i arrived to this 2nd video (Episode 7 the first visual) as a metal shaper looking to bridge the physical result to the theoretical compound curve descriptive analytics. what a fantastic build sheet; your process digitally predicts the physical steps to shaping metal. i got into Rhino just for this type of qualitative analytic before the alloy is burdened. thank you for these 2 episodes ( 7 & 8) & look forward to venturing further into your efforts to elucidate this engrossing paradigm.
Thanks again. Great series! Slowly surfacing in Rhino starting to make sense... I have a question about measuring/analysis of surface matching. New version of Rhino have only Emaps, Zebra, and EdgeContinuity. The last one gives some (limited) numerical data for selected edge pairs. What's your opinion on that tool? Is it good enough or... That is enough reason to stay on ancient ver 5? Most modelers on youtube use just visual zebras, how bad is that for your final surfaces quality?
The sphere trick is all about creating an even trim back from the center - so the blend stays "balanced" or "symmetrical" if that makes sense. Glad you like it!
Amazing! I landed here by recommendation from Kyle Houchens from Rhinoceros3D. I am also an aviation modeling enthusiast and this particular tutorial opened my mind wide. I loved it so much, I will definitely practice my Rhino modeling off all your tutorials starting from day 0. One area kicking my read on every project is the tricky blending from intake to engine nacelle on prop planes like a Pilatus PC-12 or a Beech KingAir. Do you have a video where you tackle this area, or could you make time for such a tutorial in the future? Thanks in advance. This is exciting!
Ahhh Kyle is the BEST! I've actually done both the King Air and the PC-12 from laser scanned data in the past. That gives me an idea - I'll see if I can use part of that data for a how to tutorial - we'll see what the client says. The hardest part really is the lip - have you seen my recent video on modeling inlet lips? That is by far the hardest part of doing those surfaces - keeping the actual perimeter of the lip planar and orderly. Watch that video for sure!
@@thirtysixverts Indeed! Once I discovered this tutorial, I subscribed to your channel and the next video I checked was precisely the one about modeling the inlet lips, then followed on Episode 3 about curves on the Spitfire leading and trailing edge. Bith mind-blowing as well! I will revisit them at a later time and practice while following them. In all honesty, I am fairly new to Rhino, and everything I've done so far has been very basic and even "crude" by all standards and yet, it has helped me to 3D print some model conversions and even full aircraft to add to my modeling collection. At this time, I am finally trying my hand on SubD tools but that is a whole different game in itself. So much to learn! I really appreciate your reply and I hope you can teach us how to properly model (especially) aircraft components or even airframes!
I have been trying to follow how you do noses on aircraft, and understand some but not all of your technique, I think it's mainly my lack of experience using Rhino, but what about how you do wing tips on aircraft, would this be done the same way
Sky - Great video! Question - what’s the deal with immediately exploding the guide extrusions. I do note that it allows visualization of the surface’s isocurves and points, but have never truly understood what it’s doing. Thanks
Heyyyy Basil! Good to hear from you. Yeah so Rhino treats "Extrusions" different from surfaces for some reason I can't really comprehend - try taking an extrusion and then turning on the points. You get a sorta gumball cluster of handles you can use to modify it, but really I just want to treat it like a surface. When you explode an extrusion, it reverts it to a surface.
@@thirtysixverts Sky, I'd like to add my thanks as a relative newbie though I've used Rhino since v3. It is helpful to see that so much of what I've been doing all these years has qualified as "cuttin' me own throat". On Basil's question, I've got v6 and it appears that it works different from your v5. I just checked with a simple open curve extrusion and Rhino says "cannot explode single surface" and I didn't see any change in the points of the surface. If a closed box curve is extruded it shows as an extrusion and will explode into 4 surfaces, but this is not the case with the open curve that yields a single surface. So I guess with v6 an extrusion may now be something with more than one surface created in the process.
Thank you for your tutorial series. Amazing stuff! For once someone who how to build clean in rhino. Could you make a tutorial or rather shaing session on how your final surfaces are usually handover and integrated into production data. I know that depends who and how your data are integrated into the engineering stream but maybe there you have general insights worth sharing e.g. do you usually integreat 3dm files into a solid works workflow etc...Just to understand better how you make sure your good quality surfaces actually make it into production.
