A 4D Level Editor - 4D Golf Devlog #5

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 470

  • @x8c8r
    @x8c8r ปีที่แล้ว +1544

    When this gets released I am going to spend DAYS designing most cruel levels possible, as well as breaking my own head from thinking in 4 dimensions.

    • @NutyRiver
      @NutyRiver ปีที่แล้ว +92

      4D kaizo levels

    • @Pneuma-Studios
      @Pneuma-Studios ปีที่แล้ว +66

      Bet, the amount of kaizo and impossible trick shot levels will be legendary 😅😂

    • @Catman_321
      @Catman_321 ปีที่แล้ว +27

      Imagine the niche community stuff like this will create around this game

    • @jacobpalomarez5349
      @jacobpalomarez5349 ปีที่แล้ว +49

      How long before someone hurts themselves by trying to turn kata from their bathroom and bumps into a wall?

    • @uninable
      @uninable ปีที่แล้ว +10

      pixel perfect frame perfect troll level

  • @matthewparker9276
    @matthewparker9276 ปีที่แล้ว +725

    A level editor was not one of my expectations for a 4d game, but now I can't wait to build my own course.

    • @thepanremastered
      @thepanremastered ปีที่แล้ว

      bot

    • @Periwinkleaccount
      @Periwinkleaccount ปีที่แล้ว +36

      @@thepanremastered It’s just a normal comment, and the user created the account five years ago. Are we not allowed to say basic things about the video?

    • @thepanremastered
      @thepanremastered ปีที่แล้ว

      @@Periwinkleaccount 55

    • @Periwinkleaccount
      @Periwinkleaccount ปีที่แล้ว +6

      @@thepanremastered What?

    • @mr.shplorb662
      @mr.shplorb662 ปีที่แล้ว +4

      @@thepanremastered What

  • @carykh
    @carykh ปีที่แล้ว +176

    Oh wow, I've always LOVED rollercoaster Tycoon's track editor! I think it's always satisfying when a level can be exported as a simple text file, it makes it so easy to share between friends

    • @goober4347
      @goober4347 ปีที่แล้ว +8

      oh hey, it's Cary. Hi

    • @ACircleGuy2763
      @ACircleGuy2763 ปีที่แล้ว +3

      WOAH CARY? I DONT KNOW HOW I FOUND YOU!

    • @BuppAnims
      @BuppAnims ปีที่แล้ว +4

      i was not expecting to see you here

    • @ACircleGuy2763
      @ACircleGuy2763 ปีที่แล้ว +3

      @@BuppAnims same

    • @badpiggs
      @badpiggs ปีที่แล้ว +2

      its the bfdi guy!

  • @eliewilhelm
    @eliewilhelm ปีที่แล้ว +215

    this is actually a gaming revolution.
    Remember this when we're gonna all be playing trackmania 4D.

    • @flabort
      @flabort ปีที่แล้ว +23

      Oh, boy. A 4D racer, whether "Kart" style with powerups, or more "Trackmania", would be insane. How quickly would you turn in Ana and Kata, and if there's more than one person on the track, what happens when they colide?

    • @Andromeda9009
      @Andromeda9009 ปีที่แล้ว +12

      Bro, give me a 4D racing game

    • @moonlightsonata9396
      @moonlightsonata9396 11 หลายเดือนก่อน +14

      @@flabortcolliding in 4d would be a god damn nightmare for anyone, especially speedrunners

    • @jojolafrite90
      @jojolafrite90 10 หลายเดือนก่อน +1

      I doubt that can apply to an actually fun game like that. It's interesting, fascinating, even, these devs doing stuff with dimensions (I would love the idea of a path tracing renderer that doesn't fake dimension weirdness as much as possible, I was searching about this kind of stuff years ago, that's when I found this channel), but I doubt it can really be fun as an actual game gimmick. But who knows, if one indie dev can actually make a revolutionary game, who knows, some kind of 4D Tetris, who knows, and it's actually fun, that would be amazing.

