Rock Bands vs Naturalists, which is better for Tourism?

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  • เผยแพร่เมื่อ 12 ก.ย. 2024

ความคิดเห็น • 289

  • @Sidnv
    @Sidnv 4 ปีที่แล้ว +698

    The pronunciation is close enough. Well done.

    • @pzr2681
      @pzr2681 4 ปีที่แล้ว +8

      Siddharth Venkatesh pronounciation**

    • @unserkatzenland8884
      @unserkatzenland8884 4 ปีที่แล้ว

      Indonesian?

    • @unserkatzenland8884
      @unserkatzenland8884 4 ปีที่แล้ว

      Indonesian?

    • @Sidnv
      @Sidnv 4 ปีที่แล้ว +11

      @@unserkatzenland8884 Indian.

    • @memefacemcgee
      @memefacemcgee 4 ปีที่แล้ว +18

      Rocthity pronunciation***

  • @Marbozir
    @Marbozir 4 ปีที่แล้ว +1310

    I don't know about Tourism, but Rock Bands are actually great for Domination victory, because they make you want to murder every single AI that's spamming the shit out of them.

    • @beanburrito4405
      @beanburrito4405 4 ปีที่แล้ว +109

      I thought you were gonna say something about lowering enemy loyalty pressure with the Indie promotion in the first half lol

    • @douglascampbell9809
      @douglascampbell9809 4 ปีที่แล้ว +39

      That constant rock band spam from the AI testing really got to you : )

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 ปีที่แล้ว +110

      TRUE

    • @anthonyp9591
      @anthonyp9591 4 ปีที่แล้ว +2

      hahaha, Marbz, you're too funny :)

    • @JCMiniPainting
      @JCMiniPainting 4 ปีที่แล้ว +23

      I've been searching for a way to disable the music that plays when they do that for quite a while now.

  • @brandobatel
    @brandobatel 4 ปีที่แล้ว +363

    Civ: "5 turns to Culture victory"
    1 turn later
    Civ: "35 turns to Culture victory"
    one turn later
    Civ: "13 turns to Culture victory"
    this is something i wished the devs simplified or just made easier to understand on a linear scale

    • @amazingblyatman5760
      @amazingblyatman5760 4 ปีที่แล้ว +23

      For real, game went from 16 turn to 127 until i win. A proper explanation by the devs would be really nice

    • @jamessaras2641
      @jamessaras2641 4 ปีที่แล้ว +5

      Does anyone even know why this happens

    • @tomaszjurczak7256
      @tomaszjurczak7256 4 ปีที่แล้ว +33

      The Windows school of time estimation

    • @allancg1022
      @allancg1022 4 ปีที่แล้ว +48

      game prediction is probably based in the generated tourism in the last turn, this kinda doesn't work when you add rock bands because the tourism given is not stable and is much bigger them what you normally generates.

    • @bernardonegri5416
      @bernardonegri5416 3 ปีที่แล้ว +3

      It does not work because the game takes the tourism and culture players generated previous turn and then it assumes it will never ever change. Ever.

  • @brightlights365
    @brightlights365 4 ปีที่แล้ว +291

    Regarding national parks, remember bois:
    Eiffel Tower is life

  • @Septimus_ii
    @Septimus_ii 4 ปีที่แล้ว +154

    The 'tourism tower' concept is extremely helpful, thank you

  • @kaltrossterben6691
    @kaltrossterben6691 4 ปีที่แล้ว +347

    Alright at min 3:20 you essentially taught me culture victory, this explanation was so effective that it immediately vouchered you a thumb up on your video!
    That was hands down the best mini tutorial you have ever made that I have seen.
    Thank you very much.

    • @jarequemetabolski
      @jarequemetabolski 4 ปีที่แล้ว +2

      I was about to write that! Hats off to you for the comment and hats off to potato for the vid

    • @dennisuerling899
      @dennisuerling899 4 ปีที่แล้ว +2

      Blasphemy I say!!! You should like a PotatoMcWhiskey video before you even start watching it.
      Joking, but this is typically what I do.

