I was sleepy and passed out for the first run so im watching it again. This proves once again that Scott's voice has many gifts, making people feel rested and recharged is one of them.
Gotta respect the dedication it takes to click blizzard 5 times, miss 5 times, then click return against kangaskhan and find out it's doing like 95% anyways
On the twenty-second day of December, Scott's Thoughts gave to me: The first Dragon line slowly growing A kaiju rhino stomping A metal crab whose stats stay even A pseudo legend walled by Steven The egg tree with a garbage move pool A 'Bro "destined for greatness" Giovanni's aces finally winning The tapirs using hypnosis The 'King of emerald loafing A lively mid stage slashing The Johto trio roaming Surge's 'Chu with a competent trainer Classy Cat v Pig Monkey! A moonstone evolution The "Rhydon of gen three" A Pure Power powerhouse Wattson's ace in Hoenn 'Phan v Ursaring! A tiny turtle's bubble The fire starter digging A garden lizard's leech seed And those three weirdo mons punching
About the backsprites part, keep in mind that all Gen 1 and Gen 2 backsprites in the Gen 3 games are actually just redrawn (some extended, some clipped) from Gold and Silver.
I think it was a huge misplay not to use the rare candies on Dragonair and get to Dragonite faster or even just to get to Dragon Rage a hair sooner if that gives more favorable damage ranges. Alternatively you could have cut some experience and gone for Loralai as Dragonair to avoid x4 damage for the fight. I really appreciate your scientific approach to the game and am looking forward to you learning Platinum and an eventual Dratini evolution rerank.
slow growth rate is really one hell of a drug. i did a run of pokemon x with exp share turned on - you know, that thing that _always_ leads to you being dramatically overleveled - using only slow growth rate pokemon. and i spent the entire game consistently underleveled and almost struggling! it was crazy tbh.
If you think Dragonite evolves late, wait until you start doing Unova mons! While it makes sense for lore reasons, that really held this one back. So did the poor movepool, even starting with Twister (like Dragonair and Dragonite do) would've saved about half an hour!
9:43 Idk, I really like the overall sprite art design but the pose it's holding is weird with it's neck stretched out like that, looks unnatural and too stiff, would have been much better with a more S shaped pose, like your sprite on the side.
Ahh, finally catching up on some of your daily December content. A consideration for weak Pokémon in the early game is shooting up to face Bug Catcher Charlie. With a Caterpie sandwich in Metapod buns you can get 295 xp for "free" as long as you can defeat Caterpie and have healthy enough PP for the pods ;) It's... nice not worrying about Poison. Also.. Just to nitpick.. The Rare Candy at 21:00 is on Route 12, like 4 tiles north of Route 13 :) Thanks for another great video Scott! Happy 2024!
You should have held off on the Dragonite evolution. 1 level later and you’d have gotten Outrage before the League(seriously, delayed evolution for better moves is a niche thing, but it’s critical sometimes). And not evolving at all until after Lorelei might be worth it, you’d avoid the 4x damage from ice-types.
I don’t think that would have helped; Dragonairs stats are very bad compared to Dragonite so he could easily find himself taking twice as many hits, nullifying the advantage of reduced weakness.
Outrage only has 90 power in Gen III anyway, so Thunderbolt would be dealing more to everything except Jynx which you would want to hit with Return anyway
Hey Scott! Daily December has made my month. A daily dose of Pokémon helps me fight off the seasonal depression. Thank you so much for all your hard work! 🙏
since you were wondering at 22:23 why agatha sends out haunter last, that's because when the ai doesn't have super effective damage on the mon you have out, it will prioritize pokémon with neutrally effective stab moves, which haunter has none of. Funnily enough they messed this up in gen 3 so that it will check for stab of the pokemon that was previously out instead of the pokémon being sent in (so if, for example, if the last gengar didnt have sludge bomb, it would send haunter first because its first in order and neither would have stab due to it only checking for poison stab due to the arbok fainting), but that doesn't matter much in this case.
I’m wondering if the discrepancy in struggling against random trainers may have to do with hindsight. Similar to Emerald playthroughs, you end up overlevelling, inherently meaning that many major fights will be easier relative to a game where it’s harder to gain levels. Also, I could bring up Nuzlocking contexts where a team may be at equivalent levels. Also, please remember that the VS Seeker exists.
Is the VS Seeker even that good for fast leveling up? I guess that bit at the top of Cycling Road could be good for it, as 6 trainers fit onto the screen.
