Build a beautiful 3D open world in 5 minutes | Water, Lakes, Environment | Pt. 2

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 229

  • @johannes4510
    @johannes4510 ปีที่แล้ว +107

    Very nice. I made this open world in 5 minutes and released the game on Steam. Now I am a billionaire. Thank you my friend

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +52

      Glad to be producing billionaire prodigies across the world

    • @Xyz-tw8ym
      @Xyz-tw8ym ปีที่แล้ว +6

      ​@@spaderdabomb😂

    • @LEO66475
      @LEO66475 8 หลายเดือนก่อน +4

      @johannes4510 game name tell

    • @cm4i_28purushottamgarad6
      @cm4i_28purushottamgarad6 5 หลายเดือนก่อน

      @@LEO66475 his game name is fake guy

  • @pricemedlin5651
    @pricemedlin5651 ปีที่แล้ว +18

    this series is genius, each episode getting more and more detailed, i can see myself rewatching this is the future like 500 times lol

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @CheloSanchez-s9z
      @CheloSanchez-s9z ปีที่แล้ว

      Jesus loves yall if yall didn't know come to Christ repent non denominational.

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @al_kaufman
    @al_kaufman 11 หลายเดือนก่อน +3

    Just want to say, this series is giving me the tools and confidence to finally make games! Big thanks!

  • @kerduslegend2644
    @kerduslegend2644 ปีที่แล้ว +9

    I don't know how this isn't popular.. This is lit 🔥

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +5

      Let’s send this to the moon! It has by far the best start of any video on my channel :)

  • @Kurttheburt
    @Kurttheburt 10 หลายเดือนก่อน

    I really appreciate your tutorials and that you take the time to not only show each individual component of your process but also the WHY. I am someone who learns by understanding the "why" behind my actions and your videos are amazing for helping me to pursue a hobby that brings me happiness. Thank you.

  • @Lavxa
    @Lavxa 10 หลายเดือนก่อน

    Making a fishing game, this series is where I’m starting! Thank you for quick and simple explanations

    • @spaderdabomb
      @spaderdabomb  10 หลายเดือนก่อน +1

      I am also making a fishing game =) if you ever wanna chat about mechanics join my discord!

    • @skutaf
      @skutaf 7 วันที่ผ่านมา

      @@spaderdabomb is everyone making fishing game? :D

  • @aquaphoenix15
    @aquaphoenix15 2 หลายเดือนก่อน +1

    I was stuck in tutorial hell again til i found you. Thank you from the bottom of my heart man ❤

  • @yankomirov4290
    @yankomirov4290 10 หลายเดือนก่อน

    I love these series! I'd love to see how to change the ambience/atmosphere (e.g. adding sound effects, background sounds, overall make it livelier).

  • @rain2767
    @rain2767 หลายเดือนก่อน

    It's great that you're explaining such things so simply.

  • @bloxxybaddie
    @bloxxybaddie 3 หลายเดือนก่อน

    this is so helpful!!!! a lot of other tutorials are too complicated and end up not giving me any results, but yours is really easy to understand and ive been able to create a whole 3D island! awesome job :)

  • @EarthNewsHQ
    @EarthNewsHQ หลายเดือนก่อน

    by far the best Unity tutorials

  • @AkashGameDev
    @AkashGameDev ปีที่แล้ว +1

    Finally! Thanks for this! Can't wait for Part 3!

  • @TheJulianbobulian
    @TheJulianbobulian ปีที่แล้ว +2

    Love the series! It would be cool to pickup the flowers/mushrooms for a loot/inventory style system.

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +2

      Good idea, I am trying to figure out how I can fit in an inventory management system in this format =p hopefully will add into the series at some point

  • @Sakura-hv9gd
    @Sakura-hv9gd ปีที่แล้ว +1

    I wish I could show you how amazing your tutorials are..I already build my own open world using your first and second tutorial. You style of teaching is so simple earlier I watched so many lectures and tutorials but none helped.
    Pleaseee continue this series!

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +2

      Love hearing these replies it keeps me motivated! Will definitely be continuing with a pt. 3

  • @KyleCook-y8m
    @KyleCook-y8m 2 หลายเดือนก่อน

    Just getting into Unity; former UE dev gone Godot, now just trying to get a better understanding of Unity. Your content is quite great. Direct and to the point, very helpful and informative. I'm still ramping up with Unity but I am excited to make my first game with it. Cheers.

