@@spellandshieldou’d think it shouldn’t be but I guess we’ll find out. Would be a shame if they are strict with it. The goblin camp is up to some pretty evil stuff. If so Oathbreaker as the true avenger it is I guess 😂
@@spellandshield Ancients and Devotion let you kill without breaking the oath, you just need to have a reason (they are enemies) and face them head on (initiate combat through dialouge). In the video the Paadin executed a goblin prisoner by walking up to her and just hitting her, the oath was broken because the Paladin attacked a creature that was not a threat (prisoner) and ambushed her (also not allowed). Though I do hope we get explanations in plain language and a warning when you're about to fuck up your oath in full release, as it stands it is not welll explained what you can and cannot do.
I like the idea of an Oath of Vengeance paladin becoming an Oathbreaker because they show mercy. Like, Red Hood deciding not to kill the Joker-style, where the Oathbreaker route isnt really the 'evil' route it is for devotion and ancients.
I was thinking of a dark urge vengeance paladin who got addicted to killing as punishment and gives in to the murder urges, breaking the oath by killing indiscriminately
@@blshousebut it's not two wrongs. Showing mercy wouldn't be considered an evil action. More like chaotic neutral imo but people are free to perceive it differently :)
Paladin is my favourite archetype. I was bit hesitant to play it on first play through, because I was afraid to accidentally break an oath and needing to save-scum. However, now I know there is option to restore the oath it might become my number one option again
Thank you for actually talking a lot class fantasy and role playing. I feel like every build I've seen or class spotlight type video just talks about combat and how to maximize said class for combat.
An Oathbreaker Paladin who multiclasses into Warlock would be interesting from a role playing perspective. After breaking your oath you decide to serve another entity.
going devotion with warlock fey multiclass with dark urge. reasoning: took pact from the Fey in hopes of learning what this urge is and hoping the knowledge and magical assistance provided by the entity could assist in ridding the world of whatever evil links through to this urge. and as it's a purely contractual agreement, the Fey just being equally interested in what this is and finds my random acts of murder interesting, it doesnt go against my Oath. the contract persists until i find out what the urge is, it's source, and my choice on what to do with it. ....... yeah kinda skirting the lines of plausability here but fck it, why not.
Another AWESOME JOB with the class! Glad you decided with the Paladin being next on the list; it's what I was waiting on and what I'll be starting with...lol
I rolled a paladin in EA just to see how it feels from a warrior. I must say I like it. it's a physical/fighter-y cleric. I also like the paladin roleplay, and i like how they framed the oathbreaker subclass as "not practicing your oath but still possibly being a good guy." I broke my oath busting a goblin out of jail. I reloaded and tried Astarion to do the opening and it didn't count as oathbreaking lol.
Oathbreaker should not just be somebody who broke the Oath, as per RAW, but swore themselves to a dark power hence all Negative Energy features. Honestly they should have been called Antipaladins like back in the day as the current name convention makes it more confusing. Paladin who just broke their Oath should be considered a Fallen Paladin which means they just lose all their Paladin features except their proficiencies.
@@blame7121 But it isn't just that as a subclass hence my gripes about the naming convention of it. To quote 5e Dungeon Master's Guide: "An Oathbreaker is a paladin who breaks his or her sacred oaths to pursue some dark ambition or serve an evil power. Whatever light burned in the paladin's heart been extinguished. Only darkness remains. A paladin must be evil and at least 3rd level to become an Oathbreaker. The paladin replaces the features specific to his or her Sacred Oath with Oathbreaker features."
Pillars of Eternity has one of my favorite interpretations of the Paladin. I really like the different Paladin orders and how your abilities become weaker but you don't just lose all your powers when you act in ways opposed to your order's beliefs. I would love it if D&D and other RPG's took inspiration from it. I really like PoE's Monk too.
I'm surprised more people don't mention the strengths of multiclassing Paladin with Bard. You get the spell slot progression of a full caster, but you sacrifice fewer hit points. Plus, we're getting both martial versions of the Bard, Valor and Swords. People really shouldn't sleep on this combo.
Man, I am new to Baldur's gate, (even though I am die-hard D&D fan), these videos are really helpful and now I am so hyped to play this game. I can't wait for more videos showcasing other classes like Wizard and more. Congrats for your 200K subs! you deserve it!
I've been playing 5e since 2014 and BG3 since the beginning of early acces and I know all this, but I like your videos and how you explain everything. This is one of my favorite channel!
It's interesting to see this game's take on how to handle the Paladin's strict code of conduct in the context of a video game. It can be frustrating when you take an action and find out you unexpectedly broke your oath because of an angle you didn't consider. But it's certainly better than the implementation of 2e paladins in the original BG games, where it was entirely based on your reputation score--meaning you could do some truly heinous things even as a Lawful Good paladin, as long as your reputation didn't go below 8. Based on my experience in Early Access, my advice to paladin players is that unless you are dead-set against any kind of "save scumming," make lots of saves in case of unexpectedly broken oaths.
Pillars is my favorite via Faith and Conviction. If you adhere strictly to your disposition you get a buff whereas if you don't by accident you don't lose your powers and can correct it via play.
