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Rhino3D Quick Tip: A Blend Discussion From the Forum

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  • เผยแพร่เมื่อ 7 มิ.ย. 2020
  • Link to original discussion here:
    discourse.mcne...
    There are many ways of creating blends like this - here's just one approach that I like.

ความคิดเห็น • 23

  • @hetpatel1250
    @hetpatel1250 3 ปีที่แล้ว +9

    loved the idea of using straight loft and then changing degree.

    • @qiuhongyu1274
      @qiuhongyu1274 10 หลายเดือนก่อน

      What´s the different between the straight loft and directly using blendsrf or matchsrf?

  • @winlen4731
    @winlen4731 2 ปีที่แล้ว +3

    I've been trying to find a good way to blend wings, stablizer and fin to fuselages of aircraft without success. These tips solves it , especially the ability to sculpt the shape a bit to get the desired result. Terrific video, thanks !

  • @Knil11
    @Knil11 3 ปีที่แล้ว +3

    My god the strugles I had with a similar project between a cylinder and an oval shaped cylinder intersecting perpendicularly like this, and god dam the way you’ve solved it is beautiful.

  • @naidenhadjiev922
    @naidenhadjiev922 ปีที่แล้ว +3

    I've been modelling with rhino for 5-6 years and didn't know this trick lol

  • @Lex.Dachstein
    @Lex.Dachstein 10 หลายเดือนก่อน

    I have been learning Rhino for the past few months, and this intersects nicely with what I have learned from the Rhino Training Manual 2.

  • @yifankach
    @yifankach 3 ปีที่แล้ว +3

    Schuyler incredibly grateful for the knowledge you've taken the time out to share with us out here!
    Your process and methods are incredibly helpful and suddenly Rhinocers feels already intuitive, Thank you Schuyler

  • @user-pj2hn7xk2q
    @user-pj2hn7xk2q ปีที่แล้ว +2

    This is another level tip!! Thank you so much

  • @krzysztofmathews738
    @krzysztofmathews738 2 ปีที่แล้ว +1

    Excellent! This is incredibly informative. Thank you.

  • @billygreggory7899
    @billygreggory7899 3 ปีที่แล้ว +6

    4:03 Most important part of the video.

  • @JaXuun
    @JaXuun 2 ปีที่แล้ว +2

    functionality from the future, interface and usability from the past

    • @GiantsOnTheHorizon
      @GiantsOnTheHorizon 6 หลายเดือนก่อน

      Well said. There are some things I love about Rhino and grasshopper and some things I hate. I’m looking forward to trying out Plasticity for much of my future work.

  • @nikosgkertsos7729
    @nikosgkertsos7729 4 ปีที่แล้ว +2

    Super Quick Tip!

  • @Garlicman300
    @Garlicman300 3 ปีที่แล้ว +3

    4:03 definitely the sound I make when I get lucky

  • @blarvinius
    @blarvinius 3 ปีที่แล้ว

    Smooth. Very smoooooooth.

  • @PorscheMonster
    @PorscheMonster 4 ปีที่แล้ว

    Marvelous!

  • @rowanmurphy5239
    @rowanmurphy5239 5 หลายเดือนก่อน

    I'm trying to do a guitar neck, where the back of the neck transitions to the neck heel and the neck and outside of the neck pocket are tangential. It is the last hurdle before my guitar is finished and it is so aggravating. I think your tips might help though. I hope so.

  • @TheMrslick123
    @TheMrslick123 10 หลายเดือนก่อน

    You sound like Tango Tek! Anyways thanks for the tut!!

  • @yifankach
    @yifankach 3 ปีที่แล้ว +1

    As a REQUEST for a future videos, how about a product like a mouse, Logitech MX Master 3 ;)

    • @thirtysixverts
      @thirtysixverts  3 ปีที่แล้ว +1

      I dig that idea! I want to do some some transportation based full tutorials first, but I'm putting that on the list for sure

  • @Calcifer821
    @Calcifer821 2 ปีที่แล้ว

    awsome