@@shirkhan3818 I've probably been saved by more kt's than I can remember, so I don't actually have any idea of what your talking about. If you did save a jagtiger, I thank you. Even if you didn't save me, the heavies need all the help they can get.
This thing is essentially a Japanese typhoon. Turns well, climbs well, dives well, kinda fast, rolls like a brick, compresses at high speed, AWESOME GUNS
Also this makes fighting Zero absolute PITA. You can't just get him into high speed combat, because A6M5 will just pull 13G at 700IAS like it's nothing. In other words -Fw 190, F4U or P-51 can go faster, but their ability to compress much later than Zero is not present in game. So it's all about speed, firepower and climb rate, since you are NOT going to EVER outmaneuver Zero, unless the guy is so clueless he's basically helping you win.
@@rainsilent I play since 2013. This was never a thing what you said. US winning with dive and axis crash to the ground? Never happened. But you're right that the Zeros should lock.
@@rainsilent What also bothers me is the Zeros pulling 13-14G-s with every turns. In reality, the average G pulling pilots were able to do is 7G. So IMO. Gaijin should control this. With ace crew you could pull 9G at max. With potato crew 6G at max. But never 13-14Gs. I don't mind Zeros, they never kill me, they're just free kills. I find them fucking sad, because the A6M5 Otsu should be 4.3 and everything else below that. But they really need some historical correction.
@@rainsilent Well, US would surely dominate everything at high BR if things would become more "historical". Is it a bad thing or not? Would be hard to tell, considering that US teams in the air are like German teams on the ground. And giving US free reign over high BR would only increase amount of braindead players that play US because it is just better than everything else. All in all it is hard to say which way is better, considering that RB, while labeled "realistic" is still arcadey as hell, and for this reason balance is more important than accuracy.
The A7M1, A7M2 and Ki-100 are right up there as some of my favorite planes on the game. My #1 beloved plane is definitely the P-38-L0. I have some monster games in that plane.
This has always been my favorite Japanese plane. Always reminded of the old F6F-3 FM. So I’ve thought of it as a Japanese Hellcat. Obviously much better acceleration and MER but whatever. Too bad it’s another plane that lives in the Ju288 F2G 6v6 black hole. Fun fact though it was introduced at 3.7 facing ground spawned P40s with an air spawn lol. Right along with the N1K1ja, which also didn’t have the weight or drag for the gun pods modeled. Total ufos lmao.
What's hilarious is that the Skyraider and _especially_ the Mauler are very competent fighters given thier attacker status. So if you play your cards right (again especially the Mauler, which is better than the Skyraider, fight me) you can end the match with an average of around 3 kills, and still have a decent armament to to ground pounding in both Air and Ground battles.
I freaking love this plane, feels like a faster Zero, I coincidentally been playing it a lot lately and i have been able to pull some bullshit in a 1v3 dogfight lmao
@@pandoranbias1622 Yeah that's why i don't like the japanese's army 30mm in the Ki-84 line since they have too high rate of fire, the ammo pool disappears in few bursts
Having literally gotten this thing an hour ago, it is a beast. It’s just a way better P-47, in that while it’s a bit heavy and “big boned” it is powerful in its element and can dictate the terms and services of your funeral. Had been using the Ki-61-II to get it so going from that to this was whiplash like no other.
The biggest thing I found that makes the A7 hard was p-51Hs in full uptiers, if they used their speed properly, just nothing you can do sometimes, especially with 2 or more of them all wanting you, just get drained on energy and cleaned up. Some of it was definitely me not being a master baiter such as yourself, but I think I can at least tell when I am in a very bad situation, trying to not sound arrogant though.
10:21 Almost makes you wonder if we need a ticket system in Air RB. Why can't a victory simply be decided by: A - killing everyone on the enemy team, B - having more players than the enemy team at the end of the match, C - destroying their airbase. The ticket system seems to favour game-modes where you have to capture a key point, which obviously poorly translates into Air RB... I'm more than happy to hear everyone's thoughts in the replies.
destroying airbase shouldnt end the battle either, just disable enemy planes from being able to reload/repair. As to what the purpose of bombers would be then, they could just add more targets to go for.