I always like the oath of redemption. It adds so much to the role playing options. I wish they could have added it, fingers crossed for it being in DLCs.
very likely there won't be DLC, but Larian's modding tools are some of the best on the market and the game is launching with mod support, so if it's anything like DoS2 you'll get every subclass you can dream of and more
Congrats on 200k! Im familiar with most of these class discussion vids, but i really enjoy them. Theyre also super helpful for my brother who isnt a big RPG guy but interested in trying BG3
My main playthrough of the original Baldurs Gate saga 20 years was with a Paladin. Personally I prefer how 2E did the class, but the prospect of combining it with the Dark Urge does illicit some nostalgia for that old character.
Never played any of these games but so interested in Baldur's gate 3. Mainly because seeing the oathbreaker takes me back to final fantasy 2 with the black knight class and loved Arthas as a character in Warcraft 3 turning towards evil. So will definitely being going towards oathbreaker asap as my main character.
Minthara is an evil Vengeance paladin since patch 9. So maybe there might be a way to slightly alter oaths towards neutral/evil in the full release. But if not, possibly modders might add that in at some point.
As I have played BG1 and 2 quiet a lot I am surprised how different the classes and subclasses have become. Yesterday you introduced Barbarian and Berserker, which in BG2 EE were both Fighter subclasses. Today I learn that the BG2 subclasses for Paladin are gone and you now can multiclass. I admit I have barely knowledge of D&D besides older PC Games.😊
I miss some of the absurdly powerful stuff you could do in those(Gnome Fighter/ Illusionist comes to mind heh funny to imagine this little Gnome of all people being an absolute blender!) but it's infinitely less restrictive. Why can't Dwarves be wizards or Halflings paladins? You can now so more types of characters being possible can only be a good thing imo.
BG1 and 2 are 2nd Edition AD&D BG3 is 5th Edition D&D It seems so different because there has been nearly 20-ish years and 3 entire game editions of evolution on the concept design
Memories, I played a Paladin during BG1 and BG2 and the expacs, also liked playing them in D&D. I always thought it was interesting being a Pali and being a Bhaalspawn.
I think I'm going to go for a lawful evil oath of vengeance Dark Urge. Someone akin to Regill from wrath of the righteous. The type that would clear out a kobold nursery of a dangerous tribe. Ends justify the means in the war against evil.
Smites are what makes paladins the ultimate boss slayer. If you crit, both weapon damage and smite damage is doubled (well, amount of damage dies you roll, so only potentially doubled), you can use it several times per turn - since like any normal martial class you get an extra attack on lvl 5, and moreover, smites can also be activated with offhand attacks, too, if you dual wield. (Useful with multiclassing). But i`m not done yet! You can actually cast your spell-smites - there are actual spells that work similar to divine smite, like wrathfull smite or searing smite, which cost a bonus action, and add some debuff along with the damage, so you can activate divine and any spell-smite simultaneously. So after lvl 5 you have 2 regular attacks, 2 divine smites to go with them and 1 spell smite. Add haste to the mix! It`s crazy damage, at the cost of all your spell slots in a single turn. I also want to add i hope Larian includes an actual oath written down somewhere (on a note in your backpack when you start?), so that people could have an actuall idea, what they can or cannot do. For example, vengeance paladins can`t show mercy to sinners, so if you see, say, an urchin stealing, you probably have to kill him, despite circumstances. Devotion paladins can`t lie, so i guess no need for deception? Is lying to your enemies or villains counts? I dunno.
Looking forward to your fighter breakdown since I am still mulling over if I want to play as a barb or a fighter for my first run as the dark urge or even a hybrid of the two. Ironically, I mainlined the first two BG games as a fighter without ever being aware of the cannon story and am considering to stick with the class as some level of continuity between all three games. Although it's not the same character in BG 3, I like to think that Abdel Adrian eventually becomes Bhaal and this dark urge version is some sort of a reflection of his past self.
Hey Mort, me and some friends were wondering which class to play not just based on the roleplay and combat mechanics but also on the social mechanics. Some crpgs can be very limiting to the main character when it's missing things like perception or persuasion, making you miss content or not get to answer like you'd want to. I've seen videos where BG3 has dice rolls during social interactions but I'm not sure what these are and how efficient each class is during exploration and social interaction. Sorry for the long text but could you help clear some things up here or on following videos? Mainly: - Are perception rolls taken by highest party roll? Passive roll on party? How does it work? - Will I miss out on exploration content if my class dumps wisdom or perception? - Will I miss out on dialog options if my class dumps charisma or int? - How do rolls work during social interaction and roleplay challenges? In short, just how much should I be choosing my class based on getting the most out of both combat and exploration/social encounters or is the game tailored so I specifically have to play with different kinds of characters to get different experiences? Cheers and I know that's a lot of info to ask, just give us any snippet you've got! Congrats on all your content.
