OK gotta say it, ive been working in blender for a couple of years and what max hay manages to do with such simple set ups still amazes me. he comes up with these ideas and manages to show experienced and beginners how to make the most out of this system and it is genually impressive
love this video!! love the format!! the little to none editing w/ casual speaking is great!! the format reminds me alot of adam savage’s one day builds video, making the video feel very authentic.. keep making vids like this! again very helpful video thankyou!❤❤❤
Thanks for this video I teally needed it, I've been practicing blender for 2-3 years now and I want to start pushing my skills more and thos video helps a lot🙏🏽👌🏽✨️
nice tut but it got a little confusing at 5:46 my edit mode did not allow me to insect so now I am just randomly selecting to see if I can get something close to yours.; beautiful work you. got. keep it up.. I would love to see more detail tutorials for beginners.
You are amazing and i guess tour system is way better then me😂, your cycle rendering is really it's super realtime ..... Plz upload more amazing tutorials, i want to learn everything
For some reason couldn't get the emission panel/reflective floor to emit light or reflect on the first one, I'm probably missing something stupid. Will need to come back later since these kinds of things are super helpful
I'm not sure why but my emmision isnt affection other objects, its just glowing, any fixes? (I'm on Blender 4.0) Edit: nvm i just had screen space reflections off :p
I am learning a lot from you, keep up the good work up and for sure I will click "give me access soon". What if you ON screen shortcuts so we can see your clicks and key presses, which will make us learn more faster. "Just a Suggestion"!
10:16 How did you get the bloom effect tho? I did some settings here n there with the color ramp but didnt get bloom effect like this.. If anyone knows plz help
do you have a video on what you do for settings? (following the first example) I had to mess around a lot to even get the emission to show up on the ground. after finally getting it it still doesnt feel just quite right with what you have going on. any insight or need to know things would be amazing!
In the first one, I’ve done everything and everything looks great in the view port render. But when I hit f12 it just renders a completely black image. Do I need to add a light? I thought the emission from the plane would be the light source?
at 06:43 I don't understand how your UV mapping showed both frames while at 06:34 they both are club (one is inner and one is outer) and also my rotation is not working, so I need your tips on this.
well i don't know if i sound stupid to ask this but i recently started blender and interested in cinematic renders so i started this tutorial but i'm stuck at the first ever thing i added the second plane and added the material and even if i maxed out the straighten it doesn't show the light reflection just a white plane what can i do to fix it
Yo great video, really helpful and has opened my eyes to another side of blender. Quick question tho, do you have a tutorial or if not can you make one on how to import all your models over from the likes of CGTrader to blender.
I tried this because I'm struggling with a similar scene, but when I render it, the dramatic black is sort of faded into grey, murdering the contrast. I tried making this one from scratch also and it is still grey. Tried all sorts of things. Eevee, Cycles, made all the materials as dark as possible. Nothing. Even flat rough back is rendering as grey. I've done it before. Now it isn't working. At my wit's end. My scene isn't working very well at all because I can't get the background dark enough for the drama. Ideas?
I try to follow step by step and I can get past the first 3 minutes. My emissions panel isn't projecting light? And its basically a few steps add panel and change emission settings. I am not sure what I am doing wrong here?
Hey max!!! How do you make the floor i really wana know, i meant whenever i make a scene the concrete floor looks very flat and does not pop up!!! please guide us on next tutorial🙏
12:56 Im following along but I did something wrong. For the rock skull material what did you plug the Normal into?? You brought in the color and roughness of the rock material but I cant see what you did with the Normal. I only see a purple line plugged into the Pricipled BSDF but where is the output coming from?
Hey Max something ive been struggling with and probably other people might find useful is "how to make your render not look like a miniature". Could you kindly make a video on that pleaseeeeeeeeeeeee?😪
11:00 your ground looks a lot darker in areas that aren't mirroring the emission object, my whole ground plane is glowing from the emission even though it's not set that bright. I wonder if I am missing something
I don't have a bad Computer but in the first example i have 3fps and everything looks really pixelated even efter letting it calculate for a while. So I cant se what i'm doing when making changes Help
I pretty much just increased the saturation in photoshop! Adding a bit a clarity and sharpness helped too. You can find my exact Photoshop process on my channel
Can anyone please help me?? I am getting a lot of noise in my renders... I tried to increase the samples but thats not helping and also denoiser is making the render ugly. I am new to blender, I watched many tutorials but getting nowhere...Please help me
Is there a reason why I can’t see the reflection of my plane? (I tried turning it to cycles and I turned on screen space reflections but I still dont see anything)
Hey guys, does anyone know how to keep the scene lit like his is at 14:26 ? When I apply volume scatter to the cube my whole scene just goes black.. I'm very new to Blender btw Would really appreciate the help!
