Tip - don't click see inside on your own project from the projects screen. Click to view project instead, then once loaded click see inside. It's so much faster.
It's crazy to see how powerful Scratch is. I've been "coding" for a LONG time.....but my initial exposure to coding was in "Basic" and C......where you have to code EVERY SINGLE THING in any game or program....like, how to show the main window...how to add menus, etc.....Scratch takes all of that boring and difficult stuff and lets you focus on the fun parts. Your tutorials are AMAZING. Keep up the great work!!!!!
Dang bro just watching this series i got so much better at scratch. I'm currently working on a custom turnbased rpg combat system, and took a leaf from your tree and used a index to keep track of which option was currently being selected by my custom selector, using two other lists to keep track of the button's x and y, and using the option index, it's working FLAWLESSLY. you've been inspiring so much of my work, and it's amazing how well it's working. just wanted to say thanks!
Finally, the most awaited moment in AAAALL of the griffpatch channel. This amazing tutorial for the RPG Tutorial Series! Amazing job griffpatch, for teaching us how to do such amazing games. Also all of us are impatient for the next amazing tutorial of the RPG, or maybe even the 4th episode for the text engine, who knows what the next tutorial will be!
You cant not love Griffpatch! He's a genius and he can make crazy things with such a basic coding language. I cannot understand how he does this with SCRATCH!
Yes, because of this it reduces the reasons that I need to switch from Scratch to other more complex coding language because I just found more and more and more things are possible to make on Scratch!!!
@@double9videos well if you want to work profesionally, switching is very much recommended. But of you just do it for fun yeah, theres fewer and fewer reasons
it took 3 days of making the costumes + half of a day scripting but im proud of my project. thx for this tutorial! it helped me alot. hope you reach 1 million subs!
@@griffpatch Never thought I would hear griffpatch say "Switching the player Exes for player Wifes" lol 23:05 on episode 11 btw commented on the wrong video lol
You just saved my scratch career. Before I didn’t understand anything and only knew hoe to make a pong game, but with these simple tutorials that easy to understand I think I might be able to make better games!👍
I love the simplicity of the player frame and base+frame costume selection. When I tried something similar in the past, I was trying to concatenate the costume name with a frame number. It worked but it got a bit hairy.
Hi Griffpatch I always play your games on scratch. I love Zelda and this is so much inspiration. You deserve all 192k subscribers you derserve 100000000million! 😀
This is such a great start to a series. I started in Gamemaker and needed something a little bit simpler to teach my students in 5th grade, and this is so easy to follow.
at this rate you're going to make Scratch as popular as Python or C++ or others programming languages. Sometimes, I preffer code in Scratch than in python. Thanks for this education !
Hi Griff, teacher here! I used Scratch a few years ago to do some pretty basic stuff. I just got through the first episode of this tutorial with no issues, it was so easy to follow! Thank you so much for putting this together! You might get to it in later episodes, but the only thing I would suggest is at the very end of this episode, I added a "Set PLAYER DIR to 180" to the "When Flag Clicked" block, that way it also sets my idle animation to look a bit more natural when the game starts.
8:30 is there a reason that instead of using the "Go to x:() y:()" block, you use individual go to blocks for this? As far as I know, there isn't a difference, but I'm just curious!
Oh yeah I see what you mean. Great question, I'm curious aswell! You would think that changing (x) and (y) together in the same block would make for smoother diagonal movement, and that contrarily changing (x) first and (y) later, would risk creating a "staircase" diagonal movement. Does it really not matter at all? Maybe it's so fast that it all happens before the screen gets refreshed?
11:00 This can be achieved with one block! All you need to do is put the right arrow and d key detection in the "0" part of the subtraction, and put the subtraction in the "set joy x" block. Then you can get rid of the "Change joy x" block!
