The Bethesda Circus: Fallout 76 to The Outer Worlds of Starfield
ฝัง
- เผยแพร่เมื่อ 14 ธ.ค. 2018
- Let's start over and look at the buildup to Fallout 76, the game itself, and the things that happened along the way. We'll also touch on The Outer Worlds by Obsidian briefly as we think about what to expect from Bethesda Game Studios and their publisher, Bethesda Softworks moving forward toward their next big announcement Starfield.
We'll also touch on the Creation Club or as I call it "The Post Launch Cash Shop" and it's relationship to a game called Two Worlds 2 because I feel that's important to acknowledge and talk about as people are still calling Paid Mods to this day, when even if isn't Paid Modding, it's still something to think about as an unacceptable practice in games.
Footage Used includes various interviews with Bethesda, Bethesda's E3 2017 and 2018 showcases, Fallout 3 content in the New Vegas program: Tale of Two Wastelands, Path of Exile, and Warframe. Background music is from Elder Scrolls 2: Daggerfall and Elder Scrolls Adventures: Redguard.
The Tale of Two Wastelands character is the Vaultborn from the ongoing live stream series doing Operation Anchorage to get Power Armor training. The character in Path of Exile is a Double Slash Juggernaut. The Warframe used in Warframe is Gara, see my "Gara is best girl" video for details on that. - เกม
The Outer Worlds are not related to Fallout, but we wish it were.
Failout 76 is related to Fallout, but we wish it were not.
ONCE there was a nuclear war with a Fallout on Planet Earth....
But the remaining sane Humans reach out to the Stars.. To THE OUTER WORLDS...... :-)
@Deniz Julian T. Lern erst mal deutsch. Wie wäre es mit einem Integrationskurs? Die soll es kostenlos geben...
@John Gault Neither, because Santa is going to give it to me as a Christmas present and therefore it was made by Santa's elves.
i.imgur.com/n1zgxhd.jpg
Outer Worlds looks more like Fallout game then trash is 76, it has RPG elements, interesting game play, actual dialogue choices, I'm more hyped for Outer then play the trash that is FO76, i didn't even like FO4 i thought it was garbage to many good elements especially RPG was ripped out of it.
"Failout 76 is related to Fallout, but we wish it were not."
The brother that is leeching off mom & dad & ruins Christmas for everyone.
Growing lack of rpg elements is my biggest problem with fallout and elder scrolls
As long as it has npc's, I can at least guarantee it will be more of a rpg than fallout 76.
@@calebhowlett5116 what are you talking about 76 has NPC's , they're all defending Bethesda in forums.
@@kentlindal5422 That is the dumbest meme since Harambe.
I feel like theres something in the water, since newer rpgs do have less rpg elements than they once had.
I wouldn't have minded... if it could even get *_that_* right 😂
Ironically, the alpha version of Fallout 76 I played in West Virginia had the least bugs/issues I have encountered in any of my game play.
Jeez louise
Have a cookie
all to bait the cash cows
Gosh dang... More updates=more bugs
Oh snap camel. Lol havent watched ur vids in ages,, forgot about you until now! Wonder what u been up to lol
Ambitious games like the Witcher 3 did not give them any motivation to improve, so why should the Outer World? Just because people have kept comparing them to Obsidian for years? Bethesda stopped listening to feedback a long time ago, they have even made fun of negative reviews and have admitted to not paying any attention.
Todd said "I heard our games have had some bugs. *I read it on the internet, so it's true*." When you say "read it the internet so it must be true", you do so ironically. He basically was saying he doesn't take those complaints seriously.
They are living in their bubbles for so long that they are forget to improve their skill and talent.
Game industry is a competitive business, you have to improve or you will be destroyed.
They will pay attention when their sales keep dropping and those studios sales keep rising.
You're absolutely correct, Bethesda has ignored most things outside their bubble . However, this backlash of 76 is new. I doubt they've ever had this much outrage thrown at them so maybe they'll step up their game when making the new games but I'm not holding my breath.
@@antonab1They will either step up their game and produce a game that's modern in visual and function or they will bleed more customers in the next title. Skyrim and FO4 sales... they had the ability to ignore competition. FO4 though was heavily criticized for lackluster RPG elements and FO76 is just broken from the start for the fanbase. The two combined makes for a very salty fanbase for the next title and it wont sell like Skyrim or FO4 because that reputation those games sold on is done gone thanks to FO76 and FO4.
If Starfield is FO4 2.0 based in space Bethesda will be on the edge of closing. If Starfield is closer to Oblivion or Morrowind Bethesda may gain enough fans trust back to gain some of their dearly lost reputation.
best of wishes to your trapped cat
Its trapped because he is actually doing a Schrödinger experiment.
@@-42-47 Or maybe it is not trapped. We will never know unless we check
@@iglidor Lets just make it easy on ourselves and consider it as both trapped and not trapped, that way we won't need to check.
Holy shit it’s a fucking cat...
...even the chessclub was a lie.
@Alvaro CAro starting too?????
"No, I wasn't in the chess club." - Todd Howard, finally telling the truth.
Death Incarnate wow I never knew that was a lie..... I mean why would you even lie about being in the chess club?? Hell if you’re gonna lie anyways I’d have came up with something better than that.
@Alvaro CAro, Todd doesn't run the company my guy
Noooooooo
You can tell when todd lies. He has a tell.....His lips move and you can hear him speak.
Also the breathing, that's a dead giveaway.
Who's laughing now?!
Obsidian
I'm crying right now but it usually takes a while for me to get a joke.
back to the chess club, dork (he probably lied about that too).
@@ThePafciu he did, he was class president in highschool.
Yes I was in the Chess Club
Sad how one of the best companies of my childhood has turned into this..
Robert Altman is so greedy he got banned form banking. What a dude. Plus he is part of the tribe.
Just goes to show that companies don't make games, people make games.
It was going downhill after Morrowind. They didn't seem to care about changing their development path.
King Butthole I mean for me Netherrealm studios was the best in my childhood hence why I said one of the best.
I know the feeling. Insomniac, too...
Coming soon, Pete Hines succesfully retcons himself into having been VPPR for Obsidian all along. Bethesda was just a pre-war drug.
I find the fact that I can't locate a credits list for Fallout 76 to be incredibly weird and suspicious. The only thing I could find was the BETA credits screen, which just lists "GAME DESIGN: Bethesda Game Studios". What did all these studios actually DO?