Thanks so much!! Building clean in Rhino is not easy, but it's definitely doable - really a HUGE part of my goal for this channel is to simply show people that it can be done. As to your question - I think my answer will be rather boring or at least not very informative. For my professional work, everything has to be watertight to a tolerance of 0.001 units. That's......kinda it! Other folks downstream put those surfaces into whatever CAD program they are using, and off they go. I would also say that it needs to be watertight with no special tricks or tools - no commands that close naked edges, no models where you seem to need to join them in a specific order, none of that stuff allowed. If I can explode an entire model, join it and get no naked edges (and maybe repeat that one or two times just to be sure) then I know it's good to go and won't get kicked back.......99% of the time.
Amazing series of tuto ! But i never ever had a watertight jonction between the little rounded corner and the bigger 4 sided surface, where the trim happen. I watched every single tuto from start to end and still it doesn't work for me. (I am in rhino 6 for mac) It's really annoying and i can't figure it out, does someone had a similar issue ?
Glad you like it! Exploding an extrusion converts it into a surface. Honestly I wish there was no difference between an extrusion and a surface, I think it's goofy that Rhino makes them seem like two different things when they're all just NURBS objects.
Question, I’m looking at 6:40, what’s the reason of not making guide extrusions for the two curves in the middle? Is it because it’s just simpler that way and those are like the in between surfaces?
I only do that on input curves that will need to be split at some point in the future. No need to split those curves, so I keep them as is. Make sense?
i arrived to this 2nd video (Episode 7 the first visual) as a metal shaper looking to bridge the physical result to the theoretical compound curve descriptive analytics. what a fantastic build sheet; your process digitally predicts the physical steps to shaping metal. i got into Rhino just for this type of qualitative analytic before the alloy is burdened. thank you for these 2 episodes ( 7 & 8) & look forward to venturing further into your efforts to elucidate this engrossing paradigm.
Finally someone who understand surfacing and share the knowledge. Thank you very much for all Episodes.
This is honestly so helpful to me as an industrial designer. Thanks a lot
Thanks again. Great series! Slowly surfacing in Rhino starting to make sense... I have a question about measuring/analysis of surface matching. New version of Rhino have only Emaps, Zebra, and EdgeContinuity. The last one gives some (limited) numerical data for selected edge pairs. What's your opinion on that tool? Is it good enough or... That is enough reason to stay on ancient ver 5? Most modelers on youtube use just visual zebras, how bad is that for your final surfaces quality?
Very nice surafces, and very insightful explanations. This is really useful.
Glad it was helpful!
It would be good to explain in another video, why tangency across a mirror plane is not only not good, but in fact wrong.
You just panned a gold nugget on YT fellow viewer.
so amazing... thank you!
Awesome Sky!
why are you always doing the sphere thing? incredible content btw, just pure gold for us!
The sphere trick is all about creating an even trim back from the center - so the blend stays "balanced" or "symmetrical" if that makes sense. Glad you like it!
@@thirtysixverts yes that makes sense, thank you!
Amazing! I landed here by recommendation from Kyle Houchens from Rhinoceros3D. I am also an aviation modeling enthusiast and this particular tutorial opened my mind wide. I loved it so much, I will definitely practice my Rhino modeling off all your tutorials starting from day 0. One area kicking my read on every project is the tricky blending from intake to engine nacelle on prop planes like a Pilatus PC-12 or a Beech KingAir. Do you have a video where you tackle this area, or could you make time for such a tutorial in the future? Thanks in advance. This is exciting!
Ahhh Kyle is the BEST! I've actually done both the King Air and the PC-12 from laser scanned data in the past. That gives me an idea - I'll see if I can use part of that data for a how to tutorial - we'll see what the client says. The hardest part really is the lip - have you seen my recent video on modeling inlet lips? That is by far the hardest part of doing those surfaces - keeping the actual perimeter of the lip planar and orderly. Watch that video for sure!
