Making a 4D Game - 4D Explorer

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • I made a game where you can travel through 4 spacial dimensions!
    slide along and solve puzzles with different 4D booleans.
    If you liked this video, be sure to subscribe so you won't miss the next video!
    Play the game here: jellever.itch....
    Source files: github.com/Jel...
    My previous video about raymarching fractals: • Making a 3D Fractal Ga...
    Sources where I learned from:
    Lazy engineer: • A Journey into the 4th...
    Raymarching: www.iquilezles...
    A short hike: ashorthike.com
    Miegakure: miegakure.com
    Flatland: en.wikipedia.o...
    This game is made with raymarching, by adding a 4th value to each vector, the shapes can be defined by 4 dimensions. The camera then takes a section at a certain w position. The resulting shapes can be rendered in 3d
    -----------------------------
    Music by: incomptech.filmmusic.io
    ------------------------------
    Follow me everywhere!
    Personal website: www.jellever.be
    Instagram: / jellevermandere
    Itch.io: www.jellever.i...
    And loads more! Just google me ;)
    -----------------------------
    playlists:
    Game Devlogs: bit.ly/JelleVe...
    Drawings: bit.ly/JelleVe...
    Animations: bit.ly/JelleVe...
    ------------------------------------------------
    Programs used:
    Blender, Unity, Visual studio, Procreate

ความคิดเห็น • 1.9K

  • @stoneman18
    @stoneman18 3 ปีที่แล้ว +4301

    A game that looks 2d,
    Is actually 3d,
    And simulates 4d.
    Nice.

    • @roeital5504
      @roeital5504 3 ปีที่แล้ว +387

      And my brain is 1d

    • @thebreakout1898
      @thebreakout1898 3 ปีที่แล้ว +28

      @@roeital5504 🤣🤣🤣🤣👍

    • @xymaryai8283
      @xymaryai8283 3 ปีที่แล้ว +131

      @@roeital5504 that's actually an interesting concept, our thoughts being one dimensional lines, because we cant really move our thoughts any way but forward, even if there are branching paths they can be thought of as a single line when you choose.
      maybe our thoughts are just a long psychedelic rainbow string

    • @lukehorta5115
      @lukehorta5115 3 ปีที่แล้ว +23

      @@Гачапипяска00милахируно Into quantum science!

    • @nikounofficial
      @nikounofficial 3 ปีที่แล้ว +22

      @@roeital5504 and your logic is 0d

  • @chrishbeatboxing2291
    @chrishbeatboxing2291 3 ปีที่แล้ว +65

    This concept is so genius. I've been intrigued by 4th dimensional stuff but this brings it to a new level!

    • @pattyryopotybuttongamer3063
      @pattyryopotybuttongamer3063 2 ปีที่แล้ว +3

      and after that you have to plug the red wire into the socket to make sure the engine boots at launch. Wrap the green wire around it's coil that sits directly beside the A button. After you put the back shell on, place the battery in the slot. Screw the Vr26 Jeeper back up and press the reset button. If everything worked according to plan you're device should show a thumbs up sprite. Plug the HDMI port into a monitor and wait three seconds. If it boots up on TV your in the good side. If it doesn't boot in less then 5 seconds quickly unplug. This can severely damage your TV and possibly start a fire

    • @30pranaypawar17
      @30pranaypawar17 ปีที่แล้ว

      @@pattyryopotybuttongamer3063 u kidding right?

  • @The_Horizon
    @The_Horizon 3 ปีที่แล้ว +4053

    my brain is too small for this

    • @montevious1474
      @montevious1474 3 ปีที่แล้ว +20

      hi @The Horizon nice vids!

    • @EpicaLanced
      @EpicaLanced 3 ปีที่แล้ว +9

      LOL

    • @n9it
      @n9it 3 ปีที่แล้ว +28

      you have smooth brain, like me

    • @Dylank001
      @Dylank001 3 ปีที่แล้ว +11

      Same

    • @giovannifranco-gonzalez9037
      @giovannifranco-gonzalez9037 3 ปีที่แล้ว +12

      . . I want to crush your small tiny microscopic-sized Brain by saying this; if there are 2D beings where will their insides be; well.. if u watch the Film; "Flat-Land" then the answer might come plain to you. .

