Convert an AI generated image to 3D

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
  • Process on converting a Midjourney AI image into full 3D, with as little manual work as possible! Watch it at 2x speed and you'll be done in 10 minutes! Apologies for the mispronunciation of "Giger"
    For a video using only free software, such as Blender, click here:
    • Make a 3D model from a...
    Based on this project:
    www.artstation.com/artwork/5B...
    Software used:
    3DSMax, Photoshop, Knald, Marmoset Toolbag
    Artstation: www.artstation.com/PeteMc
  • แนวปฏิบัติและการใช้ชีวิต

ความคิดเห็น • 817

  • @bassemb
    @bassemb ปีที่แล้ว +113

    in Photoshop, you can right click any layer and Quick Export as PNG, which is a huge time saver instead of hiding the layers and exporting the document. Better yet, you can select multiple layers and it will quick export each one as a separate PNG. And if you do this operation on a layer group/folder, it outputs the merged result of that folder. Overall a great feature that is often overlooked. Keep in mind the exported PNG will be cropped to fir the contents of the layer (or layer group) and not the document dimensions.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +15

      Super useful info, thanks

    • @joos3D
      @joos3D ปีที่แล้ว +6

      You can make it not crop the contents if you turn on “Legacy Export As” in options and apply a mask to the layer/group you’re selecting

  • @redbowtie7060
    @redbowtie7060 ปีที่แล้ว +106

    had to come back to make a second comment. thank you for being so generous with your tutorial and allowing other creators to flourish. This is exactly what a great community can be comprised of where everyone can rapidly grow and benefit. People like you are the real MVP. Wish there was a double like button!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +19

      Thank you so much! Comments like these make it worthwhile

  • @hallersamuel
    @hallersamuel ปีที่แล้ว +7

    Finally getting the depth map! Thanks for the breakdown!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      You're most welcome!

  • @skippyzk
    @skippyzk ปีที่แล้ว +12

    That is wild. Well done sir. Not only do you have great artistic ability, your imagination and ability to think about objects abstractly is incredible

  • @DarkSpaceStudios
    @DarkSpaceStudios ปีที่แล้ว +3

    Thank you got sharing your process! It's very encouraging. The possibilities are endless. I think you should make more videos doing this, even if not tutorials, the general digital community would find this really entertaining.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +3

      Thank you, I will definitely make more videos, I just need to carve out the time!

  • @mahuba2553
    @mahuba2553 ปีที่แล้ว +159

    This is EXACTLY what ive been thinking off! IMAGINE how much easier it will be to make texture work, how entire games can have tons of attention to detail without costing YEARS to develop, bigger games, better models, greater ideas, this really is the future, what a time to be alive

    • @TehBananaBread
      @TehBananaBread ปีที่แล้ว +35

      Kinda sucks for people who spend years learning these skills

    • @ConcreteAdvisory
      @ConcreteAdvisory ปีที่แล้ว +19

      @@TehBananaBread You'll still need them, for the moment at least. This would be more usefull to test new ideas, and/or have original props etc.

    • @mahuba2553
      @mahuba2553 ปีที่แล้ว +21

      @@TehBananaBread The value of human work will never be surpassed by AI, the AI can make the work easier for those who dont mind or dont notice the difference specially in the texture work department. This is great for older games, but newer games that intruduce new kinds of texture work such as PBR, and different kinds of Height map calculations may need human work over AI. Ive been working with 3d modelling for years now and this is anything but bad news for us

    • @Zaptruder
      @Zaptruder ปีที่แล้ว +15

      @@TehBananaBread as a person that's spent years learning these skills, this just makes me more productive.
      Granted, my increased productivity will be a boon for my employer and reduce the amount of overall labour he requires... but at least I can charge more for my work :P

    • @inesis
      @inesis ปีที่แล้ว +18

      Hold on to your papers! ✋📰✋

  • @_20TWO
    @_20TWO ปีที่แล้ว +5

    Looks great! Will certainly look into the 3D side of things!

  • @christopherrochette8153
    @christopherrochette8153 ปีที่แล้ว

    This is one of the most inspiring and easy to follow tutorials I've seen. Awesome work! Thank you.

