@Anna333 i did the custom difficulty I did master, special arrows only, no kills or detections, and I think no reticle as well, enough to get the “something to prove” trophy. I can’t tell you just how frustrating yet rewarding it was because usually I do predator but now I had to be a 100% ghost, they couldn’t even think I was there. But yea took maybe idk, a week to finish I would say
Stephen Russell is better than the "Average McHollywood" voice we ended up getting. This trailer would have gotten me MUCH more excited about the game. But, as people have stated below... even Stephen Russell's magical voice wouldn't fix the steaming PILE that NuThief turned into. And now I am going to go play some Dark Mod missions.
I'm a little late to the party but... I think having some NPCs in the rooms that you break into would have been a little bit of an improvement. just bought the book of the art direction. love it.
"I own the night" It's the subtle way in where he says "o-w-n" almost in a strain, almost in an off-key manner that makes Garret. A nuance that Romano Orzari cannot fathom.
Not to mention that line is a million times cooler than "I am the velvet night," "I've been a ghost all my life," or my personal fave: "I'm not a big fan of doors."
GothaBillsAndDeath I counted the amount of times Ozari's lines contradicted themselves. "When have I ever payed for anything?" *Goes to store to pay for something. "I don't get paid to kill." *You get gold bonuses for headshots. "I'm not a big fan of doors." *Do I even need to explain that one?
CDRunningG Too bad I forgot all the quotes and can't find any online for Thi4f. Talk about an interactive adventure... where Garrett explains every fucking little thing.
CDRunningG Kind of stopped midway, somewhere between meeting the main villain and coming to the conclusion that Garrett's sidekick had the personality of tumblr. I would've bought four Mark of the Ninja steam codes for 15$ rather than buy one 60$ pile of crap. Now that game was boss.
i really enjoyed the game and played it more than once, but i die hope it would be more like the Trailer .. well hopefully we get a fully realised Thief game soon in the next 10 years or so.
Either one of two possibilities is true: 1) Someone at Eidos ACTUALLY believed this voice sounded bad. 2) There was another reason S. R. left the Thief team. Either way, Eidos are either liars or need to have their opinions examined. This voice and this dialogue was infinitely better than what we ultimately received!
What I heard was that Eidos wanted to capture movement and facial expressions with the dialogue. They had him do a few recordings but ultimately decided to use someone else.
Senvian I remember that argument too, but I think this trailer demonstrates that there was something more. Had this Garrett's character model been told to smirk more, mope less and have the same authority that Russell gives him, I believe he would have been the perfect voice. I think there's MUCH more to it than the half-hearted explanation Eidos gave us.
I've learned to just not like the project leader of THIEF. I hope he leaves the company because he obviously had no idea how to keep a team together. Even the people who made it knew it was going to be a bad game, as evidenced by one forth of the team leaving the company a month before its release.
Flyingfish The Deus Ex team did pretty well. They've explained their design philosophy pretty clearly, and seemed to have a general plan. Whatever Eidos did to whip that team up, do it again with Thief!
Fun fact: instead of this, Thief 4 was supposed to be another (more literal) modern-day reboot called Thief 4: Dagger of Ways. (Note: I said "more literal modern-day reboot" because the purpose of Thief was to try to introduce Garrett to a more modern audience [which failed], whereas Dagger of Ways would've taken place in a "present day" setting.) Here, check it out: www.eurogamer.net/articles/2015-08-31-the-modern-day-thief-reboot-that-never-was
A lot of Fans of the Original Thief Games weren't very happy with this game. I for one, like I said, somewhat enjoyed Thief 2014 but the Original Series was in fact, for more superior in its time and that's what made the Original Series so Good!!
Well, this game is not a tragedy but could be better. Many longtime fans were disappointed because they expected something close to the old Thief games (Dark Project, Metal Ages or Thief Dedly Shadows). This Thief is very linear and has too many loadings. It is also much like Dishonored (I'd say it's even copied). And that first scene when Garrett meets Erin looks of Assassin's Creed 2. You think you have a huge city to explore but this is just an impression, only a few streets in each district. Summary: gives for fun, but fell short of expectations.