From what I've experienced in EA, the dice rolls are made with the active character that made interaction. BG3 isn't made so you can see everything In one playthrough so just enjoy the ride with what you want to play most at first and try another playthrough with different choices / skills to see different outcomes ;)
Perception rolls depend on the context. If you're in a dialogue with an NPC, only the character that initiated the dialogue makes the perception roll/whatever skill check is being checked. If you're just out exploring, each character in the party gets one perception roll, so if all the characters in your party have perception as a dump skill, then yes. You'll be missing out on some exploration opportunities. If you dump charisma or int, yes there will be dialogue skill checks you'll fail, and dialogue and quest paths you'll miss out on too. But your party members can cast spells on you as you're rolling to help you succeed them, such as guidance (cantrip), thaumaturgy (cantrip), or enhance ability (level 2 spell). Long story short, you will not be able to experience the entirety of the game in a single playthrough, so don't worry about missing stuff here and there on your first playthrough. The game is tailored to react to your specific character and the choices you've made (From large things like siding with the Goblins, down to the smallest things like characters/NPCs commenting on such a strange race/class combination. Such as a Halfing Barbarian, or a Githyanki Druid). A highly interactive experience that's best enjoyed over multiple playthroughs to see everything the game has to offer. Hope this helped!
I wonder how the oathbreaking works as a vengeance paladin. Being a nice dude and showing some mercy suddenly fills you with the ability to control undead?
I’m a longtime JRPG and DnD fan who has never really dabbled into CRPGs. Baldur’s Gate 3 when it launches on PS5 will be my first real crack it and your videos have me incredibly excited! I think I’m going with a half-orc ranger, but that could change as I learn more.
I've played as a paladin in many other games before, it was always a no brainer for me as I usually tend to be "the good guy". But then I tried playing as a Monk and it's been my go to class ever since. I'll try something different this time, don't know what yet, (I've also played as a Druid and a Bard, the bard was in NWN 2, which doesn't work exactly like I expected a bard to play, so that's an option). I've never played a magic centered character before so maybe that's the way to go for me.
Your video highlighted something I had never really thought about before. I have always just accepted that Paladins were soldiers of the Devine. It would be much more interesting to make them soldiers of any deity, whether demonic or celestial. It would also bring back the Aasimar? (bummed they were left off the list of characters). Race with devine traits serving a devil. Just as a Tiefling serving a Celestial.
I might multi-class Wyll to be a Lockadin I quite enjoy playing Will as a melee fighter so a Paladin multi-class would make a lot of sense for him (plus he's quite aligned with decisions that would keep his oath anyway). Now that I think about it I wonder how oathbreaker will be handled for companions, does your choices affect them too or do you have to lead the conversations/choices as them to break their oath? I guess it can be tested on EA in a group setting.
My original group setup will be Pali tank, Barbarian DPS/offtank, Wizzard range dps/utility, durid healing/ range dps/utility. My typical strategy is to put the pali on whatever mob and or as many mobs as i can get to attack him, then use my barb to run around the battlefield with the druid and mage helping him dps enemies down. The pali does so much damage, even 1h with a sheild because of divine smite that its like having another dps character.
Remember it's YOUR Oath. Not the Oath of all your party members. Don't feel bad about letting someone with less scruples take the lead from time to time if you don't wanna break your Oath.
16:03 Thanks for the recommandation, I'm actually hyped to try a Warlock Paladin. Tho, I'm not very familliar with what optimal way to do it, I was hoping someone with good D&D 5e knownledge could help me. What the best way to level each class? Lvl 9 warlock and lvl 3 paladin so the warlock can cast at lvl 5 spell? Or maybe the other way around to be more tanky? I'm not sure what else leveling paladin can give you after lvl 3/5.
You'd probably only take 3 levels in warlock for pact of the blade and then use the spell slots to divine smite. 5 levels of paladin first for extra attack, then 3 warlock, rest pally I'd say
Definitely starting Oath of Vengeance as a Zariel Tiefling, might multiclass later into Warlock. Bit iffy on the multiclassing though, don't like f'ing that up.
I really hope they (Larian) add a thing to conversations that warn the player that said line of dialogue will break their oath. So annoying that after certain conversations and you get into a battle, only to find out you don't have your powers.
Im wanting to go Archfey Warlock with a Dark Urge origin because some Fey lord thinks its funny to mess up the plans of whatever the Dark Urge is. Might multiclass Oath of the Ancients to make things more interesting.
One thing to note, every single class will benefit from 2 levels of fighter as spellcasters don't have restrictions on amount of spells in a turn. So with Sorcerer you can cast 3 fireballs in one turn.
I have a question for you. Have they improved the Camera system any with the final release? I keep getting really dumb issues with Camera and combat. In the blighted village, it is really hard to target enemies in the houses while on the roof. They can easily shoot up, but sometimes the cakets just refuses to see through the roof/wall to target them. In exploration, the canera is very bad at hinting at vertical spaces and stairs. In the nautiloid, the ramp up to the top is just cut off. It doesn't move up to show a full set of steps until all characters are out of the belly. I also noticed that the zoom out distance is very limited. In some cases, you can't even zoom out enough to target enemies with height advantage. I'm still loving the game, but there things are just real pain points.
On full release they are eliminating racial ability score modifiers unlike early access so be whatever you want. Remember though there are racial traits or features and social interactions based on your race though so it is still an important decision.
Never understood the move away from alignment system as the very essence of DND universe hinges on it especially the outerplanes which dictate everything.
