3D Games That Really Push The Commodore 64

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  • เผยแพร่เมื่อ 17 พ.ค. 2024
  • #Commodore64 #LimitPushing
    The C64 wasn't built for 3D, but that didn't stop a few brave developers from giving it a good go. It might not quite have had the CPU power that some other 8-bit machines had, but the C64 puts up a good fight in this arena, showing us some really impressive games that push it hard.
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ความคิดเห็น • 405

  • @Sharopolis
    @Sharopolis  5 ปีที่แล้ว +54

    Thanks to whoever came up with 'camel lozenge' and 'khaki calculator'. If you have any more ridiculous names for the C64 do let me know!

    • @C.I...
      @C.I... 5 ปีที่แล้ว +5

      Nigel. The bathroom. Nosy Boge. Gish. Disused railway siding soup. Wenali Raisins II. Disgusting Boat Boy. Galahad's Balls. Nobbert.

    • @Sharopolis
      @Sharopolis  5 ปีที่แล้ว +6

      I am VERY tempted to rename this video '3D Games That Really Push Disused Railway Siding Soup'. God know what the TH-cam algorithm would make of that.

    • @mikimouse3001
      @mikimouse3001 4 ปีที่แล้ว +5

      Your videos are awesome , and you give off a good vibe with your narration. Now I'm gonna download some c64 3d games 😀

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +3

      Thanks a lot!

    • @aqualung2000
      @aqualung2000 4 ปีที่แล้ว +4

      @@Sharopolis Ballblazer was a good one.

  • @immortalsofar5314
    @immortalsofar5314 4 ปีที่แล้ว +48

    Notice that the update area on the high res screens are inset horizontally? By reducing the drawable width from 320 to 256 pixels, it reduced the maths to single byte integers, it simplifies the maths enormously.

    • @patsfan4life
      @patsfan4life 4 ปีที่แล้ว

      Immortal SoFar interesting.....

    • @peterlamont647
      @peterlamont647 3 ปีที่แล้ว +9

      Couple that with zero page addressing and stack rendering. They also likely used lookup tables. No they definitely used lookup tables...lol for the texture wall data and color data.
      INC $02
      LDA $02
      PHA
      more clever code here...
      PLA
      STA 0400,X...
      you can burst 200+ values depending on your current stack usage. Couple that with 8 bit integers + sprites on a low res screen. BLAM you've got mood!
      If you shorten the width some more down to 255 from left to right, you can omit the logic to handle the 9th bit on sprite location X for all the sprites. HUGE savings there too.

  • @startedtech
    @startedtech 5 ปีที่แล้ว +66

    I just love 80s 3D, so ridiculously ambitious

    • @datavalisofficial8730
      @datavalisofficial8730 4 ปีที่แล้ว +4

      Ikr

    • @jaydy71
      @jaydy71 4 ปีที่แล้ว +10

      Even if it ran at a ridiculously glacial frame rate, it was absolutely magical to see 3D stuff with this level of aspiration, when even an "arcade perfect" version of donkey kong was still something to aspire to.

    • @Sinistar1983
      @Sinistar1983 3 ปีที่แล้ว +5

      If you look at the arduboy, that's the modern day equivalent to that.

  • @JimLeonard
    @JimLeonard 5 ปีที่แล้ว +47

    I never realized Space Rogue on the C64 had some anti-aliasing on some polygon edges -- really impressive!

    • @TNX255
      @TNX255 4 ปีที่แล้ว +5

      And on the font as it seems ;)

    • @Optimus6128
      @Optimus6128 3 ปีที่แล้ว +1

      @@TNX255 Font is easy as it's painted by the artist and just stored in the bitmap data.

    • @McVaio
      @McVaio 3 ปีที่แล้ว +2

      Wow yeah, you're right. Pretty incredible.

  • @antonnym214
    @antonnym214 5 ปีที่แล้ว +22

    I was a games programmer in the 70s and 80s on the TRS-80 Model I/III/IV. We had only a few 3D games and the graphics were very low-res. We even had the Sublogic flight simulator, but it was UGLI with very low frame rates, on the order of 1 fps. The solid polygon stuff was very impressive on the c64. nice video!

  • @Lucasrainford
    @Lucasrainford 5 ปีที่แล้ว +44

    Disappointed you didn't include Mercenary, I loved that game, spent hours mapping it out and that led me onto Damocles on the Amiga. That game blew me away at the time :)

    • @Sharopolis
      @Sharopolis  5 ปีที่แล้ว +7

      That will appear in another upcoming video, so stay tuned.

    • @ufox77
      @ufox77 4 ปีที่แล้ว +1

      Definitely deserves its own video, and a modern reboot!

    • @Nautilus1972
      @Nautilus1972 4 ปีที่แล้ว +5

      Mercenary - I was just thinking that!

    • @Leaddevo
      @Leaddevo 4 ปีที่แล้ว +2

      Mercenary wasn't quite as ambitious I'd say. I'd also say it's a better game than Elite, even if it didn't have the same cultural impact.

