I had an agreement with a tournament buddy - whenever we met in brackets, we would ALWAYS play on Rainbow Cruise. Tournaments had the gentleman rule, which went "if both players agree, they can play on any stage", so even though people gave us weird looks, we were like "no that's a tournament match I swear"
@@Duskia if you go offline people are still like that, people have always been nerds on the internet, it's just that being a nerd back then was frowned upon
@@cadeldance2538 hey, we also used custom stages in tournaments for a while intentionally. The only reason they didn't stick is the bad blast zones. Brawl community did some cool shit. th-cam.com/video/abMbM2Wu-Ew/w-d-xo.htmlsi=QYVpz8PxlW3flvfN
@@Bupboy This is a wild example of somebody somehow learning about Mario stuff entirely through Smash Bros. No judgement there it's just odd to see. It's Mushroom Kingdom! And in fact modeled after the original Mario Bros game's first stage. The Mushroom Kingdom being where Princess Peach and supposedly the Mario bros actually live.
@@wadespencer3623Love how confidently wrong you are here lol. The scrolling stage is indeed spelt "Mushroomy Kingdom," with a Y. The person you're replying to was right.
I found the footage first and popped off, didn't actually hear the "which game did this come from?" until i clarified the audio a bit in editing. in that moment i was in that pic where the two guys are digging a hole with pickaxes and the top one turns around right before he hits the diamonds but i was the bottom guy who kept digging
Lylat Cruise's tilting isn't truly random. The stage randomly cycles between certain background animations, but the tilting is a fixed pattern for each background and can be learned.
I think players wrongly associate "the stage does weird things" as "this stage is ban-worthy" because of how often the two things are paired together. Like, I understand why Halberd isn't usually legal because it buffs Meta Knight (and the claw can go to hell). But at the same time, Halberd's laser is probably the best designed damaging hazard in Smash history because of how much control players have over it and how much time you have to play around it. And as you said, even though you don't want to get hit by it, you can still SDI out of it. It straight up punishes camping and makes the players interact, which is pretty nice for a game that's known for defensive play.
From my experience, both viewing and playing, a vast majority of the time there's an unspoken gentlemen's agreement with the laser that you wait for it to prepare to fire and then wait it out with the laser firing between you or you just play normally and avoid where ever it happens to be shooting which was often times in the middle of the air somewhere. The reason for this was because if you had the target on you it's pretty much impossible to aim the laser somewhere helpful like a ledge because your opponent has an ungodly amount of time to be somewhere else and if you do happen to get it to cover a ledge, well now you have a laser behind you and someone in front of you who, mathematically speaking, has a good chance of being someone with a chain grab on you. Best case scenario, you get your opponent off stage with the laser between your opponent and the ledge... which your opponent is obviously going to try to avoid, but even then, regular gameplay would have you mid knockback often times when the laser fires. So, yeah, I think I've seen the laser do literally anything maybe one time in casual gameplay and never once in tournament play. It's a "hazard" about as much as the parasol, hat, and purse are in 75m.
Yeah laser does not really do anything. Play the stage enough and you will get a wonky dead from being targeted wile you are trying to recover . However I am shocked it survived as long as it did because of how insane MK's home field advantage is. I don't know if any other stage/character combo that is close to as synergistic as those two. Shame to because of how cool and beloved it is. (the claw can go fuck itself)
Yeah, I'm sure you're way more skilled, so why don't you challenge the nearest competitive player to a 20 dollar money match on halberd? It's free money :)
Oh GOD I was a part of that Gamestop tournament. Going there and getting humbled by people as a middle schooler is what made me fall in love with competitive tourneys to begin with.
In retrospect, its very funny that there was a struggle to find playable stages, but there was a mapmaker with some very neutral building blocks in the game at the same time.
The problem with that is coordinating all Wiis you're using for your tournament to have the exact same custom stage. Not only does it add time to set up, but you also have to get a sizeable portion of other TOs to agree on what said stage should even look like AND want to add it to the official legal stage list. Because otherwise, if you're not using the official stage list, you're not running an official tournament, so already a lot of players are simply not going to want to show up. But even then, if you don't care about all of that and you don't care about the turn out and you feel like you've created the greatest stage of all time, most people are just going to ban it anyway because they probably haven't played on it before and would rather play on a more comfortable stage. It's a good idea in theory, but I think that first complication is probably most of the reason why it wasn't implemented. Every TO in the history of ever is going to want to limit their potential headaches. A freely editable stage is definitely going in the "DO NOT WANT" pile.
I have always thought random stage with items on is, while absolutely unbalanced, an insanely funny format for a tournament. Just not any tournament with a significant prize pool
It's funny how Brawl's insanely lenient ruleset early on mirrors Melee's quite well. Melee's legal stage list wasn't set in stone by this point in time, no wonder that stages that took a while to be banned in Melee would also either show up or have a derivative stage show up in the legal stage list.
