Driver was always a driving game. The main selling point of the game back then, apart from the 70s car chase movie theme, was the realistic driving physics, the fully fledged 3D environments and the revolutionary damage system for the period. It hasn't aged well though unfortunately, I had a nostalgia crisis a few days ago and played it again after years but after finishing the Miami undercover missions I felt like "ok I had enough :P". You can't compare it to any GTA because it's not an 3rd person action game. It's just a driving game and a pretty unique one. It became such a classic because it showcased what it can be done by using physics in videogames. And Rockstar learned a lot from the first 2 Driver games going into the development of GTA 3.
You can compair it. Because back then you don't have much gangster open world games like these. So these two where the only competators. But yeah, today the whole situation changed. But back then, there was a reason, people compared it to each other.
I mean, it is absolutely a 3rd person action game. A driving/racing game is a type of action game. I guess what you mean is that it's not an action-adventure game like GTA.
This is one of those games where it's the benefit of the player to actually read the instruction manual, the garage moves are detailed over there. Plus there's a replay that shows you how to complete the garage tutorial. (And the Japanese version doesn't care if you win or fail, it lets you advance anyway.)
@@worldhello1234 no, I'm not. I remember having fun while playing It. The list, the soundtrack and many elements where new at the time it was released. Figuring out what to do to beat each item was part of the challenge for me.
Yeah, it was actually fun. I never really felt it was unfairly difficult. I'm not bragging or anything, but I never understood its reputation for being unfairly hard. It was hard but not unfair. It could be done very fast after you knew how to drive.
I'm agree with u , the parking level is the best thing of the game, so unique with great 70s atmosphere and great theme... after 6/7 attempts u will figure out how to complete it xD
It's one of if not the best PS1 game that has stood the test of time. Way ahead of its time and the driving mechanics are still one of the best even today. Still very fun to play today as it was back then. Unbelievable.
Driver handles like a dream. I can't get enough of it. If you were having trouble with the car park, why didn't you just go into the training mode? It has a cutscene showing you exactly what you are supposed to do.
i love the parking lot challenge it made me so good at driving before the first mission. it was really hard and took forever but man was it worth the skills and you actually learned a skill
The only open-world game I've ever played that made cars hard to handle, such that you had to _learn_ to drive, as GTA IV. And even then, the game's soft suspensions allow you to get away with a few tricks without spinning out with a RWD '70s muscle car like in Driver
I think they lifted the parking lot mission straight from a classic film from the late 70s called "The Driver". In that movie there's a scene where the lead character is proving that he's good enough to be a getaway driver and he deliberately drives like a maniac and trashes the car whilst showing he's in complete control of the machine the entire time. Its brilliant honestly
Handling was like dream..absolutely loved it. Very sim-ish. And damage model was one of its kind. Always loved to press that burnout button to do donuts and.what not. And high jumps in miami bridges while in high felony. No complaints for the game. It was hard and only cater to people who loves driving
1. The garage mission is probably the best tutorial level I've ever seen. It actually demands skill and prepares you to the game. 2. This game has an auto-handbrake option that is turned on by default. This is what makes the cars slide around every corner. I guess it's because a certain cinematic aspect this game has. 3. The cops in this game will chase you for traffic violations. Crashing into other cars, speeding (there is a speedometer on PC version), driving in the oncoming lane and crossing into red lights starts the chases. The thing with red lights is that, if you move your car ever so slightly close to the red light, the cops will start chasing you, no matter if you actually crossed it or not.
Lol. It demands skill? That's like having the player fight the final and hardest boss at the first stage of the game. Tutorial levels and first levels in general need to introduce the player to the mechanics of the game. This tutorial stage doesn't do that but instead expects you to spend hours mastering skills you won't even need to complete the game.
1. demands skill what the fck do you have one IQ? like the above said its like having an endgame boss on the TUTORIAL mission 2. the game NEVER told the player yo can turn the options off 3. the cops DO chase you for no reason, even when driving normally on the right side don't excuse the bad game design just because it's "rEvOLtion4rY fO0R iTs tIMe"
Played this when it was new. Gta wasn’t even in the picture at the time. Come on dude. This game was groundbreaking. You just felt like a badass behind the wheel that could escape anything. And the era it’s set in is perfect for this type of game.
I still got this game and play it wen I first saw and played this game I was addicted playing it all the time and I want to see this game bought on to ps4 and it needs to be exactly how it was on ps1 oh and I could complete the car park test in under 30secs no bullshit that was how good I was not being bigheaded 😁😁😁😁☺
just because the game was "ground breaking" doesn't mean its immune to criticism, me myself can't even beat the opening parking lot section without trial and error and luck, even back when the game was only a few years old
@ 5:42 "oh did I brake too hard?" No. You're on the wrong side of the lane as you can clearly see it in the video. That's why the police car was going after you.
I'm in the very minority that doesn't find the parking test hard at all. You just have to do the things in order. Also, there's a demo for it in the replay section of the main menu. That teaches you how to do it and in what order to do it best. Also yes, there is rubberbanding. The whole series has it. Cops get a speed boost when they're very far and that boost declines to stock power when they're very close to you. the higher your felony bar's level, the less they slow down however. Cops trigger when you're going above the speed limit in that street (follow civilian cars to know how "fast"), skipping a red light, touching any car on the street and... they have Xray when they're on active searching lol Oh, and honking near them for a continued amount can trigger a rise of the felony bar, and trigger a pursuit if you do it too long too, ah and yeah, too much tire smoke (like 2 or 3 seconds is enough) Also, about your car control issue. One, O is the burnout button, X for normal throttle. 2 L1 is the fas steer/countersteer button. Use it ton control your cars better. You can also diable 'auto handbrake' in te settigns of the game so that your car doesn't go on a slide at every turn, but instead they understeer. Man, I defend driver a lot lmao. But I love this game. Still is one of my favourites ever. This game brought stars to my eyes in 99.
