awesome video very helpful!! I'm always struggling with setting up keys and just the general process so its nice to see the entire thing step by step! Thanks
Thanks! Ya this is a big thing to know how to do when your animating with cutout rigs. Some rigs make it easier to do this and some its alittle more difficult. I guess the more rigs you have experience with will help alot too.
@@fabio_gioffre oohh really!!!! Thanks for appreciating, it's a freelance work from Project" Hit monkey" and rest are previous company I" ve been workin' here. It's been 3 decades working on animation and still counting 😊. Need to have recommend thanks dude
quick tip: love the tutorials but what would really help would be a on screen tool that shows what keys you are pressing/ what shortcuts you are using. nevertheless amazing job!
@@fabio_gioffre keyviz is one that comes to mind, btw while im here do you mind if i ask a question, how do i move certain parts of the character forward or back in a composition, like i want on legs for example to be behind a table while the other is infront. anyways great video!
@@aharonhovsepyan6012 ah ok i'll look into that. I can even make a full video on all the shortcuts I use. And the way to do that is you hold the 'alt' key and press the up arrow to send pieces backwards and the down key to send pieces forwards. that is the best way because it nudges the pieces in extremely small increments so things don't get messed up.
may i ask one more question, when working with rigs how do you jump to that specific part in the timeline, so i dont have to endlessly scroll down and look for wich part is selected when animating. hope you understand, thanks in advance!@@fabio_gioffre
There is no arc or blink on the turn? the head sort of just rotates? and there is no anticipation? Remember you need to exaggerate certain breakdowns for the actions to read properly. That head tilt doesn't read at all there. It looks nice, but blink on the turn for sure. You'll get revisions back otherwise.
Love the video!! Thank you so much!! A question… What is a Master Shadow layer and how do you create it? how does it work with the onion skin? Thanks!!
Hi thanks for watching. And the master shadow layer is just a way to organize your pegs/hierarchies. So in this case that peg controls the whole character and the shadow. And ya it should show up on the pinion skin when you are on the layer. Let me know if this doesn't make sense and I can make a quick video
the rig itself has a few problems where when I follow the tutorial to a T, there are places where layers were locked previously so I could not Create Keyframes on 2s and had to go into the layers to unlock them... Also some assets disappear when I create key frames on 2s, not sure why that's happening. Other than that, the tutorial and rig are excellent
Hi thanks so much for watching! and ahh so once the layers were unlocked you were able to convert everything to twos? Also the assets may disappear because in toonboom when you convert things to 2s (using the tool in the timeline) toonboom sometimes moves things forwards or back in zdepth. So they may just be pushed back in zdepth. I'm not really sure why the program does it though lol.
awesome video very helpful!! I'm always struggling with setting up keys and just the general process so its nice to see the entire thing step by step! Thanks
No problem! I even have live streams where we go through the process in even more detail. Maybe those will also help
I LOVE this. Looks very helpful. I want to see more tutorials on advanced Toon Boom rigging animation.
Thanks! Ya this is a big thing to know how to do when your animating with cutout rigs. Some rigs make it easier to do this and some its alittle more difficult. I guess the more rigs you have experience with will help alot too.
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Thank you to you and your supervisor!!! Precious content!
thank you for watching! and ya this is just a base and you can add onto it depending on what the actual action is!
This help me back on track again, because I just forgot this stuff cutout way back decade. Thanks for sharing this.💖
Hi! no problem! you have a great demo reel btw! it looks like you have a lot of experience animating traditionally!
@@fabio_gioffre oohh really!!!! Thanks for appreciating, it's a freelance work from Project" Hit monkey" and rest are previous company I" ve been workin' here. It's been 3 decades working on animation and still counting 😊. Need to have recommend thanks dude
quick tip: love the tutorials but what would really help would be a on screen tool that shows what keys you are pressing/ what shortcuts you are using. nevertheless amazing job!
Ah that's a great idea! Do u know any software that does that?
@@fabio_gioffre keyviz is one that comes to mind, btw while im here do you mind if i ask a question, how do i move certain parts of the character forward or back in a composition, like i want on legs for example to be behind a table while the other is infront. anyways great video!
@@aharonhovsepyan6012 ah ok i'll look into that. I can even make a full video on all the shortcuts I use. And the way to do that is you hold the 'alt' key and press the up arrow to send pieces backwards and the down key to send pieces forwards. that is the best way because it nudges the pieces in extremely small increments so things don't get messed up.
@@fabio_gioffre oooh thanks allot! and yes a video on shortcuts would be extremely handy! Helps us follow you more smoothly and get less confused!
may i ask one more question, when working with rigs how do you jump to that specific part in the timeline, so i dont have to endlessly scroll down and look for wich part is selected when animating. hope you understand, thanks in advance!@@fabio_gioffre
Very helpful Bro keep uploading ❤️
Thank you! I will:) we are also starting to do live animation streams so keep an eye out for updates on thst
This is really helpful 👍 thanks for sharing.
no problem! I'm glad this helped
There is no arc or blink on the turn? the head sort of just rotates? and there is no anticipation? Remember you need to exaggerate certain breakdowns for the actions to read properly. That head tilt doesn't read at all there. It looks nice, but blink on the turn for sure. You'll get revisions back otherwise.
hey Gavin, ya those are great points, thanks for the feedback
that's amazing bro..🔥
thanks! I appreciate that
Love the video!! Thank you so much!! A question… What is a Master Shadow layer and how do you create it? how does it work with the onion skin? Thanks!!
Hi thanks for watching. And the master shadow layer is just a way to organize your pegs/hierarchies. So in this case that peg controls the whole character and the shadow. And ya it should show up on the pinion skin when you are on the layer. Let me know if this doesn't make sense and I can make a quick video
Thanks man
no worries! thanks for watching, hope it was helpful. m Have you bee using rigs for a long time?
@@fabio_gioffre no i just started
the rig itself has a few problems where when I follow the tutorial to a T, there are places where layers were locked previously so I could not Create Keyframes on 2s and had to go into the layers to unlock them... Also some assets disappear when I create key frames on 2s, not sure why that's happening.
Other than that, the tutorial and rig are excellent
Hi thanks so much for watching! and ahh so once the layers were unlocked you were able to convert everything to twos? Also the assets may disappear because in toonboom when you convert things to 2s (using the tool in the timeline) toonboom sometimes moves things forwards or back in zdepth. So they may just be pushed back in zdepth. I'm not really sure why the program does it though lol.
💯💯What an amazing video 🌟🌟🌟🌟🌟🌟
I hope it helps! its pretty basic but you can apply these steps to more complex movements:)
Thanks a lot.
no problem! I hope it helped. I find this is a really useful thing to know how to do
You animated it only in 19 minutes?
ya this time haha. but the first time I tried it took around an hour to learn. the more you practise the better you get!
@@fabio_gioffre right👍
Love
Thank! Hope it helped