Thanks for making a quick, calm, concise tutorial without some awful text to speech voiceover. This is exactly what I wanted to know without any messing around.
This is the PERFECT tutorial. Jokes, calm voice, concise music, straight to point and quick. And it works as well. Thank you so much for your effort and work.
Yeah sorry about that, had a brain fart and completely forgot. On the flip side though like I mentioned in the video you can leave the emitter on and give it a volumetric material enhancing the dust effect
this tutorial is lovely and really helps my renders not look as artificial as they normally do, thank you for bestowing this world with your amazing tutorial.
tip to hide your particles: put all your particle objects into a 'collection' and simply turn this collection off (uncheck in outliner panel). emitters/instancers using these objects will still show them.
Very nice video. Short and to the point! 👍 There is btw an option in the particle settings to hide the emitter for rendering... somewhere in there 😁 Keep up the great work!
Thank you for creating a simple and clear tutorial. My only struggle is with the depth of field-I can't find a way to keep the particles blurred without blurring the rest of the scene. As a result, the particles are not blurry and not fully translucent, which doesn’t look very good.
You can mess around with the depth of field settings but it will only give you things that are realistic, either try messing around with the dust shader (maybe mix some transparency in there) or move some dust closer to the camera so they appear more blurred. Also have a look at some real dust in photos as reference.
For some reason it doesn't work on my project :(( It works nice on blank project but something's wrong with the first steps of making dust on my project Oh lol, I changed keyframe to 1 (because I had on 0) and it's alright
love the tutorial really helped but one question, my dust gets out of the cube and i turn down the childrens radius to 0m, on one of my renders it did work but now it doesnt idk what i did.
I'm having trouble with the last step. My dust particles won't blur, but the background is. The dust renders as just plain balls. Edit: Figured it out. Where you place the dust in relation to the camera is important.
Awesome tutorial. Quick and to the point. For some reason though my particles never render. I've googled and tried a bunch of things but they only ever show up in the viewport display and never in the render. Would love any advice if you can spare some.
Thanks, might be a bunch of things, they might be turned off in the render or they might be moving really fast so with motion blur they get blurred so much you can't even see them
@@akongasI still haven't figure out how to make it look exactly like in the thumbnail. But I eventually change the particles shape from sphere to flat circles and face it flat to the camera. It does not look as good as the thumbnail but it works for me 😅
what does that children thing do in the particle system? Ive never used it on my own. I just used it when someone in a tutorial said i should turn that on yk Thanks for any respond!
Having a bit of trouble, when it comes to animating, without adjusting any of the setting when I play the animation in my viewport all of the particles explode out of the cube and disappear- how do I solve this?
itll entirely depend on whats in your scene apart from the particles. what i often do is render a still frame of a good part of the clip that i think would take the longest to render, i see how long it takes and times it by how many frames are in the animation, then i divide by 60 to get that time in minutes. if render times are too high you can always lower your resolution a bit and bring those details back when editing, also decimating objects with high poly counts as much as you can whilst keeping it unnoticable
Buddy i have seen all of your videos and thank God I got your channel in @blackmixtures video i looking to learn great things from you please make more contents like this just keep the pace a little bit slow it's hard for beginners to understand ❤️❤️❤️ great great thank you 😭😭
Thats awesome man thank you, I'll try making some slower tutorials but I'm quite new to teaching and I guess I'm just going at my speed atm but I'll definitely slow it down later on. Also what video and what timestamp was I featured in?
Thanks for making a quick, calm, concise tutorial without some awful text to speech voiceover. This is exactly what I wanted to know without any messing around.
All good man, glad you found it useful
this part isn’t given as much credit as it deserves. I can’t stand the AI voices. it’s getting annoying
This is the PERFECT tutorial. Jokes, calm voice, concise music, straight to point and quick. And it works as well. Thank you so much for your effort and work.
Thanks I appreciate it 💎
Nice! thanks!
You can uncheck "show emitter" to hide the cube in the Particle Settings, instead of using a Transparent material
Yeah sorry about that, had a brain fart and completely forgot.
On the flip side though like I mentioned in the video you can leave the emitter on and give it a volumetric material enhancing the dust effect
Does this also work for the render/rendered view?
@@clayletter Yes, there are two separate checkboxes to enable or disable the emitter. One under Render and the other under Viewport Display
Transparent didn't work but this did! Thank you!
This is a good Blender tutorial on a very specific subject.
Thank you
@@y-it4207why is bro saying thanks?
@@warmfingy9244shhhh
Exactly what I needed right now. 3 minutes later and I can move on with my project - thanks a lot!
I go back to this video every time I need to make dust particles in a scene! Great work! Short and to the point! nothing better!
