What's New in S26 of Cinema 4D

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 ก.ย. 2024

ความคิดเห็น • 183

  • @clausbohm9807
    @clausbohm9807 2 ปีที่แล้ว +20

    You did a lot of work making this video, much appreciated. C4D is "animation made fun again" with its new dynamics.

  • @Theusphilip
    @Theusphilip 2 ปีที่แล้ว +13

    We need a "Panic Button" to interrupt ANY calculation. The Esc key doesnt work often...

  • @phm6834
    @phm6834 2 ปีที่แล้ว +6

    the new release is pretttty dope. redshift cpu will make working with mac collegues SO GOOD!!!

  • @erwinmeisel2545
    @erwinmeisel2545 2 ปีที่แล้ว +9

    You are the best at describing new features. Great update and great video.

  • @preacher3d801
    @preacher3d801 2 ปีที่แล้ว +1

    @37:43 oh look its the blender layout :D

  • @Motionworks
    @Motionworks 2 ปีที่แล้ว +41

    Looks like the team had a long hard look at Blender before deciding which new modelling tools to add!

    • @thefjk
      @thefjk 2 ปีที่แล้ว +4

      honestly without basic feature parity, there's really no point competing

    • @pandagames4192
      @pandagames4192 2 ปีที่แล้ว +19

      Maxon takes all these ideas from the plugins that people do for c4d, i had plugins doing similar things, I remember that I download a new plugin, and in the next version cinema 4d they put that option. It’s great because they see what’s popular, what people use the most, and then they give it to us in a package. The fewer plugins, the better.

    • @thomashovgaard3134
      @thomashovgaard3134 2 ปีที่แล้ว +2

      @@pandagames4192 Thats how most software is built anyways.

    • @MrMadvillan
      @MrMadvillan 2 ปีที่แล้ว +3

      @@pandagames4192 well, the alternative is the 3ds strategy where autodesk doesn't bother because there is already a plugin for it.

    • @orphydiancg7759
      @orphydiancg7759 2 ปีที่แล้ว +1

      These low level tools seems more refined and better integrated than both MAX ones and Blender. In fact in Blender some of these are not part of the core but Addons. How is the Snapping system in C4d compared to these software? Hard to find proper modeling videos with any version of Cinema

  • @nimpsystudio
    @nimpsystudio 2 ปีที่แล้ว +1

    I always come here for the most thorough info on C4D updates. Well done.

  • @jeffreyhass6841
    @jeffreyhass6841 2 ปีที่แล้ว +3

    Really one of the best "What's New in..." overviews around...your preparation, organization, presentation skills, and even honesty "I don't know exactly what this does yet, but I will find out and share next week" shows such respect for your viewers. On a minor Maxon note, not sure why the contextual icons don't offer a Redshift camera , like they do RS lights and RS sun/sky etc. Easy enough to customize, but not consistent. Looking forward to your NAB prez and sale!

  • @SirWrender
    @SirWrender 2 ปีที่แล้ว +29

    I am SOOOO stoked about the new simulation tools!!! I hope it's really fast on the GPU. See ya at NAB Chris!

  • @bluerabbit9069
    @bluerabbit9069 2 ปีที่แล้ว +1

    Thanks Chris for all your hard work. Greetings from Warsaw.

  • @dmellis
    @dmellis 2 ปีที่แล้ว +3

    This is a great upgrade. I love the new dynamics. See you at 2CT!

  • @ryanpwm
    @ryanpwm 2 ปีที่แล้ว +4

    happy to see them pay attention to some of those little interface things. So small, but they're all like "ahh that's a nice change." And stp file in the background is huge for me! I do animation for complex industrial products, so many pipes n stuff, and hopefully it will let me work while a stp file loads for 2 hours. Still don't know why they don't make preferences "ctrl+,". It's a simple fix but so many programs do it.