Go into edit mode with the tab key then press the edge select mode in the top left OR press 2. Hold Alt and then select all the edges and then scale them
Hi can someone help me with those assets from the free pack? I dont know how to implement them to my library. Can someone send some link on yt or site where I can do it? Or just step by step how to do it?
I noticed your render view almost calculates instantly and there is no noise in the preview. Are these specific render settings to achieve this? Great video as well!
enable denoise for your viewport settings :))) and set the samples to 128-512, around that range. also a big factor for this is your hardware so.... this might not work for you depending on your pc
can someone tell me is they have used eevee or cycles? I would like to know because in eevee it doesnt render but in cycles it's very harsh on my computer. So if someone used eevee could please tell me the whole set up and modifications? :) Edit : someone also tell me how he got the preview of the render on the bottom right corner 😅
OK gotta say it, ive been working in blender for a couple of years and what max hay manages to do with such simple set ups still amazes me. he comes up with these ideas and manages to show experienced and beginners how to make the most out of this system and it is genually impressive
max hay's render settings:
scene: 14:45
cam and resolution: 12:10
Trust me man you are my inspiration thank you for everything you really made my day
That’s really what I want to see from Max, that’s really was helpful. Thank you Max
thats it ? are you sure you're not seeing too little ?
Your videos have helped me improve my renders so much and helped me get client work, one of the best channels on TH-cam for environments and renders!
Awesome to hear that! Appreciate you watching 🙏
@@maxhayart Hey do u always use cycles for rendering in blender
My work style received your great influence, and your tutorial in the most convenient way to make the best results, really thank you💗💗💗
Holy shivermetimbers! This is pure gold!! I love this so much. Thank you a lot❤
love this video!! love the format!! the little to none editing w/ casual speaking is great!! the format reminds me alot of adam savage’s one day builds video, making the video feel very authentic.. keep making vids like this! again very helpful video thankyou!❤❤❤
So amazing, thanks for sharing your tips!
Time stamps -
Cave enviorment - 17:54
Skull enviorment - 11:11
Fire room enviorment - 0:51
Thanks for this video I teally needed it, I've been practicing blender for 2-3 years now and I want to start pushing my skills more and thos video helps a lot🙏🏽👌🏽✨️
I create characters. But I always come here for render tips! Super helpful! Thank you!
any chance you could please add your keyboard prompts in your vids? would help so much, anyway love the tuts bro
I am just beginning the video...
But i know it is just amazing... 😍😍❤❤ love to watch your renders and process.. ☺☺❤❤
nice tut but it got a little confusing at 5:46 my edit mode did not allow me to insect so now I am just randomly selecting to see if I can get something close to yours.; beautiful work you. got. keep it up.. I would love to see more detail tutorials for beginners.
Zaamn! , those render ideas as new as youre other 10 thousands renders !👽
A thousand more Max Hay`es just spawned in the art world :D Thanks for tutorial
You are amazing and i guess tour system is way better then me😂, your cycle rendering is really it's super realtime ..... Plz upload more amazing tutorials, i want to learn everything
This was so amazingly helpful! Thanks so much!
For some reason couldn't get the emission panel/reflective floor to emit light or reflect on the first one, I'm probably missing something stupid. Will need to come back later since these kinds of things are super helpful
you might be using the eevee render engine, switch the engine to cycles for reflection
@@lakshya5524 absolute lad, thank you man
@@lakshya5524 THINK YOU SOOO FKN MUCH MAN♥♥♥
Genius Work, Max, many thanks!! Wishing you your Best Year Yet. :)
Cool.. inspired me to have a go.
This was actually very helpful! Could you make more of these videos? Helps alot imo.. Thanks for your content!
I'm not sure why but my emmision isnt affection other objects, its just glowing, any fixes? (I'm on Blender 4.0)
Edit: nvm i just had screen space reflections off :p
Switch to cycles too if you can!
change evee to cycles bro
Eevee can do it too, its just a few extra steps
In eevee turn on screen space reflections
@@RetrovexAmbientwhat’s the extra steps? My cycles renders are taking literal days
Thank you so much for this wonderful tutorial 🛐
I am learning a lot from you, keep up the good work up and for sure I will click "give me access soon". What if you ON screen shortcuts so we can see your clicks and key presses, which will make us learn more faster. "Just a Suggestion"!
yhis man never fails to surprie me
I like second one simple and cinematic ❤
Thank you so much for this Tutorial. Amazing Stuff :)
Thanks for sharing with us all, appreciated!
my emission is not reflecting like yours at 2:10. can you or some help me? please
I'm having the same problem, please help :(
@@Peperoni9277 change your render engine setting to cycles
@@ДанилоАндрейків6кн-22бthanks a lot, that worked
Awesome video man. The emission from shapes doesn't show up in eevee for me, only cycles. Know a way around this?
took my 15 mins to figure out how you applied location lol now I know its command + A!