  • @eventzond5767
    @eventzond5767 3 ปีที่แล้ว +175

    that feeling when your brain can't imagine what a 4d object actually looks like

    • @Mark-Wilson
      @Mark-Wilson 2 ปีที่แล้ว +25

      to make you feel better. its actually impossible we can only try to understand but w cant actually comprehend it
      cus we are all 3d creatures in a 3d universe

    • @sansdw7723
      @sansdw7723 2 ปีที่แล้ว +7

      @@Mark-Wilson thank you, now i have a even more smol brain

    • @dumbassfish
      @dumbassfish 2 ปีที่แล้ว +5

      Is it bad that I can somehow comprehend them

    • @Mark-Wilson
      @Mark-Wilson 2 ปีที่แล้ว

      @@dumbassfish dude why is it bad
      no one can,
      its impossible
      a three dimensional creature cannot comprehend anything with a higher dimension than its own brain

    • @redactedoktor
      @redactedoktor 2 ปีที่แล้ว +1

      @@Mark-Wilson Thank you murderbot! You made this spike saw-blade flame acid-pit gun-robot laser test a little more bearable knowing that I am on the same level and plane of existence as alll my deceased peers!

  • @lokani
    @lokani 3 ปีที่แล้ว +604

    Unity: Choose between 2D or 3D.
    Him: *Y E S*

  • @OhThatEdit
    @OhThatEdit 3 ปีที่แล้ว +129

    This is pretty cool if you ask me!

    • @batal0538
      @batal0538 3 ปีที่แล้ว +2

      i don’t ask you

    • @bloxman3608
      @bloxman3608 3 ปีที่แล้ว

      @@batal0538 you hot bro

  • @CodeParade
    @CodeParade 4 ปีที่แล้ว +2878

    Looks really good! Do you plan to take the concept further? You'd still finish before Miegakure ;)

    • @JelleVermandere
      @JelleVermandere  4 ปีที่แล้ว +408

      Yeah, I really like this, so I will do some more with it in the future for sure! Thanks!

    • @efg896
      @efg896 4 ปีที่แล้ว +69

      @@JelleVermandere AWSOME game, i played throu and was an amazing expience!!! I think lvl 1 colision detecton is a bit off... could not go up into de spaceship.
      other then than i felt if were 2d maps would be pretty guidefull, like xy, xz, xw, yw, zw .... what do yu think about it ?

    • @JelleVermandere
      @JelleVermandere  4 ปีที่แล้ว +86

      E FG sorry for the late reply, thanks for the feedback, will keep it in mind!

    • @DaniMadridDaniMineCraft
      @DaniMadridDaniMineCraft 4 ปีที่แล้ว +15

      Remember that every object has a width, and a height, why not in 4D too?

    • @weirdernow
      @weirdernow 4 ปีที่แล้ว +13

      @@DaniMadridDaniMineCraft hmmm, x = width, y = height, z = length, w = ?

  • @Empriction
    @Empriction 3 ปีที่แล้ว +55

    This would really stand out in VR.

    • @icriinside9305
      @icriinside9305 ปีที่แล้ว +7

      This would give me nausea in VR

    • @person___9
      @person___9 ปีที่แล้ว +2

      @@icriinside9305common weak stomach L

  • @c.e.oofgiraffe1954
    @c.e.oofgiraffe1954 3 ปีที่แล้ว +443

    Unity: so is that a 2 or 3D game
    Him: So..

    • @bearwastaken6579
      @bearwastaken6579 3 ปีที่แล้ว +18

      it is a 3D game that simulates 4D

    • @davek7289
      @davek7289 3 ปีที่แล้ว +2

      it's a 1D game

    • @bearwastaken6579
      @bearwastaken6579 3 ปีที่แล้ว +7

      @@davek7289 how is it 1D...

    • @aw1lt
      @aw1lt 3 ปีที่แล้ว +5

      @@bearwastaken6579 learn what a joke is then we'll talk

    • @bearwastaken6579
      @bearwastaken6579 3 ปีที่แล้ว +16

      @@aw1lt thats a very bad joke

  • @thegoldengood4725
    @thegoldengood4725 3 ปีที่แล้ว +4

    5:22 **man t-poses into existence**

  • @commensalism1997
    @commensalism1997 4 ปีที่แล้ว +232

    "We can move back, forth, left, right, up, down"
    This named *d a n c e*

    • @thegoldengood4725
      @thegoldengood4725 3 ปีที่แล้ว +1

      up up down down left right left right b a

    • @arcanearc
      @arcanearc 3 ปีที่แล้ว

      @@commensalism1997 it's the konami code!

    • @commensalism1997
      @commensalism1997 3 ปีที่แล้ว

      @@arcanearc I know but Konami code is sequences in general isn't it

    • @arcanearc
      @arcanearc 3 ปีที่แล้ว

      @@commensalism1997 i thought it was that specific sequence of keys?
      en.wikipedia.org/wiki/Konami_Code

    • @commensalism1997
      @commensalism1997 3 ปีที่แล้ว

      @@arcanearc okok I am not all-knowing

  • @digi102
    @digi102 2 ปีที่แล้ว +7

    You could definitely do a time-based game, maybe a puzzle game where you have to travel through time to get required components?

  • @ZeoWorks
    @ZeoWorks 3 ปีที่แล้ว +551

    I'm pretty sure A Short Hike was rendered at full resolution, then it used post processing for the pixelated look, is this correct?

