Songs Used: 00:17 - *Rogueport* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 00:28 - *The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 00:49 - *Rogueport Underground* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 01:36 - *The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 03:03 - *Rogueport Underground* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 06:42 - *Graffiti Underground* from Paper Mario: The Origami King 07:34 - *Professor Frankly* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 07:58 - *Pit of 100 Trials* from Super Paper Mario 09:07 - *Battle Fanfare* from Paper Mario 11:09 - *Ready, GO!* from Super Paper Mario 12:43 - *Ghost Gulping* from Paper Mario 14:00 - *Battle - Macho Grubba* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 16:17 - *Freeze!* from Paper Mario 17:58 - *Boss Fight* from Paper Mario: The Origami King 19:47 - *X-Naut Fortress - First Floor* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 21:12 - *Battle - Bowser, the Koopa King* from Paper Mario: The Thousand-Year Door (Nintendo GameCube) 22:30 - *Castle Bleck* from Super Paper Mario 26:42 - *Paper Mario: The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
Ironically this challenge actually sets up probably the best use for bump attack. All the levels you got will let you skip fighting enemies for a while in the story, and you still have the entire story to play.
It’s a shame it’s not even that good. It doesn’t work against any of the late game bosses except 1 move from bowser and gloomtail each. The only chapter bosses it’s good against is smorg and Grubbs and they’re already trivial anyway.
@EmmyEntropy2000 still its a shame that you can't play with it through out the game in a normal playthrough as you're intended to get it after beating everything else, it would be fun as heck to use if gotten early enough
The unique approach of starting out at such low level and having a different way of progressing through the pit made me think how fun and cool it would be to make a roguelike mod out of ttyd's pit.
The SNES game Lufia 2 has an "Ancient Cave" mode that's like this. There are 99 randomly generated floors, and you build up your characters from level 1, finding all equipment and skills from chests. There's some hacks for Final Fantasy 5 and 6 that do something similar. Would be sick to see something like that for this game
@@duckfistoh man I loved that challenge. Lufia II was such a good game, and had a pretty emotional story for such an early title. I never managed to defeat the King Slime the right way but it was a ton of fun getting there!
@duckfist there are already plenty of mods like that for this game. As someone else mentioned there is Infinite Pit, and there is also Shufflised Pit, and Randomised Pit. There is also a pit mod for the first Paper Mario as well called Black Pit which even has different modes like roguelike and classic.
That time when Mario got a bunch of gold bars, broke the time space continuum to turn into thin paper form, gambled all his money with the mob, waited almost a whole year in a dirty town for a single badge from a con artist, and warped time and space again to teleport onto a box - and the whole time without saving Peach.
fun fact: in the original japanese release, there's a bug that permanently removes the sack if you get it before chapter 2 edit: the bug occurs at a specific story event in chapter 2
as in it removes it from your character? And since there's only one place you could get it from you can't get it again since that's the one that was removed from you...
TTYD is my favorite game of all time but there's no way I could even come close to achieving this. I'm immensely impressed not only at the fact that you pulled it off, but also at how damn good this video is
I can't stress enough how much this challenge fills a Stryder7x-shaped hole in my heart. Wondrous cheese I didn't think was possible out of this wondrous game. Also, subscribed for your other challenge trials.
I did a Super Paper Mario run where I did the Flopside pit as early as possible (as soon as you get boomer). It was actually pretty easy, as I played defensively with boomer instead of acting wreckless, I took very little damage, and because my level was so low, I leveled up fairly often, giving a full heal every time that happened.
Tbh though, I wasn’t doing it for the challenge, I was doing it because I wanted to see what it was like to use Dashell on the hamster wheel things in the mansion.
Fighting rockhawk with return postage would be like when spongebob was trying to get into the salty spitoon. Grubba would be like “wow you beat that guy up without even touching him”
I remember spending countless hours trying to beat this challenge. When I finally defeated BoneTail, it was the most relieving feeling in my life. I have never had my willpower tested so hard in my life. This will forever be one of my favorite Mario games.
14:34 had me cracking up 😂 PMTTYD is one of my all time favorites, so this video was right up my alley. Really well made and edited with great pacing. Excellent stuff man
@@r3tr0_r3dux_2I’m glad you’re the authority on the statute of limitations on spoilers. Tell me, what classic shows/games/movies have you not seen that I can spoil for you? Maybe the end of a Shakespearean novel?