I was there, Gandalf. There was so much jank in the early days of Brawl, on top of how strange the game works on its own. Tournaments were so...backroom and/or underground despite there being a small resurgence of MLG, Evo, and excitement around a new Smash game. I've got so many stories. The simplest, and from the first (the Gamestop) tournament I went to, being that we were handed controllers, not allowed to use our own, not told which port we were, not allowed to pick our character, and then the other player and I immediately running off the stage at the same time because we didn't know who we were playing as (thinking we were the other character). Really set the tone for playing that game competitively. Also, everything I ever did with the Smash Twins in Oregon. So much...stuff.
As an old brawl player, every one of your videos makes me don the biggest nostalgia grin. Like, yes, of course Brinstar was legal, it was a great stage! Diddy Kong could make his bananas bounce up to 4 times on the blobs, and you could use the tendons to refresh your moves! And yes of course on the slanted edges of Yoshi's Island, you would use tilts that were affected by the slope, allowing you to use things like a dtilt as an antiair for example. It never took off, but I remember at some point there even was a small movement I was really into, where people started advocating for a list of I think it was 2 custom stages built by the community, which would help get us to 5 "actually neutral neutrals". The reason that fizzled out is, TOs refused to have to deal with the added logistics of ensuring those stages would be present on every single console. That was a wild time but I remember it all so fondly.
I talk about Brawl from a competitive lens (since that's where a lot of my interest comes from) but Brawl is an absurdly good party game, and nothing I or anyone else says will ever take that away
@@CaptianKatsura Yeah I feel like Brawl is peak casual smash, even as a melee head. It was the last smash game before items started getting *really* overtuned to the point where even my casual friends started wanting to turn them off lmao Also, yeah, Subspace is goated
Loving this channel! Brawl is just old enough to start getting nostalgic over and I think that's the reason me and so many others have been loving these videos about it's history
holy shit you actually do the most kino editing, IMO you are going way above and beyond even the gold standard that AsumSaus set for Melee with this channel. Hope you don't burn yourself out by COOKING SO MUCH FINE GOURMET CUISINE sir the That 70s Show overlay parody was probably my favorite of this episode, but man, so many good edits and they're all noticed and appreciated by this viewer it may become a reoccurring trend where I just comment about all of your edits on every episode to give them the praise they earn lmao p.s. you ruin my day a little every time you say "smfoursh" but I am entering the acceptance phase about it....
would love to see a vid just on brawl evo 08, where a random kid randomly joined bc he was on vacation and brought out the rob to beat ken's legendary marth to win the entire thing
@@Brawlternative sounds good, I’ve been waiting on a vid on it from someone since it’s such a wild story - I even went ahead and wrote half of a script before I ended up scrapping it. Grands was so funny 😂
Good video. To be fair about the crazy stages, the other smash games also had stages like that legal in the past. Melee had pokefloats, rainbow cruise, corneria, green greens, and mute city legal. 64 had Hyrule and peach’s castle legal in the past. Eventually all 3 games started narrowing their stage lists around the same time
imagine if, after like a big competitive tournament or something, there was an anti-competitive game, items on, and every legal stage gets inverted (banned stages are legal and legal stages are banned) that’d be pretty fun and a nice breather
0:53 I still remember what happened when I tried to go to the midnight release tournament for brawl. I was so pissed off. They didn't specify that they meant Eastern Time zone. I practiced on melee with my friends and was confident I could do well in that tournament for brawl and then I go to the GameStop at the Santa Rosa Plaza downtown mall and find that they already started the tournament. They said it was at midnight but when I got there they said they started at 9:00. I was so pissed
I remember a different list and that's because Tristate stage lists were generally more conservative. Generally, if a stage was banned, it was either banned much earlier in tristate or not legal at all. For example, by 2014, Halberd and Delfino Plaza were both banned in many tristate events becuase Meta Knight and his sharking was too overbearing on those stages. Anyway, Rainbow Cruise was a popular counterpick against characters that stayed on the ground more or focused more on stage control, such as Snake, Diddy Kong, and Ice Climbers. When the stage got banned, those 3 characters' stonks went up.
4:09-4:44 This was the best explanation of the typical tournament stage selection that I've ever seen. Everything works together to make it an informative, yet concise explanation.
I played through brawl single player (a bit of multiplayer) and was never a super big fan, even casually and before knowing anything about the comp scene I preferred melee. But man every video of yours has been absolute fire. I am learning so much weird trivia and history about this game, and enjoying all of it. Keep it up dude, you’ve got the sauce for this.
Lots of Persona 2 stuff here, big respect :3 Been replaying EP lately with the PSP fan translation, just hearing stuff from the duology here was a treat!
