this! IMO a large part of the learning curve is the just bad ui and ux. Autodesk has student versions. with a little creativity you can see if you like them. Off the top of head: the navigation cube, and 4 view layout are in the top 15 missing features. Along with a more photoshop style layering system. The cameras in blender suck ass to.
@@gorkskoal9315 yes! Coming from a little experience with Maya, and some knowledge with Solidworks, I thought picking up Blender would be fairly natural and I really wanted to use all the cool features but I did exactly what Hansi described, I open it,get overwhelmed and closed it again. I did end up getting okay with Blender but it tok ages and the UI is a big part of how intimidating it is. Like Maya basically feels like Photoshops interface but in 3d
Agreed. I like the idea of spending 100 hours learning Blender or any game engine....Until I actually try to learn it and realize there is SO much to learn and I don't know where to start even if I have an idea I want to make. Or If I make progress and get stuck....I just give up lol.
Seriously, can we give Hansi a hand. We all know how crazy talented Martina is, but Hansi really did a great job! 👏👏👏 He's so good at the more realistic aspects which meshes so well with Martina's fantasy side. A perfect combo!
I kinda liked Hansi"s more. His 🍩 looks more realistic. Her door looked beautiful & better, but it didn't look like a dungeon door. Both final projects looked Great, but hers looked fantasy and his look more realistic with the lighting. His all three could have been a picture of the model!!!
Watching this as a professional 3d artist was really eye-opening, realising I could've learned blender much faster than I actually did. I never actually realised how helpful the tutorials are, but from your results they look incredibly useful - that dungeon door is similar quality to what took me around 3 months to learn to do.
@@adam29334 Yeah but based on their final project results I'd say they learned a lot more in their first 100 hours than I ever learned in my first 6 months
@@ttv_edxn Just curious about the job market. I was working towards being a full stack web dev, but 3D Design / Animation is just simply more interesting to me. Is there a job market for 3D design? It seems like a lot of it is just freelance work. Debating on whether or not to change gears or just make 3D design a hobby rather than actually pursuing a career from it.
@@pjhill5452 The biggest career paths with 3D design and animation are with entertainment production companies - usually game development or animated movies - but those are difficult industries to get into. Other options mostly revolve around the CGI side of things but thats only loosely related
I really think this shows just how productive you can be, in 3D and many other things, when you have clear goals and especially something at stake. Gotta find your motivation and focus wherever you can!
"when you have free time" people who work day jobs can have a lot harder time squeezing in the time needed for this. It adds alot on your plate and can be stressful. especially with deadlines.
Martina making the losing donut then nailing the fantasy stuff makes sense with her skill sets and huge quanitity of model making experience. The fact Hansi won the donut challenge also bodes well if he's spending the next week making all the food...
I love Martina’s wizard tower concept, and I feel like that’s what sold it to a lot of people. But the environment that Hansi created and the overall feel was so amazing!
Pro tip for 3D modellers who can't draw: Photo bash something together from a ton of other concept art like you're Dr Frankenstien and then make your own simplified sketch by tracing on top of your photo bash.
For me it looks like these two were already very proficient in art, and kudos to them! To most of us mortals learning Blender is synonym for learning to create art. Learning a piece of software is a lot easier than learning a whole new craft, so people watching this shouldn't beat themselves up for not achieving the same results as these two experienced and skilled individuals. That being said, this looked like loads of fun, and I used to be pretty adequate at drawing, so I might try to give a shot at this ;).
As an animation student/3D modeler myself, I'm impressed and proud that you both learned to use a software from scratch in just a few days. I wish Hansi knew about displacement and normal maps for the 3rd project. This would've saved him a lot of work.
Was gonna say, my man thats gonna make ur PC cry if u dont bake all those details into the maps :) Very Very impressed by how far they got in 100 hours
oh yeah when he said the vert(?) count i was like "my god no wonder your computer is giving up!!" displacement and normal maps are godsends for detailed stuff like bricks.
Martina's had, along with her complicated spire wtih multiple textures, also properly textured ground and a decent skybox. Hansi just went with clouds and generic lumpy earth, but man did he put in the work for that house. I agree with Martina: they both did a good job.
This is kind of a vindication for me: for years I have been encouraging 3d artists who I know to learn how to draw traditionally. Dude, your stuff was really cool. Don't get me wrong. I think that the young lady's ability to execute her ideas and elaborate on them in 2d made a very noticeable difference in the quality of what she produced. Great and very inspiring video. Thanks.
You should do a Part 2 of this video, it was amazing :D You could do a project together, where Martina starts with the scetch, Hansi then does the modelling, Marthina the Texturing etc. So that you guys always switch after a step. I think it would be really interesting to see how similar your minds are, when it comes to doing a piece of art together.
Yeah I was constantly thinking Hansi's projects just had a different style but looked really great. Also wow optimizing... that's what stops me from learning Blender. I use Unity and... I just want other people to make models for me that are optimized 😅
As a new Blender user: 1. This software is truly AMAZING! 2. Following tutorials is one thing.. putting yourself alone in front of an empty project is a complete different story, you realize how complex it is, modelling, materials, lighting, etc. 3. What a beautiful couple you are!
the true way to learn blender is using it for 2 weeks straight, finding all the options, then realize you're never even going to use even 40% of the vast universe that is blender 40% is even extremely charitable... it has so much beyond just the shading and modeling/sculpting compositing, geometry nodes, the whole f-cure system and the generators/modifiers, extreme python extensibility and on and on and on some oddballs even use the video editor in blender, the motion tracking is top notch in blender, and gets used a shit ton, as well as chroma keying through the compositor so you can then decide on a toolset you want to use by deduction in the meanwhile you learn your hotkeys as you make a couple of models and try out some modeling styles and find a way to keep it simple yet powerful with the toolset you develop after 2 weeks of throwing yourself in every day, the hotkeys are in muscle memory well and proper, and navigating it becomes natural
Not only are Nerdforge videos literal eye candy. I mean I think there are many of us who were made fun of for being crafty and nerdy and associating the two, but now watch them thriiiiiive. But they’re also couple goals af
I love so so much how Martina is on a timer and has a deadline but still uses time to make a mood board. Sign of a true artist. This is a great challenge you should do more!
I don't use blender myself, but I've used a ton of different software for years.. what honestly annoys me the most (and Blender is a big sinner here) is the lack of standardised controls... Feels like every single software has it's own ideas on how to navigate 3d space, it's so annoying... Took me a few months to truly get used to the switching back and forth between maya and zbrush
I have known Blender for a long time, but you guys are the reason why I bought myself a 3D printer. You have had the 3D printers for a long time but finally learn Blender. I feel like there's some sort of cosmic balance in this. Thank you so much for your inspirational videos!