    • @dunjak111
      @dunjak111 27 วันที่ผ่านมา +1

      "Mercenary - Escape from Targ". Thought I would find it in the comments.. :)

  • @yetidynamics
    @yetidynamics 4 ปีที่แล้ว +20

    The Sentinel would pre-render a 360 degree environment each time you moved, hence the long pause after each move. pretty clever. there is a PC clone out on the web for free

    • @jasonuk8333
      @jasonuk8333 4 ปีที่แล้ว +3

      I adored The Sentinel. One of my favourite games from a golden era.

    • @elmariachi5133
      @elmariachi5133 3 ปีที่แล้ว

      It's incredible fluent in fps. Being earth based instead of air, compared to flight sims, made 3d really viable in this game. they should have made more ground based 3d games ..also on Amiga.

    • @robmclaughjr
      @robmclaughjr 2 ปีที่แล้ว +1

      Love The Sentinel, very tense

  • @sgerar37
    @sgerar37 5 ปีที่แล้ว +8

    Stellar 7 blew my mind back in the day. I loved the introduction where the different types of foes would zoom from afar, rotate for a while, and depart. Could watch it for hours!

  • @blindazabat9527
    @blindazabat9527 4 ปีที่แล้ว +4

    Geoff Crammon also wrote "Revs" for the C64. A Formula 3 simulator. Very good when you get to grips with it.

  • @OperationPhantom
    @OperationPhantom 5 ปีที่แล้ว +10

    Nice selection and I enjoyed your comments very much! :)
    Battle Command is very impressive also... Encounter is fast and fun, even with its simple GFX. Scarabaeus is a scary 3D maze game, for its time quite the stunner!
    Mercenary and Moonfall are also interesting to check out!

    • @Lucasrainford
      @Lucasrainford 5 ปีที่แล้ว +1

      Deffo Mercenary! yeah I remember Scarabaeus, was a strange one :)

    • @rud3m3chanical
      @rud3m3chanical 5 ปีที่แล้ว +1

      Moonfall looked gorgeous at the time, I remember that day/night cycle well.

    • @Algernon1970
      @Algernon1970 4 ปีที่แล้ว +2

      Encounter was my 1st 3d game, and it blew me away how anything could be that fast and smooth. I'd started programming then, and drawing circles took several seconds in my code, and there was Encounter throwing them around like .. something fast and smooth.

  • @stuartharvey2201
    @stuartharvey2201 3 ปีที่แล้ว +1

    @Sharopolis Loved the video. Slightly surprised not to see Battle Command in there, although it was very late in the C64's commercial life.

  • @jamiewilliamson9829
    @jamiewilliamson9829 4 ปีที่แล้ว +5

    Watching a C64 related video the day after going to the 8-bit Symphony. What a performance it was!

  • @stelleratorsuprise8185
    @stelleratorsuprise8185 7 หลายเดือนก่อน +1

    I liked Encounter on the C64 a lot, it had some kind of FPV with 3D effect and it was really fast.

  • @yadgar1969
    @yadgar1969 4 หลายเดือนก่อน +1

    Mercenary? Koronis Rift? Rescue on Fractalus? Stellar 7? And, not to forget: Spindizzy!

  • @Marius-vw9hp
    @Marius-vw9hp 5 ปีที่แล้ว +5

    Stunt car racer was my favourite game as a kid. I never knew which tape it was on though, so it was pretty much random when I got to play it.

    • @jonasthemovie
      @jonasthemovie 4 ปีที่แล้ว +1

      Marius VanDamme Played endlessly on my first 286, knew it by heart and can still feel it down my spine.

    • @Marius-vw9hp
      @Marius-vw9hp 4 ปีที่แล้ว

      @@jonasthemovie 286? Did you run it in DOS? What graphics card did you have?
      I remember a friend of mine had a 386 (or his parents anyway) and we played kings quest on it :p

    • @jonasthemovie
      @jonasthemovie 4 ปีที่แล้ว +1

      Marius VanDamme Ran it in MS-DOS, had EGA in that computer but have no idea what card.

    • @stefanweilhartner4415
      @stefanweilhartner4415 4 ปีที่แล้ว

      i played it on the amiga. it was great and we also played it with two amigas connected together via serial interface

  • @Fuuntag
    @Fuuntag 3 ปีที่แล้ว

    Thank you for putting the time into making this video I enjoyed it quite a lot!

  • @lujho
    @lujho 3 ปีที่แล้ว +15

    Holy shit, is that honest-to-god *anti-aliasing* I see on some of the Space Rogue stuff?! That’s impressive!

    • @ryanjones1938
      @ryanjones1938 3 ปีที่แล้ว +1

      It was an incredible game.. it could track three ships at the same time not including your ship. It was fast too and far superior to elite, but it came much later too.

    • @ryanjones1938
      @ryanjones1938 3 หลายเดือนก่อน

      By the way, I completed it. You have to return the stolen manchi egg to the machi queen on their homeland. There's something you need to find in the station where something went wrong and it's full of monsters.