@@iss2075 It is overall the best way to train in frlg. theres a lot of trainers that give over 1K exp per pokémon especially near and after fuchsia, like bikers and those 3 bird guys
@iss2075 yeah during my playthroughs I use it to the right past fuschia with the 4 bikers, it's at least 1k experience every time. Great grinding spot.
I'll never understand why they nerfed Wrap THAT much. I certainly understand it got a nerf, but the chip damage is just so ridiculously small before generation 6 for a move that only has 15 base power with 85% accuracy. And then to kick it even further, they even made it so Wrap doesn't get re-applied until Wrap is completely done, so you could Wrap an enemy only to find it freed instantly because it was still under the effect of a previous Wrap that just ended instead of your last Wrap applying.
I’d guess they were (and still are, possibly) struggling with the balance of moves that are good for the player to use, and moves that suck to be hit with when the AI uses them (or in PVP)
I mean, they weren't (and still aren't) exactly bright at balancing the games. Such as the leaked e-mail chain about Snorlax in Gold and Silver, where, upon being told that Snorlax was Lugia and Ho-oh levels of strong, Nishino claimed it was perfectly balanced due to being slow and having a low Defense stat.
@@llSuperSnivyll At least in that case logic was applied: speed is the most important stat after all, and a low speed makes a low defense much more significant, even with a huge HP stat. Of course, we all know how it actually worked out in practice, but I can understand the logic. With Wrap though: clearly, it'd be a buff if it re-applied its 15 power per hit rather than dealing a pathetic 1/16th damage per turn. Which they know is horrible, since poison did that in gen 1 and it was completely useless to the point they chose to buff it. But if Wrap dealt its 15 power per hit, it'd be worse than Fury Attack since that deals all its 15 hits immediately instead of delaying them. Conclusion: Wrap became a terrible terrible version (delayed 1/16th hits) of a terrible version (delayed 15 power hits) of a terrible move (instant 15 power hits in the form of Fury Attack). Unlike their faulty logic behind gen 2 Snorlax being fine, there's no logic that supports Wrap, not even any faulty logic (I know it's supposed to be a beginner move, but even for a beginner move I don't expect a move that's in multiple ways worse than Fury Attack)
Though the fact there's only one measure makes Pokémon heights very ambiguous. In Let's GO, Lance and his Dragonite are about the same height, so I think it's safe to assume that the 2.2 metres are from snout to tail, rather than head to feet.
Dragonair is my favorite pokemon and the first game I used it in an entire run was fire red, the appreciation for the great spritework makes me so happy ^^
Rock Tomb only got its buff to 60 power, 95% accuracy, and 15 PP starting in Gen 6. So in Gen 4 solos, you're still gonna have to deal with 50 power, 80% accuracy, and 10 PP.
Notably, haunter comes out last because it doesnt have any moves that agatha's other mons get stab with. Kinda a strange reason, but without any super effective moves, there you go
I think a special attack boosting nature would have been preferrable to Hardy. And as others have said, using the Candies to get to Dragonite as soon as possible to shave the most time. Pseudo's always present a re-examination on how you view the line because... the whole point is they kinda suck till they reach their final form.
Yup. It's never worth using a neutral nature. Even in a case where you wouldn't want to decrease any stat, it still would either be better to lower the defense stat (since most threats are special attackers) or just go with the old "rais highest stat; lower lowest stat and set off the difference with EVs since losing 5 points off a stat of 50 takes way less EVs than the 15 you'd need to grind with EV for a 150 stat that didn't get the 10% boost.
YAY! Dragonite is my favorite pokémon! I hope he does well, i was doing a challange with Dragonite in BW2, but it was actually really easy so a ended up droping it. Lucky Egg helps a lot
This video encapsulates why I could never get a dragonite during an actual play through. The slow growth rate combined with the mediocre learned set always made me give up on it before making it all the way to high level to evolve fully.
You know, in truth. Wrap, thunder wave, twister, water pulse is a scary move set. Wrap so it can't switch out and takes % damage each turn. Then you have parafusion with flinches. That's the kind of moveset you'd see in Radical Red thinking you're just gonna stomp a dratini. I just wish they'd boosted wrap to 30-40 base power and 100% accuracy to account for the fact it's no longer a complete stun.