    • @JelleVermandere
      @JelleVermandere  3 ปีที่แล้ว +158

      He gave a talk at gdc where he explained how he did it. It's on youtube

    • @ZeoWorks
      @ZeoWorks 3 ปีที่แล้ว +56

      @@JelleVermandere Oh I see, thanks for confirming. :)
      I was curious as in-game it has an option to change "pixel chunkiness" lol.

    • @vaifram8843
      @vaifram8843 3 ปีที่แล้ว +4

      Zeoworks I play slendytubbies a lot and I love your games.

    • @wesleymays1931
      @wesleymays1931 2 ปีที่แล้ว +1

      @@ZeoWorks It stands to reason that would be a performance setting
      If you want less chunky pixels, you can do it, but it's more demanding of resources

    • @eldogyt
      @eldogyt ปีที่แล้ว

      unnecessary, you can limit color depth and amount of pixels that will be rendered

  • @The_SaneHatter
    @The_SaneHatter 3 ปีที่แล้ว +5

    This is incredible! I hope this type of innovative game design gains some traction. Nice job, dude.

  • @TheAdhdGaming
    @TheAdhdGaming 3 ปีที่แล้ว +50

    0:45 that moment when w comes after xyz

    • @akemalmer7422
      @akemalmer7422 3 ปีที่แล้ว +1

      OMG NO EAY

    • @igorjosue8957
      @igorjosue8957 3 ปีที่แล้ว +1

      wait, so 5 dimension would be the V axis, so the 26 dimension the A axis, and the 27 dimension... idk, there are only 26 letters in alphabet so, the things are starting getting more ancient
      αδηκβεθλγζιμνπτ

    • @CodeRipple
      @CodeRipple 3 ปีที่แล้ว

      @Emma’s Birdtopian Account it’s not there. Neither is beta or gamma. He only included a few letters

  • @DexMaar
    @DexMaar 2 ปีที่แล้ว +3

    This idea popped in my head a while back, but I am too limited to comprehend it like you did. I'm glad to see someone realized this cool puzzle aspect

  • @COL4NTUOMO
    @COL4NTUOMO 4 ปีที่แล้ว +39

    Wow!
    You really are a content creator..
    nice job, keep going!

  • @mortblox5231
    @mortblox5231 3 ปีที่แล้ว +3

    Woahh! This guy literally remodeled everything in his game just to explain to us! Cool dude! *am def subbing*

  • @Ed-jk1mg
    @Ed-jk1mg 4 ปีที่แล้ว +10

    A very impressive game mechanics of the game! I can't wrap my head around the fact that we are looking at a 2d projection (our monitor screen) of a 3d which is a projection on a 4d, it's just like the projection of a 3d object on a line :))

  • @tedsheridan8725
    @tedsheridan8725 3 ปีที่แล้ว +1

    Can't wait to play this! I had this exact same idea about a year so ago, which got me into learning Game Dev. I came up with some fun level design for 4D puzzles, but am still learning Unity so haven't tried to implement. Thanks for showing that this is totally doable in Unity!

  • @epicboxx3838
    @epicboxx3838 4 ปีที่แล้ว +245

    Next up: I made a 34D game

    • @flameendcyborgguy883
      @flameendcyborgguy883 3 ปีที่แล้ว +27

      TEchnicly, in the matematical terms, there is no upper limit of dimensions... But 4d is already hard to manage smothly by our brains...

    • @vii-ka
      @vii-ka 3 ปีที่แล้ว +15

      5d would be even more interesting i think 6d might be the limit for most people's brains

    • @raconvid6521
      @raconvid6521 3 ปีที่แล้ว +1

      After 4 it doesn’t get any harder to understand

    • @lyly_lei_lei
      @lyly_lei_lei 3 ปีที่แล้ว +4

      @@flameendcyborgguy883 I think the upper limit is 10 or 11.

    • @flameendcyborgguy883
      @flameendcyborgguy883 3 ปีที่แล้ว +5

      @@lyly_lei_lei in mathematic dimensions are described by matrixes, and wouldn't you know it, there is no upper limitation of size in the matrix regard. As well, no upper limit in calculations on said matrixes.
      What you are refering to is possible physics limit of uniwerse dimansions... Becose simply we cannot decide what higher dimensions would represent :P

  • @salmiac-3105
    @salmiac-3105 3 ปีที่แล้ว +4

    man you speedran explaining 4d, i want this power.

  • @kiprasv
    @kiprasv 4 ปีที่แล้ว +97

    Damn. Growing up his channel.

  • @minkthegreat4913
    @minkthegreat4913 2 ปีที่แล้ว +1

    My brain fails when I try to comprehend the 4th Dimension... This guy is a genius.