I won my local Brawl launch tournament, got lucky enough that Marth was unlocked by the time I was up, I remember destroying a Meta Knight on Maze. It was less a smash tournament and more of a russian roulette exhibition.
I do enjoy how you go out of your way to explain what a "walkoff" is, but just casually drop the term "fight club" now and then. It's pretty self-explanatory, but I feel that's even more true for walkoffs
Just commenting to say that brawl was my favorite childhood game and I’m so hyped to have found a TH-camr that specifically focuses on this entry of the smash series. Instant subscribe for me dawg.
I wish current rulesets for smash Ultimate could do a better job at finding a middle ground between competitive and whimsical. My biggest gripe with the game is the stagelist... two PS2s, two smashvilles, everything is so painfully neutral what's even the point of counterpicking? Great video as always
The Brawl release tournament; I participated in that! Don't remember if I knew beforehand that Pit was going to be on the roster, but I was _so_ excited to see how he played, and what all from Kid Icarus: Of Myths and Monsters would be incorporated into his kit. GG's to the Fox player who ended up victorious in our match; who knows if learning mid-fight that my down b reflects lasers would've changed anything. :B
This video has AMAZING editing and comedic timing.. kept me interested & entertained the whole time. It also brought back a lot of good memories, because Brawl released right when I was in high school. My best friend and I took it really seriously and would host tournaments at our high school. We did our best to come up with our own competitive rulesets, like no items & a stage list similar to the 2014 rules, with no knowledge of the outside competitive community, tier lists, or anything of the sort. I remember watching the other kids do Shiek forward-tilt chains or spam Kirby down-special, and win! It was obviously a bit wild but, the innocence of it makes it a really fun period in my life. Glad to hear we weren't too far off from SBR. I've fallen away from Smash as I've gotten older, and Brawl remains my absolute favorite, even with all its strangeness. Thanks :)
Rainbow Cruise was honestly a much better counterpick than many of the other listed counterpicks. Probably because of its lack of randomness, making it more rewarding to play on because you could actively learn the stage without risking being fucked over at the stage's whim. Of course, the layout was asymmetric, and some spots were obviously better to control than others, but at least its constantly changing layout made it impossible to camp a single spot throughout the entire match, making it less problematic than something like Corneria. Different sections also favored different character archetypes, so you could even see some cool character-specific comebacks, which gave the stage some flavor. There's a reason why RC outlasted many of the other stages on that list, even if it did deserve to be removed in the end. It was also legal in Melee for a time, so there was obviously SOMETHING that made people want to play on it. I'd also like to give a special shoutout to a super obscure counterpick that I saw in a few local areas during early Brawl: Create-a-stage. Terribly unbalanced, competitively unviable, and a logistical nightmare, but man was it funny to see someone just open the stage builder and throw shit on the screen and see what would happen in game 2.
I won a set on Pictochat at MLG I think. I was losing really bad and threw 'em into the spikes for the KO LOL. They picked the stage though so can't even be mad!
It is really funny to me how Nintendo didn't learn from how one sided and unfun a lot of the Brawl maps were and seemingly doubled down on bad maps in Smash 4. That game had so many unfun gimmick maps it was insane.
I might've only played Brawl casually back in the day, but I love your videos both for the deep dives on all the things I missed or didn't notice, and your style and production values (and music choice - Dominic Ninmark rules). Can't wait for the next one.
I love this channel and all of your videos. I played in Brawl tournaments. Got CPed to Rainbow Cruise more than once :'). I loved that time and these videos bring the memories back. Your production quality and editing is top notch as well. I hope you never stop making these. Thank you!
you dont know how much it means to me that there is an active brawl channel and even better one that documents and is about history and knowledge. thank you so much
Honestly, one of the worst things to happen with later Smash titles was the complete homogenization of the stage list. A game like Smash Ultimate with more stages than ever plays with only like 5 unique platform layouts and no hazards with many of the counterpick stages just being very slight variations on the same exact layout (ie. the stage is very slightly longer or the blast zones are very slightly different). The only real issue with Brawl’s more spicy stages is MK himself being even more broken on them (especially Halberd and Delphino), but this can be remedied with the proposed stage clause ruleset to not allow MK to ever play in those stages without agreement. Don’t get me wrong, some stages in Brawl were absolutely terrible for competitive and were just awful to play on. But later Smash games taking away all of the more interesting stages is just another reason why I feel general interest in Smash tournaments has gone down
Fantastic work! The editing, clips, explanation, everything was on point. The graphics and music were especially well-done and compliment your explanations/narration. Additionally, I loved the call-to-action, you do a great job of making them enjoyable and funny. Can't wait for the next video. Keep up the great work! 👍
i genuinely think the production cycle of this video has made me the only person on planet earth who now gets sentimental over Sample L: Maze
The Sample L: Maze meta was real
Bath gang where y'all at?