So direct and succinct. Thank you for this tutorial. It adds so much more realism to a scene.
Thanks I'm glad it helped!
I knew I was missing something in my Render but didn't know what was that
Thanks bro for that
this tutorial is lovely and really helps my renders not look as artificial as they normally do, thank you for bestowing this world with your amazing tutorial.
A year later and this still works perfectly. Thank you so much!
Glad it helped!
Nice tutorial, you can also mix a transparency shader into the translucent one, for the particles it acts as a adjustment slider
Thanks
You're a Genius Creator, many thanks, my Brother
Great tutorials! Keep going, you're doing a great job. Not tedious, brief and to the point. Clearly. ❤
this us so underrated, great video with great explaination thanks mate, i hope you'll grow up your channel more, u deserve it
Much appreciated! Glad you enjoyed it
dude thanks. I have been looking for the exact tutorial for so long now :)
All good!
Keep it up with your videos. Great work! I’ve been following you on twitter and hoping for tutorials for a while. Thanks!
Thanks, going to keep making videos for a while
Thank you super clear and fast paced got exactly what I needed
it's very useful to make painting style background! thank a lot!!!!
0:46 i laughed way too hard at this man
Great video , and explaining what each setting does
Thank you❤
What a great and creative way, Great
Amzing, thats what i was looking for!
tip to hide your particles: put all your particle objects into a 'collection' and simply turn this collection off (uncheck in outliner panel). emitters/instancers using these objects will still show them.
Easy and concise, I needed that. Thank you sir.
LOVELY!!!
Great quick tutorial, thought using volume absorption plugged in to volume for the cube help me retain a more realistic lighting in my seen
Tip: Uncheck motion blur in Object Properties if u get weird streaks in the render; pulled my hair over this one!
🙏
i disabled it but in the render tab since I cant find it on the object properties and it still shows up :( i have the blender 4.2.3 LTS version
Yoo cool vid thank you man
Looks really nice
Thank you so much, great video helped a lot 🙏🙏🙏
LOVE THIS VIDEO!!!! Thanks so much!
Very nice video. Short and to the point! 👍
There is btw an option in the particle settings to hide the emitter for rendering... somewhere in there 😁
Keep up the great work!
Yep it crossed my mind after I finished the video but this way you could also add a volumetric matt to it and eventuate the dusty atmosphere.
@@_Approximated_ Good point! 🙂
i was doing diffrent particles but this was very helpful thanks!!
Wonderful
This is amazing. A tutorial on how you color grade your renders would really be appreciated
Thanks! I'll consider making a tutorial on that sometime in the future
@@_Approximated_ thanks a lot 🤲🏾
short sweet and helpful. thank you
Glad it was helpful!
What a simple idea that is great for atmosphere and realism.
I guess i’ll like comment and subscribe?Yup. Go algorithm go!
Haha thanks mate, I appreciate it!
Anyone knows why my particles show as black when rendering ?
Thank you mate!
In viewport display I don't see Bounds, or any of the options that are on your screen
My particles that are further away come out dark-brown, while the ones near the camera look fine. Any ideas what I'm doing wrong?
Translucency behaviour
great tutorial, thanks!
nice!!!!!! TANKS!
How can I make sure that the cube is not visible in the final render?
amazing tutorial! love this
Well done💯💯
Thank you for creating a simple and clear tutorial. My only struggle is with the depth of field-I can't find a way to keep the particles blurred without blurring the rest of the scene. As a result, the particles are not blurry and not fully translucent, which doesn’t look very good.
You can mess around with the depth of field settings but it will only give you things that are realistic, either try messing around with the dust shader (maybe mix some transparency in there) or move some dust closer to the camera so they appear more blurred.
Also have a look at some real dust in photos as reference.
@@_Approximated_ thanks for answering 🙏
I shouldn't've laughed at the "forever" at 0:39 but it was a good use of vocal effects
Love the pacing and the result is awesome. Subd. Nu pun intended.
Awesome, thank you!
Thanks 🎉
It's very cool, thanks !!
What do I do if the particles are invisible after being selected as the icosphere
subbed. i always wanted to know how to do it
Nice video, thank you.
why if i add instance object nothing shows up??
pls helpp:)))
For some reason it doesn't work on my project :((
It works nice on blank project but something's wrong with the first steps of making dust on my project
Oh lol, I changed keyframe to 1 (because I had on 0) and it's alright
love the tutorial really helped but one question, my dust gets out of the cube and i turn down the childrens radius to 0m, on one of my renders it did work but now it doesnt idk what i did.
this is my next step very thx.
hey the why is the cube is visible when rendered? it becomes like a low opacity cube
Thank you👍
ty
very useful , thanks
Can someone help me, I followed everything step by step, but for some reason, when I render, everything just turns into white image.
