5 Mistakes Every Artist Makes When Making Faces - Art Fundamentals

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  • เผยแพร่เมื่อ 3 มิ.ย. 2018
  • Learn how to avoid the most common mistakes when making faces. This applies to painting, drawing and sculpting. We cover how to sculpt good eyes, the structure of the nose, pro tips for making lips and more.
    These art fundamentals incredibly important when it comes to making believable faces.
    Check out Philippe Faraut's amazing work:
    philippefaraut.com/
    PureRef:
    www.pureref.com/
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    Our episodes are also available on all major podcast services!

ความคิดเห็น • 340

  • @leecaste
    @leecaste 6 ปีที่แล้ว +474

    I think people tend to subdivide too early and get lost in the detail without having the basic volumes right, also in 3D you can zoom extremely close which makes this even worse.
    My advice would be to stick with an uncomfortable low resolution as much as you can and sculpt at a higher distance than you would like (you have to see the general shape, not the details), subdivide when you can't enhance the sculpt any further at the level you're at.
    A good trick is also to have a basic shader and change the angle of the light frequently instead of tumbling the view so often, shadows give all the information so you should have the light control gizmo always present in your workspace, playing with the angle of the light instead of tumbling the view may feel weird at the beginning but it helps a lot.
    Matcaps look cool and they may seem helpful specially if you change them from time to time but they also can fool you.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +46

      Hi - brilliant advice here. You're spot on in all of it, and I couldnt agree more. Thanks for your contribution!
      /Henning

    • @not-morgendorffer9520
      @not-morgendorffer9520 5 ปีที่แล้ว +21

      That's very true, yeah. But also - when I just started learning 3d sculpting, I was so afraid to make that 'subdividing too early' mistake that I actually fell into another trap which was sticking to a much too low resolution for too long and then start panicking that the sculpture looks like crap until I would finally subdivide more and then start adding and smoothing and it would be like 'Oh, okay, so it actually doesn't look like crap and I'm not hopeless, I just need to change the subdivision levels on time' :D

    • @callmedeno
      @callmedeno 5 ปีที่แล้ว +1

      Great point dasha, I often have gotten stuck in that position! @@not-morgendorffer9520

    • @LannCarvas
      @LannCarvas 5 ปีที่แล้ว

      I know i have made this mistake several time lol, just get too excited when sculpting. Learning to real it in...

    • @mariamunie0696
      @mariamunie0696 5 ปีที่แล้ว +1

      Now this is master advice right here!! Had forgotten about that trick, thanks

  • @MrBmxerFTW
    @MrBmxerFTW 6 ปีที่แล้ว +228

    The conversational style of your videos are what set them apart from other tutorials, great video guys

    • @patriknordberg1259
      @patriknordberg1259 5 ปีที่แล้ว +2

      A bit reminiscent of old 3D buzz. RIP Jason.

    • @saikopiratos
      @saikopiratos 4 ปีที่แล้ว +2

      yeah but what makes me cringe is when one of them explains something and the other says "mhm" xD like it makes his advice more helpful haha

  • @MicheleCaforio
    @MicheleCaforio 5 ปีที่แล้ว +21

    lol dude: "in blocking out, it's gonna look like crap." took me long to get over that psychological minefield

  • @Nutty_art
    @Nutty_art 4 ปีที่แล้ว +1

    You guys are great. I always come back to your videos when I'm having a hard time with a specific piece I'm working on, and you always manage to reassure my confidence as an artist. Thank you.

  • @chaztrammell123
    @chaztrammell123 6 ปีที่แล้ว +50

    Planes, planes, planes. After finishing two figurative sculpture classes I would say that one concept will make or break your work. Thanks for all of the wonderful tips as usual gentlemen, you're awesome.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +8

      Thank you very much! We'll do a separate video on the planes on the face too, as that deserves a dedicated video :)

    • @ronthehybrid
      @ronthehybrid 4 ปีที่แล้ว +1

      I needed to hear that, that you so much.

  • @DemonicMonic
    @DemonicMonic 4 ปีที่แล้ว +14

    This video has taught me that I need to remember to apply moisturizer.