@@CrazyxEnigma was thinking someone like Gurney Halleck from Dune--a poet warrior type, has a certain "knight in shining armor" nobility to him while still being skilled at all kinds of other things, to take advantage of the bard's jack of all trades place. I don't really know how to build one though lol, that's why I've been searching for videos on it specifically.
So far Battle Master fighters have felt like the most OP build so far because if you can get a disarming attack to work, you can generally pick up and stow an enemy’s weapon in the same round of combat (aka steal their weapon from them).
I read somewhere that if you break your oath you keep the spells you’ve already gained in another subclass. Do you know how that plays yet? I mainly just want misty step and some oathbreaker stuff looks really cool.
Paladin warlock is what I want to multiclass on first. I’ve heard it’s crazy in dnd and I want to see crazy. I’m also thinking ranger druid could be fun because I could shapeshift into a badger while also having a badger and double dig.
I dunno, the idea of having to save-scum constantly to see which dialog actions lead to, or avoid, breaking your oath, just to save the 200,000 gold you'd need to restore it time and time again(IIRC it's 200 a pop, but I dunno if it increases over time) is too much to deal with for a first playthrough. If you see a goblin torturing or preparing to kill something or someone and intervene, as an example, it could well lead to a broken oath. It's mechanically constraining in a haphazard way.
I'll be buying that game to play on my vacation next month, but I think it looks a bit too complex for me lol. Will I enjoy it if I'm not used to tabletop RPGs?
A Dark Urge Vengeance Paladin could be fun ... resisiting the Urge for innocent bystanders and going full psycho on your enemies.
@@spellandshieldou’d think it shouldn’t be but I guess we’ll find out. Would be a shame if they are strict with it. The goblin camp is up to some pretty evil stuff.
If so Oathbreaker as the true avenger it is I guess 😂
@@spellandshield Ancients and Devotion let you kill without breaking the oath, you just need to have a reason (they are enemies) and face them head on (initiate combat through dialouge). In the video the Paadin executed a goblin prisoner by walking up to her and just hitting her, the oath was broken because the Paladin attacked a creature that was not a threat (prisoner) and ambushed her (also not allowed).
Though I do hope we get explanations in plain language and a warning when you're about to fuck up your oath in full release, as it stands it is not welll explained what you can and cannot do.
Sounds even better if you add warlock in the mix with vengeance paladin
that's exactly what I am planning for my first playthrough 🙌
Zariel Tiefling Vengeance Paladin with Dark urge origin = closest thing to hell Knights
I like the idea of an Oath of Vengeance paladin becoming an Oathbreaker because they show mercy. Like, Red Hood deciding not to kill the Joker-style, where the Oathbreaker route isnt really the 'evil' route it is for devotion and ancients.
I plan on doing this for a dark urge character
I was thinking of a dark urge vengeance paladin who got addicted to killing as punishment and gives in to the murder urges, breaking the oath by killing indiscriminately
@@blshouseIf you're breaking a Lawful Evil oath, wouldn't that be a Chaotic Good / Neutral action?
@@blshousebut it's not two wrongs. Showing mercy wouldn't be considered an evil action. More like chaotic neutral imo but people are free to perceive it differently :)
@@blshousealthough I guess the oathbreaker is using powers of darkness so maybe I'm wrong lol
Paladin is my favourite archetype. I was bit hesitant to play it on first play through, because I was afraid to accidentally break an oath and needing to save-scum. However, now I know there is option to restore the oath it might become my number one option again
Thank you for actually talking a lot class fantasy and role playing. I feel like every build I've seen or class spotlight type video just talks about combat and how to maximize said class for combat.
An Oathbreaker Paladin who multiclasses into Warlock would be interesting from a role playing perspective. After breaking your oath you decide to serve another entity.
oh i like taht idea, tanks mayne
My Paladin will be breaking his Oath of Vengeance to serve his Great Old One his Warlock powers come from
going devotion with warlock fey multiclass with dark urge.
reasoning: took pact from the Fey in hopes of learning what this urge is and hoping the knowledge and magical assistance provided by the entity could assist in ridding the world of whatever evil links through to this urge. and as it's a purely contractual agreement, the Fey just being equally interested in what this is and finds my random acts of murder interesting, it doesnt go against my Oath. the contract persists until i find out what the urge is, it's source, and my choice on what to do with it.
....... yeah kinda skirting the lines of plausability here but fck it, why not.
Gotta say thank you for making these class overview videos. Very informative and helps me figure out what I'm going to play once the game launches.
Remember folks, Oathbreaker doesn't mean you are evil. It just means you no longer believe in the ideas you once held.
*Points to Jamie Lancaster* Like him
And you can use the the Oathbreaker powers for good or evil.
@@ArcaneSorceror The famous Jamie Lancaster one of the main characters of A playing of Stools TV show, yes.
In D&D that's exactly what that means.
@@Theorcman2008 And for the people who have watched Game of Thrones, but not played D&D, Jamie is an excellent reference point.
I absolutely love how your class overviews all include the class fantasy surrounding them! That's such a core feature.
Very much looking forward to playing a Polearm Master Vengence Pally in my first play through! Thank you for this video!
I'm loving these Class Overviews! Thank you so much for doing these!