So one of our shared Discord users pointed out that they PATCHED in the credits a week after launch. That's incredibly weird.
They made MONEY.
@@MrsUndergroundMusic **MUNEH*
@@MrsUndergroundMusic what money game got lowered in price after a week, in Europe soon in NA the price got dropped by 75%
todd probably made the game himself all by himself and since he is the ceo there would be no credits and it's bethesda game studios
Tell me lies, tell me sweet little lies
I love how Arkane and ID was thrown under the bus for this. The only thing i can see Arkane contributed was the "unholster knife" animation. I have no idea how ID contributed, unless they're referring to the alleged help they provided with Fallout 4's combat.
Se o iD tivesse contribuído para o sistema de combate F4, teria sido épico.
Chance Earl 😂😂😂 thats fucked up huh??
I loved angry joe's thought where id is stuck at their office thinking "Dude _WTF?_ We just let you borrow a *pencil!!"*
I don't remember where I saw it but I did see cancelled Doom 4 footage and it looked VERY close to what Fallout 4 turned out in terms of gameplay. So the whole "Id Software helped us make the gunplay in FO4" (which to me always smelled like bullshit) probably translates to "we ripped the gunplay from Doom 4" and did nothing else"
Bethesda Magic~ Stripping game features with each interaction and replacing them with Bugs.
they always done this, stream line and make modders do all the work, it has to stop 76 was last straw, I have no desire to get starfield or ES6 especially when they keep using tired old engine that is 20+ years old now
Just google credits for fallout 76 and scratch your head over how bad it is.
Rezarius *Does thumbs up emote*
And overpriced shovelware at the in-game store.
what's really weird is how Todd was so quick to not have his name associated with Elder Scrolls online but he was so quick to associate all of Bethesda and zenimax on this steaming pile of dog excrement that is Fallout 76 I thought it was kind of odd that they were so proud that there were no NPC like a child that rub their s*** all over the wall but is beaming with happiness like they did something great likely just finished painting the Sistine chapel blissfully unaware of what they've actually done that is how Bethesda acted when they announced their game would have no human npc's
Use some fucking punctuation dude, otherwise I think I mostly agree with you
In fairness they have been planning to go the no NPC rout with their games for a while now. Not saying they did a good job implementing it or if it was even a good idea, but they wanted to do it for a long time now.
@@TYTfan who said that?
That's an insult to dog shit.
@@diobrando5896 lol😂
When Todd said "we've heard our games have a few bugs... we heard it on the internet... so it must be true"... was such a weird and bizarre statement during a game presentation. It literally felt like they were saying they knew this game would be a bugged up mess but people would still buy it anyways. Its like Bethesda is laughing at us.
I agree completely with your point on todd saying "I heard our games had bugs". He was stating that as a way of getting customers used to bugs being an unavoidable part of their games.
The best Fallout games are the ones not made by Bethesda themselves. That alone says a lot. And they have been busy turning a franchise we loved for the roleplay element into a fairly generic fantasy FPS. TES and Fallout are pretty much dead at this point and Bethesda are selling us dreams, not games.
Look we've released a sandbox for you to play in. Grab your shovels and make your own fun. Modders please make the game playable and please make it so we don't have to do any work. Thanks. ;)
@ahegao god I did I even wrote an article about it.
" _Sell me lies, sell me sweet little lies_ "
Fallout 3 was great and so was Skyrim :/
@@CrusibleBlade Depends what you were looking for in a Fallout game. I got no issue with other loving it. To me Fallout 3 was subpar as an RPG. It has an interesting world and good characters. But to me thats only half of what a RPG is all about. New Vegas fixed a lot of those issues I had with Fallout 3. It wasn't perfect but at least choices felt more meaningful.
In the case of Skyrim. It's pretty much the same thing. It's not a bad game but it's far from being what I grew to love. It is less of an RPG with FPS elements and more of an FPS with RPG element. There is no denying TES got heavily dumbed down with Skyrim. Dosen't mean it dosent have an interesting world. Just that, FOR ME, it was lacking in ways that disapointed me. It wasn't the TES I was hoping for.
But with how they handled Fallout 76 and the whole drama around it. I just can't be behind them anymore. What they did with 76 is something I found completely disgusting. To me Fallout and TES are dead. But do not let my personnal opinion affect your enjoyment of these game franchises.
What if I told you Todd Howard is Peter Molyneux in a wig?
I can't be angry at Todd compared to Peter, for some reason.
@@Soulcatcher30 same
I would dress him up in tight short shorts and send him out on a corner and I'd yell free market after him
@@Soulcatcher30 Todd is worse... if only because his lies are more divisive... actually being believed and defended by far too many for far too long. i don't even understand why, he's a slimy weasel. zero charisma imho...
I'd tell Todd Howard to make another Black & White game
Run Cat 🐈
Todd's lies are no longer little or sweet, the true snake oil salesman of gaming development today with his assistant Pete Hines to double down on those lies.
Daggerfall: one of the very few games that was justifiably buggy due to insufficient staff, not enough time, and too much ambition.
@Zach cash Oh yeah I know! It's actually brilliant I mean they have all kinds of stuff like making your own custom Quests and Guilds. All that is left to do really is finishing the magic system and custom character creation and leveling loops.
Bethesda has been riding the free pass they earned with daggerfall for years. It seems 76 has actually finally ended that.
Same thing applies to Morrowind. They had a year and a half or that'd be the end for them, and it had to sell amazingly.
more games need that kind of ambition, bethesda games need any kind of ambition
the same thing could be said about newvegas without the insufficient staff Bethesda only gave obsidian 1 year to make them a game , fallout 3 took Bethesda 5 years , i understand it was a new game a big transition from fallout 2 but if Bethesda gave obsidian another year or so they would've made a masterpiece
I can't speak on exactly what id Software contributed, but I can't help but to feel like he threw them and all the other studios mentioned under the bus with that line.. Just look at his discomfort and the fact that there is a cut when Todd is asked what his favorite part of Fallout 76 is.