  • @jontiummorkimus7111
    @jontiummorkimus7111 2 ปีที่แล้ว +1

    I saw a Dungeon Master clone running on the C64 in a video here on TH-cam recently, very slick 3D movement and far less blocky than the Wolfenstein clone. A very impressive achievement that looks as though it could be turned into a polished finished product.

  • @Rothron
    @Rothron 5 ปีที่แล้ว +22

    I expected to see Rescue on Fractalus and/or The Eidolon.

    • @Lucasrainford
      @Lucasrainford 5 ปีที่แล้ว +1

      Yeah they were great games! I remember almost shooting one in the back of the net when that alien banged on the window in Fractalus!

    • @Nautilus1972
      @Nautilus1972 4 ปีที่แล้ว +5

      Fractalus on the Atari, yes.

    • @Exitof99
      @Exitof99 4 ปีที่แล้ว

      Did you have the voice activated fire button?

    • @Leaddevo
      @Leaddevo 4 ปีที่แล้ว

      @@Nautilus1972 Amen, that game was incredible and a big step over Fractulus

    • @vapourmile
      @vapourmile 3 ปีที่แล้ว +2

      Rescue on Fractalus / Koronis Rift / The Eidolon are three of the greatest technical achievement ever on the Commodore 64 They're overlooked because too many people who are games players are not programmers and don't appreciate what went into them.

  • @Larry
    @Larry 4 ปีที่แล้ว +14

    Funny how 3D Stunt Car showed that the C64 was more than capable of doign 3D games, yet Star Wars was sprite based and Hard Drivin' was complete arse.

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +2

      Complete arse is putting it mildly!

    • @scottbreon9448
      @scottbreon9448 3 ปีที่แล้ว +1

      To be fair, none of the 8-bit conversions of Hard Drivin' were particularly good. While the Spectrum port was better than the C64 version, it was still rather shite.
      Truthfully, aside from the Megadrive port, I never really enjoyed any home version of Hard Drivin'

    • @Rothron
      @Rothron 3 ปีที่แล้ว +1

      @@scottbreon9448 I would claim that not even the Hard Drivin' arcade machine had sufficient power to run Hard Drivin'.
      It's most notable feature was the force feedback steering wheel. Frame rate was pretty bad.

    • @Rothron
      @Rothron 3 ปีที่แล้ว +1

      I rather enjoyed Star Wars on the C64. Played it a lot. Only the crosshairs and visible x-wing parts were sprites as I recall.

    • @scottbreon9448
      @scottbreon9448 3 ปีที่แล้ว

      @@Rothron I wouldn't necessarily call the arcade version shit, but I do agree that it's pretty mediocre and uninspiring.

  • @JoeUrbanYYC
    @JoeUrbanYYC 3 ปีที่แล้ว

    Great vid. What I love about these kinds of videos is they always jog my memory about games I had forgotten existed. The most annoying aspect of project stealth fighter (which is shown in this clip) is it coloured the 'ground' based on whatever was more than 50% in view. So if you were heading towards water the ground and water would both be green until water made up 51% and then both would be blue. I remember that irritating me as a kid.

  • @guidomersmann9744
    @guidomersmann9744 4 ปีที่แล้ว +6

    You should check out „Scarabeus“. It has a doom like environment and a quite scary atmosphere.

  • @johnknight9150
    @johnknight9150 5 ปีที่แล้ว +10

    Space Rogue looks amazing.

  • @klenchr3621
    @klenchr3621 4 ปีที่แล้ว +1

    Glad you mentioned space rogue. Fantastic game. Played it first on ms dos and then c64. Would love to see a remaster or home brew add ons

  • @leeh3568
    @leeh3568 5 ปีที่แล้ว +2

    @sharopolis Love these vids on technical 8bit issues and ur Autopsy vids likr ur style of delivery as well..look forward to ur next vid.

  • @peterzerfass4609
    @peterzerfass4609 6 หลายเดือนก่อน

    Flight Simulator, F-15 Strike Eagle and Rescue on Fractulus also come to mind. At the time they were mind blowing.

  • @rzeka
    @rzeka 3 ปีที่แล้ว +1

    I can't believe how smooth the scrolling is in The Sentinel

  • @Geenimetsuri
    @Geenimetsuri 4 ปีที่แล้ว +1

    One game I loved that was at least partly 3D was Advanced Tactical Fighter or, as it was commonly known, ATF. The polygon landscape under the sprite plane was absolutely awesome.

  • @lundsweden
    @lundsweden 2 ปีที่แล้ว +1

    We got that intro music in Australia too. The good thing about owning a C64 in the late 80s was you could share disks with friends. It became more common at the end of the decade to own one as the price went lower and lower!

  • @TotalMK
    @TotalMK 4 ปีที่แล้ว +2

    Surprised you didn't have "Castle Master" in this video. It was made by Domark and would go on to be the base tech for 3D engines on PC.