There's just a lot of wasted potential in the game. Missions are rather streamlined, the pre-rendered animations for pretty much any action takes control off the player and makes you feel like you're restricted to what the game allows you to do which is the exact opposite of previous titles, the story is poor an uninteresting serving only as pause between gameplay sequences. I like the darker atmosphere exactly because it is cliché, but the game ends up taking itself a bit too seriously. And the whole daddy plot with Erin gets annoying really quickly considering we barely get to know these characters. The only parts of the game I remember are the underground library and the Moira Asylum, both of which are references to Deadly Shadows. In the end the game is exactly what 99% of other AAA games are these days, which is bad considering the franchise was one-of-a-kind back in the day.
yea it was my 1st thief game too. I enjoyed it. it had its obvious flaws like lame story and pretty crappy open world when outside the missions. but the immersion and graphics were done great in my opinion.
*deep breath* I think if you played it without the original trilogy, you wouldn't understand why people hate it so much. I'm sure it's a lot different to first time players. The biggest issues with Thief 4, as far as I'm concerned are; Garrett is too young. The missions aren't complex enough--The first two games had MASSIVE levels. You can watch a handful of different walkthroughs and they'll all be different. The amount of detail they put into them was incredible even for now, but for the late 90s? Amazing!! Also, in Thief 4 it's possible to have successful hand to hand combat. Garrett is a character who isn't handy with weapons, but rather stealth tools. The first three games you basically have no chance at running up to a character and beating them to death. This made them really challenging and unique. It also makes you think about Garrett's age and how he's different than most protagonists. On that note, Garrett isn't Garrett. Garrett is supposed to be entirely about getting his money and that's all. He always gets involved in important matters but he has no emotional attachment. My theory is that he's been socially stunted from living in the streets as an orphan and being raised by the Keepers. He can deal with people, but he'd rather not because he's not very good at it. It's suggested in the first game that he has sexual feelings but I think if there's romance involved, he has the capacity of a kid. Viktoria, for example, seems obvious to me that they shared feelings for each other. But Garrett could never be honest with himself and his mistrust of people and love of money kept him from getting anywhere with her (sadly, I think). Money always, ALWAYS comes first because he wouldn't let anything else. Ever. But even Deadly shadows took serious flack for being different than the first two. I don't mind it, but the first two are way better. IT's just something that can't be replicated, and a style of game that you don't see anymore. They should have left the Thief series alone and just made something similar. But no, they did what all game developers are doing now; taking something classic and great and trying to improve it with their own twist. It rarely works. So the short of it is that they didn't stay true to the key elements that made the original trilogy unique, interesting and deep. Zero Punctuation has an excellent review that points out the problems in a concise manner, I'd check that out for further analysis.
Found it! This is the location of the music in this trailer: mp3.muz.la/track/Paul%20Weir/Unreleased%20Trailer (fourth option from the bottom; duration 2 minutes and 27 seconds)
I somewhat enjoyed Thief 2014 but it doesn't even compare to the Original Series back in the PC Days!! If I were in the Video Game Industry, I would most definitely bring back the Original Series to Consoles. They would be a perfect fit other than on the Master Race, PC 🖥
So glad S.R. didn't get the job after that debacle of development and writing. If he had, there wouldn't have been a petition, but we'd feel bad for him aside from the employment opportunity and getting his name out to the n00bs. :p
original theif was still great, but totally broken in some places. Thief Gold + TFix fixes all of those issues. Honestly patched thief gold is as good as Thief 2.
The "28 days later"-ish theme is bad, but the general audio is quite good, as is the atmosphere. More subtle than what we saw earlier this year. A bit more faithful to the originals.
"Hey, we have an IP with a cult following, how about we turn it in a AAA title by dumbing it down and lets take all of the worst part of Thief 3. What could possibly go wrong..."
For all the flak that this trailer gets, I haven't yet seen anyone commenting on something that greatly bothers me with it: this trailer is supposed to be the highlight of the gameplay. You know, how it's supposed to be played. In the trilogy of Thief games (as opposed to this Thi4f - and I thought we left that particular bad idea in the 90's, it's not even 1337-speak for Master Builder's sake) if you've been spotted and had to elude your pursuers in such a frantic way meant that you've failed: you were found, you didn't take proper care about routes of escape and you even didn't use your gizmo to curb the pursuit in the beginning and hide right away so that less guards would be alerted. Truly, even in this trailer Thi4f is a failure by the old standards. It's a power fantasy and Dishonored does that far, far better.