  • @aryankhurana2056
    @aryankhurana2056 ปีที่แล้ว +2

    Greattt video... Exicted for part 3....please make it!

  • @PeterGreatness
    @PeterGreatness ปีที่แล้ว +10

    Would really love a third person character moving around

    • @CheloSanchez-s9z
      @CheloSanchez-s9z ปีที่แล้ว +1

      Jesus loves yall if yall didn't know come to Christ repent non denominationalJesus loves yall if yall didn't know come to Christ repent non denominational

    • @bytezinc
      @bytezinc 4 หลายเดือนก่อน

      ​@@CheloSanchez-s9z why did bro bring Jesus into this 😂

    • @bytezinc
      @bytezinc 4 หลายเดือนก่อน

      there's another vid about that in this channel

  • @Evanlink2.0
    @Evanlink2.0 ปีที่แล้ว +1

    Amazing serie ! I'm french and i understand all ! thanks for this serie !

  • @gambar
    @gambar ปีที่แล้ว +1

    Awesome series, keep it coming! May the subs keep pouring in!

  • @kappader4
    @kappader4 2 หลายเดือนก่อน

    This is actually a tutorial that is understandable. love it.

  • @96698041
    @96698041 ปีที่แล้ว +1

    AMAZING❤ Can't wait for Part 3!

  • @MRxFRANCKK
    @MRxFRANCKK ปีที่แล้ว +1

    What a nice series. Good job, i'm really enjoing it! Some cool things to add would be weather particles, solar flares or something similar

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @l.halawani
    @l.halawani 9 หลายเดือนก่อน

    Awesome. I want to see more digestible size tutorials with results that impressive.

  • @Mr_Hassan_Plays
    @Mr_Hassan_Plays ปีที่แล้ว

    I love this series, waiting for part 3.

  • @obriwan1648
    @obriwan1648 9 หลายเดือนก่อน

    Amazing series man great work. These tutorials are the best ones i've ever seen

  • @Sakura-hv9gd
    @Sakura-hv9gd ปีที่แล้ว +1

    Next please make a video on character controller plus how we can add building and prop assets to the scene

  • @finnianthehuman
    @finnianthehuman ปีที่แล้ว +1

    Well done mate, and thank you.

  • @Visualsofkarthik
    @Visualsofkarthik ปีที่แล้ว

    Seriously this is amazing tutorial, straight to the steps and point, it is helping me a lot.

  • @ZebulonsPi
    @ZebulonsPi ปีที่แล้ว +2

    Great series here, subbed! I noticed you have some sound going on in the walkthrough, I'd love to have a 5-minute on adding sound... overall, specific location, see if you can change the sounds underwater, things like that. Keep building this out!

  • @ayoubchh2974
    @ayoubchh2974 ปีที่แล้ว +1

    What a beautiful channel coming with a fire content 🔥🔥

  • @iloveminecraftyeah
    @iloveminecraftyeah ปีที่แล้ว +1

    This is so helpful. I am currently making a game in Unity and didn't know where to start. Your series helped me so much with setting up the initial phases and I feel confident that I can do well now :v)

  • @rjkmgaming1097
    @rjkmgaming1097 ปีที่แล้ว +2

    Loving the series so far! My eyes start to glaze over a little once you got to the post-processing part around 5 minutes in. Maybe I'm just tired 😅...but I would like to see how you arrived at some of these steps. Did you learn these methods through experimentation, or from studying game dev formally, or are you self-taught?
    I totally understand you can't get into all that in the scope of a short video while trying to make things simple for the majority of people watching. But I would be interested in maybe a longer form video explaining how to build intuition for some of the more complex processes that you're doing (at least they're complex to me just learning Unity)! In the meantime, keep up the great content, I hope your channel gets lots of traction! 👍

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +1

      I am self-taught but I have many years experience. Also shout to all the very good game devs that come by my stream when I'm live to teach me new things. I've learned a ton from the community as a whole.
      I am planning a more detailed series down the road where I can slow down and get into some more advanced topics.

  • @M_TalksQ8
    @M_TalksQ8 ปีที่แล้ว

    subed ... please continue this is very helpful .. waiting for Pt.3

  • @ChileanWagner.777
    @ChileanWagner.777 ปีที่แล้ว

    This series is really helping me alot.
    I have been wanting to make a open world game about the Medic Wars in Greece. You are a Spartan or a Hoplite (I don't know still which one you will be) that will need to free Greece from the Persians, you will also fight against mythological creatures of Greece. Think of it as a Shadow of War or a Assassin's Creed type of game.