@@threemountainsgaming7560 - Then you might as well remove attackers from the game because they'd serve no purpose. Obviously the system is poorly implemented but I don't see why ground targets shouldn't matter at all.
they should just split Air RB into an air superiority mode and put Air RB EC back for bombing bases and more strategic stuff (basically air sim but with air rb's controls). I think that would also make attackers and bombers a bit more viable tho since spotting from 5km would not be a thing
@@threemountainsgaming7560 I both disagree and agree with what you said. As @Eric B. already mentioned, making ground targets pointless somewhat nullifies the presence of attackers in Air RB. I obviously agree with the ticket system sucking. Maybe ground targets could only serve a small purpose as being a source of RP and SL. The problem I have with this suggestion, though, is that you have to find a very fine balance for the rewards given by eliminating ground targets. Too many rewards, and suddenly everyone is flying an attacker. Too low, and there is truly no purpose to flying an attacker. Or perhaps a game could end if ALL of the ground targets were destroyed (excluding airfield AAA). Although, I don't think this is a perfect solution, as some maps have too few ground targets; some even have the annoying thing of one side having tanks whilst the other side only has soft targets. Also, everyone could main an attacker and race to kill all the ground units before the enemy team
Yeah idk why it also happened to me, they burn the fuel tanks in the wing in a couple seconds and then I just e get a damaged/yellow wing but nothing else
Another thing you have to be aware of is how far away the guns are from the fuselage. Trying to kill someone who is super close to you is not so easy when running gun convergence past 400m. But then you also have to consider that these guns are very good for long range shooting, and you can easily kill people 1km away.
Man the desync has been horrendous lately. To a point that sometimes the enemy can be pointing their plane into a completely distant angle and still massacre your elevator controls or engine. But that's no big issue, since we'll probably have some new premium to buy real soon, right?
Man attacker players kill denying is hilarious because they rather sit in the menus for 10minutes than get killed in a video game, kind of a strange ego lol. Also getting crew lock is counter intuitive if they want EXP faster, just take the death ☠️
i agree with you, but i deny kills everytime. i have many other planes and crews to play next, so the crew lock doesnt really bother me. what bothers me is a free kill to other player so i prefer to deny him :)
@@lethao8731 I forget if it is the air or ground one I use. Whichever one has the most explosive. I believe every wartime Japanese rocket can use fuse.
@@lethao8731 it also dives better and is more effective at booming and zooming. It lacks the roll rate but the turn rate is serviceable and you don’t drain energy like a bitch unlike the A6m.
Japanese plane is good but too boring when I have to chase a fleeing enemies. A7M2 is less painful in that case. Enough ammo with fine bullet speed gun make it easy to snipe enemies + A7M2 Is really good spitfire hunter, so it helps entire team
While it isn't exactly horrible for a 5.7, the Yak-9UT is a bit underwhelming. It has the exact same flight model as the regular Yak-9U, which sits a whole 1.0 BR below it, just with different guns. While the 9U was insane at 4.3 and still REALLY good at 4.7, the same flight model doesn't hold up quite as well at 5.7.
How do you bite this thing with a Yak-9U? It's not far off 9U's speed climbs much better above 2.5/3k and waffle stomps you if you do anything else than escape. Even a 3U hardly has a shot at doing anything...
The Yak-3U shits on it horribly. The Yak-9U is a different question tho. But it has better energy retention. So you van energy trap it. Not easy, but it's possible.
pls tell me how u txting in the chat and why i cant do that, btw i have war thunder on steam for free and is that the reason? or why we cant chat ? P.S. nice dogfight in the end with f2u
so being you just made an A8 fw190 video, and i just got it also, and now the F8. thing is the f8 gets strike, a decent stock bomb load (if ground or whatever), and its LIGHTER than the A8. which to my knowledge is bad because of its weight. so to my understanding, strike spawn is better than interceptor so long as you dont arrive long before your team. could use it to sideclimb and trade the distance off for altitude. made a 3 kill game for my first one in it almost 4 kills but match end, got an f4u4, b25, su6. i was the only one left somehow lol. im not asking you to make a vid on it, but try it out sometime.
Hey defyn, is there any situation that you would use vertical targeting? Second, you usually use 600m convergence but in the f86k you used 800m, why is that?
They're right Not using it is a bit easier However if you're used to it already it's not worth it to change afterwards It's mostly preference the problem is that with VT if you have to be a bit more aware how your plane is oriented in relation to the ground If you were to change that now youl just miss in different ways instead lol
How do you know all about plane performances at different altitudes? I'm trying to learn it but I don't know where you pull this info from. You're a pretty good masterbaiter
i love playing games with this. Truly makes you a master baiter
I’m a masterbater
i hope nobody finds this sus
@@astraYTBE I already did.
