Glad you keept your promise to include small excel tabels :D really help with the clarity when comparing from the viewing site! keep up the great content. Maybe its a bit harder to do, but my video suggestion would be the "interaction between cc chances (stun/collision/sleep) vs evasion stats" and exploring how big of a factor hit chance pays into the calulation, as i didnt find any creator explaing it really well. Keep the great videos coming!
Good job ,please keep it up i am enjoying ur content and music aswell :) I would love to see overall dmg output comperision of heavy attack vs crit dmg boost on different crit chances .
One thing to consider, sk dmg increases all damage leading to overall total dmg. Crit only increases critical hits. So def a mixture is best, especially for the boost to non crit hits.
thanks for the content, we are looking forward to new videos! it would be interesting to know what is more profitable, crit chance from kavazans for example or base damage from liquoruses? or in general how much you need to increase crit hit chance
My personal opinion is to go for base damage. I mentioned in my skill damage boost video how helpful base damage can be. As for how much critical hit chance is needed, it depends on the enemy's Endurance. A general rule is to aim for at least 20-30% more crit chance than the average enemy's Endurance to consistently land critical hits
One thing that is important is that the critical hit depends on the critical chance x endurance of the other player. In a simple comparison, as the video shows, the study is very valid. However, the skill damage boost may hit 100% of the time, which, in the long run, can be more efficient than the critical hit. Would be fun to do one video of critical chance, because everyone that try to hit 70 on dex just gain 4-6% of critical chance.
The thing is though in pvp dps doesnt matter all that much because of all the healing that exists. You could do 400k dmg but if all the dmg is healed it doesnt matter, and someone with 200k dmg and 2 kills will have more impact. So getting as much damage for your burst combo is good generally. Dex 70 is kinda a bait I agree, but its still gives the most flat dmg out of all attributes. Crit, attack speed, highest base damage increase per point
keep doing this experimental video bro, you deserve more because you are actually here testing stuff and not those wannabe content creators who is just yapping with no evidence lmfao
% Critical Damage comes from sources like the dagger passive, the 2-set Shadow Harvester bonus, and the new spear skills. Dexterity increases crit chance, but these are key for boosting crit damage
For healers (bow/wand) you can get both (bow passives and wand skill buff) for some juicy heals and shields. I just wonder, if its dependant on allies endurance or stats or if you can just get free crit/heavy procs on allies ?
does this also apply to critical damage reduction? (on the current rune synergy effects for rare runes. i think on both weapons and necklace gives you 6% each. which results in 18% crit dmg reduction) it should apply the same, but i don't have the data as you did. can you maybe show us? appreciate your effort good video, keep it up!
@@EzerReborn the massive cooldown reduction on Duke Magna is much more useful in PVE for less downtime in your DPS output. In PVP, Adentus is better because it significantly boosts your kill capacity with just a single skill rotation.
Great hard work but this is not an actual real game application , a better and more usefull information would be , in the case of greatsword , critical damage is very limited and can only reach so high , and to get to my point a really interesting find would be at which point you want to stack base damage over skill damage boost. However I am aware that this research would be much more time consuming and possibly more expensive to find out. Nonetheles your hard work is appreciated
There is one crucial information missed here. Critical Damage is based on multiple elements such as your build's critical hit rate, enemies endurance. It's RNG due to proc %. Skill Damage Boost is a permanent damage boost to all skills. SDB should be the way to go as it is 100% constant damage boost.