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      Glad its helpin man, gl with the project!

    • @ChileanWagner.777
      @ChileanWagner.777 ปีที่แล้ว

      @@spaderdabomb Thanks! I will tell you if I release it on Steam or anything.

  • @juliaalder2007
    @juliaalder2007 ปีที่แล้ว

    I would really love to see this series for URP. It's the new standard and there are assets out there.

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +4

      I am thinking of doing a longer form series for URP! Be on the lookout

    • @juliaalder2007
      @juliaalder2007 ปีที่แล้ว

      That would be great. I'm looking. 🤓🧐

  • @ConsoleWrite-lx1yh
    @ConsoleWrite-lx1yh ปีที่แล้ว

    This is Really easy to understand and very detailed, Keep it up Sir!

  • @gaucholp100
    @gaucholp100 ปีที่แล้ว

    Maybe an animal tutorial next! Love the series!

  • @JessicaLeMarbre
    @JessicaLeMarbre 3 หลายเดือนก่อน

    Thank you! You have saved me so much!

  • @JD-bk1lk
    @JD-bk1lk ปีที่แล้ว +1

    You inspired me to download and try the Unity engine out

  • @makra42069
    @makra42069 ปีที่แล้ว

    Looks so beautiful!!

  • @skr2682
    @skr2682 ปีที่แล้ว +1

    glad im here before u get ridiculously famous xD

  • @ramondelgado05
    @ramondelgado05 7 หลายเดือนก่อน

    Amazing…I spent a lot of time looking for this

  • @ilhamsa01
    @ilhamsa01 ปีที่แล้ว

    Nice .. I'm waiting for part 3

  • @bigedwerd
    @bigedwerd ปีที่แล้ว +1

    Subbed. Not sure what your plans are for this series, but it'd be cool to see building up on this scene. Maybe a ProBuilder tutorial to add a dock, another tutorial to add fish or birds. Looking forward to seeing more

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

    • @bigedwerd
      @bigedwerd ปีที่แล้ว

      @@LJgameing I knew already but thank you

  • @maif3ng
    @maif3ng ปีที่แล้ว

    Had I known how to aqualite before like this, I would've long done with my project years ago. ;w;

  • @Curious_Betsy
    @Curious_Betsy ปีที่แล้ว +3

    Amazing content, seeing you add more to the world would be great, but some tutorials of how to quickly populate this world with a main character to run around with and other npc's / monsters that you can interact with would be awesome!!!

    • @CheloSanchez-s9z
      @CheloSanchez-s9z ปีที่แล้ว

      Jesus loves yall if yall didn't know come to Christ repent non denominationalJesus loves yall if yall didn't know come to Christ repent non denominational

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @youtubegames6612
    @youtubegames6612 5 หลายเดือนก่อน

    Thank you very much. You helped me a lot with this video

  • @druwayu
    @druwayu ปีที่แล้ว

    Awesome examples! I can think of a few additions to this series. Nothing major at this point. One would definitely be edit the camera a bit, so you can use something like holding the right mouse down to move it around so you dont have to constantly fight with using the escape button and can also tightening its movement so it doesn't do that annoying drift, and add a scroll wheel to move into and out of first person. Maybe also add a water somehow to the lake and animate the sky box so the clouds move? Those are just some basic ideas.

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +1

      Great ideas, will look into how many of these I can do next =)

    • @druwayu
      @druwayu ปีที่แล้ว

      @@spaderdabomb That will be awesome. I look forward to it. Oh, by the way, I created a volunteer based project development. DO I have your permission to share this video series on the page so those who want to help but not use to the editor have a guide post?

