Hey everybody just a reminder liking this video as well as subscribing is completely free and helps me out a lot 😊 Edit: Just to clarify I made this video over the summer to post when I got busy at college so that's why I say things like 1.21 isn't fully out yet :)
The Ancient City is one of the best things added in recent years. It's challenging, it's rewarding, it's fun to do solo or with friends. The dark effect and deep dark mechanics are fascinating, and I think it lays the groundwork for future mechanics, such as the new Resin blocks (spreading by hitting the creaking). The Ancient City is more fun than a Trial Chamber, IMHO. I wish the Ancient City would get updated to include the use of keys/chests so more players can loot it.
Great video, just wanted to add, the elytra is hated by some because of the ability to fly, but this mechanic was not intended at first, but since people were using punch arrows to fly, Mojang just added rockets
You should’ve done more research on 1.3 because you said it only added some minor things without addressing the fact that it added villager trading, which didn’t exist before that.
I honestly dont understand why did so many people hate 1.9 combat changes. Like, the only thing it did is basically make combat more complex. 1.8 combat users argue that 1.8 combat does have complex strategies and that its not just spam-clicking, but I don't think that can be used as an argument agaisnt 1.9 combat because with 1.9's there's plenty of more strategies you can make. Also, 1.9 combat is very satisfying, like making the timings with your jumps in order to have a critical attack agaisnt your opponent (or mob) feels very cool to be honest. 1.8 combat supposedly is just more fast-paced but I thought that 1.9's combat wasn't slow really, like taking an extra half a second to jump and do critical damage is very good. People just cant accept relearning how to be good at combat I guess. To be honest, I also think Mojang could do something to fix this issue 1.8 PVP players have. My solution would be that when creating a world, you could just toggle on and off an option to have old combat or new combat, the same for creating servers. That way, 1.8 or 1.9 combat players can be happy having their preffered combat system and 1.8 PVP players can enjoy the new features that have come since, and now people wouldn't be arguing with each other because none of both parties are forced to live with the opposite combat. I don't know if this could generate any controversies sometimes with players or not but I still think it would be a better solution than just gatekeeping all of the features that have come out since 1.8 to 1.8 PVP players. Or otherwise they could just add the combat update they were making 9 snapshots for like 4 years ago and everybody seemed to like but then Mojang decided to not add. Anyways, great video!
Something I remember really disliking was skeletons. Skeletons have since been nerfed and they play very well, during the snapshots and the first release of 1.9 not so much. They were way too strong, and it made caving a complete slog. Even though now I can say I generally prefer the new combat it made a bad first impression.
I agree with your ranking for the most part. For me personally 1.21 is my favorite update because of the challenges it provides and the new weapon the mace. Also great video!
17:06 Excuse me? Swift Sneak, enchanting books and the recovery compass are gotten from ancient cities. Swift Sneak is a GODSEND for builders and once you've used it, you cant not use it anymore. The recovery compass is usefull if you play non-modded and non-hardcore vanilla, as even when you have full enchanted netherite, you will be prone to dying many times.
If Mojang ever fucks up the End Update by mixing it with other random features ala Wild Update and Trails and Tales update, I doubt they'll ever come back to the centralized theme style of updates. I want the end update to be exactly that - full focus of all features only towards the end. Overhauling its terrain, biomes, foliage, mobs, mechanics, tools and weapons. Basically a nether update 2.0 but unique and fun. You've already cracked the formula once Mojang, time to do it again.
I wonder who defines "what we wanted". Are these just the loudest people and some influencers who can make their audience have a similar opinion? I certainly enjoyed the features of the updates and don't feel that disappointed majority concerning the newest updates when talking to other casual Minecraft players. I really wonder if the majority of people really is disappointed or if that's just a loud and sassy minority.
Hey everybody just a reminder liking this video as well as subscribing is completely free and helps me out a lot 😊
Edit: Just to clarify I made this video over the summer to post when I got busy at college so that's why I say things like 1.21 isn't fully out yet :)
Np broski
The Ancient City is one of the best things added in recent years. It's challenging, it's rewarding, it's fun to do solo or with friends. The dark effect and deep dark mechanics are fascinating, and I think it lays the groundwork for future mechanics, such as the new Resin blocks (spreading by hitting the creaking). The Ancient City is more fun than a Trial Chamber, IMHO. I wish the Ancient City would get updated to include the use of keys/chests so more players can loot it.