Bro i Challenge myself to beat Pokémon Crystal with only an single Dragonite, now im thinking to do the same thing in Pokémon SoulSilver. Should i do It? (Also your hack ROM Pokémon Yellow Legacy is great)
@ScottsThoughtsPokemon oh i got made confusions Sorry 😅. But should i try to beat Pokémon SoulSilver with only an Dragonite? Im making an quest for you in your opinion
Hey just watched some of your videos after not being on TH-cam for a while, your content is still well thought out and really enjoyable and educational at points which is kl for me because I'm a gen 2er so nice to see things I never got to expirence back in the day. Just wanted to say that you sound flat in your new videos, I don't know if it's my new phone speaker or if your just feeling a bit flat/the content is not as fun to make as it used to be. If it's the later thanks for all the hard work you do to provide joy for people like me that really enjoy your content, amd true fans would be kl if you took a brake or what ever you wanted to do to enjoy making them again, your worth it 😊 if it's the former then lol I'll pipe down with my lame ass opinion 😅 much love man happy 2024
I think you posted this twice: I'll just say, the content is more fun to make now than ever. I am so excited about what is coming up! Can't wait to start releasing and playing more runs in the near future.
This really does just confirm something ive always thought: there is no reason for you /not/ to get access to the pseudo legendaries at the start of the game! I love dratini and dragonaire, theyre soooo cute, but theres never any context where you should really be using /them/ in a 'nilly playthrough
You're going to love the evolution levels for the Hydreigon line when you get to Gen 5, Scott. Actually, you might not got to Hydreigon in that playthrough; Level 64 is a lot when the trainer level curve resembles Johto. (Wild pokemon are thankfully at decent levels, though)
Yeah. The only pokémon during the main story in the first 6 generations who have levels 64 or above (Hydreigon's evo level) are Champion Blue's starter (Eeeveelution or RB starter) at level 65, Cynthia's Garchomp in DP only at level 66 and the Kalos Elite 4 Aces at level 65 and Diantha's team ranging from 64-68. To this day I have zero clue why Unovan pokémon evolve so late, pretty much across the board.
Shed Skin is pretty nice for a solo run, though not as nice as being Dragonite the whole time would have been, to say the least. Looking forward to my man (cat? thing?) Mewtwo tomorrow.
It seems like the devs decided Gen 1 trapping moves were a mistake but had no clue how to fix them. I think Gen 2 only introduced one such move, Whirlpool, for that reason, and that one wasn't seriously intended for battle.
Dragon rage can be brutal in early game. Has anyone played pokemon conquest? I always hated when at the beginning of certain storylines I had to face dragon rage warriors as it could easily lead to a wipe
will we get platinum this coming year? I hope we get to see more of gen 2 and 3 again first as those playthroughs have really improved a lot in quality.
A way to speed up the early game training with Dratini maybe was to use struggle? Since in Gen 3 it barely does any recoil and it's typless damage would have been good against Brock
In FRLG, he has Geodude and Sandshrew rather than Diglett and Sandshrew like he has in Gen 1. So blackout training wouldn't have been optimal for Dratini.
@@perkypenguin1663 Ah, I see. So is it just slower than wild training or can Dratini not even beat the Geodude? (Also, this makes me think there could potentially be an application for switch-forcing moves like Roar or Whirlwind at some point if anything learns one at low enough level AND can handle the Sandshrew but not the Geodude)
Dratini is my favorite Pokemon, and has been since I got a KFC Plush as a kid. But having a 'Tini in a solo-play is absolutely abysmal and I am sad to hear just how hard this run was. It honestly upset me greatly when I figured out that having a Tini for the entire game was horrible, but GameShark was willing to trash my dreams early. Although... I do wonder why you would have evolved Dragonair so late. If you just waited another level, you wouldn't have taken 4x damage from Lorelei's battle. Don't know exactly how effective that would have been, however.
I have a question, is Dratini's health worse/lower if u buy it with coins? For example, my Dragonair is level 35 but it only has 87 HP.. Is it because i bought it?
at start: if this was Gen 1 then I would say it's a slow run, but an ok run with TMs and more then a few extra battles. But this is Gen 3 and wrap is MUCH worse in Gen 3 and I believe (unless my memory is, hopefully, wrong), that you are stuck with Gen 3 wrap until level 16 or so. So I think the speed trick will be the copius use of struggle till after Brock.
Using a dratini is usually the absolute worst. It could do okay being the only pokemon used, but man. This playthrough could be extremely rough. Also, we're probably gonna barely see dragonite lol
Mewtwo is a bit unfair when compared to the other two powerful pokemon. Since it never has to evolve from a weaker form the slow growth rate will effect its already powerful stats less than the others, which had to wait a long time before evolution(s) gave them the stat increases to their powerful form.
