Sonic x Shadow generations gameplay optimized🤖

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  • เผยแพร่เมื่อ 8 มิ.ย. 2024
  • yep, is Fadel again

ความคิดเห็น • 279

  • @EduardoBalmaceda
    @EduardoBalmaceda 24 วันที่ผ่านมา +339

    forces level desing my ass, this looks Unleashed quality... even more I dare to say for a first level
    Edit: I enjoy seeing people debate and talk and such, but Im thinking that maybe making this comment was a mistake?
    I mean, yeah, maybe the rest of the game will have forces level desing, we dont know
    But guessing for this very first level (yeah, first level, we got tutorial rings and such explaining how to jump, boost, homming attack, chaos control, etc), is way more complex level desing wise, cinematic and with cool cutscene-gameplay transitions.
    Which other first level from another boost game have this?

    • @lucianaoliveiradesouza931
      @lucianaoliveiradesouza931 24 วันที่ผ่านมา +42

      TRUE,the amout of shortcut this have is INSANE

    • @skyblade7438
      @skyblade7438 24 วันที่ผ่านมา +62

      The movement reminds me a lot more of Cyberspace than Unleasehed, in a good way. It’s a lot about clever air movement.

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 24 วันที่ผ่านมา +22

      And yet it has Forces animations, such as his spin jump, a double jump (which I don’t like personally), no hop, and even the homing cursor SFX.

    • @papermarioparty08
      @papermarioparty08 24 วันที่ผ่านมา +77

      @@leonardowynnwidodo9704 That has nothing to do with the level design.

    • @Ilikecats731
      @Ilikecats731 24 วันที่ผ่านมา +29

      I can’t really judge much since I haven’t played it but this does not look like Unleashed quality.
      At least it seems a lot better than Forces and Cyberspace.
      I’m up for it!!

  • @Jearbear-zs8lc
    @Jearbear-zs8lc 24 วันที่ผ่านมา +180

    This looks so much better with someone that knows how to play Sonic 😂😂

    • @LovelyBlazingRush
      @LovelyBlazingRush 24 วันที่ผ่านมา +10

      I WHOLEHARTEDLY AGREE LMAO

    • @Jearbear-zs8lc
      @Jearbear-zs8lc 24 วันที่ผ่านมา +8

      @@LovelyBlazingRush bro they always have dudes play these demos that don’t know what the heck they’re doing LMAO watching the person that didn’t boost legit annoyed me to no end

    • @Jearbear-zs8lc
      @Jearbear-zs8lc 24 วันที่ผ่านมา

      @@LovelyBlazingRush what’s your favorite sonic game? Mine is SA2 easy

    • @nazomius7033
      @nazomius7033 24 วันที่ผ่านมา +2

      Looks good, but need more gameplay of other stages

  • @johnleone1996
    @johnleone1996 25 วันที่ผ่านมา +178

    I love how the level stull takes over 4 minutes (no insult to Fadel). This looks promising!

    • @thealandude9146
      @thealandude9146 24 วันที่ผ่านมา +64

      Adding onto that Chaos Control also stops the timer so it's actually even longer

    • @DragonOfTheNorth7799
      @DragonOfTheNorth7799 24 วันที่ผ่านมา +4

      ​@@thealandude9146 DANG

    • @johnleone1996
      @johnleone1996 24 วันที่ผ่านมา +4

      @@thealandude9146 Fucking hell I didn't even notice that!!

    • @7evan
      @7evan 24 วันที่ผ่านมา +17

      Nah Fadel knows how to play a Sonic game unlike these npc game journalists.
      So yeah the levels are not minute long yay

    • @tailsfan10
      @tailsfan10 24 วันที่ผ่านมา +1

      @@thealandude9146The DETAIL!!

  • @lornesonic
    @lornesonic 24 วันที่ผ่านมา +80

    Really glad to see someone use that route at 2:32, was wondering where it went.

  • @lucianaoliveiradesouza931
    @lucianaoliveiradesouza931 24 วันที่ผ่านมา +93

    Bro you se that shortcut00:10!?holyyyyyyyy shit 2:43 that shortcut was CRAZY!!!!!!this is game is gonna be amazing!!!

  • @zanygamerx
    @zanygamerx 24 วันที่ผ่านมา +90

    Im just glad to see you actually boosting. That official gameplay video annoyed me with those quick tap boosts.

