EVERY DIFFERENCE in Paper Mario TTYD by playing BOTH GAMES at the same time

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 712

  • @gferrol118
    @gferrol118 8 หลายเดือนก่อน +375

    17:48 Another difference is that in the original, you lose money when running away from a fight, but in the remake, you don't. They *really* wanted players to have more money this time

    • @Xerkrosis
      @Xerkrosis 8 หลายเดือนก่อน +20

      WHAT? I never ran because I didn't want to lose coins, and now after beating it I learn there's no penalty!

    • @gferrol118
      @gferrol118 8 หลายเดือนก่อน +63

      @@Xerkrosis Yeah, in this version, you don't lose coins. Instead, they made it so that the more you run, the harder it becomes. It resets once you win a fight.

    • @sonicmastersword8080
      @sonicmastersword8080 8 หลายเดือนก่อน +3

      Too forgiving.

    • @luiginumbers6268
      @luiginumbers6268 8 หลายเดือนก่อน

      @@gferrol118I like the coins in this version, it makes ingredient fetching for recipes so much better this time around because you don’t need to grind coisn

    • @robertlauncher
      @robertlauncher 8 หลายเดือนก่อน +1

      I was wondering if that was changed from 64 in OG TTYD or if it was a remake change. Thank you

  • @sleeplessarcher
    @sleeplessarcher 8 หลายเดือนก่อน +308

    I feel obligated to add that every single character - from partners to NPC’s - are so much more EXPRESSIVE :D it immerses me more and makes me feel happy for some reason
    I like the friendly Koopa that smiled and waved at me when I first entered Petalburg.

    • @abra_escaped
      @abra_escaped 8 หลายเดือนก่อน +8

      Yess they're so awesome, I love the bandits' new smug grin with the shrug

    • @Triforce_of_Doom
      @Triforce_of_Doom 7 หลายเดือนก่อน

      this even applies to the enemies. I was not ready for that initial goomba trio in the sewers to just STANCE UP during Frankly's dialogue (all enemies do a quick battle pose at the start but the tutorial dialogue pausing them mid-stance is a great showcase)

    • @StevenJones851
      @StevenJones851 2 หลายเดือนก่อน

      its really awesome honestly

  • @deelinf
    @deelinf 8 หลายเดือนก่อน +182

    I have one you didn't mention!
    If you have the W Emblem equipped during the first Doopliss fight, Doopliss will actually wear the badge too once he takes your body. He'll literally be like Wario! The Gamecube version will just show Doopliss in his normal red Mario clothing.
    Cool video btw! There are so many differences between both, I know there might be a handful you missed but you can always make a new version of this video (that will definitely be a lot of work) 😁

    • @volvoman5262
      @volvoman5262 8 หลายเดือนก่อน +25

      And geuss what? Some of the villagers actually say that he is yellow.
      Plus even if you take the W badge, doopliss will still be yellow

    • @Gamer1288
      @Gamer1288 8 หลายเดือนก่อน +1

      I wonder if someone modded in the L Emblem prior to that then will Doopliss use that

    • @jacobdagun3670
      @jacobdagun3670 7 หลายเดือนก่อน

      I noticed that too myself actually

    • @Cobalt_Gemini
      @Cobalt_Gemini 7 หลายเดือนก่อน

      I saw this during the second Dooplis fight, in Chapter 8, where I had the L Emblem on.

  • @pokemonanimebattle3615
    @pokemonanimebattle3615 8 หลายเดือนก่อน +258

    The flurrie paper on the wall to the warp room, the doors to the warp room and the newly placed giant yellow block to the room to the left of the warp room are there to prevent you from skipping Zess. T.

    • @P.H691
      @P.H691 8 หลายเดือนก่อน +11

      I was super sad they added this, this means they removed one of the best glitches in original TTYD.

    • @Dolphin47
      @Dolphin47 8 หลายเดือนก่อน +21

      @@P.H691 well they’re not just gonna keep a glitch

    • @pokemonanimebattle3615
      @pokemonanimebattle3615 8 หลายเดือนก่อน +9

      @@P.H691 yep no more flavio

    • @CaptainFalcon333
      @CaptainFalcon333 8 หลายเดือนก่อน +2

      @@P.H691 If that's a good glitch, then I'd rather see someone speedrun Pokemon gen 1 in 5 minutes with artbitrary code execution.

    • @polk1203
      @polk1203 8 หลายเดือนก่อน +5

      ​@@Dolphin47 Yeah, it's not like nintendo has ***ever*** intentionally kept in popular bugs and glitches before in a remake of a beloved game in one of their franchises,Especially ones mainly used in speedruns...COUGHCOUGH*OCARINAOFTIME3D*COUGHCOUGH

  • @theshadowdirector
    @theshadowdirector 8 หลายเดือนก่อน +83

    Badges cost more in the remake which does help balance out the inflated economy.

    • @sarafontanini7051
      @sarafontanini7051 5 หลายเดือนก่อน +4

      plus there's plenty of pricey shit like Luigi's autobiographies

  • @polwigle
    @polwigle 8 หลายเดือนก่อน +97

    12:00 I'm sure you're pronouncing "Punies" properly - like the normal word "puny", meaning small/weak, which describes them perfectly

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +19

      Thank you. I'm validated now :)

    • @chimichanga5746
      @chimichanga5746 8 หลายเดือนก่อน +4

      I always used to call them "Poonies"

    • @oh_wall
      @oh_wall 8 หลายเดือนก่อน +3

      The way he said puni from boggly woods is the same as I've read it since I was 8, so it has to be right

    • @mwzngd1679
      @mwzngd1679 12 วันที่ผ่านมา

      @@chimichanga5746 that's how they're pronounced in the original Japanese version

  • @Alpha-oo8
    @Alpha-oo8 8 หลายเดือนก่อน +79

    There’s one thing you didn’t cover, and I imagine it’s because you were playing two versions at once, but the new one has just… just so much new music.
    Not just remakes of the original soundtrack, but loads of brand new musical pieces! And also, even the remade tracks have been extended to have new sections added to them

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +21

      I LOVED the new music! I could only have one of the games' sound playing when I played, but I did make sure to use the new sound tracks for the background music of this video.