Why isn’t it fair? It’s the same comparison between all pokemon. Comparing all fully-evolved pokemon from lvl 5 is just a differently fair metric. What wouldn’t be fair would be pre-evolving some pokemon but not others.
@@alijohar4937 the FR play though was a way to test the gen 3 software and learn their mechanics, as such when these playthroughs were recorded, the "same evolution" rules didn't carry over yet and may differ from the current emerald ones.
Something you could implement for these bad pokemon is intentionally wiping out against trainers. Killing the trainer in brocks gym's sandshrew then whiting out and repeating might give faster exp gain than wilds
Historically the reason he’s given as to why he doesn’t blackout train is because of taking the time to deposit all the HM slaves takes as much or more time than is saved from more efficient xp grinding.
Honestly feels like it takes a little fun out if the run if you go the whole line. I don’t see why not just use dragonite as is like you did the other pseudo legendarys. We all know you won’t even have the full evolution til the end of the elite 4. So this is basically just a dratini/dragonair run.
I was sleepy and passed out for the first run so im watching it again. This proves once again that Scott's voice has many gifts, making people feel rested and recharged is one of them.
I use them to just listen to at work or long drives even
I know the feeling sometimes it happens to me too
I use his videos to fall asleep sometimes
Lol
Not only does he specialize in using rest in game, but also in real life!
Gotta respect the dedication it takes to click blizzard 5 times, miss 5 times, then click return against kangaskhan and find out it's doing like 95% anyways
On the twenty-second day of December, Scott's Thoughts gave to me:
The first Dragon line slowly growing
A kaiju rhino stomping
A metal crab whose stats stay even
A pseudo legend walled by Steven
The egg tree with a garbage move pool
A 'Bro "destined for greatness"
Giovanni's aces finally winning
The tapirs using hypnosis
The 'King of emerald loafing
A lively mid stage slashing
The Johto trio roaming
Surge's 'Chu with a competent trainer
Classy Cat v Pig Monkey!
A moonstone evolution
The "Rhydon of gen three"
A Pure Power powerhouse
Wattson's ace in Hoenn
'Phan v Ursaring!
A tiny turtle's bubble
The fire starter digging
A garden lizard's leech seed
And those three weirdo mons punching
Death by cringe lmfao
I sing this in my head every time I see it.
based beyond belief
Nicely done 😊
About the backsprites part, keep in mind that all Gen 1 and Gen 2 backsprites in the Gen 3 games are actually just redrawn (some extended, some clipped) from Gold and Silver.
I think it was a huge misplay not to use the rare candies on Dragonair and get to Dragonite faster or even just to get to Dragon Rage a hair sooner if that gives more favorable damage ranges.
Alternatively you could have cut some experience and gone for Loralai as Dragonair to avoid x4 damage for the fight.
I really appreciate your scientific approach to the game and am looking forward to you learning Platinum and an eventual Dratini evolution rerank.
slow growth rate is really one hell of a drug. i did a run of pokemon x with exp share turned on - you know, that thing that _always_ leads to you being dramatically overleveled - using only slow growth rate pokemon. and i spent the entire game consistently underleveled and almost struggling! it was crazy tbh.
Sounds like an interesting way to play these games tho
Like my next pt of Y
If you think Dragonite evolves late, wait until you start doing Unova mons! While it makes sense for lore reasons, that really held this one back. So did the poor movepool, even starting with Twister (like Dragonair and Dragonite do) would've saved about half an hour!
Oh god those are painful.
Just wait for dreepy: useless until the mid sixties! 😢
9:43 Idk, I really like the overall sprite art design but the pose it's holding is weird with it's neck stretched out like that, looks unnatural and too stiff, would have been much better with a more S shaped pose, like your sprite on the side.
Ahh, finally catching up on some of your daily December content. A consideration for weak Pokémon in the early game is shooting up to face Bug Catcher Charlie. With a Caterpie sandwich in Metapod buns you can get 295 xp for "free" as long as you can defeat Caterpie and have healthy enough PP for the pods ;) It's... nice not worrying about Poison. Also.. Just to nitpick.. The Rare Candy at 21:00 is on Route 12, like 4 tiles north of Route 13 :)
Thanks for another great video Scott! Happy 2024!
You should have held off on the Dragonite evolution. 1 level later and you’d have gotten Outrage before the League(seriously, delayed evolution for better moves is a niche thing, but it’s critical sometimes). And not evolving at all until after Lorelei might be worth it, you’d avoid the 4x damage from ice-types.