    • @EliTripps
      @EliTripps 4 ปีที่แล้ว +1

      I concur. I could only wish all informative youtube videos were this concise and useful. Great job, i finally subbed too.

  • @danielmaher1654
    @danielmaher1654 4 ปีที่แล้ว +255

    Which is better for tourism?
    Well, if you don't have gathering storm, naturalists are always better than rock bands

  • @robbie15211
    @robbie15211 4 ปีที่แล้ว +119

    I love how you can write a college senior thesis on any subject in Civ 6

  • @PiotrDzialak
    @PiotrDzialak 4 ปีที่แล้ว +81

    Perfect. Of course, it will often come down to the space available for the national parks, especially if you had placed several +72 Industrial Zones :D

    • @jamesdinius7769
      @jamesdinius7769 3 ปีที่แล้ว +3

      Yep. I can never resist spamming industrial zones and mines. They do let me build up my tourism faster by building up wonders and theater squares, not to mention running projects. I also tend to neglect holy sites.

  • @PotatoMcWhiskey
    @PotatoMcWhiskey  4 ปีที่แล้ว +241

    first

  • @vaylutev.1960
    @vaylutev.1960 4 ปีที่แล้ว +84

    The visual representation of culture and tourism is *insanely* useful. I've had tourism explained to me a couple times now and keep mixing up details, but I think I finally get it. Thanks!

  • @leapbeforeyoulook201
    @leapbeforeyoulook201 4 ปีที่แล้ว +30

    Sounds like I need to win a science victory just to understand cultural wins.

  •  4 ปีที่แล้ว +10

    when alot of video and thread explain a good way to start and conquer the early and midgame, i really like the indepth video about some of the late games things.
    keep up the good work potota.

  • @gustavoamadex
    @gustavoamadex 4 ปีที่แล้ว +4

    That tower analogy alone was gold! 🙏🏼
    Thank you so much

  • @propayne8469
    @propayne8469 4 ปีที่แล้ว +8

    Been really enjoying these videos while my computer is in the shop. Can't wait to get back to Civ!

  • @gogogadgetkat
    @gogogadgetkat 4 ปีที่แล้ว +4

    You're so flipping smart. This video is 100% the best Civ video I've ever seen, and I watched FilthyRobot! Thank you so much for this, can't wait for the next one!

  • @jessicabythesea1331
    @jessicabythesea1331 4 ปีที่แล้ว +7

    Thank you for this very clear explanation of how tourism works!!
    I've always been really confused by the different kinds of tourists and how to generate tourists, so I've avoided trying for cultural victories.
    The tower of blocks was especially helpful, since I am a visual learner!

  • @haraldvars6671
    @haraldvars6671 4 ปีที่แล้ว +6

    I really appreciate your way of explaining things, for me at least, it's very easy to understand. Maybe it's because I've followed your channel for a while now. I myself enjoy your more passive style of winning games. Really good info video, keep them coming 💪

  • @drewsutton1888
    @drewsutton1888 4 ปีที่แล้ว +4

    I totally agree with you about preferring efficiency over optimization. Optimization increases your win percentage at the expense of fun, but can also mean more time invested in performing calculations! If that was what people wanted, math games would dominate the marketplace. Also, psychologically speaking, a simple heuristic solution is easier to learn, remember and implement than working an absolute mathematical formula in real time.
    This is also why no modder has ever bothered to implement a UI mod to provide this kind of optimized strategic information! At that point it ceases to be a game and becomes an algorithm.

  • @andrewmcginley5946
    @andrewmcginley5946 4 ปีที่แล้ว +12

    The first three minutes of this video gave me a better understanding of culture than about an hour of reading. I also really enjoyed the thorough explanation of the original question.

  • @jessewood3196
    @jessewood3196 4 ปีที่แล้ว +29

    Dude, the way you visually broke this down was AWESOME. Thank you so much. Is there a place to vote on suggested video topics/areas of help and improvement? Thanks.