    • @moonlightsonata9396
      @moonlightsonata9396 10 หลายเดือนก่อน +3

      @@jojolafrite90 tbf, there are many games that aren’t meant to be fun, just hard

  • @DevDunkStudio
    @DevDunkStudio ปีที่แล้ว +321

    You're insane.
    I thought making a proper 4D game is close to impossible and here you are making a level editor for it :o

    • @dryued6874
      @dryued6874 ปีที่แล้ว +25

      To be fair, most of the time the devs have some form of a level editor, unless they use formats they already have third-party editors for. It's kinda hard to make a game without levels, and equally hard to build levels without editors.

    • @-minushyphen1two379
      @-minushyphen1two379 ปีที่แล้ว +5

      have you heard of 4d miner?

    • @lolliii5477
      @lolliii5477 ปีที่แล้ว +1

      are we that close to future of 4d simulation

  • @m_affiliates
    @m_affiliates ปีที่แล้ว +518

    I can't wait for near-impossible kaizo levels in 4D golf

    • @cheerosukolpat3154
      @cheerosukolpat3154 ปีที่แล้ว +28

      Real-time 4D change (when ball is still moving) Hole-in-one challenge stage when?

    • @40watt53
      @40watt53 ปีที่แล้ว +6

      god dont give them the idea

    • @litterbox019
      @litterbox019 ปีที่แล้ว

      finally
      4D golden
      th-cam.com/video/h7oGa4_2L38/w-d-xo.html

    • @EvonixTheGreatest
      @EvonixTheGreatest 11 หลายเดือนก่อน +18

      "There is no way to intuitively understand the methods needed to solve this golf course, it can only be defined mathematically"

    • @MichaelDarrow-tr1mn
      @MichaelDarrow-tr1mn 10 หลายเดือนก่อน

      @@cheerosukolpat3154 4d change doesn't affect where the ball goes

  • @zzztopspin
    @zzztopspin ปีที่แล้ว +319

    4D level editor? So amazing!! I'm excited for the future of movement based 4D platformers, like a cozy mario oddysey or pseudoregalia but with more dimensions

    • @tirushone6446
      @tirushone6446 ปีที่แล้ว +30

      lol imagine the mind bending plays you could make in 4d movement shooter

    • @zutaca2825
      @zutaca2825 ปีที่แล้ว +23

      @@tirushone6446A 4D shooter sounds so difficult, there’s a whole other dimension to worry about aiming in

    • @AManChoosesASlaveObeys
      @AManChoosesASlaveObeys ปีที่แล้ว +10

      @@zutaca2825 Tht's the fun. Figuring out until it's just intuitive.

    • @captaineflowchapka5535
      @captaineflowchapka5535 ปีที่แล้ว +11

      ​@@zutaca2825 perhaps not a shooter more a tag game or something along the line
      or you can have map exist in 4D , but only interactable in 3D , everchanging mind bending space where the goal is more so find the enemy than killing him
      or you can make a game about environement manipulation , like robot in some fuck up space , with included aim bot wehre the whole point is to check mate the oponent with tool and the environement

    • @zutaca2825
      @zutaca2825 ปีที่แล้ว +17

      @@AManChoosesASlaveObeys the bigger problem here is that the kind of fast, precision movements you need with a shooter require at least 3 axes of rotation, which means that you can’t use just a mouse or a single joystick to aim, you need to manipulate at least 2 different control methods simultaneously. The other problem is that with 4D golf’s approach to showing you a 3D slice of a 4D space, most of the time you can’t see the vast majority of things in the space, which in this case includes other players. The game would largely consist of constantly rotating your view to try and find other players, not actually shooting at them.

