Also don’t forget most weapon handles can be cranked into a technique or motivity scaling weapon, so the main thing is to just try out everything and have fun with the game! But hopefully the options provided can point you in the right direction! MERRY CHRISTMAS EVERYONE 💪
Live puppet axe is king with the booster glaive handle. Obviously this is great for technique builds, but you can put a motivity crank on for quality builds or your damage capped motivity builds to peak bonk. The range on the charge attacks in nutty, and the booster glaive has one of the best fable arts on any handle period with patient slash (which is basically patient smash, but slightly more meh). While you absolutely get more damage from the Dancer's handle, you don't get this beast of a fable art, and the range on the charge attack isn't quite as good. Will ultimately come down to preference, but I found booster glaive to be a bit safer.
I roll this weapon with technique crank from the start ! I'm mid NG + and wonder when is it good to switch to ''quality'' with a motivity crank. Technique stats over 40/45 seems to give so little bonus! I wonder when quality surpass the technique.
@@francoisdemarbre9861 for A scaling, I would push about 50 before splitting, and probably go back to native scaling for a few levels before applying the motivity crank. But experiment a bit. The marginal damage differences from a slightly suboptimal stat distribution is 1) temporary, as you'll eventually hot your next soft cap, and 2) negligible when compared to a superior moveset.
I used the two dragon sword for the entire end of my first game and the entirety of my new game. I want to try out the trident. Losing the guard parry would make me play traditionally again, gonna be fun.
I’m glad you could see the inspiration! Temu? I was more so thinking I’m the discounted wish maxmoefoe package that the delivery man dropped down a flight of stairs.
Dont know if you noticed but you lost a bit of dmg when you changed to technique handle (-/A scaling). C/C showed more dmg. 156 on C/C versus 127 on -/A Left another comment on one of your other videos asking about this. It seems like spread out scalings are better on NG+'s if you level up both stats. What are your stats in this video?
Wow fantastic eyes man haha I did change it back to technique just for the purpose of this video, just felt silly having it on a C/C scaling while I’m talking about about technique builds. But yeah your 100% correct C/C is much better once your on those NG+ runs ect!
@@AussiesomeTwo yeah it makes sense to have it on technique when you start the game, I think you should have mentioned it a bit or make a separate video. I don't believe that a lot of ppl know about that. Also, even when I respec and go quality, the damage number from the scaling is not as high as yours. Like +148 is crazy. I'm getting +120 on c/c with ~40 on both stats.
How did you get your dragon sword to be 234+193? My technique is level 45, and the sword is 234+135 and I don’t know how to get it higher than that. Also using pretty much all the same talismans as you. Thanks.
I have a question and i wish if anyone can answer me fast Is the proof of humanity a really good weapon for dex or tech build cuz i saw people hitting for 1700 dmg for a single light attack in ng++ and 1400 in ng+
It is a very good option especially cause it has in built crit rating! I did mention it a few times in my previous videos so wanted to throw a few different weapons in to this build and also showcase some of the weapons that received a buff a little while ago!
@@AussiesomeTwo yup I saw that but I thought it was only for balance/crit builds and am on my ng+ having a good time and hitting like a truck with that proof of humanity plus I used the trident in my first play though it was and still one of my favourite weapons in this masterpiece of a game
Sorry I’m on a NG+++ run so my technique and motivity are maxed out haha so I wasn’t sure how to explain that but if you aim for 40 technique cause that’s the soft cap before you get diminishing returns, same goes for vitality but the soft cap is 30-35, you should have more then enough damage and health to finish the game! Also don’t sleep on capacity and make sure you level up stamina when you feel you need more and you should be sweet 💪 Hopefully that helps!
Advanced? I know after ng+ and higher levels things cap out/ get boring....but eventually advance cranks on quality builds yeilds decent or good results
Also don’t forget most weapon handles can be cranked into a technique or motivity scaling weapon, so the main thing is to just try out everything and have fun with the game!
But hopefully the options provided can point you in the right direction!
MERRY CHRISTMAS EVERYONE 💪
Live puppet axe is king with the booster glaive handle. Obviously this is great for technique builds, but you can put a motivity crank on for quality builds or your damage capped motivity builds to peak bonk. The range on the charge attacks in nutty, and the booster glaive has one of the best fable arts on any handle period with patient slash (which is basically patient smash, but slightly more meh). While you absolutely get more damage from the Dancer's handle, you don't get this beast of a fable art, and the range on the charge attack isn't quite as good. Will ultimately come down to preference, but I found booster glaive to be a bit safer.
I roll this weapon with technique crank from the start ! I'm mid NG + and wonder when is it good to switch to ''quality'' with a motivity crank. Technique stats over 40/45 seems to give so little bonus! I wonder when quality surpass the technique.
