Hope you enjoyed this video! What do you think about this recreation? Join my Discord! discord.gg/BsZC4UxXT4 Play the game here: scratch.mit.edu/projects/1034694842/ P.S. I originally had this as a tutorial series, but I realized that it would take me too long to finish (like 20-30 videos) so I decided to make this video instead. If you have any questions about making your own PvZ game, feel free to ask me in the Discord server!
@@memi_ot_vsegoScratch site itself already said you can But from my looks into complicated games, you wouldn't know what sht does if you aren't a god of programming
It looks so weird seeing a wave of zombies without a flag zombie being present... Either way though, this is definitely the best PVZ on Scratch recreation that I've seen. Most are really bad and the better ones aren't accurate enough or are just endless. Hopefully you make more of the game eventually. That'll be exciting.
us when animating: welp, whatver (draws out every frame) fulevin when animating: fisheye is op tripoid when animating: drawing frame by frame takes to long, fisheye doesnt look that cool... why not use math!!!
I don't know if you remember me. I used to watch all your videos back in 2018 ( i was only 12 years old). back then your 'Zombie shootout' series inspired me to become a game-dev (jumped through unreal and unity and finally an ex-game dev) and got me interesting in computers, "Fuelvin". I don't know why you changed your name from Warfame. If you are reading this, firstly, Your voice has changed.... A LOT. And secondly, keep inspiring. scratch is an entry-level game engine, maybe make tutorials on Unity/Kodu (Both of them are my childhood game engines). Keep rocking!!!
Hey MovieBytesAI, awesome to hear that you watched my videos all the way back in 2018! I'm glad I inspired you to do to game dev/computing - I'm really happy to hear that. I appreciate your support, and I definitely hope to continue inspiring and helping people learn coding and game dev :) P.S. I changed my name from Warfame to Fuelvin because Warfame sounded to similar to the game "Warframe" :)
Oh my God this is so impressive. I can barely make a game where the scratch cat walks across the screen and you have to click it fast. This is the best thing I’ve ever seen.
so fun fact, they actually did NOT individually animate all the walking frames for the zombie, they used keyframes. a common animation trick used is to have a high detail animation, but cheap out on movement by moving one layer like the arm, and originally this was done by hand, but software like the very well known adobe flash had keyframes, if you set a keyframe for where the animation begins and ends you could then move the object and flash runs the math on the inbetween frames to get to that point. this is called tweening, moving a frame instead of drawing a new one. all to say, pvz actually just tweened the armed for the animation instead of drawing new ones, you still save time by not animating it like that but it isnt as scary to animate as you once thought. an extra tid bit on how this works, of course im not sure if flash has this as i never personally learned flash, but I know some programs have graphs, you have a graph that goes from the bottom left, to the top right, you can change the graph to instantly switch, or to have a slow momentum as it speeds up, or momentum slowing down, that may aid in creating a more lifelike animation.
Nice video, me personally would add animations to the game to make it cooler but the fisheye effect is perfect for people like me who 90% of the time feel lazy. Also if you are in the mood to do it, will you add night levels or something?
Finally someone uses scratch to make something acualy good and not some garbage polymars game (Acualy I have seen a few other good scratch projects but this one the beast ones so far it might be better than that 3d scratch game)
If I had a nickel for every time Plants vs. Zombies was recreated in unorthodox ways, I'd have two nickels, which isn't a lot, but it's weird it happened twice.
5:44 it looked like zombies just trip over the loanmor, sorry idk the spelling of loanmor, and the zombies hit the ground so hard they die, actually so accurate
@Rocky-Mein oh ok, thanks actually, im not expecting to see this comment, because some people often makes fun of some misspelled a word, or makes fun at their grammar, but your different, your so supportive, and be this way 🙏
I would love to see you return to the Adventure game tutorial from years ago. It’s still my favourite series even if we never did learn the key secrets! 😂
I wonder what it'd be like if you got new plants after every level, but maybe it was random, if you could add plants from 2 and the rest of 1's plants as well. It'd be a big ask, so not expecting you to, but it would be neat, having the packs, get a random plant, and you just kinda have to live with that, though you'd always have the Sunflower and Peashooter to start
If you REALLY want ot make almost identical PvZ, you shouldn't made the zombies spawn in particular order. PvZ has a point system, game gives every wave certain amount of points and wave choces what zombies it should spawn. For example normal zombie costs 1 point while conehead 2 and wave could spawn 2 normal zombies or 1 conehaed zombie. But still VERY good game!
also i found a bug after finishing part 5 when a peashooter is on a lane without a lawnmower it will shoot even without zombies on that lane, will that be covered in part 6?
hey fuelvin, i have an issue with the game, if i click on a plant card, it doesn't spend my sun, how can i fix this? oh! and i need to do a cabbage pult for my pvz 2 game but his projectile has a bezier curve that lets him go from the cabbage pult into the air and into the zombie, how can i make this?