Self teaching Blender. That moment when you start to break through the wall between frustration and finally understanding how it works. That's a special moment. How frustrating was it for the two of you, knowing what one thing you needed to be able to do, but then you have to figure out what language to even use when searching the internet for instructions or tutorials that actually describe how to do that thing? Not that there isn't a wealth of resources, but every video goes through the steps so fast that you don't even know what they did and so you have to keep re-watching. I'm still not sure if I am a bad student or if there are a lot of bad teachers out there, but I'm making my way and designing things that I want to 3D print and that was my goal all along.
What you said is 100% accurate. I also am learning blender for 3D printing, and after about 30hrs of making stuff and following tutorials I can make just about anything I think of. However I knew there is better / faster methods to do things I just don't know how to do them yet.
@@Teh_Random_Canadian So without any modelling or drawing skills but decently handy with computer software... You would say I could make anything I can think about after 30 hours of practice? I'd love to make my own tabletop game stuff (miniatures/terrain)
@@woodyshooter My first was Tutor4u's hammer. Also Blender guru's donut is a great one. Id start there then find ones that are specific to what you want to make.
Actually I don't know which one I would have chosen 'cause Martina's tower looks so cool and whimsical but Hansi's little house is so cosy and cute, and the texture looks amazing 🥺
I love how well your strengths combine! IMO Martina is a great designer and she can draw amazing things, but I feel like Hansi really got the upper hand at texturing. Those bricks on the "failed" project were amazing! I can't begin to imagine what would happen if you two combined your respective strengths
Hansi's final piece looks like a more practical model that would be great for a D&D campaign or even like the kind of houses that Martina's Wizard Tower would have like as a nearby village. Always neat to see what yall come up with, well done to both of you! :D
Seeing how you guys customized each tutorial project (the differently colored donuts, the differently designed doors) and how it reflects how you two choose to wear your hair really hit me with how true to yourself and your tastes you guys live. It’s honestly incredibly inspiring!
Well done, Martina! Hansie, seriously, you CAN draw. I've been slowly learning how to draw in my spare time for two years now and I am NOWHERE as good as you are. You clearly have talent, so keep practising (preaches to self). I can't wait to see what you do next! P.S. You two are so adorable together.
I've tried learning Blender several times and it can be so tricky to get the hang of. Lots of hotkeys and tricks you need to know. This has motivated me to give it another try and maybe this time I can make the knowledge stick! Great video!
Small advice: Find a goal. I am into blender over 15 years, but it was.. sketchy. Then I started modding Space Engineers. That pushed me very far. It doesn't have to be modding. But having tasks is a good way to be persistent
would be nice to see a combo project where she designs and he sculpts. I feel like their skill level in blender is similar but her designs catch your eye better. on the other hand I like how he does lighting
As a game artist, it's amazing to watch how much you achived in 100 hours of learning Blender. That is seriously impressive. And this shows once more that you don't have to go to art school to learn game development. Everything you need to learn, you can find online
@@dreamingscarlettm5415 Nope, game designers are the visionaries, game developers turn it into a reality. So no, no one is going to art school to learn game development because it's impossible to find it on their circularium.
@@sliicky6776 we could argue about definitions. Just saying that just code, without art is no (video-)game and vice versa. Btw there are schools where you learn "game design" which include the coding and art aspects.
A fair point, I have seen a couple of programs for a few schools. With a few people to point you in the right direction, a person can learn way faster. It is more about the will to learn then anything else. If you have a drive for it, you will learn it, regardless of talent.
Hansi did an amazing job with all the texturing and stuff on his models! Martina had more fun with shapes, but considering Hansi not being an artist he did so well in Blender its truly awe-inspiring. Like legitimately I have avoided 3d modelling for years bc its so scary but he really inspired me to wanna try it out again.
They really nailed the basics, but it was so funny seeing Hans place individual bricks. Being a 3D artist is all about finding ways and tricks that help speed up your workflow. You could absolutely just power through and spend thousands of hours manually placing everything and creating everything but what differenciates a beginner and a veteran is the tricks.
That was your first 100 hours in Blender? I am in complete awe of what you accomplished in such a short time. Those models were truly amazing. I love your playfulness and energy, too. Definitely top-notch entertainment in my book.
Did we enjoy this? Really you have to ask? Not only is it always enjoyable to watch both of you incredibly talented people create, but this time, we get the added bonus of watching you expand your skill sets, and try something completely new for yourselves. Always a pleasure to see you have a new post!
:honorable slow clap: Both of you guys are excellent digital content creators. What a feat to learn Blender from scratch, then produce 3 polished and beautiful designs each in just 100 hours. Great work Hansi recovering after that reset. Martina, your artwork is always next level. Thanks for taking us along on your journey. It never gets old. ❣
The designs were fantastic, but I found myself just enjoying watching the two of you interact. You're so much fun! Every time I watch your videos I feel like I'd love to just hang out with you. You're such a wholesome and quirky couple. This is what TH-cam...no, the WORLD needs 💚 💙 💜
@@Lsouverain I started with Maya and I'd recommend starting with Blender. It's free and once you have your foundational skills set up in it, you'd have little reason to move to other software, but if you did it would likely be easier.
@@Lsouverain blender 100% it keeps upgrading, has a huge community, its free and you will never get out of tutorials, 3D max is a pretty robust software but is very old so the amount of tutorials is very reduced, and also you need external sources like corona render to make certain textures like water and other fluids, and lastly Maya is the industry standard, but the good thing is that all this 3D software work pretty much the same, so if you become familiar with blender, then switching to Maya will be easier.
This was such a good idea!! Also the donut and not making dinner are great incentives lol. Edit: I love that at the start of the challenge you are like "IM GONNA CRUSH THEM" and when you see each others results you are super constructive and porud and not competitive at all
The doughnut tutorial is good, though it's one of those tutorials where you learn a huge amount in a very short period of time. That's one negative aspect about it, because it can be hard to remember everything. Though it's a tutorial that one needs to recreate on their own to get the most out of it. EDIT: Those final projects are both amazing. He created really great lighting on his.
Both designs in the 2nd and 3rd round are amazing, and Hanzi's design for round 3 was absolutely amazing for only half the time since he restarted. They're both wonderful!
I've been learning blender now for around 3 years you both did very well!! Congrats. Also Hansi I think using the decimate modifier on all the bricks could have helped with the crashing you were experiencing.