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      @@druwayu definitely, go for it =)

    • @druwayu
      @druwayu ปีที่แล้ว

      @@spaderdabomb Oh btw I tried creating my own rigidbody player script and camera but their clunky. Might be something that could help in this project but needs to be refined if you like. Just let me know and ill but it up on google drive. The cam so far is meant to allow scroll to zoom into and out of first and third person. ground check on player though for using things like step detection, not so great. LOL. Detecting colliders to prevent passing through objects,...well...lol. Tried to restrict movement so it wouldn't turn back facing the player. And yes, feel free to adapt it all to the project so everyone including me and see how to do it better. :)

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      @@druwayu Nice man, making a custom player controller is the way to go, and you end up learning a ton along the way. Feel free to join the Discord and share with us, I have a section in our community where we share open source assets =)

  • @sayedammanakhtar1225
    @sayedammanakhtar1225 ปีที่แล้ว +1

    I really like you work big fan, can you make a video on beautiful 3D Forest Scea in Unity HDRP Realistic it would be a big help. Nice Video

  • @nuclearacrylicart8974
    @nuclearacrylicart8974 ปีที่แล้ว

    Awesome work

  • @ABUBAKARRAMADAN-oi5uz
    @ABUBAKARRAMADAN-oi5uz ปีที่แล้ว

    the type of content i want to see in the next video is third person view which is the character view pls.
    and welldone on this video u really tried .and i subscribed to ur channel ,good luck

  • @Kostavlogchannel
    @Kostavlogchannel 3 หลายเดือนก่อน

    thank you like the game
    ones again thank you.

  • @RevolverShot
    @RevolverShot ปีที่แล้ว

    So nice Videos, looking forward to learn from u, I am a Games Programming Student and its so helpful to build games with some tricks from you. I recreate ur creation love it! Keep goin sipderdabomb
    would be nice seeing you building a complete game of this!

  • @thegrey448
    @thegrey448 ปีที่แล้ว

    nice work. just subscribed

  • @MovisFun
    @MovisFun 6 หลายเดือนก่อน

    Amazing content!

  • @4rthurzinhoo
    @4rthurzinhoo 9 หลายเดือนก่อน

    Your tutorial was the only one that worked for me. Thank You

  • @Akira-xr9tv
    @Akira-xr9tv ปีที่แล้ว

    hi love this your vidos super helpfull and ezy to follow it would be nice if you could show how to add collisons to the trees and the other things that was made in part 1

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      will 100% be covering that in pt 3 =)

  • @ondrejjandos
    @ondrejjandos 10 หลายเดือนก่อน

    awesome! Thank you!

  • @culturevultureradio
    @culturevultureradio 5 หลายเดือนก่อน

    Aha this is where I was confused you said select layer and you selected volume. Still superb videos

  • @AviusL
    @AviusL ปีที่แล้ว

    Great videos dude! Quick and easy :) I hope you stick with it! Personally, I'd love to see a more realistic HDRP version. How to make a simple forest scene in HDRP, perhaps. That'd be awesome ^^

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      Been experimenting around with HDRP more lately, will definitely try to fit in some HDRP content in the future =)

    • @LJgameing
      @LJgameing ปีที่แล้ว

      Jesus loves yall if yall didint know come to Christ repent non denominational

  • @IanHolt-dd2bj
    @IanHolt-dd2bj ปีที่แล้ว +1

    You are Awsome

  • @Justin-tw6lx
    @Justin-tw6lx 10 หลายเดือนก่อน

    Awesome tutorial! At the end though, somehow someway, the vertical input of the camera stopped working (can only move the mouse left/right), so that's weird...not sure what would have caused it.

    • @spaderdabomb
      @spaderdabomb  10 หลายเดือนก่อน

      A couple people have reported odd issues with the player controller. I would try deleting the prefab from the hierarachy and dragging it back on.

  • @WohlfordWoodWorks
    @WohlfordWoodWorks 10 หลายเดือนก่อน

    Having trouble finding the "post prossesing layer" thingy from around 5:50. Is this from an asset pack or something or am i just in need of a nap? XD loving the vids so far been a masive help since i picked up unity yesterday haha.

    • @spaderdabomb
      @spaderdabomb  10 หลายเดือนก่อน

      You do have to import the post processing package, its a unity package.

  • @lucasbird6367
    @lucasbird6367 3 หลายเดือนก่อน

    Very niice! Thanks for sharing, and I will love learn about how to set a small island surrounded by ocean, do you have sonthing like that?