huh do you know there is SKILL DAMAGE RESISTANCE right lmfao? nonetheless all stats have weakness to make everything balance and also just because someone have endurance that doesnt mean you wont deal damage lmfao having critical damage is still important than having 0% critical damage lmfao just think bro you act like endurance will save someone or make them immortal, thats why in pvp almost all highest dealing damage are DAGGER classes because that class boost your damage alot even you have endurance and that class focuses more on critical chance and critical damage if skill damage boost is far more important then why every highest dps class in all PVE and PVP is always gonna be with someone running with DAGGER CLASS? lmfao
@@ajjames1960 Relax mate, have a cup of coffee. I believe this video is focused on all classes, not just dagger users. I'll try to explain with another analogy about SDB & CD. Ignoring all defensive elements mentioned. Assuming in a corporate environment scenario. Damage = $salary; 1.MANAGERIAL POSITION Skill Damage Boost (355 SDB) = Monthly salary from employer Salary per month - $15,406 x12 months Annual Income - $184,872 total 2.SALES POSITION Crit Chance = Commissions achieved. In good months you hit sales quota, in bad months you don't sell anything so there is no sales commission. Base Damage (0% CD) = Basic Salary Crit Damage (32% CD) = Additional Commission on top of basic salary. Assuming 50% Crit Chance = 12 months x 50% = 6 months Commission achieved (32% CD) = $16,114 x6 months = $96,684 Basic Salary per month (0% CD) = $12,209 x6 months = $73,254 Annual Income = $169,938 total In a long run, would you rather have stable income or a commission based job? Now, swap $ decimals into damage dealt as these numbers were pulled from video's chart. I did not say that CD is unimportant, but SDB is always prioritized. There is a reason why SDB traits cost most in AH, and it's also the reason why their Boon/Riftstones are most sought after by top guilds. It boosts the entire guild including healers and tanks, which is far superior than boosting only dagger users.
bruh do you even watch the video? its already said in the video, he even mentioned the word IN CONCLUSION lmfao you gonna pay attention bro or for sure you are not thats why you dont skip classes in school... i mean in video lol
huh? its still better than having 0 crit damage lmfao we also have skill damage resistance just because you have endurance that doesnt mean you will become immortal lol
@@ajjames1960 what are you even talking about lmao i just mentioned end and like you say sdr on a player would completely change any out come compared to results on some training dummy, lol. wow I never realized simple video's like this also has its white knights ready to bust out there keyboard warrior skills haha
@@lostinfrance9830 huh? you good bruh? you still didnt get the point lmfao you are acting here like its better to have 0 critical damage because people is running endurance lmfao endurance wont do you anything you will just get killed thats why most highest kill score in PVP is a class with DAGGER like longbow dagger, staff dagger lmfao explained that thing then? you got busted lmfao, if u hate someone just because they post something more knowledgeable than you why not make your own video so we can react on it lets see if you can make one i mean i bet you cant pull 2 subscriber on it lmfao ALSO EXPLAINED why almost all class in a SCOREBOARD with the highest kill is 90% a class with DAGGER on it? let see if you can explained it lmfao because from there i already know you are gonna be chooked right now lmfao go on we are waiting...
Man im learning a lot from your video's man thank you
Glad to hear it 🤝😃
Keep it up with the postive vibez! :)
Glad you keept your promise to include small excel tabels :D really help with the clarity when comparing from the viewing site! keep up the great content.
Maybe its a bit harder to do, but my video suggestion would be the "interaction between cc chances (stun/collision/sleep) vs evasion stats" and exploring how big of a factor hit chance pays into the calulation, as i didnt find any creator explaing it really well.
Keep the great videos coming!
thanks you for the vids and all the testing that you do, youre a real g
Good job ,please keep it up i am enjoying ur content and music aswell :)
I would love to see overall dmg output comperision of heavy attack vs crit dmg boost on different crit chances .
Thanks for the support! I'll be sure to explore more.
THANKS FOR DOING THE SCIENCE PART INTO LOOKING INTO THE DAMGES AND STUFF INSTEAD OF JUST PARROTING WHAT YOU HEARD LIKED AND SUBBED ALSO CAPS
love your content keep it up 👍 good videos definitely subscribing
One thing to consider, sk dmg increases all damage leading to overall total dmg. Crit only increases critical hits. So def a mixture is best, especially for the boost to non crit hits.
thanks for the content, we are looking forward to new videos!
it would be interesting to know what is more profitable, crit chance from kavazans for example or base damage from liquoruses? or in general how much you need to increase crit hit chance
My personal opinion is to go for base damage. I mentioned in my skill damage boost video how helpful base damage can be.