  • @seifmustafa2004
    @seifmustafa2004 4 ปีที่แล้ว +7

    I'm actually glad i found this channel

  • @dzmo-official
    @dzmo-official 2 ปีที่แล้ว +3

    Wow, this is impressive! I’m almost making and finishing my first game I’ve ever made from scratch yay! It’s an open world 3D exploration game called the meadows. It’s really cool and I made it in unity! The best game engine ever. Back to you. I’m amazing at what you’ve done. 🤩 This shows true mastery with what you have already learned

  • @marincaspaul5928
    @marincaspaul5928 4 ปีที่แล้ว +118

    In this moment you're like elon musk for me, you're an inspiration and I hope one day to create masterpieces like you.
    PS: 3-4 days ago you had 400-500 sub, keep going.

    • @JelleVermandere
      @JelleVermandere  4 ปีที่แล้ว +13

      Thanks! I try my best to blow your mind!

    • @weirdernow
      @weirdernow 4 ปีที่แล้ว +2

      @@JelleVermandere :) just subbed. :)

    • @ember9361
      @ember9361 3 ปีที่แล้ว +4

      @@RandomNameLastName811 not true! he also falsely accuses rescue divers of being pedophiles for saying his ignorant rescue plan was ridiculous!

    • @apacheattackhelicopter8778
      @apacheattackhelicopter8778 2 ปีที่แล้ว

      @@ember9361 boo hoo

    • @paulfoss5385
      @paulfoss5385 2 ปีที่แล้ว +10

      If you think comparisons to Musk are a compliment, then his public relations are astonishingly effective.

  • @visheshl
    @visheshl 3 ปีที่แล้ว +2

    Amazing stuff, even I wanted to create a higher dimension game a few years ago but I had zero idea how to go about it...since most engines were 3d, I thought an engine would have to be written with more dimensions, your way of utilizing unity and add a fourth dimension with code is a very neat trick. Great work 👍👍👍

  • @EnderElectrics
    @EnderElectrics 4 ปีที่แล้ว +57

    You ALWAYS manage to create awesome ideas! :)

  • @clonerrandom9743
    @clonerrandom9743 3 ปีที่แล้ว +1

    This guy 3D printed painted a glued a little astronaut just for a explanation.
    Respect man, respect

  • @galactorsus_i.n.c
    @galactorsus_i.n.c 3 ปีที่แล้ว +4

    This is so weird, just knowing there's a entire plain of existence we can't comprehend

    • @michac.8283
      @michac.8283 3 ปีที่แล้ว +3

      There's no actual 4th dimension. It's just a concept

    • @aonodensetsu
      @aonodensetsu 3 ปีที่แล้ว

      in the game it is real

    • @galactorsus_i.n.c
      @galactorsus_i.n.c 3 ปีที่แล้ว

      @@aonodensetsu true

    • @galactorsus_i.n.c
      @galactorsus_i.n.c 3 ปีที่แล้ว +1

      @@michac.8283 We'll it's being debated whether there's more dimensions beyond the third or not, but so far yes nobody has found proof of it. But it's still a possibility.

    • @alaididnalid7660
      @alaididnalid7660 3 ปีที่แล้ว

      I think that in the theory of relativity time is a dimension. Acceleration and deaccélération in the time domain is basically actively rotating along the t axis in a sort of abstract way. However, it can't rotate more than 90 degrees since time would then flow backwards but it does behave similar to spatial dimensions when it comes to rotation. 0 degrees of rotation corresponds with an object at rest and at near 90 degrees of rotation time slows down/stops for the observer at a particular point as is the case near black holes.

  • @GabriTell
    @GabriTell 2 ปีที่แล้ว +1

    Nice video! I've been waiting Miegakure for a lot of years. Meantime, I'm gonna try your game because looks very great 👌

  • @RightBoyKA-POW
    @RightBoyKA-POW 3 ปีที่แล้ว +10

    1:06 Hey, I've heard of that game! It's pretty cool, by the way. 👍👍

    • @akemalmer7422
      @akemalmer7422 3 ปีที่แล้ว +1

      HHAHA SO COOL BRO🤩🤩😂😂😱😱😜😜😎😎🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩🇧🇩

  • @ArthurKhazbs
    @ArthurKhazbs 3 ปีที่แล้ว +2

    Wonderful mechanics! A slider is cool, but I think it's an interesting idea to change w coordinate using the same way you change x, y, and z, as if it was another normal spatial dimension. Like you would normally walk/jump in games using WASD and space, you could walk along the w axis with, say, Q and E.

  • @arcilias7895
    @arcilias7895 3 ปีที่แล้ว +38

    *physics teachers when you ask them what the 4th dimension would look like:* "well yes, but actually no..."
    *this dude:* "haha unity go brrr"

  • @azmayenchowdhury5993
    @azmayenchowdhury5993 3 ปีที่แล้ว +2

    Oh, so moms can see into the fourth dimension. That explains why we can't find things and they can. LOL

  • @prabhavathymurthy4706
    @prabhavathymurthy4706 3 ปีที่แล้ว +5

    underrated man this is so underrated

  • @NickAndriadze
    @NickAndriadze 3 ปีที่แล้ว +1

    This was too cool, bro! This shows how complex and beautiful the Unity program really is.