    • @DoctorNovakaine
      @DoctorNovakaine 8 หลายเดือนก่อน +7

      Between this and the Super Mario RPG Remake, Nintendo's music department had better be getting PAID because they are doing the work of the gods.

    • @DiegoG2004
      @DiegoG2004 7 หลายเดือนก่อน +4

      Instantly noticeable the moment you equip the Nostalgic Tunes badge and see more than half of the entries in the Sound Gallery go grey.

  • @zacharysawcyn3066
    @zacharysawcyn3066 8 หลายเดือนก่อน +227

    That bedlam spam is peak comedy

    • @guyferrari8124
      @guyferrari8124 8 หลายเดือนก่อน +6

      I don’t think spamming the same thing over and over regardless of context is all that funny

    • @zacharysawcyn3066
      @zacharysawcyn3066 8 หลายเดือนก่อน +27

      @@guyferrari8124would it be just as funny if it was one Beldam?

    • @guyferrari8124
      @guyferrari8124 8 หลายเดือนก่อน

      @@zacharysawcyn3066 I just think that any twitter copy paste reply image gets really unbearable pretty quickly

    • @enderallygolem
      @enderallygolem 8 หลายเดือนก่อน +3

      Bedlam
      Bed lamp?

    • @volvoman5262
      @volvoman5262 8 หลายเดือนก่อน +1

      @@guyferrari8124 as z part of Pikmin community, I relate to you

  • @davidsterling7570
    @davidsterling7570 7 หลายเดือนก่อน +47

    Just chiming in that "loon" is slang for "lunatic", I think they're trying to avoid stigmatising mental illness

    • @happily_blue
      @happily_blue 7 หลายเดือนก่อน +6

      Whoa I never realized that

    • @Subpar1O1
      @Subpar1O1 7 หลายเดือนก่อน +15

      Nintendo has always been picky with this stuff so I'm not surprised. They did it with Mario Party where Kamek used the term Spastic in one of the games

  • @primarvelous
    @primarvelous 8 หลายเดือนก่อน +95

    The biggest reason for some of the dialogue changes happens to be the adjustment for insults/descriptors that point to mental illness, specifically insanity and psychopathy. Instead of Goombella describing something as "insanely" old, she'll describe it as "incredibly" old. Additionally, a lot of the jokes surrounding weight were changed as well.

    • @guyferrari8124
      @guyferrari8124 8 หลายเดือนก่อน +33

      Are we seriously at the point where “insane” and “crazy” are slurs now? How long until “idiot” is off the table too

    • @primarvelous
      @primarvelous 8 หลายเดือนก่อน +53

      @@guyferrari8124 It's just a general shift, it's not about smarts or stupidity, it's about insanity and psychosis. Using the term "psycho" and "psychotic" has gradually become less acceptable the more we learn about mental conditions and illnesses. And it's just so easy to use other terms, as displayed by the remake's changes.

    • @IrrelevantOaf
      @IrrelevantOaf 8 หลายเดือนก่อน +23

      Pointless censorships I swear. No one would care if the dialogue stayed the same as is 😞

    • @primarvelous
      @primarvelous 8 หลายเดือนก่อน +57

      @@IrrelevantOaf idk man. i think "Do some situps until even your hammer has abs" is way more funny and creative to me than "Do some situps, tubby"

    • @anneabelle7098
      @anneabelle7098 8 หลายเดือนก่อน +10

      That would explain why they removed the joke about Flurrie being able to crush enemies with her enormous...stage presence.
      (Verbatim line in her abilities primer section).

  • @SouljaBoyStrife
    @SouljaBoyStrife 8 หลายเดือนก่อน +139

    Absolutely had a blast with the remake. Each character making their own little sounds when they speak was my favorite addition

    • @danielcurren2119
      @danielcurren2119 8 หลายเดือนก่อน +13

      For me it was the additional instrument they added to the thousand year door theme remix. Every time you got a new crystal star the song changes like with memories in super paper Mario. This absolutely made me more excited for the end game than all the other times I’ve played it on the Wii

    • @Gamer1288
      @Gamer1288 8 หลายเดือนก่อน

      13:06 you Can skip that if you know to buy the Dry shrooms and Dizzy Dial

    • @Gamer1288
      @Gamer1288 8 หลายเดือนก่อน +1

      16:44 She was a crossdresser in the OG Japanese or a Trap. NOT TRANS! Those are two different things dude. Just because a boy likes wearing women's clothes doesn't make him trans.

    • @cresoma
      @cresoma 7 หลายเดือนก่อน +7

      ⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠@@Gamer1288
      When they first appear in Boggly Woods, Vivian shouts the ‘Shadow Sisters’ part of “We are the Shadow Sisters!”, prompting Beldam to call her a man, and Vivian to “correct” herself.
      The tattle/character description did refer to her as things like a “boy who looks like a girl”, but you’re glossing over how differently (and cruelly) trans identities were seen back in 2004.
      She’s a sister who used to be a brother, and she’s happier as her current self despite people like Beldam who try to drag her down over every little thing.
      The original version didn’t shy away from this, but ultimately it was commonplace to degrade trans people into just “gross and/or weird crossdressers” back then.

    • @tonymitsu
      @tonymitsu 7 หลายเดือนก่อน

      @@Gamer1288You should work on your Japanese skills then, because she says それに じつは アタイ… 体は オトコのコだけど ココロは カワイイ オンナのコなの before joining Shadow Mario, clearly making her trans

  • @tromedlovdrolmai
    @tromedlovdrolmai 8 หลายเดือนก่อน +45

    I'm honestly surprised you DIDN'T mention the now required flight in chapter one against the koopa on the path that teaches you about the hammer attack.
    Or the fact that the menu options for all the partner primers and black chest "curses" changed around, such that it's defaulted to confirm and exit rather than listen to them again.