  • @Cxntrxl
    @Cxntrxl 10 หลายเดือนก่อน +10

    hitting a 0d point (sorta) into 1d walls (also a strech) on a 2d surface in a 3d slice of a 4d golf course has got to be one of the greatest dimensional crossovers of all time

    • @hiccupwarrior89
      @hiccupwarrior89 หลายเดือนก่อน +1

      the walls are 3d (and the floor is too)

  • @ArmanVesona
    @ArmanVesona ปีที่แล้ว +877

    What? 4D level editor? 😂 I was suprised, what a cool project

    • @thepanremastered
      @thepanremastered ปีที่แล้ว +18

      bot

    • @kech-agmaio8620
      @kech-agmaio8620 ปีที่แล้ว +3

      @@thepanremastered 😡

    • @Pneuma-Studios
      @Pneuma-Studios ปีที่แล้ว +8

      @@thepanremastered What? But... why is he a bot?

    • @ratewcropolix
      @ratewcropolix ปีที่แล้ว +1

      @@Pneuma-Studios not literally, they mean that he talks like a bot

    • @ArmanVesona
      @ArmanVesona ปีที่แล้ว +12

      @@ratewcropolix Maybe cz my english is bad?

  • @OddlingCore
    @OddlingCore ปีที่แล้ว +4

    The very nature of the choice of mini golf where the greens are basically two dimensional planes allows for even better comprehension of the “slices” of the higher dimension, it logically succeeds the whole flatlands concept.
    Additionally I just watched a video essay on Rollercoaster Tycoon and how the physics are hardcoded into the game so it makes total sense that it’s what you were drawn to and explains a lot about your own endeavors of maths explorations turned into game creation!!!!

  • @markmarketing7365
    @markmarketing7365 ปีที่แล้ว +155

    Cool! Can the singing paths also reconverge? Having multiple routes but in 4D sounds crazy!

    • @bengineer8
      @bengineer8 ปีที่แล้ว

      ^

    • @vanderkarl3927
      @vanderkarl3927 ปีที่แล้ว +10

      Even if the snapping, branching linear structure didn't allow for it, I'm sure it could still be accomplished with the translation tools and such. One path could be a "dead end" that actually leads onto another path.

    • @flabort
      @flabort ปีที่แล้ว +12

      @@vanderkarl3927 That's exactly how Code Parade said he did it in another reply. There's a 'null' piece to end tracks where they meet up with other branches.

  • @WackoMcGoose
    @WackoMcGoose ปีที่แล้ว +11

    As someone whose only functional understanding of traversing 4D space is of the "layers" variety (where the W-axis can only be walked in discreet increments, and each increment fully changes the 3D-slice environment... think LittleBigPlanet, but one dimension higher), this video really freaked my bean. Looking forward to having the full game completely brain-break me!

  • @hoveringgoat8061
    @hoveringgoat8061 ปีที่แล้ว +7

    Dude its looking amazing. Take your time and polish it up. This game is definitely going to get a cult following

  • @vaakdemandante8772
    @vaakdemandante8772 ปีที่แล้ว +26

    Many of the great games have level editors included so that the players themselves can add to the game and create a community. Awesome decision to do it for 4D golf as well and fingers crossed for the game to succeed.

  • @SunnyKimDev
    @SunnyKimDev ปีที่แล้ว +7

    I would advise adding the version the map was created in the metadata, so if you happen to change your save file serialization algorithm, you can redirect older save files to a legacy level loader.

  • @EDoyl
    @EDoyl ปีที่แล้ว +23

    Plenty of people play Rollercoaster Tycoon JUST for the track builder. A similar tool that builds intuition for 4D as well is interesting even by itself! Sharable custom levels are a big deal for golf games and the fact that this one can use ordinary text files could make sharing extremely easy. Might be tough to include decorations but if you've got some nice level themes there's no need for decorations (plus, 4D decorations might be too unintuitive for an in-game editor anyway).

  • @sonicdragon75
    @sonicdragon75 ปีที่แล้ว +5

    I've never heard of the fourth dimension having a named axis. I like the names Ana and Kata, because it feels like two pieces of opposing polarity that fit with each other.