    • @spaderdabomb
      @spaderdabomb  3 หลายเดือนก่อน +1

      Easy to make just by extending the water plane out much much further and sculpting the terrain =)

    • @lucasbird6367
      @lucasbird6367 3 หลายเดือนก่อน

      @@spaderdabomb But but, okay, but the waves crashing at the beach how is done? hehe Thank you

  • @katour001
    @katour001 8 หลายเดือนก่อน

    Thank you so much 😍😍😍😍😍😍

  • @giovannimoscato2121
    @giovannimoscato2121 ปีที่แล้ว

    I try with a larger world but the performance are too low, how can improve fps?
    I see some video about world streaming, LOD, culling, ecc. But is too complicated for me, can you make a simple tutorial about the optimization pls?😊

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      Sure thing, part 3 is coming soon, and I will be discussing performance there =)

    • @giovannimoscato2121
      @giovannimoscato2121 ปีที่แล้ว

      @@spaderdabomb ty, i'm happy Now 😍

  • @xorkatoss
    @xorkatoss 11 หลายเดือนก่อน +1

    It was great until the end LOL! why would want to make it blurry underwater?? the correct way is: It gets blurry when you go underwater and after 1 second its normal
    that's how its done in most games!

    • @spaderdabomb
      @spaderdabomb  11 หลายเดือนก่อน

      Hey its your game, do whatever you want to do =). Modifications of the blur effect are easy through script.

  • @abhaysharmafitness
    @abhaysharmafitness หลายเดือนก่อน +1

    i started my project using the urp and not built in, now the water shader is showing as pink how do i solve this?

    • @spaderdabomb
      @spaderdabomb  หลายเดือนก่อน

      In the asset pack find the folder named SRP and import the URP package file

  • @guvrd75ecvu6.hgvjkuhtc
    @guvrd75ecvu6.hgvjkuhtc 4 หลายเดือนก่อน

    What parts of this process prevent URP from being used? I was really excited to follow your tutorials but I'm very invested in URP....

    • @spaderdabomb
      @spaderdabomb  4 หลายเดือนก่อน

      it's just the water shader, so if you find a different water shader that is URP compatible you should be good to go =)

  • @onigiri_sakaro
    @onigiri_sakaro ปีที่แล้ว

    Dude, your Videos are just incredible! Straight to the point and so easy to understand. I love it! 💜💜💜I spent days watching dozens of Unity Tutorials and never got anywhere and now i am sitting here jumping through my own little open World with beautiful water in it! Big big thanks to you!
    As for ideas what could be next, how about: How would a simple swimming mechanic work? As in, when under water, change Player Rigidbody stats so it feels like swimming/diving. And is there maybe a boat mechanic thats as easy to implement as the stuff you showed here?
    Again, big thanks! ✌💜

  • @SIMPLYAMAZINGYT
    @SIMPLYAMAZINGYT ปีที่แล้ว

    i want to make a animal survival game. how do i set a animal asset as my main character?

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +1

      Hmm, in principle it shouldn't be terribly hard. You need to find the player mesh (it's just a capsule mesh) in the player gameobject. It's responsible for the colored capsule. Once you find that, you need to replace that mesh with your animal mesh. You can do this by dragging the mesh in from a file in your project into the Player object on the scene.
      If you're having trouble, feel free to join my Discord and we can talk in more detail.

  • @isiahcoleman7582
    @isiahcoleman7582 ปีที่แล้ว

    One problem I have is that the water is only visible up close to the player? How would one fix that?

  • @chandude3
    @chandude3 7 หลายเดือนก่อน

    Changing the lighting wrecks the shader for me, id rather not use realtime lighting and use baked maps but the water shader just dont work otherwise seemingly

  • @phillipcroukamp1825
    @phillipcroukamp1825 ปีที่แล้ว +1

    My water just stays black, I tried changing colors but nothing is changing

  • @NinjaDev21
    @NinjaDev21 ปีที่แล้ว +1

    part 3 please

  • @jbear40
    @jbear40 11 หลายเดือนก่อน

    I love the tutorial series, really easy to follow, didnt know Unity's landscape system is quite easy to use. fsr the materials on all the prefabs didnt import well and theyre all pink... Anyways, i cant help but feel that just grabbing free assets and slapping them in a world doesnt sit well with me. It takes out the emotional connection to the game maybe? idk, If theres a fix for the pink materials lmk

    • @spaderdabomb
      @spaderdabomb  11 หลายเดือนก่อน

      There is a converter in the package. it looks like a little unity symbol labeled SRP. If you double click it, it should upgrade materials to URP. Note that this will not work for the water shader because its a custom shader that can't be converted to URP.

  • @seanpowers-g5t
    @seanpowers-g5t 9 หลายเดือนก่อน

    Thanks so much!!!