Don't forget the "righteous" talk in the soliloquy. Jesus Christ, he talks like he is saving something. I don't remember Garrett in The Dark Project being that guy.
It's clear (from the fractured development and dev accounts) that no one really had an idea of what the game was supposed to be until relatively late in development. It was either a sequel, a reboot or (as they eventually decided on) a weird middle-ground that tries to be a divorced sequel set a century or two into the future. They were trying to ape elements of Dishonored (Swoop/Blink, this game's usage of the stealth/violent/middle ground playstyle approach that games like Spinter Cell: Blacklist were leaning into at the time) without really understanding what made those elements work in those respective games, and tailoring elements of the plot/gameplay rewards to match. They wanted to include elements from the OG games like Rope Arrows, but made them so context-heavy/gimped that they were functionally useless outside mandated areas. This trailer seems like it was from a phase in development where they were leaning into the whole "Assassin's Creed-lite" phase. As Matt McMuscles' "What Happened" documentary on this game shows, they wanted to lean more fully into that franchise with full third-person views and more emphasis on reckless (I believe the Opportunist playstyle was originally referred to as "Daredevil Mode") courses of action.
@@crazyrabbits That would explain quite a lot, both in the release and in the PR around the game. Too bad too, this project might've been better and more focused if it wasn't anchored to an existing IP that doesn't lend itself well to the supposed gameplay. Thank you for this tidbit.
It looks like a high-graphics emo cartoon based on Thief, rather than Thief itself. Then again, you can never tell with cutscenes. Also, the voice acting isn't bad, but it's just not the same without the original voice actor.
0:45 - does a pocket watch *THAT* small really exist?! (Also, I honestly like the voice used for Garrett here, rather than the younger and more "charming" one used in the final game: this guy makes him *TRULY* sound like a *master* thief.)
Yeah, it is. It sounds like he's not doing his actual Garrett voice from the old games here. I think Eidos wanted him to do a darker and grittier sound that just didn't mesh with his idea of Garrett. In Skyrim, which came out not long before this, Russell does his Garrett voice perfectly fine and without a problem, leading me to think that Eidos made him go in a different sounding direction during recording.
F... that, it turned out that this was actually the Stephen Russell's voice (they hired him at first), but they changed later in game because of stupid actor concept... What a mistake... The game was great, anyway.
***** The soundtrack in this video was made by Paul Weir - he has left the studio during development Btw, the 2012 tech demo wasn't a tech demo. It was a leaked snippet of a Demo Reel which contains scenes from this video.
the writing was fine here, as was russell's delivery. he just looked all wrong, although tbf depictions of garrett are all over the place even within the first two games.
As much as it sounded better, that isn't going to make the shit game we got any better. The fact that this trailer takes shit out of Dishonored's playbook shows me they never had a plan. Steven was lucky to get axed, I wouldn't want my name on this turd. Now when he applies for a job he can say he was in the good Thief games.
I agree. I actually remember being on the Thief forums and we were all talking about possible ideas for future installments. I'd said something about Garrett becoming a Vampire - and it got instantly flamed (and rightly so) because "Garret is a Thief - not a fuckin' ninja - jumping about all agile" - and then..... Unbelievably... In Thief 4... Garret becomes a fuckin' Ninja Killing Machine. If I was Superman, I would raze their company to the ground and ban the entire planet from ever giving these guys a job, until the make a proper Thief 4. This is how upset I am.
ChildOfTheSun32 I think I remember this comment in the forums actually. A lot of my ideas were ignored too. Actually I think all I asked for was a remake of the old games. And then we got this... bleah.
This voice sounds mmmmuch better, yet they have to work hard to convince some me to buy for this. They still have things to fix, oh wait... they can't anymore.