@@griffpatch Wow, thanks! I also never found a use to this function, but I guess I'll give it a try soon EDIT: Oh I remember the function now, it's √ simbol, I never knew it's actual name in English, lol
great vid! imo the most useful part in this is the normalising diagonal speeds part cuz its practically neccesary for every and any kind of 2d non-plat game (im making my thing for the griff game jam and this was a lifesaver)
This is a big help because I’m trying to make a rpg for myself so I’m learning the basic scratch and after this I will try to make my own with different types of pixel sprites
im revisiting Scratch and it works! thank you for the assets, it definitely makes me more motivated to work on my RPG when it actually looks like one. :D
18:09 IMPORTANT: If the first costume/frame of the walk animation is named something like “walk90.1”, the switch costume command added at 20:31 will not work. Count your frames like at 20:57, where the very first costume of animation is just named “walk” and the player direction. I was stuck on this step for a while until I fixed the names of my costumes
man, i seriously love how your videos "upgraded". Example, when you made the tile scrolling platformer all the variables was already setted when we joined the project (almost all of them) and i love creating variables
Gaahh! you practically solved diagonal movements for me, Thank you so much! I thought I have to make a whole list of directions on a list then use the move block instead..
THANK YOU GRIFFPATCH! Some of the scripts look impossible to understand, but with your help I understand them all! And I see that some of these scripts I used in my old games. 😸
Griffpatch, what video might I find how to animate the sword for this character? I saw the one with Scratch Cat but I don't know if that would work in this rpg.
For anyone who wants the character to only walk in one direction each time and not 2 directions basically under the define try move dx dy on change player x and player y put an if block on each one, then put with the player x inside the if block not key up arrow or down arrow pressed and with the y put if not right arrow or left arrow pressed, hope this helps
Hello Griffpatch, I love your tutorials, and I'm currently trying to make an rpg game, but I notice that I coded this whole episode (in my own way), but with only 3 variables, much fewer and less complicated blocks, but it works just the same as your coding. Is it possible that this causes glitches later in my game, or is this also possible?
Every time I reopen this project it took 3 to 5 minutes lol
Tip - don't click see inside on your own project from the projects screen. Click to view project instead, then once loaded click see inside. It's so much faster.
@@griffpatch THX!
@@griffpatch I know that can you make an tutorial of how to make fnf in scratch?
@@griffpatch Thx griffpatch! it's faster now
@@griffpatchThat is actually so smart, I didn't know that! I desperately need this
"HELLO FELLOW SCRATCHERS"
-the most comforting thing to hear before coding a game
So true
me after the worst day ever
"Hello fellow scratchers"
real
Yea
So true😊😊😊
It's crazy to see how powerful Scratch is. I've been "coding" for a LONG time.....but my initial exposure to coding was in "Basic" and C......where you have to code EVERY SINGLE THING in any game or program....like, how to show the main window...how to add menus, etc.....Scratch takes all of that boring and difficult stuff and lets you focus on the fun parts.
Your tutorials are AMAZING. Keep up the great work!!!!!
Dang bro just watching this series i got so much better at scratch. I'm currently working on a custom turnbased rpg combat system, and took a leaf from your tree and used a index to keep track of which option was currently being selected by my custom selector, using two other lists to keep track of the button's x and y, and using the option index, it's working FLAWLESSLY. you've been inspiring so much of my work, and it's amazing how well it's working. just wanted to say thanks!
Me too
Love all the work you are doing for the Scratch community! Keep it up!
It's crazy how lively Griffpatch has become over the years! Great video!
He’s just over there furiously chugging coke and taking shots of caffeine so he can make a lively intro
Finally, the most awaited moment in AAAALL of the griffpatch channel. This amazing tutorial for the RPG Tutorial Series! Amazing job griffpatch, for teaching us how to do such amazing games. Also all of us are impatient for the next amazing tutorial of the RPG, or maybe even the 4th episode for the text engine, who knows what the next tutorial will be!
You cant not love Griffpatch! He's a genius and he can make crazy things with such a basic coding language. I cannot understand how he does this with SCRATCH!
Yes, because of this it reduces the reasons that I need to switch from Scratch to other more complex coding language because I just found more and more and more things are possible to make on Scratch!!!