  • @JusTChiLLah
    @JusTChiLLah 6 ปีที่แล้ว +6

    I love your channel and the tutorials you provide. Thank you very much for sharing your knowledge and uploading quality videos continuously.

  • @crystalbernard9488
    @crystalbernard9488 4 ปีที่แล้ว +3

    I really liked this video, because instead of it being for the absolute beginner, it is for artists like me who have come a long way but still have problems with the face not looking completely right, and not being able to figure out why! This was very illuminating and I can see that I am making some of the very same mistakes you are showing. Thank you!

  • @donloder1
    @donloder1 6 ปีที่แล้ว +249

    I hate flipped normals. They always go unnoticed.

    • @gothicmuffinofdoom
      @gothicmuffinofdoom 5 ปีที่แล้ว +24

      then you render and get the surprise

    • @Architector_4
      @Architector_4 5 ปีที่แล้ว +13

      That's why I disable backfaces when looking at the model. The mesh with flipped normals turns into glaring holes, and from the inside, nothingness turns into visible mesh, and you know what to fix.

    • @PodcastPlayer
      @PodcastPlayer 5 ปีที่แล้ว +3

      nice one xD

    • @siham7010
      @siham7010 4 ปีที่แล้ว +2

      And they also don't have knowledge of human anatomy...

    • @rodrigotm1461
      @rodrigotm1461 4 ปีที่แล้ว +1

      get out

  • @mikecappelletti8429
    @mikecappelletti8429 5 ปีที่แล้ว +1

    Thank you guys so, so much for what you do. I am not new to Zbrush but still a novice, I've done sculpture for years but cannot afford the professional suite. Your videos give concepts and reasoning behind the brush strokes that have taught me more than any other series. I will be a long time follower, ZbrushCore is my weapon and you are my masters, thank you again for all you do!!

  • @LowTonin
    @LowTonin 5 ปีที่แล้ว +2

    You guys are the best! Your teaching skills are superb.

  • @Virtual-Media
    @Virtual-Media 6 ปีที่แล้ว

    Learned so much in a relatively short video. Please continue these excellent tutorials. Subed, reposted and will follow regularly.
    Thank you!

  • @bobollie
    @bobollie 6 ปีที่แล้ว +9

    I cannot thank you enough, both of you. I discovered FP after getting Gavin Goulden's Swordmaster book and searching for him. As a traditional artist and qualified interior architect - this is quite simply gold dust. This has even helped me with a portrait I am painting at the moment! Really appreciate all your insight, talent and wisdom. Fanboy rant = over...

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Fantastic, thank you so much! We really appreciate it! Feel free to show us some of the work you're doing :)

  • @ethangagne5489
    @ethangagne5489 5 ปีที่แล้ว

    Thank you for the video, really helps when knowing what to look for.

  • @jirivehovsky1912
    @jirivehovsky1912 6 ปีที่แล้ว

    thanks so much, paradise that you are doing this, I really appreciate it!

  • @justarandomgamer6309
    @justarandomgamer6309 5 ปีที่แล้ว +1

    Wow this incredibly useful, I thought it wouldn’t really help me out a lot since I do not plan on sculpting but it’s really opened my eyes and I actually know now where I go wrong with my drawings thank you

  • @jakomean
    @jakomean 4 ปีที่แล้ว

    I could listen to you two forever.

  • @Elish-a
    @Elish-a 4 หลายเดือนก่อน

    Awesome video and advice 😊 I was struggling with refining the facial features and this really helped. Thank you!

  • @Donovann09
    @Donovann09 5 ปีที่แล้ว

    A really very very very useful video !!!
    It's my reference now !
    Thank you so much.

  • @wojt3d415
    @wojt3d415 3 ปีที่แล้ว

    this is basic stuff but every one should see this video to know something more, i didnt know that line between nose and chin, and some other stuff, now i know and will use that knowledge!

  • @michaelCuevas27
    @michaelCuevas27 2 ปีที่แล้ว

    Never knew about Farault. Super valuable

  • @elijahjns81
    @elijahjns81 6 ปีที่แล้ว

    Thanks guys!

  • @IfthiAli
    @IfthiAli 6 ปีที่แล้ว

    perfect timing I need this video

  • @arianmahrokh1672
    @arianmahrokh1672 5 ปีที่แล้ว +1

    I had lots of problems with the eyes this video was super useful thank you so mush.