I’ve never played Paper Mario, but this video was very interesting to watch! You did very well describing the strategies you used and I appreciated your use of footage to demonstrate each enemies different attacks. Great video!
I made it twice in the past, I can say that is "the longest" for sure, "the hardest" a little bit, is harder tracking down every enemy in the encyclopedia
Love this! This is my favorite game of all time and its clear you’re really knowledgeable about it. Feel free to branch out but more TTYD content is awesome too!
Immediately I'm thinking you're going to super guard everything. But I'm entering with an open mind. I'll come back and edit this later if I remember to.
I remember trying this when I was a kid. Except I didn't do any glitches, so I went in after chapter 1. Think the furthest I ever made it was 40, maybe 50. All I know is it was insane
Hope you did make it to 50, and wondering when I should try to get there myself on my current run. The strange sack seems a lot more useful the earlier on you get it.
Great video! I like that you gave clear deacriptions of each enemy, since I've never actually played ttyd and knowing what was actually going on made the challenge level much more understandable
You’re telling me that I COULD beat Bonetail this early!? I was an idiot and decided to attempt the pit after getting the 1st Crystal Star, but couldn’t defeat Bonetail (I thought it could heal unlimited times, but turns out it can only do it twice, as you said in the video). I ended up going back to my last save as I thought it was impossible in my current state, and losing 2-3 days worth of progress (yes, it took me a while to get to this point). And now I found out I could have done it all this time.
The first time i beat this as a kid i literally had 1 hp and 1 fp left, i had no idea how much health bonetail had so i didn't know how close it would be
This is quite impressive. Due to being able to prepare helped out a lot, but according to these rules it could have honestly been not nearly as difficult as you had it. If you are letting yourself have everything at your disposal in the prologue section, you could theoretically farm star points until you are at max level. You even said yourself you earned a Pretty Lucky from fighting a Spinia. Because of this, the prologue challenge really only limits your crystal star, items, and badges, which I will say is still rather impressive. However, I think a minimal challenge, one that does not collect anything beforehand, would be the ultimate test in skill for the trials. Because according to those rules, you wouldn't be able to rely on boosting levels. You'd still have access to Charlieton (whenever he'd appear, at least) as well as all the coins, items, badges, and star points you earn on your way, but would it be enough? I'd think so, especially if it's tool-assisted, but even in regular play, I think a true Paper Mario expert could do it, although it would probably take quite a few number of tries! Great job on the challenge!
man I remember attempting this challenge myself a few times but with *much* less prep than you did. The furthest I ever made it was somewhere in the 80s.
I see bonetail on lists and just reviews of the fight itself, never about what to expect on your way to the actual fight which is harder than bonetail's fight at the end. That deserves props that you reviewed every aspect of the normal fights.
I make two trips to the pit: once after the Twilight Town chapter to get the Strange Sack, and again before entering The Palace Of Shadow to complete the entire pit.
Seeing your stats climb like crazy from the small stats at the start to the very high ones by the end really cements that this wasn't really intended be tackled until after the final boss or just before it.
the earliest i ever beat the pit was right after I got bobbery as a partner, and that was pretty tough. But an advantage of beating it earlier rather than later is you level up much more the earlier you beat it, so you don't need to stock up on super shrooms or FP items, rather you can stock up on attack items.
I've completed this challenge many a time, albiet it was just pre-finishing chapter 1 because I never knew about the paper mode glitch. I also of course used partner mega rush from petalburg. I loved getting all of those satisfying super defends. Then going through the rest of the game is a breeze. Loved this breakdown.
