I have been feeding vids slowly to my own dm and seeing what he might implement is exciting and surprising. I shall create a dungeon master grandma. Dael is a barrel of fun already and she isn't even my dm. Thanks, Dael.
Dungeon Master Grandmas have Shillelagh as a cantrip. Not strong or dextrous fighters but with their supreme wisdom (potentially from their "Metagaming" ability) DM Grandmas are deadly melee fighters
I sent the link to my DM, I'm a ranger and we have a poison focusing rogue. His response was "Oh SICK!" Haha, thanks Dael, I'm sure you've made his job a lot easier!
This is one of the first things that Rolemaster took on in the 1980's when they revamped D&D into a more subtle, realistic game. It has a number of herb, poison, foraging, and alchemy lists and tables that are worth looking at for ideas, plus an expanded skillset system.
Me: *opens up link while Dael's talking early on* *starts reading* Cool, cool. *keeps scrolling* Wait... *KEEPS SCROLLING* Oh no! *CONTINUES TO SCROLL EVEN FURTHER* DAEL, NO! Why did you do this to yourself?
@@paulcoy9060 Yeah Apothecary is both the person and the building :P but Herbalist could work too though its a less common term for what Dael was talking about.
@@paulcoy9060 You just inspired my next character! An all-round disbeliever. A flippin fairy could smack them in the face and they'd still know magic is bull and your "healing potion" will do nothing more than make them have to pee sooner.
@@paulcoy9060 I know PF2.0 has a Barbarian that *refuses* magic aid as a mechanic. Or at least there was in the playtest material. Then you have your low-magic campaigns where I'm sure most villagers would want to burn the witch if someone tried to potion them up.
Brilliant. I'm actually fairly new to D&D, but I've become entirely disillusioned by and frustrated with the book rules for these things. The greatest gripe has been having to pay gold to make things from plants and the like that my ranger could easily procure in the wild. Absolutely ridiculous, especially considering how MUCH gold even simple potions require. It's downright angering. The presentation of this tool is lovely, and thorough, and easy to use! This is a great boon to many a player and dungeon master.
This is fucking brilliant. I really like the tons of options you have to draw at random so it's not just players rolling then getting 3 generic healing potions. Great work!
I am so glad I found this channel. I finally found someone who has my same DMing style of where when a player casually asks if they can do a cool thing, and you don't quite know what to do, you then go home and make an entirely new mechanic system and index just in case they ask to do that same thing again.
Dael, I love this system and I'll be implementing it into my current campaign for my rogue right away. That said, when you asked your phone to roll you a d20, you set off my Google Home to do it too and you BLEW MY MIND. I had no idea it could do that, and I will be showing it off to all of my geeky friends at every opportunity.
I really like the idea of adding in side effects based on what a potion or poison is made of. Like the idea of a potion made of alcohol and mushrooms that works really well but causes hallucinations that give you disadvantage or something like that.
Checked into this because I wanted to add more realism in my game for foraging and herbalism. You earned my subscription specifically because you have a colorblind version of this!!! Thanks!!!
First: this is an amazing resource that I appreciate and will be using in a couple weeks when I dm. Second: the statement for the stupid is my favorite part (but not because the other parts are bad, just because I vibe so much with the need for a statement for the stupid)
I've got a game coming up where a player wants to be a sort of ninja-like character who uses poisons a lot, and you just saved my bacon when it comes to common poison ingredients and the check to make them. Thank you so much!
Thank you SO MUCH!!! I'm about to start a campaign where I want the characters to forage for food and items to create health potions and this will be a great resource. Thank you.. this is amazing..
Dael, I just want to say, I discovered your channel today. Not only do you have an attractive personality that makes your videos very enjoyable, but you have very nice ideas on dnd, and you share the frickin stuff you make for free!!! A massive thank you and I'm subscribing!
you're the best - thank you for this - playing a chef monk who wants to feed and nourish the poor and his party (and maybe sicken the mean and cruel) -- sent this to my GM (he's state-side but knows and likes you so) i HOPE he lets me use this
I play as a Spores Druid, currently. With Tasha's Cauldron's introduction of Magic Mushrooms and Primal Fruits, I've been working with my DM on a similar system of foraging, identifying, and crafting. Though mine are for 'effects' similar to the ones in the book rather than for healing/poison. I love the creativity. Thanks for the video; it's giving me a few ideas!