  • @loochieCS
    @loochieCS 3 ปีที่แล้ว

    Great video! I started Zbrush about a month ago, and Flipped Normals has been the only source I need. Thanks Morten and Henning!

  • @MurdokSampson
    @MurdokSampson 5 ปีที่แล้ว

    This video was super informative for how much like click-bait the title sounds. Like I don't even remember what the 5 things are, but I learned specific areas to look out for. Thanks!

  • @Crimsonpattyletsplay
    @Crimsonpattyletsplay 6 ปีที่แล้ว +80

    owf Voldemort looking good right here xD

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +21

      The most important thing is that Voldemort is beautiful on the inside, isnt it?

    • @damiaanthelen5159
      @damiaanthelen5159 6 ปีที่แล้ว +1

      I don't think he is...

    • @Crimsonpattyletsplay
      @Crimsonpattyletsplay 6 ปีที่แล้ว +15

      He gave harry a free tattoo, the kindest guy of all time!

  • @AliIShaki
    @AliIShaki 6 ปีที่แล้ว

    Thanks, it was very helpful

  • @38dedo
    @38dedo 6 ปีที่แล้ว

    Thank you very much!

  • @devinpayne6091
    @devinpayne6091 5 ปีที่แล้ว +2

    Yay for butt noses! I'm proud of my nose crease. Thank you so much for this. These are all things I practice but I'm glad to see a video on it. You guys are awesome.

  • @cabbage-soup
    @cabbage-soup 4 ปีที่แล้ว +23

    "the inside of the eye doesn't have to be pretty. there's always going to be an eyeball there"

    • @MIchaelSybi
      @MIchaelSybi 3 ปีที่แล้ว +1

      Actually there's another reason why it's better to get rid of that area: the eye has a cornea area, and when it's a 3d model, you can see the eyelids penetrating through the cornea model, which doesn't look correct. In real life the eyelids would conform to follow the cornea form, but that doesn't happen with the 3d model.

  • @bryanharrison3889
    @bryanharrison3889 2 ปีที่แล้ว

    That face at the very beginning of the intro, is PERFECT... I want to purchase this model. lol

  • @darkdodof
    @darkdodof 6 ปีที่แล้ว +2

    Awesome work. Do more top mistakes videos.

  • @jaferalbahli
    @jaferalbahli 6 ปีที่แล้ว

    Many thanks dear

  • @noveltycross1
    @noveltycross1 5 ปีที่แล้ว +4

    This is turning out to be my favorite 3d/vfx channel. And Im even using just blender! hah
    Your discussion about the topics have shown to be the most honest and thorough!

    • @FlippedNormals
      @FlippedNormals  5 ปีที่แล้ว +1

      Thanks :D We really appreciate it - even if you are using Blender.

    • @ciaranpmryan
      @ciaranpmryan 5 ปีที่แล้ว

      FlippedNormals No idea how I found you guys, but I started from your podcasts and now I’m checking out the videos more regularly. Also a blender user, but the core principles remain.
      Excellent content. Keep those uploads coming.

  • @Kenoshino
    @Kenoshino 6 ปีที่แล้ว

    Love your video's keep up the good work!!!!

  • @i8ET
    @i8ET 4 ปีที่แล้ว

    you guys are amazing. thank you :)

  • @nxtlvl2116
    @nxtlvl2116 6 ปีที่แล้ว +1

    i am study head anatomy and u guys post this video :0 i love u guys we need more tips about forms sculpt or anatomy mistakes

  • @oskarzdrojewski983
    @oskarzdrojewski983 6 ปีที่แล้ว +12

    I think the problem with blocking out and looking bad without smoothing - at least from what it saw rn - might be the stroke direction and size. It kinda looks better if by blocking out shapes you also get some crevices that are natural in a situation rather than just making circles and trying to get a smooth result right away. But ofc this is just temporary so it doesn't matter that much.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +3

      Yes indeed, I think you're onto something here. We'd love to make a video talking about this.