I like this strategy video, since it's clear, pretty concise, and admits to the use of exploits of better prep (and tells you how to do it). Some of the existing Prologue Pit run videos mention this too, but most don't go as in-depth during the prep phase while being concise. If the target audience is reasonably experienced PM TTYD players who are thinking about trying this challenge, he hit the nail on the head perfectly. I don't recall if he mentioned level-up healing as a strategy, but it can be. Don't waste healing items. When it's more important, you might get FP level high enough that it alone will last to the next level up, or 1-2 Sweet Treats. But maybe he assumed the audience knew about this strategy anyway. Spiked Parabuzzies are annoying without Flurrie, true. But he didn't mention to equip Zap Tap. If you miss a Superguard, that will cause them damage anyway. Goombella's Tattle can be used, even on a previously tattled enemy, with Stylish to generate more audience cheer than Appeal by itself can. Not enough FP for a battle? Sweet Treat and run. I do however, wish he suggested times or Pit Levels where you might wish to focus your level ups in certain categories. For example, I haven't found FP to be super important until the 40s, so maybe load up on BP or HP until then. Things like that.
I sometimes like to cheese the bonetale fight using the baby yoshi, some trial stew and some of the badges that increase attack when in danger and or peril... It literally allows you to with the battle in one turn if done correctly...
Well done! I don't even plan on playing this title, much less taking on this particular challenge -but I still watched it until the end regardless. You did a great job balancing explanation with straightforward instruction, so it didn't feel meandering or tangental -and you did a great job showing and giving solid advice about fight mechanics.
The funny thing is I just recorded the pit in a Danger Mario run and I beat Bonetail in 4 jumps. I love pushing Danger Mario to a point where I can do that. Took me only around an hour 30 to beat it this time. Long live Danger Mario!
Floors 11-20: You don’t need to Superguard the balls from the Piders, because you can’t damage the enemy when you Superguard the projectile. Just do a regular Guard for a looser timing window.
I am proud to say I beat this Pit back in 2006 but the way you just did it from ground up is crazy, I could only imagine if you had actually played through and leveled up first you would have been unstoppable.
i love this video cuz this was something i always thought about as a kid when playing, i tried many times but thought it was too strong for me. So cool to see its actually possible, in the prologue segment no less
There’s going to be a Switch port sometime this year. If the glitches aren’t patched you can try it on that. Edit: Nintendo’s website, which I would assume to be a reliable source, puts it at 22 March so it’s pretty close. I’d link it, but TH-cam doesn’t play nice with those.
I've completed the pit early in the game, and it makes the rest of the game a lot easier after. Beating Bonetail so early was tense, but very satisfying
Pretty sure I got to 84 or 83 a few years ago, the spiders eventually overwhelmed me Appreciate the cue on the spiky beetles to distinguish if they attack Mario or Goombella. That part felt so unfair to deal with
this guy just casually get the lucky lotto jackpot for the prologue. I would never bother to set this up so kuddos to you! great video with a really fun premise!
Probably going to be buried, but my girlfriend who is playing through TTYD for the first time just took on the pit at the end of chapter 6, after a GAUNTLET for a beginner she made it to bonetail fresh off a level up but no life shrooms. She was nearly dead with all starpower gone and she pulled a bingo on shine sprites, we POPPED OFF and that gave her the momentum to finish the pit. I dont think ive ever been so proud! Just wanted to share my pit story, and your tips really helped get her through the gauntlet of 70-100!!
I'm a Paper Mario veteran so it's not important to me but I noticed you kept saying superguard without explaining what that actually means. For people who have never played this game, superguard is basically a parry that negates all damage and counters with 1 damage to the enemy. The timing is 3 frames or 1/20 of a second, as opposed to the normal guard's timing of 8 frames or 2/15 of a second. Normal guard and superguard are mapped to different buttons, so failing a superguard means you take the full damage.
this also happened with super paper mario wii that has the pit of 100 trials plus some enemies from thousands of years door do exist on super paper mario wii
I’m playing TTYD and got all the way to Floor 38 between Chapters 2 and 3, only to get instagibbed because I used Quake Hammer to flip all 4 Shady Koopas. Decided to just go get and upgrade Yoshi, plus make some coins in the Glitz Pit, before I made another run at the Strange Sack.