Thank you Dael - Just found you from Adventure Academy - you videos are amazing in their information and your attached document is incredibly valuable. Thank you so much. A great tool for DMs.
Outstanding reference for plant, herb, and animal venom! Thank you. One note, i didn't see tobacco. It can be used to make a highly effective poison. It does take several days - not hours - but is 100% fatal if injected or ingested and about 98% as a contact poison when fresh (i've never tried using it after aging so can't speak to its efficacy after time).
I have been meaning to look up tips on potions or poisons video and to stumble upon your work... what a gorgeous surprise!!! The best document I have found with an awesome explanation to go with it, and eye candy to boot!!!
This is so cool! I got a pair of Druids(homebrew subclasses). Circle of the Flowers Halfling 7 and Circle of the Verdant Treefolk 7. I had been collecting reading material to help supplement downtime or support the Halfling's livelihood. This thing is perfect. Thank you!
This is the BEST THING, and is going to be SO HELPFUL! I thank you, Vesper thanks you (and we both hope to see Hunter again, too), and I'm sending this to Klouse immediately!
So glad I found this gem of a video!! Currently playing a completely different system than D&D, but I'll be able to adapt this over extremely well to my 1 player who's been needing more things to do in these fields.
This sounds like an amazingly helpful resource. Thank you so much, I'll be pouring a lot of my DM prep time into this I think and then tryyyyying to pass it onto my players to give them a reason to branch out and do some personal crafting. There is a lot of nuance and depth that can come from having characters craft their own things. It also makes it theirs... they own it when they have the agency to do it. Also who doesn't like collecting loot? This just makes "you found a plant" an exciting and passable loot item hahaha
you can also make dandelion wine and their leaves make a good sallad. the latter´s usually if they´re covered when grown i think. like growing them under a bucket.
I love your health tonic idea, and want to take it further: baseline health-potions are just the character's drink of choice. Tea, coffee, whisky, whatever. Can't benefit from it more than once per day, instant 1d8+caster-level where caster level is informally set by the quality of the drink and the expertise of the one serving it (the player's character level if they're making it for themself, but potentially much more if they go to a good bar/teahouse/brewery/cafe). I'm running a sort of spaghetti western themed game where this'd add so much flavour.
I made one up and my only additive warning is that we can't be sure how many ingredients a player would try to sell to make a fortune. A player might find hundreds of gold worth in rare plants on a daily basis unless your document covers that issue. Personally i didn't really have an answer to that problem since no one i know has tried it and i only just made up my own system. In my system the DC's to find rare things are quite high, reserved for a higher level character to find consistently, but really i don't have a solution if it ever became an issue where a PC gets "too" rich from being a better herbalist than adventurer in terms of monetary income. I doubt any one would give a hoot even there is money to gain from herbalism/alchemy. At least it's tried! GOOD JOB! and TY!
This is quite awesome. Thank you for creating it. I was thinking of doing something very similar (I am an herbalist!). I like the way you created the rules around crafting. Great work!
This is great stuff. I combine cooking utensils, herbalism kits, and brewers supply into a single artisan tool set called a Kitchen Craftware. The poisoner's kit is just part of the Alchemical supply tools. I've yet to have a player interested in alchemy forgo proficiency in kitchen craftware.
Just found your channel and I am amazed by the quality of your content. Congratulations, Dael! For this specific video (and GM binder) stuff I praise you infinitely! 5th edition is great for keeping stuff simple and streamlined so it makes room for interpretations and roleplaying - and I like that a lot - but it always bothered me how vague RAW crafting is. Thanks again for shedding light on this DM.
This is useful as a player of mine wants to train herbalism kits for healing potions! I'm changing it slightly though to keep real healing potions more valuable. Instead of making healing potions with the healing ingredients, these tonics will allow expending hit dice without needing a rest (different amounts of hit dice for different levels of potion). I think this'll make good use of the hit dice resource in an interesting way.
Having attempted something like this in the past, I can really appreciate the amount of time and work you put into this. Thank you immeasurably for sharing it, your handiwork will forever be a part of our game!
I love how much effort and passion you are pouring into these little projects! Have you considered sending this to DnDs Grandma? PS: Nice thematic Plant/Poison shirt. A true ode to Ophelia
I was thinking of putting together a potioner...went looking to see what was done so my players have the option. Found your channel and you now have a new subscriber! I am going to just go ahead and go through all your videos now. THANK YOU!