    • @oskarzdrojewski983
      @oskarzdrojewski983 6 ปีที่แล้ว

      Cool, looking forward to it ^^

  • @Triptweeze
    @Triptweeze 6 ปีที่แล้ว

    Great video! I need to buckle down and get to work on my fundamentals on faces. As interesting as the end result might be, there is only so much a displacement map can accomplish XD.

  • @Anton_G_604
    @Anton_G_604 5 ปีที่แล้ว +5

    Good video, not many of these around! I always tell students and artists to worry about representing weight. First you have to get solid structure, then features, then work on weight. Planes and weight is what separates pro work from beginners. I see so many weightless faces, ageless beauties and smooth skin in many posts, that only happens in Photoshop :)

    • @FlippedNormals
      @FlippedNormals  5 ปีที่แล้ว +1

      Thanks a lot for your comment! You're spot on here: Realizing that skin has actual weight will improve sculpts a lot.

  • @darksteelyurius
    @darksteelyurius 5 ปีที่แล้ว

    Not sure what this says about the educational system but I'm learning more from watching your videos than I ever did going to college. You have me going back and checking out what I thought were my best pieces only to face palm like I just did. Had to go fix the eyes and lips, and the muscles lol. Keep up the great job guys!

  • @badradish2116
    @badradish2116 2 ปีที่แล้ว

    this is GREAT

  • @eliasdegasperi_art
    @eliasdegasperi_art 4 ปีที่แล้ว

    Awesome tips. You guys are the best

  • @nickvenz8212
    @nickvenz8212 4 ปีที่แล้ว

    I learn many tools snd ideas of sculpting from you guys ... you are fabulous.. keep going teach us ... Love from 🇮🇳India... God Bless you ... 😇😇

  • @dariaantonenko7608
    @dariaantonenko7608 4 ปีที่แล้ว

    Thx a lot! Really useful :)

  • @herokiryu2652
    @herokiryu2652 6 ปีที่แล้ว

    Oh god thank you! Please do more about sculpting human anatomy! You guys are the best!

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      A bunch on our list :D Thank you!

  • @marcelocosta7893
    @marcelocosta7893 5 ปีที่แล้ว

    you are fantastic!!
    can you tell me if "standard curve" brush works with Subdivision?
    I create my curve, but when I click nothing happens
    does not affect anything, can you give me a light please?

  • @dragonknight7831
    @dragonknight7831 6 ปีที่แล้ว +12

    What about ears?
    That's my biggest problem!
    Thanks for the videos.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +3

      We'll do videos on specific parts like ears soon :)

  • @shamanik1320
    @shamanik1320 5 ปีที่แล้ว

    Your channel kicks ass! Great advice.

  • @Julian-xo7vj
    @Julian-xo7vj 2 ปีที่แล้ว

    That's one freaky looking sculpture. Cheers for the tutorial guys:)

  • @shubhamfartade7105
    @shubhamfartade7105 ปีที่แล้ว

    Beautiful

  • @greennature1045
    @greennature1045 4 ปีที่แล้ว

    so nice ty

  • @freditoblank
    @freditoblank 6 ปีที่แล้ว

    Amazing video guys! very helpful. I just have a couple of questions: how much persepective are you guys using? is it quite similar to maya's camera or we have to edite de perspective over there too in order to get the same perspective as zbrush?

  • @MadiLush
    @MadiLush 3 ปีที่แล้ว +1

    This was super helpful. I do clay sculpting, and I didn't realize how much it helped to be able to touch the figure and feel the planes of the face.
    And I have a hard time getting past the "Oh god I created a monster!" stage. lol...

    • @MadiLush
      @MadiLush 3 ปีที่แล้ว

      And I mean I created a monster when I didn't want to.

  • @josepheastman8509
    @josepheastman8509 4 ปีที่แล้ว

    What size and strength are you using for the fine detail of the eyes? Like the deep creases and to plump it up "just a little bit"

  • @jamesburnette7060
    @jamesburnette7060 6 ปีที่แล้ว

    Hi so since you guy's are answering questions I want to get the Zbrush to Modo tutorial but I only have zbrush core will that work?

  • @Masterbleu1
    @Masterbleu1 6 ปีที่แล้ว

    loved it.