@@francoisdemarbre9861 for A scaling, I would push about 50 before splitting, and probably go back to native scaling for a few levels before applying the motivity crank. But experiment a bit. The marginal damage differences from a slightly suboptimal stat distribution is 1) temporary, as you'll eventually hot your next soft cap, and 2) negligible when compared to a superior moveset.
I started using this combo because the puppet axe was too big on the dancers handle.
Tyrant + City is so fun
I can’t believe they buffed it aswell 🤣 did they forget the blade has crit chance in built into it?
Things a monster now...
first tried laxasia ng+ with this
which is ''city'' weapon
@@MrArrwstos4 The combo is: "Tyrant Murderer's Dagger" blade + "City Longspear" handle
The first 8 seconds of this video was all I needed. Cheers bro 👍
I got you 💪 haha
thanks, was looking for an updated video like this
No worries man glad I could help 😁
Seriously tho comments like this keep me doing videos!
I used the two dragon sword for the entire end of my first game and the entirety of my new game. I want to try out the trident. Losing the guard parry would make me play traditionally again, gonna be fun.
Trident has a guard parry.
love your lies of p content thank you!
No worries at all! Glad your enjoying the content :)
Dey-uhs ex mah-kee-nuh
Hahahaha thank you for clarifying that I know I’ve been saying that so wrong 🤣
Ho ho ho Discount Temu Maxmoefoe intro here! 🙌
I’m glad you could see the inspiration!
Temu?
I was more so thinking I’m the discounted wish maxmoefoe package that the delivery man dropped down a flight of stairs.
@@AussiesomeTwo Haha hell ya I can dig it my dude, I ain’t mad at ya keep doin you king 🫡🤘
For NG+ spreading stat on Motivity and Tech is good. Try it and see the Damage.
Motivity 60 Tech 60 or 70 70 or 80 80. 90 above is not worthy.
If I do 60 60 motiv/tech what should I aim for for the other levels to have a good run?
Master cheifs handle with the carcass great axe it carried me through new game plus
Dont know if you noticed but you lost a bit of dmg when you changed to technique handle (-/A scaling). C/C showed more dmg. 156 on C/C versus 127 on -/A
Left another comment on one of your other videos asking about this. It seems like spread out scalings are better on NG+'s if you level up both stats. What are your stats in this video?
Wow fantastic eyes man haha I did change it back to technique just for the purpose of this video, just felt silly having it on a C/C scaling while I’m talking about about technique builds.
But yeah your 100% correct C/C is much better once your on those NG+ runs ect!
@@AussiesomeTwo yeah it makes sense to have it on technique when you start the game, I think you should have mentioned it a bit or make a separate video. I don't believe that a lot of ppl know about that. Also, even when I respec and go quality, the damage number from the scaling is not as high as yours. Like +148 is crazy. I'm getting +120 on c/c with ~40 on both stats.
How do you get the fiery trident? Thank you
How did you get your dragon sword to be 234+193? My technique is level 45, and the sword is 234+135 and I don’t know how to get it higher than that. Also using pretty much all the same talismans as you. Thanks.
Amulets that increase damage and different cranks
is s scalling ?
I have a question and i wish if anyone can answer me fast
Is the proof of humanity a really good weapon for dex or tech build cuz i saw people hitting for 1700 dmg for a single light attack in ng++ and 1400 in ng+
It is a very good option especially cause it has in built crit rating!
I did mention it a few times in my previous videos so wanted to throw a few different weapons in to this build and also showcase some of the weapons that received a buff a little while ago!
@@AussiesomeTwo yup I saw that but I thought it was only for balance/crit builds and am on my ng+ having a good time and hitting like a truck with that proof of humanity plus I used the trident in my first play though it was and still one of my favourite weapons in this masterpiece of a game
live puppet axe + military shovel handle is so fun
How does he have 5 amulet slots?
NG+ and NG++ open the P-Organs more and I think the amulet slot upgrades are there :)
Should have mentioned that in the video I do apologies.
Why don’t you show your stats at any point? Omg
Sorry I’m on a NG+++ run so my technique and motivity are maxed out haha so I wasn’t sure how to explain that but if you aim for 40 technique cause that’s the soft cap before you get diminishing returns, same goes for vitality but the soft cap is 30-35, you should have more then enough damage and health to finish the game!
Also don’t sleep on capacity and make sure you level up stamina when you feel you need more and you should be sweet 💪
Hopefully that helps!
Advanced? I know after ng+ and higher levels things cap out/ get boring....but eventually advance cranks on quality builds yeilds decent or good results
I actually didn’t know this at all? I wanted to see if you could actually use advanced weapons on regular handles for shits and gigs haha