  • @zedbrush
    @zedbrush ปีที่แล้ว +14

    Wow! Fantastic. Thanks so much for sharing. This is a fantastic use of AI as an artistic tool and really puts the "Mid" in Midjourney.

  • @lanata64
    @lanata64 ปีที่แล้ว +1

    This is so awesome! I can't wait to see what other amazing AI programs will come out in the future

  • @jameshagerman
    @jameshagerman ปีที่แล้ว +4

    This is AWESOME! Thank you for the details! That subsurface scattering always looks so organic.

  • @2teepeepictures382
    @2teepeepictures382 ปีที่แล้ว +1

    This was really helpful. it made me realize some thing. all of the art tutorial channels that I watch keep on preaching the importance of being able to deconstruct objects to their basic geometric shapes. sense I don’t usually do my own online work I never really thought of it as being terribly applicable to me. A useful skill to have absolutely but not as necessary as they were making it sound. Now after watching this I realized how incredibly powerful that skill is. All I can say is thank you for making this video.
    Also I’m definitely going to check out your channel and see some of your other videos. This looks pretty dang cool

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Thanks so much for the kind words!

  • @antonwinter630
    @antonwinter630 ปีที่แล้ว +7

    great tutorial. had to turn volume up to max to hear it

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      I'll take that on board for the next one, some folks had issues with it

  • @WaspMedia3D
    @WaspMedia3D ปีที่แล้ว +2

    congrats on the 1k subs ... time to start making more tutorials! Especially for Max. We can always use more good max tutorials!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Thank you! Maybe time to put more effort into TH-cam!

  • @ThePlugTurtle
    @ThePlugTurtle ปีที่แล้ว +1

    I knew I recognized your voice, you taught me 3D in pulse college in 2016. You gave me my first look into world of 3D and Ive been hooked ever since]

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Ah nice to hear! Good to hear you've been bitten by the same 3D bug as myself!

  • @srspika
    @srspika ปีที่แล้ว +2

    It's the best 3d Max video tutorial I've seen on youtube in many years, I feel the awkward need to download your video, I think it's so good that they could delete it.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      This comment has made my day! Thank you, I might make more!

  • @asmaafifah1262
    @asmaafifah1262 ปีที่แล้ว +1

    Thanks for the motivation. I wasn't sure if I could do it, but I might try it eventually.

  • @Kruziednb
    @Kruziednb ปีที่แล้ว +9

    Absolutely incredible work. thank you for this

  • @The_Gryph
    @The_Gryph ปีที่แล้ว +1

    While the end result is the absolute bomb, What I enjoyed far more was how you went about the process. On of the things I love so much about 3d work. It's not what you make, it's how you make it.
    And how bloody satisfying it is when you nail down an answer to something that's been thorning you during a project. :D

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Nice one, thanks for the kind words

  • @joelface
    @joelface ปีที่แล้ว +1

    This process seems so straightforward, and the use of height and depth maps to do the vast majority of the sculpting makes me wonder if this process could be automated as part of a Midjourney prompt straight to 3D app.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      If Midjourney had image postprocessing built-in, such as Shape from Shading, it could work.

  • @remelin75
    @remelin75 ปีที่แล้ว +4

    Really nice! Thanks a lot for sharing!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      You're welcome Rickard

  • @pramitrajkarnikar456
    @pramitrajkarnikar456 ปีที่แล้ว +1

    If you kept it going till now you have all the respect that I can give

  • @antimewpropaganda9503
    @antimewpropaganda9503 ปีที่แล้ว +2

    This is so cool. Thanks for posting this!

  • @kirkr
    @kirkr ปีที่แล้ว +2

    Thanks for taking the time to do this, good tutorial.