  • @Nik-kb2pu
    @Nik-kb2pu 4 ปีที่แล้ว

    cool video thanks for the quality content,
    1 thing i want to ask,its a bit off topic,Why is it that despite being the intensity of my brush is less like 9,why doo i get so harsh strokes,i am using wacom intous,pen pressure is working but still that issue?

  • @kitebabe05
    @kitebabe05 5 ปีที่แล้ว

    very helpful!! i making dolls in the classic way, im a bloody beginner in 3d, the eyelid thickness it is always problematic when the eyelids are too thick on dolls, the eyes later appear too dark and too deep, a little bit difficult to find the perfect thickness. thank you for this very helpful video!!

  • @Venireaction
    @Venireaction 5 ปีที่แล้ว

    Good work sir. I see all zee brush video sir realy nice work. Sir multipal sudant apriceat in this chanel thanx

  • @IgorJemaytis
    @IgorJemaytis 6 ปีที่แล้ว

    Thank you man

  • @FannyMMOs
    @FannyMMOs 6 ปีที่แล้ว

    Your video got suggested to me on my homepage, but it's definitely not in my today's subscription feed. I think I recall Linus saying that there's some advanced video setting you can check to send your video to people's subscription feeds? Anyways, haven't watched this yet, but I'm sure it will be just as groundbreaking as the one about muscles. Can't wait for exams to end so I can practice!

  • @lglg3541
    @lglg3541 5 ปีที่แล้ว

    thanks

  • @CandiRabbit
    @CandiRabbit 5 ปีที่แล้ว +12

    oh- JESUS-
    IOwatched this video around three times, I remember when It first came out..
    But after getting use to seeing the faces you've been teaching us from your most recent videos, When I came back and saw the "Base face- It was horrifying.
    XDDXDXD!

  • @PonteRyuurui
    @PonteRyuurui 4 ปีที่แล้ว

    great tips

  • @joedoherty1062
    @joedoherty1062 5 ปีที่แล้ว +1

    Damn this waz so helpful. Brealimg up the lips into those 5 shapes was so eye opening. I'm fairly new to sculpting and the lips have been my kryptonite

    • @c.glazercrush3994
      @c.glazercrush3994 5 ปีที่แล้ว

      When you seek what lies after traditional proportions,and conventional works try this.

  • @u3mmar958
    @u3mmar958 3 ปีที่แล้ว

    This is soooooooooo Helpful Amazing Video

  • @imaginaryworld4732
    @imaginaryworld4732 4 ปีที่แล้ว

    What is your settings for Clay BuildUp ?

  • @CandiRabbit
    @CandiRabbit 6 ปีที่แล้ว +8

    Whenever I have to draw noses, I always Looked at how it had a small "Cat" Front.
    I noticed with my own nose the small triangle- and then I thought.
    "Oh God, Don't turn me into a furry."

  • @DerianMTZ
    @DerianMTZ 2 ปีที่แล้ว

    I just realized i need to look at more references, noses have always been a headache for me

  • @Makanoyasha
    @Makanoyasha ปีที่แล้ว

    Apparently I have a very strange face because your reference of my mouth and nose are completely different from the perspective that you have. My mouth is sunken in comparison of my nose, and my nose is not that big at all, in fact the bridge (connection between the bone and cartilage) is incredibly less than what you are describing/referencing. It could be due to my ethnic background (Japanese and Spaniard), but it's dramatically different. Though you were spot on about eyes being forward though, as my eye is inline with my frontal bone. I will say, this is incredibly useful for opening perspectives of references, I feel confident about a lot of my references, and mainly watch these for brushes, and how people use them. I tend to use only 3-4 brushes, and want to expand my toolkit.

  • @AmbientXVII
    @AmbientXVII 6 ปีที่แล้ว +8

    How big is the entire eyeball, not just the visible parts, relative to the face?

    • @Felix-rr6ug
      @Felix-rr6ug 4 ปีที่แล้ว +6

      just eyeball it

  • @majo2626
    @majo2626 4 ปีที่แล้ว

    Hey FlippedNormals, great stuff, are you using graphic tablet for sculpting?

  • @adehopkins749
    @adehopkins749 3 ปีที่แล้ว

    So good! Great video for a noob (me)

  • @otherworldstu
    @otherworldstu 6 ปีที่แล้ว +6

    how long have you guys been working in the industry, and how old are you guys?
    I'm just curious.