  • @TheWastelander86
    @TheWastelander86 4 ปีที่แล้ว +13

    My God, thank you. Tourism victories feel more like an instinctual rush towards wonders, seaside resorts, and national parks, and now rock bands, than anything remotely strategic.

  • @eamonnculhane6787
    @eamonnculhane6787 4 ปีที่แล้ว +2

    Such a high quality video! Getting to the point fast and then expanding into greater detail

  • @erikmerckx2958
    @erikmerckx2958 4 ปีที่แล้ว +1

    Alright, I didn't quite follow all the calculations but I got the gist of it.
    It's really interesting to learn that national parks are so effective for tourism victory, it makes up for them being difficult to place as you have to reserve a lot of space that can't be improved.

  • @jess1684
    @jess1684 2 ปีที่แล้ว +1

    Good way to explain a mechanic that the Civ 6 devs FAILED SO HARD to explain in game.
    In Civ 5 you had a concrete easy to understand graph that showed tourism vs culture in sets of bars, but in Civ 6 its depicted horribly.
    I'm STILL not sure if it functions similar to Civ 5 or not, but I'm guessing it is - but is just in a much more obscure and weird way. (Which you visualized for us)

  • @BoonesRevenge
    @BoonesRevenge 4 ปีที่แล้ว +4

    Great video! I had this down pretty well, as I normally go for Cultural victory. But very nice way of explaining an otherwise complicated game mechanic.

  • @drewoathout4664
    @drewoathout4664 4 ปีที่แล้ว +6

    Dude.... this.... this is awesome! Thank you!

  • @InuyashaHanyu
    @InuyashaHanyu 4 ปีที่แล้ว +16

    I have one big problem with Rockbands, especially when at the stage where you get the card for promotion of choice. It has happened very often, that that one AI that generates the most culture has already that card that locks rockbands out of its territory, thus disabling you from using the best rockbands on the AI you need them on most.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 ปีที่แล้ว +9

      Personally never had that happen to me in my games

    • @InuyashaHanyu
      @InuyashaHanyu 4 ปีที่แล้ว +5

      @@PotatoMcWhiskey hmmm, it could be a patch update change, since before then it never happened. since then, 3 times.

    • @bernardonegri5416
      @bernardonegri5416 4 ปีที่แล้ว +1

      Once happened to me.

    • @zholm5842
      @zholm5842 4 ปีที่แล้ว +3

      I think it's the latest update. Never had this happen to me before and in the last few weeks I've noticed it happening in every one of my games. Solutions: 1) make sure to pass everyone up on the civic tree by the time you get rock bands, 2) use the "Goes to Eleven" promotion and sent it to the neighbor of the civ you want to target.

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว +2

      Its definitely a thing now, the AI always seems to enable that censorship card whenever the player is close to a tourism victory. Just like how they like to vote to strip you of your diplo victory points. (I wonder if its best to vote away your own points to get a point back on that resolution for voting for the winning option. At least compared to fighting it and still losing both points.)

  • @TazKiKr
    @TazKiKr 4 ปีที่แล้ว

    Eventhough I have been subscribed to your channel for close to 6 months now, I have only stumbled on this video today. And all I can say is "THANK YOU SO MUCH". I have been struggling to understand the tourism concepts and you have enlightened me in a matter of 17 minutes!

