Hello Fabio! You and I corresponded in the comments a long time ago once. And now I want to learn how to animate more and more. Tell me where to start, I’m really looking forward to your answer, thank you in advance, you’re super cool! If there are errors in the text, sorry, I'm just writing from a translator
Hi! cool, how have you been? And if you are a complete beginner I would say to start really small. there are a few free drawing/animating apps out there where you can learn and experiment. Have u tried animation at all before?
@@fabio_gioffre Wow, thanks for the answer. Yes, I tried to animate and started about 2-3 years ago. But the point is that I rarely do it, I think about it more and watch videos rather than animate, and I know it's bad, I want to fix it. I just don't even know what to animate. Which character? Frame by frame animation or rigging animation? What to animate? How to learn the principles of animation? These are the questions I ask myself and I don’t know the answer. I hope you understand. Well, I animated in toon boom harmony (but very rarely), and mostly in Adobe animate.
@@sultanreviewer lol ahh i see. and honestly I would reccomend animating something you enjoy! it should be fun haha. and to learn the principles of animation check out the book "the animators survival guide". I think you can find a free pdf online. and if you are just doing it as a hobby it doesn't really matter framebyframe or cutout, whatever you think will help you finish your animation projects.
I dont think so, since toonboom advanced doesn't have a node view. But to be honest most rigs don't use these constraints. They are fun to have but not necessary, so don't worry too much about it
Very well made, man!
thank you! The full rig is a little bit of a mess haha, but I think I will post it for people to try out soon
Best new info as always!! Keep show as more and a big THANKS in advance! 💪💪💪
hahah thanks dude, that means alot. Hope everything has been going well with you!
Thanks, this is exactly what I was looking for!
Nice! Ya this is just the beginning, there is so much more u can do with constraints
Hello, Fabio , Amazing Tuts, Very helpful. May I ask if there is a list of function descriptions for each NODE?
Hi! Thank u and there is a bunch of toonboom documentation on their site. You can just search up the names on Google. Did u have a node in particular?
you are amazing! thank you!
No worries! Thanks for watching:)
This is great thank you so much!
no problem! ya its a pretty easy method and you can get some great results
Hello Fabio! You and I corresponded in the comments a long time ago once. And now I want to learn how to animate more and more. Tell me where to start, I’m really looking forward to your answer, thank you in advance, you’re super cool! If there are errors in the text, sorry, I'm just writing from a translator
Hi! cool, how have you been? And if you are a complete beginner I would say to start really small. there are a few free drawing/animating apps out there where you can learn and experiment. Have u tried animation at all before?
@@fabio_gioffre Wow, thanks for the answer. Yes, I tried to animate and started about 2-3 years ago. But the point is that I rarely do it, I think about it more and watch videos rather than animate, and I know it's bad, I want to fix it. I just don't even know what to animate. Which character? Frame by frame animation or rigging animation? What to animate? How to learn the principles of animation? These are the questions I ask myself and I don’t know the answer. I hope you understand. Well, I animated in toon boom harmony (but very rarely), and mostly in Adobe animate.
@@sultanreviewer lol ahh i see. and honestly I would reccomend animating something you enjoy! it should be fun haha. and to learn the principles of animation check out the book "the animators survival guide". I think you can find a free pdf online. and if you are just doing it as a hobby it doesn't really matter framebyframe or cutout, whatever you think will help you finish your animation projects.
This is amazing! Is the a reason to put the 2 point constraint node under the head MP node instead of directly above it?
hi! thanks, and I do that so I can still select the head peg normally just incase I need to move it around when I am animating.
Dimmag👌=Intellectual man👌
🙌🙌
Is it possible to apply the same idea to Toon Boom Advanced?
I dont think so, since toonboom advanced doesn't have a node view. But to be honest most rigs don't use these constraints. They are fun to have but not necessary, so don't worry too much about it
@@fabio_gioffre Can you do lessons about Toon Bone Advanced? All the lessons talk only about the Premier