Nah, I love Maze, unironically have some really good memories of it
The sample stages and the whole aesthetic of the stage builder in general will always have a special place in my heart
You could say you hold this L dear to your heart.
Competitive integrity be damned, give me back hype rainbow cruise matches that go to timer.
DUDE i know i shit on that stage a bit in the video but it was SO fun to play in tournament
I had an agreement with a tournament buddy - whenever we met in brackets, we would ALWAYS play on Rainbow Cruise. Tournaments had the gentleman rule, which went "if both players agree, they can play on any stage", so even though people gave us weird looks, we were like "no that's a tournament match I swear"
nice username. Myth gang
As a PM player, I loved Rainbow Cruise in friendlies. heck, depending on the matchup we'd let it ride on Kongo Jungle 64 too
Rainbow Cruise creates lowkey super hype matches
Can't believe I missed out on "1v1 me bro, 3 stocks, Fox only, no items, Hanenbow" in a legal tournament setting
Sounds way more fun to me lol
low items*
1v1 me, 1 Stock, 1 Minute, Medium items, Sample Maze L
"what game is this from" will be a line I will think about forever
Anyone know the video that's from?
remember people weren't such nerds about smash bros back then and the internet was still in its infancy lol
@@HoistTheSailsGentlemen Totally missed that clip in the credits, sorry! Updated the desc :)
@@Duskia if you go offline people are still like that, people have always been nerds on the internet, it's just that being a nerd back then was frowned upon
Its from Super Smash Bros. Brawl for the Nintendo Wii
1 stock items on 1 minute timer battlefield only is definitely one of the rulesets of all time
im pretty sure it wasnt even 1 stock it was just smashfest or whatever that shits called with a 1 minute timer
@@999darkhorse It was mostly just 1 minute timer matches, but I found a few matches on youtube where they genuinely did 1 stock 1 minute. horrendous
@@Brawlternative that kicks ass
this is a certified Sample L: Maze classic!
Meta Knight being even more busted on his own stage is just, 🧑🍳👌
Penguin: Home-field advantage
Couldn't Kirby take literally the same advantage from that stage?
Sakurai knew what he was doing when making brawl LOL
@@mattwo7 thats meta knights ship not kirbys
"John, brawl doesn't have enough legal stages for its competitive scene"
"UHHHH THE CUSTOM ONE THEY USE AS AN EXAMPLE?!"
"Oh damn alright"
@@cadeldance2538 hey, we also used custom stages in tournaments for a while intentionally. The only reason they didn't stick is the bad blast zones. Brawl community did some cool shit.
th-cam.com/video/abMbM2Wu-Ew/w-d-xo.htmlsi=QYVpz8PxlW3flvfN
Should've used mushroomy kingdom smh
(The scrolling smb stage I forgot the name)
@@Bupboy This is a wild example of somebody somehow learning about Mario stuff entirely through Smash Bros. No judgement there it's just odd to see. It's Mushroom Kingdom! And in fact modeled after the original Mario Bros game's first stage. The Mushroom Kingdom being where Princess Peach and supposedly the Mario bros actually live.
@wadespencer3623 bro I know about mario I mean have you seen my pfp 💀
I jus forgot the name
@@wadespencer3623Love how confidently wrong you are here lol. The scrolling stage is indeed spelt "Mushroomy Kingdom," with a Y. The person you're replying to was right.
The Rainbow Cruise match actually looked like both players were playing a "Platforming" fighting game
Right? I swear competitive sure has a way to suck all the fun out of games.
That actually looked like fun
@@Ten_Thousand_Locusts this, I'm a filthy casual who like items and crazy stages, but I actually have fun playing lol
@@ShadowEclipse777 lol same, probably why Brawl is still my favourite of them all. It's was the most unapologetically "casual".
I bet that Meta Knight is even more of a total bastard on stages like that though.
The person asking "which game did this come from?" during the match was just so funny but also one of those "how do we tell them" moments
I found the footage first and popped off, didn't actually hear the "which game did this come from?" until i clarified the audio a bit in editing. in that moment i was in that pic where the two guys are digging a hole with pickaxes and the top one turns around right before he hits the diamonds but i was the bottom guy who kept digging
Lylat Cruise's tilting isn't truly random. The stage randomly cycles between certain background animations, but the tilting is a fixed pattern for each background and can be learned.
this is exactly the kind of esoteric game knowledge that I love the smash community for
Finally, someone who understands its skill based😅
NUH UH
@@Maxx00you're joking right?
