In this video, beginners are shown how to easily create fully functional mirrors in Unity3D. Need Help? Ask me or a member of my team in my Discord Server: bit.ly/3ThvjVI
Great video!! I appreciate you mentioned about the standard editor because when I see you using URP, I was like oh noo! Then you explained it for the standard one! You even provided normal map, Amazing! Thank you!
Does it work with other mirrors? Can you make a mirror portal? A concave/convex mirror? The inside of a sphere? I don't have the program I'm just the idea guy
In this video, beginners are shown how to easily create fully functional mirrors in Unity3D.
Need Help? Ask me or a member of my team in my Discord Server: bit.ly/3ThvjVI
is that a discord link ?????
Great video!! I appreciate you mentioned about the standard editor because when I see you using URP, I was like oh noo! Then you explained it for the standard one! You even provided normal map, Amazing! Thank you!
He's using hdrp I believe, based on "global volume" in the hierarchy
Glad it was helpful!
thanks!
if for say a hand got in the way of the camera view it would literally block the entire camera. how would you stop it
Try changing the near clip distance on the camera.
@@DeveloperJake Hi DeveloperJake, I think I fixed this issue about 4 months ago, the day I made this comment. Thank you.
@@kultdev how tho
very smart solution thanks
Very nice tuto. i need this
Does it work with other mirrors? Can you make a mirror portal? A concave/convex mirror? The inside of a sphere?
I don't have the program I'm just the idea guy
The design shown in the video using cameras will not be compatible with other shapes than the plane used in the video.
What's the character?
is it different for windows?
No it isn't.
when youtube thinks ur playing unreal but it's a unity tutorial