    • @bjornnilden260
      @bjornnilden260 4 ปีที่แล้ว +2

      Castle master does have real 3d. Not some doom-shit like 3d :)
      So it would definitely be on this list. As well as 3d construction kit.

    • @TotalMK
      @TotalMK 4 ปีที่แล้ว

      @@bjornnilden260 Well I used to make Doom levels, and the 3D idea is pretty much the same as Castle Master, using square sectors of different sizes to make rooms with 4 walls a roof and a floor.

  • @andrewwilliams5655
    @andrewwilliams5655 5 ปีที่แล้ว +4

    I think Ballblazer and Tau Ceti were about as 3D as it got on my C64 back in the day. I had no idea that someone attempted Doom on the system, although it doesn't surprise me given the enthusiasm that people still have for this machine. Great video!

    • @Exitof99
      @Exitof99 4 ปีที่แล้ว

      Tau Ceti is one of my favorites. Never did complete it, though.

    • @arostwocents
      @arostwocents 10 หลายเดือนก่อน

      Doom is on the Spectrum several times over. I played a clone called Borsch last night.

  • @lurch666
    @lurch666 4 ปีที่แล้ว +1

    Completed space rogue back in the day.loved that game.
    Elite with a plot.

  • @Chalky.
    @Chalky. 4 ปีที่แล้ว +4

    It was probably more of a utility than a game but I had a lot of fun playing on 3D construction kit on the C64.

  • @nagualdesign
    @nagualdesign 5 ปีที่แล้ว +2

    There was another 3D game from the 8-bit era, which IIRC was called _Interferon._ You played the part of a computer hacker, moving around the 3D environment 'inside' the computer, interacting with things that would bypass security systems in 'the real world'. I think there was a map in the corner showing your accomplice's progress through a building, and it was up to you in 'the virtual world' to meddle with the CCTV and wotnot so that your mate could make progress. At least that's how I remember it! I've tried Googling it but found nothing, as the results are all about the biochemistry of _interferon_ (lower-case i).

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +1

      Interphase might be what you're thinking of, weirdly I also remembered it as Interpheron too for some reason. An interesting game that's going to be in my very next video...

    • @nagualdesign
      @nagualdesign 4 ปีที่แล้ว

      @@Sharopolis Yes, that's it! I wonder if it was renamed for the British audience? _Interferon_ sticks in my mind because, at around 12 years old, it was the first time I'd ever heard the word. I then found out that it was some sort of antiviral medicine, and understood that the game was called Interferon because it was all about computer viruses.

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว

      That is really weird, because I have the same memory about that word too!

  • @Exitof99
    @Exitof99 4 ปีที่แล้ว +1

    Way back when, I "cracked" Space Rogue using Fast Hack `Em's Sector Editor. The protection was a "xth word on page y" set up, but simply changed all the words to the same word.
    Then I began hacking the save files, figuring out what each byte represented and pushing the limits. Wound up with a overpowered laser that would take down capital ships with ease.
    Keep the solar winds backside.

  • @Hologhoul
    @Hologhoul 2 ปีที่แล้ว

    Brilliant and fascinating video! I loved my C64 but aside from Elite didn't play these games.

  • @gant6962
    @gant6962 3 ปีที่แล้ว +4

    The sentinel had a great sequel. Playing it on PC now. If you liked the sentinel then Sentinel Returns is a must have. Just try not to get malware when finding a download.
    Edit: A Unity game I am making called The Synthoid is almost done. I can update you all when it is out.

    • @medes5597
      @medes5597 8 หลายเดือนก่อน +1

      How did your game go?

    • @blendingsentinel4797
      @blendingsentinel4797 8 หลายเดือนก่อน

      @@medes5597 This is the new account of Gant6962. We did not finish the game and it is on hold. We plan to restart in Godot or O3DE instead Unity but that will be a while.

  • @TheSulross
    @TheSulross 4 ปีที่แล้ว +2

    3D games were the camel's nose under the tent - transforming gaming from something that a single individual could potentially master to write their own game (many today have mastered writing new C64 games - some very impressive, like Planet X) to the world we inhabit now where only large teams and big corporate budgets can create new games

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว

      Good point, 90's 3D was a huge revolution - not just in technology, but how games were made too.

  • @khristanne
    @khristanne 4 ปีที่แล้ว +1

    You have the manner of a “how it’s made” host. I like that ish.

  • @Djwhiskers
    @Djwhiskers 3 ปีที่แล้ว +1

    If these were cutting edge for these systems then it really puts into perspective how crazy good terry davies' was with his temple os with games such as talon

  • @10MARC
    @10MARC 4 ปีที่แล้ว +2

    Wow. There were a few on here I had never seen. Space Rogue seems very nice - I will have to track that down!

  • @arnolddalby5552
    @arnolddalby5552 4 ปีที่แล้ว +2

    The C64 was a brilliant computer and the 6502 a fond friend. It's assembler language was simple with 3 registers A,X,Y. Of course symmetrical microprocessors can easily be hacked by reversing the instruction like Jump Z to Jump NZ. I am surprised that no one on earth has thought of creating an asymmetrical microprocessor that is difficult to hack. Anyway, great video I remember playing a few of those games. Haha.