  • @nokia6630videos
    @nokia6630videos 4 หลายเดือนก่อน +1

    Jeez that looks absolutely amazing

    • @gameartexp
      @gameartexp  4 หลายเดือนก่อน

      Nice one

  • @francescocalvi7096
    @francescocalvi7096 ปีที่แล้ว

    Thx for sharing your workflow. Nice to see knald still being used

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thanks for watching! I love Knald, it's so fast and seamless to use

  • @ESCosta
    @ESCosta ปีที่แล้ว

    Thank you! That was very informative. It's amazing how you explain everything and have come up with this method. I really appreciate your work! Please keep this up

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Glad it was helpful! Thanks for the kind words

  • @Brutalbear1337
    @Brutalbear1337 ปีที่แล้ว +1

    I have been looking for this, thanks for sharing!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Glad I could help!

  • @youtuberuraraka2628
    @youtuberuraraka2628 ปีที่แล้ว +1

    Fantastic video. Thank you Michael, You have inspired to get into soft editing and videos soft design too.

  • @mathewo9942
    @mathewo9942 ปีที่แล้ว +3

    That's awesome, thanks for sharing your process!

  • @Maranatha2216
    @Maranatha2216 ปีที่แล้ว +1

    pretty good to create some fast movie assets for the background

  • @AZTECMAN
    @AZTECMAN ปีที่แล้ว +2

    So awesome. I'm feeling inspired by this.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      You've made my day!

  • @pi198273
    @pi198273 ปีที่แล้ว +27

    Very interesting video, I look forward to more stuff combining AI generated images and traditional 3d workflows

    • @gameartexp
      @gameartexp  ปีที่แล้ว +3

      I'm amazed at the response here, i'll definitely do more like this

    • @BriBriBros
      @BriBriBros ปีที่แล้ว +1

      Fellow drain amateur 3D modeller

    • @pi198273
      @pi198273 ปีที่แล้ว

      @@BriBriBros shield gaaaaang. One of my first projects almost 2 years ago was a DG brand razor blade lol, so edgy

    • @BriBriBros
      @BriBriBros ปีที่แล้ว

      @@pi198273 that is awesome

  • @marilthecat
    @marilthecat ปีที่แล้ว +1

    fantastic run through for the curious minds!

  • @potatoface4698
    @potatoface4698 ปีที่แล้ว +4

    This result is mind blowing 💯

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Nice one, thank you

  • @nathangriffo1615
    @nathangriffo1615 ปีที่แล้ว +1

    freaking awesome idea and experiment!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Glad you like it!

  • @lot25
    @lot25 ปีที่แล้ว +1

    Thank you for sharing your process

  • @kebman
    @kebman ปีที่แล้ว

    That looks FAN-TASTIC!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank youuuuuuuuuuuuuuuuuuuuu!

  • @CGPython
    @CGPython ปีที่แล้ว +1

    Really cool!
    Thanks for sharing

  • @cofuler1
    @cofuler1 ปีที่แล้ว

    Great work as always pete ;)

  • @tryentist
    @tryentist ปีที่แล้ว

    This is really really cool. Love every step.

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thanks a million, Terry

  • @tohasim9159
    @tohasim9159 ปีที่แล้ว +1

    13:22 tripped me out, looking through all my programs to see what made that sound xD Anyway, great video! Very cool final product and process!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Sorry! Notifications off next time.

  • @artembeliakov5412
    @artembeliakov5412 ปีที่แล้ว

    Great work!

  • @gazagne251190
    @gazagne251190 ปีที่แล้ว +1

    thx !! super cool to watch

  • @albertwesker2050
    @albertwesker2050 ปีที่แล้ว +1

    This will be a game changer for indie game devs for sure

  • @AmnestiaInc
    @AmnestiaInc ปีที่แล้ว +1

    I have to say it: This is ingenious!

  • @Streamcatcher
    @Streamcatcher ปีที่แล้ว

    sweet, nice job! Straight to the point all the way, thanks!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you Sébastiaan, stay tuned for more

  • @Arvolve
    @Arvolve ปีที่แล้ว +1

    Hot topic! Thanks for this

  • @gonzoq
    @gonzoq ปีที่แล้ว

    at this moment i imagine a world of possibilities of 3d prints, thanks for the tutorial

  • @evilone10
    @evilone10 ปีที่แล้ว +1

    Great stuff here, i did couple of things like that with some Giger designs. You made me wanted to push it a little bit further, thx !
    (BTW 3 DS Max has an egg shape spline generator, but need to use latice after... )

  • @julius-horsthuis
    @julius-horsthuis ปีที่แล้ว +1

    Wow, this is great to see.