OMG DAEL, YOU ARE THE BEST! This is just a godsend! I had a new player, wanting to play a thieve's guild associate, and BOOM, i find your video on Thieve's Cant; he's looking into poisons and selling ingredients and magical reagents (i starve them for gold so they are desperate for side work lol) and BOOM i see this video! Also, stole most of your stuff on transporting refugees (squeezing several great sessions out of that currently). Just, thank you so much! Your a big inspiration, influence, and source material at my table!!
Something you might want to incorporate into your poisoner’s kit rules, is that animal venoms coagulate relatively quickly after being extracted, becoming useless.There are substances that can be used to counteract this process to a point. You could rule that the poisoner’s kit comes with these.
Wish I'd known about this earlier. I absolutely love this. Also, I never really read the DMG's rules on creating magic items. You're right - those are absolutely stupid. Not surprisingly - the rules in 3.x were also really stupid. Thanks for making this available.
I've been sitting here trying to figure out a way to express how absolutely amazing it is that you did all of this FOR FREE and posted it FOR FREE for ANYONE to use. If WotC hasn't sent you an offer of employment then they are either crazy or haven't found you yet. Thank you for doing this. The amount of time and effort this must have taken is wild, so thank you, thank you, thank you a thousand times.
My friend linked me this video, and wow, incredible! Not gonna lie, I might be in love haha! I have been building something like this based off Skyrim as herbology definitely has been missing in my games! This is excellent, thank you!
I'm pretty sure Dael's primary goal in starting this dnd series is to get her subscribers to create an army of dungeon master grandmas.
I have been feeding vids slowly to my own dm and seeing what he might implement is exciting and surprising. I shall create a dungeon master grandma. Dael is a barrel of fun already and she isn't even my dm. Thanks, Dael.
It's a little known fact, but dungeon master grandma is the most powerful monster in the monster manual
Dungeon Master Grandmas have Shillelagh as a cantrip. Not strong or dextrous fighters but with their supreme wisdom (potentially from their "Metagaming" ability) DM Grandmas are deadly melee fighters
That just reminded me of the Grandma Apocalypse from Cookie Clicker and it sounds like a totally legit plot for a D&D campaign. :P
That's what DMG stands for
You generated a 32 page document for this?
Absolute mad woman! It's wonderful
I sent the link to my DM, I'm a ranger and we have a poison focusing rogue. His response was "Oh SICK!" Haha, thanks Dael, I'm sure you've made his job a lot easier!
This is one of the first things that Rolemaster took on in the 1980's when they revamped D&D into a more subtle, realistic game. It has a number of herb, poison, foraging, and alchemy lists and tables that are worth looking at for ideas, plus an expanded skillset system.
Me: *opens up link while Dael's talking early on*
*starts reading* Cool, cool.
*keeps scrolling* Wait...
*KEEPS SCROLLING* Oh no!
*CONTINUES TO SCROLL EVEN FURTHER* DAEL, NO! Why did you do this to yourself?
Purple is usually also a good poison colour, in addition to green. It's what I use for my own game since I am red/green colourblind xD
Dael, I love you, its Apothecary....the word you were looking for is...Apothecary...
Herbalist ? Because I thought an Apothecary is the building a pharmacist works in.
@@paulcoy9060 Yeah Apothecary is both the person and the building :P but Herbalist could work too though its a less common term for what Dael was talking about.
Are there anti-vaxxers in D&D worlds? People who refuse any magical healing or medicine? Does anyone have this happen at their table?
@@paulcoy9060 You just inspired my next character! An all-round disbeliever. A flippin fairy could smack them in the face and they'd still know magic is bull and your "healing potion" will do nothing more than make them have to pee sooner.
@@paulcoy9060 I know PF2.0 has a Barbarian that *refuses* magic aid as a mechanic. Or at least there was in the playtest material. Then you have your low-magic campaigns where I'm sure most villagers would want to burn the witch if someone tried to potion them up.
Brilliant. I'm actually fairly new to D&D, but I've become entirely disillusioned by and frustrated with the book rules for these things. The greatest gripe has been having to pay gold to make things from plants and the like that my ranger could easily procure in the wild. Absolutely ridiculous, especially considering how MUCH gold even simple potions require. It's downright angering.