Best memory of this game was my buddy anxious for me to try it out. We start with the tutorial. It takes a while to get the sequence right, but I nail it. Then, he says "You're not done yet. Find the exit or you start over." I wish they'd remaster these games. Driver 2 was pretty great, but the tech limitations made it a chore.
I can totally see where you are coming from but I personally really liked how they went about the parking lot tutorial at the beginning. The way they didn't break up each task with a timer, arrows showing a suggested route and an automatic reset felt very immersive in contrast to the more arcade feel of games at the time. I also think the fact it was only a minute was good for resetting quickly on it's own once the timer ran out instead of pausing to reset. But what do I know, I am a leprachaun who lives in your cousin's attic...
This is a very solid game for its day. I never made it past that parking lot section as a kid, only recently when I decided to replay it was I able to. But past that level, this game is very fun! The driving is fantastic!
Nah fuck off man the sliding is wat driver is about I use to love sliding in to the corners and the reason why this dickheads winging is because hes shit at playing the game
Ujm, that isn't the tutorial level. The tutorial level starts with a video showing you what to do along with what buttons to press, then has a ghost car to follow when you try it yourself. Still hard as nails, but makes that first level in the parking lot a bit easier after you have practiced following the ghost car for a bit. The final mission is even worse though. At least the parking lot is mostly skill based, The President's Run is like 90% luck!
I really enjoy your reviews, but this one is a bit off. Of course GTA III did everything better, because at its core it's a totally different game. Driver is a racing game, GTA a 3rd person action game. As for the driving I really enjoyed the handling of the cars. And yes the tutorial nowadays would have been unacceptable, but back then it was a challenge. I liked that the game challenged my driving skills and I had to figure out how to do a reverse 180.
Good points. It's just that when I grew up playing this, I thought the parking lot was impossible, I only selected the 'take-a-ride' mode because I thought it was only thing to do, and it's why I think of it mostly as an open-world, not just an action/driving game. The one thing I forgot to mention was that there was a training mode, but didn't make it that much easier....
Just a quick question. Will you also be reviewing older Need For Speed games? Especially NFS III Hot Pursuit and the sequel High Stakes? Would love to see you do a review on that, oh and on Driver 2!
He forgot to mention the replay mode where you could essentially create a mini movie of your car chases (like theater mode in Modern Warfare 3); only much more deeper
i have several issues with your review first: 1:47 what kind of a question is that? many games during that time (and quite a few still many years later) had prerendered cutscenes. this is an open world game that already really strained the ps1 hardware and it just wasnt intended to show cutscenes in real time. i guess they could have done it inside buildings - but in the city...no way dude. also of course the game isnt random like you say (exept the last mission) you need skill (which you seemingly lack) and you slide through curves because you have the automatic handbrake enabled! and one more thing: no there is not a modern game comparable to driver - not even in the series itself! driver 1 and 2 are completely special games till this day.
That tutorial is literally the hardest tutorial in video game history. I remember renting the game as a kid and couldn't get past it. I was so frustrated.
This was the first game I pirated back in 99. I was 14 at those times and I just bought a chip so you can play pirated games. Man, those days were gold. I also got Thrill Kill back then. :)
What are you on about? The old GTA from aerial view (2D) was out when the first driver was out and you still can`t compare as it is two different games. They are both extremely good games in their own way and driver was way more fun than the earlier GTA games.
"you still can`t compare as it is two different games." two different games are the only games that can possibly be compared to each other. you can't compare a game to itself.
It's Just Milk I Swear He should have compared it to other 3D games at the time. GTA 3 was on next gen hardware at the time while GTA at Driver’s time was still only 2D
The police chased you because of skidding... Presumably you were braking with the handbrake. You're point still stands though; they chase you for anything including those things you listed, plus the handbrake/burnout, plus skipping red lights. But it encouraged roleplaying in free mode to stay within the law which was cool. It sure was frustrating when a cop spawned in front of you near a mission end but you could look out for them on the radar and sneak round them which was also cool.
I know that by today's standards that tutorial level looks unfair and unforgiving, but thats part of the challenge of it. Overall it IS a unforgiving game, but so were many others from its generation. Also, you could also practice a little before getting into it, on the other game modes, or watch the pre-recorded replays. Although, yes, I can imagine that if a teenager just tries this game today, he will quit in 5 minutes. I guess that resilience is what we, old-school guys have as our best. I think thats the magic of this game, that happens when you manage to do the impossible and
not everyone has the patience of going throung insane difficulty of retro titles comparing to even a nfs game of the 90s the handing is on the level of barely masterable
Loved the review, it is definitely a great game that “started” the free roam 3D franchise. I do however have a few disagreements if you don’t mind. 1. The tutorial level of this game is my wet dream, I love it, I agree that there wasn’t an idea on controls and what not. However, there is a tutorial version in “training” that shows controls and a demonstration on the tutorial. 2. The controls in regards of the car sliding can be fixed in the options. The game automatically selects “auto Handbrake” which is what makes it slide. Turn this sucker off and you get a car with the perfect downforce // traction. 3. The difficulty of police can also be altered and the game defaults to medium. Hard is a nightmare, Easy is great for speed running and easy play throughs. Nothing against you, this is the first vid of yours I’m watching. I am the biggest metal gear solid nerd too so if you got a review on that, I’ll find it. Cheers.
1. it can be jarring and unforgiving on FIRST TIMERS like he was 2. doesn't excuse the fact that its enabled by DEFAULT the devs should have disable the mechanics AND remove the options 3. the police difficulty doesn't matter if the cops chase you for no reason
I liked the park house, because when I was a kid and figuered it by myself I was really happy and felt like a pro. The hommage in Driver San Franciso is really nice.