  • @kidda74
    @kidda74 ปีที่แล้ว

    This is really cool! funny been using max at a professional level for years but always learn something new watching another artist work! Cheers!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      I'm the same, always find a shortcut or something that is new to me

  • @majklnajt1772
    @majklnajt1772 ปีที่แล้ว +1

    Many thanks for video and tutorial :)

  • @freyappari
    @freyappari ปีที่แล้ว +1

    This is great man

  • @motiondesignberlin10243
    @motiondesignberlin10243 ปีที่แล้ว +1

    Pretty inspiring.

  • @filipemecenas
    @filipemecenas ปีที่แล้ว +2

    Wooow super awesome workflow , thanks for sharing , blender user , i Will try It there

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      You're welcome, Blender has everything you need for this

  • @MickaelSchaack
    @MickaelSchaack ปีที่แล้ว +1

    Great job

  • @fluidfox1436
    @fluidfox1436 ปีที่แล้ว

    Nice and simple way to go about it.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Keeping it simple is the way to go

  • @danielalorbi
    @danielalorbi ปีที่แล้ว +2

    Brilliant!

  • @CHITUS
    @CHITUS ปีที่แล้ว +1

    Wow! Fantastic.

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you! Cheers!

  • @abavariannormiepleb9470
    @abavariannormiepleb9470 ปีที่แล้ว +1

    Thank you for the visual nightmares right before bedtime ;)

  • @thedevo01
    @thedevo01 ปีที่แล้ว +3

    Thank you so much!
    I think this video is going to earn you a lot of subscribers!

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      You're welcome, I gotta make more time for YT

  • @josesierra4577
    @josesierra4577 ปีที่แล้ว +1

    Awesome way to do this. thank you

  • @evil1knight
    @evil1knight ปีที่แล้ว +10

    Do more of this! And actually record you self searching and finding the image in mid journey

    • @gameartexp
      @gameartexp  ปีที่แล้ว +4

      Nice idea, I'll incorporate that next time

    • @joechapman8208
      @joechapman8208 ปีที่แล้ว

      @@gameartexp I ran out my beta allowance desperately trying to get a result anything like yours. Mine were mostly way too much like simplistic paintings, even after trying words like "photorealism" or "cinematic" and multiple variation revisions. Just at the end, I started to get some sculpturally interesting ones but it was a mystery why it happened, and by then it was too late. I might come back and donate if I can actually see how to get better results, so a video like that would be a big help to me too.

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      @@joechapman8208 It can be hit and miss, Joe. CHeck out my other video where I show the prompts I used in Discord. You can also grab the assets I used on Gumroad for the price of a cheap coffee th-cam.com/video/RztJGuhC5so/w-d-xo.html (asset link is in the video description)

    • @joechapman8208
      @joechapman8208 ปีที่แล้ว

      @@gameartexp Thanks, I will take a look!

  • @JLOFlix
    @JLOFlix ปีที่แล้ว +1

    VERY, very cool!!

  • @sirdrakey
    @sirdrakey 25 วันที่ผ่านมา

    I would be happy with just 3d model from a photo.
    The depth of field map is wild!

    • @gameartexp
      @gameartexp  15 วันที่ผ่านมา +1

      Yep, would work exactly the same way

  • @sunso1991
    @sunso1991 ปีที่แล้ว +2

    O...M........F.....G
    this is going to make indie games have access to so much unique asset rapidly
    MJ really is changing the whole landscape

  • @carllewis6745
    @carllewis6745 ปีที่แล้ว

    Unbelievable! Thank you so much!

  • @matesyciencias
    @matesyciencias ปีที่แล้ว +1

    Nice work

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you! Cheers!

  • @mncreations2857
    @mncreations2857 ปีที่แล้ว +1

    So smooth! EverytNice tutorialng he says goes into my brain and sticks in.