Id Software doesn't deserve to be associated with FO76
@@mathewhuff1157 sleep with dogs wake up with fleas
id Software is the reason the gunplay is so much smoother in FO4 and FO76 he didn't just "throw them in there" they were major contributors to a lot of what's under the hood. Look if you buy DOOM Eternal you're going to be financing Bethesda, you can tell yourself whatever you want to make yourselves feel better but you are still going to end up supporting them lol Guarantee you won't pull out of Bethesda entirely, I'll even wager you'll buy Fallout 5 as well lol
@@bobbybologna3029 Do you even understand the difference between Bethesda Softworks and Bethesda Game Studios or you are one of those stupid millenial shills, that think they are one and the same? Sounds like latter to me...LOL Bethesda Softworks is ok, not everything they publish suck donkey balls (although i'll admit, their products are somewhat hit or miss...but neither latest Wolfenstein nor Dishonered or Doom are complete disasters, like Fallout 4 or 76!...)...its Bethesda Game Studios, who you should blame for what their own franchises (both ES and Fallout!) have become!
@@bobbybologna3029 Perhaps you should look into this a little more before adjusting your twisted panties in front of me. id Software uses their own proprietary engine referred to as id Tech, currently in its *7th iteration. Perhaps some of the fine folks at id Software did some consulting- (e.g. "The weapon acceleration/delay should be + or - X so it feels like Y. Vertical nav meshing should be X so the AI will Y. Et Cetera). It is absolutely not the case that the gunplay is somehow a cut and paste mechanic from DOOM 2016 or any other id Software products.
hey the npc of 76 aren't scripted.
olo lolo
It’s hard to script what isn’t there.
I like fallout 76 but not in 2018/19 it would have been better released as a mod for fallout 4. The game isn't anything but that. A limited multiplayer mod.
What's worse is the little bit of good in this game for some reason bethesda keeps nerfing! And the way they continue to treat their fans is criminal.
The worst is hearing Todd talk about how big and many hours they've spent and that its bigger than skyrim. I have played almost every quest and been to almost every location and i will tell you. It is only a quarter or less the size and depth of Skyrim. The game is bullshit
I know i play it but if you don't play it, you really couldnt imagine how awful the game was at launch and how it gets worse with every patch.
The free to play inspirations of the game are on full display, you can only make so many caps, collect so many items and if it were not for server hopping which they're trying to do away with, making caps and buying items from vendors would be impossible.
Soon to come DLC horse armor
They are the smartest programmed npcs afterall, they decided to stay away.
FO4 micro DLC's sooooo why didn't I get them because I paid for the season pass? Bucking Fethesda!!!!
Because you didn't buy the "micro-Season pass". Uh-DOH! :p
@@marktaylor6553 Well, I guess that's on me :-)
Be a man and boycott Bethesda, be strong, I know it's hard, turn up the willpower.
@@Contact_Info I did regarding Fallout in name only seventy-sucks.
I was just attacked by an invisible bee swarm. My first rage quit since playing. let alone dealing with an onslaught of cloaked stingers I was suffering from parasites and trying to find food.
You'd think with them cutting more and more content from game to game they'd improve the aspects they weren't cutting out.
This is by far the largest comment I ever wrote.
Give me your money.
here how it go down:
-fallout 76 at 40% of development stage
-Todd Howards goes in and say: Ok we done boyz, we shipping this in 3 month time.
_Developers :W8, WTF ?!
Developers: But Todd, we haven't even added any of the human NPCs yet.
Todd: That's a feature.
@@RoseColoredIris npc as microtransactions.
@@Spacefrisian in the noclip documentary about 76, i believe its Pete Hines who says they're toying with the idea of adding a robot vendor feature for each player. literal paid NPCs
Pandarian300 Almost like New Vegas actually :p
he dishonored the chess club
He took an arrow to the brain.
I’m always meeting people who love Fallout and Skyrim but have no clue you can mod it on the Xbox.
It blows my mind, but it always makes me happy. Like giving someone really really good news.
Isn't the dumbing down of games almost industry wide 100%..... like D3, like going to mobile games, like starwars battlefront the list goes on.
EDIT: I more so mean AAA devs but there are a few outliers of course
Yes it is I've seen it in many games like Tomb Raider used to be a hard game Gran Turismo let you tune much more on older titles and fallout4 removed skill points etc.
There is also the opposite in some games like SEGA Football Manager has become so complicated it's not even fun anymore for me.
I think a lot of it's due to rising development costs + a ceiling in how much they can charge for games. I think what we'll probably end up seeing as a way out of this is more expensive games ($80 - 100?) but with more risks/innovation down the road. Unless of course, some unforeseen societal breakdown takes place before then.
@@TheJackal1229 it doesn't cost more to make a hard game but it sells better when it's easy. Don't be fooled into thinking dumbing down is to do with cutting costs it is to do with selling more products.
@@TheJackal1229 most people would rather pay 80 to 100 for a game that has no paid dlc or microtransactions
@@elpib3407 agree'd on the sales... they want to try and broaden the audience just like they do with films. In turn it really alienates the original audience/fans. I tried to love fallout 76, I thought the perk cards might make it more complex but its just a visual change from 4, basically the same thing possibly worse since the options are much less impacting of your character. Hopefully outer world will be a nice pick me up from this almost complete let down, though it has fun elements it just needs way more.
"Can you pass me that can of soda? "
"Sure."
"Thanks. Hey, you new? Never seen you before."
"Oh I'm an intern at id. I'm here to pick up some stuff."
"oh okay."
*Assistance from id - checked.
Bethesda is done. They are finished. Let's hope their talent moves to better studios and that Microsoft buys the Fallout licence for Obsidian...
What talent?
Please have the obsidian part happen. It probably won't but holy shit can you imagine how excited people would be for a new true Fallout game. Made by the people who actually give a shit about making a good game.
Dude if they did that itd be AMAZING and HALARIOUS seeing them make Fallout 3, 4, and 76 Non-Canon and sticking to OG Fallout 1, 2, & NV
Bethesda will get carried by Elder Scrolls 6
Bethesda is far from done.
No longer heaven...
West Virginia
Bugged Virginia
Blue suits in a failed game, going down a shit river 🖕🖕
Lol this is hell now
No longer heaven. Bugged Virginia. Clipping mountains, no textures in the river. Life is crappy here, crappier than the trees, old game engine, here comes another freeze. COUNTRY ROADS TAKE ME HOME, to the game, worth my time! Bugged Virginia, glitchy mama, take me out, of this shit.
"You will hear nothing from Bethesda.."
