3D scans start out super ugly! Let's patch those holes and make our models manifold so that we can execute boolean operations and 3D print the results.
I like that this went over some somewhat advanced topics (for newbies) yet still mentioned the keystrokes. A lot of beginner tuts will just say what to do with a presumption of shared knowledge. I like a tut to presume I know nothing more than basic 3D movement.
Excelent video!! especially that the decimate modifier is not connect the texture and that you have to use the geometry decimate in mesh edit mode. Timesaver for me Thanks.
When I double click on an edge, it doesn't do anything except select the one tiny edge I was highlighting....even if I have 30 edges in a straight line. I can't figure out what I'm doing wrong. I'm on Blender 4.x.
@@havabreak Yes, I have just found that procedure last night after more searching but have yet to try it. Several videos said it didn't work on some later versions, so we will see. Someone suggested that it may have to due w/ triangles vs quads, so I have to look at that as well if it doesn't work for me. Thanks!
I like that this went over some somewhat advanced topics (for newbies) yet still mentioned the keystrokes. A lot of beginner tuts will just say what to do with a presumption of shared knowledge. I like a tut to presume I know nothing more than basic 3D movement.
To make a clean cut off of unwanted pieces I use the bisect tool which also generates a closed and flat edge loop.
Thank you so much for this. I have been searching for days trying to figure this type of thing out. Still a blender n00b!
thanks dude, this helps a lot, would you consider doing any more videos on these?
Such a fire tutorial
Great tutorial, many thanks for sharing👏👏
Excelent video!! especially that the decimate modifier is not connect the texture and that you have to use the geometry decimate in mesh edit mode. Timesaver for me Thanks.
Thank you very much....
When I double click on an edge, it doesn't do anything except select the one tiny edge I was highlighting....even if I have 30 edges in a straight line. I can't figure out what I'm doing wrong. I'm on Blender 4.x.
alt + left mouse click on the edge did the job for me
@@havabreak Yes, I have just found that procedure last night after more searching but have yet to try it. Several videos said it didn't work on some later versions, so we will see. Someone suggested that it may have to due w/ triangles vs quads, so I have to look at that as well if it doesn't work for me. Thanks!
@@havabreak It does appear to work, now on to figure out the next thing keeping me from making the complete loop. LOL
finally, a vieo that can be understanded by my ape brain....
it very nice 😊😊😊😊
🔥 'Promo SM'