Songs Used:
00:17 - *Rogueport* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
00:28 - *The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
00:49 - *Rogueport Underground* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
01:36 - *The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
03:03 - *Rogueport Underground* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
06:42 - *Graffiti Underground* from Paper Mario: The Origami King
07:34 - *Professor Frankly* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
07:58 - *Pit of 100 Trials* from Super Paper Mario
09:07 - *Battle Fanfare* from Paper Mario
11:09 - *Ready, GO!* from Super Paper Mario
12:43 - *Ghost Gulping* from Paper Mario
14:00 - *Battle - Macho Grubba* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
16:17 - *Freeze!* from Paper Mario
17:58 - *Boss Fight* from Paper Mario: The Origami King
19:47 - *X-Naut Fortress - First Floor* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
21:12 - *Battle - Bowser, the Koopa King* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
22:30 - *Castle Bleck* from Super Paper Mario
26:42 - *Paper Mario: The Thousand-Year Door* from Paper Mario: The Thousand-Year Door (Nintendo GameCube)
nah 1 year is crazy
@@S3ekTheAnimator I forgor 💀
The Floor 100 Chest contains the Return Postage Badge, which causes attackers to take 50% of the damage they inflicted.
Thanks for telling me that! I was super ultra curious about what lied inside that mysterious chest…
My savior, was about to make a comment about why they didn't show what was in the last chest.
Thank you!
Guys, how do I have 48 likes???
@@thequeenofstaplesmiles there are a few more already 😁
Ironically this challenge actually sets up probably the best use for bump attack. All the levels you got will let you skip fighting enemies for a while in the story, and you still have the entire story to play.
now you can use that insane badge to beat the game instead of getting it at the end when there's no further peaks to climb
It’s a shame it’s not even that good. It doesn’t work against any of the late game bosses except 1 move from bowser and gloomtail each. The only chapter bosses it’s good against is smorg and Grubbs and they’re already trivial anyway.
@EmmyEntropy2000 still its a shame that you can't play with it through out the game in a normal playthrough as you're intended to get it after beating everything else, it would be fun as heck to use if gotten early enough
@@castlehair I agree. At its power level they could have placed it about halfway through the game to let people at least use it on enemies.
@EmmyEntropy2000 I'd say best place to put it would be after the glitzpit so it doesn't cheese the iron clefts... which is like early mid game
@@EmmyEntropy2000 Return postage doesn't work on smorg either
I can see it now
Hooktail hits you
Her attack is half-reflected back
Hooktail: "Oh dear Neptune."
Return Postage doesn't work on Hooktail's stomp though, it's not considered a direct attack...
@@tessaPMpro Well, at least you still get to get stomped by Hooktail's glorious feet
@@chompythebeastFoot Fetishest: Finally some good f*cking food!
@@chompythebeast Maybe just a sniff...
@@chompythebeast Lmao I see what you did there.
The unique approach of starting out at such low level and having a different way of progressing through the pit made me think how fun and cool it would be to make a roguelike mod out of ttyd's pit.
You're in luck because there's actually one. It's called Infinite Pit.
@@theicycharmander3324 the ttyd community never disappoints, thanks for the info!
The SNES game Lufia 2 has an "Ancient Cave" mode that's like this. There are 99 randomly generated floors, and you build up your characters from level 1, finding all equipment and skills from chests. There's some hacks for Final Fantasy 5 and 6 that do something similar. Would be sick to see something like that for this game
@@duckfistoh man I loved that challenge. Lufia II was such a good game, and had a pretty emotional story for such an early title. I never managed to defeat the King Slime the right way but it was a ton of fun getting there!
@duckfist there are already plenty of mods like that for this game. As someone else mentioned there is Infinite Pit, and there is also Shufflised Pit, and Randomised Pit. There is also a pit mod for the first Paper Mario as well called Black Pit which even has different modes like roguelike and classic.
That time when Mario got a bunch of gold bars, broke the time space continuum to turn into thin paper form, gambled all his money with the mob, waited almost a whole year in a dirty town for a single badge from a con artist, and warped time and space again to teleport onto a box - and the whole time without saving Peach.
Still more responsible than what Link does in Breath of the Wild
sounds like a Fallout New Vegas playthrough
fun fact: in the original japanese release, there's a bug that permanently removes the sack if you get it before chapter 2
edit: the bug occurs at a specific story event in chapter 2
as in it removes it from your character? And since there's only one place you could get it from you can't get it again since that's the one that was removed from you...
@@Nicholas_Steel yeah
I think it unlocks the blue cage with the Strange Sack. Likely an off-by-one error.
I'd hate to have my sack removed
That’d be the worst glitch ever!