You made the parking lot sound astronomically hard, it's testing, but not too much, games used to be that hard, you're comparing it to modern day standards, which for most games, is ridiculously easy.
@@scottthewaterwarrior It is though. It was supposed to teach you the basics of driving and getting used to the controls but for some reason they made the time limit way too tight. It is doable, coincidentally I was playing Driver today and I pulled it off in my 4th attempt, but they should've added at least 30 extra seconds.
@@txcforever No, literally go to training in the main menu. You get a video of the parking lot test, complete with an overlay of the controller showing what buttons to press. Then you get to try it yourself with a ghost car to follow.
I never owned this game, but my uncle did when I was a kid. So I played it A LOT back then! One of my favorite things to do was just drive around the map of any of the cities. I never liked LA cause it could only be driven at night which made no sense to me... thinking back on it, now I'm wondering if that's because LA has so much traffic in the daytime? Hmmm... I remember my uncle harping on me completing that damn first mission in the parking lot. I didn't even know what slalom meant!!! Let alone how to do it!!! My uncle wasn't that bright either so he didn't know... I do like that last mission though where you drive a tiny limo with the president on board lol.
1. Okay, I like you, but you cannot compare Driver to GTA. It is an old fallacy, because Driver came out two/three years before GTA III, on an inferior system! The freedoms offered by GTA III could not be possible on Driver... It is a PS1 game, which paved the way. GTA owes a lot to Driver, and remember, nobody took GTA seriously until the third one. GTA should be compared to Driver, not the other way around. 2. The Garage level is not technically a tutorial. Like come on, you even showed the main menu of Driver, where there is an option to select 'Training' mode! You strawmanned pretty hard here. Even as a child I figured out that the Training section was to prepare you for the difficult Garage level, which brings me to my final crucial point... 3. The game is SUPPOSED to be hard. It is not a sign of its age or a mistake from the developers. It is and always will be difficult. It was released in a time when video games did not hold your hand, and you could not look up a solution on Google. Yes, there is a ridiculous difficulty curve, but there is an even more ridiculous final level, where the difficulty racks up to infinity. This is becasue, when you beat these levels, pull of all those cool driving maneuvers, you earn the title as 'The Driver'.
@@LilHaseProductions He says you can't compare driver to GTA, then lists a bunch of things that you can do in GTA that you can't do in Driver. To me that sounds like a comparison.
1. watch the entire video 2. most people never check training mode and goes straight to the carreer mode 3. don't excuse hard difficulty with BAD game design 4. the game never mentioned that hand brake turning can be toggled on or off on the options game devs just expect you to now
The first two GTA games technically did offer as much freedom as Driver if not more. It's the idea of driving in a 3D city-environment that GTA owes its thanks to Driver for.
Brendan Duncan I agree with a lot of reviews of older games, it’s usually a bash on the controls because they’re not as good as today’s games, makes no sense at all, like I respect the opinions and even though this is my personal favorite PlayStation game. It has its flaws, driving isn’t perfect it gets quite difficult especially the final mission, but I welcome it, especially for a game made in 1999.
The thing is about the parking garage mission; it's not really the "tutorial." In fact it has one, you just aren't looking in the right place. In the main menu you can go to "training," and then watch a demonstration of how to complete the parking garage mission, it even has a controller input diagram to let you know exactly what's going on. Afterwards it lets you try it for yourself against the ghost run you just saw. It gives you plenty of resources to figure out how everything works, it's just not as easy as jumping into the career mode. The parking garage mission is far more of a test of skill than a tutorial.
Haha I love that first car-park mission it was a bit challenging but I enjoyed that challenge. It's a shame it put a lot of people off though, and I think you're right regarding the time limit. They could have kept the damage criteria to not make it too easy but given about 3 minutes would at least give you a chance to discover most the moved in the first attempt and put them together in the second attempt.
I kinda like how you review it as if it's a contempory game, but I agree with @redbeard Raph , I think you were off on this one, the car park start mission, yea it was tough, but that's the point? I think every manouvre on the list is pretty self explanatory it just took skill to get it finished.
Flammen Official I remember it well. It was fun figuring out how to do the list in time. Games are just so dumbed down now that people have no patience for that sort of thing. Just listen to how he wants it to be. Totally lame and built for the dumb.
I loved the driving physics in this game, and I was very good at it.. drifting around corners, avoiding incoming traffic.. it was prety cool !.. I played the PC version with a Gamepad
Back in the Days , I played this on a Top Pc , with Steering Wheel & Pedals, Awesome. The kickdown gave U the Power when needed. They should remake this Game !
i think SSX (the original from 2000) deserves a review, everytime someone mentions a ssx game it's never the original but one of the sequels (usually ssx tricky), in my opinion the first ssx is the best of all of them even tho it sold poorly
I had this game as a kid. Needless to say, neither me or my dad were able to get through the tutorial, I thought we just sucked at it but I guess we were not alone. So we just skipped story mode. We loved Survival.
I remember I NEVER made it past the parting lot tutorial. I knew a 360 meant do a donut, but I didn't know a 180 meant half a donut. I was young, ok? I could never get past it so I never played it again.
Eh, I don't know about this review. The getaway police chases is the point of this game, maybe it's not for you? I remember turning off the auto-handbrake option so that I would only slide corners when pushing triangle or doing a burnout. The option exists. The tutorial section also has a demo to show you precisely how to do it, along with button prompts if I'm not mistaken.
remember the time where you lent out this from a videostore. and got stuck all weekend on the " tutorial"? remember how you lent out it the next Weekend again? good times also.. the last driver game was a blast.