  • @KingRCT3
    @KingRCT3 11 หลายเดือนก่อน +3

    Oh, the shoutout to RCT was unexpected but very welcomed (my username does refer to the third game of this franchise).
    Also thanks for these devlogs. I won't go as far as saying I fully understand 4D, but it's interesting to follow your progresses.

  • @atab6555
    @atab6555 ปีที่แล้ว +16

    This is going to break my mind on release

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน +3

      So it will break your mind on March 22nd

  • @Vextrove
    @Vextrove ปีที่แล้ว +4

    Rollercoaster Tycoon is a technological marvel written in assembly

  • @sgthometar
    @sgthometar 10 หลายเดือนก่อน +4

    This is amazing. Like, I think you should win an award for this.

  • @eefflie
    @eefflie ปีที่แล้ว +6

    The thought of a 4 dimensional game is terrifying. I love it.

  • @TheFoxfiend
    @TheFoxfiend ปีที่แล้ว +15

    You mentioned Hyperbolica and I was like "wait, I know that game, is this really the same guy?" and double checked, and yeah. I recall I left a "not recommended" review on it, not because I felt it was bad, but because I felt I couldn't recommend it to people trying out VR because it is nauseating. Really cool and novel concept, and I think you did an amazing job executing it.

  • @Mastikator
    @Mastikator ปีที่แล้ว +86

    If possible please have a multiplayer option, I'd love to 4D golf with my friends!

    • @muffinconsumer4431
      @muffinconsumer4431 ปีที่แล้ว +2

      If it doesn’t have one the game is dead on arrival, no sane person plays minigolf solo

    • @luis-sophus-8227
      @luis-sophus-8227 11 หลายเดือนก่อน +1

      @@muffinconsumer4431 let alone a 4D version of it
      Most people will just shrug it off because it actually involves brain

    • @lev7509
      @lev7509 11 หลายเดือนก่อน

      YES

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      There will at least be Remote Play Together when it releases

  • @sadtwolvesfan
    @sadtwolvesfan 11 หลายเดือนก่อน +6

    "I don't want to release the game before I polished it up properly"
    AAA developers : I'm gonna pretend I didn't hear that

  • @alistairmathie7632
    @alistairmathie7632 ปีที่แล้ว +4

    The text file thing could be reformatted so levels could be sent by a copy paste, instead of by some level hosting thing

  • @pyro-millie5533
    @pyro-millie5533 ปีที่แล้ว +2

    This is insane!!! How freaking cool!! Also I love the little quality of life features you already have in there, such as the multiple views and the adorably styled orientation compasses that have all the possible rotations listed. When I first started workind in 3D space for CAD stuff, figuring out how to orient was immediately the most important thing. Now it comes pretty innately, but its always good to be able to see the little origin cube thingy spinning as I work to make keeping track as easy as possible. I have a feeling it will be the same with the compasses in this game

  • @flowrling
    @flowrling ปีที่แล้ว +2

    this level editor looks really cool! this is the first devlog of this ive seen and i think im already interested in it, definitely looks fun and even useful for understanding 4d space better

  • @arthurbodet1231
    @arthurbodet1231 ปีที่แล้ว +7

    This is really impressive, I'll consider giving the game a try. :D
    Also as a game designer who worked a lot with Miro, I've never agreed that much to a sponsorship before !

  • @navydave5238
    @navydave5238 ปีที่แล้ว +27

    I do have one question about the controls: Can you angle your shot in the 4th dimension, i.e. shooting it so it's apparent speed is slower but it moves through the 4th dimension as it travels, until it hits a wall. Also would make some really interesting puzzles where you have to use one shot for parts that have different locations in the 4d, or to make your shot hit and bounce off of a 4d wall.