The presentation of this tool is lovely, and thorough, and easy to use! This is a great boon to many a player and dungeon master.
This is fucking brilliant. I really like the tons of options you have to draw at random so it's not just players rolling then getting 3 generic healing potions. Great work!
I am so glad I found this channel. I finally found someone who has my same DMing style of where when a player casually asks if they can do a cool thing, and you don't quite know what to do, you then go home and make an entirely new mechanic system and index just in case they ask to do that same thing again.
4 years later, still appreciated, thank you very much for your work :) !
Im glad somebody is covering this! Most dm channels just complain about poisons suck! Atleast you're doing something! 😀
Dael, I love this system and I'll be implementing it into my current campaign for my rogue right away.
That said, when you asked your phone to roll you a d20, you set off my Google Home to do it too and you BLEW MY MIND. I had no idea it could do that, and I will be showing it off to all of my geeky friends at every opportunity.
My Google mini rolled a 20 when it heard you roll!
Thanks for this one mate, really helped me out in a pinch.
I really like the idea of adding in side effects based on what a potion or poison is made of. Like the idea of a potion made of alcohol and mushrooms that works really well but causes hallucinations that give you disadvantage or something like that.
Pretty sure this is the best D&D video on TH-cam
BONUS POINTS! I can read it with my screen reader! Thank you sooo sooo much!
OMG! This is so awesome. I have these in my groups and you have made my life so much easier! Do not be discouraged ... ever!
Checked into this because I wanted to add more realism in my game for foraging and herbalism. You earned my subscription specifically because you have a colorblind version of this!!! Thanks!!!
Holy Hell Dael! 30,000+ views for this bad boy on GM binder. It should have been in the DM Guide. Thanks for filling that gap, you rock.
Amazing tool to use for a player who is always asking for herbs I've never been prepared for. Thank you
wow wow wow. An astonishing amount of work went into that, you are an angel Dael
First: this is an amazing resource that I appreciate and will be using in a couple weeks when I dm.
Second: the statement for the stupid is my favorite part (but not because the other parts are bad, just because I vibe so much with the need for a statement for the stupid)
just found this on a random youtube binge and this is awesome. thanks for sharing.
When you see a new Dael video and realize _that_ is what you were missing
My sentiments exactly. This channel is exceptional
As a fellow DM, you have absolutely earned the subscription. Good work!
I've got a game coming up where a player wants to be a sort of ninja-like character who uses poisons a lot, and you just saved my bacon when it comes to common poison ingredients and the check to make them. Thank you so much!
Thank you so much. This is something I started to do years ago and gave up on, and gave been meaning to get back to
These tables are AMAZING!!! Thank you so much for making this!
So good. Total lack of sensible potions and poisons in RAW is a frustration. As well as the lack of methods for using tools. Excellent work,
Thumbs up for mentioning The Princess Bride. Best movie ever 🥲
Thank you SO MUCH!!! I'm about to start a campaign where I want the characters to forage for food and items to create health potions and this will be a great resource. Thank you.. this is amazing..
Dael, I just want to say, I discovered your channel today. Not only do you have an attractive personality that makes your videos very enjoyable, but you have very nice ideas on dnd, and you share the frickin stuff you make for free!!! A massive thank you and I'm subscribing!
you're the best - thank you for this - playing a chef monk who wants to feed and nourish the poor and his party (and maybe sicken the mean and cruel) -- sent this to my GM (he's state-side but knows and likes you so) i HOPE he lets me use this
Love that you know a bit about basic herbal medicine iv started a book on them about 5 ago. Your a very smart chickie 👍😎👍
Thank you so much, got a charicter whos really embracing the medic side of cleric and have no experiance with herbs at all so this is very useful.
Okay, this is too good to pass up. I gotta watch the rest of the channel now.
I play as a Spores Druid, currently.
With Tasha's Cauldron's introduction of Magic Mushrooms and Primal Fruits, I've been working with my DM on a similar system of foraging, identifying, and crafting. Though mine are for 'effects' similar to the ones in the book rather than for healing/poison.
I love the creativity. Thanks for the video; it's giving me a few ideas!
My way of mercy monk is so happy you made this!
Omg, thank you! Have been procrastinating developing these tables for years now =) Now Im going to shamelessly steal yours!