I don’t think that would have helped; Dragonairs stats are very bad compared to Dragonite so he could easily find himself taking twice as many hits, nullifying the advantage of reduced weakness.
he ended up not using outrage anyway
Outrage only has 90 power in Gen III anyway, so Thunderbolt would be dealing more to everything except Jynx which you would want to hit with Return anyway
Hey Scott! Daily December has made my month. A daily dose of Pokémon helps me fight off the seasonal depression. Thank you so much for all your hard work! 🙏
The amount of times I’ve fallen asleep to watching your vids is crazy. Then I have to rewatch it the next day 😂. Thanks for an amazing year Scott
since you were wondering at 22:23 why agatha sends out haunter last, that's because when the ai doesn't have super effective damage on the mon you have out, it will prioritize pokémon with neutrally effective stab moves, which haunter has none of. Funnily enough they messed this up in gen 3 so that it will check for stab of the pokemon that was previously out instead of the pokémon being sent in (so if, for example, if the last gengar didnt have sludge bomb, it would send haunter first because its first in order and neither would have stab due to it only checking for poison stab due to the arbok fainting), but that doesn't matter much in this case.
I’m wondering if the discrepancy in struggling against random trainers may have to do with hindsight. Similar to Emerald playthroughs, you end up overlevelling, inherently meaning that many major fights will be easier relative to a game where it’s harder to gain levels. Also, I could bring up Nuzlocking contexts where a team may be at equivalent levels.
Also, please remember that the VS Seeker exists.
Is the VS Seeker even that good for fast leveling up? I guess that bit at the top of Cycling Road could be good for it, as 6 trainers fit onto the screen.
@@iss2075 It is overall the best way to train in frlg. theres a lot of trainers that give over 1K exp per pokémon especially near and after fuchsia, like bikers and those 3 bird guys
@iss2075 yeah during my playthroughs I use it to the right past fuschia with the 4 bikers, it's at least 1k experience every time. Great grinding spot.
Dragonite is my favourite, thank you.
I'll never understand why they nerfed Wrap THAT much. I certainly understand it got a nerf, but the chip damage is just so ridiculously small before generation 6 for a move that only has 15 base power with 85% accuracy. And then to kick it even further, they even made it so Wrap doesn't get re-applied until Wrap is completely done, so you could Wrap an enemy only to find it freed instantly because it was still under the effect of a previous Wrap that just ended instead of your last Wrap applying.
I’d guess they were (and still are, possibly) struggling with the balance of moves that are good for the player to use, and moves that suck to be hit with when the AI uses them (or in PVP)
I mean, they weren't (and still aren't) exactly bright at balancing the games. Such as the leaked e-mail chain about Snorlax in Gold and Silver, where, upon being told that Snorlax was Lugia and Ho-oh levels of strong, Nishino claimed it was perfectly balanced due to being slow and having a low Defense stat.
@@llSuperSnivyll At least in that case logic was applied: speed is the most important stat after all, and a low speed makes a low defense much more significant, even with a huge HP stat. Of course, we all know how it actually worked out in practice, but I can understand the logic.
With Wrap though: clearly, it'd be a buff if it re-applied its 15 power per hit rather than dealing a pathetic 1/16th damage per turn. Which they know is horrible, since poison did that in gen 1 and it was completely useless to the point they chose to buff it. But if Wrap dealt its 15 power per hit, it'd be worse than Fury Attack since that deals all its 15 hits immediately instead of delaying them.
Conclusion: Wrap became a terrible terrible version (delayed 1/16th hits) of a terrible version (delayed 15 power hits) of a terrible move (instant 15 power hits in the form of Fury Attack). Unlike their faulty logic behind gen 2 Snorlax being fine, there's no logic that supports Wrap, not even any faulty logic (I know it's supposed to be a beginner move, but even for a beginner move I don't expect a move that's in multiple ways worse than Fury Attack)
At 23:38 Scott is pictured standing next to Dragonite. According to Bulbapedia, Dragonite is 7'3" (2.2 meters). Scott 6'7" confirmed.
Though the fact there's only one measure makes Pokémon heights very ambiguous. In Let's GO, Lance and his Dragonite are about the same height, so I think it's safe to assume that the 2.2 metres are from snout to tail, rather than head to feet.
Dragonair is my favorite pokemon and the first game I used it in an entire run was fire red, the appreciation for the great spritework makes me so happy ^^
Thank you for these videos.. daily December has been amazing!
Thanks! Do you think well get a delibird or jynk video for chrsitmas!