Awesome videos, love your channel and content! Have you thought about implementing your own rating system that you give each game at the end of the video? for example 6.3/10 or something
Looking back on it now, i don't know how i even managed to beat the entire game without pulling my hair out of frustration. Especially on the tutorial.
I remember having something like a demo disk on the PC or maybe a friend let me borrow their copy. Either way, I saw this video and forgot anything about this game until you mentioned the tutorial parking lot... and then I remembered why I tried to forget.
The car physics are so realistic on this! But i agree on the missions being unforgiving, they're absolutely evil! And when i was a kid, i never was able to do that tutorial but still loved the game.
I did that parking lot test when I was 12. It's not a "tutorial", it is a test to see if Tanner is good enough. To see if you are able to be the wheelman.
I remember this was the first game I had for my Playstation. I remember I didn't even have a memory card yet so I couldn't even save my progress. The opening mission took me a few weeks to figure out because of the slalom which at that age had no idea what it meant and there was no internet.
I think the first parking lot mission is the best one...And i like it how the game just throws you there to do this stuff without any explanation...Todays games are all so easy and they lead you for every little thing.
I feel like most of these people haven't even watched the whole video. Also, driver was kind of rebooted in 2011, and it's called Driver: San francisco. Idk if you know about it
I don't get every review and comment of Driver complaining about the tutorial. I never had problems with it, and it actually was one of our favourite parts of the game, so we always replayed the game to do the list again!
A video game in 1999 set in the 70's was probably great nostalgia for people who were children growing up watching shows and movies in the 70s and we're in their 30's when the game came out. Now those people are in their early 60's. Is there even a market/nostalgia for that now? If done right, like Red Dead Redemption 2, any era could be fun again I guess.
I remember the tutorial. I was a kid and couldnt beat it for like a week. Eventually i took my memory card to my buddies house and just had to copy the save file. Rediculous haha
I succeed the parking lot... On my second try. Not hard at all if you take 2 seconds to create a logical manoeuver order. My best friend did it on his second try too with the same process.
Good for you if you think it is not hard. It still fails as a tutorial. Finding out the manouvers yourself and finding out a route is rather a litmus test than a tutorial.
Beating the last level after the 70th try and feeling like a god
I know I am quite off topic but does anybody know of a good place to stream newly released tv shows online ?
@Abraham Bennett Flixportal :D
@Corey King Thank you, I signed up and it seems to work :) Appreciate it !
@Abraham Bennett you are welcome xD
Driver was always a driving game. The main selling point of the game back then, apart from the 70s car chase movie theme, was the realistic driving physics, the fully fledged 3D environments and the revolutionary damage system for the period. It hasn't aged well though unfortunately, I had a nostalgia crisis a few days ago and played it again after years but after finishing the Miami undercover missions I felt like "ok I had enough :P". You can't compare it to any GTA because it's not an 3rd person action game. It's just a driving game and a pretty unique one. It became such a classic because it showcased what it can be done by using physics in videogames. And Rockstar learned a lot from the first 2 Driver games going into the development of GTA 3.
You can still compare it to GTA in terms of freedom. The realistic driving physics cannot make up for its flaws. :)
You can compair it. Because back then you don't have much gangster open world games like these. So these two where the only competators. But yeah, today the whole situation changed. But back then, there was a reason, people compared it to each other.
I mean, it is absolutely a 3rd person action game. A driving/racing game is a type of action game. I guess what you mean is that it's not an action-adventure game like GTA.
@@krautgazer Do you even know what 3rd person is?
This is one of those games where it's the benefit of the player to actually read the instruction manual, the garage moves are detailed over there. Plus there's a replay that shows you how to complete the garage tutorial. (And the Japanese version doesn't care if you win or fail, it lets you advance anyway.)
Man, that parking lot level was one of the best things I've ever seen, back when I was a kid! It was legendary!
Are you joking?
@@worldhello1234 no, I'm not. I remember having fun while playing It. The list, the soundtrack and many elements where new at the time it was released. Figuring out what to do to beat each item was part of the challenge for me.
Yeah, it was actually fun. I never really felt it was unfairly difficult. I'm not bragging or anything, but I never understood its reputation for being unfairly hard. It was hard but not unfair. It could be done very fast after you knew how to drive.
I'm agree with u , the parking level is the best thing of the game, so unique with great 70s atmosphere and great theme... after 6/7 attempts u will figure out how to complete it xD
Are you just holding down the burnout button? There’s a burnout button and a regular gas button. Wow I really want to play this again.
That's awesome
It's on PlayStation store for Ps3, PSP and I think PS4
I actually really like the car park tutorial - it's challenging and dare I say it, fun. And it sets you up for the difficulty ahead.
5:30 the trigger of the police: driving on the wrong lane, over 70 mph, and burnout with circle button
Lets be honest here, it looks absolutely amazing for a PS1 game. Obviously dated but needs appreciation for what it is.
Exactly. It's still kinda fun to play. I actually go back to it every so often
@@agonleed3841 Yeah me too, the PS1 had some great games
lol cc Cool oh HBB I,
all you had to do was slalom the train CJ
It's one of if not the best PS1 game that has stood the test of time. Way ahead of its time and the driving mechanics are still one of the best even today. Still very fun to play today as it was back then. Unbelievable.
Driver handles like a dream. I can't get enough of it. If you were having trouble with the car park, why didn't you just go into the training mode? It has a cutscene showing you exactly what you are supposed to do.