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you, glad it was helpful

  • @loganp82
    @loganp82 ปีที่แล้ว +157

    great content, volume too low

    • @extrathicc78
      @extrathicc78 ปีที่แล้ว +13

      Volume is fine for me, must be you

    • @LoAlCo
      @LoAlCo ปีที่แล้ว +16

      It was a little quiet for me too, at least compared to other videos. Got a little surprise when I opened a blender tips video after this one and my ears got a little surprise lol.

    • @zentriceggofficial
      @zentriceggofficial ปีที่แล้ว +32

      @@extrathicc78 Wrong. The volume is lower than other videos.

    • @sleepincat
      @sleepincat ปีที่แล้ว

      Volume is perfect here

    • @RainbowSquid23
      @RainbowSquid23 ปีที่แล้ว +19

      Volume is low

  • @Ianuarius
    @Ianuarius ปีที่แล้ว

    Good work! Keep it up

  • @memunna186
    @memunna186 ปีที่แล้ว +1

    really cool!

  • @Philboh8
    @Philboh8 ปีที่แล้ว +41

    This is what AI imagery was made for, giving artists sick ideas. Really cool vid. (And I have very little knowledge about much to do with 3D modelling)

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Thanks, pretty exciting where this will take us (I hope :D)

    • @n1lknarf
      @n1lknarf ปีที่แล้ว +4

      giving non artists a chance at being artistic. an artist doesn't need ideas, an artist only needs to develop skill

    • @Philboh8
      @Philboh8 ปีที่แล้ว +1

      @@n1lknarf well I guess what I mean is like a reference/ a starting point to work from, especially for some otherworldly shit like this

    • @gameartexp
      @gameartexp  ปีที่แล้ว +4

      @@n1lknarf A production artist also needs to work quickly, often to unrealistic deadlines, so anything that can speed the process up along the way is welcome

  • @loveskull7313
    @loveskull7313 ปีที่แล้ว

    so rare to come across an Irish voice when looking at TH-cam tutorials. Lovely.

    • @loveskull7313
      @loveskull7313 ปีที่แล้ว

      I don't suppose you live anywhere near the sugar loaf do you?

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you! 😃

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      No such luck

  • @pawnoir
    @pawnoir ปีที่แล้ว +1

    Video très didactique, simple à suivre et excellent résultat👍

  • @democratictotalitariansoci1462
    @democratictotalitariansoci1462 ปีที่แล้ว +1

    that looks like bunch of creepy 3D doodles

  • @henrygalano2587
    @henrygalano2587 ปีที่แล้ว +2

    Amazing Video, I have a Mac - after I have created the depth map in photoshop would you be able to suggest any alternate programs to knald ?

    • @gameartexp
      @gameartexp  ปีที่แล้ว +1

      Thanks Henry, this should get you where you need to go: cpetry.github.io/NormalMap-Online/

  • @estetosblancosmedicos5210
    @estetosblancosmedicos5210 ปีที่แล้ว

    it worked! thank you so much!!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      I'm glad it did, you're welcome!

  • @animanoir
    @animanoir ปีที่แล้ว +3

    pretty kool my brotha

  • @Pinguiny13
    @Pinguiny13 ปีที่แล้ว +1

    good stuff!

  • @dragerx001
    @dragerx001 ปีที่แล้ว

    this was super interesting !

  • @breakitdown4346
    @breakitdown4346 ปีที่แล้ว +2

    Getting mad Alien vibes.

  • @benharkervfx
    @benharkervfx ปีที่แล้ว

    super cool!

  • @casual3d809
    @casual3d809 ปีที่แล้ว +2

    Really interesting video. The possibilities with AI are really endless and we just got started. Although its very likely that it will be a great threat on the lower performance artists. Especially on the 2d world where the need of new artists will fall drastically in the next 3-5 years, as the technology matures.