  • @patrikwallander
    @patrikwallander 5 ปีที่แล้ว +5

    There are many more as Chuck Yeager Advanced Flight Trainer, Revs, Driller, 3d Tennis, 3d Pool.

    • @tygattyche2545
      @tygattyche2545 5 ปีที่แล้ว

      Gunship, Mercenary and REVS eare games i am missing in the list. But Driller... Great game, fantastic soundtrack but the 3D-graphic is a bit too slow for that game IMHO.

    • @Exitof99
      @Exitof99 4 ปีที่แล้ว

      Fly high enough in Chuck Yeager and reach space!

  • @DS-pk4eh
    @DS-pk4eh ปีที่แล้ว

    I played Elite so much on my C64. It was so great game. Some years later I would write my graduation work "3D graphics on computers". I used C64 and Simon's Basic to create 3D objects. It was SOOOOOO SLOW, it would took 5 hours for one image to be done (wireframed, not the ray tracing). What a great time

  • @tomsuzyinfluencerinfj2712
    @tomsuzyinfluencerinfj2712 3 ปีที่แล้ว +1

    Space Rogue, one of the best C64 games. Played it to death

  • @JohnDRobinsonelectronicdrums
    @JohnDRobinsonelectronicdrums 5 ปีที่แล้ว +1

    a great video as usual ! my favourite 3d games were Super Huey, Stellar 7 and Rescue on Fractalus!

  • @immortalsofar5314
    @immortalsofar5314 3 ปีที่แล้ว +1

    You'll notice that most of the games where speed is required have vertical borders of approx, 3 characters per side. This drops the horizontal resolution from 320 bits to 255 meaning the maths can work on 8 bit numbers, pretty much halving the computing power required for calculations.

    • @EATABAGOFHELL
      @EATABAGOFHELL 2 ปีที่แล้ว +1

      The modern version of this trick is setting your 1366x768 pixel laptop monitor to run at 1360x768 instead, since there are a lot of rendering algorithms that work better when the screen's evenly divisible into chunks of 8x8 or 16x16 pixels.

  • @EelkodeVos
    @EelkodeVos 4 ปีที่แล้ว +2

    Great list, but Cholo really should've been in there too. Played that a lot. Originally created for the BBC Micro in '86 but quickly ported to the C64 too.

  • @blazer666del
    @blazer666del 5 ปีที่แล้ว +3

    I can most definitely say that intro music was on the UK version of Elite, I still have my orignal game ...

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +2

      Someone else pointed that out too, a slip up on my part, sorry!

  • @mrbronstein
    @mrbronstein 8 หลายเดือนก่อน

    I may have misheard you, but I am almost 99.99% sure I purchase Space Rogue on Disk. So wasn't tape only. Secondly, very surprised you left Mercenary off this list. For me its 3D performance was far better than nearly any other C64 game. Big thumbs up for Sentinel and SCR!

  • @LordmonkeyTRM
    @LordmonkeyTRM 5 ปีที่แล้ว +1

    Another superb list.

  • @exidy-yt
    @exidy-yt 4 หลายเดือนก่อน

    That Elite version's theme song was NOT limited to the German version, my pirated copy in Canada of the North American release of Elite had the same song. As soon as I heard the first notes the whole thing came back instantly. What a great game. Another 3D game I really enjoyed was Mercenary: Escape from Targ. Mainly because it had VERY realistic falling physics. When falling out of the space station in low orbit (which was all too easy to do) or ejecting from your stolen fighter before being shot down you would tumble to the earth in a genuinely nauseating way. For years my friends and I judged 3D games by if they had 'the mercenary on targ effect' for their physics.

  • @TNX255
    @TNX255 4 ปีที่แล้ว +5

    Space Rogue really looks like a game that, if played on an emulator at, say, 1.5 or 2 times CPU speed would be very enjoyable. The graphics were very nice and inviting and if the story is even half decent then yeah, a great one to try.

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +4

      It's already pretty enjoyable even at normal speed. It may not come across so well on the video, but it feels good to play. I didn't get that far in it, but the story does seem pretty interesting too.

  • @Dr.Quarex
    @Dr.Quarex 4 ปีที่แล้ว

    Space Rogue is such a good game that it was the first MS-DOS game from my childhood that I went back to and finally beat on the DOS machine my friend and I built as adults, haha. Spectacular cheesy box art, too.

  • @jaysmith2858
    @jaysmith2858 5 ปีที่แล้ว +3

    I'm sure I've heard you narrate more 'mainstream' stuff. If not, you certainly sound very familiar. Your narration/videos certainly deserve more views based on this one alone.

    • @Barcrest
      @Barcrest 4 ปีที่แล้ว

      Mark radcliff you are thinking of.

    • @jaysmith2858
      @jaysmith2858 4 ปีที่แล้ว

      Maybe.

  • @AppliedCryogenics
    @AppliedCryogenics ปีที่แล้ว

    I remember being kinda impressed with the C64 port of "Power Drift".