  • @HS-wn7km
    @HS-wn7km 4 ปีที่แล้ว +4

    I already know how it works, but I love the way you presented it, towers nd stuff. Couldn't be explained in any better way. I always say you're not just a good civ player, you're a very smart person/potato

    • @HS-wn7km
      @HS-wn7km 4 ปีที่แล้ว

      @PotatoMcWhiskey a few months ago I posted 2 threads on CivFanatics, detailing the tourism mechanics and describing a comprehensive EXCEL MODEL I had built (2 weeks of work), and which details the mechanics and automates all calculations involved (including all kinds of modifiers). It breaks down and automatically calculates the exported tourism figures to the other civs (which can be seen in the victory screen) and one can see how these numbers would change based on different decisions, e.g. changing government type. In my terminology, what I refer to as "foreign tourists" you named "visiting tourists" in this video.
      The excel spreadsheet also details how RELIGIOUS tourism is calculated and considers the effects of enlightenment + Cristo Redentor. It also estimates the additional number of turns needed to win (given current conditions) and shows how this number would change with different decisions. Once you understand the content, it's very easy to use since you only have to fill in a few inputs (highlighted in blue) and then everything else is automatically calculated + graphs and tables. I hope you check it out! Links below (R&F):
      forums.civfanatics.com/threads/tourism-pressure-calculation-excel-workbook.644952/#post-15432350
      forums.civfanatics.com/threads/tourism-pressure-mechanics-and-formula-tourism-per-turn-sent-exported-to-other-civs.644951/

  • @sagebrushrepair
    @sagebrushrepair 3 ปีที่แล้ว

    Hi, I closed the video after your analogy as I now understand my goals. Thank you. Seriously, that was a great decision to include that in this video. I will likely fail at my goals and then watch the rest but for now i'm gonna steal so many blocks early on.

  • @NYCCamper
    @NYCCamper 4 ปีที่แล้ว +32

    Except when they close the borders to rock bands.😭

    • @zholm5842
      @zholm5842 4 ปีที่แล้ว +4

      Get the "Goes to Eleven" promotion and send them to their neighbors.

    • @jyutzler
      @jyutzler 3 ปีที่แล้ว +1

      Last game the AI censored rock bands and I had two stranded in a city state's borders. It was like being stuck in Vatican City and not allowed to go into Italy.

    • @jyutzler
      @jyutzler 3 ปีที่แล้ว

      @@zholm5842 Another reason why I generally don't build rock bands until cultural hegemony.

  • @AfshinR.Laroudi
    @AfshinR.Laroudi 4 ปีที่แล้ว +1

    Thanks man! It was awesome!
    Can't remember the math for the life of me but, bottom line was crystal!
    Enjoyed your passionate explanation!

  • @BlueMountain1992
    @BlueMountain1992 ปีที่แล้ว +1

    TFW 3 years later, Potato's tower of blocks is still more intuitive than basically any standalone guides for the culture victory on the internet.

  • @traehesket8332
    @traehesket8332 4 ปีที่แล้ว +1

    Love this video, great information! I will have to watch it a second time to get everything, but I have a way better grasp on culture and tourism now

  • @Rotaienko
    @Rotaienko 2 ปีที่แล้ว

    Well, you actually did a great job in explaining this. Everything was crystal clear and made a lot of sense, and English is not even my native. Thanks a lot, very helpful!

  • @WilliamCook1990
    @WilliamCook1990 4 ปีที่แล้ว +1

    I mean I completely understood this and am completely lost still -- but the little tutorial at the beginning was fantastic. Thank you!

  • @ccubed7119
    @ccubed7119 4 ปีที่แล้ว +1

    Thanks for this very informative video. Looking forward to the followup.

  • @beanburrito4405
    @beanburrito4405 4 ปีที่แล้ว +1

    Wow, I didn’t think it would be this distinctly in the Rock Band’s favor, at least late game. I guess I never thought about how much 1000 (on average) instant tourism is when compared to about 16 tourism per turn to everyone in the game (and that’s only one charge, rock bands can keep playing indefinitely, assuming they don’t get bottom 2 tiers of performance. They’re pretty inconsistent, though, unlike natural parks). Not only that, I never knew that Rock Bands “stole tourists” from a specific player, I thought it was distributed across all civilizations evenly (side note, that analogy at the beginning of the video was incredible, great job on that)

    • @Matsie36
      @Matsie36 4 ปีที่แล้ว +3

      That is exactly the opposite of what I understood from the video. Until the policy card that allows choosing the promotion, they are only worth it if there is only one person left to culturally overtake.

