Lucid Pre-Alpha FPS Retro Shooter made with Godot

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  • เผยแพร่เมื่อ 10 ม.ค. 2025

ความคิดเห็น • 78

  • @LUCID_Rokka
    @LUCID_Rokka  ปีที่แล้ว +4

    Exciting News! LUCID Has Landed on Steam!
    Wishlist Now: store.steampowered.com/app/2652650/LUCID/
    I'm thrilled to announce that LUCID has officially made its debut on Steam, and I couldn't have done it without your incredible support! 🎉

  • @FoxleGaming
    @FoxleGaming ปีที่แล้ว +10

    The Dallas arms make the game a thousand times cooler. 👍

  • @Nomadnetic
    @Nomadnetic ปีที่แล้ว +3

    I recognize that Mossberg, that was a CS 1.6 model. Looks great so far.

  • @max10hoop
    @max10hoop ปีที่แล้ว +6

    Love the Dallas arms!

  • @bioman1hazard607
    @bioman1hazard607 ปีที่แล้ว +18

    One thing you could do for the enemies is set a small timer for each of them that changes there states. That way it counts down to 5 then walks, counts to 8 then shoots and repeats. You could also make an orbiting statement that suddenly flanks the player or a hide state that looks to avoid the player. Other then that is looks promising, keep up the good work

  • @ILiveintheZone
    @ILiveintheZone 11 หลายเดือนก่อน +1

    Bro this looks fantastic.

  • @sparkler5313
    @sparkler5313 ปีที่แล้ว +13

    This looks awesome! Keep creating!

  • @LUCID_Rokka
    @LUCID_Rokka  ปีที่แล้ว +10

    A big heartfelt thank you to everyone who takes the time to leave comments or even a like. Your engagement and feedback mean the world and are incredibly valuable. Your support encourages me to keep sharing and creating content. Your thoughts and insights help shape and improve what I do. So, thank you so much, you are truly amazing!

  • @mr_skullbot
    @mr_skullbot ปีที่แล้ว +3

    Looks good! Can't wait to see more.

  • @Skikopl
    @Skikopl ปีที่แล้ว +2

    This was exactly my idea (the prerendered viewmodel animations)
    you beat me to it haha
    might still try my version tho :)

  • @endythecat8409
    @endythecat8409 19 วันที่ผ่านมา

    Got them "AAAAGH! I NEED A MEDIC BAG!" gloves

  • @cthulhuchan9587
    @cthulhuchan9587 ปีที่แล้ว +6

    Add an option in the final game to turn the enemy sprites back to these test sprites >.< I like how goofy they look
    Though the buff one be kinda intimidating haha

    • @lefranor
      @lefranor 9 หลายเดือนก่อน

      This is actually a good idea.

  • @shadowz5274
    @shadowz5274 ปีที่แล้ว +2

    looks sick keep it up

  • @little_priest7177
    @little_priest7177 ปีที่แล้ว

    i know the enemies are placeholders but god if I saw that in the right context I would be shitting my pants

  • @LimaTheBeamer
    @LimaTheBeamer ปีที่แล้ว +1

    Man i love that, it looks so fucking awesome. How did you make the animations for the guns? Are those just 2D Animation Sprites? Keep going!

  • @InnerEagle
    @InnerEagle ปีที่แล้ว +1

    This is offering me "Blood" vibes

  • @randomrandomer635
    @randomrandomer635 ปีที่แล้ว +2

    Those look a lot like dallas' hands and animations from the first payday game

    • @randomrandomer635
      @randomrandomer635 ปีที่แล้ว

      @LuckyS7 right, but i said the first payday game

    • @randomrandomer635
      @randomrandomer635 ปีที่แล้ว

      @LuckyS7 ok, that's your opinion

    • @randomrandomer635
      @randomrandomer635 ปีที่แล้ว

      @LuckyS7 ok
      Its your opinion
      To me they look similar

  • @Wallus81
    @Wallus81 ปีที่แล้ว +1

    looks really cool

  • @3libras903
    @3libras903 ปีที่แล้ว +15

    I know its probably a wip, but for the ammo UI the rounds left in the tube/magazine should be on the left while the rounds in reserve should be on the right separated by something (think of the half life 1 UI). Also it would be cool if the bullet sprite changed to represent which round the guns fire. Otherwise looks good, I love the heart.

    • @LUCID_Rokka
      @LUCID_Rokka  ปีที่แล้ว +8

      Nice suggestions! I'll definitely keep them in mind.

  • @SwaagMan
    @SwaagMan ปีที่แล้ว +1

    Great work mate Keep it up !!

    • @LUCID_Rokka
      @LUCID_Rokka  ปีที่แล้ว +1

      Very much appreciate it :)!

  • @nerou76
    @nerou76 ปีที่แล้ว +9

    i love boomer shooters. i am so excited to see more of this.

  • @DrunkenLeaf
    @DrunkenLeaf ปีที่แล้ว +3

    I need a medic bag!

  • @dailyfunnytv358
    @dailyfunnytv358 11 หลายเดือนก่อน

    awesome work

  • @zombine7103
    @zombine7103 ปีที่แล้ว +1

    This is very beautiful. In terms of the arena or environment, what style will you use? City?

  • @DaZilka
    @DaZilka ปีที่แล้ว +1

    this is serious sam all over again , but i still like it

  • @NotHere2SellCookies
    @NotHere2SellCookies 11 หลายเดือนก่อน

    Very cool. Did you make these sprites? I love how smooth the weapons are. I definitely want to see what else you do with this.