    • @CodeParade
      @CodeParade  ปีที่แล้ว +37

      Yes, you have full control of aiming. But while aiming, your camera adjusts to be in that frame of reference (which is why the world appears to warp). So when you putt, it'll always start with the ball traveling at it's apparent speed until it bounces off of something or you rotate your camera.

    • @nazunasapostle1stapostleof755
      @nazunasapostle1stapostleof755 ปีที่แล้ว +1

      ​@@CodeParadeah shit i can imagine levels where you gotta rotate your cam to make the ball fly through the 4th dimension to avoid a wall that would be there if they didnt rotate their cam mid flight

    • @lev7509
      @lev7509 11 หลายเดือนก่อน +3

      @@nazunasapostle1stapostleof755 not how it works; it's there regardless of how you orient your 3D viewing slice

  • @galaxygames3216
    @galaxygames3216 ปีที่แล้ว +12

    Another amazing devlog, really looking forward to playing the game.

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      It is the 22nd of March that you are looking forward to then

  • @TheParagade
    @TheParagade ปีที่แล้ว +43

    Imagine if releasing this to the public leads to an Arrival style ability to learn to perceive a fourth dimension :P

  • @xcoolio
    @xcoolio ปีที่แล้ว +2

    Liked the concept as soon as you mentioned RCT2 as inspiration

  • @Skeffles
    @Skeffles ปีที่แล้ว +1

    Fascinating to see how the level editor works and that RCT inspired it! It'll be awesome to see what kind of levels the players create for the game.

  • @ytilaeR_
    @ytilaeR_ หลายเดือนก่อน +1

    miro actually sounds like exactly the program/site I've been wishing existed, gonna ceck it out tysm

  • @lolliii5477
    @lolliii5477 ปีที่แล้ว +3

    i can feel my brain expanding as the video goes on

  • @Hermes_Agoraeus
    @Hermes_Agoraeus ปีที่แล้ว +2

    Come for the level editor, stay for the music.

  • @lesliejohnrichardson
    @lesliejohnrichardson 10 หลายเดือนก่อน +2

    I fucking love how this is coming along

  • @ansonx10
    @ansonx10 ปีที่แล้ว +6

    Yeah the editor could probably collapse a lot of the similar pieces together with a clever way to choose which piece to use, but honestly I'd say not to worry about making it _too_ easy to make levels. The best levels pretty much always come from the jankiest and most difficult level creation tools.

  • @blobberberry
    @blobberberry ปีที่แล้ว +2

    The visualization of nearby track in 4D looks AMAZING.

  • @fosterturtle
    @fosterturtle ปีที่แล้ว +2

    Now you’re thinking with portals! This project looks super cool!

  • @HarrySarge96
    @HarrySarge96 ปีที่แล้ว +2

    Have you considered using blue vs red tints to distinguish between the hinted features in the + vs - 4-directions

  • @Strato5
    @Strato5 ปีที่แล้ว +2

    God I love computer games. Theres so much awesome creations that you could not get in any other medium.

  • @Pneuma-Studios
    @Pneuma-Studios ปีที่แล้ว +7

    So you're telling me even I can get my head around designing 4D environments?! 😳

  • @ZiggityZeke
    @ZiggityZeke ปีที่แล้ว +1

    You should win an award for this brilliance

  • @malbowzer3006
    @malbowzer3006 ปีที่แล้ว +1

    Bro is a forth demential being and no one can convince me otherwise

  • @felixplays4229
    @felixplays4229 ปีที่แล้ว +1

    I Never thought that you would be able to add a level editor! Nice job!

  • @theblode1337
    @theblode1337 ปีที่แล้ว +1

    first time in a LONG time there has been RCT footage on my screen without Marcel Vos' delightful accent in my ears

  • @skeleton8817
    @skeleton8817 ปีที่แล้ว +4

    OHMYGOSH, YEEEEESS 🎉🎉🎉❤❤❤❤

  • @tekt_real
    @tekt_real ปีที่แล้ว +3

    Can't wait for this. 4D is fascinating and having a whole game about it is just so cool.