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you

    • @kliersheed
      @kliersheed ปีที่แล้ว +1

      its really hard to tell what wont be endangered by AI in the next years or generations. i mean we already have text to text, text to image, with that text to video isnt far off anymore either and text to code is also a work in progress. when it can tell stories, develope products, can code programms, check your medical condition, construct individualized whatever, teach everyone, etc. the only things we will still have to do ourselves is quality check and input control :D (creating a base for it to learn / extend with).
      besides some human to human interaction for those who somehow need it (therapists etc.) and physical labor (until AI gets a functinal body) there isnt much that seems hard to do if you spin the development a couple more years in your head.

  • @almamarquezcortes1812
    @almamarquezcortes1812 ปีที่แล้ว +2

    Will stay tuned to your channal! Cheers!

  • @ogarga666
    @ogarga666 ปีที่แล้ว +2

    yo, very nice!

  • @redbowtie7060
    @redbowtie7060 ปีที่แล้ว +1

    very freaking cool

  • @Carolina-mw4po
    @Carolina-mw4po ปีที่แล้ว

    Awesome!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Glad you think so Carolina!

  • @afrosymphony8207
    @afrosymphony8207 ปีที่แล้ว +1

    its sooo good!!

  • @Billary
    @Billary ปีที่แล้ว +9

    Very cool workflow! I love being alive right now lmao
    Could you imagine explaining any of this to somebody a decade ago?

    • @vadimbelousov4938
      @vadimbelousov4938 ปีที่แล้ว +4

      you could generate bump map from an image like two dacades ago...

    • @hmvaa
      @hmvaa ปีที่แล้ว +4

      @@vadimbelousov4938 vastly different levels of technological breakthrough

    • @vadimbelousov4938
      @vadimbelousov4938 ปีที่แล้ว +4

      @@hmvaa AI art yes. generating bump map from image with masks and making hpoly no breakthrough in 20 years. its ok only for concepting, simple shapes and realistick enviro parts or for making bas-relief . If you didn't hear about it doesn't mean it's new.

    • @hmvaa
      @hmvaa ปีที่แล้ว +2

      @@vadimbelousov4938 nobody said it was new, if you don’t understand what the main comment was getting at that’s all you

    • @vadimbelousov4938
      @vadimbelousov4938 ปีที่แล้ว +2

      @@hmvaa Can i emagine explaining any of this workflow a decade ago? yes because it existed 10 years ago...

  • @celticwinter
    @celticwinter ปีที่แล้ว

    "Ima self-abusing photo shop"
    You are not alone my man

  • @neonvoid
    @neonvoid ปีที่แล้ว +1

    very gigeresque, next level dark creepy awesomeness.

  • @darwinvillanueva8533
    @darwinvillanueva8533 ปีที่แล้ว +1

    Right here with ya, bro

  • @RahulRajBodraBAENGSEM
    @RahulRajBodraBAENGSEM ปีที่แล้ว +1

    concepts finally line up in my brain and...well, who knows? Maybe I'll be able to make sotNice tutorialng now.

  • @FxmediagroupRu
    @FxmediagroupRu ปีที่แล้ว +1

    Wow, thanx! Great tutorial. Sss at the end really gave it a LOOK! Is that app just for looks or you can extract shader out of it?

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      If you mean Toolbag, you can render video and images, export webGL 3D scenes and some 3D formats

    • @FxmediagroupRu
      @FxmediagroupRu ปีที่แล้ว

      @@gameartexp Ah, i get it. So if you want to create A real shader you do it in max from scratch.

  • @prozacgod
    @prozacgod ปีที่แล้ว +1

    Great tutorial! This thing looks pretty cool. Only negative was audio was a bit quiet. But I can tell you fixed that in your next video as my ear are now fully blown out.... LOL

  • @drasvader1
    @drasvader1 ปีที่แล้ว +1

    Watched your video for 3 minute s..Subscribed!

  • @DonHall666
    @DonHall666 ปีที่แล้ว +1

    Thanks!

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      You bet. Thanks for your support, there is more to come

  • @giokaios
    @giokaios ปีที่แล้ว

    Hey amazing video, can you tell me the steps to get the ambient occlusion layer?? Many thanks

    • @gameartexp
      @gameartexp  ปีที่แล้ว

      Thank you. When you have a height map or a normal map from your initial image, you can load that into Knald and it will automatically create an ambient occlusion map for you