As an artist currently learning blender, this video really helped me to see the light at the end of the tunnel. After doing both the tutorials you recommended, my 100 hours will land somewhere in between your final projects. I enjoyed every second of this video. Thank you!👏👏👏😁
I really enjoyed watching this. As always, Martina's artistry showed through, but it was wonderful to see Hansi for so much of the video and doing something artistic. He's increadibly creative in electronics and circuitry, but seeing his artistry was just wonderful. I'd like to see more of Hansi doing things like this too, alongside Martina.
Martina and Hansi are such good competitors yet super supportive sports. Bravo to you both! I need to open blender and not close it right away myself. 💕👏🏾👏🏾👏🏾
IDK... The dude won the last challenge in my book. His textures lighting and geometry were far superior. The castle looks out of place, basically overly complicated. Architecturally that building doesn't know what era it wants to belong to. Over all thats mad progress learning a software in under a week especially when that software ignores the basic controls that you would expect from your mouse and keyboard in any other application that handles rotation clicking and dragging of objects in 3d space. "Respect" to both of you.
Hansi's comment about opening and immediately closing really hit me hard. Ive been doing that for about 3 years now. actually about 4 days ago I decided it was time to learn blender. Im about 40 hours in. I love it. Really wish I had given it this kind of attention years ago.
I watched this the day it was posted, but I've been watching a few older vids recently. I just finished watching the old Natural Nerd mini fridge build. Some people might say that Martina's hair is shocking, but I know better. Getting used to her hair after all these later videos, but THEN running across her with "normal" locks is a shock. Also, I just realized I got to see her bracers do their magic. I don't think there was anything wrong with her teeth before, but I know when you are sensitive about something, getting it addressed is so wonderful. In that vein, congrats Martina on getting your teefies all straightened! More than that though, getting the braces off in general. My younger sister had them and her mouth was always cut up. Kudos! I also chuckled at their wonder of reaching 1 million subs (10,000 ...lol...balloon shortages ftl!) and cake party. If you had only known in just 1 year it would more than double.
I teached blender for over 20 years and that moment when the barrier breaks and the flow starts is always amazing for the student and the teacher. Congratulations 👏🎉
Martina: "there's something about a sketch that I have turned into a 3D space, that's so freaking cool" Also martina: *has been building elaborate dioramas from sketches for a very long time*
Hansi did so good! I kinda expected Martina would win but I was surprised by his performance!!! I think if he keeps working on it he's going to be amazing in very little time!! Great job to both keepers of the nerdforge, you're awesome ♥️♥️♥️♥️!!!
Actualy I liked Hansi's final project more. I love the textures and lighting so much. I think that if you had the time you lost, you could win bro! With more time you could make a grass texture and add details to the house...because details do A LOT. Respect for both of you. I know learning Blender is not so easy and 100 hours to make this is impressive guys.
That looked fun, I want to go back and relearn "Bryce" a 3d environmental software I started using years ago in my Graphic design beginning. Always enjoy seeing you both support and push each other in these challenges.
I can relate to this video so much, learning blender was a nightmare in the beginning, but I'm SOOO happy I did it! It's actually really fun to make a vision come to life once you know what blender is capable of and how to make it work for you.
Everything Martina makes is always awesome, and I think Hansi's building looks like a Dwarven tavern from Lord of the Rings, way to go guys loved every minute.
I'm a little late to the party, but I'm curious, after this blender learning blitz, did blender become a part of your creative process? Do you currently use it on a regular basis to design or have you stayed with drawing manually?
Yooo! This was fun. I primarily use Blender for game models. But WOW. If I didn't know for sure that I suck at art before, I sure do now. It's insane what someone with artistic talent can do with Blender and only a little bit of time. I've been at it for a couple years making derpy low poly things, but I was just blown away by the progress ya'll were able to make. Then at the end she was like 'oh, I made a shader for that..' what?! lol omg.. the shader graph still looks like something that belongs on an alien spaceship to me. I just can't make sense of it at all. So yeah, I would say that definitively you were both able to do better and learn Blender in more depth in 100 hours than I have after a couple years. Love that she mentioned the transition from real world 3D space was mostly just 'omg hotkeys' but otherwise it's awesome because copy+paste! For me, also the undo button. lol. I definitely agree and have tried to convince my mom to try digital art by describing it the same way. A Blender hotkey cheatsheet is also awesomely helpful to have open. Very well done, and hope to see more!
Well, don't beat yourself down :) I mean Game Art also involves a lot more technical details (normal maps, poly-count, uv-maps etc.) - I'd say that's a different skill-set.
@@benfrese3573 Oh I didn't mean to seem to haha, but thanks for the encouragement. I do think I'm just more of a programmer than an artist though. Really I'm just proud you can at least look at the low poly things I make in Blender and tell what it's supposed to be... most of the time. lol! But yeah, good enough for what I'm doing, and for sure some differences. Like when his computer lagged haha, since I keep it minimal and low poly, I never get close to lagging in Blender lol.. Probably why I was so blown away with what they were able to do and by their attention to such small details, as that's just a whole different world of blender art that's beyond what I ever experience.
Thanks Nerdforge, your channel is really inspiring! Us artists have never before had such an opportunity to show and share our skills. My channel is tiny but I'm totally inspired by you guys!
I love seeing artists from other fields try CG and blender, and watch how many/what things they do manually. It's such an interesting peek at their thought process. Also she nailed it! The path of success is to come up with shaders to do the work for you lol
I love that you started with 3.0.1 and finished with the latest version. You went through all stages of a real Blender user, first impression panic, full focus, in the zone and lost in the 3D world, to finally wanting more and getting the latest versions. Amazing progress! Been using Blender for 20 years and it'd still be hard to make such great concepts. The hardest part is not the software, it's coming up with good ideas. Keep it up!
Beautiful work on both your parts. Blender looks like fun. I enjoyed seeing Hansi in front of the camera for a change. And INTO THE AM's got an amazing selection of graphic shirts. I could eat them instead of donuts, and I love my donuts.
You guys are so inspirational! I am a graduated 3D artist, but still unemployed because of recent industry laid-off and junior job crisis, so I ve been feeling quite down. And your enormous energy to just go for it and learn something new and interesting gives me my own inspiration and desire to develop my skills further and do some 3D work also for fun because I love it and not only cus its my future and only job Thank you so much guys
So cool! I've started learning 3d modeling as well, and I can share the feeling of being overwhelmed at first. 100 hours and where you guys both ended up is amazing! Well done!
@@plamoanddiorama8528 Fon't waste your time switching software. There are good reasons to use one or the other, but overall it doesn't matter. When you are good at one of them you will pick up another software quickly.