Super super useful. My friends just voted on me running an assassin game, and I can see some of them leaning towards poison as a tool. Thanks!
Thank you Dael - Just found you from Adventure Academy - you videos are amazing in their information and your attached document is incredibly valuable. Thank you so much. A great tool for DMs.
This is amazing. Thank you. I'm going to use this for my ranger player every session. You're the best.
how did i not watch this earlier? i love charts. i love in game crafting and foraging. this is perfect.
I just found this, as I'm about to play a poisoner / herbalist in a game. Thanks!! You're the best!!
Outstanding reference for plant, herb, and animal venom! Thank you.
One note, i didn't see tobacco. It can be used to make a highly effective poison. It does take several days - not hours - but is 100% fatal if injected or ingested and about 98% as a contact poison when fresh (i've never tried using it after aging so can't speak to its efficacy after time).
1000 Thanks Dael! I have a new DnD group with an assassin that wants to do poison stuff and your document will help me a lot.
I'm playing a warlock who thinks she's a witch. This video was super helpful. Thank you for sharing.
I have been meaning to look up tips on potions or poisons video and to stumble upon your work... what a gorgeous surprise!!! The best document I have found with an awesome explanation to go with it, and eye candy to boot!!!
I love watching just about anything you put up. You're so pretty, funny and brilliant.
I'll be using this not in a D&D game but in a story I am writing. So thank you for the ideas :D
This is so cool! I got a pair of Druids(homebrew subclasses). Circle of the Flowers Halfling 7 and Circle of the Verdant Treefolk 7. I had been collecting reading material to help supplement downtime or support the Halfling's livelihood.
This thing is perfect. Thank you!
Perfect timing on this! One of my players is an assassin who is focused on poisons that they make!
This is the BEST THING, and is going to be SO HELPFUL! I thank you, Vesper thanks you (and we both hope to see Hunter again, too), and I'm sending this to Klouse immediately!
So glad I found this gem of a video!!
Currently playing a completely different system than D&D, but I'll be able to adapt this over extremely well to my 1 player who's been needing more things to do in these fields.
This sounds like an amazingly helpful resource. Thank you so much, I'll be pouring a lot of my DM prep time into this I think and then tryyyyying to pass it onto my players to give them a reason to branch out and do some personal crafting. There is a lot of nuance and depth that can come from having characters craft their own things. It also makes it theirs... they own it when they have the agency to do it. Also who doesn't like collecting loot? This just makes "you found a plant" an exciting and passable loot item hahaha
Also I appreciate the color blind version very much, as I am red/green blind. :3 Thank you!
wow thank you I was looking for JUST this, how lucky of me, thank you again. very good ideas
you can also make dandelion wine and their leaves make a good sallad.
the latter´s usually if they´re covered when grown i think. like growing
them under a bucket.
Dael you are literally amazing!
I love your health tonic idea, and want to take it further: baseline health-potions are just the character's drink of choice. Tea, coffee, whisky, whatever. Can't benefit from it more than once per day, instant 1d8+caster-level where caster level is informally set by the quality of the drink and the expertise of the one serving it (the player's character level if they're making it for themself, but potentially much more if they go to a good bar/teahouse/brewery/cafe). I'm running a sort of spaghetti western themed game where this'd add so much flavour.
Love it! No one in my campaign currently uses either skill, but I could see poison becoming an issue soon. Thanks for the assist!!!!
Thank you so much. This is exactly what I needed. Especially the jungle addition since I'm running a campaign on Chult.
Uh... wow! this is incredible Dael
I made one up and my only additive warning is that we can't be sure how many ingredients a player would try to sell to make a fortune. A player might find hundreds of gold worth in rare plants on a daily basis unless your document covers that issue. Personally i didn't really have an answer to that problem since no one i know has tried it and i only just made up my own system. In my system the DC's to find rare things are quite high, reserved for a higher level character to find consistently, but really i don't have a solution if it ever became an issue where a PC gets "too" rich from being a better herbalist than adventurer in terms of monetary income. I doubt any one would give a hoot even there is money to gain from herbalism/alchemy. At least it's tried!
GOOD JOB! and TY!
This is quite awesome. Thank you for creating it. I was thinking of doing something very similar (I am an herbalist!). I like the way you created the rules around crafting. Great work!
I love this! Thank you so much for sharing. Introducing to my players today!