    • @RocketLasso
      @RocketLasso  2 ปีที่แล้ว +2

      Yeah, I never really worked with CAD files, but when I started doing tests I can't believe how long it took them to load. Great addition to have in S26.

  • @mpbMKE
    @mpbMKE 2 ปีที่แล้ว +9

    If C4D can handle Ai clipping masks now, After Effects has no excuse. 😂

  • @nahojazz
    @nahojazz 2 ปีที่แล้ว

    Wow! Chris I'm so glad i stayed until the end that ricochet with rope example was mind blowing! Thank you!

  • @HenPapirman
    @HenPapirman ปีที่แล้ว +1

    Last time I played with C4d was back in 2017/18, boy, things have changed. All I wanted was to recall how to insert an object from c4d to Ae with reflections and all. Man have I forgotten everything I had known about this software. What's the deal with the new material? I loved C4d for being easy, way more easy than Maya, which I also knew, once.. This whole thing just made me feel bad about even trying.

  • @FattuTutorials
    @FattuTutorials 2 ปีที่แล้ว +3

    Awesome Sir ... 😍

  • @digitalmarley
    @digitalmarley 2 ปีที่แล้ว +2

    thanks for the update!, always enjoy watching your videos when a new C4D comes out. The import vector artwork feature is a long awaited nice improvement but the simulation updates at the end of the video are exciting!!!!

  • @IlyaAndreev-1
    @IlyaAndreev-1 2 ปีที่แล้ว +1

    Finally Maxon took care about modeling tools! Really really was needed 👍👍👍

  • @lexxandera
    @lexxandera 2 ปีที่แล้ว +1

    this was an excellent overview! Thank you Chris, I am glad you do what you do.

  • @siddhesh_umbarkar24
    @siddhesh_umbarkar24 2 ปีที่แล้ว

    Was looking for rope connector and then chriss connected it very well ! Thanks .

  • @arejustpolygons8890
    @arejustpolygons8890 2 ปีที่แล้ว +1

    I thought it was blender in the thumbnail, I have no idea their UI were that similar!

  • @PeteLoughlin
    @PeteLoughlin 2 ปีที่แล้ว +2

    Nice. You left the best til last.

  • @Vakaseemer
    @Vakaseemer 2 ปีที่แล้ว

    Thanks for the overview, Chris! It is always pleasure to watch your videos!

  • @JimiJames
    @JimiJames 2 ปีที่แล้ว

    wow, hammer weights feature-- this is unbelievably useful for rigging mixamo characters that arent humanoid. just tested adjusting mesh issues that I was never able to resolve before. it worked INSANELY well.

  • @jacksimcox
    @jacksimcox 2 ปีที่แล้ว +13

    These new features are extremely useful

  • @jerryhunter1114
    @jerryhunter1114 2 ปีที่แล้ว

    Making Zbrush part of the package is an absolute deal-sealer for me. Fantastic, fantastic, fantastic idea!

  • @stillfree47
    @stillfree47 2 ปีที่แล้ว +3

    blender user here and feels like some of these "new" tools are not that new. More like catching up to other programs

    • @stillfree47
      @stillfree47 2 ปีที่แล้ว

      @@nunomota9838 lmao keep dreaming

  • @kadarrgo
    @kadarrgo 2 ปีที่แล้ว +1

    Always so helpful! Thanks for all you bring, Chris. :)

  • @JonJagsNee
    @JonJagsNee 2 ปีที่แล้ว

    hot damn, i wish i watched this sooner. Thank you for putting this together Chris! :D

  • @davidlincolnbrooks
    @davidlincolnbrooks 2 ปีที่แล้ว

    You are my favorite video host in all of TH-cam. Because you talk fast and with great precision and authority. Not to mention enthusiasm and an upbeat attitude. You do not shout or bark at your viewer. There are no nasty audio artifacts (like cheap mic and room standing waves) in your audio portion. You do not affect any vulgar and trendy word pronunciations, thank god. Oh, and S26 looks cool, too.