Anime pfp doesn't help
vexi from reague!
I envy you having so many pissed enemies, I LOVE when they go mad in chat, it instantly makes me happier XD
Go make a P-51D video or something
Had someone call me a hacker a few days back, got a jagdtiger in a full downtier on Sweden, No one could kill me
Edit: spelling
@@awing6819 tanks is just garbage
@@awing6819 you posted the gameplay when thr king tiger saved you?
@@shirkhan3818 I've probably been saved by more kt's than I can remember, so I don't actually have any idea of what your talking about.
If you did save a jagtiger, I thank you. Even if you didn't save me, the heavies need all the help they can get.
This thing is essentially a Japanese typhoon. Turns well, climbs well, dives well, kinda fast, rolls like a brick, compresses at high speed, AWESOME GUNS
Yeh ! reppu = hurrican
I love fighting this with Tempests, bait them into climbs.
And yet I'm always getting bad score with it
Update: I spaded it and now it's my favorite plane
Funny how this plane has worse control stiffening than the zero even though it should be the other way around.
Also this makes fighting Zero absolute PITA. You can't just get him into high speed combat, because A6M5 will just pull 13G at 700IAS like it's nothing. In other words -Fw 190, F4U or P-51 can go faster, but their ability to compress much later than Zero is not present in game. So it's all about speed, firepower and climb rate, since you are NOT going to EVER outmaneuver Zero, unless the guy is so clueless he's basically helping you win.
@@rainsilent I’ve had the opposite experience. Usually it’s the 190s that would be irrecoverable from a dive.
@@rainsilent I play since 2013. This was never a thing what you said. US winning with dive and axis crash to the ground? Never happened. But you're right that the Zeros should lock.
@@rainsilent What also bothers me is the Zeros pulling 13-14G-s with every turns. In reality, the average G pulling pilots were able to do is 7G. So IMO. Gaijin should control this. With ace crew you could pull 9G at max. With potato crew 6G at max. But never 13-14Gs.
I don't mind Zeros, they never kill me, they're just free kills. I find them fucking sad, because the A6M5 Otsu should be 4.3 and everything else below that. But they really need some historical correction.
@@rainsilent Well, US would surely dominate everything at high BR if things would become more "historical". Is it a bad thing or not? Would be hard to tell, considering that US teams in the air are like German teams on the ground. And giving US free reign over high BR would only increase amount of braindead players that play US because it is just better than everything else. All in all it is hard to say which way is better, considering that RB, while labeled "realistic" is still arcadey as hell, and for this reason balance is more important than accuracy.
Love watching your growth of Patreon and subscribers every video, awesome work man
Same, well deserved!
The A7M1, A7M2 and Ki-100 are right up there as some of my favorite planes on the game. My #1 beloved plane is definitely the P-38-L0. I have some monster games in that plane.
ki 100 they f that plane I really enjoyed it
The fact that the A6M5 Otsu is at the same BR as this aircraft is both insane and sad
Never doubt the a6m superiority
Zeros should end at 4.3 max. A6M5 Otsu should be 4.3 and everything else below that.
@@Stolas9 No
@@Stolas9 zeroes with talented pilots are extremely potent machines regardless of BR
and the fact n1k2 is 6.0 with its nerfed bombs it had 4x250kg
Players seeing this for the first time:
- So... this is a Zero?
- This is what a Zero is supposed to be.
A7M2 has always been one of my long time favourite aircraft, it just looks soo damn good like holy shit
I love how the a7m's flaps...have flaps
Double-Slotted Fowler flaps
yo dawg I heard you like flaps, so I put flaps on your flaps so you can flap your flaps
For a plane that already out turns almost everything
Virgin A6M fan Vs Chad A7M enjoyer
A7M2 is love, A7M2 is life
This has always been my favorite Japanese plane. Always reminded of the old F6F-3 FM. So I’ve thought of it as a Japanese Hellcat. Obviously much better acceleration and MER but whatever. Too bad it’s another plane that lives in the Ju288 F2G 6v6 black hole.
Fun fact though it was introduced at 3.7 facing ground spawned P40s with an air spawn lol. Right along with the N1K1ja, which also didn’t have the weight or drag for the gun pods modeled. Total ufos lmao.
What's hilarious is that the Skyraider and _especially_ the Mauler are very competent fighters given thier attacker status. So if you play your cards right (again especially the Mauler, which is better than the Skyraider, fight me) you can end the match with an average of around 3 kills, and still have a decent armament to to ground pounding in both Air and Ground battles.