    • @MattSSPP
      @MattSSPP 4 ปีที่แล้ว

      @@Matsie36 Unless you have no place to put more Natural parks, then all you really have to spend your faith on is Rock Bands

    • @Matsie36
      @Matsie36 4 ปีที่แล้ว

      @@MattSSPPWell yes, but that is usually not the case in my games, the limiting factor for me is usually faith.

  • @danielleb1253
    @danielleb1253 3 ปีที่แล้ว

    Not gonna pretend I understood all the math but this was SUPER helpful. Just knowing the difference between 1000 tourism right now vs 16 tourism *per turn* is tremendously useful. Thank you!! Really enjoy your how-to Civ videos

  • @firealliancenx
    @firealliancenx 4 ปีที่แล้ว

    I just started playing and couldn't even win the tutorial, your tips have been super helpful. I look forward to more videos from you! Thanks!

  • @CBruceNL
    @CBruceNL 2 ปีที่แล้ว

    I'm from Newfoundland and this channel satisfies my desired word per minute in a big way

  • @alrown7476
    @alrown7476 4 ปีที่แล้ว +57

    Xcom 90% chance to hit, miss 3x in a row -.-;

    • @alliezah
      @alliezah 4 ปีที่แล้ว +2

      dude I missed 98% so many times, I lovehate that game

    • @elvisthao9161
      @elvisthao9161 4 ปีที่แล้ว +4

      Meanwhile, enemy has 33% chance to hit, kills two of my dudes.

    • @RuiRuichi
      @RuiRuichi 4 ปีที่แล้ว +2

      That's XCOM baby!

  • @joshharkness7637
    @joshharkness7637 4 ปีที่แล้ว +3

    This is the best description of the most complex mechanic in the game.

  • @ItsDredj
    @ItsDredj 4 ปีที่แล้ว +3

    Seeing this video, I can see how why my last game I tried at Culture lost. I was just sending my Rock Band around random sites, not against the other two Civs that were rivals.

  • @edwardrusk
    @edwardrusk 4 ปีที่แล้ว +1

    The important thing I learned from this is that you should target a specific civ with rock bands that you want to push down the culture victory pile. Thanks!

  • @Sunshine-cc7hq
    @Sunshine-cc7hq ปีที่แล้ว

    This was the best explanation for tourism I've ever heard thank you

  • @eduardo3652
    @eduardo3652 4 ปีที่แล้ว +1

    You are actually pretty damn good at explaining complicated topics.

  • @TamAviv
    @TamAviv 4 ปีที่แล้ว

    Thanks for doing a deep dive on this. I've been playing civ 6 since release and have never tried for a tourism victory since I had no idea how exactly it worked.

  • @muffinman2546
    @muffinman2546 4 ปีที่แล้ว +1

    I initially thought that this was a video of the battle of the ages between the two groups & not a q&a, lmao ;D

  • @wilsontheknight
    @wilsontheknight 3 ปีที่แล้ว

    Omg you’re the only TH-camr who gave a great explanation about tourism and how it works

  • @randallhollensbe734
    @randallhollensbe734 3 ปีที่แล้ว

    Excellent graphical explanation. Well done.

  • @grouhls475
    @grouhls475 3 ปีที่แล้ว

    Wow dude. Awesome. Just awesome. Thx a lot I needed that.

  • @michaelnagel2205
    @michaelnagel2205 4 ปีที่แล้ว

    Thank you. So helpful. I thought you explained Civ6 tourism quite well.

  • @pepijnwarmerdam8784
    @pepijnwarmerdam8784 ปีที่แล้ว

    The ameneties a national park generate is also nice.
    It can even increase your ability to generate faith (and other stats) if cities are happy or ecstatic, allowing you to buy more rockbands or naturalists

  • @ProtonCannon
    @ProtonCannon 4 ปีที่แล้ว

    Thank you for this! It was quite informative to shed some light into the mysterious arcane secrets of tourism! :D

  • @bernardonegri5416
    @bernardonegri5416 4 ปีที่แล้ว +1

    14:49 it is that rock bands performances on the same turn have the same results.
    I loved the maths!