@@lunarkomet my lucario hates that stage with a passion
I think players wrongly associate "the stage does weird things" as "this stage is ban-worthy" because of how often the two things are paired together. Like, I understand why Halberd isn't usually legal because it buffs Meta Knight (and the claw can go to hell). But at the same time, Halberd's laser is probably the best designed damaging hazard in Smash history because of how much control players have over it and how much time you have to play around it. And as you said, even though you don't want to get hit by it, you can still SDI out of it. It straight up punishes camping and makes the players interact, which is pretty nice for a game that's known for defensive play.
From my experience, both viewing and playing, a vast majority of the time there's an unspoken gentlemen's agreement with the laser that you wait for it to prepare to fire and then wait it out with the laser firing between you or you just play normally and avoid where ever it happens to be shooting which was often times in the middle of the air somewhere.
The reason for this was because if you had the target on you it's pretty much impossible to aim the laser somewhere helpful like a ledge because your opponent has an ungodly amount of time to be somewhere else and if you do happen to get it to cover a ledge, well now you have a laser behind you and someone in front of you who, mathematically speaking, has a good chance of being someone with a chain grab on you.
Best case scenario, you get your opponent off stage with the laser between your opponent and the ledge... which your opponent is obviously going to try to avoid, but even then, regular gameplay would have you mid knockback often times when the laser fires.
So, yeah, I think I've seen the laser do literally anything maybe one time in casual gameplay and never once in tournament play. It's a "hazard" about as much as the parasol, hat, and purse are in 75m.
Yeah laser does not really do anything. Play the stage enough and you will get a wonky dead from being targeted wile you are trying to recover . However I am shocked it survived as long as it did because of how insane MK's home field advantage is. I don't know if any other stage/character combo that is close to as synergistic as those two. Shame to because of how cool and beloved it is. (the claw can go fuck itself)
Compers would sooner ragequit that admit that adapting to and abusing rng is itself a skill.
Yeah, I'm sure you're way more skilled, so why don't you challenge the nearest competitive player to a 20 dollar money match on halberd? It's free money :)
But it's fun and competitive Smash players despise fun (half /s)
Oh GOD I was a part of that Gamestop tournament. Going there and getting humbled by people as a middle schooler is what made me fall in love with competitive tourneys to begin with.
nice
Whoever legalized Rainbow Cruise is a genius
In retrospect, its very funny that there was a struggle to find playable stages, but there was a mapmaker with some very neutral building blocks in the game at the same time.
The problem with that is coordinating all Wiis you're using for your tournament to have the exact same custom stage. Not only does it add time to set up, but you also have to get a sizeable portion of other TOs to agree on what said stage should even look like AND want to add it to the official legal stage list. Because otherwise, if you're not using the official stage list, you're not running an official tournament, so already a lot of players are simply not going to want to show up. But even then, if you don't care about all of that and you don't care about the turn out and you feel like you've created the greatest stage of all time, most people are just going to ban it anyway because they probably haven't played on it before and would rather play on a more comfortable stage.
It's a good idea in theory, but I think that first complication is probably most of the reason why it wasn't implemented. Every TO in the history of ever is going to want to limit their potential headaches. A freely editable stage is definitely going in the "DO NOT WANT" pile.
I have always thought random stage with items on is, while absolutely unbalanced, an insanely funny format for a tournament. Just not any tournament with a significant prize pool
10:23 Ivysaur can't catch a break
Unband new pork city
Unban Hyrule Temple
Unban bridge of eldin
Catch me counter picking to new pork city because I know I'm gonna lose anyway 😎
unban maze
unban home run contest
Sample L: Maze is great and all, but I wanna talk about the real GOAT stage. Sample S: Hole
They should legalize Sample M: Bath.
Here before Coney reacts
Same
Me too!
Yo same
who is coned
Same!
Sample L? More like Sample W.
It's funny how Brawl's insanely lenient ruleset early on mirrors Melee's quite well. Melee's legal stage list wasn't set in stone by this point in time, no wonder that stages that took a while to be banned in Melee would also either show up or have a derivative stage show up in the legal stage list.
I love the escalating energy as the counterpick stages got crazier, your content is so great man I’m always hype to see you pop up in my notifs
I'm glad you got to show that Ivysaur swing thing on Pirate Ship, good thing someone mentioned that in the Ivysaur video.
"1v1 me fox only no items final destination" ❌
"1v1 me 1 stock items on random stage" ✅
1 minute timer, custom stages allowed
Is.. nobody going to point out that the platform guy on yoshi's island is named STANLEY?? Not Randal?
what? it has a name?
The cloud has no name, but Randall was a name suggested by FastFox on Smashboards and it stuck.
@@kurodyne9692 The cloud in melee is named Randal, but the white slime thing on the brawl stage is Stanley.