I've been working in 3D for 24 years now (Maya) and to watch you two go Badass in just 100 hours is just incredible! Personally I feel it was a tie as both of you aced the competition and it just came down to who had a more appealing design to the fans, not technical skills which you both are winners. Fantastic work both of you!
I have learned Blender a long time ago and kinda felt uninspired. With this video you have inpired me to get to blender again, and I've been sitting here doing Blender for 3 hours now (I'm writing this comment 3 hours after the release of the video) and it's so much fun again! Thanks! *Every render was sooooo amazing!! Keep on going, and I think it would be funny to see like random posts in Discord 'Which render is better?' :D
This was so fun to watch! I hope you guys do more of these kind of challenges together cuz is so fun to see you both! Great video, you are both so creative!
Guys!! This was so much fun to watch both your creative sides!! I'd love to see you two do more of these! Of course nothing can compare to when you build or paint something in real life but this was so fun to watch. Please do some more challenges like this. I love to see the differences in you both. Hansi, I think you kicked it out of the park! Don't ever underestimate yourself, your better then you think you are!! I think you did a wonderful job!! Martina you did an awesome job!! You guys have different styles and I think both were equally as good as the other just different styles. YES!!! If love to see more of you challenging each other with this software!!
All this really showed .. and this is the best thing to show us ... is that you have different skills, different high points, different motivation, different ... every thing, but you work so very well together! This competition was an eye opener of relationship goals. That doughnut tho? I thought it was cast and when you bit into it, I yelped (a little)
I've said it before and I'll say it again, you two are the next level in creativity. Both buildings look great, I'm very impressed. Have a wonderful Christmas.
Great video as always. Also, that thumbnail is hilarious, the contrast that makes it look like Martina was dead from 1 hour and Hansi meanwhile looks like 100 hours is nothing and in fact made him more energized and cool than ever. 🤣
This is a great model learning example, very helpful to show everyone that you CAN learn a new skill, even if you've been intimidated by it in the past. You've just got to sit down with some focused tasks, lean on the huge amount of resources the internet provides, and grind it out. Also very cool to see Martina, who was a little bit of a slower starter but rapidly came into her own as she was able to unleash more of her creative talent and eventually was clearly the more proficient user by the end.
This was by far one of the best challenges to watch! Looks like you two had a lot of fun!...Also what did that golden donut taste like? It looked pretty good!
I can see your guy's personalities through the designs you've made. Hansi's more medieval whilst Martina is more fantasy. Even the donuts are like tradiional simple and sparkly colorful xD.
Respect! You achieved far more than I did in probably my first 1000 hours. Those final results were amazing!
PS. thanks for the shoutout :)
yooooo blender guru
The love and respect between these youtube communities is absolutely ace!
Much love
You paved the way for so many. True Blender GOAT
It's the guy! The OG! The Man! The Myth! The Legend!
Watching you spend 100 hours learning blender was so much easier and faster than spending 100 hours learning blender.
this! IMO a large part of the learning curve is the just bad ui and ux. Autodesk has student versions. with a little creativity you can see if you like them. Off the top of head: the navigation cube, and 4 view layout are in the top 15 missing features. Along with a more photoshop style layering system. The cameras in blender suck ass to.
@@gorkskoal9315 yes! Coming from a little experience with Maya, and some knowledge with Solidworks, I thought picking up Blender would be fairly natural and I really wanted to use all the cool features but I did exactly what Hansi described, I open it,get overwhelmed and closed it again.
I did end up getting okay with Blender but it tok ages and the UI is a big part of how intimidating it is. Like Maya basically feels like Photoshops interface but in 3d
💯
Agreed. I like the idea of spending 100 hours learning Blender or any game engine....Until I actually try to learn it and realize there is SO much to learn and I don't know where to start even if I have an idea I want to make. Or If I make progress and get stuck....I just give up lol.
Now you have a starting point though. And you don't necessarily have to put a timer on yourself either.
Seriously, can we give Hansi a hand. We all know how crazy talented Martina is, but Hansi really did a great job! 👏👏👏 He's so good at the more realistic aspects which meshes so well with Martina's fantasy side. A perfect combo!
I kinda liked Hansi"s more. His 🍩 looks more realistic. Her door looked beautiful & better, but it didn't look like a dungeon door. Both final projects looked Great, but hers looked fantasy and his look more realistic with the lighting. His all three could have been a picture of the model!!!
And all without a tablet. That would have made it so much harder.
Imagine they design a game, like Lord of the Rings style. Martina would nail the elf world stuff while Hansi would nail the hobbit houses and such
Then what if they work on a project together with their own implements combined..😮
Yeah, if she draws and he models then you'd get even more amazing results
Watching this as a professional 3d artist was really eye-opening, realising I could've learned blender much faster than I actually did. I never actually realised how helpful the tutorials are, but from your results they look incredibly useful - that dungeon door is similar quality to what took me around 3 months to learn to do.
big difference between tweaking a tutorial piece, and creating/figuring something by yourself from scratch
@@adam29334 Yeah but based on their final project results I'd say they learned a lot more in their first 100 hours than I ever learned in my first 6 months
@@ttv_edxn And how do you actually learned it? Did you just install blender and started making something?
@@ttv_edxn Just curious about the job market. I was working towards being a full stack web dev, but 3D Design / Animation is just simply more interesting to me. Is there a job market for 3D design? It seems like a lot of it is just freelance work. Debating on whether or not to change gears or just make 3D design a hobby rather than actually pursuing a career from it.
@@pjhill5452 The biggest career paths with 3D design and animation are with entertainment production companies - usually game development or animated movies - but those are difficult industries to get into. Other options mostly revolve around the CGI side of things but thats only loosely related
I really think this shows just how productive you can be, in 3D and many other things, when you have clear goals and especially something at stake. Gotta find your motivation and focus wherever you can!
"when you have free time" people who work day jobs can have a lot harder time squeezing in the time needed for this. It adds alot on your plate and can be stressful. especially with deadlines.
@@DJB10T1C very true i lliike to make knives and stuff but its hard when u only have a few days out of ur week to do sumthing u enjoy
what better way to procrastinate than to watch nerdforge
Agreed there is no better way.
The way? - Uganda Knuckles
you too?
Not me doing just this
Me too, wish I didn't, I've so many projects that need completing..
To procrastinate in your learning of blender😸
Martina making the losing donut then nailing the fantasy stuff makes sense with her skill sets and huge quanitity of model making experience. The fact Hansi won the donut challenge also bodes well if he's spending the next week making all the food...