  • @darktis4224
    @darktis4224 3 ปีที่แล้ว +31

    Fun fact : we can't see things that are 2D

    • @yousriaezzy47
      @yousriaezzy47 5 หลายเดือนก่อน

      😮

    • @Dude_for_christ
      @Dude_for_christ 4 หลายเดือนก่อน

      Yeah we can?

    • @gabegamez1018
      @gabegamez1018 4 หลายเดือนก่อน +7

      @@Dude_for_christI think what he means is that a 2D object in a 3D world is impossible as it would be infinitely thin

    • @Dude_for_christ
      @Dude_for_christ 4 หลายเดือนก่อน +2

      @@gabegamez1018 yes but their is an infinitely thin layer of every 3d object

    • @gabegamez1018
      @gabegamez1018 4 หลายเดือนก่อน +3

      @@Dude_for_christ oh yeah, never thought of that

  • @aBeanCalledHotcar
    @aBeanCalledHotcar ปีที่แล้ว +1

    Some guy: tell me you’re smart without telling me you’re smart
    Jelle: 🤨

  • @CommieG
    @CommieG 3 ปีที่แล้ว +4

    This is some quality content

  • @bluebukkitdev8069
    @bluebukkitdev8069 2 ปีที่แล้ว +1

    Hey, I just played it, and that was actually alot of fun. A unique challenge. Thanks for sharing!

  • @thecodeprism
    @thecodeprism 4 ปีที่แล้ว +13

    Hey there Jelle,
    I also am interested in making a 4d game and I just bumped into your video. I liked your effort but I guess you shoulf have used boolean operations on meshes combined with ray marching and ray marching collisions so as to get good graphics, optimisation and 4d too. Basically with this you will be able to import external 3d models which would be textured. I huess meigakure does this. Oris there a way to do raymarching with custom shapes made in a 3d editor like blender?

    • @19UV
      @19UV 4 ปีที่แล้ว +1

      As far as I know, raymarching can't be used with triangle based models (or it can't be used optimally). Raymarching requires objects to be defined mathematically. So, for example a sphere at origin is defined as length(p)-r (there are a large number of articles on raymarching for further questions). So because of objects being mathematically defined Boolean operations are easier (I assume). Miegakure uses a method where it constructs all objects out of tetrahedra, takes the cross section and renders it with OpenGL. A 4D renderer that is based off of raymarching is generally easier to write, but slower (GPUs are optimized for rasterization). Sorry for writing an essay.

    • @thecodeprism
      @thecodeprism 4 ปีที่แล้ว

      @@19UV to work with the unity's limitations. The smaller insignificant objects can be made with clipping plane shaders. This helps to increase the fps by a boost and also give a lot more detail

    • @thecodeprism
      @thecodeprism 4 ปีที่แล้ว

      @@19UV Actually I want refering to Raymarching boolean operations but mesh boolean operations

    • @aaronking2020
      @aaronking2020 3 ปีที่แล้ว +3

      This comment is too big brain for me so I'll just like it so people smart enough to understand what you just said can see it

    • @jasonyesmarc309
      @jasonyesmarc309 2 ปีที่แล้ว

      This could be possible but would take a lot of development time.
      Quite a few people have tried to make a game like this, but as you can see they take an incredible amount of time and sometimes they never get released.
      I suspect the goal of this video was to get a simple working demonstration for people to play, and also get the code libraries for people to innovate. Just because this developer did not go the route you've described doesn't mean it isn't possible or that a mistake was made. The developer just did not have time to implement that, because getting this to the public was much more important.
      His code is now posted for further innovation by other people. This is a major step forward for 4D games as a category.
      What you propose is a good idea, and would speed up the workflow for creating new models for 4D games. You would probably need to make a smaller program that takes a mesh and converts it into objects for ray marching, as I don't think this is possible to do in real-time. I'd be interested to see what the memory impact is, though. I could also be misunderstanding what you describe.
      Also, I don't think Miegakure used imported 3D triangle models. I'm pretty sure all the objects were defined in the game's code and generated at run-time. It doesn't use ray marching, but instead defines a new kind of triangle-based model that takes 4D coordinates instead of 3D. This allowed him to use traditional rendering techniques (fast and high-resolution), but unfortunately there's no software for making 4D models so he had to create them by directly typing in the model vertex-triangle data by hand. I could be wrong; I have not looked at that project in a long time, but I'm pretty sure I remember this correctly.