  • @jesusmmuguruza5837
    @jesusmmuguruza5837 2 ปีที่แล้ว

    what throws off is the step sequencer. i ntally associate it with a soft/clip whether it's being used or not. also when you do

  • @corelkeycinema4dtutorial725
    @corelkeycinema4dtutorial725 2 ปีที่แล้ว

    thanks a lot, always enjoy watching your videos when a new C4D version comes out

  • @shartcadet
    @shartcadet 2 ปีที่แล้ว

    man... thank you... i saw your face and i knew this was going to be exactly what i wanted/needed. You're the best

  • @EpicJCreations
    @EpicJCreations ปีที่แล้ว

    39:03 The single best thing added in this update. This was huge for me, thank you maxon, I cant tell you how many times I changed parameters while scrolling when trying to move down a list.

  • @scamberkk
    @scamberkk 2 ปีที่แล้ว +1

    38:50 killer feature! thanks god maxon did it

  • @timcity
    @timcity 2 ปีที่แล้ว +1

    I'm on a M1 Mac and Maxon app manager won't let me update to S26... I keep getting an error. Guess I just have to wait?

  • @momenkhalaf1
    @momenkhalaf1 2 ปีที่แล้ว +3

    Still no snap system update !!!!!

  • @Dangermouse3435
    @Dangermouse3435 2 ปีที่แล้ว

    Best s26-news tutorial in the internet. Thank you so much!!

  • @orphydiancg7759
    @orphydiancg7759 2 ปีที่แล้ว

    Some more robust mesh booleans would be nice to add to all the other significant modeling improvements

  • @erwinmeisel2545
    @erwinmeisel2545 2 ปีที่แล้ว +1

    I still can’t paint on textures in the 3d viewport with Redshift materials. --- Edited after I received an email from Maxon support ---

  • @natevplas
    @natevplas 2 ปีที่แล้ว

    Thanks Chris! You've got me pumped for S26!

  • @aoulmihichem5740
    @aoulmihichem5740 2 ปีที่แล้ว

    thank you my friend it's very kind of you

  • @angelogadelha7029
    @angelogadelha7029 ปีที่แล้ว

    Expectation: Maxon will improve a new work area on ZBrush that turns the interface more friendly
    Reality: improving C4D with ZBrush resourrces

  • @mic3d258
    @mic3d258 2 ปีที่แล้ว +1

    THIS is an awesome update!

  • @vit.c.195
    @vit.c.195 2 ปีที่แล้ว +1

    Nice Blender Plugin. :)

  • @timaging
    @timaging 2 ปีที่แล้ว +1

    I just did my first test on zremesher with a CAD file I have and this does not work correctly at all

  • @Willopo100
    @Willopo100 2 ปีที่แล้ว

    Quadremesher plugin did the ZRmesher job for years.

  • @rakysamson3921
    @rakysamson3921 2 ปีที่แล้ว +2

    So great update for Cinema and great review. I almost want to shift to the blender for the 3D modelling before now that all the tools I needed are already been added to the cinema maybe I just stick to it.

  • @petrholusa5855
    @petrholusa5855 2 ปีที่แล้ว +4

    Wow! New version gives me some hope to stick with cinema4d. 😅

  • @PrefoX
    @PrefoX 2 ปีที่แล้ว

    great to see we get tools that are in 3ds max for over 10 years yay

  • @jwebstersmithii7459
    @jwebstersmithii7459 ปีที่แล้ว

    Maxon oughta buy FUSE / MIXAMO and make it a part of C4D. And we could use AI to tell the characters what to do, and when, and where to focus their eyes, and even design costumes for them.

  • @FrameStudios.oficial
    @FrameStudios.oficial 2 ปีที่แล้ว +1

    Redshift is now integrated on c4d ?

