Starfield is an Empty Game | Spotlight

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  • เผยแพร่เมื่อ 13 ก.ค. 2024
  • In which Jake spends nearly 7000 words talking about the story of Starfield.
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ความคิดเห็น • 27

  • @secretunlockablegoose
    @secretunlockablegoose หลายเดือนก่อน +1

    What an incredible essay! Well edited, well researched, and well written. Really hope as the channel grows more people come back to this video as this really is excellent.

  • @bnowhere
    @bnowhere 9 หลายเดือนก่อน +8

    Interesting analysis. I’ve completely ignored constellation and have spent my first 25 levels doing everything but. Hell, I’ve even married Sarah already, and haven’t seen any of these “multiverse beings” yet, maybe because I haven’t been to Neon or spent any time with the CEO of Constellation. My mindset was more of the No Man’s Sky variety. Let’s just go explore this universe, not following any particular story but randomly doing scanning missions or deliveries, etc. The stories I’ve found so far along the way have certainly been much more interesting to me than the promise of the main mission, and after seeing your analysis, I can honestly say my approach was right, as I’ve enjoyed it immensely.
    Again, interesting analysis and perspective. Great video. Thanks for posting it. Cheers.

  • @KyleOfTheBeard
    @KyleOfTheBeard 9 หลายเดือนก่อน +7

    I feel a great disturbance in the algorithm. As if millions of bad opinions suddenly cried out in confusion and were suddenly silenced. I feel something wonderful has happened.

  • @evandenis5488
    @evandenis5488 26 วันที่ผ่านมา +1

    The idea of the "aliens" as multiverse hoppers and the idea that a multiverse cheapens every consequence could have combined into an interesting setup. What if these multiverse hoppers were the villains of the story - not because they want the same thing as the player, but because they've become inured to consequences they never have to face? Imagine if these people were running about ruining lives and whole planets just because they could... like a video game player? That could create not only some compelling antagonists and interactions but possibly create some real introspective moments for the player reflecting on their own actions.
    I haven't played the game, so I can't speak from experience, but it sounds like one heck of a missed opportunity to me.

  • @AndrewWingert
    @AndrewWingert 9 หลายเดือนก่อน +4

    Great literary analysis of Starfield

  • @SaveDataTeam
    @SaveDataTeam 9 หลายเดือนก่อน +1

    really great video! great job tying a bunch of literary theory into the video and putting a lot of your own experiences in and making it feel so personal!

  • @scandalouspanda7489
    @scandalouspanda7489 9 หลายเดือนก่อน +3

    Good video, so I'm commenting for the algorithm. It's rare to find a game review where the author has something meaningful to say; much like starfield, ironically.

  • @TheRPGenius
    @TheRPGenius 6 หลายเดือนก่อน

    Thoughtful, intelligent, and insightful, and in being these things, utterly scathing. This is 1 of the best videos about Starfield that I've seen.

  • @hiroshi6421
    @hiroshi6421 5 หลายเดือนก่อน

    great video essay, this is the exact content I'm looking for on TH-cam

  • @blumrich1970
    @blumrich1970 9 หลายเดือนก่อน +2

    "A Mile Wide & An Inch Deep"

    • @ziploc2000
      @ziploc2000 9 หลายเดือนก่อน

      The same has been said of No Man's Sky and Elite Dangerous.

  • @semajkecyr
    @semajkecyr 9 หลายเดือนก่อน +1

    Not gonna lie, I'm likely not even going to reach the end of this game just based on how much sidequesting i've already got lined up.

  • @ORyanMcEntire
    @ORyanMcEntire 9 หลายเดือนก่อน +3

    Really great analysis, Jake.
    Man, I too was really excited about this game. Especially based on the interviews with the creators. Super bummed to see that it was indeed just a shoot'em up rehashing of No Man's Sky... The absolute fury I felt when I reached the end of that game only to have it start over!

  • @UryuIshida86
    @UryuIshida86 9 หลายเดือนก่อน +1

    Can't wait to watch this one

  • @ziploc2000
    @ziploc2000 9 หลายเดือนก่อน

    I agree the main quest was disappointing, and I think because it's just a way to give you a New Game+. I did that briefly to see what would happen, but then went back to an old save because I wasn't ready to dump all my cash and goodies yet. Maybe when I've maxed my skills it'll be time to try it.
    The side missions were more interesting. That one with Roosevelt I found the only way I could NOT kill Amelia Earhart was to hide in my ship and sleep for an hour so I wasn't involved in any battles.

  • @MikeOfKorea
    @MikeOfKorea 6 หลายเดือนก่อน +1

    I enjoyed the critique. I stopped going through Unity because after seven times, nothing ever changed, and the boredom set in. The vistas are pretty, but it's not really a "game" per se.

  • @Runey16
    @Runey16 8 หลายเดือนก่อน +1

    Commenting for the algorithm 🎉

  • @thekonietzkystrain
    @thekonietzkystrain 8 หลายเดือนก่อน

    Nailed it.

  • @ryanhatfield8602
    @ryanhatfield8602 9 หลายเดือนก่อน +2

    I think anyone should be able to criticize a game even if their not a game developer that’s like saying I can’t dislike a meal because I did not kook it

    • @Subpixel
      @Subpixel  9 หลายเดือนก่อน +1

      That's fair. What I meant with that section was more that - as someone who comes from a background in filmmaking I struggle when I see non-filmmakers critique films along the lines of things like "they should've composed the shot X way" or "they should've lit the scene like Y", because I can typically see all the real-world reasons why the filmmakers may have been unable to do it that way even if they'd wanted to - so I don't want to be that kind of person when it comes to the more specific details of game design because I am not knowledgable enough in regards to the process of their creation to be comfortable proposing fixes that may not may not be viable in the structure of Bethesda's game design practices. As you say, that's certainly not a reason to rule out wholesale critique of a game, but why I personally don't like engaging in that specific form of it.

    • @ryanhatfield8602
      @ryanhatfield8602 9 หลายเดือนก่อน +2

      @@Subpixel I understand that just getting my thoughts out great video and I like to thank you for getting me back into Lego as your videos on that topic are some of my favorite

    • @Subpixel
      @Subpixel  9 หลายเดือนก่อน +2

      This comment made my day. Thank you!

  • @tookieroberts
    @tookieroberts 9 หลายเดือนก่อน +3

    KILL. LOOT. RETURN. - orders found on super mutant corpses in fallout 4.
    Microsoft has both Obsidian Entertainment, and Bethesda Softworks, they have no excuse for an RPG with 7 years of development to be so creatively shallow.