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      Only wait until the 22nd of March

  • @Callie_Cosmo
    @Callie_Cosmo ปีที่แล้ว +5

    You should add a marble it up movement schema for more variety in custom levels when it comes out

    • @CodeParade
      @CodeParade  ปีที่แล้ว +8

      Have it already 😉

    • @Callie_Cosmo
      @Callie_Cosmo ปีที่แล้ว +2

      @@CodeParade nice, never mind then

  • @aurorazuoris6654
    @aurorazuoris6654 ปีที่แล้ว +3

    Can't wait for the Klein bottle level!

    • @gonegahgah
      @gonegahgah ปีที่แล้ว

      Think about what a Klein Bottle is to work out how this would be a problem? Can you make a 3D golf level out of a Möbius Strip? It is nice to dream though.

    • @drdca8263
      @drdca8263 ปีที่แล้ว

      @@gonegahgahYou can make a Möbius strip golf level if the gravity direction can change throughout the level
      Edit: and, to put it in 4D, just slightly thicken the floor in a transverse direction to make it 3D

    • @gonegahgah
      @gonegahgah ปีที่แล้ว +1

      @@drdca8263 That's possibly a good solution. You covered both problems nicely. Maybe the OP will pick up this idea?

  • @Minihood31770
    @Minihood31770 ปีที่แล้ว +3

    I'll take your word that it becomes intuitive to work in 4D, because just watching it is so confusing.
    I can't wait to give it a try though, I suspect being able to actually interact with it will help a lot.

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      Then try it on the 22nd of March

  • @TreesPlease42
    @TreesPlease42 ปีที่แล้ว +2

    love to see it! stick with it and you'll get there

  • @LogicEu
    @LogicEu ปีที่แล้ว +2

    Absolutely mesmerizing

  • @Patashu
    @Patashu ปีที่แล้ว +1

    Wow, this just got a lot more exciting!

  • @hydroxa4330
    @hydroxa4330 10 หลายเดือนก่อน +1

    I hope that, with these new concepts, we get to see 4D become a game genre just like 2D and 3D

  • @ruolbu
    @ruolbu ปีที่แล้ว +4

    that Editor might help with actually understanding things. because as of know this is all way above my head

  • @AlanZucconi
    @AlanZucconi ปีที่แล้ว +1

    This is the content I'm here for! 👏⛳

  • @dj_laundry_list
    @dj_laundry_list ปีที่แล้ว +2

    Can't wait for 5D Golf. Or n+1 dimensional golf more generally

  • @liengandriod55
    @liengandriod55 11 หลายเดือนก่อน +3

    I can't wait to make troll levels in this game.

  • @mikah8998
    @mikah8998 11 หลายเดือนก่อน +2

    Hey CodeParade, I would like to see 4 Dimensional convolutions, you are the only one I can see interested on the subject!

  • @TheBaxes
    @TheBaxes ปีที่แล้ว +6

    I still don't get it 😞

  • @MC_Kun
    @MC_Kun ปีที่แล้ว +2

    this is amazing, you could easily sell the editor on its own product

  • @gold4963
    @gold4963 ปีที่แล้ว +3

    I find the fourth dimension so fascinating. I will definitely be buying this game the moment it comes out!

    • @felixplays4229
      @felixplays4229 ปีที่แล้ว

      I’m also buying the game when I see it come out

  • @The13thRonin
    @The13thRonin ปีที่แล้ว +4

    This is so yesterday.
    5D or nothing baby.
    If I can't contact Cthulhu through the level editor what even is the point?

  • @caldarinavyfleet
    @caldarinavyfleet ปีที่แล้ว +2

    OMG Finally another episode of the 4D game series!

  • @platurt9595
    @platurt9595 ปีที่แล้ว +1

    Hell yeah, congratz on the sponsorship!