  • @grabbers6520
    @grabbers6520 4 ปีที่แล้ว +1

    I have never really understood culture victories. Now I do. Thanks

  • @masterofgreymog5751
    @masterofgreymog5751 4 ปีที่แล้ว

    In terms of density of useful information per minute this is the single best game tutorial video I have ever watched.

  • @lucaswalsh227
    @lucaswalsh227 4 ปีที่แล้ว +2

    You're doing god's work. Honestly so useful!

  • @pearofclubs6280
    @pearofclubs6280 ปีที่แล้ว

    Was going for a culture victory against my friends in a game we're playing, so I came here for a little refresher.
    What I'm getting out of it is:
    1. Naturalists are the strongest they'll ever be the moment you first unlock them.
    2. Rock Bands are stronger the closer you are to a culture victory.
    3. Up to 11 is insane if you find a spot that'll hit 3 or more civs.
    Thank you!

  • @thewerlak
    @thewerlak 4 ปีที่แล้ว +3

    The trouble I have with rockbands is if I wait to unlock cultural hegemony before buying them, my biggest culture rival almost always has the card to block rockbands or soon plugs it in after a few performances. I still can pull out the win like that on deity but it is frustrating. I guess I just need to generate more culture earlier overall to get there faster but I'm still figuring out how best to do that.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 ปีที่แล้ว

      Never had that happen to me. I apmost always win before I ever get to use rock bands properly.

    • @thewerlak
      @thewerlak 4 ปีที่แล้ว

      @@PotatoMcWhiskey I'm probably not using national parks effectively, usually just end up with 2-3. I need to start planning those a lot earlier in the game.

  • @avo8
    @avo8 4 ปีที่แล้ว +3

    "Asking and answering one simple question" :( I miss TB

  • @twinknationalism745
    @twinknationalism745 4 ปีที่แล้ว +12

    "I don't want to optimize the fun out of a game."
    [x]

  • @l0remipsum991
    @l0remipsum991 4 ปีที่แล้ว +1

    Idk but naturalists are better imo. Those juicy amenities. Rock bands can be cockblocked by placing civilian units on wonders, spaceport, etc.

  • @torhenryandreassen6144
    @torhenryandreassen6144 4 ปีที่แล้ว +4

    That opening. RIP TotalBiscuit's WTF is...

  • @enderger5308
    @enderger5308 3 ปีที่แล้ว

    14:45 - Actually, a 33% chance is a 33% chance almost exclusively in Foraxis games. Due to the human inability to fully grasp randomness, most games would actually label 5% as 33%. When you think about it, it makes sense that a 33% chance of retiring means that 1 in every 3 rock bands will retire when performing on that tile.

  • @mariosavage
    @mariosavage หลายเดือนก่อน

    You can thank The Spiffing Brit for making me come here and learn something about a tourism victory.

  • @supersaiyanwilch
    @supersaiyanwilch 4 ปีที่แล้ว +2

    Wait just a minute while I pick up the remainder of my grey matter off the floor from my head exploding. Joking aside, great vid Potato

  • @Seagulls1994
    @Seagulls1994 4 ปีที่แล้ว

    Thanks for breaking this down so well,

  • @jamesdinius7769
    @jamesdinius7769 3 ปีที่แล้ว

    I use rock bands earlier, but that's because I generally suck at optimizing my cities for national parks and find that I put districts in the way, or strategics spawn in unpleasant locations (I had a game where a coal that I absolutely needed was right next to Yosemite Valley, which sucked). Plus I can use production for base tourism in the form of Theater Square Festivals for Great Works and Builders for Seaside Resorts, and finally, i always forget how crucial faith is to the Tourism win.