TTYD is my favorite game of all time but there's no way I could even come close to achieving this. I'm immensely impressed not only at the fact that you pulled it off, but also at how damn good this video is
I can't stress enough how much this challenge fills a Stryder7x-shaped hole in my heart. Wondrous cheese I didn't think was possible out of this wondrous game. Also, subscribed for your other challenge trials.
I miss stryder a lot I always end up rewatching his videos
Now thats a Name i havent heard in years...
Now im sad.
You read my mind :(
Would be funny to see you beat the game after beating the pit.
Defeating the Pit and then going on to chapter 1 is a hilarious thought. "OH NO! Hooktail!" Mario: "I fought your cousin and won, you fucking noob."
POV there is an exit pipe every ten levels in the Pit of 100 Trials, however, you have to restart at the first level should you exit
@@leociresi4292what? Where’s the POV here? Restarting if he leaves is this whole challenge, im so lost
@@leociresi4292that's against the rules of this challenge
How on EARTH did I end up watching this right before the announcement...
fantastic video, ofc
I did a Super Paper Mario run where I did the Flopside pit as early as possible (as soon as you get boomer). It was actually pretty easy, as I played defensively with boomer instead of acting wreckless, I took very little damage, and because my level was so low, I leveled up fairly often, giving a full heal every time that happened.
Tbh though, I wasn’t doing it for the challenge, I was doing it because I wanted to see what it was like to use Dashell on the hamster wheel things in the mansion.
Hey. TH-cam. This guy's good. Show him to more people.
It worked.
Can confirm it worked.
Yes
Yes yes
who does bro think he is
Love this video so much! Great format and really fun concept.
No fans of yours got this in their algorithm and also read the comments?? Guess I’m the first one. Haha
How fast can you beat the pit of 100 trials with a Geodude?
Fighting rockhawk with return postage would be like when spongebob was trying to get into the salty spitoon. Grubba would be like “wow you beat that guy up without even touching him”
I remember spending countless hours trying to beat this challenge. When I finally defeated BoneTail, it was the most relieving feeling in my life. I have never had my willpower tested so hard in my life. This will forever be one of my favorite Mario games.
Fire Drive is my favorite badge, I always do Pit just to get that badge and then if I get another with Ice Power, I just love it's lethality.
14:34 had me cracking up 😂 PMTTYD is one of my all time favorites, so this video was right up my alley. Really well made and edited with great pacing. Excellent stuff man
tfw you lose half of your health
I Always thought the lottery was just random. But this is even more evil 😅
Not only that, but if you choose to buy a new ticket the timer resets.
17:28 took me off guard I appreciate the effort for editing this in xD
That breaking bad bit with Mario was fantastic editing. Well done
I’m sure all the people who haven’t seen breaking bad and got spoiled are thinking the exact same thing
@@sackbust9005 "Face-Off" came out Oct 9th, 2011. People have had almost 12 years to watch it. If they haven't watched the show yet, oh well.
@@r3tr0_r3dux_2I’m glad you’re the authority on the statute of limitations on spoilers. Tell me, what classic shows/games/movies have you not seen that I can spoil for you? Maybe the end of a Shakespearean novel?
@@sackbust9005”Romeo and Juliet both die at the end”
You: NOOOOO DONT SPOIL THINGS!!!!!!!!!!!! 😭😭😭😭😭😭🤬🤬🤬🤬🤬🤬
@@JamesP7that's already spoiled at the start of the play anyway
This is probably the best paper Mario video I've ever seen
This is insane. I barely managed the 100 floors at endgame levels of strength, let alone starting strength!
I never thought I’d see new content regarding my favorite game of all time. This is truly a blessing.
def one of my fave games of all time, if you didn't know its remaster got announced the other day for the switch won't be till 2024 tho sadly
@@chaoticbull420 When I found out I literally dropped to my knees out of shock. I will wait as long as it takes to play it again.
Wait until I tell you about the remaster 2 months after this post. lol
I’ve never played Paper Mario, but this video was very interesting to watch! You did very well describing the strategies you used and I appreciated your use of footage to demonstrate each enemies different attacks. Great video!
ive never played this game before but the way you laid out all the info made this video super digestible you really deserve more viewers
I NEVER THOUGHT TO USE THE PAPER MODE TO SLIP THROUGH THE SEWER GRATE AT 5:25!