  • @LuxurioMusic
    @LuxurioMusic ปีที่แล้ว +4

    I'm quite hype for this, having a level editor looks quite fun too!

  • @familiarfan
    @familiarfan ปีที่แล้ว +2

    I really like that the levels can be saved with txt files. It brings me back to when I used to make and play custom super mario flash levels on my school computer and save them all on a doc to play them at home.

  • @IloveRumania
    @IloveRumania ปีที่แล้ว +1

    Wow, this looks exciting!

  • @SemiHypercube
    @SemiHypercube ปีที่แล้ว +2

    I hope there's multiplayer in this, that'd be cool

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      Remote Play Together on release at least

  • @ThunderBlastvideo
    @ThunderBlastvideo ปีที่แล้ว +1

    Duuude this is the coolest thing ever! I really want to buy this

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      Do that on the 22nd of March then

  • @nnsnnisthegoat
    @nnsnnisthegoat ปีที่แล้ว +1

    cant wait to see the recent tab

  • @dozerrrrr
    @dozerrrrr ปีที่แล้ว +3

    wtf.......... this guy has to be one of the smartest people on earth

  • @flabort
    @flabort ปีที่แล้ว +4

    I noticed in volume view that track pieces resemble rectangular prisms or cubes. What would a volume-view cylindrical piece look like in golf/regular view?
    And what would a piece that resembles a bobcart track in golf-view with its U like dip towards the middle look like in volume view?

  • @FTUltra
    @FTUltra ปีที่แล้ว +1

    I can't wait till the speedrun community gets their hands on this game :D

  • @AlexanderQ689
    @AlexanderQ689 10 หลายเดือนก่อน +1

    I'm so excited for this

  • @AlanZucconi
    @AlanZucconi ปีที่แล้ว +3

    I feel the *urge* to ask more about the pattern of those 4D sand dunes. 👀

  • @thomaswade3072
    @thomaswade3072 9 หลายเดือนก่อน +2

    So excited for this game!

  • @diribigal
    @diribigal ปีที่แล้ว +3

    The text editor made me imagine (very bad) LLM-designed levels.

    • @flabort
      @flabort ปีที่แล้ว +1

      Can you elaborate what LLM stands for? My brain is at capacity for the day.

    • @SomebodyHere-cm8dj
      @SomebodyHere-cm8dj ปีที่แล้ว +1

      ​@@flabortLarge Language Model, I think

  • @lotsaspaghettimamaluigi
    @lotsaspaghettimamaluigi ปีที่แล้ว +3

    imagine driving in auto pilot mode after using the 4d editor for a few hours and trying to turn ana at an intersection

  • @elnico5623
    @elnico5623 11 หลายเดือนก่อน +2

    I wish i had something like this when messing around with 4d blocks, best tool i had is a tool i made myself to create polyons and meshes

  • @o.o9709
    @o.o9709 ปีที่แล้ว +7

    Imagine a level where you have to shift the dimensions mid air so that the ball can go through obstacles 💀

    • @canalso5806
      @canalso5806 ปีที่แล้ว +1

      unfortunetly you can only rotate the camera.

    • @tonuka6257
      @tonuka6257 11 หลายเดือนก่อน +4

      That's not how Golf works, the ball already shifts through dimensions when you hit it. You don't get to push it or hit it or shift it while it's moving

  • @albertojuan4856
    @albertojuan4856 10 หลายเดือนก่อน +1

    So what I’m hearing is we are getting a Klein bottle level? Let’s goooo

  • @molten2010Again
    @molten2010Again 11 หลายเดือนก่อน +1

    This will be quite the golfing experience..

  • @amphicorp4725
    @amphicorp4725 ปีที่แล้ว +2

    imagine how intuitive some 4d interpretations are to him.

  • @ghb323
    @ghb323 ปีที่แล้ว +1

    my head exploded even further.

