Unreal Engine 5 Tutorial - UMG Recreation - Dead by Daylight
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- เผยแพร่เมื่อ 27 ส.ค. 2024
- In this series of videos we look at and recreate the widgets and UI seen in games. I show you how we analyse it, break it down and make it ourselves in Unreal Engine 5.
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As bhvr employee I was surprised to see this in my recommendations :D Like "oh, some dbd video.. wait.. Ryan Laley channel?"
You work for bhvr?:0
I only wish you were able to recreate this sort of stuff using Gimp or Inkscape, basically a free tool rather than using Photoshop. Either way, good stuff.
I spent about 1000 hours on this game, it was fun.
Cool content🙂
Hey Ryan, I was wondering if you can do a tutorial on doing a upgrading character system as seen in Marvel Contest of champions which effects the characters health and other stats, and or also their add champions to your team and use them in battle, a character unlocking system through completing objectives or a tier system ex. New player tier level to legend tier say like at 500 Xp for example, a purchasing system where you use actual money or in game currency, I know that’s a lot but you’re the only game dev i know that could do this.
Really wish if we could've seen it running.
Yea I think the tutorial is great, but definitely echo this sentiment.
Could you do the COD Loadout menu for the next part of this series? I've been working on something similar and I'm almost done but I'd like to see if there's a more efficient way of doing it.
Top notch content! Thanks for the tutorials
hey guys, is it possible to load the entire dbd maps with all the lighting into unreal engine?