>"how i made pvz in scratch" >expect insight on how each system works in scratch and the limitations surrounding it >look inside >"i added this then i added that" ?????
Please tell me that the potato mine is perfectly timed 3 tiles away from a zombie like in the actual game (edit: never mind he’s one of those potato mine early defence mains :))
Hope you enjoyed this video! What do you think about this recreation?
Join my Discord! discord.gg/BsZC4UxXT4
Play the game here: scratch.mit.edu/projects/1034694842/
P.S. I originally had this as a tutorial series, but I realized that it would take me too long to finish (like 20-30 videos) so I decided to make this video instead. If you have any questions about making your own PvZ game, feel free to ask me in the Discord server!
Hey, can i take your wonderful creation and do a "mod" for it?
Do you think it would be possible to make it a tutorial pls I was really into this series?
you sould have done a step by step tutorial...
@@memi_ot_vsegoScratch site itself already said you can
But from my looks into complicated games, you wouldn't know what sht does if you aren't a god of programming
Can you remake your tower defense series and base it off of tower defense X or Bloons with the dual upgrades?
It looks so weird seeing a wave of zombies without a flag zombie being present...
Either way though, this is definitely the best PVZ on Scratch recreation that I've seen.
Most are really bad and the better ones aren't accurate enough or are just endless.
Hopefully you make more of the game eventually. That'll be exciting.
this dude helped me out so long ago to make a scratch school project. thanks a bunch man
I tried to recreate pvz, but it was terrible, but also because I don't even know how to create a clicker game, I don't even know the basics of Scratch
I feel bad for you :c
how can you even try without knowing how to make clicker game (No offence)
It’s easy you just have to think about it like if you wanna make a clicker just put when this sprite is clicked or something
I just know that when you click on the sprite, increase the variable by 1
I've made my own clicker game (button clicker by oneteenonityone/me)
us when animating: welp, whatver (draws out every frame)
fulevin when animating: fisheye is op
tripoid when animating: drawing frame by frame takes to long, fisheye doesnt look that cool... why not use math!!!
This video seems to be a great demonstration to show the smoke and mirror kinda aspect of game design
I don't know if you remember me. I used to watch all your videos back in 2018 ( i was only 12 years old). back then your 'Zombie shootout' series inspired me to become a game-dev (jumped through unreal and unity and finally an ex-game dev) and got me interesting in computers, "Fuelvin". I don't know why you changed your name from Warfame. If you are reading this, firstly, Your voice has changed.... A LOT. And secondly, keep inspiring. scratch is an entry-level game engine, maybe make tutorials on Unity/Kodu (Both of them are my childhood game engines).
Keep rocking!!!
Hey MovieBytesAI, awesome to hear that you watched my videos all the way back in 2018! I'm glad I inspired you to do to game dev/computing - I'm really happy to hear that. I appreciate your support, and I definitely hope to continue inspiring and helping people learn coding and game dev :)
P.S. I changed my name from Warfame to Fuelvin because Warfame sounded to similar to the game "Warframe" :)
PvZ 1 is NOT a "mobile game", it came out on PC first.
Battle cats is a really big mobile game
Pvz also counts as a DS game & console game too ☝️🤓
dude it is so much easier on mobile. there’s a reason pvz2 was on mobile and not pc
and now its on mobile
@@somerando1107the reason is probably because of EA wanting more money
Good job, but, where's chomper?
That’s what I’m saying😭
budget cuts
"you might of thought this was made in a game engine, but no, this was made in scratc-"
SCRATCH IS A GAME ENGINE
EXACTLY
@@chrisk6637it is not...
@@chrisk6637try out fancade in mobile and make a game from rock bottom and then come back and reply to me
no it isn't-
@@rafaelryan2 it literally is
One way to give the zombies a walk animation is to probably shorten the amount of frames in the video. Like there can be 4 frames.