  • @Supermutant6112
    @Supermutant6112 8 หลายเดือนก่อน +18

    A few other things that I noticed that weren't brought up in the video:
    -You can hit NPCs with the hammer and they react to it now. BEST FEATURE HOLY SHIT.
    -Running away no longer costs money
    -The fast travel warp system is SO much better than the original
    -The tutorial NPC toad exists (and he has a tattle log for his tutorials that were, I kid you not, the last thing I had to tattle)
    -Tattle logs in the journal are very abbreviated compared to the Gamecube, and there are multiple tattle logs for bosses that occur at different points. (I.E. There are two tattle logs for Bowser, Bedlam, Marilyn, Doo_lss, and the Shadow Queen)
    -NPC in trouble center who is willing to give you hints for the non-straightforward troubles
    -A lot of the music got remixed beyond a simple remaster for existing music. For example, instead of the three dragons all having the same theme, Gloomtail has a more 'metal' version of Hooktail's theme and Bonetail has a version mixed with the instrumentation and vocals from the Shadow Queen fight.
    -2 new superbosses, one of which can be unlocked before starting Chapter 4.
    -The Crystal Stars look kinda ass compared to the Gamecube version.
    There are other changes in later chapters, but those are the big ones I noticed up until chapter 4

    • @StarryOak76
      @StarryOak76 8 หลายเดือนก่อน +3

      The Crystal Stars do look like ass, but it’s because now they’re made to look like shiny cardboard rather than actual gems, most of the objects and backgrounds in the game are now cardboard. Interestingly, the stars on the magical map are the originals.

    • @mikau2123
      @mikau2123 7 หลายเดือนก่อน +2

      Thanks for the warning on the tutorial toad tattles

  • @Curelax
    @Curelax 8 หลายเดือนก่อน +44

    9:37 No love for Lord Crump and Grodus interaction change? He salutes his boss formally in the new version opossed to just walking off in the original

  • @MsShowtime
    @MsShowtime 7 หลายเดือนก่อน +102

    16:37 I love how everyone called that transphobic user Beldam by spamming pictures of her in the replies.

    • @Sparrowo51
      @Sparrowo51 7 หลายเดือนก่อน +9

      Nothing transphobic about it.

    • @Piercing_Mitez
      @Piercing_Mitez 7 หลายเดือนก่อน +2

      beldam speech bubble ​@@Sparrowo51

    • @MellowMink
      @MellowMink 7 หลายเดือนก่อน +38

      ⁠​⁠@@Sparrowo51You're not fooling anyone on here, Beldam.

    • @SomeGalNamedEve
      @SomeGalNamedEve 7 หลายเดือนก่อน +26

      ​@@Sparrowo51Beldam speech bubble

    • @omgman5745
      @omgman5745 7 หลายเดือนก่อน +1

      They're saying femboy death but clearly Beldam is a femboy now because that's what they all think.

  • @Eli-tq2xe
    @Eli-tq2xe 8 หลายเดือนก่อน +36

    I played through the game in Italian, that version actually kept all the little hearts and stars in the dialogue! It's a little sad they aren't in the English version

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +10

      I'm only playing it in Italian from now on

  • @MLmaster135
    @MLmaster135 8 หลายเดือนก่อน +32

    interestingly in ch. 4. if you listened very carefully in the og when Doopliss transforms into Shadow Mario, you will very clearly hear a "Mario "whoa!"" surprise noise, which's not there in the remake, alongside a "Wawawawawa+Mario hp reaches 0 noise"
    when Doopliss knocks him out in the original 🤔in the remake its all completely silent,
    and Shadow Mario himself's completely silent too, whereas in the og he still had his voice/noises.
    also another major diff is Doopliss in the Remake has 2 extra lines, 1 during the 1st forced encounter where he says "you aren't thinking about running are you?"(not present in the original, you only had the "NO RUNNING!" line+both sides taking 0 damage to go off of.)
    and in the final fight vs him where he reacts to the 1st damage taken, he has a line for taking that 1st instance of damage, which the og doesn't have.
    another neat difference is Doopliss actually has and uses a Life Shroom if and only if, you manage to one shot him in the final fight in ch 4. the remake before Vivian joins turn 2.
    this's likely as a fail-safe to stop from skipping the Vivian cutscene, but a very neat detail.
    the ch. 4 lore is also fixed in the remake, so Doopliss can hurt Mario in the forced encounters, but Mario can't hurt Doopliss,
    while in the og both sides can't take damage-

    • @dawnmann7328
      @dawnmann7328 8 หลายเดือนก่อน +6

      Something else cool I noticed in ch4 (idk if this is present in the GameCube version) is that the staircase puzzle vibrates your controller louder and softer based on how far the stairs are from you in the room

  • @sky_storm4812
    @sky_storm4812 8 หลายเดือนก่อน +48

    Another subtle difference is that the coins all go in one area whenever you win a battle, but in the game cube they go everywhere

  • @jkid249
    @jkid249 8 หลายเดือนก่อน +68

    I also noticed that in the remake you dont drop coins when u run from battle.

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +24

      True! I wrote that one down and I think I just forgot to add it to my script lol it's a very welcome change tho and goes hand in hand with the fact that the remake ensures you are RICH when you play it

    • @bluesky5384
      @bluesky5384 8 หลายเดือนก่อน +11

      Yes and personally I love that. Sometimes I don't feel like dealing with the Dayzees again.

    • @thembigstonks7016
      @thembigstonks7016 8 หลายเดือนก่อน +2

      I think when you run away, it makes it harder to run away the next time, and winning a battle makes it easier (to an extent).

    • @CrazedKitsune
      @CrazedKitsune 8 หลายเดือนก่อน +5

      @@thembigstonks7016 The game specifically has a tutorial about running at that Battle Master NPC where he says "Every time you run it will get harder to run until you fail to run OR win a battle. Then it goes back to normal."