Lol touche
SPOILER ALERT YOU JERK
I love when Hansi is in videos too! He's really charismatic and your chemistry is amazing. You guys are great, keep making amazing content !
I so agree. He is amazing and they compliment each other so well !
And I was really impressed with what Hansi brought to the table with his creativity! You are a good contender with Martina! Don't diminish your work!!
Definitely would love more challenges like this. reminds me of the steele vs stelter challenges over on alex steele's channel.
I love Martina’s wizard tower concept, and I feel like that’s what sold it to a lot of people. But the environment that Hansi created and the overall feel was so amazing!
IT was better honestly at least the atmosphere
It was technically better but both look cool in their own way
Pro tip for 3D modellers who can't draw: Photo bash something together from a ton of other concept art like you're Dr Frankenstien and then make your own simplified sketch by tracing on top of your photo bash.
Huh that's a a good idea, i'll try that sometime.
Oh this is so great, thanks a ton for that tip
oh shit that's genius
honestly as an artist i do that too sometimes if i wanna draw a concept that i can’t visualize well enough
can't we use AI with DALL-E or midjourney now ?
Both of your final designs are incredible, for just 100 hours in Blender!
Remarkable work 👏😎
..would love to see them 3D Printed in multi-colors 👀
yes! They did such impressive jobs
👀 Hey!
They should print and then handpaint them! :D
@@WhimsyCottage Yeah, colored 3D printers still aren't great, hand painted would look better.
For me it looks like these two were already very proficient in art, and kudos to them! To most of us mortals learning Blender is synonym for learning to create art. Learning a piece of software is a lot easier than learning a whole new craft, so people watching this shouldn't beat themselves up for not achieving the same results as these two experienced and skilled individuals. That being said, this looked like loads of fun, and I used to be pretty adequate at drawing, so I might try to give a shot at this ;).
As an animation student/3D modeler myself, I'm impressed and proud that you both learned to use a software from scratch in just a few days.
I wish Hansi knew about displacement and normal maps for the 3rd project. This would've saved him a lot of work.
Was gonna say, my man thats gonna make ur PC cry if u dont bake all those details into the maps :)
Very Very impressed by how far they got in 100 hours
oh yeah when he said the vert(?) count i was like "my god no wonder your computer is giving up!!" displacement and normal maps are godsends for detailed stuff like bricks.
Can you recommend a good tutorial about both of these? I know I can google some, but knowing a good one is will be a gamechanger im sure
I was simply screaming "NORMAL MAPS, HANSI! NORMAL MAPS!"
@@Mark-dc1su Me too. That was literally the first thing i did when he said the amount of geometry he had
Martinas design and Hansis texturing and lightning are the perfect match. I would love to see a combined project in the future
YES
I second this! Let her design something and he can texture and do lighting
Absolutely agree. Hansi made that light POP tf out! Martina made designs even more pretty than she is, well, almost.
Martina's had, along with her complicated spire wtih multiple textures, also properly textured ground and a decent skybox. Hansi just went with clouds and generic lumpy earth, but man did he put in the work for that house. I agree with Martina: they both did a good job.
Yes please!!
Can we all just please take a second to appreciate how cute they are as a couple, such a nice chemistry and superfunny to watch them together ❤️
kinda jealous 😭😭😭
This is kind of a vindication for me: for years I have been encouraging 3d artists who I know to learn how to draw traditionally. Dude, your stuff was really cool. Don't get me wrong. I think that the young lady's ability to execute her ideas and elaborate on them in 2d made a very noticeable difference in the quality of what she produced. Great and very inspiring video. Thanks.
You should do a Part 2 of this video, it was amazing :D
You could do a project together, where Martina starts with the scetch, Hansi then does the modelling, Marthina the Texturing etc. So that you guys always switch after a step. I think it would be really interesting to see how similar your minds are, when it comes to doing a piece of art together.
+1, perhaps in 6 months to give time for the skills to set (and not interfere with whatever awesome projects you already have in the pipeline)!
What a great idea!
Hansi's projects looked like something out of a game
Martina's projects looked like something out of a movie
Loved both ❤
Yeah I was constantly thinking Hansi's projects just had a different style but looked really great. Also wow optimizing... that's what stops me from learning Blender. I use Unity and... I just want other people to make models for me that are optimized 😅
Yea Hansi's house looks like it's from Mondstadt in Genshin Impact
@@Konzertheld Oof...Unity huh? You uh...you still doing that?
Yeah this video boils down to style vs skill
@@Words-of-encouragement.-. I mean... why not
As a new Blender user:
1. This software is truly AMAZING!
2. Following tutorials is one thing.. putting yourself alone in front of an empty project is a complete different story, you realize how complex it is, modelling, materials, lighting, etc.
3. What a beautiful couple you are!
the true way to learn blender is using it for 2 weeks straight, finding all the options, then realize you're never even going to use even 40% of the vast universe that is blender
40% is even extremely charitable... it has so much beyond just the shading and modeling/sculpting
compositing, geometry nodes, the whole f-cure system and the generators/modifiers, extreme python extensibility and on and on and on
some oddballs even use the video editor in blender, the motion tracking is top notch in blender, and gets used a shit ton, as well as chroma keying through the compositor
so you can then decide on a toolset you want to use by deduction
in the meanwhile you learn your hotkeys as you make a couple of models and try out some modeling styles and find a way to keep it simple yet powerful with the toolset you develop
after 2 weeks of throwing yourself in every day, the hotkeys are in muscle memory well and proper, and navigating it becomes natural
“Blank canvas” syndrome is in all art forms
In Blender, it's called "Default Cube syndrom"
Not only are Nerdforge videos literal eye candy. I mean I think there are many of us who were made fun of for being crafty and nerdy and associating the two, but now watch them thriiiiiive.
But they’re also couple goals af
Fr
I love so so much how Martina is on a timer and has a deadline but still uses time to make a mood board. Sign of a true artist. This is a great challenge you should do more!
Hey, thanks for the shout-out to my channel you added in the description! 👍
Your tutorials were *super* helpful in this project! Keep up the amazing work! 😁🙌
@@Nerdforge Glad to hear it! Thank you!
As a Blender user, I always forget how tough it was to learn every hotkey. It's like a memory I'm trying to erase...
I don't use blender myself, but I've used a ton of different software for years.. what honestly annoys me the most (and Blender is a big sinner here) is the lack of standardised controls... Feels like every single software has it's own ideas on how to navigate 3d space, it's so annoying... Took me a few months to truly get used to the switching back and forth between maya and zbrush
@@MaMastoast I know! I keep switching my hotkeys on my other softwares because I'm used to Blender.