DEFYN truly is a master baiter. Well done
I freaking love this plane, feels like a faster Zero, I coincidentally been playing it a lot lately and i have been able to pull some bullshit in a 1v3 dogfight lmao
Its like a top tier Ki-43-I. You can just kind of dance around your opponent if they're stupid enough to turn in.
@@pandoranbias1622 yeah and the ammo feels infinte, I don’t think I’ve often run out of it. Also, the 13.2mm slaps and set everything on fire.
@@yannicktedeschi8722 I think the cannons feel infinite because every round is an accurate tracer, and it can a decently low fire rate.
@@pandoranbias1622 Yeah that's why i don't like the japanese's army 30mm in the Ki-84 line since they have too high rate of fire, the ammo pool disappears in few bursts
@@yannicktedeschi8722 The 30 mm isn't that fast, IMO., but the Ho-5 twenty mm... bro, you just tap the left click and half the magazine is out. :D
i always knew DEFYN was a Master Baiter.
What a missed opportunity for the video title.
Having literally gotten this thing an hour ago, it is a beast. It’s just a way better P-47, in that while it’s a bit heavy and “big boned” it is powerful in its element and can dictate the terms and services of your funeral.
Had been using the Ki-61-II to get it so going from that to this was whiplash like no other.
8:40 good on you for not saying mountain, I know it took a lot of effort!
Wow, this is actually really helpful to avoid getting master baited on! You'll have spared my p-51 of many deaths from excessive master baiting!
Ayo😊
I will, thank you
I absolutely love the A7M2, it have plenty of ammo to spray on & very responsive at medium speed.
The biggest thing I found that makes the A7 hard was p-51Hs in full uptiers, if they used their speed properly, just nothing you can do sometimes, especially with 2 or more of them all wanting you, just get drained on energy and cleaned up. Some of it was definitely me not being a master baiter such as yourself, but I think I can at least tell when I am in a very bad situation, trying to not sound arrogant though.
I didn't expect you to make a video on the Reppu, it's one of my fav planes aswell and now i'll be able to master it thanks to your video
That fight at the end, love it. Two ballsy head on's followed by a dogfight with the odds against you.
Straight up jorkin it to defyn content
10:21
Almost makes you wonder if we need a ticket system in Air RB.
Why can't a victory simply be decided by: A - killing everyone on the enemy team, B - having more players than the enemy team at the end of the match, C - destroying their airbase.
The ticket system seems to favour game-modes where you have to capture a key point, which obviously poorly translates into Air RB...
I'm more than happy to hear everyone's thoughts in the replies.
Bro ground targets shouldn't matter, why are useless attackers who kill 2 howitzers at the start decide the game? Obviously ticket system sucks
destroying airbase shouldnt end the battle either, just disable enemy planes from being able to reload/repair. As to what the purpose of bombers would be then, they could just add more targets to go for.
@@threemountainsgaming7560 - Then you might as well remove attackers from the game because they'd serve no purpose. Obviously the system is poorly implemented but I don't see why ground targets shouldn't matter at all.
they should just split Air RB into an air superiority mode and put Air RB EC back for bombing bases and more strategic stuff (basically air sim but with air rb's controls).
I think that would also make attackers and bombers a bit more viable tho since spotting from 5km would not be a thing
@@threemountainsgaming7560 I both disagree and agree with what you said. As @Eric B. already mentioned, making ground targets pointless somewhat nullifies the presence of attackers in Air RB. I obviously agree with the ticket system sucking.
Maybe ground targets could only serve a small purpose as being a source of RP and SL. The problem I have with this suggestion, though, is that you have to find a very fine balance for the rewards given by eliminating ground targets. Too many rewards, and suddenly everyone is flying an attacker. Too low, and there is truly no purpose to flying an attacker.
Or perhaps a game could end if ALL of the ground targets were destroyed (excluding airfield AAA). Although, I don't think this is a perfect solution, as some maps have too few ground targets; some even have the annoying thing of one side having tanks whilst the other side only has soft targets. Also, everyone could main an attacker and race to kill all the ground units before the enemy team
"and also these hands" gotta love this guy
I wouldn't call you lucky for putting the fire out anyway, that's just how A6Ms and A7Ms have been for a while now.