I never used this program before so im a mega noob lol
@@EvacTheGreat speaking of mega noob, do you know the keys to flip the plane like he did?
@@jettroseofficial Alt/Option-N
You must have a beast of a computer if youre rendering cycles that easily LOL. great video :)
thats what baffles me too, im rendering it with a 3060 and like bro, it takes half an hour for this to render
Unexpected ideas 👍
very interesting processes, thanks
hey i have a question when i make an emmision on an obejct whenever i zoom in or move my camera its pixelated and lags
if you are in rendered mode its just the pc-compiter recalculating what is should look like.
With the first one, i cant get the reflection on the bottom plane, do you have any idea how i fix this or whats wrong?
10:16 How did you get the bloom effect tho? I did some settings here n there with the color ramp but didnt get bloom effect like this.. If anyone knows plz help
This was incredibly helpful. Seriously, thank you. Also: Your work flow speed is crazy… how long did it take you to get that comfortable in blender?
do you have a video on what you do for settings? (following the first example) I had to mess around a lot to even get the emission to show up on the ground. after finally getting it it still doesnt feel just quite right with what you have going on. any insight or need to know things would be amazing!
another banger
😃
When ever I try to follow the first tutorial, the bottom plane will not reflect the light from the emissive plane. Not sure why.
In the first one, I’ve done everything and everything looks great in the view port render. But when I hit f12 it just renders a completely black image. Do I need to add a light? I thought the emission from the plane would be the light source?
at 06:43 I don't understand how your UV mapping showed both frames while at 06:34 they both are club (one is inner and one is outer) and also my rotation is not working, so I need your tips on this.
well i don't know if i sound stupid to ask this but i recently started blender and interested in cinematic renders so i started this tutorial but i'm stuck at the first ever thing i added the second plane and added the material and even if i maxed out the straighten it doesn't show the light reflection just a white plane what can i do to fix it
Gold mine content thanks
Yo great video, really helpful and has opened my eyes to another side of blender. Quick question tho, do you have a tutorial or if not can you make one on how to import all your models over from the likes of CGTrader to blender.
in the first one im trying to higher up the emission but it doesnt seem to work no matter how i do it
I tried this because I'm struggling with a similar scene, but when I render it, the dramatic black is sort of faded into grey, murdering the contrast. I tried making this one from scratch also and it is still grey. Tried all sorts of things. Eevee, Cycles, made all the materials as dark as possible. Nothing. Even flat rough back is rendering as grey. I've done it before. Now it isn't working. At my wit's end. My scene isn't working very well at all because I can't get the background dark enough for the drama. Ideas?
I try to follow step by step and I can get past the first 3 minutes. My emissions panel isn't projecting light? And its basically a few steps add panel and change emission settings. I am not sure what I am doing wrong here?
Switch your Render Engine to Cycles
This is Great!
Hey max!!! How do you make the floor i really wana know, i meant whenever i make a scene the concrete floor looks very flat and does not pop up!!! please guide us on next tutorial🙏
12:56 Im following along but I did something wrong. For the rock skull material what did you plug the Normal into?? You brought in the color and roughness of the rock material but I cant see what you did with the Normal. I only see a purple line plugged into the Pricipled BSDF but where is the output coming from?
when you have a normal map you just plug it into the Principled BDSF normal point, it should then work
Hello I bought your course I want to know if my pc specs are good enough I have a Rtx Nvidia 3070 will that be enough?
Hey Max something ive been struggling with and probably other people might find useful is "how to make your render not look like a miniature". Could you kindly make a video on that pleaseeeeeeeeeeeee?😪
thank you brother, you are very beginner friendly
From the best render videos taught starting from 0
11:00 your ground looks a lot darker in areas that aren't mirroring the emission object, my whole ground plane is glowing from the emission even though it's not set that bright. I wonder if I am missing something
I changed the colour to black and that helped lol
Hey Idk what i am doing wrong but if I’ll put the emissions up for the small plane object , it doesn’t do anything ??? Any tips or help ?
Are you in viewing in render view ?