Eww. Corruption and Freedom. I don't like those words touching the name of this game. The Garrett I know wanted to get blown by the sister of the man he saved. He just wanted a simple life thieving and I don't remember any of this righteous bullshit. Fuckin' hammers need to keep their hands off.
apparently this garret is heavily hinted to be a reincarnation of the past one (hence why the city looks so different and most religions are gone, because it's the future) still prefer old garret but this helps me sleep at night
Fucking cool trailer. This game had potential and could have been really good but Eidos did screw it up. Glad Russle didn´t do this game. I still hope for a new, true Thief game with Russle as voice actor
Even though Russell is the real Garrett's real voice, it would have been nowhere near enough to save this game from being total shit. In fact, I think it would have sounded even worse if it was Russell voicing a Garrett who isn't anything like what Garrett should be, in a world that is nothing like the world where the real Garrett is from, in a game that falls short of everything that the real Thief games are. I wish Thi4f killed just itself and not the franchise.
Oh THIEF, how you could have been good, but the devs wanted to REBOOT. WORST IDEA EVER. I mean people complained about DEUS EX THE FALL but this game was just painful. The story was horrible. The gameplay was negatively changed from its predecessors. The hub world made me want a refund. Worst of all they replaced Garret with dough bag McGhee/Bad Batman clone.
ur tripping man...this voice in this trailer belongs to a 65 year old war vet. Nah the new thief games Voice is way better and younger. Fits way better. But i do agree the story sucks and hub world is small and pretty dull. I Did enjoy Bassos side quests tho.
Mr K How is that cringe he is just saying that cause when you don't steal all you are doing is following and being controlled by rules and laws but when you steal you break the laws and it's freedom to do what makes you happy
I would have been really pissed if I paid 70.00 for this game. Two things that bother me most, too realistic, cant jump. The game is a big let down, I' glad I only paid 4.95 from steam....... Very disapointed, they could have done so much better. All they needed to do is build off of deadly shadows,
2020 I'm still playing😎
Where can I download or buy this game?
Got it again for PS4 after playing it on PS3
2021, still playing, not finished yet, harder then it looks!!!
2021 and I just started playing. I really enjoy this game. :D
@Anna333 i did the custom difficulty
I did master, special arrows only, no kills or detections, and I think no reticle as well, enough to get the “something to prove” trophy.
I can’t tell you just how frustrating yet rewarding it was because usually I do predator but now I had to be a 100% ghost, they couldn’t even think I was there. But yea took maybe idk, a week to finish I would say
I like the way he walks
Theif 4 should be have renamed Swoop
Focus & Swoop
over 200 hours of playing, every detail found and researched, 37/37 achievements, I hope a new sequel arrives in 2024 🙏🙏🙏🙏🙏
Stephen Russell is better than the "Average McHollywood" voice we ended up getting. This trailer would have gotten me MUCH more excited about the game.
But, as people have stated below... even Stephen Russell's magical voice wouldn't fix the steaming PILE that NuThief turned into.
And now I am going to go play some Dark Mod missions.
Dark Mod is a real shit compared to this, sorry.
I'm a little late to the party but... I think having some NPCs in the rooms that you break into would have been a little bit of an improvement. just bought the book of the art direction. love it.
Thief 5 ? Pleasee!!!
Yep
"I own the night"
It's the subtle way in where he says "o-w-n" almost in a strain, almost in an off-key manner that makes Garret. A nuance that Romano Orzari cannot fathom.
Not to mention that line is a million times cooler than "I am the velvet night," "I've been a ghost all my life," or my personal fave: "I'm not a big fan of doors."
CDRunningG this needs to be a sing-a-long replete with a bouncing mechanical eye traveling from asinine sentence to asinine sentence.
GothaBillsAndDeath I counted the amount of times Ozari's lines contradicted themselves. "When have I ever payed for anything?" *Goes to store to pay for something. "I don't get paid to kill." *You get gold bonuses for headshots. "I'm not a big fan of doors." *Do I even need to explain that one?
CDRunningG Too bad I forgot all the quotes and can't find any online for Thi4f. Talk about an interactive adventure... where Garrett explains every fucking little thing.
CDRunningG Kind of stopped midway, somewhere between meeting the main villain and coming to the conclusion that Garrett's sidekick had the personality of tumblr. I would've bought four Mark of the Ninja steam codes for 15$ rather than buy one 60$ pile of crap. Now that game was boss.
i really enjoyed the game and played it more than once, but i die hope it would be more like the Trailer ..
well hopefully we get a fully realised Thief game soon in the next 10 years or so.