How did you get to chapter 4? You have to in order to get there.
@@Headhunter1032maybe he doesn't like the game
@@timohara7717i think he like me did not beat the game you
I made it twice in the past, I can say that is "the longest" for sure, "the hardest" a little bit, is harder tracking down every enemy in the encyclopedia
This would be interesting to see if it is still possible in the remake
Dude, I can't even beat it normally. This is amazing, great job man!
Love this! This is my favorite game of all time and its clear you’re really knowledgeable about it. Feel free to branch out but more TTYD content is awesome too!
Immediately I'm thinking you're going to super guard everything. But I'm entering with an open mind. I'll come back and edit this later if I remember to.
I remember trying this when I was a kid. Except I didn't do any glitches, so I went in after chapter 1. Think the furthest I ever made it was 40, maybe 50. All I know is it was insane
Hope you did make it to 50, and wondering when I should try to get there myself on my current run. The strange sack seems a lot more useful the earlier on you get it.
I could get down to 40 in chapter 1 but any deeper than that I never dared to try
Great video! I like that you gave clear deacriptions of each enemy, since I've never actually played ttyd and knowing what was actually going on made the challenge level much more understandable
You’re telling me that I COULD beat Bonetail this early!? I was an idiot and decided to attempt the pit after getting the 1st Crystal Star, but couldn’t defeat Bonetail (I thought it could heal unlimited times, but turns out it can only do it twice, as you said in the video). I ended up going back to my last save as I thought it was impossible in my current state, and losing 2-3 days worth of progress (yes, it took me a while to get to this point). And now I found out I could have done it all this time.
The first time i beat this as a kid i literally had 1 hp and 1 fp left, i had no idea how much health bonetail had so i didn't know how close it would be
super paper mario has 2 pits of 100 trials
I still remember the agony to this date of doing both of them
This is godly badass content beating the pit of 100 trials in the prologue. I didn’t think it was possible.
It has been possible since 2017.
@@tessaPMproIt may have been, but this person didn’t know that.
@@ChomperRex20 that's actually why I said that, so that this person now knows something they didn't.
This is quite impressive. Due to being able to prepare helped out a lot, but according to these rules it could have honestly been not nearly as difficult as you had it.
If you are letting yourself have everything at your disposal in the prologue section, you could theoretically farm star points until you are at max level. You even said yourself you earned a Pretty Lucky from fighting a Spinia. Because of this, the prologue challenge really only limits your crystal star, items, and badges, which I will say is still rather impressive.
However, I think a minimal challenge, one that does not collect anything beforehand, would be the ultimate test in skill for the trials. Because according to those rules, you wouldn't be able to rely on boosting levels. You'd still have access to Charlieton (whenever he'd appear, at least) as well as all the coins, items, badges, and star points you earn on your way, but would it be enough? I'd think so, especially if it's tool-assisted, but even in regular play, I think a true Paper Mario expert could do it, although it would probably take quite a few number of tries!
Great job on the challenge!
On my replays I always beeline to the pit to nab the Strange Sack. Beat Bonetail before Hooktail once just to see what it'd be like. Great game.
man I remember attempting this challenge myself a few times but with *much* less prep than you did. The furthest I ever made it was somewhere in the 80s.
I saw on a forum in 2008 that someone had claimed they beat pre-hooktail pit of 100 trials. (different than prologue a bit). That's impressive too.
I see bonetail on lists and just reviews of the fight itself, never about what to expect on your way to the actual fight which is harder than bonetail's fight at the end. That deserves props that you reviewed every aspect of the normal fights.
I make two trips to the pit: once after the Twilight Town chapter to get the Strange Sack, and again before entering The Palace Of Shadow to complete the entire pit.
Fun challenge! This making me want to dig out my GameCube instead of just waiting for the remake on Switch!
I’m in stitches from the references XD Hectors explosion was hilarious
I could never subject myself to this torture. I prefer to bench press; far less frustrating and far more rewarding.
Seeing your stats climb like crazy from the small stats at the start to the very high ones by the end really cements that this wasn't really intended be tackled until after the final boss or just before it.
the earliest i ever beat the pit was right after I got bobbery as a partner, and that was pretty tough. But an advantage of beating it earlier rather than later is you level up much more the earlier you beat it, so you don't need to stock up on super shrooms or FP items, rather you can stock up on attack items.