  • @oriolysmedia
    @oriolysmedia ปีที่แล้ว

    So it took 22 years to add a circularize tool. Jesus Christ............ Finally they are getting closer to Maya. Thanks for the breakdown Chris!

  • @animetv9409
    @animetv9409 2 ปีที่แล้ว

    Nice tutorial I just got the yamaha PSR E363 and I connected it as a midi controller however I can't figure out how to draw the notes with my

  • @glitchdilemma4200
    @glitchdilemma4200 ปีที่แล้ว

    nice to see the master Chris Smith!

  • @delizade
    @delizade 2 ปีที่แล้ว +3

    as always you are the king! thank you for this wonderful video.
    unfortunately RS monthly price is so high for me still. Twice the price of Octane sadly....
    I hope GPU can be native like Max and Arnold

    • @MrMadvillan
      @MrMadvillan 2 ปีที่แล้ว

      yeah its confusing why they don't ship c4d w redshift when there are so may other options of render engine. maybe it has something to do with the terms of their purchasing of RS. who knows.

    • @delizade
      @delizade 2 ปีที่แล้ว

      Rendering is a feature that can not be seperated from a 3D software. But they did it. Maxon did not develop a modern engine. They bought one of them and custumers are paying it thats all. There is a strange deciple audience that tends to applaud immediately no matter what is put in front of them.
      I can’t believe this anymore. Really.

  • @marcus7941
    @marcus7941 2 ปีที่แล้ว

    Don't matter how long you take, long as you do it cause you love to

  • @orphydiancg7759
    @orphydiancg7759 2 ปีที่แล้ว +1

    very cool low level tools for modeling that even 3ds max doesn't have them by default or they dont work as smooth. Small tools but together they already give a more serious impression about C4D as a modeling tool. Maxon is to be saluted! Development of Polygon Modeling pretty much sucks nowadays so all respect for them. Keep it in this direction including small but useful modeling tools that other software users take it for granted.
    Does Maxon have a board where they receive and discuss feedback from users about software improvements?

  • @cjadams7434
    @cjadams7434 2 ปีที่แล้ว +1

    you are sooooo good at explaining stuff - finding great presenters can be hard! - Too bad you haven't tackled Zbrush yet!....

    • @RocketLasso
      @RocketLasso  2 ปีที่แล้ว

      Maybe one day when I can clone myself : )

    • @cjadams7434
      @cjadams7434 2 ปีที่แล้ว

      @@RocketLasso i just love your teaching method mellow well explained but clearly enjoy what you doing videos! The zbrush folks always breeze through everything too fast... and are not great at explaining the "why" of things.

  • @flashgiz1
    @flashgiz1 2 ปีที่แล้ว

    Chris, you would be such a great addition to the Houdini community! Would you ever consider dabbling in Houdini a little?

  • @veruzzzz
    @veruzzzz 2 ปีที่แล้ว +1

    The rope sim is great, Blender is so behind when it comes to simulating anything.

    • @GoliZeka
      @GoliZeka 2 ปีที่แล้ว

      Don't bet on this one - I did some ''ink in water'' sims in Blender pretty fast and smooth (since I don't use it on daily basis), yet it was pretty much impossible for me to do it in C4d without XParticles (which I don't have).

  • @r.o.g.e.r.m.a.c
    @r.o.g.e.r.m.a.c 2 ปีที่แล้ว

    Oh, Ricochet is amazing 🤩

  • @ryszardochudzki1142
    @ryszardochudzki1142 ปีที่แล้ว

    Chriss as usual in good shape:)

  • @pandagames4192
    @pandagames4192 2 ปีที่แล้ว +1

    Nice job. Tnx

  • @christopherw3897
    @christopherw3897 2 ปีที่แล้ว

    Thank you :). Superb presentation.

  • @muratz1
    @muratz1 2 ปีที่แล้ว

    A classic question for anyoneknows the issue: What to do for that going on jiggle after the simulation stopped? Can't we solve that without poking the project settings because there are other objects with different simulations?