"Meow."
I am so glad I didn't waste my money. I threw money at fallout 4, loved the mods but thought the game itself had a very poor story, boring side quest, poor charachter building, and full of bugs. The only good thing was the mods. I played it for around three weeks then moved on. If their previous games say anything it is that to not get any of thier games until they have been out for six months, that gives them plenty of time to actually complete the game. Elderscrolls six, I will pass. Be more fun to build my own world in Skyrim with the creation kit.
Yeah, glad i missed this as well. I mean, i knew 76 wouldnt be a game for me even if it was its best self, since multiplayer is fundamentally antithetical to what i play bethesda games for, but i feel bad for the folks who actually wanted this.
A buddy of mine bought it and I was not kind in my berating of him for giving them any amount of money for this mess and not waiting 6 months for it to be stupid cheap, free or less buggy. The less buggy thing is not likely to be a thing it's a long shot one of the other two is highly likely. So he bought me a copy and got cussed again lol. I paid nothing for 76 and I still feel ripped off.
For the longest time my play station accounts were "nuclear_cocktail" "stealPaladin"-spelt wrong cause I was 11, starting at Fallout 3 and seeing something cool and fallout new vegas blowing my mind , then seeing fallout 4 was just shallower, its like seeing a dry lake bed , and some one older than you would tell you that years ago there were parties and it was super fun there ,untill a corporate Giant came and built a water park over it ... RIP Fallout you did not deserve to treated this way.
If I could turn the page
In time then I'd rearrange
Just a day or two
Close my, close my, close my eyes
But I couldn't find a way
So I'll settle for one day
To believe in you
Tell me, tell me , tell me lies
Tell me lies
Tell me sweet little lies
(Tell me lies, tell me, tell me lies)
Oh, no, no you can't disguise
(You can't disguise, no you can't disguise)
Tell me lies
Tell me sweet little lies
Although I'm not making plans
I hope that you understand
There's a reason why
Close your, close your, close your eyes
No more broken hearts
We're better off apart
Let's give it a try
Tell me, tell me, tell me lies
Tell me lies
Tell me sweet little lies
(Tell me lies, tell me, tell me lies)
Oh, no, no you can't disguise
(You can't disguise, no you can't disguise)
Tell me lies
Tell…
NANI!? Blacku Knighto! lol what is this from?
@@christaitt3914 Todd Howard theme song of course
We need Daggerfall unity to save us.
Hey Zaric glad to have you back. Two points follow:
-I don't think the work of a New Vegas video is worth it. We all already agree with your premise from the get go. However I am interested in new insights beyond "it was rushed" which we can all universally agree on and suffered tremendously on.
-There is a video by this guy named Noah called "how Fallout 76 compares to older titles" and he is VERY articulated and you will like what he has to say. One thing he says is that 76 is a more honest game than 4, because it doesn't pretend to care about things that Bethesda clearly doesn't care about anymore. No more dialogue, story, player choice, etc. that Bethesda half assedly or quarter assedly implemented into Fallout 4 to begin with.
I'm with you on the first part really. I *adore* Fallout New Vegas and will sing it's praises until the sun sets but nobody can argue it launched with a fuckton of issues and what Obsidian's dreams of doing lead to a lot of untenable loose threads that could really be shored up. It was a drink of water in a time where there was naught but drought. I think most of us are just so thankful for the not dying we're pretty okay with ignoring it tasting a little like old canteen.
Fun fact: Bethesdaland has an uncanny resemblance to the Fallout76 map.
i cant help myself. every time i see todds face i hear the voices of fleetwood mac singing little lies
I’m glad I didn’t buy this game, I knew it was gonna be a disaster. When that Beta gameplay was shown, at the exact moment I knew this was gonna be a fun time for me and the Boys.
same, i can't believe how ppl see those beta gameplay and still pre-order that garbage
Same here
Who's the bigger bullshitter? Current Todd Howard, No Man Sky's Sean Murray or the fabled Peter Molyneux?
what about star citizen?
@@IvanSoregashi I don't know much about it.
@@oldenvye6432 Well, if it will ever come out at all, amount of bullshit will be no less than any of candidates here :\
I just searched for it - I get the feeling it might never come out as much it's cool to have a HD Mark Hamill. @@IvanSoregashi
@@IvanSoregashi feel like it will be a worse version of outer worlds. But we don't know enough about either to confirm. But also if Bethesda uses the same engine for star citizen then they are done.
0:17 Todd has lied so much his lips have fallen off completely.
The part about crashes increasing as you play the game longer sounds like a major red flag to me. This is a known issue for earlier Creation Engine games. Once you hit the 100-hour mark or so in a save, you'll find the game becoming increasingly unstable as it has to handle more and more information about your visits to more and more locations. You'll get seemingly random crashes which, if you look at the crash files (if you have them), usually turn out to be memory issues related to changes in cells made by the player having to be loaded in.
In Fallout 76 they've solved part of the issue by not saving items that you've dropped, by reducing the amount and variety of loot from enemies and by reducing respawn times for enemies (which ensures the game doesn't have to save information about as many locations and whether or not you've cleared them), but at the end of the day the amount of information the game needs to process about every place you visited, every item you own, every quest you've completed et cetera should still put an increasing burden on the engine.
If that is the case with Fallout 76, then it's not just a forgettable cash grab of a game, there's a game-breaking technical problem that more and more players will begin to run into as they put "MMO time" into the game (hundreds of hours, the amount needed to do everything, unlock everything and reach a high level). That would be the cherry on top of the shit pie that was Fallout 76's production and release: the game self-destructing after a few hundred hours of play.
Memory Leaks are also a possibility, which would make the matter even worse.
@@capsloco If it's memory leaks, that's the definitive end of Fallout 76's sad story. You can't fix a thing like that without breaking open the game's core code.
@ Vulpes Inculta It would be a sad thing, these things are hard to fix. Donkey Kong 64 was shipped with a bad memory leak, since Rare couldn't manage to fix it. That's why you needed the Expansion pak to play, the extra memory gave the game more time till it would crap itself.
The PC Port of Deadly Premonition also came with a memory leak that was never fixed by the developers. Fans used a similiar Method to the DK 64 one to fix it. Deadly Premonition was an x32 executable, and by modifying it to be a x64 executable you would give the game more ram to dump into...well at least if you run a system with more than 4gigs of memory.