Another AWESOME JOB with the class! Glad you decided with the Paladin being next on the list; it's what I was waiting on and what I'll be starting with...lol
I rolled a paladin in EA just to see how it feels from a warrior. I must say I like it. it's a physical/fighter-y cleric. I also like the paladin roleplay, and i like how they framed the oathbreaker subclass as "not practicing your oath but still possibly being a good guy."
I broke my oath busting a goblin out of jail. I reloaded and tried Astarion to do the opening and it didn't count as oathbreaking lol.
Good to know
Oathbreaker should not just be somebody who broke the Oath, as per RAW, but swore themselves to a dark power hence all Negative Energy features. Honestly they should have been called Antipaladins like back in the day as the current name convention makes it more confusing. Paladin who just broke their Oath should be considered a Fallen Paladin which means they just lose all their Paladin features except their proficiencies.
@@Shadeiusdunno, man. Oathbreaker is pretty straightforward; you who broke your oath, Oathbreaker.
@@blame7121 But it isn't just that as a subclass hence my gripes about the naming convention of it. To quote 5e Dungeon Master's Guide:
"An Oathbreaker is a paladin who breaks his or her sacred oaths to pursue some dark ambition or serve an evil power. Whatever light burned in the paladin's heart been extinguished. Only darkness remains.
A paladin must be evil and at least 3rd level to become an Oathbreaker. The paladin replaces the features specific to his or her Sacred Oath with Oathbreaker features."
(Tosses key to the rest of the party) “don’t have too much fun”. Paladin walks out.
Pillars of Eternity has one of my favorite interpretations of the Paladin. I really like the different Paladin orders and how your abilities become weaker but you don't just lose all your powers when you act in ways opposed to your order's beliefs. I would love it if D&D and other RPG's took inspiration from it. I really like PoE's Monk too.
Yes! I don't like that going against the whole point of the class gets rewarded.
These class overviews are fantastic! I would love to hear about Bard.
I'm surprised more people don't mention the strengths of multiclassing Paladin with Bard. You get the spell slot progression of a full caster, but you sacrifice fewer hit points. Plus, we're getting both martial versions of the Bard, Valor and Swords. People really shouldn't sleep on this combo.
but aren´t you forced to be lawful good?
@@Knort there are no alignments in bg3. Although, you will have to maintain your oath as a paladin to use some features.
I mean, Sorcadin is one of the best multis in 5E
Yeah Paladin + Swords Bard is tempting to be my first play through.
Man I can't wait for this to release, soooo many options and possibilities
Man, I am new to Baldur's gate, (even though I am die-hard D&D fan), these videos are really helpful and now I am so hyped to play this game. I can't wait for more videos showcasing other classes like Wizard and more. Congrats for your 200K subs! you deserve it!
Ding! 200k. Congrats. Thanks for the video! Onward to 300k. All glory to the algorithm.
I've been playing 5e since 2014 and BG3 since the beginning of early acces and I know all this, but I like your videos and how you explain everything. This is one of my favorite channel!
It's interesting to see this game's take on how to handle the Paladin's strict code of conduct in the context of a video game. It can be frustrating when you take an action and find out you unexpectedly broke your oath because of an angle you didn't consider. But it's certainly better than the implementation of 2e paladins in the original BG games, where it was entirely based on your reputation score--meaning you could do some truly heinous things even as a Lawful Good paladin, as long as your reputation didn't go below 8.
Based on my experience in Early Access, my advice to paladin players is that unless you are dead-set against any kind of "save scumming," make lots of saves in case of unexpectedly broken oaths.
Pillars is my favorite via Faith and Conviction. If you adhere strictly to your disposition you get a buff whereas if you don't by accident you don't lose your powers and can correct it via play.
@@CrazyxEnigma yeah, I think that system works great.
I always like the oath of redemption. It adds so much to the role playing options. I wish they could have added it, fingers crossed for it being in DLCs.
Considering they confirmed they'll release official modding tools post launch, imo it's likely we'll see stuff like this covered by mods!
This will definitely hit with mods. I wouldnt expect DLC, mods will be your DLC. Unless you play the game on console then well no mods for you.
very likely there won't be DLC, but Larian's modding tools are some of the best on the market and the game is launching with mod support, so if it's anything like DoS2 you'll get every subclass you can dream of and more
@@elleeVee I do not expect any DLCs. What I can expect may be actual expansion like Witcher 3 got instead.
Congrats on 200k! Im familiar with most of these class discussion vids, but i really enjoy them. Theyre also super helpful for my brother who isnt a big RPG guy but interested in trying BG3
My main playthrough of the original Baldurs Gate saga 20 years was with a Paladin. Personally I prefer how 2E did the class, but the prospect of combining it with the Dark Urge does illicit some nostalgia for that old character.
Man these videos are awesome and are really helping me to narrow down my choice for my main. Thank you!
Never played any of these games but so interested in Baldur's gate 3.
Mainly because seeing the oathbreaker takes me back to final fantasy 2 with the black knight class and loved Arthas as a character in Warcraft 3 turning towards evil.
So will definitely being going towards oathbreaker asap as my main character.
Great video! Paladin doesn't get enough love as a solid build on its own
I'm really considering doing my first run as Dark Urge Vengeance Paladin
Hello Dexter Morgan.