    • @ramiroroge
      @ramiroroge 24 วันที่ผ่านมา +1

      The dude was like "don't screw it, don't screw it, you are recording"

    • @standard1703
      @standard1703 23 วันที่ผ่านมา

      the guy playing is gamescage, this is a twitter reupload

  • @marksmith1506
    @marksmith1506 24 วันที่ผ่านมา +70

    Okay Fadel, looking like a pro

  • @verbage432
    @verbage432 24 วันที่ผ่านมา +62

    Oh my God, it's actually a 3D Sonic level. It has no 2D sections, it hasdiverting paths and platforming in 3D. I can't believe my eyes

    • @miadatenshi9903
      @miadatenshi9903 24 วันที่ผ่านมา +5

      Literally what everyone wanted

    • @DSmith3279
      @DSmith3279 24 วันที่ผ่านมา +2

      The game will still have 2D levels and 2D sections in levels. After all, this is a 2D/3D hybrid gameplay style. There's nothing wrong with 2D.

    • @standard1703
      @standard1703 23 วันที่ผ่านมา +3

      ​@@DSmith3279fr, 2d is alright when it doesn't interrupt the gameplay flow at least, a point in case being crisis city/planet wisp act 2 in gens. It's only a problem imo when it stops you dead in your tracks to do tedious or slow normal platforming rather than complimenting the speed

  • @LuucasIckie
    @LuucasIckie 24 วันที่ผ่านมา +89

    I was so hyped and happy watching this gameplay, WHAT?! THIS IS NOTHING LIKE FORCES! WHAT ARE SONIC FANS ON ABOUT?! THE LEVEL WENT OVER 4 MINUTES EVEN IN THAT OPTIMIZED RUN AND HOLY THERE ARE MORE ALTERNATE PATHS THAN I THOUGHT THERE WERE, THIS LEVEL DESIGN IS ON PAR WITH UNLEASHED AND GENERATIONS, THE GAMEPLAY FEELS GOOD, AND THE BEST PART, IT'S NOT A 1:1 REUSED LEVEL DESIGN
    WE'RE SO BACK!!!!

    • @jordanelliott9050
      @jordanelliott9050 24 วันที่ผ่านมา +11

      I wouldn’t say on par, you have to remember that Gens and Unleashed had the drift, wall jumping, light dash, etc. Go back and watch boost levels from that era & you’ll notice that the mechanics are a bit more engaging, even modern Green hill and Apotos day but I’m hoping that we start seeing those old mechanics in other levels because the level design in Shadow Generations is really good!

    • @purplebruh947
      @purplebruh947 24 วันที่ผ่านมา +1

      Drift is a completely useless feature in this game because you can actually turn lmao​@@jordanelliott9050

    • @Guest-in8um
      @Guest-in8um 24 วันที่ผ่านมา +15

      ​@@jordanelliott9050I'd argue that wall jumping is not a very good mechanic as it breaks the flow of the game, unless if done in 3d. In Unleashed & Gens, we mostly see in only 2d, so I don't mind not being here. But the rest I agree with you

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 24 วันที่ผ่านมา +17

      Id compare this to a sa2 with boost cause it controls like that with some boost stuff, tho i gotta say the level design exceds gens and unleashes and actually has less hallways than those so this game is definitely not like forces at all, also i can see momentum is back

    • @LuucasIckie
      @LuucasIckie 24 วันที่ผ่านมา +7

      ​@@jordanelliott9050tbh, fair, however, I always thought that the simplified boost gameplay from Forces and Frontiers could work well in a good level design (In Frontiers it even works considerably well) and it could have benefits since you have less things to worry about, but you're still right
      I'm just so glad the level design in this game doesn't look horrible, when the first gameplay was released by VGC I was so afraid, it looked so boring, with no alternate paths and challenges, and so much linearity, but after this gameplay, I'm VERY happy with how this level design looks and I hope the rest of the game has a level design quality like this
      And who knows about the other abilities? Maybe they could be here, I do agree with you they add a lot and are fun to use, Forces and Frontiers had a wall jump, and Frontiers was going to have a drift (that maybe would be good to use) but ended up just being that awful gimmick in 3-5, even if not in this game, maybe in the next mainline game (if they don't change the gameplay back to the Adventure Formula that is, since Kishimoto said he wanted to give that a try)
      And even without those abilities I still do think the game looks on par with the other ones, for different reasons, but I'm hoping this game will join along the other good Boost games such as Unleashed, Colors, Gens, Frontiers (and the 2D ones too)

  • @reynsbasement2654
    @reynsbasement2654 24 วันที่ผ่านมา +9

    Lets not forget that the length of the FIRST level is more than 4 minutes including the fact that chaos control stops time momentarily (making the actual gameplay length more than 5 MINUTES) Whilr noting that Fadel is using shortcuts and trying to hit that S rank score. In these 5 minutes you can play through 4 sonic forces stages back to back by playing normally. THEY COOKED

  • @Mr.WheeIer
    @Mr.WheeIer 24 วันที่ผ่านมา +58

    Yeah this is definitely FoRCes lEVeL DesIGN. Bro this is probably some of the best Level design we've seen since gens. I would say its even better in some aspects.