Imagining needing hp items, couldn’t be me (danger strats OP)
@@theguythatasked6400 danger strats are for noobs, if by danger strats you mean lowering Mario's HP to 5 and equipping more than 2 Power Rushes.
@@tessaPMpro yeah that shits literal baby mode lol
I've completed this challenge many a time, albiet it was just pre-finishing chapter 1 because I never knew about the paper mode glitch. I also of course used partner mega rush from petalburg. I loved getting all of those satisfying super defends. Then going through the rest of the game is a breeze. Loved this breakdown.
This was really impressive - have played the game many times casually I had no idea how you were going to tackle this, great job!
Super great video for being one of your first ones man! Keep up the solid work!
technically every floor with Para enemies also has their normal version because if you jump on Para enemies, they lose their wings.
If they change anything in the remake, I hope they change the jackpot to where it doesn’t take an entire year or skipping to get a single badge.
The fact you didn’t show the final badge makes me sad
The pit is the best way to level up, by far. 90-99 are make or break as a player
I make it up to floor 90 after chapter 4 and continue on with the game from there
You should do pit of 100 trials in Super Paper Mario
(It has to be completed twice with a different boss at the end each time)
I had to go back and rewatch the time stop part multiple times because it was so good, and I had to double check what was going on LOL
very interesting that you framed this more like a guide to doing this challenge rather than telling us how you did it.
This seems more like a tutorial than a "is it possible" or "how I did this"
Cant wait to relive this in the remaster next year
I like this strategy video, since it's clear, pretty concise, and admits to the use of exploits of better prep (and tells you how to do it). Some of the existing Prologue Pit run videos mention this too, but most don't go as in-depth during the prep phase while being concise.
If the target audience is reasonably experienced PM TTYD players who are thinking about trying this challenge, he hit the nail on the head perfectly.
I don't recall if he mentioned level-up healing as a strategy, but it can be. Don't waste healing items. When it's more important, you might get FP level high enough that it alone will last to the next level up, or 1-2 Sweet Treats. But maybe he assumed the audience knew about this strategy anyway.
Spiked Parabuzzies are annoying without Flurrie, true. But he didn't mention to equip Zap Tap. If you miss a Superguard, that will cause them damage anyway.
Goombella's Tattle can be used, even on a previously tattled enemy, with Stylish to generate more audience cheer than Appeal by itself can.
Not enough FP for a battle? Sweet Treat and run.
I do however, wish he suggested times or Pit Levels where you might wish to focus your level ups in certain categories. For example, I haven't found FP to be super important until the 40s, so maybe load up on BP or HP until then. Things like that.
i would always go into the pit after getting the star in petalburg and get to level 50 for that sweet extra storage!
I sometimes like to cheese the bonetale fight using the baby yoshi, some trial stew and some of the badges that increase attack when in danger and or peril... It literally allows you to with the battle in one turn if done correctly...
Well done! I don't even plan on playing this title, much less taking on this particular challenge -but I still watched it until the end regardless. You did a great job balancing explanation with straightforward instruction, so it didn't feel meandering or tangental -and you did a great job showing and giving solid advice about fight mechanics.
The funny thing is I just recorded the pit in a Danger Mario run and I beat Bonetail in 4 jumps. I love pushing Danger Mario to a point where I can do that. Took me only around an hour 30 to beat it this time. Long live Danger Mario!
Danger Mario is so much fun! I do it with each file I make on ttyd and the original.
@@Zonefire15 It's why I was recording it for a lets play. To show off how nutty it gets.
Danger Mario is the lamest strat there is, if you can even call it a strat with how mindless it is.
@@tessaPMproIt's fun who cares
@sairentoeko how is mindlessly killing everything in one hit fun? Games are fun when they're made harder, not easier.
Thank you kind sir. Love watching these kinds of paper mario vids, even more when its explained as well as this. ❤
17:30-17:41 The editing for this bit is immaculate
IKR, I was cracking up so hard at that point
Floors 11-20: You don’t need to Superguard the balls from the Piders, because you can’t damage the enemy when you Superguard the projectile. Just do a regular Guard for a looser timing window.