Yeah idk why it also happened to me, they burn the fuel tanks in the wing in a couple seconds and then I just e get a damaged/yellow wing but nothing else
Love your videos, very entertaining to watch.
i just started playing it and i was gonna suggest it for you! i love the fact that you made a video about it anyways lol
You are truly the master baiter
Another thing you have to be aware of is how far away the guns are from the fuselage. Trying to kill someone who is super close to you is not so easy when running gun convergence past 400m. But then you also have to consider that these guns are very good for long range shooting, and you can easily kill people 1km away.
13:35 - 13:52
The true War Thunder experience
this is also my favorite simulator plane, strong guns and a really cool bullet shield in front of pilot
you dont realize how greatful we are that you review props with the new graphics
4.7 in sim battles with a 15 second turn time is CRAZY. No one can kill me in this thing and I love it. Chasing just sucks because it's to slow :(
Love these videos. So educational and so many L's being given away. 1 thing i hate is when i hear the outro song slowly creep in.
I just a talisman for this thing and have been using it for my japan grind, its working absolute wonders
A7Ms are great. A7M1 is my best plane in sim battles. Guns are awesome, turns like nothing and it can extinguish fires.
Man the desync has been horrendous lately. To a point that sometimes the enemy can be pointing their plane into a completely distant angle and still massacre your elevator controls or engine. But that's no big issue, since we'll probably have some new premium to buy real soon, right?
"EVERY SINGLE CALLORIE"
Lol, that joke has got too far, but also too good.
These things have been such a pain to fight in the 3u for me. This and the ki-84 always seem to have the advantage over me
DEFYN your outro song never gets old btw
LESGOOOO been waiting for an A7M2 vid for a while
I started playing wt around a month ago and I wonder how many years it will take me to be this good damn it
Nobody can out beat a master baiter.
I'm not sure if anyone has noticed the genius of this man's video title...
This plane is the only one I’ve gotten a fighter ace in, and I’ve done it twice. Absolutely amazing airframe.
It's him, it's the Master Baiter
9:24 Their battle plan was "I point my mouse on the red thing and click", no thinking ahead necessary.
Day 5 of asking for the F4U-1C
PayPal 60 dollars then he might
ooo.. good choice though my boy
That plane so mid but go off o7
Shitass plane
@@sisu3872 what are u taking about 932. AN/M2 20mm rounds 4.7 Corsair that is a decent dogfighter
Man attacker players kill denying is hilarious because they rather sit in the menus for 10minutes than get killed in a video game, kind of a strange ego lol. Also getting crew lock is counter intuitive if they want EXP faster, just take the death ☠️
I mean it's just as hilarious to see people rage in chat when an attacker denies them the kill
i agree with you, but i deny kills everytime. i have many other planes and crews to play next, so the crew lock doesnt really bother me. what bothers me is a free kill to other player so i prefer to deny him :)
@@nyccoyax3831 if you’re a free kill that’s your fault
@@nyccoyax3831 sounds like a massive l2p issue, stay as a freekill dog
@@nyccoyax3831 also i love watching attacker players crash cause they know their a worthless piece of shit and can do nothing
Always awesome to watch
Great video as always.
If you haven't, then try the F82 with the 50 cal pod. 14 50 cal machineguns with full tracer belts.
He did not too long ago
@@liammartinez1484 ok, I must have missed that one. I'll search for it.
Thanks
17:17 The engine power of this aircraft is 1282372.97 kcal/h. What other horses? I'm a doctor.
Loving all the uploads
I have just unlocked this beast, very competitive fun, fast, maneuverable and with a lot of dakka
no matter the alt this thing can move
DEFYN is the master at titles😂😂😂💯💯💯🔥🔥🔥🔥
Remember when the a7m1 was 3.3 br lmao that was a wild time
8:48 Look Mom I'm Famous! :D
Master B A I T E R
I usually take 2 large rockets with minimum distance fuse on this thing for quick kills in brief headons of close chases
Air to air rocket right ? It can explore at 800 m
@@lethao8731 I forget if it is the air or ground one I use. Whichever one has the most explosive. I believe every wartime Japanese rocket can use fuse.
That was an amazing final fight.
Also LOL at that AM1 killing himself and then cursing at you! What an idiot!
This is my most favourite prop in the game
Well, this is a different video than i expected.....
I love your videos and I have learned a lot from them o7
Defyn, which plane is better in air rb? A7M2 or Ki-84 ko?
Which is better in ground rb?
Interesting thumbnail choose
Could you make a video on a Ki-61? There are so many of them and I don't know what to think of them/how to play it.