@@CrazyxEnigma damn, that's a very good point!
Minthara is an evil Vengeance paladin since patch 9. So maybe there might be a way to slightly alter oaths towards neutral/evil in the full release. But if not, possibly modders might add that in at some point.
As I have played BG1 and 2 quiet a lot I am surprised how different the classes and subclasses have become. Yesterday you introduced Barbarian and Berserker, which in BG2 EE were both Fighter subclasses. Today I learn that the BG2 subclasses for Paladin are gone and you now can multiclass. I admit I have barely knowledge of D&D besides older PC Games.😊
I miss some of the absurdly powerful stuff you could do in those(Gnome Fighter/ Illusionist comes to mind heh funny to imagine this little Gnome of all people being an absolute blender!) but it's infinitely less restrictive. Why can't Dwarves be wizards or Halflings paladins? You can now so more types of characters being possible can only be a good thing imo.
BG1 and 2 are 2nd Edition AD&D
BG3 is 5th Edition D&D
It seems so different because there has been nearly 20-ish years and 3 entire game editions of evolution on the concept design
A big congrats on getting to 200K! It's a massive goal achieved and you deserve it!
Wanted to say thank you for going a bit more in-depth on the oathbreaker in this; can't wait to see more BG3 content here; keep up the great work!
Memories, I played a Paladin during BG1 and BG2 and the expacs, also liked playing them in D&D. I always thought it was interesting being a Pali and being a Bhaalspawn.
Congrats on the 200k, Mortym! Here's to the next 200k! :D
I think I'm going to go for a lawful evil oath of vengeance Dark Urge. Someone akin to Regill from wrath of the righteous. The type that would clear out a kobold nursery of a dangerous tribe. Ends justify the means in the war against evil.
Smites are what makes paladins the ultimate boss slayer. If you crit, both weapon damage and smite damage is doubled (well, amount of damage dies you roll, so only potentially doubled), you can use it several times per turn - since like any normal martial class you get an extra attack on lvl 5, and moreover, smites can also be activated with offhand attacks, too, if you dual wield. (Useful with multiclassing). But i`m not done yet! You can actually cast your spell-smites - there are actual spells that work similar to divine smite, like wrathfull smite or searing smite, which cost a bonus action, and add some debuff along with the damage, so you can activate divine and any spell-smite simultaneously. So after lvl 5 you have 2 regular attacks, 2 divine smites to go with them and 1 spell smite. Add haste to the mix! It`s crazy damage, at the cost of all your spell slots in a single turn.
I also want to add i hope Larian includes an actual oath written down somewhere (on a note in your backpack when you start?), so that people could have an actuall idea, what they can or cannot do. For example, vengeance paladins can`t show mercy to sinners, so if you see, say, an urchin stealing, you probably have to kill him, despite circumstances. Devotion paladins can`t lie, so i guess no need for deception? Is lying to your enemies or villains counts? I dunno.
Congrats on 200 K brother ! Been enjoying your overview videos.
My dude. Very insightful videos. Thank you
Congrats on hitting 200k subs! You deserve it.
years ago paladin was my favourite char..but later i found out being lawful was a bit restrictive thus i went for fighter
Really enjoying this series of videos. Thank you mate
Great content! Looking forward to the rest of the classes 🎉
200K! Congratulations! Crazy seeing the way this channel has grown, but 100% deserved
Looking forward to your fighter breakdown since I am still mulling over if I want to play as a barb or a fighter for my first run as the dark urge or even a hybrid of the two. Ironically, I mainlined the first two BG games as a fighter without ever being aware of the cannon story and am considering to stick with the class as some level of continuity between all three games. Although it's not the same character in BG 3, I like to think that Abdel Adrian eventually becomes Bhaal and this dark urge version is some sort of a reflection of his past self.
Another great piece man - thank you!
Congrats on 200k Subscribers!
I've been playing DnD for 29 years, and in all that time, every one of my characters have been chaotic good.
I think CG and CE are by far the most interesting alignments to roleplay.
@bazuka6294 ya they are. I can't help but play chaotic good because it's my real-life alignment.
Hey Mort, me and some friends were wondering which class to play not just based on the roleplay and combat mechanics but also on the social mechanics. Some crpgs can be very limiting to the main character when it's missing things like perception or persuasion, making you miss content or not get to answer like you'd want to. I've seen videos where BG3 has dice rolls during social interactions but I'm not sure what these are and how efficient each class is during exploration and social interaction. Sorry for the long text but could you help clear some things up here or on following videos? Mainly:
- Are perception rolls taken by highest party roll? Passive roll on party? How does it work?
- Will I miss out on exploration content if my class dumps wisdom or perception?
- Will I miss out on dialog options if my class dumps charisma or int?
- How do rolls work during social interaction and roleplay challenges?
In short, just how much should I be choosing my class based on getting the most out of both combat and exploration/social encounters or is the game tailored so I specifically have to play with different kinds of characters to get different experiences?
Cheers and I know that's a lot of info to ask, just give us any snippet you've got!
Congrats on all your content.