@@double9videos well if you want to work profesionally, switching is very much recommended. But of you just do it for fun yeah, theres fewer and fewer reasons
Not including his incredibile JS ability?
and his kids
FINALY😁😁😁
For someone who just released their platform game using his tutorial, I’m not surprised by how good this it.
YOU ARE THE BEST SCRATCHER!!! HOW DID YOU KNOW HOW TO CODE IN SCRATCH SO MUCH?!?!?!?!?!
are you just trying to get a comment or a heart?
He isnt the best as at 11:35 he could have simplified it
@@geometricgamer7 he couldn't of because if he used the classic "if key pressed" block the camera wouldn't scroll.
@@AllTH-cam-all4u lol
@@JebsAutoParts he could have subtracted them instead of using change
it took 3 days of making the costumes + half of a day scripting but im proud of my project.
thx for this tutorial! it helped me alot.
hope you reach 1 million subs!
Finally!!! I'm so excited for part 2! I've been following your text engine tutorial for this. Great work!
Awesome, thank you!
@@griffpatch I'm a fan, I've been doing scratch for about four years now and I've watched all your scratch 3.0 tutorials😁
please help the walk animation is not working
@@griffpatch
@@griffpatch Never thought I would hear griffpatch say "Switching the player Exes for player Wifes" lol 23:05 on episode 11 btw commented on the wrong video lol
Finally we start with this long awaited project! This will probably be able to match the Tile scrolling system series if not better
I believe this will be MUCH bigger and better
bruh same
This is crazy! Another series is starting! Im really excited for the next parts of the video because this had gotten awesome! Great job griffpatch!
this is so good he pops out the most complicated tutorials out there on scratch and teaches it with ease
so true🏆giving him a golden trophy for being one of the smartest non-robot scratch coders out there!!!
You just saved my scratch career. Before I didn’t understand anything and only knew hoe to make a pong game, but with these simple tutorials that easy to understand I think I might be able to make better games!👍
This series is gonna be incredible
I’m from the future and, yeah it’s incredible
As always, Griffpatch never ceases to amaze me with the crazy projects you can create with Scratch... Thank you :D
I love the simplicity of the player frame and base+frame costume selection. When I tried something similar in the past, I was trying to concatenate the costume name with a frame number. It worked but it got a bit hairy.
@@LL760DD no, the members of the channel can see this early
SAME
Hi Griffpatch I always play your games on scratch. I love Zelda and this is so much inspiration. You deserve all 192k subscribers you derserve 100000000million! 😀
yes, Zelda wins my awards
This is such a great start to a series. I started in Gamemaker and needed something a little bit simpler to teach my students in 5th grade, and this is so easy to follow.
at this rate you're going to make Scratch as popular as Python or C++ or others programming languages. Sometimes, I preffer code in Scratch than in python. Thanks for this education !
Same
Lol I also do sometimes, but the best thing is connecting both and making databases haha
of course it's the best.
Can't wait for episode 2, this is looking sooooo fun so far
Ok I think this will be _THE_ most epic tutorial griffpatch has ever made.
me too
Amazing Coding vlog, its just amazing that griffpatch has the solution for any script, costume, coding problem! Love it.
Hi Griff, teacher here! I used Scratch a few years ago to do some pretty basic stuff. I just got through the first episode of this tutorial with no issues, it was so easy to follow! Thank you so much for putting this together! You might get to it in later episodes, but the only thing I would suggest is at the very end of this episode, I added a "Set PLAYER DIR to 180" to the "When Flag Clicked" block, that way it also sets my idle animation to look a bit more natural when the game starts.
griffpatch is single-handedly carrying the entire scratch community with these tutorials
Yes
yep he is
لمياءالشرقاوي
Fr
I am making my first RPG on scratch so this was very helpful
Good luck!
@@griffpatch I can’t change the costume of the player sprite, i copied all of the code but it isn’t working. What do I do?
This will prob never get seen but I was I'm 4th grade looking at tutorials like these and now I'm coding unity in 10th. These memories just fly by
Don't they just :D
@@griffpatch true, hi griffpatch
Thank you Griffpatch, after so many years I will resume making a game. Also you using the old Zelda game as an example brings back so many vibes.