As a fellow blender user, the hotkeys are like second instincts to me
I did a lot with Blender 2.7 and the UI change that happened in 2.9 really put me off for a long time.
@@MaMastoast This is a problem with music notation software too.
I have known Blender for a long time, but you guys are the reason why I bought myself a 3D printer. You have had the 3D printers for a long time but finally learn Blender. I feel like there's some sort of cosmic balance in this. Thank you so much for your inspirational videos!
Self teaching Blender. That moment when you start to break through the wall between frustration and finally understanding how it works. That's a special moment.
How frustrating was it for the two of you, knowing what one thing you needed to be able to do, but then you have to figure out what language to even use when searching the internet for instructions or tutorials that actually describe how to do that thing? Not that there isn't a wealth of resources, but every video goes through the steps so fast that you don't even know what they did and so you have to keep re-watching. I'm still not sure if I am a bad student or if there are a lot of bad teachers out there, but I'm making my way and designing things that I want to 3D print and that was my goal all along.
What you said is 100% accurate. I also am learning blender for 3D printing, and after about 30hrs of making stuff and following tutorials I can make just about anything I think of. However I knew there is better / faster methods to do things I just don't know how to do them yet.
@@Teh_Random_Canadian So without any modelling or drawing skills but decently handy with computer software... You would say I could make anything I can think about after 30 hours of practice? I'd love to make my own tabletop game stuff (miniatures/terrain)
@@woodyshooter Yes, absolutely. Tons of tutorials on these things, once you do them you will have the skills to make your own.
@@Teh_Random_Canadian that's way faster than I would have thought, any recommendations for tutorials?
@@woodyshooter My first was Tutor4u's hammer. Also Blender guru's donut is a great one. Id start there then find ones that are specific to what you want to make.
Actually I don't know which one I would have chosen 'cause Martina's tower looks so cool and whimsical but Hansi's little house is so cosy and cute, and the texture looks amazing 🥺
I love how well your strengths combine! IMO Martina is a great designer and she can draw amazing things, but I feel like Hansi really got the upper hand at texturing. Those bricks on the "failed" project were amazing! I can't begin to imagine what would happen if you two combined your respective strengths
Hansi's final piece looks like a more practical model that would be great for a D&D campaign or even like the kind of houses that Martina's Wizard Tower would have like as a nearby village. Always neat to see what yall come up with, well done to both of you! :D
Seeing how you guys customized each tutorial project (the differently colored donuts, the differently designed doors) and how it reflects how you two choose to wear your hair really hit me with how true to yourself and your tastes you guys live. It’s honestly incredibly inspiring!
Well done, Martina!
Hansie, seriously, you CAN draw. I've been slowly learning how to draw in my spare time for two years now and I am NOWHERE as good as you are. You clearly have talent, so keep practising (preaches to self). I can't wait to see what you do next!
P.S. You two are so adorable together.
I was thinking the same! If I were to draw something, it wouldn't look 10% as good as Hansie's. :P
Spend 100 hours getting better at drawing 😉
I've tried learning Blender several times and it can be so tricky to get the hang of. Lots of hotkeys and tricks you need to know. This has motivated me to give it another try and maybe this time I can make the knowledge stick! Great video!
@ch-yq5yn easier said than done
Small advice:
Find a goal. I am into blender over 15 years, but it was.. sketchy. Then I started modding Space Engineers. That pushed me very far.
It doesn't have to be modding. But having tasks is a good way to be persistent
would be nice to see a combo project where she designs and he sculpts. I feel like their skill level in blender is similar but her designs catch your eye better. on the other hand I like how he does lighting
I agree! Each of the lights seemed really strategic
agreed! they really complimented each other so well that if you forged them together it became like this perfect combo 🔥🔥🔥
@@riz9770 🎉❤🎉❤🎉❤🎉❤🎉❤
As a game artist, it's amazing to watch how much you achived in 100 hours of learning Blender. That is seriously impressive.
And this shows once more that you don't have to go to art school to learn game development. Everything you need to learn, you can find online
Art school for game development? You mean game design, the code is the development
@@o1497 well, the whole process of making a game is called development. The art too
@@dreamingscarlettm5415 Nope, game designers are the visionaries, game developers turn it into a reality. So no, no one is going to art school to learn game development because it's impossible to find it on their circularium.
@@sliicky6776 we could argue about definitions. Just saying that just code, without art is no (video-)game and vice versa. Btw there are schools where you learn "game design" which include the coding and art aspects.
A fair point, I have seen a couple of programs for a few schools. With a few people to point you in the right direction, a person can learn way faster. It is more about the will to learn then anything else. If you have a drive for it, you will learn it, regardless of talent.
Hansi did an amazing job with all the texturing and stuff on his models! Martina had more fun with shapes, but considering Hansi not being an artist he did so well in Blender its truly awe-inspiring. Like legitimately I have avoided 3d modelling for years bc its so scary but he really inspired me to wanna try it out again.
It doesn't help that the UX for a lot of 3d modeling apps is a complete dick.
They really nailed the basics, but it was so funny seeing Hans place individual bricks. Being a 3D artist is all about finding ways and tricks that help speed up your workflow. You could absolutely just power through and spend thousands of hours manually placing everything and creating everything but what differenciates a beginner and a veteran is the tricks.
That was your first 100 hours in Blender? I am in complete awe of what you accomplished in such a short time. Those models were truly amazing. I love your playfulness and energy, too. Definitely top-notch entertainment in my book.
Did we enjoy this? Really you have to ask? Not only is it always enjoyable to watch both of you incredibly talented people create, but this time, we get the added bonus of watching you expand your skill sets, and try something completely new for yourselves. Always a pleasure to see you have a new post!
I love how Hansi is more present in this video than others, its really nice to see !!
:honorable slow clap: Both of you guys are excellent digital content creators. What a feat to learn Blender from scratch, then produce 3 polished and beautiful designs each in just 100 hours. Great work Hansi recovering after that reset. Martina, your artwork is always next level. Thanks for taking us along on your journey. It never gets old. ❣
The designs were fantastic, but I found myself just enjoying watching the two of you interact. You're so much fun! Every time I watch your videos I feel like I'd love to just hang out with you. You're such a wholesome and quirky couple. This is what TH-cam...no, the WORLD needs 💚 💙 💜
Currently learning Blender myself after 20 years of using 3DSmax so this was great inspiration. congrats on the results.
which one would you recommend?