  • @ricardosalazar2095
    @ricardosalazar2095 2 ปีที่แล้ว

    thank you so much once again! you rule!

  • @PirateDepp
    @PirateDepp 2 ปีที่แล้ว

    Great video....very helpful

  • @Totorus
    @Totorus 2 ปีที่แล้ว

    Great breakdown, you know, i checked the Rocket Lasso Live channel and subscribed but i couldn't find the stream in which you did that R with that kind of cobweb with liquid tears that looks really good, you said that was 2 weeks ago but i really couldn't find it, do you remember the name of the stream or how can i search for it?... Greetings and thanks in advance.

  • @davidlincolnbrooks
    @davidlincolnbrooks 2 ปีที่แล้ว

    My only question: at Time 1:26:57 , Why did you start out with the Helix spline primitive... if your goal was to have a perfect straight-line spline? Couldn't you start with a perfect straight spline? Or is there something I'm not understanding here (entirely possible).

  • @nuccisimone
    @nuccisimone 2 ปีที่แล้ว

    Hi Chris, I'm not sure I understand you correctly. When I see what you did with the new uniform cloth simulation, it seems to behave more like a soft body than the old cloth simulation.
    So is the new cloth going to replace the old soft body in a sense? It feels like we have some duplicate tags doing almost the same thing.

  • @ahmaddeno4588
    @ahmaddeno4588 2 ปีที่แล้ว

    Legend says he's still not back..

  • @heraxvot6609
    @heraxvot6609 ปีที่แล้ว

    Chris you're a tough guy but please stop patronising Maxon. On minute 27:46 you can see that the bridge tool creates extra double polygons, these are not new features, these are new problems.

  • @fahadaldogani9535
    @fahadaldogani9535 ปีที่แล้ว

    very well made crack, I liked everything

  • @motionstku
    @motionstku 2 ปีที่แล้ว

    Awesome! Is there a way to open the new redshift node editor directly when double clicking the material?

  • @MasterTattooing
    @MasterTattooing 2 ปีที่แล้ว

    Yessss super awesome new features

  • @RocketLasso
    @RocketLasso  2 ปีที่แล้ว +3

    There are special discounts on all my plugins if you are supporting on Patreon! www.patreon.com/posts/55690013

  • @UnknownDino
    @UnknownDino 2 ปีที่แล้ว

    Me as a blender user here, trying to spy on C4D abilities and find out what I can adapt in my workflow
    ö◡ö

  • @rajivjha47
    @rajivjha47 2 ปีที่แล้ว

    aah, i just got into making soft rn and tNice tutorials is so helpful and your voice is so sootNice tutorialng btw! thanks for tNice tutorials tutorial

  • @nonyabuiz2023
    @nonyabuiz2023 2 ปีที่แล้ว

    Thanks for the great breakdown. Are the plugin prices still discounted? Do I need to get a coupon? thanks

  • @orphydiancg7759
    @orphydiancg7759 2 ปีที่แล้ว

    From 36:25 onwards Is there a way for us to change the default Italic style for New layouts text?

  • @brandonblair6529
    @brandonblair6529 2 ปีที่แล้ว +2

    Is Z-brush native to c4d now? or just package along with the Maxon service.

    • @dmellis
      @dmellis 2 ปีที่แล้ว +1

      It's packaged along with Maxon 1

    • @RocketLasso
      @RocketLasso  2 ปีที่แล้ว +3

      It's packaged with Maxon One subscription, but the ZRemesher is built directly into Cinema 4D now!

  • @Gaalets
    @Gaalets 2 ปีที่แล้ว

    If you give the plane a Cloth tag and fix it on 2 points, then it will begin to oscillate endlessly. It's so ridiculous. Why is there no reduction of fluctuations ? Damping in the settings slows down the fluctuations, but does not remove them.