Does this still work? Mine still appear all black when i do the last steps
i can still see the cube in rendered mode though
It doesnt appear in my renders
rendering on the wrong frame?
@@vexnity460 Not sure, I lost all my projects, 6 months of projects. You're late.
I still see the cube when I render it
Me to
@@Beam4458Uncheck 'show emitter'
I'm having trouble with the last step. My dust particles won't blur, but the background is. The dust renders as just plain balls.
Edit: Figured it out. Where you place the dust in relation to the camera is important.
Awesome tutorial. Quick and to the point. For some reason though my particles never render. I've googled and tried a bunch of things but they only ever show up in the viewport display and never in the render. Would love any advice if you can spare some.
Thanks, might be a bunch of things, they might be turned off in the render or they might be moving really fast so with motion blur they get blurred so much you can't even see them
Same
Great tutorial. Though for some reason the individual particles are black for me? The shaders are properly set. Not sure what's up
Thanks, might be your lighting or scale
A wonderful tutorial! Dust particles work great! But you don't know how to make sure that the dust doesn't fly out of the cube?
Well done ! Nice and clear ! except the air :P
Haha thanks!
02:35 ooooor just untick "show emitter" in the render tab?
My particles look just like a normal spheres with shadows. I want them to look like urs where they just circle. What am I doing wrong?
same, did you figure it out?
@@akongasI still haven't figure out how to make it look exactly like in the thumbnail. But I eventually change the particles shape from sphere to flat circles and face it flat to the camera. It does not look as good as the thumbnail but it works for me 😅
@@muhammadwildan849 thought the same thing, was gonna do circles… if I ever figure it out, I’ll let you know 👍
thank you!!!!
Excellent tutorial
cheers bruv
Hey guys. Use mesh to points in geometry nodes for better memory usage
Any tips on animating the dust particles? I normalyl add a gentle wind and turbulence effect but curious if you do it another way
hey i got a question. instead of a cube could I use a UV sphere instead?
can this work as snow?
When I animated the particle after the Children /Simple, was all going like a Film or VHS noise I mean fast. Guess that helps only in still images
what does that children thing do in the particle system? Ive never used it on my own. I just used it when someone in a tutorial said i should turn that on yk
Thanks for any respond!
It creates clones of already existing particles, so you get more dust for not extra processing cost
i did everything else but i dont understand how to do thee transparent particals and also dont understand how to do 2:34 this part
shift a
Having a bit of trouble, when it comes to animating, without adjusting any of the setting when I play the animation in my viewport all of the particles explode out of the cube and disappear- how do I solve this?
Same
Great video though! =)
i did this before but whenever i try to do it i come back to the video... is that normal ? im so forgetfull XD
1:27 What is this workspace called?
I subscribed
Great tutorial, why does it sound like you're about to cry all the time
Do I? Haha. Its because of the dust.
Is this tutorial supposed to be in cycles or evee?
does this work in cycles?
Yes
How long it takes if I want to render a 1 min video with RTX 3070?
itll entirely depend on whats in your scene apart from the particles. what i often do is render a still frame of a good part of the clip that i think would take the longest to render, i see how long it takes and times it by how many frames are in the animation, then i divide by 60 to get that time in minutes. if render times are too high you can always lower your resolution a bit and bring those details back when editing, also decimating objects with high poly counts as much as you can whilst keeping it unnoticable
Some reason all of mine turned into black furballs idk what i did lol
Alpha ? 🤔
the cube is black when i render it
Either give it a transparent material or turn off "show emitter"
Why don't you show the results?
Doesn't work for me, particles are elongated even with gravity off, looking more like rain than dust
Hi, I was told by another channel that you're sixteen. Is that right? If so, I'm also sixteen and doing blender, but I'm nowhere near as good as you
Hey man yeah I'm 16, well just turned 17 today.
Just keep at it and you'll improve!
@@_Approximated_ oh happy cake day!!!!
Buddy i have seen all of your videos and thank God I got your channel in @blackmixtures video i looking to learn great things from you please make more contents like this just keep the pace a little bit slow it's hard for beginners to understand ❤️❤️❤️ great great thank you 😭😭
Thats awesome man thank you, I'll try making some slower tutorials but I'm quite new to teaching and I guess I'm just going at my speed atm but I'll definitely slow it down later on.
Also what video and what timestamp was I featured in?
@@_Approximated_ okay wait let me send it to you
@@_Approximated_ top 10 crazy blender effects #6. Time: 7:05
Thank you 😊