@@Lsouverain I started with Maya and I'd recommend starting with Blender. It's free and once you have your foundational skills set up in it, you'd have little reason to move to other software, but if you did it would likely be easier.
@@Lsouverain blender 100% it keeps upgrading, has a huge community, its free and you will never get out of tutorials, 3D max is a pretty robust software but is very old so the amount of tutorials is very reduced, and also you need external sources like corona render to make certain textures like water and other fluids, and lastly Maya is the industry standard, but the good thing is that all this 3D software work pretty much the same, so if you become familiar with blender, then switching to Maya will be easier.
This was such a good idea!! Also the donut and not making dinner are great incentives lol. Edit: I love that at the start of the challenge you are like "IM GONNA CRUSH THEM" and when you see each others results you are super constructive and porud and not competitive at all
It's good that Hansi has finally got his stage confidence and tapped into his inner showman 🙂
Haha doubt his confidence is very high now. She destroyed him at something he wanted to be good at 😂
@@smith9808 😆 - but he took it cheerfully, in good stead
I honestly loved Hansi's style! There was something kind of whimsical about the last two that was very cool!
The doughnut tutorial is good, though it's one of those tutorials where you learn a huge amount in a very short period of time. That's one negative aspect about it, because it can be hard to remember everything. Though it's a tutorial that one needs to recreate on their own to get the most out of it.
EDIT: Those final projects are both amazing. He created really great lighting on his.
I mean this in the best way possible but the house he made at the end looks like a building you’d see in clash of clans that’s sick asf
Jeez you guys have such a diverse set of skills and can try anything
Good job and thanks for the upload
Both designs in the 2nd and 3rd round are amazing, and Hanzi's design for round 3 was absolutely amazing for only half the time since he restarted. They're both wonderful!
I've been learning blender now for around 3 years you both did very well!! Congrats. Also Hansi I think using the decimate modifier on all the bricks could have helped with the crashing you were experiencing.
Hansi SMASHED the first round. But Martina was very much in her element in the last two. Both of you did excellent Blender work. Phenomenal!
As an artist currently learning blender, this video really helped me to see the light at the end of the tunnel. After doing both the tutorials you recommended, my 100 hours will land somewhere in between your final projects. I enjoyed every second of this video. Thank you!👏👏👏😁
Im convinced that they both never run out of ideas
I really enjoyed watching this. As always, Martina's artistry showed through, but it was wonderful to see Hansi for so much of the video and doing something artistic. He's increadibly creative in electronics and circuitry, but seeing his artistry was just wonderful. I'd like to see more of Hansi doing things like this too, alongside Martina.
Hello how are you doing?
Martina and Hansi are such good competitors yet super supportive sports. Bravo to you both! I need to open blender and not close it right away myself. 💕👏🏾👏🏾👏🏾
IDK... The dude won the last challenge in my book. His textures lighting and geometry were far superior. The castle looks out of place, basically overly complicated. Architecturally that building doesn't know what era it wants to belong to. Over all thats mad progress learning a software in under a week especially when that software ignores the basic controls that you would expect from your mouse and keyboard in any other application that handles rotation clicking and dragging of objects in 3d space. "Respect" to both of you.
Hansi's comment about opening and immediately closing really hit me hard. Ive been doing that for about 3 years now. actually about 4 days ago I decided it was time to learn blender. Im about 40 hours in. I love it. Really wish I had given it this kind of attention years ago.
That time lapse behind Martina with the window in front of her turning to night...... (chef's kiss)
I watched this the day it was posted, but I've been watching a few older vids recently. I just finished watching the old Natural Nerd mini fridge build. Some people might say that Martina's hair is shocking, but I know better. Getting used to her hair after all these later videos, but THEN running across her with "normal" locks is a shock.
Also, I just realized I got to see her bracers do their magic. I don't think there was anything wrong with her teeth before, but I know when you are sensitive about something, getting it addressed is so wonderful.
In that vein, congrats Martina on getting your teefies all straightened! More than that though, getting the braces off in general. My younger sister had them and her mouth was always cut up. Kudos!
I also chuckled at their wonder of reaching 1 million subs (10,000 ...lol...balloon shortages ftl!) and cake party. If you had only known in just 1 year it would more than double.
I teached blender for over 20 years and that moment when the barrier breaks and the flow starts is always amazing for the student and the teacher. Congratulations 👏🎉
I hope there will be a part 2.
As a blender noob, this was very fun to watch 🙃
Martina's laugh brings me so much joy.
Martina: "there's something about a sketch that I have turned into a 3D space, that's so freaking cool"
Also martina: *has been building elaborate dioramas from sketches for a very long time*
Hansi did so good! I kinda expected Martina would win but I was surprised by his performance!!! I think if he keeps working on it he's going to be amazing in very little time!! Great job to both keepers of the nerdforge, you're awesome ♥️♥️♥️♥️!!!
Ahah love this, Martina and Hansi trying to trash talk and then being the sweetest to each other at the reveal 😂 Love doesn't lie!!
Actualy I liked Hansi's final project more. I love the textures and lighting so much. I think that if you had the time you lost, you could win bro! With more time you could make a grass texture and add details to the house...because details do A LOT.
Respect for both of you. I know learning Blender is not so easy and 100 hours to make this is impressive guys.
That looked fun, I want to go back and relearn "Bryce" a 3d environmental software I started using years ago in my Graphic design beginning. Always enjoy seeing you both support and push each other in these challenges.
I can relate to this video so much, learning blender was a nightmare in the beginning, but I'm SOOO happy I did it!
It's actually really fun to make a vision come to life once you know what blender is capable of and how to make it work for you.
i love that even tho they’re competing against each other they’re still super supportive of each other’s work TT
Everything Martina makes is always awesome, and I think Hansi's building looks like a Dwarven tavern from Lord of the Rings, way to go guys loved every minute.
I'm a little late to the party, but I'm curious, after this blender learning blitz, did blender become a part of your creative process? Do you currently use it on a regular basis to design or have you stayed with drawing manually?
I love how even though it is a competition they keep building each other up.