Jarrah White I
I love that driving model. So cinematic, so cool. And that parking makes you feel like getaway driver immediately.
i love the parking lot challenge it made me so good at driving before the first mission. it was really hard and took forever but man was it worth the skills and you actually learned a skill
The only open-world game I've ever played that made cars hard to handle, such that you had to _learn_ to drive, as GTA IV. And even then, the game's soft suspensions allow you to get away with a few tricks without spinning out with a RWD '70s muscle car like in Driver
I think they lifted the parking lot mission straight from a classic film from the late 70s called "The Driver". In that movie there's a scene where the lead character is proving that he's good enough to be a getaway driver and he deliberately drives like a maniac and trashes the car whilst showing he's in complete control of the machine the entire time. Its brilliant honestly
Handling was like dream..absolutely loved it. Very sim-ish. And damage model was one of its kind. Always loved to press that burnout button to do donuts and.what not. And high jumps in miami bridges while in high felony. No complaints for the game. It was hard and only cater to people who loves driving
1. The garage mission is probably the best tutorial level I've ever seen. It actually demands skill and prepares you to the game.
2. This game has an auto-handbrake option that is turned on by default. This is what makes the cars slide around every corner. I guess it's because a certain cinematic aspect this game has.
3. The cops in this game will chase you for traffic violations. Crashing into other cars, speeding (there is a speedometer on PC version), driving in the oncoming lane and crossing into red lights starts the chases. The thing with red lights is that, if you move your car ever so slightly close to the red light, the cops will start chasing you, no matter if you actually crossed it or not.
Lol. It demands skill? That's like having the player fight the final and hardest boss at the first stage of the game. Tutorial levels and first levels in general need to introduce the player to the mechanics of the game. This tutorial stage doesn't do that but instead expects you to spend hours mastering skills you won't even need to complete the game.
1. demands skill what the fck do you have one IQ? like the above said its like having an endgame boss on the TUTORIAL mission
2. the game NEVER told the player yo can turn the options off
3. the cops DO chase you for no reason, even when driving normally on the right side
don't excuse the bad game design just because it's "rEvOLtion4rY fO0R iTs tIMe"
I always thought it was bizarre how they force you to learn what a slalom is, yet at no point in the game do you ever need to do one.
i love the driving mechanics in this game.
Played this when it was new. Gta wasn’t even in the picture at the time. Come on dude. This game was groundbreaking. You just felt like a badass behind the wheel that could escape anything. And the era it’s set in is perfect for this type of game.
comparing to games today its just a bit clunky
I still got this game and play it wen I first saw and played this game I was addicted playing it all the time and I want to see this game bought on to ps4 and it needs to be exactly how it was on ps1 oh and I could complete the car park test in under 30secs no bullshit that was how good I was not being bigheaded 😁😁😁😁☺
just because the game was "ground breaking" doesn't mean its immune to criticism, me myself can't even beat the opening parking lot section without trial and error and luck, even back when the game was only a few years old
@@kuro9410_ilust why would you even compare this game to today's games dummy?
I loved glitching out of the Miami map and driving on the water.
@ 5:42 "oh did I brake too hard?"
No. You're on the wrong side of the lane as you can clearly see it in the video. That's why the police car was going after you.
😂 he was playing too but GTA where the cops don't care about you as long as you don't hit someone or them.
LOL!
It’s cause he’s from the uk
@@rubencovaciu1910 you mean't Australia, right?
I'm in the very minority that doesn't find the parking test hard at all. You just have to do the things in order. Also, there's a demo for it in the replay section of the main menu. That teaches you how to do it and in what order to do it best.
Also yes, there is rubberbanding. The whole series has it. Cops get a speed boost when they're very far and that boost declines to stock power when they're very close to you. the higher your felony bar's level, the less they slow down however.
Cops trigger when you're going above the speed limit in that street (follow civilian cars to know how "fast"), skipping a red light, touching any car on the street and... they have Xray when they're on active searching lol
Oh, and honking near them for a continued amount can trigger a rise of the felony bar, and trigger a pursuit if you do it too long too, ah and yeah, too much tire smoke (like 2 or 3 seconds is enough)
Also, about your car control issue. One, O is the burnout button, X for normal throttle. 2 L1 is the fas steer/countersteer button. Use it ton control your cars better. You can also diable 'auto handbrake' in te settigns of the game so that your car doesn't go on a slide at every turn, but instead they understeer.
Man, I defend driver a lot lmao. But I love this game. Still is one of my favourites ever. This game brought stars to my eyes in 99.
I agree, the test park is very easy to do. In NFS Porsche Unleashed PC version there are a lot of tests harder.
Best memory of this game was my buddy anxious for me to try it out. We start with the tutorial. It takes a while to get the sequence right, but I nail it. Then, he says "You're not done yet. Find the exit or you start over."
I wish they'd remaster these games. Driver 2 was pretty great, but the tech limitations made it a chore.
I can totally see where you are coming from but I personally really liked how they went about the parking lot tutorial at the beginning.
The way they didn't break up each task with a timer, arrows showing a suggested route and an automatic reset felt very immersive in contrast to the more arcade feel of games at the time.
I also think the fact it was only a minute was good for resetting quickly on it's own once the timer ran out instead of pausing to reset.
But what do I know, I am a leprachaun who lives in your cousin's attic...
Calling it a tutorial is a joke in itself.
As hard as the parking lot might have been, I was really glad to see it return in Driver: San Francisco
This is a very solid game for its day. I never made it past that parking lot section as a kid, only recently when I decided to replay it was I able to. But past that level, this game is very fun! The driving is fantastic!
Same here, I would always just “take a ride” I couldn’t get out of the garage!
I did every maneuver on that garage with a steering wheel.
it was a pain in the ass... and I didnt knew what a slalom was back then.