    • @thembigstonks7016
      @thembigstonks7016 8 หลายเดือนก่อน +1

      @@CrazedKitsune oh yea, I forgot he had a tip that told you that

  • @ShortFatOtaku
    @ShortFatOtaku 8 หลายเดือนก่อน +12

    i'm actually surprised you didn't include the first big dialogue change, goombella getting accosted by the goomba gang in the sewers at the beginning of the game.

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +2

      I was probably distracted by my chat at the time😅 I definitely missed some here and there

    • @ShortFatOtaku
      @ShortFatOtaku 8 หลายเดือนก่อน +8

      @@Megasnoop Yeah, in the OG, they were hitting on goombella and you rough 'em up, in the new version they get mad at goombella for being a university student

    • @based980
      @based980 7 หลายเดือนก่อน

      sfo in the wild

    • @kennymichaelalanya7134
      @kennymichaelalanya7134 10 ชั่วโมงที่ผ่านมา

      Yeah I' don't like when they sugar coat things like this. This is a real world issue.

    • @ShortFatOtaku
      @ShortFatOtaku 8 ชั่วโมงที่ผ่านมา

      @ no it's not lol

  • @EeveeGirl16
    @EeveeGirl16 8 หลายเดือนก่อน +30

    Here are a couple Battle Changes that I've noticed, one of which you slightly touched up on. In the Switch Version, Super Guards are easier to pull off, but Power Bounce was made more difficult, Especially for the 4th Hit. You need to be Frame Perfect as that 4th hit has only a 1 Frame Window, for Reasons Unknown.

    • @cjnewman7550
      @cjnewman7550 8 หลายเดือนก่อน +3

      So that's why power bounce was a little hard

    • @chimichanga5746
      @chimichanga5746 8 หลายเดือนก่อน +1

      You can always use Simplifier to make it easier to pull off. But the trade-off is that you'll get less Star Power.

    • @Cheesehead302
      @Cheesehead302 8 หลายเดือนก่อน +1

      I've been wondering what the deal is with that, lol

    • @mistahl5350
      @mistahl5350 8 หลายเดือนก่อน +4

      "Reasons Unknown" as in they needed to do something to try to reign in Danger Mario's destructive levels.

    • @burbusburbus8782
      @burbusburbus8782 8 หลายเดือนก่อน

      ​@@chimichanga5746Actually, no, coders have found out that the 1 frame doesn't change, but every other jump does

  • @owonapikins
    @owonapikins 8 หลายเดือนก่อน +15

    You might have been having an issue with power bounce because they made it frame perfect after the 4th bounce to try and nerf it since it was busted in the original

  • @jesseburgener442
    @jesseburgener442 5 หลายเดือนก่อน +7

    I fully support all the characters having back sprites now...
    ...that said, Flurrie's back-facing sprite is so cursed

  • @zx-dx719
    @zx-dx719 8 หลายเดือนก่อน +249

    here's a comment to hopefully get this vid more views

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +26

      I appreciate it!!

    • @BonazaiGirl
      @BonazaiGirl 8 หลายเดือนก่อน

      Looks like it’s working! 😊

    • @mr.dedede1324
      @mr.dedede1324 8 หลายเดือนก่อน

      Bump.

    • @Gamer1288
      @Gamer1288 8 หลายเดือนก่อน

      According to Arlo it was a rogue translator at Nintendo Treehouse that was responsible for what happened to Vivian in this version. He bragged about sneaking it in on Twitter a few months. Apparently this happens there every few years leading to said rogue translator being fired in a cycle. Apparently Nintendo of Japan doesn't like having Modern Politics in their products because they KNOW it will hurt revenue unlike other Companies who only think about short term gain.

    • @oh_wall
      @oh_wall 8 หลายเดือนก่อน

      It worked. I saw a few dialogue changes and craved an exhaustive list

  • @MuppetMan246
    @MuppetMan246 7 หลายเดือนก่อน +7

    I miss the little "eek" whenever you threw out a crowd member for trying to attack you

  • @tallfry5377
    @tallfry5377 8 หลายเดือนก่อน +13

    It's spealt loons in paper mario, but they mean luns*. Like "Lunatic" which means someone who worships the moon rather than sun, thus deemed crazy. Lunatic became loon because of Loony tunes which just meant wacky or crazy.

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 8 หลายเดือนก่อน

      No, it's always loon short for lunatic.

  • @Mnemoniforma9.00
    @Mnemoniforma9.00 7 หลายเดือนก่อน +9

    THANK YOU! I'm sick of people saying Vivian's gender identity was Bridget all over again. It's quite clearly the exact opposite scenario. These whiners just weren't freaking AROUND in the late '00s when people were talking about how Beldam's mistreatment of her was supposed to be coded as transphobia.

  • @majoraslayer64
    @majoraslayer64 4 หลายเดือนก่อน +2

    It's been about 10 years since my last play-through of the original, but I noticed in the Switch version when you hit the action command for a block your characters actually react with a defensive position every time. That "felt" new because my memory seems to be that the original didn't actually have the characters react to the button at all unless the action command was timed successfully. I may just be thinking of Paper Mario 64 (I played it with a fan-made HD texture pack before starting the TTYD remake), but it is an appreciated touch since you get a better feel for blocking (sometimes). On a related note, I'm glad there's an explanation for why my action command timing was off in the remake, I thought I was just getting old. I was 99% accurate on the original and felt like I might have brain damage for the first several hours on the Switch. I was halfway through the game before my brain successfully reprogrammed where I could consistently get a STYLISH after an attack, much less a double.

  • @PieJee1
    @PieJee1 7 หลายเดือนก่อน +3

    nice detail is that the switch version now also has a Dutch translation. They named Dooplis after Rimpelstiltskin in the Dutch version to have a matching 'p'

  • @WhirlyBeepBoops
    @WhirlyBeepBoops 8 หลายเดือนก่อน +29

    Feeling somewhat cool that the reason I'm here is because I'm already subscribed to you and also happen to love this game

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน +3

      It's a good game! And I appreciate it!

  • @Zelenal
    @Zelenal 7 หลายเดือนก่อน +6

    Your problem with Power Bounce isn't just because of the slightly changed timing. They nerfed both it and Multibonk pretty heavily by making the fourth hit frame perfect. It at least gives the two Simplifier badges a reason to exist.