  • @user-hl3uw8iv5t
    @user-hl3uw8iv5t 2 ปีที่แล้ว

    thanks for your sharing!

  • @bullshark1152
    @bullshark1152 2 ปีที่แล้ว

    Wow v26….. I worked with C4D until v12. That was around 2010 I believe.. best 3D app if you ask me. To bad I do not have a license anymore.

  • @Willopo100
    @Willopo100 2 ปีที่แล้ว

    For me I just wanted C4Dviewport to be more responsive with heavy scenes.

  • @radoman1234
    @radoman1234 2 ปีที่แล้ว

    Modeling tools get nice upgrades.... But why Maxon wait so long?

  • @pushcreativity
    @pushcreativity 2 ปีที่แล้ว +1

    Great video as usual, thanks.
    I was hoping that the ZRemesher would work with textures, for tidying up photogrammetry, but unfortunately not. Do you know of a good method?

    • @user-eu7ji2qv4g
      @user-eu7ji2qv4g 2 ปีที่แล้ว +1

      Yes! Now you can create a parametric UV map using the new Automatic UV node (inside the Scene Nodes\Scene Manager or in the classic Object Manager)

    • @pushcreativity
      @pushcreativity 2 ปีที่แล้ว

      @@user-eu7ji2qv4g Great, now I have to work out how, I'm not too clued up on UVs.

  • @vungochung
    @vungochung 2 ปีที่แล้ว +1

    does it work perfect with octane render newest version?

  • @adamfilipowicz9260
    @adamfilipowicz9260 2 ปีที่แล้ว

    was trying to make a tight conveyor belt using cloth simulation, could not make it tight enough, any tips

  • @gregallanhand
    @gregallanhand ปีที่แล้ว

    What happened to the Symmetry Hub Tool?

    • @gregallanhand
      @gregallanhand ปีที่แล้ว

      nevermind. I had the wrong version

  • @SzymonWarunek
    @SzymonWarunek 2 ปีที่แล้ว

    i wish they hadn't removed a bright theme option :/
    because: i don't like dark interface of the specific program.At least: it is very fast,lightwave,stable,but still lacks some of the features,comparing to blender.

  • @chimchase
    @chimchase 2 ปีที่แล้ว

    Anybody know why I can't see the "Rigid Body" Simulation tag? I see Cloth, Rope, Connector, Cloth Belt, Rope Belt and Collider. Also, new to C4D so sorry if I misunderstand....Thanks!

    • @Havealot
      @Havealot 2 ปีที่แล้ว

      All of the "old" simulation tags (including the Rigid Body Tag) have been moved to the Bullet Tag menu. Bullet is the name of the engine on which they are based.

  • @animatoroneill5948
    @animatoroneill5948 2 ปีที่แล้ว

    Can someone explain why "Bullet" menu?

  • @happytoolbox
    @happytoolbox 2 ปีที่แล้ว +1

    This is awesome!

  • @flaviogomes9052
    @flaviogomes9052 2 ปีที่แล้ว

    Multiple weld points feature?

  • @robingoldman2517
    @robingoldman2517 2 ปีที่แล้ว

    King!

  • @farid.rabhallah
    @farid.rabhallah 2 ปีที่แล้ว +1

    it does not support AMD CPUs too bad, i have ryzen 3 3200g and it says (0:BusID 0: Standard CPU Device (0))

  • @asgarpour4578
    @asgarpour4578 2 ปีที่แล้ว

    hey everybody , i have a question , when export particles from houdini or any program as alembic and import as point to c4d 25 and 26 , i cant change the position of alembic (points) . but ican do this on c4d 21 - 22 -23 and 24 , anybody know why cant be change potion of point cache alembic file ?

  • @FranciscoPartidas
    @FranciscoPartidas 2 ปีที่แล้ว

    I've just installed a trial version ann NOTHING appears on viewports. what happens? any help?