Possible
Either one of two possibilities is true:
1) Someone at Eidos ACTUALLY believed this voice sounded bad.
2) There was another reason S. R. left the Thief team.
Either way, Eidos are either liars or need to have their opinions examined. This voice and this dialogue was infinitely better than what we ultimately received!
What I heard was that Eidos wanted to capture movement and facial expressions with the dialogue. They had him do a few recordings but ultimately decided to use someone else.
Senvian I remember that argument too, but I think this trailer demonstrates that there was something more. Had this Garrett's character model been told to smirk more, mope less and have the same authority that Russell gives him, I believe he would have been the perfect voice. I think there's MUCH more to it than the half-hearted explanation Eidos gave us.
I've learned to just not like the project leader of THIEF. I hope he leaves the company because he obviously had no idea how to keep a team together. Even the people who made it knew it was going to be a bad game, as evidenced by one forth of the team leaving the company a month before its release.
Flyingfish The Deus Ex team did pretty well. They've explained their design philosophy pretty clearly, and seemed to have a general plan. Whatever Eidos did to whip that team up, do it again with Thief!
CDRunningG I hoped Eidos learned not to make two games at once. Especially with two different teams along with being a new studio.
Fun fact: instead of this, Thief 4 was supposed to be another (more literal) modern-day reboot called Thief 4: Dagger of Ways. (Note: I said "more literal modern-day reboot" because the purpose of Thief was to try to introduce Garrett to a more modern audience [which failed], whereas Dagger of Ways would've taken place in a "present day" setting.)
Here, check it out: www.eurogamer.net/articles/2015-08-31-the-modern-day-thief-reboot-that-never-was
it would've actually been interesting to see how the thief gameplay would function in a modern day enviornment.
A lot of Fans of the Original Thief Games weren't very happy with this game. I for one, like I said, somewhat enjoyed Thief 2014 but the Original Series was in fact, for more superior in its time and that's what made the Original Series so Good!!
🐻🐻🐻
Garrett is best thief.Garrett is thiefs king.
Idk why people hated this game so much? I love this game but maybe that's because this is the first thief game that I played.
Well, this game is not a tragedy but could be better. Many longtime fans were disappointed because they expected something close to the old Thief games (Dark Project, Metal Ages or Thief Dedly Shadows). This Thief is very linear and has too many loadings. It is also much like Dishonored (I'd say it's even copied). And that first scene when Garrett meets Erin looks of Assassin's Creed 2. You think you have a huge city to explore but this is just an impression, only a few streets in each district. Summary: gives for fun, but fell short of expectations.
There's just a lot of wasted potential in the game.
Missions are rather streamlined, the pre-rendered animations for pretty much any action takes control off the player and makes you feel like you're restricted to what the game allows you to do which is the exact opposite of previous titles, the story is poor an uninteresting serving only as pause between gameplay sequences.
I like the darker atmosphere exactly because it is cliché, but the game ends up taking itself a bit too seriously. And the whole daddy plot with Erin gets annoying really quickly considering we barely get to know these characters.
The only parts of the game I remember are the underground library and the Moira Asylum, both of which are references to Deadly Shadows.
In the end the game is exactly what 99% of other AAA games are these days, which is bad considering the franchise was one-of-a-kind back in the day.
yea it was my 1st thief game too. I enjoyed it. it had its obvious flaws like lame story and pretty crappy open world when outside the missions. but the immersion and graphics were done great in my opinion.