  • @JakeB-Real
    @JakeB-Real 8 หลายเดือนก่อน +41

    14:24 if that was my girlfriend she would have been genuinely pissed

  • @Wiimeiser
    @Wiimeiser 8 หลายเดือนก่อน +7

    9:35 it was probably changed to a cricket because of the sound the badge makes. It's a frog, but to English speakers it doesn't because all frogs make a very distinct "ribbit" sound in English, despite there being _exactly one species_ that goes ribbit... the _Baja California chorus frog_ which just so happens to be the dominant species of frog endemic to California.

  • @animalcrossingfan0768
    @animalcrossingfan0768 4 หลายเดือนก่อน +2

    Also in one of the Bowser cutscenes in the original bowser called Kammy a airhead in the remake he called her a lunkhead

  • @pie55255
    @pie55255 7 หลายเดือนก่อน +10

    Another different (first Peach interaction)
    Original: In order to open the door you must enter the bathroom and bathe, then leave the bathroom.
    Remake: you must attempt (and fail) to open the door to leave, then walk away from the door.
    Result: in the remake, TEC is inviting Peace to speak with him. In the original? TEC got a massive mechanical hard-on to a nakey soapy Peach and wanted her to come closer to him.
    😅😅😅 Subtle change but BIG difference

  • @ehx3419
    @ehx3419 7 หลายเดือนก่อน +2

    Re the right side of the thumbnail: That was actually already the case in the original Japanese version. Glad they finally had the courage to take it to the translations.

  • @mrdavisdance
    @mrdavisdance 6 หลายเดือนก่อน +3

    My dude just casually brought up 8 year old beef where the dude moved to Vietnam after stealing his gamecube. Legendary. Subscribed

  • @sheriffcactus7397
    @sheriffcactus7397 8 หลายเดือนก่อน +9

    Thanks for documenting this. Can’t wait to play the new version myself when I finally get some free time soon.

  • @18biohazard
    @18biohazard 7 หลายเดือนก่อน +3

    also with the bushes, you have to hit it with the hammer as opposed to just checking it, additionally during battles, when someone in the audience is trying to throw something at you, they dont scream when you hit them.

  • @SCUM_1
    @SCUM_1 8 หลายเดือนก่อน +4

    Ive never played the original TTYD until i played the switch remaster. I definitely have my gripes about the game as a whole but man is it great. The switch version is definitely a step up in all directions

  • @ramsesjfg7668
    @ramsesjfg7668 8 หลายเดือนก่อน +9

    4:05 Because the warp room is there in the remake

  • @maxwassermann3171
    @maxwassermann3171 8 หลายเดือนก่อน +5

    I've been playing TTYD for 20 years and only now learned that the Dull Bones in Chapter 1 can throw you out of the castle if you let them.

  • @Numberplay
    @Numberplay 7 หลายเดือนก่อน +1

    Didn't even bother checking the Flurrie locked room in the sewers. That room is definitely the biggest change they've made to the game.

  • @volvoman5262
    @volvoman5262 8 หลายเดือนก่อน +12

    Fun fact: hooktail is either consistent he or consistent she in everywere but original english version
    Aboud frogs vs crickets, the original frog badge had sounds of an Japanese only frogs that the rest of the world dosn't know, so they decited to they change it to crickets because it sounded close unought, but for the remake there are normal frog sounds so frogs are everywere now

    • @thealientree3821
      @thealientree3821 8 หลายเดือนก่อน

      Wouldn't even be the weirdest sounds frogs make.

    • @PsiPaula4
      @PsiPaula4 7 หลายเดือนก่อน

      It wasn't close enough. As a kid, I found the Attack FX badge, but it sounded so little like a cricket to me that I didn't realize that was the weakness the game was hinting at.

    • @volvoman5262
      @volvoman5262 7 หลายเดือนก่อน

      @@PsiPaula4 description

    • @PsiPaula4
      @PsiPaula4 7 หลายเดือนก่อน

      @@volvoman5262 What do you mean description? The description of the badge? In the original game, all it said is "Change the sound effects of Mario's attacks" and it sounded absolutely nothing like a cricket to me (because it wasn't, it's a frog) so I thought nothing of it.

    • @volvoman5262
      @volvoman5262 7 หลายเดือนก่อน

      @@PsiPaula4 aha ok

  • @YannickJur
    @YannickJur 7 หลายเดือนก่อน +1

    I've realized that next to twice as many animations there are also like twice as many soundtracks! From chapter-specific versions to entirely new compositions. The biggest new additions later in the game would be heavy spoilers, but I can say as much that they blew kinda my mind. Love this remake. The devs and the composer show so much love with it!

  • @videogameprobro
    @videogameprobro 11 วันที่ผ่านมา

    One little tweak I noticed is that in the GameCube version, you can press Z to read the previous dialogue as long as it’s in the same character’s turn.
    In the Switch Version, it doesn’t do that. No matter what other button you press, it moves on to the next dialogue.

  • @yomammabe1
    @yomammabe1 8 หลายเดือนก่อน +8

    I think the UI changes also make Earth Tremor a lot easier to perfect complete

  • @mrmechpunch4653
    @mrmechpunch4653 7 หลายเดือนก่อน +2

    Honestly the anti-woke meltdown (about Vivian) was mostly from people who didn't know the original japanese version. I personally didn't mind, because Vivian's gender identity is not the plot of the entire game (Unlike in some SBI garbage). People who say that the remake betrays the original clearly never played the actual original as this is a decently known fact even among people who don't suffer from mental damage of overanalyzing a simple turn based rpg.

    • @lotus_flower2000
      @lotus_flower2000 7 หลายเดือนก่อน +2

      The "woke" parts of the game would be the replacement of "crazy", "insane", "lame" and "chubby", among other words with safe alternetives. I mean, who the hell says "intense"?

