Alchemist's Supplies in D&D | Tabletop Worms Explain

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 17

  • @arvinasgharian7190
    @arvinasgharian7190 ปีที่แล้ว +3

    Great video

  • @Coid
    @Coid หลายเดือนก่อน +1

    The Border Collie of Disapproval is intense.

  • @LlamaChameleonTTV
    @LlamaChameleonTTV ปีที่แล้ว +3

    yooooo it's monty

    • @TabletopWorms
      @TabletopWorms  ปีที่แล้ว +2

      Sure is! She's almost a main character at this point. 🤣

    • @LlamaChameleonTTV
      @LlamaChameleonTTV ปีที่แล้ว +2

      @@TabletopWorms she is lol

  • @Texanrascal
    @Texanrascal ปีที่แล้ว +4

    I really don’t get the poisoners kit. There are no special parts in it so it just down’s make sense. Why would anyone get it?

    • @TabletopWorms
      @TabletopWorms  ปีที่แล้ว +2

      My guess would be to make posions via RAW. It's stupid that the Alchemist's kit can't do the same thing.

    • @BovineTerror
      @BovineTerror 4 หลายเดือนก่อน +1

      It has a lot of other benefits besides crafting basic poisons, especially for harvesting poison and venom from creatures. Its associated skills also make it great for making sure no one in your party gets poisoned, for investigating people who got poisoned, and for gathering a lot of info on poisons

  • @kongoaurius
    @kongoaurius ปีที่แล้ว +3

    I think its a shame that literally no one uses this item. Maybe they get buffed in the new player's handbook

    • @TabletopWorms
      @TabletopWorms  ปีที่แล้ว +1

      I think people need to be willing to try. Every long rest is worth an attempt to make something, even if it's as simple as a flask of oil

    • @morgorth3242
      @morgorth3242 5 ชั่วโมงที่ผ่านมา +1

      i combine it with alchemy jug and now every long rest i can make 2 acid potions

  • @DBArtsCreators
    @DBArtsCreators 7 หลายเดือนก่อน +2

    I'd never let player's use Alchemist's Supplies for making poisons. That's the job of the Poisoner's Kit.
    You want to lean into some material transmutation, making a trap that creates fumes or explosives, or creating some non-consumable substance like glue or acid (consumables like potions I mostly restrict to the Herbalist's Kit) - that's all fine.
    Poisons, toxins & venoms (and their cures) are left to the Poisoner's Kit.
    Potions, salves, poultices, elixirs & tonics are left to the Herbalism Kit.

    • @TabletopWorms
      @TabletopWorms  7 หลายเดือนก่อน +1

      I understand that from a mechanics standpoint, but as a chemist it makes no sense that you can't make poisons with alchemist supplies but you can make other things just fine, especially when the alchemist kit contains the same things.
      That said, I understand where you're coming from and I quite like the distinctions you've made between the three kits.

    • @morgorth3242
      @morgorth3242 5 ชั่วโมงที่ผ่านมา

      arsenic and mercury are part of alchemy and are posiones...

  • @morgorth3242
    @morgorth3242 5 ชั่วโมงที่ผ่านมา +1

    combine alchemy jug with alchemy supplies. and you got a gold mine :D made 160 Gold in fiew days haha

    • @TabletopWorms
      @TabletopWorms  5 ชั่วโมงที่ผ่านมา

      @@morgorth3242 just make sure to not put too much supply into the market!