Since the game already runs as an x64 executable (well, at least I hope so since Fallout 4/Skyrim Special Edition also were) it is kinda scary how fast/often it seems to crap itsself.
Holy mess. a 40 minute video that only has 1 ad. Awesome. Thank you for that!
I have come across multiple videos that are around 10 minutes that have 4 or more ads. It is getting insane.
"The key to a good relationship with your customers is to under promote and deliver above expectations." i.e. Red Dead Redemption 2
Buy Bethesda games is now just an NPC thing to do, games are dull, lifeless, repetitive, and offer very little substance in the way of motivating the player to play the game, what also doesn't help is how dated they get in just about every aspect. Daggerfall looks fresher than Oblivion
havent bought any since skyrim.
Yikes "daggerfall looks fresher than oblivion" daggerfall is a buggy mess man. That game has broke on me 3 times, in just one playthrough.
I am a 52 year old gamer who played the original releases of Fallout and even played Bethesda games back in the early 80's. They were buggy back then too. Fallout was by far my favorite game series of all time. Back then the game gave you just enough visuals to get your mind working which filled in the gaps and it helped create this massive world that you really believed existed after a global nuclear war, we all lived in fear of that shit as it could really happen at any time in real life. I did not play fallout to play with my friends, or in multiplayer I played it for the 1 PERSON STORY LINE!! Someone punch Todd in the balls, WTF are you thinking TODD? This hot mess of a game runs like my ex-wife, HOT AND COLD, on-again off again and clamps up and shuts down all the time. I'll even go 1 step further and ask when it became acceptable to allow games to be released with a shit-ton of bugs and poor game play? It's the trend now, I want to puke at the state of the gaming industry as a whole. Someone needs a ass-whoopin! It is unacceptable and it's not going to get any better until we demand it. Piss poor games at release and then choked full of P2W crap, all part of the money grab. Yet we keep buying this shit. How many games in recent years were so buggy and soo bad that you could not play it as intended at launch? How many? 5-6? How many No man's Sky, Xrebirth, Fallout76, games have been released? If we ever got our collective shit together and just stopped buying their shitty games I bet we would get their attention rear friggin fast. But i forgot this is the everyone gets a failure trophy generation....to bad we will never get organized!! To many touchy feely people who accept this crap and make excuses for it....oooppps sorry can't say that!! To many people having low standards and holding other responsible for their work...oh shit can't say that!!
CRAP...when is the next Fallout game being released...I want to pre-order like 7 of them and have them shipped to Guam please!!!
Next year will mark 3 years since I permanently stopped buying Bethesda games. Im celebrating the anniversery by celebrating the Obsidian Crew. I plan to play a hell of alot of the Fallout Spiritual successor and sort of ressurection The Outer Worlds after Fallout 1, 2 and New Vegas (indeed the best Fallout) all in a row and throwing out the two garbage fake BGS Fallout games I have (Fallout 3 and 4) which I have not played in what seems like Eons.
And when Bethesda ceases to exist (as Developers anyway) I will celebrate by playing all the pre 2008 BGS games I have, those early Elder Scrolls games back when Bethesda still made real RPGs and good games not stripped back crap like the NPCless MMO Fallout 76.
I mean... I'm disappointed in Bethesda's design choices as much as everybody else but... you're just pathetic.
Also, deifying Obsidian is just setting you up for a massive disappointment. Hell, deifying Bethesda is what led to the FO76 debacle in the first place.
Anyway, have a great life but PLEASE, cut out the edginess and the ill-placed fanboyism.
OMG another annoying obsidian fan boy. Everyone on the internet can agree that fo76 is pile of shit, but what the fuck is so special with this obsidian "true rpg" bullcrap? What they contributed to game idustry in recent years? PoE? Gameplay: almost same as baldurs gate (except baldurs gate was released 18 FUCKING YEARS BEFORE POE)
Graphic: slightly better than 18 years old game (still shity for 2015)
Story: nothing new in storytelling either (their previous games such as kotor 2 had better story)
Sounds and music: cheap and boring
Atmosphere: similar pattern as other obsidian/black isle/troika projects (but feels cheaper cuz of other aspects of this game and the fact it was released in 2015)
And now they announce their entire "new" and "inovating" rpg with location based world (simillar to kotor 2 which was released 13 fucking years ago) with endless loading screens, without mods (games like kotor 2, vtmb, fnv were literally saved and preserved by moding community), and they dare to advertise it as a "spiritual successor" to fnv (which was mostly made using bethesda resources and polished by community). Fuck them and their bullshit and fuck bethesda for making this pile of garbage fo76
If you don't count Doom 2016, the last Bethesda game I bought was Terminator SkyNET...
Skyrim - 7k hrs
Oblivion - 1.2k hrs
Morrowind - 760hrs
Fallout 3 - 4k hrs
Fallout NV - 2k hrs
Fallout 4 - 3.6k hrs
Has played a reskin of the same game for ~17k hrs
>mfw I realize
>[Pitchfork : ACQUIRED]
>[Napalm : READIED]
>Thanks for a well spent 17k hrs. I'm personally ready for a new experience, but I can appreciate the fact that I've never bought more than GOTYe/Season Pass versions of base games, and still gotten a combined 17k hrs out of 8 different titles. I may mod a lot, but I still had fun.
That being said, it is time for me to move on, as a consumer. The mechanics, and character pathing (skills/perks), have slowly streamlined into a generalized version of any generic RPG, for me. I'm pumped for Outer Worlds, I've been playing lots of Red Dead 2, I actually liked Destiny/2, idk man, I just dig a good FPSRPG. Ready for a good one, that feels fresh and is innovative. FO76 isn't it for me, and frankly, if things get even more streamlined in TES:VI, I'm just outright done with any ZeniMax/BGS product. I'm not interested in Starpoo, Outer Worlds looks 1000x better. And frankly, I've been ready for Todd Howard to leave management since Oblivion.
Seeing that Howard had become a executive in Bethesda Softworks, yeah, he is a mouthpiece, a PR spokesperson, his underlings are the real ones that actually work in the games that Bethesda Studios produce.
Maybe they should let State Farm help them on the game so it can "Get to a better state"
Todd Howard looks like the Illusive Man from Mass Effect 2. If you aren't familiar with that character or the Mass Effect series. He's a egotistical villain with a god complex who knows how to speak but not say anything at the same time. Sound familiar?