    • @mrmechpunch4653
      @mrmechpunch4653 7 หลายเดือนก่อน

      @@lotus_flower2000 I was unaware of that part... I was only aware of the people having meltdown over the trans Vivian part.
      (I know stupid enough people who today would consider Lame or chubby as a insult on a equal level as the N word
      I am unsure in what context crazy and insane is used, but if it is meant to describe a person, some idiot would probably be writing a twitter essay about how TTYD remake is degrading to mentally challenged people.
      Also intense is a very normal word in my opinion... then again I might be too Gen Z to understand what is so wrong with that...)

  • @MUSQUIZanimation
    @MUSQUIZanimation 7 หลายเดือนก่อน +1

    6:36 i am so happy im not the only one. I felt like a 2000’s noob.

  • @rusticgiraffe4262
    @rusticgiraffe4262 8 หลายเดือนก่อน +3

    I’ve always loved TTYD. Played it before I could read. Hell I could barely even hold a controller properly when it first came out. Loved it just as much now as I did back then 😄

  • @marlysalt
    @marlysalt 7 หลายเดือนก่อน +2

    The tattles on the glitz pit security are gone. They're the same now, where in the original they had unique tattles in the back hallway.

  • @TheMRock888
    @TheMRock888 8 หลายเดือนก่อน +3

    THANK YOU!!!! This is exactly what i was looking for!! If you ever play the rest of the game side by side you bet your ass ill be there!!!!!

  • @howlingarmadillo
    @howlingarmadillo 6 หลายเดือนก่อน +1

    Gonna guess the retranslation from loons to bozos was because loon could possibly be interpreted as mocking of people with mental disorders. Loon or loony was originally shorter, more insulting way of calling somebody a lunatic, and got its start as an insult during a time when mental health problems were generally considered a joke. Now that society has largely moved past that point, changing it to bozos avoids any potential backlash while still being a suitable insult for the scene.

  • @BrandonSwinney-j2v
    @BrandonSwinney-j2v 7 หลายเดือนก่อน +2

    I'm guessing they might have changed "loon" to "bozo" because loon has been used to refer to people with mental illness (such as calling a mental hospital "the looney bin")

  • @volvoman5262
    @volvoman5262 8 หลายเดือนก่อน +18

    People love to hate beldam for how she treatS(ed) Vivian, but nobody mentiones how goombella refers to vivian as a boy until the ending and even her distription was "she looks like a girl but it's actually a boy" even Super Paper Mario catch card refers to her as " a cute boy " ( all in japanese versions obiously )
    The modern dialoge aboud her gender is all new/rewritten

    • @coreywong6229
      @coreywong6229 8 หลายเดือนก่อน +11

      Cause someone latched on to it and basically ran it their way. Look I am not bothered by a change in words, but I am getting tired of lets focus on a gender of a person because that matters more than being a person of character. And I like viv as a character because viv is fun. I am not gonna state it further I am sure you get it.

    • @evand2185
      @evand2185 8 หลายเดือนก่อน +6

      Vivian used to be my favorite character. Used to be. Never use him now

    • @volvoman5262
      @volvoman5262 8 หลายเดือนก่อน +9

      @@evand2185 her*

    • @BabyEater61
      @BabyEater61 8 หลายเดือนก่อน

      Vivian will always be a trap

    • @BigSneedTheLandlord
      @BigSneedTheLandlord 8 หลายเดือนก่อน +1

      @@volvoman5262 him* 41% and rising

  • @bramble553
    @bramble553 7 หลายเดือนก่อน +1

    I'm not sure if this was already mentioned in the comments, but the reason you had trouble with Power Bouncing in the remake most likely stems from the frame windows. In the original, each input would start at 8 frames and get slowly smaller (8, 8, 7, 6, 5, 4, 3, 2, 1). But in the remake, the fourth input is randomly frame perfect for no reason (7, 7, 6, 1, 5, 4, 3, 2, 1)

  • @JasonButCool
    @JasonButCool 8 หลายเดือนก่อน +7

    Please, you should make a part 2 about this!

    • @BrothersCourage
      @BrothersCourage 8 หลายเดือนก่อน

      Yeah. I even want to know the locations of all invisible blocks. Sometimes whenever Ms. Mowz senses a treasure, particularly an invisible block, in an area, I still struggle at finding where I need to hit, ground pound, or jump punch.

  • @zeospark9715
    @zeospark9715 8 หลายเดือนก่อน

    Another notable addition is that this game is SUPER generous with the Save Blocks. There are Save Blocks added to places that weren't there in the original. It makes for keeping track of your progress easier if you need to go somewhere and you're in the middle of a major area.

  • @JasonIchinose
    @JasonIchinose 8 หลายเดือนก่อน +5

    Here's another difference. In the original, the three sisters were called The Three Shadow Sirens. In the remake, they were called The Three Shadows.

    • @based980
      @based980 7 หลายเดือนก่อน +2

      i liked the shadow sirens more, the three shadows is just a boring title imo

  • @Glitchy1988
    @Glitchy1988 4 หลายเดือนก่อน +1

    The two immediately noticeable things that I didn't like in the remake were the lack of the little shrieks that the audience members make when you attack them and how flaccid the End of chapter letters just weakly drop down compared to exploding onto the screen.

  • @gabethepaper3916
    @gabethepaper3916 หลายเดือนก่อน +1

    Another change is in the original, characters made the same noise when talking.
    But in the remake, characters make unique noises.
    This adds so much to the characters. It makes them feel more alive, like it's actually distinct people talking. My first experience playing this is through the remake so it shocked me that it wasn't always like that. That's like if in Undertale Sans and Papyrus made the same noise Monster Kid makes. You really lose something.
    Also when Mario loses his body in the remake, his voice clips are removed. That's a nice touch.
    th-cam.com/video/H0f1VY8rzdM/w-d-xo.html
    th-cam.com/video/7aK64fiKvcI/w-d-xo.html

  • @luxendarcknight7807
    @luxendarcknight7807 8 หลายเดือนก่อน +1

    You can actually unlock the short cut pipes after chapter 1. If you are able to get the contact lens early and entering the west side of rougeport you can use paper mode to squeeze through the bars after entering the grate.