  • @atlante-elfico
    @atlante-elfico ปีที่แล้ว

    really love you

  • @VSnicks
    @VSnicks 11 หลายเดือนก่อน

    Is there a way to adjust when the post processing takes affect. You can see in your video the players pov changes to the tinge blue before coming under water.

    • @spaderdabomb
      @spaderdabomb  11 หลายเดือนก่อน +1

      You can adjust the box collider on the post processing volume to be slightly lower, or you can decrease blend value to turn on more quickly.

  • @impheris
    @impheris ปีที่แล้ว +1

    why built-in and not hdrp or urp?

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +1

      Planning on doing an extended series using URP

  • @psyilux
    @psyilux 2 หลายเดือนก่อน

    Got everything loaded in and i honestly am scanning through this video to desperately find either the keys to where or how exactly to interact with the terrain. Spent a half hours just clicking things😂😂 im not sure if its just me missing it but that may be good to put in the beginning..or at all. Still have not found out how. Everythings pink and i cant move when the terrain is highlighted

    • @spaderdabomb
      @spaderdabomb  2 หลายเดือนก่อน

      It sounds like you may have started a URP file instead of the built in template.
      There is a folder in the asset pack named “SRP”. If you open it and double click the URP file, it should fix pink matetials

  • @Obiora_4ye_4
    @Obiora_4ye_4 6 หลายเดือนก่อน +1

    The water is a little blurry

  • @septianadhty
    @septianadhty 8 หลายเดือนก่อน

    great vid! btw,. is post processing paid?

    • @spaderdabomb
      @spaderdabomb  8 หลายเดือนก่อน

      Nope it’s a free package from Unity

  • @josinbahaswan8041
    @josinbahaswan8041 4 หลายเดือนก่อน

    I have included the water plane in the hierarchy but the water effect does not appear

  • @immediateentourage
    @immediateentourage 4 หลายเดือนก่อน

    Why the built-in pipeline? I chose universal pipeline for a project because it seems like a lot of asset store shaders rely on it. Am I making a mistake? What is the difference?

    • @spaderdabomb
      @spaderdabomb  4 หลายเดือนก่อน +1

      I would recommend using URP even though this tutorial is for Built-In (this tutorial is a little outdated and URP seems to be the future). I am hoping to do a URP version of this series in the future, but most of the concepts will remain the same.
      Unfortunately shader graph does not translate between URP and Built-in, thus why many materials don't work in URP (like the water shader).
      You will have to find a new water shader instead of this one if you want to continue in URP, but there are definitely some good ones available for free on the asset store!

    • @immediateentourage
      @immediateentourage 4 หลายเดือนก่อน

      Ah, thanks for confirming my suspicions… then I am in the right path! Appreciate the terrain tips to keep the trees and grasses in the same tone

  • @msi_i_chad3061
    @msi_i_chad3061 ปีที่แล้ว

    a problem I have is that I cant make the terrain go below 0, and so I can't make depth for the lake.

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      You should be able to easily move the entire terrain up above 0, then you can have more depth to your lake. Just select the terrain and move the transform

  • @KQFFE
    @KQFFE 11 หลายเดือนก่อน

    How do you move the FirstPersonController so easily? I doubleclick the object in the hierarchy, but it's still VERY zoomed out. I only see the 3 arrows when I select the move tool, not the cylinder.

    • @spaderdabomb
      @spaderdabomb  11 หลายเดือนก่อน

      In the top left of unity, there is a global/pivot option. Try toggling that.

    • @KQFFE
      @KQFFE 11 หลายเดือนก่อน

      It doesn't do much. Maybe this isn't for total beginners 😅@@spaderdabomb

    • @spaderdabomb
      @spaderdabomb  11 หลายเดือนก่อน +1

      @@KQFFE Yeah it can be tough with no experience in unity to figure out what happens when things are going wrong. WHat I can tell you is sometimes the double clicking feature won't work as intended because there's multiple components making up the player. In that case, you'll just have to manually zoom.
      Also, you do need the move tool selected to move with axes. It was likely just selected by default for me, but it always needs to be selected if you want to move like that!
      The cylinder will likely only be visible if you're zoomed in enough, just try scrolling to zoom in or out.

  • @PhamVanQuocVuongK17HCM
    @PhamVanQuocVuongK17HCM ปีที่แล้ว

    sorry I don't have post_process volume. How do I get it?