7:10 Actually, there is the option to turn off the constant sliding on the options menu, makes things much more manageable :)
Nah fuck off man the sliding is wat driver is about I use to love sliding in to the corners and the reason why this dickheads winging is because hes shit at playing the game
I didn't know about that 😮 I just finished the game 30 minutes ago with the normal settings, the constant drifting/sliding doesn't bother me at all😅
Ujm, that isn't the tutorial level. The tutorial level starts with a video showing you what to do along with what buttons to press, then has a ghost car to follow when you try it yourself. Still hard as nails, but makes that first level in the parking lot a bit easier after you have practiced following the ghost car for a bit.
The final mission is even worse though. At least the parking lot is mostly skill based, The President's Run is like 90% luck!
I really enjoy your reviews, but this one is a bit off. Of course GTA III did everything better, because at its core it's a totally different game. Driver is a racing game, GTA a 3rd person action game. As for the driving I really enjoyed the handling of the cars. And yes the tutorial nowadays would have been unacceptable, but back then it was a challenge. I liked that the game challenged my driving skills and I had to figure out how to do a reverse 180.
Good points. It's just that when I grew up playing this, I thought the parking lot was impossible, I only selected the 'take-a-ride' mode because I thought it was only thing to do, and it's why I think of it mostly as an open-world, not just an action/driving game. The one thing I forgot to mention was that there was a training mode, but didn't make it that much easier....
Just a quick question. Will you also be reviewing older Need For Speed games? Especially NFS III Hot Pursuit and the sequel High Stakes? Would love to see you do a review on that, oh and on Driver 2!
parking lot was easy. even today for me it's easy.
He forgot to mention the replay mode where you could essentially create a mini movie of your car chases (like theater mode in Modern Warfare 3); only much more deeper
Yea. The only mission that made me rage so hard I had to use cheats is.... THE PRESIDENTS RUN
i have several issues with your review first: 1:47 what kind of a question is that? many games during that time (and quite a few still many years later) had prerendered cutscenes. this is an open world game that already really strained the ps1 hardware and it just wasnt intended to show cutscenes in real time.
i guess they could have done it inside buildings - but in the city...no way dude. also of course the game isnt random like you say (exept the last mission) you need skill (which you seemingly lack)
and you slide through curves because you have the automatic handbrake enabled! and one more thing: no there is not a modern game comparable to driver - not even in the series itself! driver 1 and 2 are completely special games till this day.
Chill freak
That tutorial is literally the hardest tutorial in video game history. I remember renting the game as a kid and couldn't get past it. I was so frustrated.
This was the first game I pirated back in 99. I was 14 at those times and I just bought a chip so you can play pirated games. Man, those days were gold. I also got Thrill Kill back then. :)
What are you on about? The old GTA from aerial view (2D) was out when the first driver was out and you still can`t compare as it is two different games. They are both extremely good games in their own way and driver was way more fun than the earlier GTA games.
"you still can`t compare as it is two different games."
two different games are the only games that can possibly be compared to each other. you can't compare a game to itself.
It's Just Milk I Swear He should have compared it to other 3D games at the time. GTA 3 was on next gen hardware at the time while GTA at Driver’s time was still only 2D
@@nitinanku yeah that's true. I was only commenting on the idea that you can't compare two games just because they're different.
It's Just Milk I Swear But they are different in fundamental ways, being on more powerful consoles. It’s like comparing Gta 3 to GTA 4
@@nitinanku you can absolutely compare gta 3 to gta 4, and people do it all the time.
The police chased you because of skidding... Presumably you were braking with the handbrake. You're point still stands though; they chase you for anything including those things you listed, plus the handbrake/burnout, plus skipping red lights. But it encouraged roleplaying in free mode to stay within the law which was cool. It sure was frustrating when a cop spawned in front of you near a mission end but you could look out for them on the radar and sneak round them which was also cool.
I know that by today's standards that tutorial level looks unfair and unforgiving, but thats part of the challenge of it. Overall it IS a unforgiving game, but so were many others from its generation. Also, you could also practice a little before getting into it, on the other game modes, or watch the pre-recorded replays. Although, yes, I can imagine that if a teenager just tries this game today, he will quit in 5 minutes. I guess that resilience is what we, old-school guys have as our best.
I think thats the magic of this game, that happens when you manage to do the impossible and
not everyone has the patience of going throung insane difficulty of retro titles comparing to even a nfs game of the 90s the handing is on the level of barely masterable
Loved the review, it is definitely a great game that “started” the free roam 3D franchise. I do however have a few disagreements if you don’t mind.
1. The tutorial level of this game is my wet dream, I love it, I agree that there wasn’t an idea on controls and what not. However, there is a tutorial version in “training” that shows controls and a demonstration on the tutorial.
2. The controls in regards of the car sliding can be fixed in the options. The game automatically selects “auto Handbrake” which is what makes it slide. Turn this sucker off and you get a car with the perfect downforce // traction.
3. The difficulty of police can also be altered and the game defaults to medium. Hard is a nightmare, Easy is great for speed running and easy play throughs.
Nothing against you, this is the first vid of yours I’m watching. I am the biggest metal gear solid nerd too so if you got a review on that, I’ll find it.
Cheers.
1. it can be jarring and unforgiving on FIRST TIMERS like he was
2. doesn't excuse the fact that its enabled by DEFAULT the devs should have disable the mechanics AND remove the options
3. the police difficulty doesn't matter if the cops chase you for no reason
I liked the park house, because when I was a kid and figuered it by myself I was really happy and felt like a pro.
The hommage in Driver San Franciso is really nice.
You made the parking lot sound astronomically hard, it's testing, but not too much, games used to be that hard, you're comparing it to modern day standards, which for most games, is ridiculously easy.
Ok, tell me other games that were that hard from the tutorial. Not the first mission, the tutorial.
@@txcforever When it's not actually a tutorial? That would be under "training" in the main menu.