Oh my God this is so impressive. I can barely make a game where the scratch cat walks across the screen and you have to click it fast. This is the best thing I’ve ever seen.
so fun fact, they actually did NOT individually animate all the walking frames for the zombie, they used keyframes. a common animation trick used is to have a high detail animation, but cheap out on movement by moving one layer like the arm, and originally this was done by hand, but software like the very well known adobe flash had keyframes, if you set a keyframe for where the animation begins and ends you could then move the object and flash runs the math on the inbetween frames to get to that point. this is called tweening, moving a frame instead of drawing a new one.
all to say, pvz actually just tweened the armed for the animation instead of drawing new ones, you still save time by not animating it like that but it isnt as scary to animate as you once thought.
an extra tid bit on how this works, of course im not sure if flash has this as i never personally learned flash, but I know some programs have graphs, you have a graph that goes from the bottom left, to the top right, you can change the graph to instantly switch, or to have a slow momentum as it speeds up, or momentum slowing down, that may aid in creating a more lifelike animation.
No ones cares bro 😂
W
a fuelvin a day makes the spiders go away
I love content like this! Devlogs in Scratch! Kinda sucks that there isn't really much on youtube
LARRY LITTLE MY BELOVED
@@Dxuser5 thanks
You forgot Chomper
Burn
"You may have thought this was made with a game engine"
Scratch is a game engine
no it’s not💀
@@kusodayo Yes it is
@@Shadow_Sonic463 learn what a game engine is dumbass
@@kusodayoit it's
Man, I played PVZ a LOT as a kid. The feel, momentum, and sheer VIBE of this recreation is so spot on it's uncanny!
Nice video, me personally would add animations to the game to make it cooler but the fisheye effect is perfect for people like me who 90% of the time feel lazy. Also if you are in the mood to do it, will you add night levels or something?
Next Up: Change Enemy Sprites instead of cloning it stamps to decrease lag (Tower Defense)
No! that's terrible!
That works, using the main zombie sprite while using lists to store it's stats and making it move while signaling plants
2:01 RePeaShooter 💀☠️
What?
Finally someone uses scratch to make something acualy good and not some garbage polymars game (Acualy I have seen a few other good scratch projects but this one the beast ones so far it might be better than that 3d scratch game)
How dare u say polymars's game is garbage Ur spelling of "actually" is ALSO GARBAGE
I like this guy's reaction during when he plays his game, nice game, no judge, and it's smooth
You are my childhood man! just came back to this channel after years since his old scratch tutorials!
If I had a nickel for every time Plants vs. Zombies was recreated in unorthodox ways, I'd have two nickels, which isn't a lot, but it's weird it happened twice.
I can't believe he created a masterpiece with so low code! Congratulations
Woah! This is one of my favorite videos yet :0
i hope other youtubers see this! very organised and fun game :D
Noob: follows griffpach Academy lessons on how to make pvz
Expert: *peacefuly makes pvz*
Btw you couldve only drawn parts of the zombies and animated them like that, but everall phenomenal video!
5:44 it looked like zombies just trip over the loanmor, sorry idk the spelling of loanmor, and the zombies hit the ground so hard they die, actually so accurate
its okay. its spelled "lawnmower", so you acquired new knowledge to use when youre writing! ^_^
@Rocky-Mein oh ok, thanks actually, im not expecting to see this comment, because some people often makes fun of some misspelled a word, or makes fun at their grammar, but your different, your so supportive, and be this way 🙏
this is the first time I saw you do something funny.
Using lists to optimize the game is actually a genius idea
nice, will you add your own content or its just pvz content
I would love to see you return to the Adventure game tutorial from years ago. It’s still my favourite series even if we never did learn the key secrets! 😂
Nice! (What is that eating animation though😂😂)
Scratch is a game engine. Just because it's for kids doesn't make it any less of a game engine.
learn what a game engine is dumbass
babe wake up new fuelvin video after 2 months
I like the way the nut is drawn (even better than in the original)
Now add cactus Chomper and tall nut otherwise you must redraw the title screen so it doesn't have false advertising
Damn...Nice work!
WOW dude this looks amazing bro keep going and make torchwood would you?
I made a fangamr using Pocket Code, a veru similar Android application to Scratch that use Javascript lego style coding.
What happened to the tutorial series?