  • @somebodyuknow2507
    @somebodyuknow2507 4 ปีที่แล้ว

    I’m bad at planning ahead and I don’t tend to have more than 6 cities when I’m doing a culture game so for me it’s “place your 0-1 possible national parks and then spam rock bands”

  • @Wesujin
    @Wesujin 4 ปีที่แล้ว

    Great video, I learned a lot!

  • @blafoon93
    @blafoon93 4 ปีที่แล้ว

    We should also not forget that National Parks have one more bonus that you haven't mentioned at all. It's their amenities. While amenities don't usually play a huge role in CivVI, at least compared to previous iterations of Civ, they do play a big role in domination and culture games. Because in both these victory types you want to have a lot of land and the way that luxury resources work, you will run out of amenities quickly, which means your economy actually will start to take a significant hit. If you get National Parks in every city however, you will have no trouble keeping all your cities happy while at the same time having a huge amount of land to generate tourism from. That's also why I like civs that can easily get faith in culture games and why Earth Goddess is in my opinion by far the best pantheon for culture games.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 ปีที่แล้ว

      This was really a question of tourism generation.
      Amenities are not very useful or good

  • @gus_abreu
    @gus_abreu 4 ปีที่แล้ว

    Great video.

  • @maverickzawislak3068
    @maverickzawislak3068 4 ปีที่แล้ว

    Also tourism from a park cannot be blocked. I find the AI is quick to deny rock bands access through a government card. Because of this I typically build ever park I can, despite the high cost, usually placing them in newer cities founded for a key resource or captured cities that won't have time to build up. Maybe you mentioned the card. Great explanation anyway!

  • @horstgunther9521
    @horstgunther9521 4 ปีที่แล้ว

    Great Video an thanks a lot for the great explanation and analogy:)
    The equation at 7:36 makes me wanna cry however:D don’t put inequal things on the left and right side of an equation Mark (is that a Word? „Istgleich“ in German)..
    there‘s written: 8=1600/16 or 1600/16=100/(8-1) and so on :D
    The Engineer inside of me is triggered hard by this one 😄

  • @mhendu00ify
    @mhendu00ify 4 ปีที่แล้ว

    Thanks for a another great video. At about 15 min you talk about firaxis and RNG, was that a joke, or do you really think the % is different than published?

  • @tesiu101
    @tesiu101 4 ปีที่แล้ว

    Wow. I think now I get how turists work in civ 6. That was a great video

  • @Nugcon
    @Nugcon ปีที่แล้ว +2

    Imagine reading this title as someone who doesn't know anything about Civ6

  • @ConfidenceAryah
    @ConfidenceAryah 4 ปีที่แล้ว

    Great informative video!

  • @stebobibo
    @stebobibo 3 ปีที่แล้ว

    Great video! Have you made that second video about tourism yet?

  • @toibain2070
    @toibain2070 3 ปีที่แล้ว

    Thanks that was informative

  • @gopackgo1412
    @gopackgo1412 ปีที่แล้ว

    THANK YOU DUDE

  • @covovker
    @covovker 4 ปีที่แล้ว

    Besides era score, parks also give you amenities. Actually, with the changes to river goddess my winning deity games stopped being dependent on getting coliseum, because the religion gets the amenities problems covered: river goddess in the early game, stupas in mid game and national parks later.

  • @leftylucimilwaukee
    @leftylucimilwaukee ปีที่แล้ว

    My big problem with rock bands is that the strongest tourism adversary typically blocks them when I have the weaker culture civs under my influence.

  • @TommyLikeTom
    @TommyLikeTom ปีที่แล้ว

    the tower analogy made me feel like I was 6 years old

  • @francescocastellucci9086
    @francescocastellucci9086 4 ปีที่แล้ว

    I would like to say, from a noobish point of view, that the number of national parks I can make any game is never bigger than two. I probably do something wrong on the line of over upgrading too many tiles, and then not removing the improvments when they are not necessary, but I always struggle to find available tiles for national parks out of the obvious easy impossable wonders. I wish they add the possibility to build national parks on coastal water also (and hybrid coastal+land). Maybe by adding an additional "water naturalist" that is unlocked with a later civic, something similar to the water park in relation to the entartainment district and the shipwreck to the antiquity site.