@@scottthewaterwarrior It is though. It was supposed to teach you the basics of driving and getting used to the controls but for some reason they made the time limit way too tight. It is doable, coincidentally I was playing Driver today and I pulled it off in my 4th attempt, but they should've added at least 30 extra seconds.
@@txcforever No, literally go to training in the main menu. You get a video of the parking lot test, complete with an overlay of the controller showing what buttons to press. Then you get to try it yourself with a ghost car to follow.
I had this game for PC. I had the force feedback steering wheel and pedals. It was amazing.
I never owned this game, but my uncle did when I was a kid. So I played it A LOT back then! One of my favorite things to do was just drive around the map of any of the cities. I never liked LA cause it could only be driven at night which made no sense to me... thinking back on it, now I'm wondering if that's because LA has so much traffic in the daytime? Hmmm... I remember my uncle harping on me completing that damn first mission in the parking lot. I didn't even know what slalom meant!!! Let alone how to do it!!! My uncle wasn't that bright either so he didn't know... I do like that last mission though where you drive a tiny limo with the president on board lol.
1. Okay, I like you, but you cannot compare Driver to GTA. It is an old fallacy, because Driver came out two/three years before GTA III, on an inferior system! The freedoms offered by GTA III could not be possible on Driver... It is a PS1 game, which paved the way. GTA owes a lot to Driver, and remember, nobody took GTA seriously until the third one. GTA should be compared to Driver, not the other way around.
2. The Garage level is not technically a tutorial. Like come on, you even showed the main menu of Driver, where there is an option to select 'Training' mode! You strawmanned pretty hard here. Even as a child I figured out that the Training section was to prepare you for the difficult Garage level, which brings me to my final crucial point...
3. The game is SUPPOSED to be hard. It is not a sign of its age or a mistake from the developers. It is and always will be difficult. It was released in a time when video games did not hold your hand, and you could not look up a solution on Google. Yes, there is a ridiculous difficulty curve, but there is an even more ridiculous final level, where the difficulty racks up to infinity. This is becasue, when you beat these levels, pull of all those cool driving maneuvers, you earn the title as 'The Driver'.
@@LilHaseProductions He says you can't compare driver to GTA, then lists a bunch of things that you can do in GTA that you can't do in Driver. To me that sounds like a comparison.
1. watch the entire video
2. most people never check training mode and goes straight to the carreer mode
3. don't excuse hard difficulty with BAD game design
4. the game never mentioned that hand brake turning can be toggled on or off on the options game devs just expect you to now
The first two GTA games technically did offer as much freedom as Driver if not more. It's the idea of driving in a 3D city-environment that GTA owes its thanks to Driver for.
Brendan Duncan I agree with a lot of reviews of older games, it’s usually a bash on the controls because they’re not as good as today’s games, makes no sense at all, like I respect the opinions and even though this is my personal favorite PlayStation game. It has its flaws, driving isn’t perfect it gets quite difficult especially the final mission, but I welcome it, especially for a game made in 1999.
@@LilHaseProductions ya this guy a str8 fan boy! I didn't even read his 3rd point cos he's a bitch boy!!
I spent so so many hours playing this game and loved every damn minute.. absolutely loved making little chase movies too
This brought back so many memories of my friends and I taking turns driving around the big map and trying to see who would last the longest
The thing is about the parking garage mission; it's not really the "tutorial." In fact it has one, you just aren't looking in the right place. In the main menu you can go to "training," and then watch a demonstration of how to complete the parking garage mission, it even has a controller input diagram to let you know exactly what's going on. Afterwards it lets you try it for yourself against the ghost run you just saw. It gives you plenty of resources to figure out how everything works, it's just not as easy as jumping into the career mode. The parking garage mission is far more of a test of skill than a tutorial.
Haha I love that first car-park mission it was a bit challenging but I enjoyed that challenge. It's a shame it put a lot of people off though, and I think you're right regarding the time limit. They could have kept the damage criteria to not make it too easy but given about 3 minutes would at least give you a chance to discover most the moved in the first attempt and put them together in the second attempt.
I kinda like how you review it as if it's a contempory game, but I agree with @redbeard Raph , I think you were off on this one, the car park start mission, yea it was tough, but that's the point? I think every manouvre on the list is pretty self explanatory it just took skill to get it finished.
Flammen Official I remember it well. It was fun figuring out how to do the list in time. Games are just so dumbed down now that people have no patience for that sort of thing. Just listen to how he wants it to be. Totally lame and built for the dumb.
Flammen Official Also it wasnt the tutorial. On the start menu, theire you find the tutorial. You get even talked to you, how to do the first mission.
EPBNH In the real tutorial, the game even tell you, how you habe to drive. After that it was very simple.
imagine you playing an RPG, encountering first enemies that is as HARD as a endgame boss, its a BAD game design
@@kuro9410_ilust But the parking lot was not hard as an endgame boss.
there is driver san fransisco
Kostis Mavrikos that was in 2011
we need a new driver game
and watch_dogs is supposed to be the spiritual successor to driver.
@@Blueflag04 driver syndicate man, will come out some year.
I loved those cutscenes. They got a nice vibe
The cops chase you if you go over the speed limit,use handbrake, go through a red lights ,and smashing into stuff
It is still crazy overpowered AI.
I liked that pedestrians would dive out of my way. It made it feel like a movie.
I loved the driving physics in this game, and I was very good at it.. drifting around corners, avoiding incoming traffic.. it was prety cool !..
I played the PC version with a Gamepad
Back in the Days , I played this on a Top Pc , with Steering Wheel & Pedals, Awesome.
The kickdown gave U the Power when needed.