Great video, just wanted to add, the elytra is hated by some because of the ability to fly, but this mechanic was not intended at first, but since people were using punch arrows to fly, Mojang just added rockets
You should’ve done more research on 1.3 because you said it only added some minor things without addressing the fact that it added villager trading, which didn’t exist before that.
Oops that lowk is a crazy miss villager trading is huge. XP
My boy underrated 1.4. The update that also added flower pots, mob heads, item frames, and of course command blocks!
He said decor items but yeh why did he not mention command blocks
I honestly dont understand why did so many people hate 1.9 combat changes. Like, the only thing it did is basically make combat more complex. 1.8 combat users argue that 1.8 combat does have complex strategies and that its not just spam-clicking, but I don't think that can be used as an argument agaisnt 1.9 combat because with 1.9's there's plenty of more strategies you can make. Also, 1.9 combat is very satisfying, like making the timings with your jumps in order to have a critical attack agaisnt your opponent (or mob) feels very cool to be honest. 1.8 combat supposedly is just more fast-paced but I thought that 1.9's combat wasn't slow really, like taking an extra half a second to jump and do critical damage is very good. People just cant accept relearning how to be good at combat I guess. To be honest, I also think Mojang could do something to fix this issue 1.8 PVP players have. My solution would be that when creating a world, you could just toggle on and off an option to have old combat or new combat, the same for creating servers. That way, 1.8 or 1.9 combat players can be happy having their preffered combat system and 1.8 PVP players can enjoy the new features that have come since, and now people wouldn't be arguing with each other because none of both parties are forced to live with the opposite combat. I don't know if this could generate any controversies sometimes with players or not but I still think it would be a better solution than just gatekeeping all of the features that have come out since 1.8 to 1.8 PVP players. Or otherwise they could just add the combat update they were making 9 snapshots for like 4 years ago and everybody seemed to like but then Mojang decided to not add. Anyways, great video!
Something I remember really disliking was skeletons. Skeletons have since been nerfed and they play very well, during the snapshots and the first release of 1.9 not so much. They were way too strong, and it made caving a complete slog. Even though now I can say I generally prefer the new combat it made a bad first impression.
skeletons, knock back changes and combos
@@Hyperforg Skeletons got fixed and the knockback is fine. I don't know about combo's, I'm not that into PVPing.
Yeah 1.8 pvp sucks
@@SirNether5000 I dont necessarially think it sucks I'm just saying that 1.9 combat is objectively and subjectively better.
I agree with your ranking for the most part. For me personally 1.21 is my favorite update because of the challenges it provides and the new weapon the mace. Also great video!
1.21 was honestly a great update imo just not the same level as things like the nether update for me
17:06 Excuse me? Swift Sneak, enchanting books and the recovery compass are gotten from ancient cities. Swift Sneak is a GODSEND for builders and once you've used it, you cant not use it anymore. The recovery compass is usefull if you play non-modded and non-hardcore vanilla, as even when you have full enchanted netherite, you will be prone to dying many times.
Recovery Compass is also too rare to lose. I bet the safest way to use it is to keep it in the Ender Chest.
@@Magicwaterz It is, basically.
This is strange, I watched the whole video thinking I was watching someone with +300k subs
for now, you are underrated, my guy. Keep up the great work
If Mojang ever fucks up the End Update by mixing it with other random features ala Wild Update and Trails and Tales update, I doubt they'll ever come back to the centralized theme style of updates.
I want the end update to be exactly that - full focus of all features only towards the end. Overhauling its terrain, biomes, foliage, mobs, mechanics, tools and weapons. Basically a nether update 2.0 but unique and fun.
You've already cracked the formula once Mojang, time to do it again.
fire video idea
thanks dawg
I wonder who defines "what we wanted". Are these just the loudest people and some influencers who can make their audience have a similar opinion? I certainly enjoyed the features of the updates and don't feel that disappointed majority concerning the newest updates when talking to other casual Minecraft players. I really wonder if the majority of people really is disappointed or if that's just a loud and sassy minority.
*14:46*
Look at Steve's eyes bro they're killing md 😂😂😂
I think you should do a better pale garden video
I want to make a video on the new features announced for it since it fixes my main gripes with the biome, I'm just super busy with school rn
@@TechbotHimselfyeh and cause it’s in 1.21 with bundles and hardcore on bedrock where would you put it now
1.12 is a goated update the building community would be lost without it
what about from pre-classic to beta 1.8
"We've never had an evil villager before"
Someone's spreading pro-Witch propaganda.
Didn’t 1.21 release like 3-4 months ago
yeah I made this video in august for a video when I was busy at college :) So its slightly outdated