No what happened is they planned to make a scummyngame like battlefront 2 but in april when Belgium made it illegal they realized that stealing from small children was going to be mostly illegal everywhere soon. So jow they have a multimillion dollar project and purchased a entire brand new studio for said project,likely with several teams all for a now illegal game.
What do you do? Well il tell you what you do, you tell the team to make the game as playable as possible by the time E3 that year rolls around and you dump it and quickly move your team to a profitable game and you pretend you were never about to do a god awful thing, you pretend this game whos every possible aspect from perks to schematics was clearly meant to be montized was pulled last minute was always intended to be scum free!
Why did this happen? Fallout shelter,they saw that low effort insane payout and their greed took right over, its likely that Belgium saved us more than we ever thought. Im writing a huge paper detailing exactly why i believe this and am posting it to reddit later, i started writing it 2 days ago and pretty much everything i detailed was confirmed from yesterdays code reveal. I just wished i haddent been so lazy or its probably be top post next to the code reveal one.
See never procrastinate kids, greatness awaits those who seize it!
Also i think the reason that elder scrolls blades is being made and is now delayed likely has to do with them making this entire game for china,bethesda(or rather zenimax) is not stupid, they know their market, they only seem stupid to the untrained eye,which is exactly what they want ppl to think,they know that elderscrolls blades is offensive to americans, but it will likely make zenimax more money then any games ever has for them,simply because of china. Remember china just banned several games, they were probably tipped off early by an insider and have been struggling to make the game pass all their guidlines(hint: this will destroy alot of beloved canon)
Bethesda acquired battlecry in early march, the very next month,in april exploiting small children using age old gambling techniques thinly veiled as a "videogame" was made illegal in Belgium,shortly after many more countrys followed them along with some american states.
6 months later they spit out fo76
Coincidence? I think not,this game is 12 months old at the very very most.
link to the post on reddit please, when you finish making it =)
pretty please with sugar on top and all that, your post here was pretty enlightening =)
Could link me your reddit post once you're finished with it and well said mate :3
lol speculation speculation speculation
@@bobbybologna3029 pretty much, yeah, but at the same time, looks like a duck /quacks like a duck -> probably a duck certainly applies here. The perk system in 76 fits the shape of a bf2 style loot box racket so exactly that it's really hard to believe that's not what it was originally intended to be.
damn i wanna read all of this, send me the link when you're done !
How a single guy can be so based
Ikr...
Based? I dont get it. You mean biased? Zaric? Naah. Just seeing through marketing b.s.
Man you should play the lottery. Those predictions were spot on. Bethesda actually handled the Starfield situation similarly both in terms of design direction and the way they handled the publics response. Elder Scrolls 6 is gonna suck indeed.
Once a company has a lot of money, this is the beginning of the end of what you liked about it. Bethesda had its time when it was about passion, now its over. Bioware had, Blizzard had, Obsidian is still having, but like you mentioned will probably loose it in the years to come. What we have to do is to stop hoping for the past to come back, and to accept things as they are : new developers teams are doing the job that these company used to do, and we should focus on these guys right now
New vegas definitely had problems and fell short of its potential, but most of those problems aren't obsidians fault and can instead be attributed to deliberate sabotage from bethesda, particularly in terms of development time.
This
1000 negative reviews might mean something
not really when half of them are from @bethesdasucks then it gives folks reason to ignore the entire lot.
Very excited for outer worlds! And I love how you use daggerfall/arena music extensively as background music cuz it’s truly epic! I’m watching this video now so I will continue to edit it. And also we need a 10 hour loop of you saying “chapter” lmao. Love your channel dood. Keep exposing the truth for all to see. You present it logically and explain it well. Definitely one of the most intelligent channels I’ve found. Halfway through, gonna spark this bowl. Lmfaoooo the cat meowing!!!! I feel it’s your sales background but the way you sometimes discredit yourself or rib yourself makes your presentation more believable.
Also the reason I guess I revere you so much is that you showed me how easy it is to install daggerfall... and pretty much opened my eyes to a deeper part of the world.
26:00 cat meows til Zaric snaps
Jesus I think my brain just wants to hear it but I hear meows through the whole fucking video!
Randy Orton's Dick Bulge lmao
I was half watching this video when the slow mo Todd came on and I thought it was a clip from the office for a second.
I am as confident in Starfield or The Elder Scrolls 6 as how elegantly they implemented the widscreen mode in Fallout 76.
Don’t believe his lies
I think all those studios DID help. I really do think that Todd got people from all of those studios, grade A, TOP programmers who really know their stuff, bunched them all together, nobody ever having worked with any of the others and then sat them infront of the Creation Engine, a piece of software that NONE OF THEM HAVE EVER WORKED WITH IN THEIR ENTIRE PROFESSIONAL LIVES. In that interview he was selling a negative aspect of the development of FO76 as a positive.
It must really suck for game companies. Some of the "kids" they grew accustomed to taking advantage of are now lawyers...
Capitalism. Capitalism never changes.
yep
we need a revolution
I'd say human short-sightedness over capitalism. Nothing in capitalism argues against fair trade (acceptable price for valued work/product), it's only when the money in hand blinds a company to the road ahead that they walk off cliffs. That is in no way a problem isolated to the economic system, it just manifests differently.
Edit: To clarify, it's actually even more than company short-sightedness. It's consumer short-sightedness. Company blindness can be slapped out of them, but it requires vigilance on the part of the consumer, the same way democracy/republicanism demands the vigilance of its voters. When the public fails to slap problems then they persist and it becomes harder to correct them until something catastrophic happens. Like every problem, it has its own inertia.
@Zach cash from slave labor to sharecrop labor to child labor to sweatshop labor to prison labor I think there's a case to be made that the idea of worker's rights under capitalism is one of those "works on paper, fails in practice" deals.
Capitalism isn't a form of government, it's an economic system. The form of government capitalism ultimately produces is fascism. Because a democracy can't exist with extreme inequality.