From what I've experienced in EA, the dice rolls are made with the active character that made interaction. BG3 isn't made so you can see everything In one playthrough so just enjoy the ride with what you want to play most at first and try another playthrough with different choices / skills to see different outcomes ;)
Perception rolls depend on the context. If you're in a dialogue with an NPC, only the character that initiated the dialogue makes the perception roll/whatever skill check is being checked. If you're just out exploring, each character in the party gets one perception roll, so if all the characters in your party have perception as a dump skill, then yes. You'll be missing out on some exploration opportunities. If you dump charisma or int, yes there will be dialogue skill checks you'll fail, and dialogue and quest paths you'll miss out on too. But your party members can cast spells on you as you're rolling to help you succeed them, such as guidance (cantrip), thaumaturgy (cantrip), or enhance ability (level 2 spell).
Long story short, you will not be able to experience the entirety of the game in a single playthrough, so don't worry about missing stuff here and there on your first playthrough. The game is tailored to react to your specific character and the choices you've made (From large things like siding with the Goblins, down to the smallest things like characters/NPCs commenting on such a strange race/class combination. Such as a Halfing Barbarian, or a Githyanki Druid). A highly interactive experience that's best enjoyed over multiple playthroughs to see everything the game has to offer. Hope this helped!
@@pirlouit9116 Thanks! I was out of the loop on the general feel.
@@CheeseWheelEnthusiast Thanks for fleshing out the mechanics on the checks brother
You might "miss" stuff or fail checks but don't worry too much about it that's just what would actually happen to your current character
I wonder how the oathbreaking works as a vengeance paladin.
Being a nice dude and showing some mercy suddenly fills you with the ability to control undead?
Presumably not killing an enemy or letting them go at the very least yeah
congrats on 200k. gg ez.
My human vengeance paladin has the most self-satisfied look during cutscenes it's great 😂
"The thing about beacons of light is they inherently cast shadows"
Poetic lines like this enhance the video and make it worth watching
I’m a longtime JRPG and DnD fan who has never really dabbled into CRPGs. Baldur’s Gate 3 when it launches on PS5 will be my first real crack it and your videos have me incredibly excited! I think I’m going with a half-orc ranger, but that could change as I learn more.
I've played as a paladin in many other games before, it was always a no brainer for me as I usually tend to be "the good guy". But then I tried playing as a Monk and it's been my go to class ever since. I'll try something different this time, don't know what yet, (I've also played as a Druid and a Bard, the bard was in NWN 2, which doesn't work exactly like I expected a bard to play, so that's an option). I've never played a magic centered character before so maybe that's the way to go for me.
My first run will be a devotion paladin with the Dark Urge origin... Should be fun RP wise!
Your video highlighted something I had never really thought about before. I have always just accepted that Paladins were soldiers of the Devine. It would be much more interesting to make them soldiers of any deity, whether demonic or celestial. It would also bring back the Aasimar? (bummed they were left off the list of characters). Race with devine traits serving a devil. Just as a Tiefling serving a Celestial.
Congratulations on 200k!
I might multi-class Wyll to be a Lockadin I quite enjoy playing Will as a melee fighter so a Paladin multi-class would make a lot of sense for him (plus he's quite aligned with decisions that would keep his oath anyway).
Now that I think about it I wonder how oathbreaker will be handled for companions, does your choices affect them too or do you have to lead the conversations/choices as them to break their oath? I guess it can be tested on EA in a group setting.
No, you can use other characters to make certain decisions which will avoid breaking your oath
My original group setup will be Pali tank, Barbarian DPS/offtank, Wizzard range dps/utility, durid healing/ range dps/utility. My typical strategy is to put the pali on whatever mob and or as many mobs as i can get to attack him, then use my barb to run around the battlefield with the druid and mage helping him dps enemies down. The pali does so much damage, even 1h with a sheild because of divine smite that its like having another dps character.
Congratulations on hitting 200k 🎉
Can’t believe I have a whole nother day to wait for the next one
Congrats on 200K! 😀
I'm going to create a Dark Urge Vengeance Paladin. He will let its dark urges take control to smite all evil!
You're awesome and thanks for the great content
Oathbreaker/Warlock multiclass would be so cool both role playing and gamepley wise
Was thinking oathbreaker/necromancer if possible
The video that I was waiting for.
Super amped to play an Oath of Vengence Paladin.
@@ducky36F Honestly same - I'm going for A Dark Urge who only satiates their urge when its in the name of vengeance.
It *seems* like fighter 2 for action surge and rest pally will be the best melee dps option. Yes? No?
It'll be good for sure, dont know about best till we see everything at work on launch
Eargerly awaiting the Druid class overview.
If alignments were still in the game, I’d say Devotion is LG, ancients is NG or CG and veng is LN or even TN
Remember it's YOUR Oath. Not the Oath of all your party members. Don't feel bad about letting someone with less scruples take the lead from time to time if you don't wanna break your Oath.
@Wicker_ I don't think that's how Paladin's work in 5e so it's all good 8)
i wonder if siding with the tiefling child that tries to steal the silvanus statue would break the vengeance oath as she is a lil criminal
16:03 Thanks for the recommandation, I'm actually hyped to try a Warlock Paladin.
Tho, I'm not very familliar with what optimal way to do it, I was hoping someone with good D&D 5e knownledge could help me.