I'm always a little sad when fun stages are banned and the legal set of stages is tiny
Agreed. But hey, why should we care what the hygenically challenged say about a game.
I was there, Gandalf.
There was so much jank in the early days of Brawl, on top of how strange the game works on its own. Tournaments were so...backroom and/or underground despite there being a small resurgence of MLG, Evo, and excitement around a new Smash game.
I've got so many stories. The simplest, and from the first (the Gamestop) tournament I went to, being that we were handed controllers, not allowed to use our own, not told which port we were, not allowed to pick our character, and then the other player and I immediately running off the stage at the same time because we didn't know who we were playing as (thinking we were the other character). Really set the tone for playing that game competitively.
Also, everything I ever did with the Smash Twins in Oregon. So much...stuff.
As an old brawl player, every one of your videos makes me don the biggest nostalgia grin. Like, yes, of course Brinstar was legal, it was a great stage! Diddy Kong could make his bananas bounce up to 4 times on the blobs, and you could use the tendons to refresh your moves! And yes of course on the slanted edges of Yoshi's Island, you would use tilts that were affected by the slope, allowing you to use things like a dtilt as an antiair for example.
It never took off, but I remember at some point there even was a small movement I was really into, where people started advocating for a list of I think it was 2 custom stages built by the community, which would help get us to 5 "actually neutral neutrals". The reason that fizzled out is, TOs refused to have to deal with the added logistics of ensuring those stages would be present on every single console.
That was a wild time but I remember it all so fondly.
That rant starting at 10:17 is the magnum opus of Brawl's stage analysis.
S-tier channel, thank you for a hilarious lunch break!
Well, with so many legal stages, the party game finally felt like... A party game
I talk about Brawl from a competitive lens (since that's where a lot of my interest comes from) but Brawl is an absurdly good party game, and nothing I or anyone else says will ever take that away
play it as a party game then you knob
I still think Brawl was the best Smash game in terms of Casual Play, at least when you weren't randomly tripping...
@@CaptianKatsura the single player was goated
@@CaptianKatsura Yeah I feel like Brawl is peak casual smash, even as a melee head. It was the last smash game before items started getting *really* overtuned to the point where even my casual friends started wanting to turn them off lmao
Also, yeah, Subspace is goated
That sitcom advertisement in the corner to subscribe is easily the best way that I’ve ever seen it done
10:59 to be fair, it was banned in melee at the same time, and melee is 6 years older.
it seems weird to me somehow but it was the biggest gap between smash games.
Erm, actually, the gap between Brawl and Smfoursh is slightly larger, being 6 years 7 months, slightly more than 6 years and 4 months.
Loving this channel! Brawl is just old enough to start getting nostalgic over and I think that's the reason me and so many others have been loving these videos about it's history
holy shit you actually do the most kino editing, IMO you are going way above and beyond even the gold standard that AsumSaus set for Melee with this channel. Hope you don't burn yourself out by COOKING SO MUCH FINE GOURMET CUISINE sir
the That 70s Show overlay parody was probably my favorite of this episode, but man, so many good edits and they're all noticed and appreciated by this viewer
it may become a reoccurring trend where I just comment about all of your edits on every episode to give them the praise they earn lmao
p.s. you ruin my day a little every time you say "smfoursh" but I am entering the acceptance phase about it....
Smash history content creators make the best videos of any game community
9:16 THAT'S ME
put that clip in specifically for you, felt wrong that it's been this long without a cameo :)
would love to see a vid just on brawl evo 08, where a random kid randomly joined bc he was on vacation and brought out the rob to beat ken's legendary marth to win the entire thing
Coney said he wanted to make a video on this so I'm avoiding the topic :)
you might also note near the end of the video i say "mid level players struggle to kill on skyworld" and its direct footage from evo2008 grands LMFAO
@@Brawlternative sounds good, I’ve been waiting on a vid on it from someone since it’s such a wild story - I even went ahead and wrote half of a script before I ended up scrapping it. Grands was so funny 😂
@@Brawlternative its all yours friend
We are definitely in the Brawl Renaissance and god is it beautiful
Good video. To be fair about the crazy stages, the other smash games also had stages like that legal in the past. Melee had pokefloats, rainbow cruise, corneria, green greens, and mute city legal. 64 had Hyrule and peach’s castle legal in the past. Eventually all 3 games started narrowing their stage lists around the same time
It's been years since I last played Brawl, so I had forgotten how many goofy fun stages there were.
the use of unbreakable tie in this video’s background music made my day. persona 2 innocent sin is peak. tatsujun forever
and you used maya’s theme!!
I've always wondered why there was never a standardised custom stage that was competitively viable
Glad to see it did actually happen once
What did you do / look up to create the silhouette effect at 0:30 that is one of the cleanest edits I’ve ever seen my guy.
