Enhancing your Sculpts in ZBrush - Top Tip

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  • เผยแพร่เมื่อ 11 ก.ย. 2024
  • In this ZBrush tutorial, how to enhance your sculpt. This is incredibly handy when you need certain features - or the entire sculpt - to pop. We use this a lot when sculpting in ZBrush and when you have to bring it to Maya or other render engines for final rendering.
    We hope you enjoyed this tutorial, make sure to follow the links below for even more content.
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ความคิดเห็น • 58

  • @jessehenao4555
    @jessehenao4555 6 ปีที่แล้ว +7

    I've had a lot of that "it was crisp in the sculpt but came out smoother in the map" so thank you guys ! :) keep it up

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      Yes indeed - this happens a lot. A little bootleg sharpening on your mesh can do wonders :D

  • @HairyAlpaca07
    @HairyAlpaca07 6 ปีที่แล้ว +6

    Using the morph brush in combination with this (and with layers in general) is really powerful. Turn the layer off, create a morph target, turn the layer back on and then you can use the morph brush to dial the effect down in specific areas.

  • @jinchoung
    @jinchoung 6 ปีที่แล้ว +1

    nice! i love quick little "i had no idea you could do that?!" tips! love your channel guys. there's a lot of cg stuff on youtube but your stuff stands out.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Thanks a lot! This trick really blew my mind when I learnt it.
      /H

  • @joepeezly
    @joepeezly 6 ปีที่แล้ว +1

    You guys... thank you. Thank you so much. I will probably use this nearly every time I sculpt something. As a concept artist, I like to paint over renders or use sculpts as reference for things. I'm ALWAYS wondering why my details look so smushy after sculpting! Never again!

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      Awesome, thanks a lot Joe! :) Really glad it helped.
      /H

  • @happilyeveralien
    @happilyeveralien 6 หลายเดือนก่อน

    Wow, this is suuuper helpful!

  • @darijozivkovic7931
    @darijozivkovic7931 6 ปีที่แล้ว +1

    I liked, and subscribed. Now more ZBrush tutorials :D

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Yes sir! We have a whole list of ZBrush tutorials to get through.

  • @freditoblank
    @freditoblank 6 ปีที่แล้ว +1

    love this tips! they are very useful!. thanks from Perú!

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Cheers! We're sending our thanks from London

  • @Arcadian_Atlas
    @Arcadian_Atlas 4 ปีที่แล้ว

    Saved me hours on my project, thank you!

  • @mrexpendable1232
    @mrexpendable1232 6 ปีที่แล้ว +1

    Great tip! Keep em coming

  • @chrisphaeton4762
    @chrisphaeton4762 2 ปีที่แล้ว

    Great tip. So time saving. Thanks

  • @JayAnAm
    @JayAnAm 6 ปีที่แล้ว

    Hey, a nice one, liked and subbed.

  • @erenjaeger2083
    @erenjaeger2083 6 ปีที่แล้ว +8

    please make a full UV tutorial guys please :(

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      Just published a UV tutorial some days ago! :D Check it out! We'll do more advanced UV videos too in the future.

  • @resetXform
    @resetXform 10 หลายเดือนก่อน

    Super awesome!

  • @canalpan9
    @canalpan9 7 หลายเดือนก่อน

    amazing one

  • @delumen
    @delumen 4 ปีที่แล้ว

    This helps a lot, thanks!

  • @preethamrr
    @preethamrr 6 ปีที่แล้ว

    BEST CHANNEL EVER!!!!

  • @Ruyanisme
    @Ruyanisme 6 ปีที่แล้ว +2

    Sharpening your sculpt in Zbrush

  • @thattokyolifethoeatandlive5438
    @thattokyolifethoeatandlive5438 5 ปีที่แล้ว

    very nice tip! thanks

  • @artsmodelstation9396
    @artsmodelstation9396 4 ปีที่แล้ว

    Newbie question, Zbrushcore: created a character, nose is sharp but eyes blurry and other parts. How fix that ?

  • @nimrodanimations
    @nimrodanimations 6 ปีที่แล้ว

    Nice!

  • @delnico974
    @delnico974 4 ปีที่แล้ว

    very cool ! useful, thx !

  • @Farrukh3D
    @Farrukh3D 6 ปีที่แล้ว

    Cool. Thanks for sharing :)

  • @Yokain7
    @Yokain7 6 ปีที่แล้ว

    Neat Trick! Nice use of the layer inversion tool.
    Do you have any ideas on how this changes between Sub-D levels? If you were to divide again before smoothing, for instance, would the sharpening also be higher resolution?

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      Thanks!
      So in general, I'd highly advice AGAINST adding more subdivisions after you've created layers in ZBrush. Generally weird stuff starts to happen and it's a real nightmare from a pipeline point of view. Interesting question though!

  • @drawishes
    @drawishes ปีที่แล้ว

    thats awesome! how do I do that in Blender? 😅

  • @akshayyaravalli641
    @akshayyaravalli641 6 ปีที่แล้ว

    great tip

  • @davinhans3764
    @davinhans3764 6 ปีที่แล้ว +1

    Thanks for this awesome tutorial. i have a question though, how do you get the layer to work locally? like only on the eyes, is it in a separate subtool?

    • @Joh00226
      @Joh00226 6 ปีที่แล้ว +1

      He just did it localy on the video....

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      We just smooth the eyes out, so there was nothing else affected :) Layers will only affect the areas you've modified.

    • @davinhans3764
      @davinhans3764 6 ปีที่แล้ว

      Oh i did not know that, thank you for replying to my question :)

  • @thdcinema
    @thdcinema 6 ปีที่แล้ว +3

    i love "crispy mouths" ;0)

  • @amineroula
    @amineroula 6 ปีที่แล้ว +1

    cool tip

  • @jaferalbahli
    @jaferalbahli 6 ปีที่แล้ว

    Good effect but i want ask you this result only using layer or is there any script or plugin ?

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Hmm - honestly I have no idea if there's a script for this. It shouldnt be very hard to do using Macros, so I'm sure there's something like it out there.

    • @jaferalbahli
      @jaferalbahli 6 ปีที่แล้ว

      Thanks for replay me I try it I get like your result I use layer only but the value make it nagative. Thanks again

  • @SteveTalkowski
    @SteveTalkowski 6 ปีที่แล้ว +15

    "crispy mouth" ;P

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      :D

    • @SteveTalkowski
      @SteveTalkowski 6 ปีที่แล้ว +1

      Seriously though, i'm really digging your tutorials - thanks for taking time to share with the community!

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Thanks Steve! Thats very much appreciated :)

  • @user-lg7rd7ix2p
    @user-lg7rd7ix2p 11 หลายเดือนก่อน

    Благодарю, вообще супер!

  • @DaNil-ws8bc
    @DaNil-ws8bc 2 ปีที่แล้ว

    Niice

  • @hadriscus
    @hadriscus 6 ปีที่แล้ว

    I'm surprised we have to go through that workaround, even Blender has that brush (flatten/contrast). Still, thanks for the tip !

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      I'd love a brush like that in ZBrush too! Mudbox also has an amplify brush, which is really handy.

  • @k-vandan4289
    @k-vandan4289 6 ปีที่แล้ว +1

    Whoaa

  • @kowy_m
    @kowy_m 6 ปีที่แล้ว

    wow

  • @mnemosynegates625
    @mnemosynegates625 4 ปีที่แล้ว

    Wow holy shit