AI 3D Models - Improve The Details Tutorial
ฝัง
- เผยแพร่เมื่อ 13 มิ.ย. 2024
- I'm happy to share with you this cool workflow, that may significantly improve your 3D models! As long as you have a dedicated texture, the oportunities are incredible. It's perfectly suitable for AI generated 3D models, or even 3D scans :)
Have fun with this UV to 3D technique!
What did I use:
Blender Software - www.blender.org/download/
Printing Bed Surface - PEO Plate - amzn.to/4caO8EQ
Chapters:
00:00 - 01:01 - Idea explanation
01:02 - 01:33 - Importing 3D model
01:34 - 02:16 - Checking the texture
02:17 - 04:04 - Step 1: Displacement modifier
04:05 - 07:20 - Step 2: Subdividing model
07:21 - 09:21 - Step 3: Sculpting adjustments
09:22 - 09:42 - Exporting 3D model
09:43 - 11:19 - Results
#ai #3d #blender #3dmodeling - วิทยาศาสตร์และเทคโนโลยี
Hey Guys, I hope you enjoy the video! Please excuse the poor quality of my 3D prints, I’m still saving up for the new printer. Anyways, have fun with fixing your models!
I’ve been waiting for someone to show me how to do this for so long!! it is essential for 3-D printing objects.
Then I am happy to be that guy! Thank you for the comment, I’m so glad you enjoyed the video! 👏
Excellent tutorial! You're hitting a great niche of using AI for 3d workflows. I would just advise the beginners of Blender to "apply" their modifiers when finished/satisfied, otherwise the models wont come out as expected! Cheers!
Thank you so much! New tutorial is coming out tomorrow 💪 About the „apply” function - you are absolutely right, I believe I mentioned it at 07:08 :)
You really made my day with such a nice comment, I very much appreciate that!
A video for improving the sculpt of the model for 3d printing would be great please !!!❤
Thanks for letting me know! I'll be happy to make something for you in the future!
Genius Idea! Thank you for sharing!😊
Thank you so much! 🫶
I did something similar to this before with video game charaters. I used the normal map for displacement and got a pretty decent 3d print model
That’s awesome! Thanks for sharing!
Thanks for the straight forward explanation, cheers
My pleasure, thanks for the comment!
This is amazing
Thank you!
Great work!! Really helpful info
Thank you so much! 🫶
You are the first guy show me how to convert uv into 3d 👍🏻👍🏻👍🏻thx a lot
I’m honored to hear that, thanks for letting me know!
Super interesting !
Thanks! ♥️
amazing work
Thank you kindly!
Please do sculpting tutorial
make video on rigging 2d characters plz plz
Good 😊
Thank you!
AI? Where?
😅🎉🎉
'Promo sm' 🙏
so basically you had to sculpt the details on yourself, not exactly AI at that point.
Not at all. Sculpting those details would take hours and various sculpting tools that we’d have to learn first. I basically extracted the details from texture, and to do that I needed both a model and a texture generated by AI