Fast Way to Create Polygon Hair for Character in Maya

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 57

  • @TheIcemanModdeler
    @TheIcemanModdeler 6 ปีที่แล้ว +1

    You don't need a plugin nowadays you can use Mash Placer node to create the hair in a similar way but u have more control like use the direction of the brush and randomization. The other way is to use Xgen with polygon strips.

    • @freenomon2466
      @freenomon2466 5 ปีที่แล้ว

      Icemanmodeler, thanks for your tip. Ive used mash in maya to randomly create trees (various sizes n orientation). Do you have a sample of your hair done with mash? Also can I place once strip at a time for hair line area?

  • @nuuskapeke11
    @nuuskapeke11 8 ปีที่แล้ว +1

    That looks amazing 10/10 .
    and greetings from finland

  • @BorderEdge
    @BorderEdge 8 ปีที่แล้ว

    Very nice. Good job. The likeness is very good as well.
    Thanks for the script.

  • @JhonfaRaccoon
    @JhonfaRaccoon 4 ปีที่แล้ว

    amazing plugin, i have Maya 2019...when i select my mesh (character) go to target surface, add...and nothing happens...can you helpme?? thanks

  • @ouro898
    @ouro898 8 ปีที่แล้ว +8

    Were you speaking in a whole new level of sound wave? Where do I get the device to hear you?

  • @jumeaux35
    @jumeaux35 8 ปีที่แล้ว +2

    Vincent Cassel? Awesome !

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว

      Thanks! You recognized well! Yes my face reference was Vincent Cassel.

  • @AyahuascaMagic
    @AyahuascaMagic 6 ปีที่แล้ว +1

    another fast way is to use a flat paint effects brush.. with wacom you can control taper on hair. change template brush setting to make flat and make your head paintable. select surface offset in channel box with all strokes selected to raise hair after the 'follicle point', convert to polys then tweak mode TF out of it

    • @freenomon2466
      @freenomon2466 5 ปีที่แล้ว

      Scott Turner, Thanks for sharing your technique. It would be super cool if you make a quick 5 min tutorial n show how it looks in real life..Ive been looking for polygon game hair making tips for unity use and it hasnt been easy. I can easily create hair in xgen...but game hair there arent many plugins or scripts.

  • @joaobaltieriArt
    @joaobaltieriArt 7 ปีที่แล้ว

    Awesome work! Thanks for sharing this technique! Makes life 80% easier... :)

  • @danielolah3671
    @danielolah3671 7 ปีที่แล้ว

    Hi! When i try to use it, it places the hair cards far from the head, like it is put on a cage or envelope mesh, while i have tryed a many treshold values, and offsets as well. What could gone wrong? Thanks!

    • @andorkollar
      @andorkollar  7 ปีที่แล้ว

      Try to change the pivot.

    • @danielolah3671
      @danielolah3671 7 ปีที่แล้ว

      Á! Köszönöm!

    • @andorkollar
      @andorkollar  7 ปีที่แล้ว

      Szívesen:)

    • @danielolah3671
      @danielolah3671 7 ปีที่แล้ว

      Még egy kérdést, ha szabad! Nekem ez a script csak az eredeti állás szerint rakja körbe a hajakat, nem adoptálódik a felszínhez mint a videón látott. Ez maya verziófüggő lehet, vagy valami felett átsiklottam?

  • @Kostas21r
    @Kostas21r 8 ปีที่แล้ว

    Hi! Great video, thanks! I wonder how do you achieve the rotation when placing the planes? Is there a shortcut, or just by moving the plane around? (it doesn't seem to work that way, when I've tried it).

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว +1

      You should use the "place" paint option, then click on surface and hold the mouse button and with shift button you can rotate the planes.

    • @Kostas21r
      @Kostas21r 8 ปีที่แล้ว

      Awesome! You are a legend! Thank you for your reply!

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว

      Welcome :)

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว +1

      I forget to mention, in the options menu you can set the "Place rotate increment" value to determine the rotate angle.

  • @GameProve
    @GameProve 7 ปีที่แล้ว

    Hi,Please How I can make Hair For Game (Lowpoly Hair) in 3ds max

  • @CthulhuXII
    @CthulhuXII 8 ปีที่แล้ว +2

    Out of curiosity how many polygons are the hairs?

    • @dualperceptiongames
      @dualperceptiongames 7 ปีที่แล้ว

      Looking at the scene details (top left) it looks like the base model is around 8k polys and after the hair its 32k! so 24k polys.