It ‘s turn fighter with decent climb and good ( very excelent ) fire power ! Play it like A6M but better
@@lethao8731 it also dives better and is more effective at booming and zooming. It lacks the roll rate but the turn rate is serviceable and you don’t drain energy like a bitch unlike the A6m.
the bait master
this is RB you could think that he's playing AB with this plane
Japanese plane is good but too boring when I have to chase a fleeing enemies.
A7M2 is less painful in that case. Enough ammo with fine bullet speed gun make it easy to snipe enemies
+ A7M2 Is really good spitfire hunter, so it helps entire team
I started loving this plane more than the 5.3 ki 84, but for some reason i prefer ki 84 over a7m now. I still love the guns on a7m more tho
This thing was a UFO back when I was playing War Thunder.
Hi, I’m sorry you should do the premium a7m1 nk9h please 🙏
I just read the tittle LOL 😂
no way you flying my fav plane
Im love a7m1. Im kill 7 in one match today. +-18-19M SL farmed.
All those prop videos recently almost make me want to launch the game again. Supersonics before its too late pls
American A5M2 is still my favourite, I think. :P
My current stance is to grind japan last because i consider zeroes hell to play perhaps this video will enlighten me
Bro said the wingspan is as large as the distance between Den Haag and Enschede💀
Why does the yak3 need to dodge your hands? Could it be that he is fighting the best master baiter? 🧐
Fantastic fly :) thx for film Pozdrawiam z Polski :)
Any chances for a Yak-9UT video I feel like it’s one of the most underplayed vehicles in its BR bracket and I don’t really understand why.
While it isn't exactly horrible for a 5.7, the Yak-9UT is a bit underwhelming. It has the exact same flight model as the regular Yak-9U, which sits a whole 1.0 BR below it, just with different guns. While the 9U was insane at 4.3 and still REALLY good at 4.7, the same flight model doesn't hold up quite as well at 5.7.
How do you bite this thing with a Yak-9U? It's not far off 9U's speed climbs much better above 2.5/3k and waffle stomps you if you do anything else than escape. Even a 3U hardly has a shot at doing anything...
The Yak-3U shits on it horribly. The Yak-9U is a different question tho. But it has better energy retention. So you van energy trap it. Not easy, but it's possible.
@@Stolas9 I guess my bad results with 3U came from the fact that I'm usually forced to engage one at high alt... Thanks for the tip though : D
pls tell me how u txting in the chat and why i cant do that, btw i have war thunder on steam for free and is that the reason? or why we cant chat ? P.S. nice dogfight in the end with f2u
so being you just made an A8 fw190 video, and i just got it also, and now the F8. thing is the f8 gets strike, a decent stock bomb load (if ground or whatever), and its LIGHTER than the A8. which to my knowledge is bad because of its weight. so to my understanding, strike spawn is better than interceptor so long as you dont arrive long before your team. could use it to sideclimb and trade the distance off for altitude. made a 3 kill game for my first one in it almost 4 kills but match end, got an f4u4, b25, su6. i was the only one left somehow lol. im not asking you to make a vid on it, but try it out sometime.
Hey defyn, is there any situation that you would use vertical targeting? Second, you usually use 600m convergence but in the f86k you used 800m, why is that?
Use whatever you're used to
I have no real reason, i was messing with it and forgot to change it back
@@DEFYN cheers, I've had vt on for awhile now but I've noticed I shoot above someone when I'm on their's 6, and everyone says not to use it
They're right
Not using it is a bit easier
However if you're used to it already it's not worth it to change afterwards
It's mostly preference the problem is that with VT if you have to be a bit more aware how your plane is oriented in relation to the ground
If you were to change that now youl just miss in different ways instead lol
I really hoped that DEFYN would team kill that A7M that stole his kill. Lol
can we get video about the german Ta 154 A1 or maybe some input on how it performs ?
love this plane, ez win adn just turn fight evryone
I said Defyn the Master baiter out loud and I got into troubles...
Perfect timing i just grind japanese planes!
How do you know all about plane performances at different altitudes?
I'm trying to learn it but I don't know where you pull this info from.
You're a pretty good masterbaiter
This thing's engine performs best at around 4km up. That's where you wanna be when you fly it.
@@ayylmao8901 Still from 4,000 meters or below
Master Baiter. Now say it 3 times fast.
that vehicle is so fun lmao
Pls make a Video about the Japanes T-2, the last Video is 3 years ago
Do you run any boosters because in that br I only get like 100 rp per kill instead of your “400”