How to properly use automatic lead in GHPC's Abrams, M60A3, T-64B, and T-80B

แชร์
ฝัง
  • เผยแพร่เมื่อ 30 ต.ค. 2024

ความคิดเห็น • 13

  • @guywhodoesstuff3314
    @guywhodoesstuff3314 วันที่ผ่านมา +14

    Always good to see devs making guides to help people understand how things work!

  • @Mick-oi3wy
    @Mick-oi3wy 16 ชั่วโมงที่ผ่านมา +4

    The game I've been playing the most, no doubt. Been here since pre Soviets. To call this a blast, would be a severe understatement. This game is super fun! Thank you John and Co.!

  • @gabbut7553
    @gabbut7553 วันที่ผ่านมา +4

    the 1A33 really was ahead of it's time, sadly we can't say that about the AGAVA program, but they would have made a cool duo.

  • @Leopard_Higgs
    @Leopard_Higgs 14 ชั่วโมงที่ผ่านมา +2

    10:07 It is worth pointing out that there's no real "dumping lead" in the Soviet system. The gun will still swivel to the right or left of the gun sight. Letting go of the palm switch will only stop that for as long as the palm switch isn't pressed. As soon as you let go of it, the FCS starts calculating and applying lead again.

    • @ActionScripter
      @ActionScripter  13 ชั่วโมงที่ผ่านมา

      Correct. I was reciting a general process that will let players use every auto-lead FCS with minimal friction, so I didn't get into the fact that dumping lead doesn't exist for the 1A33 outside of switching to manual mode.

  • @TheBeerCityDiver
    @TheBeerCityDiver วันที่ผ่านมา +3

    just finished the video. THANK you! GREAT video. This SHOULD change my game.

  • @Smil0d0n121
    @Smil0d0n121 วันที่ผ่านมา +4

    Very informative! thank you so much!

  • @TheBeerCityDiver
    @TheBeerCityDiver วันที่ผ่านมา +7

    Hey! Aren't you the guy that commented on my video of this game????

    • @ActionScripter
      @ActionScripter  วันที่ผ่านมา +10

      Yep, I'm the creator/lead developer

  • @kavidevs
    @kavidevs วันที่ผ่านมา +2

    Damn good video, man.

  • @derhighlige5493
    @derhighlige5493 21 ชั่วโมงที่ผ่านมา +1

    will the FCS of the Leopard 2 be realistic? i. e. the tracking of the target is not linked to lazing, but to the press of an dynamic lead button?