Rock Tomb only got its buff to 60 power, 95% accuracy, and 15 PP starting in Gen 6. So in Gen 4 solos, you're still gonna have to deal with 50 power, 80% accuracy, and 10 PP.
I remember using a Shieldon and being stuck with this as its best move for a while. It was pure misery.
Notably, haunter comes out last because it doesnt have any moves that agatha's other mons get stab with. Kinda a strange reason, but without any super effective moves, there you go
I’ve loved watching your vids all year!
I think a special attack boosting nature would have been preferrable to Hardy. And as others have said, using the Candies to get to Dragonite as soon as possible to shave the most time. Pseudo's always present a re-examination on how you view the line because... the whole point is they kinda suck till they reach their final form.
Yup. It's never worth using a neutral nature. Even in a case where you wouldn't want to decrease any stat, it still would either be better to lower the defense stat (since most threats are special attackers) or just go with the old "rais highest stat; lower lowest stat and set off the difference with EVs since losing 5 points off a stat of 50 takes way less EVs than the 15 you'd need to grind with EV for a 150 stat that didn't get the 10% boost.
YAY! Dragonite is my favorite pokémon! I hope he does well, i was doing a challange with Dragonite in BW2, but it was actually really easy so a ended up droping it. Lucky Egg helps a lot
Loved it, merry Christmas. Thanks for your work
The way you put out Game Freak and the sarcastic talk hilarious 😂
Thanks!
ive been waiting so much for this.. favorite pokemon time lets go!
This video encapsulates why I could never get a dragonite during an actual play through. The slow growth rate combined with the mediocre learned set always made me give up on it before making it all the way to high level to evolve fully.
You know, in truth. Wrap, thunder wave, twister, water pulse is a scary move set. Wrap so it can't switch out and takes % damage each turn. Then you have parafusion with flinches. That's the kind of moveset you'd see in Radical Red thinking you're just gonna stomp a dratini.
I just wish they'd boosted wrap to 30-40 base power and 100% accuracy to account for the fact it's no longer a complete stun.
I just checked it, and your sources about Rock Tomb are incorrect. According to Bulbapedia, Rock Tomb's buffs didn't happen until X and Y.
Bro i Challenge myself to beat Pokémon Crystal with only an single Dragonite, now im thinking to do the same thing in Pokémon SoulSilver.
Should i do It? (Also your hack ROM Pokémon Yellow Legacy is great)
As much as I'd like to have made Yellow Legacy, SmithPlaysPokemon is the creator of that one ;)
@ScottsThoughtsPokemon oh i got made confusions Sorry 😅.
But should i try to beat Pokémon SoulSilver with only an Dragonite? Im making an quest for you in your opinion
Oh, this will do terrible, he said with deep and obvious sarcasm
... maybe not with deep and obvious sarcasm
Great video and in line with I expected from the same species as Smaug.
Thank you. Merry Christmas and Happy Holidays
Hey just watched some of your videos after not being on TH-cam for a while, your content is still well thought out and really enjoyable and educational at points which is kl for me because I'm a gen 2er so nice to see things I never got to expirence back in the day. Just wanted to say that you sound flat in your new videos, I don't know if it's my new phone speaker or if your just feeling a bit flat/the content is not as fun to make as it used to be. If it's the later thanks for all the hard work you do to provide joy for people like me that really enjoy your content, amd true fans would be kl if you took a brake or what ever you wanted to do to enjoy making them again, your worth it 😊 if it's the former then lol I'll pipe down with my lame ass opinion 😅 much love man happy 2024
I think you posted this twice: I'll just say, the content is more fun to make now than ever. I am so excited about what is coming up! Can't wait to start releasing and playing more runs in the near future.
This is the perfect way to end the year.
At 21:50 there was a mistake, this is from gen 6 onwards
My favorite playthrough is using a cheat to play with only the dragonair line! Great video! Please try it on Gen 1 as well.
Yknow, wrap as a brock option honestly doesnt seem like the worst option. That chip damage after every turn is kind of nice
Yeah in gen3 it’s only 1/16 every turn, which is basically nothing, hence why he loses the very first fight vs charmander, and it’s not that close.