  • @chrdrakos
    @chrdrakos 3 ปีที่แล้ว +1

    my man is here explaining 4d dimension in a 7 min video better than most of scientists

  • @exedeath
    @exedeath 3 ปีที่แล้ว +4

    One question, would it be possible to "visualise" 4d moving the 4d dimension really fast?
    There is a trick where people get various cameras and take a picture of the same thing at the same moment, but at various angles. Then if you keep changing between the photos really fast, the thing will look 3d.
    Could the same effect be used with 4d, to try to make us "see" 4d dimension?

    • @Novodantis
      @Novodantis ปีที่แล้ว

      Motion is about the best way we have of visualising the w axis, but it's worth noting that the "2D image -> 3D shape" trick leverages some inbuilt "software" in our brains that can construct a 3D understanding from flat snapshots from our eyes; this was essential for our animal ancestors to interact with a complex 3D world using collected light from one viewpoint at any one time. There isn't a comparative "static 3D -> 4D shape" in our biological software, which is why we struggle to grasp it as anything more than a 3D thing, changing over time.

  • @dergus8833
    @dergus8833 3 ปีที่แล้ว +1

    Half my brain: ooooh I get it.
    The second half: shut up, no you don't

  • @Fopull
    @Fopull 3 ปีที่แล้ว +4

    The fourth dimension still makes no sense to me... 😅

  • @d1scocubes
    @d1scocubes 4 หลายเดือนก่อน +1

    My 1D brain trying to compute a 2D representation of a 3D projection of a 4D world.

  • @miguelbaltazar7606
    @miguelbaltazar7606 3 ปีที่แล้ว +6

    still faster than the time it takes for my crush to respond
    *pain*

  • @axellacce1470
    @axellacce1470 2 ปีที่แล้ว

    Finally, a competitor for 4d craft! This battle will be legendary!

  • @Felix-wq2ec
    @Felix-wq2ec 3 ปีที่แล้ว +3

    Sculptor: My Sculpture is great, but looking at it would take too long.
    Painter: Exists.
    Sculptor: What if I hire them to paint my sculpture so all the visitor has to do is look at an easy to digest painting?

  • @NeedToDev
    @NeedToDev 3 ปีที่แล้ว +1

    7:21
    "I've also added the 4D framework on GitHub so you can make your own 4D bullying games!"
    I know it is boolean, but in my ears it sounded like bullying lol

  • @ZimmervisionCZ
    @ZimmervisionCZ 3 ปีที่แล้ว

    Thanks for explaining the background math and open-sourcing the code! It's very exciting to think I could play around with making my own stuff like this! I've been following Miegakure for years!

  • @JellyJonesey
    @JellyJonesey 3 ปีที่แล้ว +1

    I've been contemplating adding one extra dimension in the form of making 4D models with Tetrahedron instead of 3D with triangles. Use a compute shader to fill the tetrahedrons on a 3D texture. And then scale it up and project a whole 4D world onto a 3D texture and simulate what a 4D being 's computer display would be like.

  • @xxTacolord
    @xxTacolord 2 ปีที่แล้ว

    This is amazing! I've loved diving into 4d research and honestly the games have been the best explanations of what it is for my primitive 3D brain! Gonna go play this rn. Perhaps get your unity package too... FourthDimensional, brother!

  • @sinisterfroxy
    @sinisterfroxy 2 ปีที่แล้ว +1

    Idk but yt keeps recommending me vids about 4D and 1D but honestly this is pretty cool and once I get my laptop fixed I'll have to check the game out

  • @kleveronefourthreetwo
    @kleveronefourthreetwo 2 ปีที่แล้ว +1

    "What if there was a 4th axis?"
    The Allies: Ah shit. here we go again.

    • @LineOfThy
      @LineOfThy 2 ปีที่แล้ว

      oh man this killed me

  • @juha-petrityrkko3771
    @juha-petrityrkko3771 2 ปีที่แล้ว +1

    4D viewing would benefit of a virtual 3D monitor surface that can be moved and rotated on a 2D physical viewing surface, to make it more analogous with our typical 3D viewing. The idea here is to be able to view 4D objects simultaneously in their entirety instead of slicing them.
    Viewing 4D sceneries on 3D monitor would also benefit of the idea of "lateral transparency". It is not transparency in the actual sense of the word, but an artificial viewing aid. Think about a 4D scenery with a ground, a sky, and an object in the middle of the picture. Normally we would only see the virtual monitor (for example shaped as a cube) filled with brown at the bottom and azure at the rest of its height. The object in the middle would be obscured out of sight like a spoon in a glass of milk. Instead, we would need the ground and sky to be somewhat transparent so that we can see the object in the middle. We would need also the object to be transparent, to a lesser degree, to see other objects that may be in front of it in the 4D coordinates but appear as immersed into it in the 3D coordinates. The general rule would be that the smaller the details, the less transparent they appear on-screen.
    This viewing perspective would have the vanishing point in the middle of the cube and let the viewer freely rotate the cube to facilitate the visualizing.
    If there are animation capabilities, it would be highly recommendable to show the animations as if recorded by a handheld 4D camera. The small, erratic movements of the camera would greatly help in adding 4D parallax hints into the view.