“An incredible adventure awaits!”
Coding with griffpatch!
Never gonna give you up
@@redpandaexe10 😳
@@griffinbrooks6748 Never gonna let you down
rikroll
@@RalphyTheCoyote jes
8:30 is there a reason that instead of using the "Go to x:() y:()" block, you use individual go to blocks for this? As far as I know, there isn't a difference, but I'm just curious!
Oh yeah I see what you mean. Great question, I'm curious aswell!
You would think that changing (x) and (y) together in the same block would make for smoother diagonal movement, and that contrarily changing (x) first and (y) later, would risk creating a "staircase" diagonal movement. Does it really not matter at all?
Maybe it's so fast that it all happens before the screen gets refreshed?
11:00 This can be achieved with one block!
All you need to do is put the right arrow and d key detection in the "0" part of the subtraction, and put the subtraction in the "set joy x" block. Then you can get rid of the "Change joy x" block!
he knows that he just wanted to do things differently😉
@@brokenegg8967 I know that he knows, I just want others to know too.
okay
(btw you said know 3 times)
This man is such a help, he set the indestructible framework for my summer project
this tutorial series is AMAZING! and this is JUST THE START! amazing!
When is ep 2?? I'm waiting 😁 and i know it will be a BLAST 💥💥 keep up the good work!
Not long now!
@@griffpatch I like your message
I still wonder what the Sqaure Root Function does, I still didn't get it's function
4 * 4 = 16
sqrt( 16 ) = 4
It's the opposite of the square (which is where you multiply a number by itself)
@@griffpatch Wow, thanks! I also never found a use to this function, but I guess I'll give it a try soon
EDIT: Oh I remember the function now, it's √ simbol, I never knew it's actual name in English, lol
@@pixelguy2231 square root?
Square rooting duh dummy 😂
You will start to learn in 7-8th grade 😅
Square root is like the opposite of squaring a number (Instead of multiplying you divide)
I think I’m learning math from you not scratch
Scratch is a math class
Scratches math is just crazy
@@Bankole-wr4yo like math lessons in universities
🎉multitasking🎉 (i cant find that one stars emoji)
@@BoilingKettle or give up
this guy is the stampylongnose of scratch
I am watching your vids after so many months and now I feel like I am back to school after a summer vacations. 🙂 Happy to see my teacher again.
anyone in 2024?
Me
yeah
👋
Ja ich
Yeah
I work now on Final Fantasy Game on scratch and thank you very much ! Your videos help me for the map, the heath bar and the joy stick movement !
great vid! imo the most useful part in this is the normalising diagonal speeds part cuz its practically neccesary for every and any kind of 2d non-plat game (im making my thing for the griff game jam and this was a lifesaver)
for anybody experiencing errors at around 20:00 , make sure you have the "Player Movement" blcok in your "If joy dist > 0"!!
You can tell this video is incredible because of his energetic voice in the beginning
AY THE BOI GRIFFPATCH THE NUMBER 1 IN SCRATCH LES GOO
This is a big help because I’m trying to make a rpg for myself so I’m learning the basic scratch and after this I will try to make my own with different types of pixel sprites
im revisiting Scratch and it works! thank you for the assets, it definitely makes me more motivated to work on my RPG when it actually looks like one. :D
18:09 IMPORTANT: If the first costume/frame of the walk animation is named something like “walk90.1”, the switch costume command added at 20:31 will not work.