    • @Yes-jk9bf
      @Yes-jk9bf 24 วันที่ผ่านมา +13

      The only forces design I see is in Shadow’s model and dash

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 24 วันที่ผ่านมา +4

      @@Yes-jk9bffr

    • @Mr.WheeIer
      @Mr.WheeIer 24 วันที่ผ่านมา +13

      @@Yes-jk9bf Well forces on the visual aspect isnt bad at all. The shadow model is really good and has good animations, it might be me but i like the jump ball.

    • @Yes-jk9bf
      @Yes-jk9bf 24 วันที่ผ่านมา +2

      @@Mr.WheeIer I’d disagree, but that’s just mainly cause I fell in love with the Generations and Unleashed boost. Layout wise look pretty solid

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 15 วันที่ผ่านมา

      @@Mr.WheeIerso you’re saying “running” while falling is a good animation? Dude, Modern Sonic and the Avatar have the exact same animations when they’re falling; even walking over a ledge without jumping looks stiff and doesn’t look natural

  • @SonicTheBlueBlur15
    @SonicTheBlueBlur15 24 วันที่ผ่านมา +38

    2:43 bro whoever thinks this level design is like forces is stupid, like this big open sectio would be something u see in the AVDENTURE GAMES, like sonic team cooked hard they have so many multiple paths and they got the physics and animation right, they cooked all the way just like i thought they would, imagine whats next for fromtiers 2 and beyond, like their ready for sa3

    • @Nickika
      @Nickika 24 วันที่ผ่านมา +9

      That's only SA1, SA2 is very linear, and it almost never opens up, I know because I just beat SA2 a few days ago

    • @Codyslx
      @Codyslx 24 วันที่ผ่านมา +6

      ​@@Nickika True except for stages like final escape/chase where you can cheese the level by jumping off to branching rails, etc.

    • @legoboy7107
      @legoboy7107 24 วันที่ผ่านมา +1

      @@Nickika Yeah, if you look at SA2's actual design, it's really kinda a Boost game, it's not all THAT different from Boost game design, it's just that it uses a different control scheme/moveset taken from Sonic Adventure that's more similar to the classics.

    • @Nickika
      @Nickika 24 วันที่ผ่านมา +1

      @@Codyslx Yeah, those are really easy to abuse, I do all all the time.

    • @sediew
      @sediew 24 วันที่ผ่านมา

      I hope we can see more of these!

  • @Slimeonian
    @Slimeonian 24 วันที่ผ่านมา +46

    If every level is this long and is this good, then we might actually have an amazing little game here. What are the chances Shadow Generations is longer than the entirety of Forces lmao

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 24 วันที่ผ่านมา +3

      I think this is the best game ever it comes close to sa2 and already beat unleashed and gens tbh with that level desigm

    • @Pakigi716
      @Pakigi716 24 วันที่ผ่านมา +2

      The only catch seems to be the length, Iizuka don't want to tell us so its probably very short, (4- 5 levels?)

    • @UltraSTH
      @UltraSTH 24 วันที่ผ่านมา +1

      @@Pakigi716there are three confirmed levels so far, and it’s also confirmed that each stage will have 2 acts, so that’s six levels already, and I doubt they’ll stop there

    • @joshuadesousa6668
      @joshuadesousa6668 23 วันที่ผ่านมา +1

      @@Pakigi716I’ve been worried about that too, but the fact they already showed us 3 stages and one boss gives me hope, since remember how they were trying so hard to hide cyberspace. If we get a full 6 stages/zones and at least 3 bosses I’ll be satisfied. If they surprisingly make it equal to Generations and give us 9 I would be blown away. 2 acts have been confirmed since we see the Ark will also have a stage with both 2D and the new wings

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 15 วันที่ผ่านมา

      @@SonicTheBlueBlur15I think this would hardly be on the same level as Gens, and Unleashed no less, since they use Forces animations, which are already terrible as they are. Regardless, the in-game cutscenes give it a winning edge