  • @janr76
    @janr76 4 ปีที่แล้ว

    Great list. I’d add flight simulator , gunship, echelon, silent service and even the flying sequences in mean streets. Thanks for a great vid.

  • @alexanderwingeskog758
    @alexanderwingeskog758 4 ปีที่แล้ว +2

    The first I got (3D C64 games) was Harrier Combat Simulator and it was amazing! A bit later I got Acrojet and that blew my mind back then.
    Stunt car was really great also! But by the time I got it, my friend with he's Amiga 500 got it also and the framerate was a tad bit better... Still great on the C64 though!

  • @michaelhill6453
    @michaelhill6453 2 ปีที่แล้ว +1

    Space Rogue was the game I always wanted. Disc drives were big in Australia but I could never track this one down.

  • @douggale5962
    @douggale5962 4 ปีที่แล้ว +4

    Stunt Track Racer was absolutely incredible, huge respect to the developers. Seems like it maybe isn't that hard right? The C64 did not have a multiply instruction, at all. Didn't have a barrel shifter either, could only shift one bit. Good luck doing enough arithmetic on vectors to shake a stick at. Everything had to be done with a brilliant combination of approximation and lookup tables.

    • @patsfan4life
      @patsfan4life 4 ปีที่แล้ว

      Doug Gale I knew it had to be hard.....

  • @Hologhoul
    @Hologhoul 2 ปีที่แล้ว

    "A handful of mangled pipe-cleaners on a snooker table" 😄

  • @romaneberle
    @romaneberle 3 ปีที่แล้ว +1

    REVS+, Mercenary, Rescue on Fractalus, Infiltrator, Echelon

  • @jjdigitalvideosolutionsllc5343
    @jjdigitalvideosolutionsllc5343 4 ปีที่แล้ว +1

    Surprised that you picked Project Stealth Fighter over Gunship. The filled polygons of Gunship and being a helicopter sim made it a stand-out from other MicroProse flight simulators.

  • @bosoerjadi2838
    @bosoerjadi2838 ปีที่แล้ว

    I remember at the time spending weeks before I ever managed to dock into the space station in Elite, never really mastering it. Each time I succeeded it felt like having beaten an arcade fight end boss. Compared to docking in Elite, aerial refueling in DCS is a cakewalk.

  • @SlyPearTree
    @SlyPearTree 4 ปีที่แล้ว +5

    I would replace Project Stealth Fighter with Gunship, I spent as much time playing that as I did Elite.

  • @deavo74
    @deavo74 7 หลายเดือนก่อน

    The C64 version had turn based multiplayer, not link mode between two computers. You’re are right that the Amiga/ST did as I played this often! I loved to be proved wrong about the C64 link mode but it isn’t on my version.

  • @vast634
    @vast634 ปีที่แล้ว

    You should also include the C64 version of mercenary. A 3D exploration game with FPS controls and Flight, on a pretty big city map, and indoor environments.

  • @KingofPotatoPeople
    @KingofPotatoPeople 4 ปีที่แล้ว

    My c64 elite had that opening theme. It was in a compilation of Sci Fi games....definitely UK, had the UK manual with the backstory. How interesting.

    • @quint3570
      @quint3570 ปีที่แล้ว +1

      The Darkwheel! Loved that

  • @user-zo9dc1lu3q
    @user-zo9dc1lu3q 4 ปีที่แล้ว

    Great video !!
    Can you please do a similar video dedicated to the Game Boy Advance 3D games that pushes the GBA hardware to the limit ?
    P.S. I suggest you Street Racing Syndicate as first game to show.

  • @theyamo7219
    @theyamo7219 3 ปีที่แล้ว +2

    Everyone: filled Vector polygon graphics cannot be done well on a C64...just look at Hard Drivin'
    Jeff Crammond: Hold my beer

  • @peterlamont647
    @peterlamont647 5 ปีที่แล้ว +1

    Hey you forgot a relatively obscure commercial title with scrolling 3D. It seems like it sold reasonably well, but I don't see much about it these days at all...which leads me to think perhaps it was only selling well in the US. It's called "Invaders of the Lost Tomb". It plays very much like an indiana jones game, but he his not mentioned. Instead you and your pet...rabbit or something go around in this 3D tomb with other minigames thrown in. The 3D scrolling is fast and astonishingly smooth. When I got back into the commodore...that was one of the games I wanted to find again. That and the Sentry(love that you mentioned this one!!!), time tunnel, war in middle earth, skate or die, and a list of others...
    By the way, when we got the Sentry, we got it with no manual(from a discount used software bin which is where we got almost all our games). It took us (My brothers and I) a couple years of occasionally trying it out aimlessly when we got bored of other games until we finally one day figured out how to play it. Then it was on! It was the cool 3D landscapes that kept us coming back and disintegrating trees that kept us coming back.

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +1

      Invaders of the lost tomb nearly made it in, but I just sort of ran out of time, a really good game though!