They should remake this Game !
i think SSX (the original from 2000) deserves a review, everytime someone mentions a ssx game it's never the original but one of the sequels (usually ssx tricky), in my opinion the first ssx is the best of all of them even tho it sold poorly
The soundtrack was badass in Driver 1 and 2.
I had this game as a kid. Needless to say, neither me or my dad were able to get through the tutorial, I thought we just sucked at it but I guess we were not alone. So we just skipped story mode. We loved Survival.
The hardest game of my childhood hands down. I didn't understand a think but that's what was getting me back on over and over again
I'm pretty sure that the parking lot is literally the one and only thing I remember about this game.
Imagine my delight when I brought all my sick driving skills from GTA V to Driver once I got a chance to play it again. MAJOR NOSTALGIA!
Will you review driver parallel lines as well?
Goddamn your videos are good I just discovered you keep it up u gonna have lots of subs no doubt!
I remember I NEVER made it past the parting lot tutorial. I knew a 360 meant do a donut, but I didn't know a 180 meant half a donut. I was young, ok? I could never get past it so I never played it again.
The tutorial Mission frustrated me soo much when I played that game as a kid. I've eventually broke the CD in a rage.
I was 9 when i got this game and i could figure out all the maneuvers.
Great review of the game. Underrated channel
To hell with this game. I got it as a rental when it first came out. I spent the entire weekend playing it and never made it past the parking garage.
Loved this game more than Driver 2. The toughest police from any game. The reason i got a memory card
Eh, I don't know about this review.
The getaway police chases is the point of this game, maybe it's not for you?
I remember turning off the auto-handbrake option so that I would only slide corners when pushing triangle or doing a burnout. The option exists.
The tutorial section also has a demo to show you precisely how to do it, along with button prompts if I'm not mistaken.
remember the time where you lent out this from a videostore. and got stuck all weekend on the " tutorial"? remember how you lent out it the next Weekend again? good times
also.. the last driver game was a blast.
Awesome videos, love your channel and content! Have you thought about implementing your own rating system that you give each game at the end of the video? for example 6.3/10 or something
Looking back on it now, i don't know how i even managed to beat the entire game without pulling my hair out of frustration. Especially on the tutorial.
I remember having something like a demo disk on the PC or maybe a friend let me borrow their copy. Either way, I saw this video and forgot anything about this game until you mentioned the tutorial parking lot... and then I remembered why I tried to forget.
The car physics are so realistic on this! But i agree on the missions being unforgiving, they're absolutely evil! And when i was a kid, i never was able to do that tutorial but still loved the game.
Love this channel.
You should review Driver: Parallel Lines next, loved that game back in the day.
DO DRIVER PARALLEL LINES REVIEW !!!
I remember being blown away by the fact that you could even sit down on chairs at the time.
....What ?
That was Driver II your thinking about
Man, these police horns are giving me nightmares...
The intructions was in the book for the parking lot
I did that parking lot test when I was 12. It's not a "tutorial", it is a test to see if Tanner is good enough. To see if you are able to be the wheelman.
driver was one of my fav games on ps1 obviously after smack down 2 lol
Drivers a classic
I wish games these days would reintroduce hub caps that fly off when you do donuts round corners.
Will you do a drvsf review
the tutorial in the original driver is a *blast from the past*
i'll show myself out
Been playing driver since I was a little kid
Just beat the tutorial for the first time last year
Big Smoke: "All we had to do, was follow the damn train CJ."
Me: *PTSD intensifies*
do a review of the first SSX on PlayStation 2.Great review by the way.
I couldn´t find what rating did you put on this game....
one of my first 3D games ever, fond memories of getting my brother to enable the immunity and invincibility cheats so i could explore the cities
I remember this was the first game I had for my Playstation. I remember I didn't even have a memory card yet so I couldn't even save my progress. The opening mission took me a few weeks to figure out because of the slalom which at that age had no idea what it meant and there was no internet.
Are you gonna review the 2nd game?
How did you get this on the PlayStation store? Nothing shows up.
I think the first parking lot mission is the best one...And i like it how the game just throws you there to do this stuff without any explanation...Todays games are all so easy and they lead you for every little thing.
I feel like most of these people haven't even watched the whole video. Also, driver was kind of rebooted in 2011, and it's called Driver: San francisco. Idk if you know about it
There is a replay in the options for the parking lot mission .
I mastered that carparking level. 1 minute is plenty of time.
I don't get every review and comment of Driver complaining about the tutorial. I never had problems with it, and it actually was one of our favourite parts of the game, so we always replayed the game to do the list again!
can't wait for the San Francisco review if you continue the series in the future...
honestly I just played Driver as a demo and it was awesome for some quick fun, even though you will eventually be stopped.
Driver is a game adaptation of The Driver 1978 film. Parking Garage test is a scene in the original film.
i just wanna ask in which driver games John Tanner is
I am still stuck on the Briefcase mission to this day. It is so brutally hard.
A video game in 1999 set in the 70's was probably great nostalgia for people who were children growing up watching shows and movies in the 70s and we're in their 30's when the game came out. Now those people are in their early 60's. Is there even a market/nostalgia for that now? If done right, like Red Dead Redemption 2, any era could be fun again I guess.
@ 5:37 - You were actually on the wrong side of the road that time. XD
Oh well, I still love your review.
I remember the tutorial. I was a kid and couldnt beat it for like a week. Eventually i took my memory card to my buddies house and just had to copy the save file. Rediculous haha
I succeed the parking lot... On my second try. Not hard at all if you take 2 seconds to create a logical manoeuver order. My best friend did it on his second try too with the same process.
Good for you if you think it is not hard. It still fails as a tutorial. Finding out the manouvers yourself and finding out a route is rather a litmus test than a tutorial.
Still a bad tutorial for most people which is bad game design