As for how much critical hit chance is needed, it depends on the enemy's Endurance. A general rule is to aim for at least 20-30% more crit chance than the average enemy's Endurance to consistently land critical hits
New sub here! Thanks for amazing content :)
Great overview. +1 sub ❤
One thing that is important is that the critical hit depends on the critical chance x endurance of the other player. In a simple comparison, as the video shows, the study is very valid. However, the skill damage boost may hit 100% of the time, which, in the long run, can be more efficient than the critical hit. Would be fun to do one video of critical chance, because everyone that try to hit 70 on dex just gain 4-6% of critical chance.
The thing is though in pvp dps doesnt matter all that much because of all the healing that exists. You could do 400k dmg but if all the dmg is healed it doesnt matter, and someone with 200k dmg and 2 kills will have more impact. So getting as much damage for your burst combo is good generally.
Dex 70 is kinda a bait I agree, but its still gives the most flat dmg out of all attributes. Crit, attack speed, highest base damage increase per point
@@bicepsking thats true, is better to have a chance to remove a huge chunk and kill than give less damage that can healed. good point !
Good info thanks.
Music gets way too loud when you're not talking. Please adjust that.
I'm still working on the audio levels, but I'm always learning. Thanks for watching and feedback.
can you make a video on how to achieve both high skill damage boost and critical im using 2 piece harvester that only gives 14% CD
what are the ways can you increase you critical damage?
keep doing this experimental video bro, you deserve more because you are actually here testing stuff and not those wannabe content creators who is just yapping with no evidence lmfao
How do you add those % in critical damage? I thought you just go more for dexterity but your melee critical hit is the same. Doesnt it work that way?
% Critical Damage comes from sources like the dagger passive, the 2-set Shadow Harvester bonus, and the new spear skills. Dexterity increases crit chance, but these are key for boosting crit damage
Great vid
How do you get so much crit damage increase?
shadow harvester set + dagger passive
man I like ur content but stop cutting your voice, its so annoying xD
For healers (bow/wand) you can get both (bow passives and wand skill buff) for some juicy heals and shields. I just wonder, if its dependant on allies endurance or stats or if you can just get free crit/heavy procs on allies ?
Any recommendations for staff and wand build Dps, I’m at point asking everyone
does this also apply to critical damage reduction? (on the current rune synergy effects for rare runes. i think on both weapons and necklace gives you 6% each. which results in 18% crit dmg reduction) it should apply the same, but i don't have the data as you did. can you maybe show us? appreciate your effort
good video, keep it up!
How do i get critical damage as scout build
thanks, can you do heavy attack and critical hit pls ? ty
can you do duke magna vs adentus greatsword damage comparison on your next video?
Have both. Adentus a bit better in PVE. Magna better for PVP - faster attack speed and CD feels better.
@@EzerReborn the massive cooldown reduction on Duke Magna is much more useful in PVE for less downtime in your DPS output. In PVP, Adentus is better because it significantly boosts your kill capacity with just a single skill rotation.
@@sieg.4444 ok
Bro can you help to create block chance penetration
So what happens when u fight a tank with over 800+ endurance
build critical chance, or run away XD
Yo how do you put crit damage? Mine is 0 idk where to get it
shadow harvest (2) combo and dagger passive skills
Is critical damage capped on 32 ? i have like 42 atm
+1 subs here
sir what item can boost crit dmg?
Thanks for the sub! For crit damage and the current version, check out the 2-set shadow harvester bonus.
GoD
Great hard work but this is not an actual real game application , a better and more usefull information would be , in the case of greatsword , critical damage is very limited and can only reach so high , and to get to my point a really interesting find would be at which point you want to stack base damage over skill damage boost. However I am aware that this research would be much more time consuming and possibly more expensive to find out.
Nonetheles your hard work is appreciated
where is critical damage coming from?
I have the calculator program for you to use for these tests.
There is one crucial information missed here.