    • @KaufmansCurse
      @KaufmansCurse 4 ปีที่แล้ว

      @@Sharopolis Amazing game. Called Scarabeus in the UK I think. Pls add and repost. It deserves some reminiscence!

  • @Tome4kkkk
    @Tome4kkkk 2 ปีที่แล้ว

    Fighter Bomber
    Defender of the Crown (had an FPV mode jousting, altough sprite-based)

  • @zzzzzzz1zzzzzzzzzz1z
    @zzzzzzz1zzzzzzzzzz1z 2 หลายเดือนก่อน

    duuuude i loved stunt racer! played that as a kid must've been around 92 or so

  • @RealRedRabbit
    @RealRedRabbit 3 ปีที่แล้ว

    Did you rerer to the C64 as a "camel lozenge" and the "brown thunder"?
    Omg I almost choked on my tea

  • @briansrcadventures1316
    @briansrcadventures1316 4 ปีที่แล้ว +3

    a VR remake of Stunt Car Racer would be fun!

    • @nialltracey2599
      @nialltracey2599 3 ปีที่แล้ว

      If you enjoy projectile vomiting.

  • @Arjay82
    @Arjay82 2 ปีที่แล้ว +1

    8:23 How on earth does that run so smooth and Hard Drivin' on the Sega Genesis is an unplayable 5fps?!

  • @lurkerrekrul
    @lurkerrekrul 4 ปีที่แล้ว

    The Sentinel - My biggest problem with this game is that I could never tell which way the sentinel was facing. It moved in jumps and I was never sure if it was turning toward or away from me. Made it kind of hard to plan my moves when I had no idea which way I should be going.
    Project Stealth Fighter - This game was the result of much speculation as to what the U.S. Air Force's new stealth plane would look like and be capable of. As I recall, there were even plastic model kits of this design, although I don't remember if the game copied the kits or if the kits copied the game. Obviously, the design ended up being way off, not to mention the F-19 designation. :)

  • @gochem3013
    @gochem3013 ปีที่แล้ว

    Now I see those 3D games on C64. It's like being an Early N64 games.

  • @deavo74
    @deavo74 7 หลายเดือนก่อน

    0:54 I’m sure it has been mentioned, given this is a 4 year old video, that this music was probably on all versions. It was on my UK version.

  • @10veryintelligentlevels35
    @10veryintelligentlevels35 4 ปีที่แล้ว +1

    Genius stuff

  • @werre2
    @werre2 4 ปีที่แล้ว +1

    space rogue was awesome
    the game box came with foldable carton spaceships

  • @nelchid
    @nelchid ปีที่แล้ว

    My favourite 3d game for the C64 was the brilliant, Mercenary. I waisted many years as a child flying around that "MASSIVE" alien planet..... Targ!

  • @Renville80
    @Renville80 5 ปีที่แล้ว +3

    And then there’s Spindizzy. 386 screens of map data condensed into 14K of memory along with the main game code.

    • @tygattyche2545
      @tygattyche2545 5 ปีที่แล้ว

      Well Spindizzy has some really fast screen-redraw routines but it is lacking things like scrolling, rotating and thus.

    • @Barcrest
      @Barcrest 4 ปีที่แล้ว +1

      It wasn't 3d as such it was isometric.

  • @EATABAGOFHELL
    @EATABAGOFHELL 2 ปีที่แล้ว

    think Space Rogue ran a smidge smoother on the Apple II. actually you can kinda tell it was designed for that system first and foremost just from the art design; the ship colors for the four main factions are orange, green, blue and purple. also from the fact that it says "ORIGIN" on the box.

  • @Leaddevo
    @Leaddevo 4 ปีที่แล้ว

    God, I loved the Microprose Games back then. Ended up working there briefly. Space Rogue was incredible on C64, played it more than Elite back in the day.

    • @jasonuk8333
      @jasonuk8333 4 ปีที่แล้ว

      I never played Space Rogue, although I can recall wanting to buy it back in the day. I will have to have a look for a working emulator version (my old bread-bin and 1541 will need a lot of work to get running again).

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP 5 ปีที่แล้ว +4

    Loved stunt racer... I was gutted I couldn't get it on console

    • @beep2997
      @beep2997 3 ปีที่แล้ว +1

      Same but I can't play Minecraft on my big switch

  • @verficationaccount
    @verficationaccount 5 ปีที่แล้ว +5

    My favourites (not vector-based though): Deflector, The Eidolon, Trailblazer - these were a good bit faster than the games you picked ;-)

  • @rlzr.
    @rlzr. 4 ปีที่แล้ว

    Hi, both parts equally good, appreciate! You may have a look at these titles:
    Ruff'n'tumble - spectacular graphics, awesome sound and music along with smooth steering.
    Chaos Kid - super fast, bit like sonic-style game with special umph factor. Awesome parallax, great level design in all the worlds, good music.

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +1

      Thanks a lot! Both great games I need to take a look at.