  • @Furrazii
    @Furrazii 8 หลายเดือนก่อน +2

    In remake when you do the "fake" fight against Doopkiss, he can actually damage you unlike in the Gamecube original, but you cant damage him still. Out of curiosity i wanted to see how it looked and discovered a small change. This makes sense though since he stole Marios identity and has power until his name is figured out

  • @kierenbuckley370
    @kierenbuckley370 8 หลายเดือนก่อน +15

    Vivian was always trans but was censored in the original western release but now uncensored and people now want her censored because she is trans

    • @DarkenedAuras7653
      @DarkenedAuras7653 7 หลายเดือนก่อน +8

      Well, some people want her Censored. Meanwhile, civilized society want her to be her true self in full

    • @cresoma
      @cresoma 7 หลายเดือนก่อน +3

      Yeah, pretty much!

    • @firetube8288
      @firetube8288 5 หลายเดือนก่อน

      Hit the nail on the head yes

  • @chrisambrose8063
    @chrisambrose8063 7 หลายเดือนก่อน +1

    Random fact I discovered by accident, and I don’t know if this counts for the original.
    If you’re wearing the Wario badge when you fight Doopliss, he will keep the yellow after. There’s a lady in town that will comment something to the effect of “classic mario and his yellow shirt and purple overalls” and I thought it was hilarious
    Also while I was typing this I missed some things but after fighting Doopliss the first time and becoming a shadow person, fake Mario and the partners can be seen in the mayors house. Fake Mario will even comment on this when he jumps out of Space Time that he couldn’t attack you in town

  • @stefanielonn4164
    @stefanielonn4164 7 หลายเดือนก่อน +2

    This remake is the FIRST EVER paper Mario game I’ve played that isn’t Paper Jam. Loved it!!! ❤❤

  • @gcf_rosie
    @gcf_rosie 8 หลายเดือนก่อน +1

    it was so interesting to see the differences side by side like this especially as someone who's never played ttyd, this was a great video aaron! keep up the good work! :D

    • @Megasnoop
      @Megasnoop  8 หลายเดือนก่อน

      Thank you Rosie! I appreciate it!!

  • @Shirkerz
    @Shirkerz 4 หลายเดือนก่อน

    7:00 they also did this with General White in the shadow queen scene when he says, "Da" (meaning "okay" in Russian)... he now just says, "ok".... its so insignificant of a problem but i really liked that line of dialogue from him as it adds to his character and I'm upset that its gone. hopefully someone makes a patch with the yuzu emulator to add in previous lines

  • @djlamar2
    @djlamar2 8 หลายเดือนก่อน +1

    The whole rock thing got me too. Also if you're trying to get all troubles done the one where you have to get Frankie's ring it's no longer across the bridge. Oh no. You still have to cross the bridge to get it but (and I even had to look it up) it's now on the arch where you fought Gus

  • @SAI-Max_D
    @SAI-Max_D 8 หลายเดือนก่อน +3

    Cool comparison vid, and what a coincidence that YT recommended me this after I had just cleared Chapter 4 last night
    By the by, is it just me or does the Switch remake add a weird little delay between practically every single action/buff/etc. during battle?
    (I know for a fact that they've separated the HP & FP values being displayed when leveling up and using mixed healing items, alongside Mario striking a pose whenever the Happy Heart/Flower badges activate)

  • @burbusburbus8782
    @burbusburbus8782 8 หลายเดือนก่อน +2

    9:31 you actually missed a small change. In the original, after koops' dad comes back, he mentions that he simply "fell for a trick". In the remake specifically, he mentions that "she used the smell of her feet". Weird change ngl

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 8 หลายเดือนก่อน

      Well now we know what Koops's dad is into... Macro footplay.

    • @burbusburbus8782
      @burbusburbus8782 7 หลายเดือนก่อน +1

      @@doomsdayrabbit4398 yeah it's not like they *needed* to specify this. Because "a trick" could be anything. Like the coins, or the rare badge. But nope, he likes feet I guess

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 7 หลายเดือนก่อน

      @@burbusburbus8782 Macro. Footplay.

  • @twi-knightthefox5543
    @twi-knightthefox5543 7 หลายเดือนก่อน

    4:09 is for preventing chapter skipping glitch, I loved having no stars while being in the final area!

  • @auntydoll8
    @auntydoll8 8 หลายเดือนก่อน +3

    i love how nintendo does not only translate the language word by word but also translate jokes so peoples understand funny part (even if the joke is different)

  • @martijnklaassen3536
    @martijnklaassen3536 7 หลายเดือนก่อน +1

    Vivian and Leshy (my Yoshi) are my fav companions in the game.

  • @makoman295
    @makoman295 6 หลายเดือนก่อน

    I'm kinda surprised you didn't talk about how they changed the dialogue in the Goomba fight on your first trip to the thousand year door with them originally cat calling Goombella.

  • @micahbarnes161
    @micahbarnes161 7 หลายเดือนก่อน +3

    Taking the mrs. mowz heart out was a crime

  • @MerryMidlight
    @MerryMidlight 7 หลายเดือนก่อน +1

    you rock dude. thanks for comparing them!

  • @TheShiningEnergy
    @TheShiningEnergy 6 หลายเดือนก่อน +1

    12:10 it's actually pronounced like: "Poo-ni" literally the Japanese word for "Squishy"

  • @GeebzGBZ
    @GeebzGBZ 7 หลายเดือนก่อน +1

    3:24 hearing that is is so obvious to see the difference yet seeing none myself is hilarious to me.

  • @MACZ2021
    @MACZ2021 8 หลายเดือนก่อน

    You can actually get to the new warp pipe room before getting Flurrie, you just need to get the contact lens for Zess T. once its ready then activate Paper Mode and go down the drain in West Rougeport, take the pipe that goes down again, then go into Paper Mode to get through the fence near the pipe and you can get on the right side of the big block and have access to the warp pipe room.