Critical Damage is based on multiple elements such as your build's critical hit rate, enemies endurance. It's RNG due to proc %.
Skill Damage Boost is a permanent damage boost to all skills.
SDB should be the way to go as it is 100% constant damage boost.
huh do you know there is SKILL DAMAGE RESISTANCE right lmfao? nonetheless all stats have weakness to make everything balance and also just because someone have endurance that doesnt mean you wont deal damage lmfao having critical damage is still important than having 0% critical damage lmfao just think bro
you act like endurance will save someone or make them immortal, thats why in pvp almost all highest dealing damage are DAGGER classes because that class boost your damage alot even you have endurance and that class focuses more on critical chance and critical damage
if skill damage boost is far more important then why every highest dps class in all PVE and PVP is always gonna be with someone running with DAGGER CLASS? lmfao
@@ajjames1960 Relax mate, have a cup of coffee.
I believe this video is focused on all classes, not just dagger users.
I'll try to explain with another analogy about SDB & CD.
Ignoring all defensive elements mentioned.
Assuming in a corporate environment scenario. Damage = $salary;
1.MANAGERIAL POSITION
Skill Damage Boost (355 SDB) = Monthly salary from employer
Salary per month - $15,406 x12 months
Annual Income - $184,872 total
2.SALES POSITION
Crit Chance = Commissions achieved. In good months you hit sales quota, in bad months you don't sell anything so there is no sales commission.
Base Damage (0% CD) = Basic Salary
Crit Damage (32% CD) = Additional Commission on top of basic salary.
Assuming 50% Crit Chance = 12 months x 50% = 6 months
Commission achieved (32% CD) = $16,114 x6 months = $96,684
Basic Salary per month (0% CD) = $12,209 x6 months = $73,254
Annual Income = $169,938 total
In a long run, would you rather have stable income or a commission based job?
Now, swap $ decimals into damage dealt as these numbers were pulled from video's chart.
I did not say that CD is unimportant, but SDB is always prioritized.
There is a reason why SDB traits cost most in AH, and it's also the reason why their Boon/Riftstones are most sought after by top guilds.
It boosts the entire guild including healers and tanks, which is far superior than boosting only dagger users.
@@ajjames1960 you need to think more. but i don't think this would help in your case... gl
@@RetryTL yeah, meta is changing, Endurance is better than Evasion. SDB is useful.
so run skill damage resistencev and evasion
So what was the conclusion? >
Bro, Timestamp?
bruh do you even watch the video? its already said in the video, he even mentioned the word IN CONCLUSION lmfao
you gonna pay attention bro or for sure you are not thats why you dont skip classes in school... i mean in video lol
What's the sweet spot for skill damage boost to stop and raise crit damage?
And then Endurance enters the ring haha
huh? its still better than having 0 crit damage lmfao
we also have skill damage resistance
just because you have endurance that doesnt mean you will become immortal lol
@@ajjames1960 what are you even talking about lmao i just mentioned end and like you say sdr on a player would completely change any out come compared to results on some training dummy, lol. wow I never realized simple video's like this also has its white knights ready to bust out there keyboard warrior skills haha
@@lostinfrance9830 huh? you good bruh? you still didnt get the point lmfao
you are acting here like its better to have 0 critical damage because people is running endurance lmfao endurance wont do you anything you will just get killed thats why most highest kill score in PVP is a class with DAGGER like longbow dagger, staff dagger lmfao explained that thing then?
you got busted lmfao, if u hate someone just because they post something more knowledgeable than you why not make your own video so we can react on it lets see if you can make one i mean i bet you cant pull 2 subscriber on it lmfao
ALSO EXPLAINED why almost all class in a SCOREBOARD with the highest kill is 90% a class with DAGGER on it? let see if you can explained it lmfao because from there i already know you are gonna be chooked right now lmfao
go on we are waiting...
Lower or remove the music bro
Thanks for the feedback, I'll work on it.
"not bad" 🤣
seems like ai channel
Very funny. 😆 " Not bad "