  • @tomatomtom4921
    @tomatomtom4921 ปีที่แล้ว +6

    Can any big game studio offer him a position as game director or project manager? This guy can add some fresh air im the gaming industry with more resources and a team to work with. His works are so unintuitive, it really feels good to be challenged by his games!

    • @ChuckSploder
      @ChuckSploder ปีที่แล้ว +3

      unconventional, not unintuitive

  • @randomsomeguy156
    @randomsomeguy156 ปีที่แล้ว +1

    Truly amazing. Wish you the best!

  • @40watt53
    @40watt53 ปีที่แล้ว +1

    I can't believe this game works bro.

  • @h.-.-
    @h.-.- ปีที่แล้ว +1

    You're wrinkling my brain, man!

    • @cheeseburgermonkey7104
      @cheeseburgermonkey7104 ปีที่แล้ว

      Adding many dips and bumps to our pink, fragile spheroid-like minds

  • @ikebirchum6591
    @ikebirchum6591 ปีที่แล้ว +2

    Hopefully there'll be some sort of tutorial in the level editor. Trying to figure this out on my own seems like it'd make my brain dribble out my ears

  • @darkdwarf007
    @darkdwarf007 ปีที่แล้ว +1

    I am eager to try out this editor of yours. I hope with experimenting I will have a more meaningful understanding about 4 spacial dimensions

  • @hamb0rgerrr
    @hamb0rgerrr ปีที่แล้ว +5

    Hi! This looks so cool. So hyped for this game! The level editor is such a fun feature and, if you could get it working on a server or something, a small golfing community could be formed. Though it depends on whether or not this game fits that kind of setting? (idk the right word for it)

  • @igorjosue8957
    @igorjosue8957 ปีที่แล้ว +1

    imagine a crazy random guy decides to create a 4D maze in this game, and make it a troll maze

  • @Greywander87
    @Greywander87 ปีที่แล้ว +1

    In 2D games we often use tilesets to paint maps from tiles. It's fast and easy to do, and while it does produce a distinctive "blocky" look that you wouldn't have with freehand drawn levels, you can mask that with having lots of different tiles that blend between two tile designs with diagonals or curves. Something I'd like to do at some point is expand this concept to 3D games using Minecraft-style blocks in lieu of 2D tiles. I think you could achieve a similar effect where it's quick and easy to build 3D maps with little to no experience, and certain tricks can be employed to make it look less blocky. But in theory, this concept should be extendable to an infinite number of dimensions. What you've done here probably makes more sense specifically for a golf game, but a "block" (hypercube) based map editor could be a more generalized solution for 4D games.
    That said, every additional dimension adds more complexity. 2D tiles are pretty simple. 3D blocks are more complex, and even Minecraft is more than just literal cubes. You can slice a cube up into different planes, including diagonal planes, in order to create slopes or stairs or other aesthetic pieces. Fences in Minecraft require a lot of slicing up of the block. You could have an outer layer with holes in it, like a metal grating, and an inner texture, such as circuit boards. Even just in 3D, there's a much larger potential to customize the look of a block compared to a 2D tile. Taking that to 4D gets exponentially more complex, though perhaps not insurmountably so. In the case of 3D blocks, you'll typically only design the top, bottom, and a single side, and then the three remaining sides will be identical to that one side. The same will often be true in 4D, since you still have a top and bottom. So a challenge to be sure, but if you're designing a 4D game then you're probably up for a challenge.

  • @johnvickens5588
    @johnvickens5588 11 หลายเดือนก่อน +1

    A multiplayer feature for a game like this would be wild!

    • @Wulfstrex
      @Wulfstrex 7 หลายเดือนก่อน

      At least there's going to be Remote Play Together on release

  • @hkayakh
    @hkayakh ปีที่แล้ว +1

    4D Golf:
    “Now you’re thinking with 4 dimensions”

  • @firelow
    @firelow ปีที่แล้ว +1

    heck yeah i want to think in 4d, i want to see a tesseract in my head the way i see a rotating cow