*deep breath* I think if you played it without the original trilogy, you wouldn't understand why people hate it so much. I'm sure it's a lot different to first time players. The biggest issues with Thief 4, as far as I'm concerned are; Garrett is too young. The missions aren't complex enough--The first two games had MASSIVE levels. You can watch a handful of different walkthroughs and they'll all be different. The amount of detail they put into them was incredible even for now, but for the late 90s? Amazing!! Also, in Thief 4 it's possible to have successful hand to hand combat. Garrett is a character who isn't handy with weapons, but rather stealth tools. The first three games you basically have no chance at running up to a character and beating them to death. This made them really challenging and unique. It also makes you think about Garrett's age and how he's different than most protagonists. On that note, Garrett isn't Garrett. Garrett is supposed to be entirely about getting his money and that's all. He always gets involved in important matters but he has no emotional attachment. My theory is that he's been socially stunted from living in the streets as an orphan and being raised by the Keepers. He can deal with people, but he'd rather not because he's not very good at it. It's suggested in the first game that he has sexual feelings but I think if there's romance involved, he has the capacity of a kid. Viktoria, for example, seems obvious to me that they shared feelings for each other. But Garrett could never be honest with himself and his mistrust of people and love of money kept him from getting anywhere with her (sadly, I think). Money always, ALWAYS comes first because he wouldn't let anything else. Ever. But even Deadly shadows took serious flack for being different than the first two. I don't mind it, but the first two are way better. IT's just something that can't be replicated, and a style of game that you don't see anymore. They should have left the Thief series alone and just made something similar. But no, they did what all game developers are doing now; taking something classic and great and trying to improve it with their own twist. It rarely works. So the short of it is that they didn't stay true to the key elements that made the original trilogy unique, interesting and deep. Zero Punctuation has an excellent review that points out the problems in a concise manner, I'd check that out for further analysis.
this was my first too lol then i played the classics and they are ALL amazing in their own way lol my personal fav level was Chapter 5 in Thief 4
love it. king of stealth
2024 still playing
Beter then original frst trailer 💪
thief is amazing
I keep seeing it, but I REALLY REALLY want to know the soundtrack!
Goober MAN Google search Paul weir- unreleased trailer and go to his website in the results
Found it! This is the location of the music in this trailer: mp3.muz.la/track/Paul%20Weir/Unreleased%20Trailer (fourth option from the bottom; duration 2 minutes and 27 seconds)
Awesome trailer, and beautifully voiced by Goldwell.
Goldwell who? That is Stephen Russell. The guy who did the original games
@@da8171 they swapped stephen out because they felt he was too old
I somewhat enjoyed Thief 2014 but it doesn't even compare to the Original Series back in the PC Days!! If I were in the Video Game Industry, I would most definitely bring back the Original Series to Consoles. They would be a perfect fit other than on the Master Race, PC 🖥
Shere example Idc what your convention is and never will be.
So glad S.R. didn't get the job after that debacle of development and writing. If he had, there wouldn't have been a petition, but we'd feel bad for him aside from the employment opportunity and getting his name out to the n00bs. :p
original theif was still great, but totally broken in some places.
Thief Gold + TFix fixes all of those issues. Honestly patched thief gold is as good as Thief 2.
they used Stephen Russell's voice instead on Romano Orzari's in this trailer.
2021 still playing
5 yaers, brng back Thief 5? Cenot wait 10 yars agen to new Thief??
The "28 days later"-ish theme is bad, but the general audio is quite good, as is the atmosphere. More subtle than what we saw earlier this year. A bit more faithful to the originals.
can you tell me the name of this BG soundtrack? thank you so much!
true it did have a 28 days later vibe in it
"Hey, we have an IP with a cult following, how about we turn it in a AAA title by dumbing it down and lets take all of the worst part of Thief 3. What could possibly go wrong..."
Eagle vision brah
Can any one tell me what's the name of the BG soundtrack? Thank you so much!!!Really like it
Paul Weir - Unreleased Trailer
soundcloud.com/earcom/sets/thief-unreleased-soundtrack
Listed as "Cinematic" by Paul Weir.
2021 and still awesome
What soundtrak?!?!
For all the flak that this trailer gets, I haven't yet seen anyone commenting on something that greatly bothers me with it: this trailer is supposed to be the highlight of the gameplay. You know, how it's supposed to be played. In the trilogy of Thief games (as opposed to this Thi4f - and I thought we left that particular bad idea in the 90's, it's not even 1337-speak for Master Builder's sake) if you've been spotted and had to elude your pursuers in such a frantic way meant that you've failed: you were found, you didn't take proper care about routes of escape and you even didn't use your gizmo to curb the pursuit in the beginning and hide right away so that less guards would be alerted. Truly, even in this trailer Thi4f is a failure by the old standards. It's a power fantasy and Dishonored does that far, far better.