  • @starrider999
    @starrider999 ปีที่แล้ว

    yoo i followed your vid and tried to add water but the issue i am facing is when i add water , due to the reflection probe or shader idk it is purple . So generally we convert it to URP (Universal Render Pipeline) and Reset its settingfs so that the materials ingrains its original values henceforth the purple shade is removed and color is shown . But , when i reset it , the water shader dosen't have any reflection or color and its purple . Please help me

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      Yeah, sorry to tell you but this water is incompatible with URP (I've tried it as well). This issue is it uses a custom shader for built-in pipeline, and URP can't interpret that shader. If you switch to default material, it no longer uses the special shader needed to make this water work and will probably just be a single color like you're describing.
      I would follow a similar procedure but use a URP compatible asset from the asset store. I've found a few of them out there that are pretty good.

    • @starrider999
      @starrider999 ปีที่แล้ว

      Thankyou soo much ill select a different asset and retry again by following through :)

  • @JomDoDo
    @JomDoDo ปีที่แล้ว

    can we get a low poly map/terrain tutorial?

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +1

      What are you interested in, making low poly assets, or using pre-built assets?

    • @JomDoDo
      @JomDoDo ปีที่แล้ว

      making low poly map to be exact, I like how easy it is to follow your tutorial in part 1 on how to make the map. @@spaderdabomb

  • @calebcronin7296
    @calebcronin7296 ปีที่แล้ว

    Hey there I was wondering why my graphics aren’t as good, assuming it has to do with built in pipeline or something. If you wouldn’t mind helping would appreciate it. Awesome video tho thank you

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว

      There have been a couple people who had issues importing textures… I’d search around in the comments but it sounds like something where the asset didn’t get imported properly. I’d try removing and reimporting, and if that doesn’t work make sure the textures for the materials in the trees are the same as the ones in the vid

  • @rasantana2140
    @rasantana2140 ปีที่แล้ว

    Post processing doesent show up i have the most up to date version of unity for january 2024

  • @Divnast
    @Divnast 10 หลายเดือนก่อน +1

    For some reason my box collider makes the entire project have a green tint could anyone help?

    • @spaderdabomb
      @spaderdabomb  10 หลายเดือนก่อน

      In game view or scene view?

  • @eduardomoura2813
    @eduardomoura2813 ปีที่แล้ว +1

    this is just making a huge ass terrain lol, not even chunk streaming?

    • @spaderdabomb
      @spaderdabomb  ปีที่แล้ว +2

      Unity’s terrain system automatically chunks the terrain mesh density, or you can change the chunking setting in the terrain settings for customization.
      You can verify by going into wireframe mode and zooming out, watching the tris reduce in density on the terrain mesh.
      The way I made this terrain mesh currently has essentially 0 impact on the game performance

  • @cm4i_28purushottamgarad6
    @cm4i_28purushottamgarad6 5 หลายเดือนก่อน

    Subscribed

  • @griffon8330
    @griffon8330 หลายเดือนก่อน

    got a question on how to move the first person controller, when I click it the xyz are like in the sky and not actually on the camera

    • @spaderdabomb
      @spaderdabomb  หลายเดือนก่อน +1

      In the top left of Unity, change pivot mode to center, you might have better luck with that

    • @griffon8330
      @griffon8330 หลายเดือนก่อน

      ​@@spaderdabombthank you will try that

    • @griffon8330
      @griffon8330 หลายเดือนก่อน

      @@spaderdabomb Thank you and do you know ways to reduce lag in the game, currently I only decreased detail distance like you said in your videos.

  • @khariervin9651
    @khariervin9651 5 หลายเดือนก่อน

    Why the hell does the Edit Collider always move when I set the bounds for it.

  • @GlenLambert-ub3cx
    @GlenLambert-ub3cx ปีที่แล้ว

    Thank you

  • @coachsjeesh
    @coachsjeesh 5 หลายเดือนก่อน

    Everytime i try to play, the game crashes when i have the water plane?
    How to fix?

  • @alfonzo6320
    @alfonzo6320 9 หลายเดือนก่อน

    i just tried that in my project, the performances of that shader are awful!
    Thats too bad because its looked pretty good.
    Edit: the shader seems ok. However there is a [Reflexion] script that is attached to the prefab and THAT is wrecking the FPS.

    • @spaderdabomb
      @spaderdabomb  9 หลายเดือนก่อน

      Careful of lots of trees too, the tree meshes are what limit my fps in this scene