@Zach cash prison labor depresses wages for all workers, because jobs that would otherwise have to pay actual wages are paying pennies instead. And it doesnt matter where sweat shops are, it matters who's profiting from them, which goes back to big corporations based in capitalist countries, and again results in depressed wages and workers with fewer optiins and rights. The greatest advancements in worker rights and quality of life in capitalist countries can be laid not at the feet of fair exchange and competition under the free market, but rather at the collectivist efgorts of unions and interventionist regulations that unions lobbied for. As unions have lost power and reduced transportation costs have allowed corporations to skip workplace regulations by shifting production into unregulated jurisdictions, resulting in a situation practically closer to unrehulated pure market capitalism, so have worker rights and quality of life gains in "first world" countries have backslid.
I'm not here advocating for soviet style communism, but rather democratic socialism, leveraging the strength of capitalist markets but acknowledging the reality that, free of regulation, intervention, safety net programs, and wealth redistribution policies, the tendency of corporate capitalism is to concentrate wealth and power into ever fewer hands, leading to monopolistic effects that completely destroy capitalisms ability to innovate new products or reduce the price on existing ones, as well as massive externality costs that more than negate capitalisms promise of efficiency and overall social improvement.
Wet. Paint.
I think, aside from PR and redoing their marketing, all Bethesda needs to do is this:
Hire and organize a dedicated software engineering team whose ENTIRE PURPOSE is the game engine, agnostic of any game projects. Their job is fixing, updating, designing, and releasing the game engine, even if said release is only in-house and, thus, not really facing any sort of serious release deadlines for the engine.
Then Bethesda could have actual game development teams centered on various projects who, when they start, fork the engine's latest stable branch and develop on that. Any modifications they make can then be submitted as patches to the software engineering team, who arbitrates and decides if those patches have any changes worth adding to the core engine itself. These project teams should never update the engine to newer stable releases, sticking only with the state of the art for the time the project started. YES, that means the engine potentially might be dated by the time of release, but by doing so they're ensuring their modifications to the engine are not going to be reliant on old code or dependencies that might have been updated or removed by the engineering team.
This upstream-downstream approach is essentially how a lot of large open source projects actually work, and makes sure that the "canon" version of the codebase stays stable and isn't subject to ambitious timelines or Todd Howard's idiotic whims.
Of course this would actually require Bethesda's senior management to be willing to spend more money on something that actually matters, so it just won't happen.
been waiting for this video since i found your channel a few weeks back... i'm sure it's been in the works far longer. thanks.
How does it feel knowing that when you release a video I get really excited...
One theory floating around is that Todd sold in Fallout 76 as an intermediate cashgrab to please his bosses. Which then allowed him to increase his developer staff who instead would be (silently) working primarily on Elder Scrolls VI and Starfield - his real targets. That's why they used absolutely a minimum of effort on FO76. It didn't turn out as Todd planned to put it mildly.
Never ascribe to malice that which is adequately explained by incompetence - but always keep in mind that sometimes the incompetent bear malice
By Bethesda's continuing actions with 76 you can pretty much judge that Starfeild and ES6 will be total shit also. Seems the only reason for them to do anything is so they don't get sued. Lying is so ingrained with them I doubt they'll ever stop. I don't agree with you about the engine thing. I know there's so much more to it that even calling it an engine is misguided. There comes a time when it's easier to replace than rebuild and that time has come, and is needed. All of this really doesn't matter though, unless the corporate jerks remove their heads from each others asses, all games to come will be a kin to 76.
ID software definitely helped on the networking portions. The usual Todd schtick, not an outright lie, but taking something very small and making more than it is. Oblivion's NPC's are unscripted, they dynamically choose which chair to sit down on ;)
It was probably just a couple of programmers giving advice and consulting anyway
@@miguelpereira9859 according to noclip's video they used the net code from quake 3
@@sean8102 Lol
@@sean8102 If that's true than this game is an even bigger meme
Zaric, i wanted to let you know that i love these long discussion videos you do. I'm able to listen to them while working and the way you present your script is very easy to follow. I appreciate your insight on these subjects and i look forward to future content.
To add insult to injury, those that did submit a ticket for their power armor addition for the bag, presumably everyone was doxxed in the forum Bethesda set up. Like, fuck man, can’t one thing relating to this mess not be bugged or faulty?
Why did zenimax buy arkane studios???
I was looking forward to their open world game with dark messiah combat system...
The cat just wants to help paint ( everything)
You forgot Pete Hines back pedaling from his 'Paid DLCs' remark when people commented that they should get those free when they bought the Season Pass. He backpedaled that so fast he hit the speed of light.
Thanks for taking the time out of your day to create this video.
that kitty meowing in the background
Hello Games: No Man Sky is the worse game ever on release.
Bioware: We can beat that with Mass Effect Andromeda.
Bethesda: Oh yeah, hold my beer and watch this! Fallout 76 game.
No Mans Sky is actually pretty good now. They did a lot of work to it.
I love the calming daggerfall music in the background. IF only they did a remake of daggerfall the way companies do remakes today. There were so many 2d sprites based NPCs walking around in daggerfall that you could randomly kill to trigger the guards.
Yep, HUGE difference between a nylon bag and a canvas bag. Canvas will last far longer and can put up with more stress and weathering.
Bethesda's games have always become more buggy and crash-prone the longer you play them. With each new location you discover/clear, with each quest done, with each container looted, and each item stored, you move clouser to exceeding the limit of save data the game can actually handle, and that's when things go tits up.
I don't know if this is a hard limitation of the game engine, or if it's just yet another example of Bethesda's incompetence working with it, but this has been a fatal flaw with all their releases. The game can work mostly alright when you start out, with perhabs just the odd unexplained CTD happening every once in a while, but the longer you play the less it works, the fewer houers you can play before an inevitable CTD, untill finally you'll be lucky to get even a single houer of playtime in there before you are suddenly left staring at your desktop.
This has been my experiance with all their games, spanning 4 different PC's with drastically different hardware, 3 different OS'es, and one console version of their games aswell (someone gifted me Fo3 for the PS3, and i had worse crash problems with that than i did the PC version).
PC fixed that shit years ago
@@bobbybologna3029 Really? Because i currently have Skyrim, Fo3 and Fo:NV installed on my PC, every single must have fix for all of them (from the unofficial patches, 4GB patchers, ENBoost for the mem fixes, all the recommended .ini stability tweaks. You name it and i've tried it or have it installed), and all of them start out stable, but after playing a char for a while and getting up a bit in the levels, they all start crashing again.