    • @andorkollar
      @andorkollar  7 ปีที่แล้ว

      The hair contains about 58 000 triangles, the head is about 15 000 triangles.
      Here is the final renders: kollarandor.com/gallery/soviet-sergeant/

    • @cybermad64
      @cybermad64 7 ปีที่แล้ว +1

      First Andor Kollar, you did a great job on this! I'm using this video as a "tutorial" with my artist at work. Marquis : It could be opimized more if needed. You would have to tweak the alpha mask to add more density at texture level and remove geometry . You could could also remove 1 or 2 edge loop on each strand to recude the poly count. But in realtime, the real problem would be the overdraw more than the polycount.

    • @Giant_Swing
      @Giant_Swing 6 ปีที่แล้ว

      @@cybermad64 sorry for the noob question, what do you mean with the overdraw being more of a problem than the poly count?

    • @cybermad64
      @cybermad64 6 ปีที่แล้ว +1

      @giantSwing Haha no problem, there's no bad question :) Shading complexity, (transparent pixels, over transparent pixels) cost more to render on the gpu side. More layers = slower to render. Modern gpu are very good at rendering millions of polygons but still struggle with shading complexity. On my last project for the amount of fur we wanted on our creatures, we found out that rendering 2 millions polygons was actually ~2.5 times faster that trying to render the same thing will less polygons and transparency. Hope it helps!

  • @jilee1721
    @jilee1721 8 ปีที่แล้ว

    Very nice work. I'm a 2D Painter. Could you recommend me a reference or a book or anything to start up a skill to be like you?

  • @Skinkie22
    @Skinkie22 8 ปีที่แล้ว +1

    do you also have a screenshot from the hair settings inside marmoset???

    • @hanumaanek
      @hanumaanek 8 ปีที่แล้ว

      it would be nice to have textures and settings for hair

    • @Skinkie22
      @Skinkie22 8 ปีที่แล้ว

      Martin Hanuš look up the latest naughty dog zbrush summit. it helped me a lot

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว +1

      Hi I share here the shader settings:
      kollarandor.com/wp-content/uploads/2016/05/Head-Hair_Marmoset-Toolbag-Shaders.jpg

    • @hanumaanek
      @hanumaanek 8 ปีที่แล้ว

      thanks!

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว

      welcome!

  • @VineetDhareshwargoa
    @VineetDhareshwargoa 6 ปีที่แล้ว

    can u share does strands to us,please

  • @nykhoalls
    @nykhoalls 8 ปีที่แล้ว

    -excellent brother. NICE WORK, thanks for sharing. Really Thanks

  • @AniketRajAniketkno
    @AniketRajAniketkno 7 ปีที่แล้ว +16

    I wish I could grow my own hair that way...

    • @Namirov_V
      @Namirov_V 6 ปีที่แล้ว

      Ahah)))

    • @kgoonda
      @kgoonda 6 ปีที่แล้ว

      hahha, your humour...

  • @freenomon2466
    @freenomon2466 5 ปีที่แล้ว

    Thank you for the script. Does this work with maya 2018 or 2019 as well?

    • @andorkollar
      @andorkollar  5 ปีที่แล้ว +1

      with 2018 works well

  • @322ss
    @322ss 8 ปีที่แล้ว

    Great work!

  • @Kurdischerjapaner
    @Kurdischerjapaner 8 ปีที่แล้ว

    can i use this hair tool for a game engine ?

    • @sbnewsom
      @sbnewsom 7 ปีที่แล้ว +1

      Thats kind of the point of Polygon Hair.

  • @kaianpk503
    @kaianpk503 8 ปีที่แล้ว

    how can i export the hair to marmotset???

    • @andorkollar
      @andorkollar  8 ปีที่แล้ว +1

      Because this is polygon hair so you can export like the other mesh.

  • @mkyboy
    @mkyboy 8 ปีที่แล้ว

    Good work

  • @timuranarkulov8732
    @timuranarkulov8732 7 ปีที่แล้ว +3

    reminds me of some jrench actor...

    • @daljinskoo
      @daljinskoo 6 ปีที่แล้ว +2

      Vincent Cassel ?

  • @whitelight739
    @whitelight739 8 ปีที่แล้ว

    ok wow!

  • @thelemonshelf3505
    @thelemonshelf3505 5 ปีที่แล้ว

    the lack of sound in this video is annoying