  • @chesterpenguin5265
    @chesterpenguin5265 2 ปีที่แล้ว

    This man just figured out the 4th dimension with that not even being his main goal

  • @imalegend4282
    @imalegend4282 3 ปีที่แล้ว +3

    I'm amazed by his effort. He even 3d printed a model. Dang

    • @AlericResident
      @AlericResident 3 ปีที่แล้ว

      It was a 4D printed model, it just LOOKS 3D.

    • @imalegend4282
      @imalegend4282 3 ปีที่แล้ว

      @@AlericResident lol

  • @carlahurd9827
    @carlahurd9827 2 ปีที่แล้ว

    jelle vermandere is doing his best work to make fun stuff

  • @ArthurKhazbs
    @ArthurKhazbs 3 ปีที่แล้ว

    "If you don't see something, it's probably somewhere along the fourth dimension". This game teaches you to think outside the box. Well, outside the 3D box, at least)

  • @FenexTheFox
    @FenexTheFox 2 ปีที่แล้ว

    The funniest thing in all of this, is that you were denying that this had to do with time before, but this is basically a game about time travel in the end

    • @LineOfThy
      @LineOfThy 2 ปีที่แล้ว +1

      what time travel?

    • @FenexTheFox
      @FenexTheFox 2 ปีที่แล้ว

      @@LineOfThy Using a slider to change the shape of 3D objects is basically a kind of time travel

  • @tordiversen8611
    @tordiversen8611 3 ปีที่แล้ว

    So it's programmed in 4D, rendered in 3D, and displayed in 2D?
    Now that's pretty cool.

  • @geekymonkey
    @geekymonkey ปีที่แล้ว

    Watching this video when I realized... I've played this game! Great work!

  • @Yitewewoteli-dQw4w9WgXcQ
    @Yitewewoteli-dQw4w9WgXcQ 3 ปีที่แล้ว +1

    He's done 2D, 3D and 4D, we all know what we need next: 1D! I'm serious, I wonder what sort of games he could make when limited to only 1 dimension

    • @blendee2721
      @blendee2721 3 ปีที่แล้ว

      1 dimension game is just a line. Not a one pixel high line, but a game that you can’t go up, down, forward, or backwards. Maybe a rythme game where you have to move in specific patterns

    • @nathanaelchia7167
      @nathanaelchia7167 2 ปีที่แล้ว

      @@blendee2721 True and false. You can make a playable game that can move in the 3.(width height length)

  • @zedlayson9590
    @zedlayson9590 3 ปีที่แล้ว +1

    The people who disliked are the math nerds that don't count fractals as 4d in this video

  • @rad6007
    @rad6007 2 ปีที่แล้ว

    The realization that 3D objects are difficult enough to grasp in simulated 4D has me hyperventilating about what a 4D figure could be

  • @jaumecarrionramos9452
    @jaumecarrionramos9452 2 ปีที่แล้ว

    Brilliant, i have the concept of a 4d puzzle Game in which you have to join pieces, but the pieces are in a 4d space, and you have to accomodate each piece to ita corresponding dimension in order to join them, and this the final piece of info I was looking for, thanks for your explanation I Hope you have a great day mu friend

  • @youraveragesoldat6831
    @youraveragesoldat6831 3 ปีที่แล้ว

    my brain cannot process this exotic machinery

  • @killingofthemind6309
    @killingofthemind6309 2 ปีที่แล้ว

    That's awesome bro. I think you did great job explaining the 4th dimension to me. I think it's an interesting game and fun 2.

  • @collateraldamagegaming6985
    @collateraldamagegaming6985 3 ปีที่แล้ว

    props to this guy he made a 3d printed explanation on the plot of the game. Which probably took awhile

  • @StockaOfficial
    @StockaOfficial 2 ปีที่แล้ว

    This reminds me of 4D Miner. I'm watiting for it to blow up. I hope it will. It's real fun to play around.

  • @GabriTell
    @GabriTell 2 ปีที่แล้ว +1

    You did in one video what Miegakure's creator is never going to reach

  • @shaifennec
    @shaifennec 3 ปีที่แล้ว

    this makes understanding 4d way more easier

  • @fabiotacconi9230
    @fabiotacconi9230 3 ปีที่แล้ว

    This is amazing! I didn't even know you could ilustrate 4 dimensions in such ways.