  • @robertdefibaugh1317
    @robertdefibaugh1317 ปีที่แล้ว +6

    Looks really good, also the hands remind me of payday 2 for some reason.
    Also what engine do you use?

    • @LUCID_Rokka
      @LUCID_Rokka  ปีที่แล้ว +2

      Thanks :)! This is the Godot game engine, 3.5.2 to be exact. Would highly recommend to give it a try.

    • @robertdefibaugh1317
      @robertdefibaugh1317 ปีที่แล้ว +1

      @@LUCID_Rokka I have been trying it out, so far I enjoy it and feel as though as there's a lot of potential, but if you don't mind I would like to ask you, where would you recommend I look for learning and getting better at it? or maybe some advice for learning. Mainly in particular I want to know how to make an fps, I am taking a course on the gquest website to learn the engine itself, but there seems to not be much on fps games.

  • @splachi
    @splachi ปีที่แล้ว +1

    add pixelation by limiting the amount of pixels on the screen and disabling antialiasing, it'll look better

  • @LostMyPowerArmor
    @LostMyPowerArmor ปีที่แล้ว +1

    is it Medic Bag man (Dallas)

  • @jaimal9538
    @jaimal9538 ปีที่แล้ว +1

    dope !

  • @Encpc
    @Encpc ปีที่แล้ว +3

    Wait,is that payday hand?
    Did you animate the gun then render it?

  • @davidb4020
    @davidb4020 ปีที่แล้ว +1

    Looks solid.

  • @dsfadfdag6534
    @dsfadfdag6534 ปีที่แล้ว +36

    I love the viewbob! Most modern games lack bobbing which ruins the immersion a lot

    • @dongvermine
      @dongvermine ปีที่แล้ว +10

      Nope….crap comment I always turn it off. Having it on ruins immershen for me

    • @dsfadfdag6534
      @dsfadfdag6534 ปีที่แล้ว +1

      @@dongvermine what the hell is immershen

    • @elbretto6062
      @elbretto6062 ปีที่แล้ว +1

      ​@@dongvermineimpossible

    • @bwah9481
      @bwah9481 ปีที่แล้ว

      it’s disorienting but to each their own

    • @elbretto6062
      @elbretto6062 ปีที่แล้ว

      @@bwah9481 this view bob is quite exaggerated like he's doing the so called lunges every step. He must stay fit in order to survive the evil creatures

  • @rasbe7210
    @rasbe7210 ปีที่แล้ว +1

    cool! what a attractive style!
    Have you been doing game development before, or are you a beginner?
    If you are a beginner, I would like to know what tutorials you refer to. :]

  • @TheRhalf
    @TheRhalf 11 หลายเดือนก่อน

    ayo I recognize that shotgun and those animations lmao 👀

  • @iamaglassoftea7
    @iamaglassoftea7 ปีที่แล้ว

    punching looks a little too like knocking on a door

  • @HDPLAYGamingTV
    @HDPLAYGamingTV ปีที่แล้ว +1

    Nice vid

  • @RegenerationOfficial
    @RegenerationOfficial ปีที่แล้ว

    I don't want to be a bummer, but wouldn't a consistent pixel rate like a lesser sample or even screen size be more pleasing?. If not also great

  • @coda56
    @coda56 ปีที่แล้ว

    cs:s shotgun, sick

  • @asdfjkl227
    @asdfjkl227 ปีที่แล้ว +1

    Counter strike source shotgun?

  • @alphenex8974
    @alphenex8974 ปีที่แล้ว

    did you do the fist animations (you get what I mean) in Gmod? It looks pretty similar haha.

  • @vj7248
    @vj7248 ปีที่แล้ว +1

    Cool 😮

  • @Strelokos666
    @Strelokos666 ปีที่แล้ว

    cool. I hope famas will make it to the final

  • @lord_vermucs
    @lord_vermucs ปีที่แล้ว +1

    weapons are looking great, i like blue color of hero's skin, but enemies are the most scary shit i ever see

  • @PvpPetah
    @PvpPetah ปีที่แล้ว

    is that dallas?

  • @gokusupersaiyan6
    @gokusupersaiyan6 ปีที่แล้ว

    Weapons look prerendered. Are you using sprites or have you managed to get a good looking doom style shader to render them?

    • @nix4045
      @nix4045 ปีที่แล้ว

      3d to 2d, easyli in blender

    • @geni4261
      @geni4261 ปีที่แล้ว +4

      Its some gmod workshop weapons but without the background

  • @Payos71
    @Payos71 ปีที่แล้ว

    Wheres the tutorial..

  • @LeDessin-fy7jw
    @LeDessin-fy7jw 18 วันที่ผ่านมา

    What resolution the game is ?

  • @big7650
    @big7650 ปีที่แล้ว

    will u be able to dream

  • @tuapsecowboy8704
    @tuapsecowboy8704 ปีที่แล้ว

    Payday 4?

  • @chadicus8725
    @chadicus8725 ปีที่แล้ว

    The Flashlight on the shotgun elongates ans stretches when it is pumped. Immersion ruined

  • @themanwhosoldtheworld0
    @themanwhosoldtheworld0 ปีที่แล้ว +1

    Payday 4

  • @Encpc
    @Encpc ปีที่แล้ว

    Look like payday 2 viewmodel

  • @folguefolgue6177
    @folguefolgue6177 ปีที่แล้ว

    payday

  • @zmbiepuke
    @zmbiepuke ปีที่แล้ว

    why are pixelated versions of payday 2 models in a boomer shooter

    • @LUCID_Rokka
      @LUCID_Rokka  ปีที่แล้ว

      Because I needed a placeholder :)