You missing five blizzards in a row was just painful
It was cool to see dragonite demolish the Rival. He had no chance. XD
This really does just confirm something ive always thought: there is no reason for you /not/ to get access to the pseudo legendaries at the start of the game! I love dratini and dragonaire, theyre soooo cute, but theres never any context where you should really be using /them/ in a 'nilly playthrough
You're going to love the evolution levels for the Hydreigon line when you get to Gen 5, Scott. Actually, you might not got to Hydreigon in that playthrough; Level 64 is a lot when the trainer level curve resembles Johto. (Wild pokemon are thankfully at decent levels, though)
Yeah. The only pokémon during the main story in the first 6 generations who have levels 64 or above (Hydreigon's evo level) are Champion Blue's starter (Eeeveelution or RB starter) at level 65, Cynthia's Garchomp in DP only at level 66 and the Kalos Elite 4 Aces at level 65 and Diantha's team ranging from 64-68.
To this day I have zero clue why Unovan pokémon evolve so late, pretty much across the board.
19:11 The overlay didn't update any stats other than HP upon evolution. Am I missing something?
Just noticed it did later. Didn't mean to nitpick
Cant wait to see how my boy does this time.
6:23
Edit: Finished and dang, it sucks how if it didn't have such a bad starting moveset, it would go insanely high
Shed Skin is pretty nice for a solo run, though not as nice as being Dragonite the whole time would have been, to say the least. Looking forward to my man (cat? thing?) Mewtwo tomorrow.
Beating Pokémon Gold With Only An Archery License
Beating Pokémon Channel With Only A Breaststroke
Not sure how good the economy is early on but maybe Struggle training instead of trying to rely on Wrap might have sped things up a bit
Dragonite is my fave Pokémon of all time. Whenever Dragonair is near 55 use all rare candy’s to take it to this level.
21:45 rock tomb was actually buffed in gen 6, not gen 4
It seems like the devs decided Gen 1 trapping moves were a mistake but had no clue how to fix them. I think Gen 2 only introduced one such move, Whirlpool, for that reason, and that one wasn't seriously intended for battle.
My fave psuedo legend.... I'm expecting this to be painful
Hey Scott I just had an idea. Salamence vs Dragonite, both start fully evolved, in your choice of gen 3 game
Man Scott, you gotta stop spoiling us like this or we're gonna starting swooning bro. XD
Dragon rage can be brutal in early game. Has anyone played pokemon conquest? I always hated when at the beginning of certain storylines I had to face dragon rage warriors as it could easily lead to a wipe
will we get platinum this coming year? I hope we get to see more of gen 2 and 3 again first as those playthroughs have really improved a lot in quality.
Hey do you think we'll get a delibird or jynx video for christmas!
A way to speed up the early game training with Dratini maybe was to use struggle? Since in Gen 3 it barely does any recoil and it's typless damage would have been good against Brock
12:34 i was replaying fire red 2 months ago and that hypno terryfied me too, didnt think it would be that strong lol
Great video dude!
10:02 you could get the tail in the back sprite
I'm curious, is blackout training against Lightyears not viable in FRLG? Because that seems like it could have improved the Brock split.
In FRLG, he has Geodude and Sandshrew rather than Diglett and Sandshrew like he has in Gen 1. So blackout training wouldn't have been optimal for Dratini.
@@perkypenguin1663 Ah, I see. So is it just slower than wild training or can Dratini not even beat the Geodude?
(Also, this makes me think there could potentially be an application for switch-forcing moves like Roar or Whirlwind at some point if anything learns one at low enough level AND can handle the Sandshrew but not the Geodude)
As far as I know its not really been explored, even blackout grinding in RBY is a very new development.
@@lamiaprincess6371 It’s not new (at least for runners in general). JRose has been doing this ever since his Magikarp in Red/Blue run five years ago.
@@skeetermania3202 five years ago????? it's that old now????
Out of curiosity, will you be doing FRLG clears with Gen2/3 Pokémon as well?
Man dratini and its evolutionary line is one of my favourite pokemons ever
Dratini is my favorite Pokemon, and has been since I got a KFC Plush as a kid. But having a 'Tini in a solo-play is absolutely abysmal and I am sad to hear just how hard this run was. It honestly upset me greatly when I figured out that having a Tini for the entire game was horrible, but GameShark was willing to trash my dreams early.
Although...
I do wonder why you would have evolved Dragonair so late. If you just waited another level, you wouldn't have taken 4x damage from Lorelei's battle. Don't know exactly how effective that would have been, however.
I have a question, is Dratini's health worse/lower if u buy it with coins? For example, my Dragonair is level 35 but it only has 87 HP.. Is it because i bought it?
It might just have a bad HP IV/DV. Also, it might not have earned as much EVs/stat exp which cause it stats to be stunted until it does more battling.