  • @azamharis6804
    @azamharis6804 24 วันที่ผ่านมา +6

    Just noticed that,when shadow used chaos control it slow down time level too. That so cool details

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 15 วันที่ผ่านมา

      Wouldn’t be surprised as that’s the nature of Chaos Control

  • @emis_doodls
    @emis_doodls 24 วันที่ผ่านมา +16

    This is nothing like forces it's literally more like actual generations level design/lenght what are people on💀

    • @sasasutumi
      @sasasutumi 24 วันที่ผ่านมา +8

      I guess the thing it's most similar to forces in is the dynamic ingame cutscenes/action scenes. that was like the only good thing about forces

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 15 วันที่ผ่านมา

      @@sasasutumiand the animations

  • @joshuatrevino7759
    @joshuatrevino7759 24 วันที่ผ่านมา +15

    I didn’t see all these pathways before ngl this looks like really fun level design ❤😮

  • @SonicTheBlueBlur15
    @SonicTheBlueBlur15 24 วันที่ผ่านมา +18

    Bro this shows the level at full it has more than unleashed first level this is a good sign, imma get this game deluxe edition its worth it, might be the best sonic game if they fix gens story

    • @Kaleidio
      @Kaleidio 24 วันที่ผ่านมา

      Of course they won't fix generation's story. They haven't touched the old content, only the shadow stuff is new.

    • @A_dude_obsessed_with_rabbits
      @A_dude_obsessed_with_rabbits 24 วันที่ผ่านมา +5

      I see the level design is close to like adventure 2 with a mix of adventure 1 but I do like it and it’s promising for the shadow generation campaign

    • @nojustno1654
      @nojustno1654 24 วันที่ผ่านมา

      Well that’s not a good comparison because unleashed’s first level is purely a tutorial since it was the first instance of boost in the mainline games this game is not only the 6th boost game but also includes a whole other game that people who’ve never played generations should play first. Also we haven’t included the cutscenes (Which are good so I have no problem with them but they still pad out the time.) TLDR: this level is made with the assumption you already know how to play the game.

  • @miadatenshi9903
    @miadatenshi9903 24 วันที่ผ่านมา +7

    God it's so dynamic and smooth. I can tell the control is really good from this

  • @medicindisquise4271
    @medicindisquise4271 24 วันที่ผ่านมา +4

    It only took Sega about an entire decade to relearn how to make good boost levels :V

  • @KwijGaming
    @KwijGaming 24 วันที่ผ่านมา +9

    I dunno who spent all that money on that space station but I don't think they're gonna get their deposit back if a hedgehog kicks massive missles back at it

  • @bogoreemer9999
    @bogoreemer9999 24 วันที่ผ่านมา +14

    Bro, this game looks SO DAMN FIRE. If this is gonna be what the new mainline Sonic games will he like for now on, I am all here for it. And not related, but they should really just have Ian Flynn as the main writer for Sonic games. Idk what the hell they were doing in the 2010's

    • @ghostown6787
      @ghostown6787 24 วันที่ผ่านมา +1

      Ian Flynn would be a goated writer. This quality of a game put together with his writing would make an AMAZING game both storytelling and visually.

    • @PolarityOfNeoSoulCity
      @PolarityOfNeoSoulCity 24 วันที่ผ่านมา +3

      They were trying to avoid the serious shonen Sonic of the 2000s because all they saw as far as Sonic Adventure to Sonic and The Black Knight was the critics making fun of the stories. They didn't see merit, just every critic going "Sonic still can't seem to stop making stories as dark as him getting the lip lock on with a Princess... While dead."
      Even when the gameplay was good, the only thing that could be taken away from some of them was "Man, Sonic will never just be what it was in the 90s".

    • @bogoreemer9999
      @bogoreemer9999 24 วันที่ผ่านมา

      @@PolarityOfNeoSoulCity And that's kinda a bs way to change the writers in the 2010's. I love the 2010 Sonic games but the story just sucked major dick. Thank god they're fixing Sonic like he should've been

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      It really depends tho, if Ian just keeps writing references non-stop imma ask him to leave, bro.

    • @demomantf2476
      @demomantf2476 11 วันที่ผ่านมา

      ​@@ThemightyTelevisionit really isnt that much of his fault, directors do give the lead story designer directions, i bet he wants to make good original stories but the games direction could be preventing him from doing the stuff he wants to do.
      And i'd take him any week of the day if it means pontac doesnt come back.