I don't have a bad Computer but in the first example i have 3fps and everything looks really pixelated even efter letting it calculate for a while. So I cant se what i'm doing when making changes Help
Hey max, could you do a tutorial on coloring the ground in the skull render, thanks
I pretty much just increased the saturation in photoshop! Adding a bit a clarity and sharpness helped too. You can find my exact Photoshop process on my channel
I dont have the shading button on my newly dowloaded Blender 4 ? My list of buttons ends at Texture Paint :(
Hey max I tried to use the arches pack but my blender keeps crashing whenever i drag it into the viewport. Please do help..Thank you in advance!
when i increase the strenght of second plane in first example it dont get shine, am I stupid?
Node wrangler has got a "add principle setup" instead of dropping image for diffusion, normal, and so on...
does anyone know why I can't illuminate with the plane, nothing is reflected.
hii how can i make my plane cast lighting on to other surfaces?
thabks in advance
Would the card you are using be a 4090? The render preview is super fast
7:30 is it possible to put a video instead of an object?
if i'm correct in what you're asking then yes absolutly
6:44 what click hot key 8:12 thickness too plz
8:12 just go to edit mode and select inner edges and scale it. You would be able to change the thickness
Can you please tell which add ons did you use to get the man and the arch😅
is it just me , idk I cannot make the plane reflect light. Let me know please what I'm doing wrong.
Make sure your Renden Engine is in Cycles, not in EEVEE
Cheers Max.
could you tell me that app[check photos] in 13:41 of this video? thank you
2:09 I don't have the light... Nothing happens the plane just becomes white. Did I have something wrong ?
chnge your render engine to cycles)) good luck
I found it ! Thanks bro
@@Amgora-xz2jq Not work here, did you just change your render to cycles ?
I did this thanks !@@BruchEditor
when I increase the strength at time 2:10 , my ground does not reflect the light as it does in the video , what is the solution for that?
Setting the render engine to "cycles" should fix that
@@celthus2027 how do I use cube projection at 5:14??
@@pankajsinghrawat2464 Be sure to be in edit mode and click U
if you share every short cut it will save me for more 1 hours, I am really beginner but thank you. you tutorial is good.
Brilliant!!
Can anyone please help me?? I am getting a lot of noise in my renders... I tried to increase the samples but thats not helping and also denoiser is making the render ugly. I am new to blender, I watched many tutorials but getting nowhere...Please help me
Is there a reason why I can’t see the reflection of my plane? (I tried turning it to cycles and I turned on screen space reflections but I still dont see anything)
check the roughness, the lower the roughness, the shinier it is. Or it could also be due to the low emission emitting from the object
change your render engine to cycles ))
How do I get the render preview box thats on the bottom right corner?
What is that side view screen there?? How to enable it???
Excuse me Ser , what are your PC tech Specs?
pls maka optin to pey by gpay ther is no option to pay with gpy in g py ther is also needed dabit card details when i m trying pying with gpay
What version of blender are you using?
Hey guys, does anyone know how to keep the scene lit like his is at 14:26 ? When I apply volume scatter to the cube my whole scene just goes black..
I'm very new to Blender btw
Would really appreciate the help!
how do u make the outer square shrink like that? 08:02 and 08:13 whats the shortcut for this?
Go into edit mode with the tab key then press the edge select mode in the top left OR press 2. Hold Alt and then select all the edges and then scale them
Does anyone know why my render appears extremely bright compared to the viewport shading ?
Hell yea dude.
how is your rendered view in cycles so fluent? mine is chuncky and i hace a 3060
Hi can someone help me with those assets from the free pack? I dont know how to implement them to my library. Can someone send some link on yt or site where I can do it?
Or just step by step how to do it?
thank you very much bro
I noticed your render view almost calculates instantly and there is no noise in the preview. Are these specific render settings to achieve this?
Great video as well!
enable denoise for your viewport settings :))) and set the samples to 128-512, around that range. also a big factor for this is your hardware so.... this might not work for you depending on your pc
Yes viewport denoising will help, but the biggest thing is that I’m using an RTX 3090. If you can upgrade your GPU I’d highly recommend it
Hey Max! Can you suggest me the tutorial video for the beginner. I really wanna take suggest from You.
More of this tutorial stuff plss
Can any body help.. I am working on blender 2.8.. I add rigify to the model.. But i can't select the bone head to move or scale..
can someone tell me is they have used eevee or cycles? I would like to know because in eevee it doesnt render but in cycles it's very harsh on my computer. So if someone used eevee could please tell me the whole set up and modifications? :)
Edit : someone also tell me how he got the preview of the render on the bottom right corner 😅
I don't why but my emission does work in Cycles, but doesn't in EEVEE.
кайф брат, спасибо!)