  • @BoolrVids
    @BoolrVids 8 หลายเดือนก่อน

    I’m in The Palace of Shadows & I gotta say I’ve been very pleased with the remake; I’ve played the GameCube version 5x over the past decade & the remake had tons of quality of life improvements, & the textures were perfect. The only issue I had was with the moon base; it lagged quite a bit, though this is very minor.
    I also installed the 2k/4k resolution mod, 60fps mod, & improved detail mod + a cheat that allows you to actually skip though text since the remake doesn’t allow you to skip text like the original without the cheat. The amazing remake + those aesthetic/QoL mods combined led to an absolutely incredible & smooth experience that I feel like I’ll want to play all over again immediately after I finish my current playthrough.

  • @aaronhull9505
    @aaronhull9505 7 หลายเดือนก่อน

    The warp pipes to previous areas have all also been updated for ease of use. Also, you no longer can shake bushes and instead have to hammer them.

  • @MaeKatt
    @MaeKatt 7 หลายเดือนก่อน +1

    5:23 i think you were playing the pal version on dolphin, because it runs at 50 fps not 60, and thats why you were slower than the goombas

  • @UnusedParadox
    @UnusedParadox 7 หลายเดือนก่อน +1

    6:33 Actually, they also nerfed it by adding a random frame perfect bounce on bounce 4.

  • @Emerald_Fox
    @Emerald_Fox 8 หลายเดือนก่อน

    The reason it's blocked at 4:00 is because there's a glitch in the original that allows you to get to the Pit of 100 Trials early using some frame perfect stuff

  • @3393matthew
    @3393matthew 8 หลายเดือนก่อน

    Another change I saw someone else crunch the numbers on is Power Bounce is significantly harder to cheese in the remake, normally PB has an incrementally smaller frame window for the action command in both versions but in the remake the fourth hit is cut to a single frame input before returning to normal for every hit after.

  • @YannickJur
    @YannickJur 7 หลายเดือนก่อน +1

    10:00 Smart House: 1999
    Space Odyssey: 1968
    Wow the movie makers really were time travelers. No wonder they could predict space travel so accurately!

    • @Megasnoop
      @Megasnoop  7 หลายเดือนก่อน +1

      Smart House was ahead of its time

    • @hock_100
      @hock_100 7 หลายเดือนก่อน

      actually A Space Odyssey came out in 2001

    • @YannickJur
      @YannickJur 7 หลายเดือนก่อน

      @@hock_100 That's the year it takes place in. xD

    • @hock_100
      @hock_100 7 หลายเดือนก่อน

      @@YannickJur oh you’re right sorry
      It actually released in 2017 to bank off the success of Super Mario Odyssey

    • @Megasnoop
      @Megasnoop  7 หลายเดือนก่อน +1

      This guy gets it

  • @AwesomeLegends98
    @AwesomeLegends98 7 หลายเดือนก่อน

    An audio change that I noticed was during the hook tail bossfight.
    When answering hooktails questions
    In the game cube version, you can hear mario voicing nuh uh in his mario way lol while shaking his head
    In the switch version he simply shakes his head with his audio removed when turning down hooktails offers.

  • @nedtube9600
    @nedtube9600 8 หลายเดือนก่อน +1

    Yeah, I thought I was going insane when I kept messing up my power bounces in the remake. It makes sense that the timing is slightly different.

    • @chimichanga5746
      @chimichanga5746 8 หลายเดือนก่อน

      Yeah, it felt a bit off, but Simplifer fixes that.

  • @chriskoloski32
    @chriskoloski32 8 หลายเดือนก่อน

    I will say. Learning about the whole partner upgrade stockpiling really helped me get through a lot of battles. Even one of the secret new bosses i basically beat in two turns because of a super guard.
    And there i was playing ttyd in the past like a normal person trying to fight fairly

  • @jacknigh3176
    @jacknigh3176 7 หลายเดือนก่อน

    Great video, I love this game in any edition and the switch version is a great way for people to play this timeless classic. Can't imagine playing two games at the same time though

  • @biggarffan37
    @biggarffan37 7 หลายเดือนก่อน

    This video is dope! I have noticed mostly positive changes in my playthrough, but the coin thing was something I was kinda skeptical about. It isn't quite the same level of ridiculous as Origami King, but it definitely feels like a bit too much excess to the point where I never really have to worry about it.

  • @GalekC
    @GalekC 8 หลายเดือนก่อน +2

    Flurrie is goddamn SERVING in the og - taking accountability with a warm smile?? 💅💅

  • @5_Theories
    @5_Theories 8 หลายเดือนก่อน +2

    thank you for doing this..
    i literally was saying how i would love to see the comparison side by side!

  • @SpiritOfGotham
    @SpiritOfGotham 8 หลายเดือนก่อน

    I'm glad I'm not the only one thrown off by the Power Bounce timing lol. I was starting to worry I just lost my skill

  • @flutterbat89x69
    @flutterbat89x69 6 หลายเดือนก่อน

    9:30 in the game cube game for the italian version she hates frogs, so strange, our localization it's always based on english version

  • @chimichanga5746
    @chimichanga5746 8 หลายเดือนก่อน +2

    You don't have to spend 64 coins if you already knew Ishnael's password to get to Don Pianta when the GameCube version came out. I thought it wasnt going to work and it did.

  • @Skyfish93
    @Skyfish93 8 หลายเดือนก่อน +4

    I do actually like the coin and item gifting left and right because it reminds us that Paper Mario is a heavy RPG strategy game where every move you make in battles matter. How many coins you spend, how many items you need for specific fights, which partners to swap into during the fight. So I'd say the Switch really added some much needed quality of life mechanics that were necessary especially for first time players.

  • @PenguinXD4
    @PenguinXD4 7 หลายเดือนก่อน

    It should also be noted that the battle master can help with transitioning from GC to Switch remake

  • @ajbXYZcool
    @ajbXYZcool 6 หลายเดือนก่อน

    I heard the frog-cricket change was due to the translators not thinking the noise sounded froggy enough, but now with clearer audio it does