  • @dinar8749
    @dinar8749 24 วันที่ผ่านมา +2

    Level design looks good. Love the cinematic moments!

  • @Protofall
    @Protofall 24 วันที่ผ่านมา +3

    Is there a setting in the menu to disable those "Speed lines". Y'know, when you boost you get lines going outward at the edges of the screen? I've always thought those things looked ugly.

  • @joshuadesousa6668
    @joshuadesousa6668 24 วันที่ผ่านมา +3

    These shortcuts and alternate paths are insane

  • @deltaphoenix8616
    @deltaphoenix8616 24 วันที่ผ่านมา +8

    Wow a fully 3D level…we might actually be back this time

    • @TYP2K.
      @TYP2K. 24 วันที่ผ่านมา +7

      Just saying we had this in frontiers too although they weren’t as long as this

    • @deltaphoenix8616
      @deltaphoenix8616 22 วันที่ผ่านมา

      @@TYP2K. true true

  • @RaiginAnimator
    @RaiginAnimator 24 วันที่ผ่านมา +7

    Let’s go this shit looks fun as hell

  • @carso1500
    @carso1500 24 วันที่ผ่านมา +6

    This looks fantastic

  • @bentacc9217
    @bentacc9217 24 วันที่ผ่านมา +10

    Can we all agree not to listen Premy pr the people calling this forces level design.

    • @oliveguard8517
      @oliveguard8517 24 วันที่ผ่านมา +7

      I stopped listening to Premy during the wait for Sonic Frontiers, he just started saying crazy things.

    • @thefastcommenter7774
      @thefastcommenter7774 24 วันที่ผ่านมา +1

      ​@@oliveguard8517 Same

    • @Mechanrobot
      @Mechanrobot 24 วันที่ผ่านมา

      Premy is an asshole lmao

    • @imnobody321
      @imnobody321 20 วันที่ผ่านมา

      Premy never said this was like forces level design, stop giving people misinformation. Go watch his video where he talks about how he feels about the level design.(he says it's in the middle of the boost games.)

    • @elmemearana
      @elmemearana 5 วันที่ผ่านมา

      ​@@imnobody321 how "in the middle of Boost games" he wants to say 💀

  • @antonycaua235
    @antonycaua235 18 วันที่ผ่านมา

    This is like an adventure level design, I love it.

  • @zerostarvevo
    @zerostarvevo 24 วันที่ผ่านมา +5

    So Shadow's gameplay is basically Adventure with boost?

  • @lunateno
    @lunateno 24 วันที่ผ่านมา +2

    Over 4 minutes... full rush? Holy shit This is GOAT

  • @mootleet
    @mootleet 3 วันที่ผ่านมา

    This dude is an absolute monster. He always takes the high path.

  • @pigslopenjoyer4595
    @pigslopenjoyer4595 13 วันที่ผ่านมา +2

    Glad to see the new sonic team is getting way more comfortable designing levels, honestly their evolutions from forces to this has been awesome.

  • @bottomtext593
    @bottomtext593 24 วันที่ผ่านมา +4

    The level design is easily the best since Colors, but I just cant get over how many missing mechanics there are as opposed to Sonic's Gameplay, like Rainbow Hoop Tricks, Drifting, Light Speed Dash and more. It wouldn't bother me if it was a standalone game, but if it comes as part of Generations, it should be essential for them to have those mechanics, especially since FRONTIERS has them.

    • @miadatenshi9903
      @miadatenshi9903 24 วันที่ผ่านมา +1

      Shadow ≠ Sonic

    • @bottomtext593
      @bottomtext593 24 วันที่ผ่านมา

      @@miadatenshi9903 They literally have the same gameplay mechanics in SA2, Sonic Heroes, Sonic Forces. Even Tailstube says that Shadow can do everything Sonic can respectively and then some.

    • @carso1500
      @carso1500 24 วันที่ผ่านมา +1

      @@bottomtext593 they want to make them different, last i checked sonic in generations cannot stop time using chaos control like shadow shows that he can do here or use chaos spear to hit enemies at long range
      even his homing attack is different since shadow uses chaos snap to teleport to his targets and yes said teleport is a real teleport that allows him to bypass certain obstacles, Fadel doesnt show it here but you can use chaos snap in that section with the fake chaos to bypass the lasers without needing to wait for them to deactivate

    • @bottomtext593
      @bottomtext593 24 วันที่ผ่านมา +1

      @@carso1500 Yeah I get that they have some separate mechanics and I get that. But I can't get over the fact basic things like drifting, wall hopping and lightspeed dash isn't in the game.