Don't forget the "righteous" talk in the soliloquy.
Jesus Christ, he talks like he is saving something.
I don't remember Garrett in The Dark Project being that guy.
It's clear (from the fractured development and dev accounts) that no one really had an idea of what the game was supposed to be until relatively late in development.
It was either a sequel, a reboot or (as they eventually decided on) a weird middle-ground that tries to be a divorced sequel set a century or two into the future. They were trying to ape elements of Dishonored (Swoop/Blink, this game's usage of the stealth/violent/middle ground playstyle approach that games like Spinter Cell: Blacklist were leaning into at the time) without really understanding what made those elements work in those respective games, and tailoring elements of the plot/gameplay rewards to match. They wanted to include elements from the OG games like Rope Arrows, but made them so context-heavy/gimped that they were functionally useless outside mandated areas.
This trailer seems like it was from a phase in development where they were leaning into the whole "Assassin's Creed-lite" phase. As Matt McMuscles' "What Happened" documentary on this game shows, they wanted to lean more fully into that franchise with full third-person views and more emphasis on reckless (I believe the Opportunist playstyle was originally referred to as "Daredevil Mode") courses of action.
@@crazyrabbits That would explain quite a lot, both in the release and in the PR around the game. Too bad too, this project might've been better and more focused if it wasn't anchored to an existing IP that doesn't lend itself well to the supposed gameplay.
Thank you for this tidbit.
is this what they imagine for the master thief? Stealing from streets and killing guardians for no reason suits more to master douchebag...
You shoul see the TDS intro video or the TDP intro video (Tools Of The Trade), they have killings for the same reason.
It looks like a high-graphics emo cartoon based on Thief, rather than Thief itself.
Then again, you can never tell with cutscenes.
Also, the voice acting isn't bad, but it's just not the same without the original voice actor.
That is the original voice actor, Stephen Russell. He sounds markedly different from the voice in the final game.
Cambió mucho con el luego final, pero me gustaría un Thief 5 con ese tipo de cinemáticas y poder escalar muros o poner trampas con bombas
0:45 - does a pocket watch *THAT* small really exist?!
(Also, I honestly like the voice used for Garrett here, rather than the younger and more "charming" one used in the final game: this guy makes him *TRULY* sound like a *master* thief.)
Cool...
Is that actually Steven Russell?
Yeah, it is. It sounds like he's not doing his actual Garrett voice from the old games here. I think Eidos wanted him to do a darker and grittier sound that just didn't mesh with his idea of Garrett. In Skyrim, which came out not long before this, Russell does his Garrett voice perfectly fine and without a problem, leading me to think that Eidos made him go in a different sounding direction during recording.
That probably factored in him leaving the game.
This trailer would have been better with no dialogue. We know what's going on.
Игра СУПЕР!!! Прошёл!
whats the name of the song ? pleas tell it
Rassiga Krisztián i think they just made a generic beat for the sole purpose of this trailer i cant find it anywhere
Paul Weir-Unreleased Trailer
Paul Weir-Unreleased Trailer
soundcloud.com/earcom/sets/thief-unreleased-soundtrack - full thing, trailer one is last song.
F... that, it turned out that this was actually the Stephen Russell's voice (they hired him at first), but they changed later in game because of stupid actor concept... What a mistake... The game was great, anyway.
Anyone know where I can get that soundtrack?
You can purchase the whole soundtrack on iTunes
Does it include the song from this trailer?
***** The soundtrack in this video was made by Paul Weir - he has left the studio during development
Btw, the 2012 tech demo wasn't a tech demo. It was a leaked snippet of a Demo Reel which contains scenes from this video.
Paul Weir - Unreleased Trailer
soundcloud.com/earcom/sets/thief-unreleased-soundtrack
I cant imagine the og garrett doing this lol, doesn't show professionalism, og garrett wouldn't blow people, but it's still kool
Even professionals sometimes have failures.
Slowed. Not a bad gimmick. *yachk*
Can anybody tell me the name of soundtrack?
Paul Weir - Unreleased Trailer
2022?
the writing was fine here, as was russell's delivery. he just looked all wrong, although tbf depictions of garrett are all over the place even within the first two games.