Dude I love your editing
I think no one has mentioned this yet but DUDEEEEEE that intro of pikachu... looked SUPER SICKED loved that entire section LOL
thank you!! wanted to do something different w the intro since it's stayed the same across all the other vids :)
Ive been having so much fun running it back on PM recently
Innocent Sin music? I didn't know you liked persona 2 like that. Great video
always been a turn-based grid combat kinda guy :)
imagine if, after like a big competitive tournament or something, there was an anti-competitive game, items on, and every legal stage gets inverted (banned stages are legal and legal stages are banned) that’d be pretty fun and a nice breather
I'm sure there are side brackets for that
@@defectivesickle5643 yea. honestly i’d be more shocked if someone HASNT thought of doing this at one point
0:53 I still remember what happened when I tried to go to the midnight release tournament for brawl. I was so pissed off. They didn't specify that they meant Eastern Time zone. I practiced on melee with my friends and was confident I could do well in that tournament for brawl and then I go to the GameStop at the Santa Rosa Plaza downtown mall and find that they already started the tournament. They said it was at midnight but when I got there they said they started at 9:00. I was so pissed
Hell yeah, opening with "It's Going Down Now" as background music goes HARD. I love the Persona 3 Reload soundtrack
ME TOO!!!!
I remember a different list and that's because Tristate stage lists were generally more conservative. Generally, if a stage was banned, it was either banned much earlier in tristate or not legal at all.
For example, by 2014, Halberd and Delfino Plaza were both banned in many tristate events becuase Meta Knight and his sharking was too overbearing on those stages.
Anyway, Rainbow Cruise was a popular counterpick against characters that stayed on the ground more or focused more on stage control, such as Snake, Diddy Kong, and Ice Climbers. When the stage got banned, those 3 characters' stonks went up.
"There's no way they played through the entirety of rainbow cruise-"
I love how you lost your mind through this. Excellent video.
The editing on these videos is always ridiculously good
4:09-4:44 This was the best explanation of the typical tournament stage selection that I've ever seen. Everything works together to make it an informative, yet concise explanation.
Love every video you’ve been posting and the persona music works so well.
I played through brawl single player (a bit of multiplayer) and was never a super big fan, even casually and before knowing anything about the comp scene I preferred melee. But man every video of yours has been absolute fire. I am learning so much weird trivia and history about this game, and enjoying all of it.
Keep it up dude, you’ve got the sauce for this.
Lots of Persona 2 stuff here, big respect :3 Been replaying EP lately with the PSP fan translation, just hearing stuff from the duology here was a treat!
Holy shit the production on these videos is insane
I won my local Brawl launch tournament, got lucky enough that Marth was unlocked by the time I was up, I remember destroying a Meta Knight on Maze. It was less a smash tournament and more of a russian roulette exhibition.
They gave me a wrestling trophy for winning, and I couldn't move on to regionals because I was flying out that night for an internship at Treyarch.
👁️👁️ I know Coney's going to be here.
And I will be there when he's here
looooove watching the clean-as-hell visual work on your vids.
I do enjoy how you go out of your way to explain what a "walkoff" is, but just casually drop the term "fight club" now and then. It's pretty self-explanatory, but I feel that's even more true for walkoffs
I guess he didn't want to talk about it.
6:43 of course he is, it's his home turf!
I really appreciate the period accurate Persona 3/4 music and aesthetics used here. Its a really nice touch. Thanks for another great video BT
10:43
I love how the title card for the SMW Yoshi's Island stage is just "Bro..."
It's not even the stage name lmaooo 😭
10 year Melee vet here, damn good video talking about brawl’s stage history. Super well done editing as well. Keep it up!
Just commenting to say that brawl was my favorite childhood game and I’m so hyped to have found a TH-camr that specifically focuses on this entry of the smash series. Instant subscribe for me dawg.
You really upped your game man this videos so well edited
I wish current rulesets for smash Ultimate could do a better job at finding a middle ground between competitive and whimsical. My biggest gripe with the game is the stagelist... two PS2s, two smashvilles, everything is so painfully neutral what's even the point of counterpicking? Great video as always
The Brawl release tournament; I participated in that! Don't remember if I knew beforehand that Pit was going to be on the roster, but I was _so_ excited to see how he played, and what all from Kid Icarus: Of Myths and Monsters would be incorporated into his kit. GG's to the Fox player who ended up victorious in our match; who knows if learning mid-fight that my down b reflects lasers would've changed anything. :B
This video has AMAZING editing and comedic timing.. kept me interested & entertained the whole time. It also brought back a lot of good memories, because Brawl released right when I was in high school. My best friend and I took it really seriously and would host tournaments at our high school. We did our best to come up with our own competitive rulesets, like no items & a stage list similar to the 2014 rules, with no knowledge of the outside competitive community, tier lists, or anything of the sort. I remember watching the other kids do Shiek forward-tilt chains or spam Kirby down-special, and win! It was obviously a bit wild but, the innocence of it makes it a really fun period in my life. Glad to hear we weren't too far off from SBR. I've fallen away from Smash as I've gotten older, and Brawl remains my absolute favorite, even with all its strangeness. Thanks :)
That subscription reminder was so fucking smooth holy shit
This channel rocks! Can't wait to watch all your previous videos too!