What the best way to level each class? Lvl 9 warlock and lvl 3 paladin so the warlock can cast at lvl 5 spell? Or maybe the other way around to be more tanky? I'm not sure what else leveling paladin can give you after lvl 3/5.
You'd probably only take 3 levels in warlock for pact of the blade and then use the spell slots to divine smite. 5 levels of paladin first for extra attack, then 3 warlock, rest pally I'd say
@@MortismalGaming Thanks a lot for the advice!
Most likely my first Cass to play. Would pick Dragonborn but no dark vision seems like a big hindrance so half orc for me.
Definitely starting Oath of Vengeance as a Zariel Tiefling, might multiclass later into Warlock.
Bit iffy on the multiclassing though, don't like f'ing that up.
I really hope they (Larian) add a thing to conversations that warn the player that said line of dialogue will break their oath. So annoying that after certain conversations and you get into a battle, only to find out you don't have your powers.
Probably going to do either warlock/paladin or warlock/bard for my first playthrough of i don't just play Lae'zel first.
Im wanting to go Archfey Warlock with a Dark Urge origin because some Fey lord thinks its funny to mess up the plans of whatever the Dark Urge is. Might multiclass Oath of the Ancients to make things more interesting.
Congats on the 200k subs
I want to be a paladin for an evil god, with the dark urge origin character, and then oath break and become a good guy.
Heyo, love your vids. I humbly recommend druids soon please?
One thing to note, every single class will benefit from 2 levels of fighter as spellcasters don't have restrictions on amount of spells in a turn. So with Sorcerer you can cast 3 fireballs in one turn.
What? They didn't stick with the 1 spell plus 1 cantrip per turn rule of DnD5E? That's a huge balance issue if true.
@@societysvillain I guess they didn't want to limit the power of Spellcasters. Yea you can just spam any spell if you have the action economy for it.
Thank you!
I have a question for you.
Have they improved the Camera system any with the final release?
I keep getting really dumb issues with Camera and combat. In the blighted village, it is really hard to target enemies in the houses while on the roof. They can easily shoot up, but sometimes the cakets just refuses to see through the roof/wall to target them. In exploration, the canera is very bad at hinting at vertical spaces and stairs. In the nautiloid, the ramp up to the top is just cut off. It doesn't move up to show a full set of steps until all characters are out of the belly.
I also noticed that the zoom out distance is very limited. In some cases, you can't even zoom out enough to target enemies with height advantage.
I'm still loving the game, but there things are just real pain points.
Does dueling work 1handed sword and with offhand shield like in DND5e?
Very helpfull. Thanks!
Oathbreaker/Warlock pact of the blade = first playthrough. Now to figure out if I'm going drow, half orc, human or tiefling?
On full release they are eliminating racial ability score modifiers unlike early access so be whatever you want. Remember though there are racial traits or features and social interactions based on your race though so it is still an important decision.
Never understood the move away from alignment system as the very essence of DND universe hinges on it especially the outerplanes which dictate everything.
My first playthrough is gonna be an oath of ancients dragonborn pala - with the dark urge.
Talkin bout inner issues.
@@Dr_Bille ikr
I was thinking the same but maybe devotion paladin for me
Your character face looks badass , like someone of high rank in the acient Mediterranean
What about a Paladin/Bard option as a multiclass, since both use Charisma as their main stat?
Definitely works. Sword Bard might be best? Depends on what type of character you want.
@@CrazyxEnigma was thinking someone like Gurney Halleck from Dune--a poet warrior type, has a certain "knight in shining armor" nobility to him while still being skilled at all kinds of other things, to take advantage of the bard's jack of all trades place. I don't really know how to build one though lol, that's why I've been searching for videos on it specifically.
YES. The best class is here. Thank you for all these guides, they're very entertaining.
So far Battle Master fighters have felt like the most OP build so far because if you can get a disarming attack to work, you can generally pick up and stow an enemy’s weapon in the same round of combat (aka steal their weapon from them).
Polearm Master + Sentinel is going to make Battle Masters absolutely sickening.
thank you!
I read somewhere that if you break your oath you keep the spells you’ve already gained in another subclass. Do you know how that plays yet? I mainly just want misty step and some oathbreaker stuff looks really cool.
Damn I was hoping to be a Redemption Paladin! They are my favorite. Hopefully it will be added later
Paladin warlock is what I want to multiclass on first. I’ve heard it’s crazy in dnd and I want to see crazy. I’m also thinking ranger druid could be fun because I could shapeshift into a badger while also having a badger and double dig.
I dunno, the idea of having to save-scum constantly to see which dialog actions lead to, or avoid, breaking your oath, just to save the 200,000 gold you'd need to restore it time and time again(IIRC it's 200 a pop, but I dunno if it increases over time) is too much to deal with for a first playthrough. If you see a goblin torturing or preparing to kill something or someone and intervene, as an example, it could well lead to a broken oath. It's mechanically constraining in a haphazard way.
Sight and SMITE!
A dark urge paladin can be a very cool playtrough
I'll be buying that game to play on my vacation next month, but I think it looks a bit too complex for me lol. Will I enjoy it if I'm not used to tabletop RPGs?
An interesting class with heavy roleplaying to make it work!