    • @rlzr.
      @rlzr. 4 ปีที่แล้ว

      @@Sharopolis idk why I commented in c64 film, those are amiga games ofc 🙂

  • @jpjokela1
    @jpjokela1 3 ปีที่แล้ว

    Nice list, but few games I'd definitely add:
    Rescue on Fractalus (1984): Long into 1990's, many flight simulators had flat ground with occassional pyramid depicting mountains. This game had procedurally generated 3D fractal mountains back in 1984.
    Battle Command (1991): A bit more "arcade" tank game with rather fast filled vector graphics.
    Chuck Yeager's Advanced Flight Trainer (1987): Felt faster than many other flight sims, filled vectors.
    Mercenary (1985): Non-filled vectors, more impressive for being open world "on planet" game.
    Tau Ceti (1986): Interesting 3D engine, not vectors as such, but filled, and shaded based on light direction.
    Revs (1986): Maybe not as "3D" as the other games named here, but a 3D F1 racing game for C64, with VERY good framerate. Unsurprisingly, Geoff Crammond once again.
    3D Construction Kit (1991): Yes, Freescape engine is damn slow. But I find it impressive they managed to make "in-engine" editor for games for C64.

  • @robertkilbourne323
    @robertkilbourne323 5 ปีที่แล้ว

    Did they ever make a C64 version of Archaepeligos (however you spell that)? I had this for the Amiga and ST - it plays kind of like Sentinel if you've never heard of it.

    • @Sharopolis
      @Sharopolis  5 ปีที่แล้ว

      It's a great game, but Amiga, ST and DOS only I'm afraid.

  • @MonsieurRitournelle
    @MonsieurRitournelle 4 ปีที่แล้ว +2

    And Scarabeus ! ;)

    • @Exitof99
      @Exitof99 4 ปีที่แล้ว +1

      Yes! Or Raiders of the Lost Tomb as it was known stateside. That game was creepy and amazing for it's time.

    • @KaufmansCurse
      @KaufmansCurse 4 ปีที่แล้ว +1

      @@Exitof99 oh, that's a good name. Didn't know it was called that in the US. Great, great game.

    • @scottbreon9448
      @scottbreon9448 3 ปีที่แล้ว

      @@Exitof99 Actually it was called Invaders of the Lost Tomb, not Raiders. www.mobygames.com/game/c64/invaders-of-the-lost-tomb

  • @stuartbrownlee3108
    @stuartbrownlee3108 4 ปีที่แล้ว +3

    Er...what about that awesome "Star Raiders" style game by Synapse Software.."Sentinel" - yeah, maybe not so demanding in terms of, y'know, but...it still kicked ass. Also...what about "Encounter"...both the c64 and the Atari versions of that totally kicked ass equally.
    Speaking of "Rescue on Fractalus" (or "Behind Jaggi Lines")...I only ever played the Atari home computer version, and I suspect that was done in graphics 7, so, to be fair to the c64, it would've had a fair amount of extra work to do there. Oh man, the good ol' days. Also, I had no idea that "Stunt Car Racer" made it on the c64 - man, that is totally amazing...

    • @christuckwell3185
      @christuckwell3185 4 ปีที่แล้ว +2

      Encounter was an awesome game on the C64.

  • @toadieC1970
    @toadieC1970 4 ปีที่แล้ว +5

    As others have said, no Mercenary, The Eidolon, Rescue on Fractalus, Tau Ceti, Driller.. maybe a Part II video then?

    • @mooseyman74
      @mooseyman74 4 ปีที่แล้ว +2

      Loved mercenary 👍🏻

    • @Sharopolis
      @Sharopolis  4 ปีที่แล้ว +1

      Part two one day I hope.

    • @scottbreon9448
      @scottbreon9448 4 ปีที่แล้ว

      Don't forget Dark Side (sequel to Driller)

    • @theyamo7219
      @theyamo7219 3 ปีที่แล้ว

      Driller ran at a SNAIL'S pace on the C64. As did all the other Freescape games

  • @madblank
    @madblank 3 ปีที่แล้ว

    Stunt Car Racer and The Sentinel are such good games... Even today.

  • @earthsteward70
    @earthsteward70 4 ปีที่แล้ว

    it will be fun to see what the commander x16 can do since its essentially a sequel to the c64

  • @szabolcsmate5254
    @szabolcsmate5254 4 ปีที่แล้ว

    Space Rogue was disk only because of it's non-linear data requirements. On tape you would have to manually wind the tape to the counter position of the space station you are docking with and so on.

  • @manghariz2211
    @manghariz2211 5 ปีที่แล้ว

    Good video
    Keep it up

  • @jammerc64
    @jammerc64 2 หลายเดือนก่อน

    Grey (WIP), Mino Trace, Red Serpent (preview/WIP).

  • @superfunfactory8893
    @superfunfactory8893 2 ปีที่แล้ว

    Could you make a video about games that pushed the Commodore Amiga some time?

  • @stevesimpson4881
    @stevesimpson4881 11 หลายเดือนก่อน

    I loved my c64 I still remember that christmas I got it in the 80's.