  • @jeremywlett
    @jeremywlett 4 ปีที่แล้ว

    Oddly, I just finished my first game of Gathering Storm (AND Rise and Fall, I was behind), and I played as Kupe, who is just wow-holy-shit-overpowered. I ended up going with a science victory but I cranked out a few rock bands just because I didn't know what else to do with my faith and holy shit, did I get lucky with them. I played at least a dozen concerts before I lost my first band. I had one that got the +2 level on water parks, and played every water park IN THE WORLD on a HUGE map. At one point I had three bands pulling in 10 to high 20,000 each, and basically doing a concert every turn. I wasn't even going for culture, so some civs that I hadn't visited much or at all were at like 6 or 7 tourists per turn. The civs I targeted with rock bands were at mid-30 tourists per turn.

    • @jeremywlett
      @jeremywlett 4 ปีที่แล้ว

      Kupe, tho. What the fuck. What the actual fuck. I had more cities with 100+ production. I almost had 400 production in my main spaceport city. It was fucking crazy.

  • @davidanderegg1232
    @davidanderegg1232 4 ปีที่แล้ว

    Definitely agree that you should always buy any parks you want asap so you should never buy a rock band until your done with parks. Would love to see if we could find a way to actually calculate that point fast though. Do you know if stealing tourists can help another civ win?

  • @andrews4632
    @andrews4632 4 ปีที่แล้ว

    I usually don't have to worry which of these units i ought to buy. I've got that much faith per turn that I get both of them😁

  • @Christer2222
    @Christer2222 3 ปีที่แล้ว

    Holy crap, why does tourism have to be this complicated?
    Great explanation, I think I understand a bit more of it now

  • @isaiahdebuck4097
    @isaiahdebuck4097 4 ปีที่แล้ว +2

    Last time I was this early gaming companies didnt DLC spam

  • @kiwitea2451
    @kiwitea2451 4 ปีที่แล้ว +1

    This is why you should stay in school if you want to be a streamer, kids. Literacy, numeracy, and crystal clear metaphors. Thank you Potato. (From a teacher who keeps encountering students who think they can just ignore school, drop out, and become a streamer).

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  4 ปีที่แล้ว +1

      I taught myself everything I know actually 🤣

    • @kiwitea2451
      @kiwitea2451 4 ปีที่แล้ว

      @@PotatoMcWhiskey Good on you!

  • @lentrax2991
    @lentrax2991 3 หลายเดือนก่อน

    Who else is coming back to this one thanks to trying Reach For the Heavens?

  • @FireHic
    @FireHic 4 ปีที่แล้ว

    There is just one problem with rock bands: i usualy lose them after their first concert, and, evem when i do lvl them up stuff goes wrong. One time, i was playing apocalipse mode, i reach lvl 2 with a pretty good rock band, and LITERLY NEXT TURN a comet lands and kills it :). I much prefer national parks but i apreciate the fact that you explained them both.

  • @joeebanks646
    @joeebanks646 4 ปีที่แล้ว

    i am on deity trying to win a culture victory with rock bands and national parks and its tilting the fuck out of me, because ic ouldve just blown everyone away but wanted to do it peacefully for once. i knew potato mcwhisky would fuckin explain this perfect.. ty boss

  • @nicksetaro8253
    @nicksetaro8253 2 ปีที่แล้ว

    Well explained.

  • @Vesp3r1987
    @Vesp3r1987 2 ปีที่แล้ว

    I usually start investing in rock bands only if theres another culture focused civ that constantly catching up to my tourism

  • @liamsly2
    @liamsly2 4 ปีที่แล้ว

    Man, that was great.