@@thirtysixverts Indeed! Once I discovered this tutorial, I subscribed to your channel and the next video I checked was precisely the one about modeling the inlet lips, then followed on Episode 3 about curves on the Spitfire leading and trailing edge. Bith mind-blowing as well! I will revisit them at a later time and practice while following them. In all honesty, I am fairly new to Rhino, and everything I've done so far has been very basic and even "crude" by all standards and yet, it has helped me to 3D print some model conversions and even full aircraft to add to my modeling collection. At this time, I am finally trying my hand on SubD tools but that is a whole different game in itself. So much to learn! I really appreciate your reply and I hope you can teach us how to properly model (especially) aircraft components or even airframes!
I have been trying to follow how you do noses on aircraft, and understand some but not all of your technique, I think it's mainly my lack of experience using Rhino, but what about how you do wing tips on aircraft, would this be done the same way
Yes! Wingtips are a wonderful use for the same trimmed corner technique - especially classic teardrop style ones.
Sky - Great video! Question - what’s the deal with immediately exploding the guide extrusions. I do note that it allows visualization of the surface’s isocurves and points, but have never truly understood what it’s doing. Thanks
Heyyyy Basil! Good to hear from you. Yeah so Rhino treats "Extrusions" different from surfaces for some reason I can't really comprehend - try taking an extrusion and then turning on the points. You get a sorta gumball cluster of handles you can use to modify it, but really I just want to treat it like a surface. When you explode an extrusion, it reverts it to a surface.
@@thirtysixverts Sky, I'd like to add my thanks as a relative newbie though I've used Rhino since v3. It is helpful to see that so much of what I've been doing all these years has qualified as "cuttin' me own throat".
On Basil's question, I've got v6 and it appears that it works different from your v5. I just checked with a simple open curve extrusion and Rhino says "cannot explode single surface" and I didn't see any change in the points of the surface. If a closed box curve is extruded it shows as an extrusion and will explode into 4 surfaces, but this is not the case with the open curve that yields a single surface. So I guess with v6 an extrusion may now be something with more than one surface created in the process.
Thank you for your tutorial series. Amazing stuff! For once someone who how to build clean in rhino. Could you make a tutorial or rather shaing session on how your final surfaces are usually handover and integrated into production data. I know that depends who and how your data are integrated into the engineering stream but maybe there you have general insights worth sharing e.g. do you usually integreat 3dm files into a solid works workflow etc...Just to understand better how you make sure your good quality surfaces actually make it into production.
Thanks so much!! Building clean in Rhino is not easy, but it's definitely doable - really a HUGE part of my goal for this channel is to simply show people that it can be done. As to your question - I think my answer will be rather boring or at least not very informative. For my professional work, everything has to be watertight to a tolerance of 0.001 units. That's......kinda it! Other folks downstream put those surfaces into whatever CAD program they are using, and off they go. I would also say that it needs to be watertight with no special tricks or tools - no commands that close naked edges, no models where you seem to need to join them in a specific order, none of that stuff allowed. If I can explode an entire model, join it and get no naked edges (and maybe repeat that one or two times just to be sure) then I know it's good to go and won't get kicked back.......99% of the time.
Timeless tutorial > LEGEND
this is life saving for furniture design🥹
Amazing series of tuto ! But i never ever had a watertight jonction between the little rounded corner and the bigger 4 sided surface, where the trim happen. I watched every single tuto from start to end and still it doesn't work for me. (I am in rhino 6 for mac)
It's really annoying and i can't figure it out, does someone had a similar issue ?
I can't get lower then 0.00376426
what's the reason for exploding the guide extrusions? Really useful tutorial.
Glad you like it! Exploding an extrusion converts it into a surface. Honestly I wish there was no difference between an extrusion and a surface, I think it's goofy that Rhino makes them seem like two different things when they're all just NURBS objects.
@@thirtysixverts I see. you can run the UseExtrusions command to change your default to surface. Thanks for the quick reply.
@@hailzetan oh wow, I didn't know that. thanks!!
Question, I’m looking at 6:40, what’s the reason of not making guide extrusions for the two curves in the middle? Is it because it’s just simpler that way and those are like the in between surfaces?
I only do that on input curves that will need to be split at some point in the future. No need to split those curves, so I keep them as is. Make sense?
@@thirtysixverts It does thank you!
Classy.