  • @pkpittoo795
    @pkpittoo795 3 ปีที่แล้ว

    After teaching myself the concept of the fourth dimension, I am ready

  • @rylo1381
    @rylo1381 3 ปีที่แล้ว

    This got me thinking so much, it’s just a fascinating topic. Great vid

  • @switch9561
    @switch9561 3 ปีที่แล้ว

    My brain is blown away. Don't understand shit and can't even see how the cubes look like. This some fucking magic.

  • @diaglosop
    @diaglosop 10 หลายเดือนก่อน +2

    my last brain cells struggling to understand this

  • @AZASeraph
    @AZASeraph 3 ปีที่แล้ว

    I saw a 4D movie once, it was 3d except the chairs moved around, and when it showed bubbles came down, a d when the wind blew, quiet fans also blew

  • @Cosmiiiiii
    @Cosmiiiiii 3 ปีที่แล้ว

    This looks so damn cool and the pixel style makes it even better

  • @tushar-tipartiwar
    @tushar-tipartiwar 3 ปีที่แล้ว

    Physicists: There might be 4 6 and even 60 dimensions but human might not be able to see it.
    People: ACCEPTABLE.

  • @QuietBorb
    @QuietBorb 3 ปีที่แล้ว

    i realy love the whole theory behind 4 dimensions and this was a realy cool way to represent it

  • @gavindinsmoor8196
    @gavindinsmoor8196 4 หลายเดือนก่อน

    Well, technically that orb and the cube acting as a door are both 3D objects, while the wall with the cube embedded in it is a 4D object, because it does not change shape when looking at it from different W angles. Even the hypersphere is technically just a regular sphere, but we have the ability to shift our W coordinates.

  • @matthewsamuel16
    @matthewsamuel16 3 ปีที่แล้ว

    Imagine having a open world simulator with tis method MIND BLOWING RIGHT!!!

  • @Life-like-a-book
    @Life-like-a-book 3 ปีที่แล้ว +1

    i find this very enjoyable because i feel like you have the best dutch accent ever!

    • @JelleVermandere
      @JelleVermandere  3 ปีที่แล้ว

      haha, thanks, I guess ;)

    • @Life-like-a-book
      @Life-like-a-book 3 ปีที่แล้ว

      @@JelleVermandere BTW i love the project and i can't wait to see more!

  • @forrestii5340
    @forrestii5340 2 ปีที่แล้ว

    Watching this I realized why time is considered the 4th dimension and how it’s not so much *the* 4th dimension, but more like *a* “4th” dimension, and really there could hypothetically be infinite dimensions.

  • @randomluvsyou3649
    @randomluvsyou3649 3 ปีที่แล้ว

    This guy: lawful neutral
    Dani: chaotic bad

    • @channelxname5510
      @channelxname5510 3 ปีที่แล้ว +1

      A person that is not a dev: Neutral

    • @randomluvsyou3649
      @randomluvsyou3649 3 ปีที่แล้ว

      @@channelxname5510 Yeah XD, just neutral not more nor less

  • @Max._Power
    @Max._Power 2 ปีที่แล้ว

    we do have a limited perception of the 4th dimension if you consider that we cannot see time, we live in a small slice of time which is the present, we can remember the past but not observe it, and we are unable to perceive the future, we can only directly observe our 4th dimensional cross section slice as we travel on the time axis

    • @LineOfThy
      @LineOfThy 2 ปีที่แล้ว

      he is talking about the spatial fourth dimension, not the temporal.

  • @johnyshinde129
    @johnyshinde129 2 ปีที่แล้ว

    You don't know how genius you are.

  • @desmondcgheintz8820
    @desmondcgheintz8820 3 ปีที่แล้ว

    a short hike is a really good game

  • @CosmoHubReal
    @CosmoHubReal ปีที่แล้ว

    Im gonna use the W value in my game, thanks for explaining the game that you are making

  • @inigo8740
    @inigo8740 3 ปีที่แล้ว

    Ah yes, the upcoming game Miegakure, set to release any day now.

  • @netherite9051
    @netherite9051 ปีที่แล้ว

    A 2d screen portraying a 3d slice of a 4d world. Nice

  • @azubilp
    @azubilp 3 ปีที่แล้ว

    This is like, next level game design. Now we need this as a real 4D Video Game on Pc or somethin

  • @letsmakegames947
    @letsmakegames947 3 ปีที่แล้ว +1

    Now we’re waiting for a 1d game

    • @ng42.
      @ng42. 3 ปีที่แล้ว

      Dot simulator

  • @tccwas
    @tccwas 3 ปีที่แล้ว

    "it's just a round thing that grows and shrinks"

  • @m12designs
    @m12designs 5 หลายเดือนก่อน

    NO WAY he literally created a fully detailed IRL model just to briefly explain his game idea

    • @JelleVermandere
      @JelleVermandere  3 หลายเดือนก่อน

      that was the most fun part!

  • @AlecInColor
    @AlecInColor 3 ปีที่แล้ว

    That’s really good. Take it all the way man!