    • @carso1500
      @carso1500 23 วันที่ผ่านมา

      @@bottomtext593 you dont really need drifting if you can actually turn while boosting which as far as we have seen it seems to be the case in shadow generations, shadow can practically spin in place and even mid air his control seems to be pretty fluid
      lightspeed dash could still be in the game as an ability that you either get or have to buy, we know shadow gains new abilities through the game but lightspeed dash is rarely an ability that you from the start or it has limitations (in generations you can only use it in certain ring paths for example)
      same with wall hopping

  • @Robospy1
    @Robospy1 24 วันที่ผ่านมา +6

    Oh my god this game looks great

  • @TheDragonDAFan_
    @TheDragonDAFan_ 24 วันที่ผ่านมา +22

    How do Shadow's physics compare to the Generations and Cyberspace physics?

    • @hassanch5866
      @hassanch5866 24 วันที่ผ่านมา +7

      It looks like forces boost and frontiers physics

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 24 วันที่ผ่านมา +6

      @@hassanch5866no it doesnt, the boost is fast and controllable like if sa2 had boost, and the physics have mometum like sa2 with open zone controls

    • @hassanch5866
      @hassanch5866 24 วันที่ผ่านมา +7

      @@SonicTheBlueBlur15 More like sonic frontiers max rings boost in open zone. It is also fast and controllable.

    • @gordonfreeman5735
      @gordonfreeman5735 24 วันที่ผ่านมา +5

      Fadel said it feels like cyberspace and you can see that in gameplay. He said he feels a little heavy in midair and the sort of ‘flying’ physics where you get enough speed to go off a ramp look virtually identical to Frontiers

    • @Oscar-Guzman
      @Oscar-Guzman 24 วันที่ผ่านมา +2

      @@SonicTheBlueBlur15It has that cartoony filter on the corners of the screen when he’s boosting. That’s in Forces.

  • @ramiroroge
    @ramiroroge 24 วันที่ผ่านมา

    Oh my god, the amount of quality in this stage is tremendous! So hyped for this game!!!

  • @vexxy2464
    @vexxy2464 23 วันที่ผ่านมา

    sonic team remembered how to make a good boost game, this shit looks lit! also liking the length of the level, not to short but doesn't overstay its welcome either while going at max speed for 90% of it. Hopefully more of the levels are like this

  • @CrimsonSteelMoonTheWolf64
    @CrimsonSteelMoonTheWolf64 24 วันที่ผ่านมา +2

    My only complaint is how far away the level is detached from the Ark. It was always portrayed being relatively close to Arks "stalactite sky scraper" like structures(assuming this is the take on the final chase level). Kinda seems like it's in orbit around the Ark. Otherwise it looks amazing. Looks like it's the distance of the levels "mad space" and "meteor herd"

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      This is the first act, the second act might be closer to the ark.

  • @ZTS-93
    @ZTS-93 24 วันที่ผ่านมา +2

    Even though it looks like there are a lot of features and formulas from Forces in this gameplay that are a little unpleasant for my taste, there are deffo a lot of care and improvements that makes this game look worthy of my money... Can't wait ❤️

  • @Sonic-VA-
    @Sonic-VA- 24 วันที่ผ่านมา +2

    How did Sonic Team COOK!? WHO LET THEM COOKED!? NOW I'M EXCITED FOR THE NEXT SONIC GAME IF IT'S THIS GOOD!!!

  • @evandoubenmier7914
    @evandoubenmier7914 24 วันที่ผ่านมา +1

    This gameplay reminds me of Mortar Canyon from Forces, only longer and more interesting. This looks promising!

  • @DrRank
    @DrRank 24 วันที่ผ่านมา +3

    Game's not even out yet and we already got a speedrun leaderboard

  • @CommanderShepherd-hx1gc
    @CommanderShepherd-hx1gc 24 วันที่ผ่านมา +19

    Did he use chaos spear in the level??