The reality is the exact opposite of what you wrote. Dislike.
what song is in the trailer?
3 years ago so you probably don't care but it's a rendition of the '28 weeks' main theme
As much as it sounded better, that isn't going to make the shit game we got any better. The fact that this trailer takes shit out of Dishonored's playbook shows me they never had a plan. Steven was lucky to get axed, I wouldn't want my name on this turd. Now when he applies for a job he can say he was in the good Thief games.
I agree. I actually remember being on the Thief forums and we were all talking about possible ideas for future installments. I'd said something about Garrett becoming a Vampire - and it got instantly flamed (and rightly so) because "Garret is a Thief - not a fuckin' ninja - jumping about all agile" - and then..... Unbelievably... In Thief 4... Garret becomes a fuckin' Ninja Killing Machine. If I was Superman, I would raze their company to the ground and ban the entire planet from ever giving these guys a job, until the make a proper Thief 4. This is how upset I am.
ChildOfTheSun32 I think I remember this comment in the forums actually. A lot of my ideas were ignored too. Actually I think all I asked for was a remake of the old games. And then we got this... bleah.
This voice sounds mmmmuch better, yet they have to work hard to convince some me to buy for this. They still have things to fix, oh wait... they can't anymore.
Eww. Corruption and Freedom.
I don't like those words touching the name of this game.
The Garrett I know wanted to get blown by the sister of the man he saved.
He just wanted a simple life thieving and I don't remember any of this righteous bullshit.
Fuckin' hammers need to keep their hands off.
apparently this garret is heavily hinted to be a reincarnation of the past one (hence why the city looks so different and most religions are gone, because it's the future) still prefer old garret but this helps me sleep at night
This game got way too much hate from salty morons who wanted a sequel to the originals
Fucking cool trailer. This game had potential and could have been really good but Eidos did screw it up. Glad Russle didn´t do this game. I still hope for a new, true Thief game with Russle as voice actor
FAILURE
Even though Russell is the real Garrett's real voice, it would have been nowhere near enough to save this game from being total shit. In fact, I think it would have sounded even worse if it was Russell voicing a Garrett who isn't anything like what Garrett should be, in a world that is nothing like the world where the real Garrett is from, in a game that falls short of everything that the real Thief games are.
I wish Thi4f killed just itself and not the franchise.
YOu were supposed to be a thief. Not a spiderman, not batman and certainly not a mugger
Garrett's voice is a little off I much prefer him in the game thief 4
+Michał Bednarski Dam dude. relax. refill ur glass of milk and crawl ur ass back in ur moms basement
Russel is to fat to make tricks and speak at the same time
Blasphemy! this is the real Garrett. I'm glad he bailed on the project though. They've turned him into Batman now
Shadow Demon, you're a fucking idiot.
Russell actually voices Corvo in Dishonored 2.
T4 (shaking my head in dismay) what a waste of time and money...
Oh THIEF, how you could have been good, but the devs
wanted to REBOOT. WORST IDEA EVER. I mean people complained about DEUS EX THE FALL but this game was just painful. The story was horrible. The gameplay was negatively changed from its predecessors. The hub world made me want a refund. Worst of all they replaced Garret with dough bag McGhee/Bad Batman clone.
That bag of dough
ur tripping man...this voice in this trailer belongs to a 65 year old war vet. Nah the new thief games Voice is way better and younger. Fits way better. But i do agree the story sucks and hub world is small and pretty dull. I Did enjoy Bassos side quests tho.
+doylestatus >being this much of a taffer
you clearly didnt play the first thief games and have no idea what youre talking about
I think you're on the wrong channel sir.
The dialogue in this trailer is fucking garbage. Also nothing about this game is Thief like.
'I steal and call it freedom.'
CRINGE.
Mr K How is that cringe he is just saying that cause when you don't steal all you are doing is following and being controlled by rules and laws but when you steal you break the laws and it's freedom to do what makes you happy
I would have been really pissed if I paid 70.00 for this game. Two things that bother me most,
too realistic, cant jump. The game is a big let down, I' glad I only paid 4.95 from steam.......
Very disapointed, they could have done so much better. All they needed to do is build off of deadly shadows,
whats the name of the song ?