Count your frames like at 20:57, where the very first costume of animation is just named “walk” and the player direction. I was stuck on this step for a while until I fixed the names of my costumes
Goat
My god this guy is amazing at explaining stuff
I love Griff😍, he is like a teacher!👨🏫
Griffpatch my projects use to be bland and now you help me make the better! Thanks griffpatch
Oh this is so GREAT! I'm excited to finish my project with this tutorial, I'll give you all the credits
griffpatch islike the teacher you have Always wanted. I cant understand why people hate griffpatch
So happy with the results!! Thanks griffpatch for this awesome tutorial!!!11!1!!1!!11!11
man, i seriously love how your videos "upgraded". Example, when you made the tile scrolling platformer all the variables was already setted when we joined the project (almost all of them) and i love creating variables
You actually saved my game from spoiling into a errored game. Thank you soooo much @griffpatch!!!
when it gets to coding i always struggle thank for the tutorial i hope you get 10000k subs
Wowsers! Love the Ableton "Underbelly" vibe!! Ha ha ha! Brilliant tut!!!
Griffpatch is the best coder I've ever seen in my life!
20:39 that is a really interesting way to use the join block I never could have figured that out lol
you, griffpatch, are the definition of SCRATCH MASTERY
The amount of tiles needed for that is crazy! 🤯
Gaahh! you practically solved diagonal movements for me, Thank you so much! I thought I have to make a whole list of directions on a list then use the move block instead..
"dancing around like a crazy thing" got me dancing on the floor😂😂😂😂😂😂
For the movement script, you could
- use ( + ) etc
- use abs instead of squaring
I have never seen a better coder than you griffoatch! Keep on with the videos and coding!
forgot p? in griffpatch
أشكرك كثيرا أنت لست عبقريا فقط بل متواضع ولطيف وشرحك ممتاز للغاية 🌹✨ ... استمر وفقك الله 🌷🤲🏻
THANK YOU GRIFFPATCH! Some of the scripts look impossible to understand, but with your help I understand them all! And I see that some of these scripts I used in my old games. 😸
I've been trying to get 8-directional movement working for so long, this is super helpful!
whats crazy is that I always play your games. I find it fun to play
Griffpatch be like: Lets make things complicated! :D
Bro thank you so much i needed the videos for my school project
it's one o'clock in the morning and I see your videos you deserve a like and a subscription
My man deserves more recognition, eh? For quality content he should have subscribers in the millions.....
an amazing tutorial! this will really help me make my idea i have for an alian type of rpg really come to life! keep up the good work!
Glad to hear it! Good luck with your project
Your tutorials are so cool thank you :)
Finally! I can finally make a scrolling rpg with multiple biomes with unique enemies!
These tutorials ARE SOOOOOOOOOO help tysm for these tutors
I wont do this now. But man these tutorials make me tempted. It would be bigger than even the raycaster series.
Thank you to make my dream Game😊😀😀
Suggestions: -Make a single video compilation of this entire series.
-Background Music
btw love it.
I cant wait to share this project! thank you so much its really fun to make!
You are so welcome!
"Like a crazy thing" wow griff good vid 👍
My character danced to your outro music 👌🏿👌🏿👌🏿
Griffpatch, what video might I find how to animate the sword for this character? I saw the one with Scratch Cat but I don't know if that would work in this rpg.
For anyone who wants the character to only walk in one direction each time and not 2 directions basically under the define try move dx dy on change player x and player y put an if block on each one, then put with the player x inside the if block not key up arrow or down arrow pressed and with the y put if not right arrow or left arrow pressed, hope this helps
Thanks for the tutorials, Griffpatch!
When he shows the player walk cycle there is a lemon in the background 20:58
dude the reason im hyped for the vid and to watch it is bcs of the intro lets get scratching
Amazing thanks! I will be watching your next episode!
You thought me everything I know about scratch I don’t know how much to thank you
keep up the good work Griffpatch
Thank you griffpatch ur the best!!
Bro, this is beautiful really.
You tutorials are awesome! Thank you Griffpatch! You're a genius!
Ikr
Brilliant tutorial! Love your videos
I wanted to create a game like a Paper Mario: The Thousand-Year Door, and this helped me, thx
Other tutorials take it to the greatest complexities. Griffpatch is the BEST!
Hello Griffpatch, I love your tutorials, and I'm currently trying to make an rpg game, but I notice that I coded this whole episode (in my own way), but with only 3 variables, much fewer and less complicated blocks, but it works just the same as your coding. Is it possible that this causes glitches later in my game, or is this also possible?