I wonder what it'd be like if you got new plants after every level, but maybe it was random, if you could add plants from 2 and the rest of 1's plants as well. It'd be a big ask, so not expecting you to, but it would be neat, having the packs, get a random plant, and you just kinda have to live with that, though you'd always have the Sunflower and Peashooter to start
BRO, WHY YOU DIDN'T MAKE CHOMPER? 😭
I know it may be difficult, BUT IT'S CHOMPER!
2:08 how did u make the Peashooter shoots peas? im making a tower defense shooter kinda game rn and i wanna know so they can shoot and throw etc.
If you REALLY want ot make almost identical PvZ, you shouldn't made the zombies spawn in particular order. PvZ has a point system, game gives every wave certain amount of points and wave choces what zombies it should spawn. For example normal zombie costs 1 point while conehead 2 and wave could spawn 2 normal zombies or 1 conehaed zombie. But still VERY good game!
I've attempted this twice a while ago cool to see someone else tried
"i made plant vs zombies" scratch rn "*were taking it down*"
Thats actually sooo cool
Good video and just played the scratch version
bro i can barely make a character, this is insane work!
also i found a bug after finishing part 5 when a peashooter is on a lane without a lawnmower it will shoot even without zombies on that lane, will that be covered in part 6?
Dr. scratch. If you are a lion, read the comment. do scratch on scratch!!!!!!!!!!!!!
DO!!!! please🙏
hey fuelvin, i have an issue with the game, if i click on a plant card, it doesn't spend my sun, how can i fix this? oh! and i need to do a cabbage pult for my pvz 2 game but his projectile has a bezier curve that lets him go from the cabbage pult into the air and into the zombie, how can i make this?
>"how i made pvz in scratch"
>expect insight on how each system works in scratch and the limitations surrounding it
>look inside
>"i added this then i added that"
?????
Fr
agreed
Misleading moment fr
14:14 the way that he’s talking makes me think he isn’t playing
Like those youtube shorts of people just narrating the video they're watching 😭
Oh wow. This is some stellar work.
0:08 as if it wasn't obvious by the name and the sprites, also the movement.
did you add sound to the game?
cant wait for part 6! keep up the good work and helpful tutorials.
is youtube finally recommending me videos about the things i wanna do?? 😻
You inspired me alot imma try to make a scratch game
I laughed so hard 4:15
EVERYONE HE IS BACK!!!!!!!
underated :0 hope this goes viral
sir what software are you used for making this game ?
chomper and water levels when?
3.9K
What website or apk do you use to make this game?
Now make one with an actual game engine like Godot or if your daring... rust..., But make it cool...
If your clinically insane do C++
you're amazing man, great work!
nice! i remixed it and adde3d some stuff
Can you make an extra part 14 of tower defense with mode, map, and multiple AOE stuff
from his face i alredy know how he calculated and coded everything
for your next tutorial series could you make pizza tower in scratch
Try make a chomper and make a game to save for completing levels
What is this program? 😊
He said he's making it in scratch
it’s in the title and like 15 times in the video bro 😭
4:25 30 fps*
you can import a gif of the zombie animation and scratch will import all the frames as individual costumes
on first glance you already know it was made in scratch because of the title
this is goat activity omggg
Fuelvin, can u make part 6 for the pvz tutorial? I need the ice pea shooter and potatoes and more update, can u make it please?
Are you also gonna make a tutorial for everything in the game cuz like. Yknow, sigma. 🤓😎
Bro really plants peashopters on the second column
Please tell me that the potato mine is perfectly timed 3 tiles away from a zombie like in the actual game (edit: never mind he’s one of those potato mine early defence mains :))
Couldn't you use the color effect block instead of making a frozen sprite for the zombies?
Where is the jumper?
I made something like this, mine wasnt as polished, but it still exists
When are you going to continue the tutorial with part 6?
he made the potato mine and decided to use a peashooter for the first zombie, 10000 iq move lol
6:36 it just turned to pvz fusion mod reference there
Good job, dude!
0:00 isn't Scratch technically a game engine though?
when you first look you might think this was made by a game engine but its actually Scratch (A game engine) 0:00
make it so that there are differences after a period of time although is different from the original game, but maby well be fun.
Rip chomper, you wont be missed
Can you remake your tower defense series and base it off of tower defense X or Bloons with the dual upgrades?
Scratch doesn't deserve this guy 🗣💯🔥🔥