    • @sackboyjr0775
      @sackboyjr0775 24 วันที่ผ่านมา +5

      4:28, 4:35, 4:44

    • @dark_nightwing_xl2797
      @dark_nightwing_xl2797 24 วันที่ผ่านมา +4

      I think openzone has combat too

    • @miadatenshi9903
      @miadatenshi9903 24 วันที่ผ่านมา +4

      Bro?? It basically works like the gun in StH

  • @bbumbs747
    @bbumbs747 25 วันที่ผ่านมา +7

    I'm in love

  • @Daheg-nr7ol
    @Daheg-nr7ol 7 วันที่ผ่านมา

    Bro look at that boost i literally get an adrenaline rush every time he uses it, i can FEEL the speed

  • @punkypony5165
    @punkypony5165 24 วันที่ผ่านมา

    This is the best sonic game full stop.

  • @Aktedya1-jt7vw
    @Aktedya1-jt7vw 24 วันที่ผ่านมา +2

    Alright, so what im thinking from all the different gameplay ive seen is that this stage is great for optimization and speed running, but not exactly the best for a casual run though, where it feels like not much is really going on
    I know that mind sound obvious, but i think Generations did a good job of being entertaining regardless of how you play by having a good amount of platforming, high speed momments, and unique level gimmicks
    Hopefully, later levels ask more from the player. More platforming, more stuff to dodge, etc. I'm hopeful since this is just the first level

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      That's a you thing, because from what I've seen it actually looks like you have to interact with the whole controller even on a casual run.

    • @Aktedya1-jt7vw
      @Aktedya1-jt7vw 23 วันที่ผ่านมา

      ​@@ThemightyTelevisionI haven't seen any need to use the slide, stomp, quickstep and chaos spear

  • @nexgamer255
    @nexgamer255 24 วันที่ผ่านมา

    damn they really cooked with that level design

  • @ULTIMATEH64
    @ULTIMATEH64 24 วันที่ผ่านมา

    I see, so you’re not just a Hedgehog?!?!

  • @thaddayyus
    @thaddayyus 24 วันที่ผ่านมา

    they should have fadel play for every sonic showcase

  • @TepidBlack
    @TepidBlack 22 วันที่ผ่านมา

    18 whole years between this video and Sonic 06 at E3 yet somehow this is literally the same quality 💀

    • @antony3213
      @antony3213 3 วันที่ผ่านมา

      Looking at the official press gameplay this looks much better than the graphics from 06

  • @Need_RnR
    @Need_RnR 24 วันที่ผ่านมา +2

    *_Chaoooos..._* CONTROL!!

  • @Mercenario8
    @Mercenario8 24 วันที่ผ่านมา +4

    EL NIVEL CASI PERFECTO SIN TRABAS DURA 5 MINUTOS, como en SONIC Unleashed casi. no como el de Forces que cada unbo dira 1 MINUTO y medio o 2

  • @sackboyjr0775
    @sackboyjr0775 24 วันที่ผ่านมา +1

    nice lol

  • @FedoraKirb
    @FedoraKirb 22 วันที่ผ่านมา

    The GameSpot trailer did this game so dirty, whether it was them or Sega playing it. It looks WAY better here.
    … I see jumping still murders your momentum, tho… can’t win them all, I guess.

  • @PERFECTCHA0S
    @PERFECTCHA0S 25 วันที่ผ่านมา +3

    Pro tips

  • @demomantf2476
    @demomantf2476 24 วันที่ผ่านมา

    You have to be on some next level zaza to think this looks like forces.

  • @mister_lagger9799
    @mister_lagger9799 24 วันที่ผ่านมา

    Does anyone know if the way it controls feels similar to cyberspace (turning mostly) just curious because i haven't heard anyone mention it.

  • @JonathanRiverafrickinnice555
    @JonathanRiverafrickinnice555 24 วันที่ผ่านมา

    The ony thing throwing me off is the fact that Shadow and Sonic use different engines. Gameplay is great but it is jarring.

  • @funofgames500
    @funofgames500 24 วันที่ผ่านมา

    How did you always play in that game?

  • @sanzzzzzzzz904
    @sanzzzzzzzz904 24 วันที่ผ่านมา

    Wait, it released already?

  • @worthyedge9307
    @worthyedge9307 24 วันที่ผ่านมา

    Bro is getting speedruns in before the game even drops lol

  • @leonardowynnwidodo9704
    @leonardowynnwidodo9704 16 วันที่ผ่านมา

    I just noticed that there's a dash ring at 1:27. Were you unable to notice it or react in time? And does it skip that Chaos Control platforming section?
    Edit: after deep observation, I realised that the boost gauge can only be filled with rings, while attacking enemies only fills the Chaos Control gauge

    • @antony3213
      @antony3213 3 วันที่ผ่านมา

      maybe you should just use the air boost

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 วันที่ผ่านมา

      @@antony3213I kinda guessed that’s how one is supposed to reach it, but it doesn’t answer my questions

  • @rakanw.6258
    @rakanw.6258 24 วันที่ผ่านมา

    The earth model is straight up one to one with the frontiers earth model

    • @demomantf2476
      @demomantf2476 24 วันที่ผ่านมา +1

      Thats because it was given by NASA themselves.