And no, i'm not running hundreds of mods on them either, no HiDef texture packs or other mem-hogs, i gave up on trying to mod the hell out of these games ages ago, and just go with a few important things i can't live without (and which does not involve always running scripts, so no frostfall or any of that) for maximum stability.
The fixes help, i'm not arguing that they don't, the games all run noticably more stable with them than without them, but mods can only do so much. Modders cannot fix the broken engine, only Bethesda has engine-level access.
Luke Stephens had a theory about why Fallout 76 even exists, and it goes something like: Recognizing that they need to rebuild their engine from the ground up with technical expertise they currently don't have, 76 was a concession to the suits who own them, who otherwise don't understand why BGS needs the extra budget when their games so far have all sold well. 76 was a rushed games-as-service to create a stream of continuous revenue in order to pay for the extra hands BSG needs to build the engine from the ground up, and not just make their next game on the husk of their last. His vid is here if you're curious: th-cam.com/video/GlTq2-q3CYk/w-d-xo.html
It would coincide with them at least being aware of the criticism they get, and knowing how they're being edged out by competitors, and how they'll never win another GOTY with their current path.
That's an interesting theory, it goes against what Todd Howard and others at Bethesda have said but it's interesting. Bethesda has no interest in even using a competent version of the engine they are already using, they love their cobbled together buggy mess and they will be using it for the foreseeable future in Starfield and in TES6 they already announced both will be using Creation AKA NetImmerse v. -3.0 (the negative is on purpose because everything Bethesda did to the engine has been a downgrade).
@@bdhale34 I don't think it's that simple. I think they want to maintain the good parts of their world (every item is an actual item, every building can be entered, every character can be pickpocketed etc) but the Creation Engine could be torn down and rebuilt in a way that runs in a more efficient and stable manner. I have a feeling that's what they're talking about. Not that TES 6 is going to look and feel exactly like Skyrim.
@@JayRNaylor Tearing down and modifying NetImmerse is what got us Creation engine. The original Engine is built for MMOs it's very powerful and scales quite well, Bethesda seems to be the only dev house with this many issues making large world games using it. What they literally said was they like their tool set (the one they have been using since TES3: Morrowind circa 1998) meaning they like the map editor script editor and scripting/mod support they shoehorned into the original engine, and oddly enough a lot of the bugs are the fault of that tool set. If memory serves TES: Online is an excellent example of a game published by Bethesda developed by someone competent using the NetImmerse engine, you'll find almost none of the classic Bethesda bugs in that release and you can surely draw the conclusion as to why that is, it's using the same engine they use for everything only not the version modified by them. Some examples of why they will use this hacked mess until they go bankrupt is some of the absolutely insanely large and complicated mods a single or very small group of part time script and mod authors have made for some of their games using the tool set. They will take easy over good every single time and you can be certain they will keep using this mess they made until people stop buying the trash it produces..
@@bdhale34 Nothing you just said repudiates Stephen's theory.
@@JayRNaylor i did not watch the video I inferred, obviously incorrectly, that what you said was related to his theory. Bethesda will never build a new engine for themselves that's not happening and what I said was examples of why, most importantly was that they have said they aren't doing that. It is already published public knowledge that TES6 and StarField will be using yet another updated Creation engine and the reason given was their comfort level with their tool set that they are not going to replace, or if you prefer simplicity, just more of the exact same mess they've been doing for decades.
Imagine this: E3-2019.. a crowd waiting for Todd to get on stage. And instead of cheering an calmly listening the crowd starts singing "sweet little lies". THAT would be a statement.
Thank you for acknowledging the meowing cat. It was like the opposite of gas-lighting. I thought I was losing it.
Someone should start a gofundme to get id and Arkane out of Bethesda. They actually make great games and don't deserve to go down with Bethesda's ship modeled after a dumpster fire carrying cargo comprised of other dumpsters on fire
a gofundme, hahahahahaha
Well they are part of Microsoft now who has been pretty good about being hands off with studios they acquire and let them do what they want. So they aren't going anywhere
I think I am one of the people you're talking about who commented on your fallout76 video about this in particular the multiple studios interview BUT please don't think I mean to defend Fallout 76, Bethesda or Todd Howard.
If anything I wanted to point out how Bethesda as a whole couldn't make this idea work.
I think the idea itself was stupid and the execution failed miserably too.
Fallout 4 already left me disappointed when fallout76 was teased I could tell it wasn't for me.
I didn't think Todd Howard was lying about the multiple studios being involved simply because of the legal trouble that might get Todd into.
You and Angry Joe convinced me though that maybe, probably the other studios were involved in a very minor way like sending over some old assets/data or lending out a pencil as AJ put it in his video.
Actually my disappointment in fallout is what made me find your channel ;)
This is a genious way to describe fallout 76:
they dumbed it down to where it's hardly a game anymore
It is exactly what Howard has always done.
The thing in the interface that when you change the key to draw weapon from r to z, like it is in eso, and it's still shows as 'r' in the interface, that is definitely there in skyrim.
My buddy introduced me to Fallout 3 and I fell in love with it. When I played Morrowind for the first time, I got so lost in it and loved it.
well The Outer Worlds sounds great but im not big on space games and love modding the hell out of my games so ...
in the end i know modders will find the way around to bring us somethings .
" Microsoft announced acquisitions of Hellblade developer Ninja Theory, Forza developer PlayGround Games, State of Decay developer Undead Labs, and We Happy Few developer Compulsion Games. Obsidian and inXile bring the Microsoft Studios studio-count to 13 "... Microsoft is just buying out talented studios that are straggling with money
which is smart . if they continue with hands of approach im not against it
And now they own Zenimax/Bethesda and Activision Blizzard. Crazy the number of IP's they own now. They are building up that game pass library like crazy, and the number of day 1 releases it will get.
I hate Fallout 76 because I kept getting disconnected or crashed like every 10-15 minutes.
cheaters were crashing the servers with their infinite dupes, then when it got patched out the servers did stop crashing but of course the cheaters whined and complained that they couldn't cheat anymore, pretty funny.
I work in QA and can confirm that many companies ship a product with known bugs, some critical in severity, and worry about fixing them only when a customer complains about them. It's likely the QA team found many of these issues, but the project engineers/managers made the decision to ship anyway. It sucks to see that this is becoming the industry norm.
Zaric never get rid of the glasses glare it is iconic