Love your channel man it’s one of the best out there
Rainbow Cruise was honestly a much better counterpick than many of the other listed counterpicks. Probably because of its lack of randomness, making it more rewarding to play on because you could actively learn the stage without risking being fucked over at the stage's whim. Of course, the layout was asymmetric, and some spots were obviously better to control than others, but at least its constantly changing layout made it impossible to camp a single spot throughout the entire match, making it less problematic than something like Corneria.
Different sections also favored different character archetypes, so you could even see some cool character-specific comebacks, which gave the stage some flavor. There's a reason why RC outlasted many of the other stages on that list, even if it did deserve to be removed in the end.
It was also legal in Melee for a time, so there was obviously SOMETHING that made people want to play on it.
I'd also like to give a special shoutout to a super obscure counterpick that I saw in a few local areas during early Brawl: Create-a-stage.
Terribly unbalanced, competitively unviable, and a logistical nightmare, but man was it funny to see someone just open the stage builder and throw shit on the screen and see what would happen in game 2.
I won a set on Pictochat at MLG I think. I was losing really bad and threw 'em into the spikes for the KO LOL. They picked the stage though so can't even be mad!
LOLL the pictochat spikes with the assist, as god intended
Man the editing in this video is so good. Incredible stuff
Sample L: Maze was always my favourite smash bros stage. Shame they had to ban it after the first tournament
I was always more of a Sample S: Hole kind of guy personally
It is really funny to me how Nintendo didn't learn from how one sided and unfun a lot of the Brawl maps were and seemingly doubled down on bad maps in Smash 4. That game had so many unfun gimmick maps it was insane.
videos just keep getting better. just outstanding stuff my man
3:49 That music transition was smoother than butter omg
You are so underrated, keep up the good work!!
I might've only played Brawl casually back in the day, but I love your videos both for the deep dives on all the things I missed or didn't notice, and your style and production values (and music choice - Dominic Ninmark rules). Can't wait for the next one.
Seeing so many of my old friends in this video was so fantastic. Holy cow
One of the best smash channels right now. Keep up your good work.
Dude!! Your production quality is exceptional and your video is very engaging, great work!
i love the little commercial ad in the corner you made to get us to sub. you got my sub
keep up the videos i love and miss brawl
Your music choices are always impeccable.
I genuinely believe god doesn't want Justin Wong to have nice things LMAO
LMFAO
11:37
Justin doesn't need God for shit, he's a nine-time Evo champion.
I love this channel and all of your videos. I played in Brawl tournaments. Got CPed to Rainbow Cruise more than once :'). I loved that time and these videos bring the memories back. Your production quality and editing is top notch as well. I hope you never stop making these. Thank you!
Great video, from the editing, to the presentation of what you said and the music choice
This editing style is jaw-dropping!
you dont know how much it means to me that there is an active brawl channel and even better one that documents and is about history and knowledge. thank you so much
Honestly, one of the worst things to happen with later Smash titles was the complete homogenization of the stage list. A game like Smash Ultimate with more stages than ever plays with only like 5 unique platform layouts and no hazards with many of the counterpick stages just being very slight variations on the same exact layout (ie. the stage is very slightly longer or the blast zones are very slightly different). The only real issue with Brawl’s more spicy stages is MK himself being even more broken on them (especially Halberd and Delphino), but this can be remedied with the proposed stage clause ruleset to not allow MK to ever play in those stages without agreement. Don’t get me wrong, some stages in Brawl were absolutely terrible for competitive and were just awful to play on. But later Smash games taking away all of the more interesting stages is just another reason why I feel general interest in Smash tournaments has gone down
Absolutely loving the persona music, sound effects, and visual effects in this one!
Im really loving these videos, keep up the great work! Would love to see a video dedicated to All is Brawl, not enough new age players know about it
Whoa Brawl had an actual meta and stagelist? That’s awesome. I’m gonna keep checking you out.
Fantastic work! The editing, clips, explanation, everything was on point. The graphics and music were especially well-done and compliment your explanations/narration. Additionally, I loved the call-to-action, you do a great job of making them enjoyable and funny. Can't wait for the next video. Keep up the great work! 👍
good video! nice lil bumper, what a cute idea
I love this channel so much, its like the asumsaus of brawl.