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      Huh?

    • @Daheg-nr7ol
      @Daheg-nr7ol 7 วันที่ผ่านมา +1

      If it ain’t broke don’t fix it

  • @IdiotRebecca251
    @IdiotRebecca251 6 วันที่ผ่านมา

    Ermm cleanup in isle my pants

  • @osakeleto
    @osakeleto 24 วันที่ผ่านมา +27

    those are like 4 forces levels lol

    • @TreadywayYT
      @TreadywayYT 24 วันที่ผ่านมา

      Game wasn’t that bad better than colors

    • @osakeleto
      @osakeleto 24 วันที่ผ่านมา +1

      @@TreadywayYT there are things to enjoy in any bad game. hell, my favorite megaman x game is the worst one lol

    • @RaiginAnimator
      @RaiginAnimator 24 วันที่ผ่านมา +11

      Forces levels automated a lot of things
      I feel like that’s not true because
      In forces control was often taken in sections were it didn’t have to just to you. Could boost for. A couple seconds after
      There where full 40 seconds of no control in 1 min stages
      This game may have a decent bit of automation but the levels don’t take as much control form you look at the ark level

    • @Ilikecats731
      @Ilikecats731 24 วันที่ผ่านมา +12

      @@TreadywayYTForces was not better than Colors.
      Force isn’t even better than any mainline Sonic game.

    • @TreadywayYT
      @TreadywayYT 24 วันที่ผ่านมา

      @@Ilikecats731 don’t wanna hear it some of y’all not even cultured just be following what the internet say

  • @jeffreywilliams8499
    @jeffreywilliams8499 24 วันที่ผ่านมา +3

    Chaos Control

  • @YaBoyGioo
    @YaBoyGioo 24 วันที่ผ่านมา

    if you think this runs like forces you need help

  • @OmegaChase1002
    @OmegaChase1002 24 วันที่ผ่านมา

    Anyone who thinks this is Forces tier, please reassess your IQ

  • @windy3935
    @windy3935 24 วันที่ผ่านมา

    Source? Tryna see some good quality here.

    • @alissonxyz2
      @alissonxyz2  23 วันที่ผ่านมา

      th-cam.com/video/j9FWx1AdYxY/w-d-xo.htmlsi=PYapPS9IINueam8w

  • @technicallyinept2120
    @technicallyinept2120 24 วันที่ผ่านมา

    Maybe I have just been too spoiled by the likes of Generation, Mania, and SRB2 but I am not really seeing what has people praising this game’s level design so far.

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา +1

      I don't see what's so good about the level design of srb2 either.

    • @technicallyinept2120
      @technicallyinept2120 23 วันที่ผ่านมา

      @@ThemightyTelevision Then you haven’t played it.

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      @@technicallyinept2120 mfer, I've played it and replayed, I have it downloaded on my phone too, still, the level design is shitty, it relies too much on your memory and muscle memory, if you get off the path good luck trying to find it again, stop assuming people don't play the stuff they criticize.

    • @technicallyinept2120
      @technicallyinept2120 23 วันที่ผ่านมา

      @@ThemightyTelevision I literally have no idea what you’re talking about as far as finding the levels difficult to navigate, but that is not the first time I have heard that complaint.

    • @ThemightyTelevision
      @ThemightyTelevision 23 วันที่ผ่านมา

      @@technicallyinept2120 exactly what I'm saying, that game wants you to be lost every chance it gets, almost every stage is stupidly hard to navigate, i don't like it.

  • @anderson4296
    @anderson4296 24 วันที่ผ่านมา +4

    So no drifting?

    • @bfg10k42
      @bfg10k42 24 วันที่ผ่านมา +20

      you don't need to drift if your controls aren't stiff

    • @Daheg-nr7ol
      @Daheg-nr7ol 24 วันที่ผ่านมา +3

      @@bfg10k42that rhymed

    • @Oscar-Guzman
      @Oscar-Guzman 24 วันที่ผ่านมา +2

      @@bfg10k42Still a cool addition among other mechanics missing.