I've been looking for exactly this!! You are a hero!
This is fantastic. Thanks for the hard work!
Stay safe and healthy
Very well done. I will certainly use it in my story!
This is great stuff.
I combine cooking utensils, herbalism kits, and brewers supply into a single artisan tool set called a Kitchen Craftware. The poisoner's kit is just part of the Alchemical supply tools. I've yet to have a player interested in alchemy forgo proficiency in kitchen craftware.
Love the video,thank you for the tool,you just upped everyone's game
Great work! Just so you know I am using this in my game starting March. Thank you so much.
Your systems are always fantastic!
Just found your channel and I am amazed by the quality of your content. Congratulations, Dael!
For this specific video (and GM binder) stuff I praise you infinitely! 5th edition is great for keeping stuff simple and streamlined so it makes room for interpretations and roleplaying - and I like that a lot - but it always bothered me how vague RAW crafting is.
Thanks again for shedding light on this DM.
This is useful as a player of mine wants to train herbalism kits for healing potions! I'm changing it slightly though to keep real healing potions more valuable. Instead of making healing potions with the healing ingredients, these tonics will allow expending hit dice without needing a rest (different amounts of hit dice for different levels of potion). I think this'll make good use of the hit dice resource in an interesting way.
O.o this is brilliant! It adds so much that n the way of simple flavors. Ty!
Super useful document, added to my reference material already!
Having attempted something like this in the past, I can really appreciate the amount of time and work you put into this. Thank you immeasurably for sharing it, your handiwork will forever be a part of our game!
This is great! Thanks for all the hard work!! I have been looking for something like this for my campaign.
Thanks for all your hard work!
I love how much effort and passion you are pouring into these little projects!
Have you considered sending this to DnDs Grandma?
PS: Nice thematic Plant/Poison shirt. A true ode to Ophelia
RIP :,(
Thank you so much, one of my players really wants to do herbalism. This is the perfect tool to supplement in my game.
I was thinking of putting together a potioner...went looking to see what was done so my players have the option. Found your channel and you now have a new subscriber! I am going to just go ahead and go through all your videos now. THANK YOU!
I didn't know I needed this but now I do. So thank you for that.
Great and super useful video! Thanks, Dale. Keep up your mazing work!
I love this, it’s pretty useful. Thank you for making this.
That document is amazing and it has helped so much thank you !!
This is so useful! Always wanted to play a more comprehensive chemist.
Thank you for this, I love the work that you do.
OMG DAEL, YOU ARE THE BEST! This is just a godsend! I had a new player, wanting to play a thieve's guild associate, and BOOM, i find your video on Thieve's Cant; he's looking into poisons and selling ingredients and magical reagents (i starve them for gold so they are desperate for side work lol) and BOOM i see this video! Also, stole most of your stuff on transporting refugees (squeezing several great sessions out of that currently). Just, thank you so much! Your a big inspiration, influence, and source material at my table!!
Fantastic video.. I am starting a new 5e game and one of my players wants to make potions... This system is exactly what I need.. Thanks Dael.
Something you might want to incorporate into your poisoner’s kit rules, is that animal venoms coagulate relatively quickly after being extracted, becoming useless.There are substances that can be used to counteract this process to a point. You could rule that the poisoner’s kit comes with these.
I think that Dale would be a crazy fun DM
Wish I'd known about this earlier. I absolutely love this. Also, I never really read the DMG's rules on creating magic items. You're right - those are absolutely stupid. Not surprisingly - the rules in 3.x were also really stupid. Thanks for making this available.
This is great! Thanks a lot for the work you put into it!
I've been sitting here trying to figure out a way to express how absolutely amazing it is that you did all of this FOR FREE and posted it FOR FREE for ANYONE to use. If WotC hasn't sent you an offer of employment then they are either crazy or haven't found you yet.
Thank you for doing this. The amount of time and effort this must have taken is wild, so thank you, thank you, thank you a thousand times.
I simply CANNOT express how magnificent this is. I've been dying for something like this.
My friend linked me this video, and wow, incredible! Not gonna lie, I might be in love haha!
I have been building something like this based off Skyrim as herbology definitely has been missing in my games!
This is excellent, thank you!
I’m using this in my hacks crawl. There are no stores. The players are really enjoying it.
omg thank you! This was the perfect information I needed for my little apothecary char idea :)