Skyrim Modding Tutorial - Weapon [Model+Textures+Import] part1

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024
  • The WHOLE creation process for beginners starting from an image of a random weapon. Modeling the weapon, creating a texture and all necessary DDS files, compilation of the NIF files, extraction of the original game files (meshes,textures...) and import to Skyrim as a standalone weapon plugin, basic knowledge - translation of my german tutorial.
    Used software: Cinema 4D, Mudbox, Photoshop, NifSkope, FO3 Archive Utility, Creation Kit
    You can use other programs as well, the PROCESS itself is the same.
    My Mod projects:
    forums.nexusmod...
    Downloads for the free tools i use in this series:
    FO3 Archive Utility: fallout3.nexusm...
    JAVA: www.java.com/de...
    NifSkope 1.1.0-rc4: en.sourceforge.....
    NVIDIA DDS PLUGIN:
    Photoshop: developer.nvidi...
    GIMP: code.google.com...
    Free programs (PLS don't ask me 'bout them - i don't use them but they are common alternates)
    3D Editor: www.blender.org/
    Image Editor: www.gimp.org/
    Scultping & Texturing: www.pixologic.c...
    Misc:
    SkyEdit: www.uesp.net/wi...
    NIF Plugins: cs.elderscrolls...
    TRIALS (30 days demos):
    Cinema 4D: www.maxon.net/e...
    Mudbox: usa.autodesk.co...
    Photoshop: www.adobe.com/c...

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