@@ScottsThoughtsPokemon thank you!!!
i think you should have kept dragon rage for Koga, would have done way more damage than surf or shockwave
This series has been tough to watch
I wonder if it’s easier to nit evolve until after Lorelei.
Avoiding the double weakness. But stats would be lower. Decisi9ns decisions.
Are there any good physical moves dragonite can use?
Rock slide for instance?
at start: if this was Gen 1 then I would say it's a slow run, but an ok run with TMs and more then a few extra battles. But this is Gen 3 and wrap is MUCH worse in Gen 3 and I believe (unless my memory is, hopefully, wrong), that you are stuck with Gen 3 wrap until level 16 or so.
So I think the speed trick will be the copius use of struggle till after Brock.
Random question I’m not sure I’ve heard you answer. Why not use shinies in the gen 3 games? I know gen 2 is weird with DVs and shinies
Shiny animation uses frames.
@@skeetermania3202 Exactly. Shiny Pokemon would inherently make each run slower due to the extra frames of animation.
Also, Scott, if you're worried the videos aren't long enough we would always accept cat pictures, just saying :D
Man, seeing my boy Dragonite there pains me. PepeHands
Things did pick up once you got Dragonite. Despite Lorelie.
When you have Shed Skin and hold a berry for status effects, does the roll for Shed Skin or the berry activate first?
No, the berry triggers right away; shed skin happens at the end of the turn (just before poison and burn damage)
@@chrisdaignault9845 thanks 👍
Using a dratini is usually the absolute worst. It could do okay being the only pokemon used, but man. This playthrough could be extremely rough. Also, we're probably gonna barely see dragonite lol
Mewtwo is a bit unfair when compared to the other two powerful pokemon. Since it never has to evolve from a weaker form the slow growth rate will effect its already powerful stats less than the others, which had to wait a long time before evolution(s) gave them the stat increases to their powerful form.
Another reason for the low return power is your blacking out.
Dragonite should be able to no-diff the whole kanto region
If it was dragonite from the start, dratini is dog water off rip. Late game should be easy, early will be tough.
TMs! Apply directly to the forehead! *bonk*
Hi Scott, looks like this run also didn’t have perfect stats; a perfect Dratini should have 12 attack at level 5.
Tabaluga is a-go!
You should start with the final stages for all these Pokemon. It’s just not fair
Why isn’t it fair? It’s the same comparison between all pokemon. Comparing all fully-evolved pokemon from lvl 5 is just a differently fair metric. What wouldn’t be fair would be pre-evolving some pokemon but not others.
@@chrisdaignault9845 but isn’t he playing with fully evolved pokemon in gen 3? Like Salamence and Metagross
@@alijohar4937 the FR play though was a way to test the gen 3 software and learn their mechanics, as such when these playthroughs were recorded, the "same evolution" rules didn't carry over yet and may differ from the current emerald ones.
@@Wow1w ahh okay. Thank you, I didn’t know that
“‘Intimidating’ company” lol.
I thought Venomoth was going to be the ice / steel type today.
I always absolutely loved the first two stages, but I never evolved Dragonair as I hate Dragonite's design x) so happy to see a video on them
wouldn't fly be better option than return? it gets stab so it's more powerful, it' super effective against something, npcs don't switch
Sad you dont always talk about taking the Dome Fossil anymore. ALL HAIL THE DOME FOSSIL!
Something you could implement for these bad pokemon is intentionally wiping out against trainers. Killing the trainer in brocks gym's sandshrew then whiting out and repeating might give faster exp gain than wilds
Historically the reason he’s given as to why he doesn’t blackout train is because of taking the time to deposit all the HM slaves takes as much or more time than is saved from more efficient xp grinding.
@@lelandwhitehead56 I get it's not applicable in a lot of cases but it's worth exploring. Especially for a 40minute brock split
Can’t wait for mewtwo!
It’s not about the end, it’s the road and friends you didn’t do in the way…
Slow growth rate and bad starting movepool (I think). Must be difficult for the friendly dragon
Doesn't even get Dragon Dance by level up either
Could you not defeat the lightyears trainer before level 15?
Hey, I would love to watch a dragonite vrs dragonite. ATK vrs SPA
Honestly feels like it takes a little fun out if the run if you go the whole line. I don’t see why not just use dragonite as is like you did the other pseudo legendarys. We all know you won’t even have the full evolution til the end of the elite 4. So this is basically just a dratini/dragonair run.
Oh great Scott!!
Why cheri berry? You have shed skin?