0:00 Intro
1:33 Challenge 1 (Donut)
2:35 Comparing
3:38 Challenge 2 (Dungeon Door)
5:37 Comparing
7:00 Challenge 3 (Wizard Tower)
12:30 Sponsor
13:12 Comparing
This was SUCH a fun video to watch! I love seeing the dynamic between both of you
Yooo! This was fun. I primarily use Blender for game models. But WOW. If I didn't know for sure that I suck at art before, I sure do now. It's insane what someone with artistic talent can do with Blender and only a little bit of time. I've been at it for a couple years making derpy low poly things, but I was just blown away by the progress ya'll were able to make. Then at the end she was like 'oh, I made a shader for that..' what?! lol omg.. the shader graph still looks like something that belongs on an alien spaceship to me. I just can't make sense of it at all. So yeah, I would say that definitively you were both able to do better and learn Blender in more depth in 100 hours than I have after a couple years. Love that she mentioned the transition from real world 3D space was mostly just 'omg hotkeys' but otherwise it's awesome because copy+paste! For me, also the undo button. lol. I definitely agree and have tried to convince my mom to try digital art by describing it the same way. A Blender hotkey cheatsheet is also awesomely helpful to have open. Very well done, and hope to see more!
Well, don't beat yourself down :) I mean Game Art also involves a lot more technical details (normal maps, poly-count, uv-maps etc.) - I'd say that's a different skill-set.
@@benfrese3573 Oh I didn't mean to seem to haha, but thanks for the encouragement. I do think I'm just more of a programmer than an artist though. Really I'm just proud you can at least look at the low poly things I make in Blender and tell what it's supposed to be... most of the time. lol! But yeah, good enough for what I'm doing, and for sure some differences. Like when his computer lagged haha, since I keep it minimal and low poly, I never get close to lagging in Blender lol.. Probably why I was so blown away with what they were able to do and by their attention to such small details, as that's just a whole different world of blender art that's beyond what I ever experience.
Did you see all the post its on her screen? I'm pretty sure she had a good old fashioned analog cheat sheet 😉
I love it when Hansi cameos cause they’re so cute togetherrrr
Thanks Nerdforge, your channel is really inspiring! Us artists have never before had such an opportunity to show and share our skills. My channel is tiny but I'm totally inspired by you guys!
I'm impressed. I've been trying to learn blender for decades, and you guys do it in 100 hours. So much talent you both have, great work!
I love seeing artists from other fields try CG and blender, and watch how many/what things they do manually.
It's such an interesting peek at their thought process.
Also she nailed it! The path of success is to come up with shaders to do the work for you lol
I love that you started with 3.0.1 and finished with the latest version. You went through all stages of a real Blender user, first impression panic, full focus, in the zone and lost in the 3D world, to finally wanting more and getting the latest versions.
Amazing progress! Been using Blender for 20 years and it'd still be hard to make such great concepts. The hardest part is not the software, it's coming up with good ideas. Keep it up!
Beautiful work on both your parts. Blender looks like fun. I enjoyed seeing Hansi in front of the camera for a change. And INTO THE AM's got an amazing selection of graphic shirts. I could eat them instead of donuts, and I love my donuts.
It's incredable how you guys are doing progress. I'm just in 5 min on this film and your 3d arts looks really nice
You guys are so inspirational! I am a graduated 3D artist, but still unemployed because of recent industry laid-off and junior job crisis, so I ve been feeling quite down. And your enormous energy to just go for it and learn something new and interesting gives me my own inspiration and desire to develop my skills further and do some 3D work also for fun because I love it and not only cus its my future and only job
Thank you so much guys
So cool! I've started learning 3d modeling as well, and I can share the feeling of being overwhelmed at first.
100 hours and where you guys both ended up is amazing! Well done!
What software are your learning? I've done a bit of Cinema 4D, but Blender seems also to be very popular.
@@plamoanddiorama8528 Fon't waste your time switching software. There are good reasons to use one or the other, but overall it doesn't matter. When you are good at one of them you will pick up another software quickly.
Nailed it! Copy paste is so under-rated.
doggo is happily listening to their laughing voices ... such an adorable happy baby 🥺
I've been working in 3D for 24 years now (Maya) and to watch you two go Badass in just 100 hours is just incredible! Personally I feel it was a tie as both of you aced the competition and it just came down to who had a more appealing design to the fans, not technical skills which you both are winners. Fantastic work both of you!
I have learned Blender a long time ago and kinda felt uninspired. With this video you have inpired me to get to blender again, and I've been sitting here doing Blender for 3 hours now (I'm writing this comment 3 hours after the release of the video) and it's so much fun again! Thanks!
*Every render was sooooo amazing!! Keep on going, and I think it would be funny to see like random posts in Discord 'Which render is better?' :D
This was so fun to watch! I hope you guys do more of these kind of challenges together cuz is so fun to see you both! Great video, you are both so creative!
Guys!! This was so much fun to watch both your creative sides!! I'd love to see you two do more of these! Of course nothing can compare to when you build or paint something in real life but this was so fun to watch. Please do some more challenges like this. I love to see the differences in you both. Hansi, I think you kicked it out of the park! Don't ever underestimate yourself, your better then you think you are!! I think you did a wonderful job!! Martina you did an awesome job!! You guys have different styles and I think both were equally as good as the other just different styles. YES!!! If love to see more of you challenging each other with this software!!
All this really showed .. and this is the best thing to show us ... is that you have different skills, different high points, different motivation, different ... every thing, but you work so very well together! This competition was an eye opener of relationship goals.
That doughnut tho? I thought it was cast and when you bit into it, I yelped (a little)
I've said it before and I'll say it again, you two are the next level in creativity. Both buildings look great, I'm very impressed. Have a wonderful Christmas.
This was a ton of fun! Fun to see Hansi getting in front of the camera more. :D
Omg you guys are awesome. Please do more of these. You two are amazing together and I would love to see more appearances of Hans.
Great video as always. Also, that thumbnail is hilarious, the contrast that makes it look like Martina was dead from 1 hour and Hansi meanwhile looks like 100 hours is nothing and in fact made him more energized and cool than ever. 🤣
This is a great model learning example, very helpful to show everyone that you CAN learn a new skill, even if you've been intimidated by it in the past. You've just got to sit down with some focused tasks, lean on the huge amount of resources the internet provides, and grind it out. Also very cool to see Martina, who was a little bit of a slower starter but rapidly came into her own as she was able to unleash more of her creative talent and eventually was clearly the more proficient user by the end.
15:44 He *REALLY* wanted that donut
I love watching you two work together! I really do learn something new in every video.
This was by far one of the best challenges to watch! Looks like you two had a lot of fun!...Also what did that golden donut taste like? It looked pretty good!
10:35 you could have added a decimate or remesh modifier to remove detail without starting from zero
Edit: thanks for the heart!
I can see your guy's personalities through the designs you've made. Hansi's more medieval whilst Martina is more fantasy. Even the donuts are like tradiional simple and sparkly colorful xD.
this was so inspiring to see with two-ish simple tutorials how far you can come in blender! Makes it feel much more achievable!