The balls deal 2 damage sometimes, and normal guards only reduce the damage by 1.
Banger video glad i got recommended this
I am proud to say I beat this Pit back in 2006 but the way you just did it from ground up is crazy, I could only imagine if you had actually played through and leveled up first you would have been unstoppable.
i love this video cuz this was something i always thought about as a kid when playing, i tried many times but thought it was too strong for me. So cool to see its actually possible, in the prologue segment no less
Wow ! What an amazing video. Very good explanation and description of enemies on the floors. I really enjoyed watching the video ⚡
This is still the best video game I've ever played before.
The hardest challenge of the game is actually getting a copy of it for a good price
There’s going to be a Switch port sometime this year. If the glitches aren’t patched you can try it on that.
Edit: Nintendo’s website, which I would assume to be a reliable source, puts it at 22 March so it’s pretty close. I’d link it, but TH-cam doesn’t play nice with those.
This was a masterpiece of a video keep of the great work. Your editing is so satisfying!
I've completed the pit early in the game, and it makes the rest of the game a lot easier after. Beating Bonetail so early was tense, but very satisfying
Pretty sure I got to 84 or 83 a few years ago, the spiders eventually overwhelmed me
Appreciate the cue on the spiky beetles to distinguish if they attack Mario or Goombella. That part felt so unfair to deal with
this guy just casually get the lucky lotto jackpot for the prologue. I would never bother to set this up so kuddos to you! great video with a really fun premise!
Probably going to be buried, but my girlfriend who is playing through TTYD for the first time just took on the pit at the end of chapter 6, after a GAUNTLET for a beginner she made it to bonetail fresh off a level up but no life shrooms.
She was nearly dead with all starpower gone and she pulled a bingo on shine sprites, we POPPED OFF and that gave her the momentum to finish the pit. I dont think ive ever been so proud!
Just wanted to share my pit story, and your tips really helped get her through the gauntlet of 70-100!!
That's really cool. Hell of a gaming experience - and memory.
I'm a Paper Mario veteran so it's not important to me but I noticed you kept saying superguard without explaining what that actually means.
For people who have never played this game, superguard is basically a parry that negates all damage and counters with 1 damage to the enemy. The timing is 3 frames or 1/20 of a second, as opposed to the normal guard's timing of 8 frames or 2/15 of a second. Normal guard and superguard are mapped to different buttons, so failing a superguard means you take the full damage.
Seriously? This is the first video you've done? I actually couldn't tell, this is really well done!
could have never guessed this was your first video, it was amazingly done!
Wdym? They have loads of other videos on their channel
@@CurlyChop they said somewhere near the end of the video something like "this is my first real video"
if you think about it you still have to leave the prologue to do this
this also happened with super paper mario wii that has the pit of 100 trials plus some enemies from thousands of years door do exist on super paper mario wii
I’m playing TTYD and got all the way to Floor 38 between Chapters 2 and 3, only to get instagibbed because I used Quake Hammer to flip all 4 Shady Koopas. Decided to just go get and upgrade Yoshi, plus make some coins in the Glitz Pit, before I made another run at the Strange Sack.
Cant wait to see how many speedrunning techniques are still useful when ttyd gets a remake
14:32 Dude, that reference couldn’t have been edited better. Absolute masterpiece of a meme 😂
that breaking bad edit was so good LMAO
Dude you deserve so much more views, this content is amazing
👅👅👢👢
Agree
The content is very bad...
@@kr1me2000*is on the video*
@@kr1me2000me when I lie
For a first "real youtube video" this was brilliant. If you make your niche out of insanely hard challenges like this then I am backing this for sure
This immediately making me think of GTA 3, getting all hidden packages during the intro mission
AWESOME VIDEO! What a first attempt! I’m so impressed!!!
This video should have more views this was awesome!
Thanks (for once) TH-cam for the new rec. Very good video.
you are making this seem so easy... i need to play again, i miss this game so much! thank you for this great video, brings back so many memories
this video is how i learned you could double stylish, that's crazy
This was very informative, interesting, and cool that you can beat the pit this early.
You have the recitation quality that appeals to many English teachers
I have never thought "no way you are insane" so many times before