  • @GeorgeKaravatsos
    @GeorgeKaravatsos 5 ปีที่แล้ว

    Really liked the pace of the video. I am an amateur trying to teach myself sculpting and watching different workflows really helps. My problem is that my models look more like Neanderthals than Homo Sapiens but hey I am slowly evolving!

  • @mattbarkerart
    @mattbarkerart 6 ปีที่แล้ว +3

    great video, I've been sucking at eyes for many years! Also that self-doubt in the blocking stage of anything is crippling sometimes.
    A suggestion for other sculpting videos: How to deal with perspective in reference photos vs the viewports in Zbrush or other software. Persp/ortho & focal settings in Zbrush etc.
    Its something there's a lot of misinformation out there about, and would love to hear your take on it.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +2

      Hi Matt! Thanks a lot for your comment.
      That's actually a really good idea. Perspective in ZBrush is such a tricky thing, as it's not really based on, well... real world data.. It's been the bane of my existence as a production artist.
      /H

  • @Andydemelo
    @Andydemelo 4 ปีที่แล้ว

    Noob questions how do I keep the reference window open when working with zbrush? When I go to sculpt the ref window closes. :/

  • @junwoosong3710
    @junwoosong3710 4 ปีที่แล้ว

    Hi! Where can i get the images u guys used in the pureref?

  • @Yusukemyhero
    @Yusukemyhero 4 ปีที่แล้ว

    Do you use a tablet (ipad or wacom) or a mouse to sculpt? Not sure what would be easier.

  • @AlanDarkworld
    @AlanDarkworld 5 ปีที่แล้ว +2

    A very interesting and insightful video. I'm guilty of ALL of the mentioned mistakes, and I couldn't tell why my sculpt looks like an alien escaped from Roswell xD

  • @jamesburnette7060
    @jamesburnette7060 6 ปีที่แล้ว

    Hey Guy's I really appreciate taking your time for the videos I think they are the best out there. Could you spell or provide a link for the Sculptor you reference Phillip DeFerone or something?

  • @mohebyarahmadi
    @mohebyarahmadi ปีที่แล้ว

    please make some tutorials about sculpting "Asian Eyes" and describe how to retopologies them for animation properly. the topology is a little bit tricky and complicated on the inner corners and around that double eyelid when it's open or close

  • @bleh2590
    @bleh2590 5 ปีที่แล้ว

    I need help. I got a Ztool file made by a different artist. But when I try to open the ztool , the program says it found an error and simply does not open. Any suggestions?

  • @user-zy4fj6jr5u
    @user-zy4fj6jr5u 3 ปีที่แล้ว

    Can I ask what is the image viwer?

  • @SkinlessMaple
    @SkinlessMaple 6 ปีที่แล้ว +13

    Hey there, I’m just astonished by the level of your work and i just want to thank you for sharing all your experience with everyone!
    I am going to University next September and i could use some advice on what laptop to buy. (I can spend up to €2000)
    Thanks :)

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Thank you so much! We both really appreciate it :)
      Best of luck to you in September. I recommend that you check out our video on schools and universities, to be more prepped though, as this might help:
      th-cam.com/video/IktDqaS-ZV0/w-d-xo.html
      I have a Dell XPS 15" which is great! Couldnt be happier about it - and its within your price range too.
      /Henning

    • @eucharistenjoyer
      @eucharistenjoyer 6 ปีที่แล้ว +1

      With this money you can buy a MSi GS63VR 7RG Stealth Pro with a gtx 1070 and 16gb of RAM.

    • @SkinlessMaple
      @SkinlessMaple 6 ปีที่แล้ว +1

      FlippedNormals Thank you for the advice.
      I have already watched your video about schools, and believe me, i would not be able to make a good decision if I haven’t watched that discussion. I understood how important it is to judge a Courses by who is teaching there, the work of the students and the placement opportunities and not just by rankings.
      You guys helped me so much in understanding how the field works and definitely deserve a big thank you! :)

    • @Stylusofwonders
      @Stylusofwonders 6 ปีที่แล้ว

      You can buy an acer predator helios 300 or maybe acerpredator helios 500. they are pretty good laptops. Anyway go on their website and search. I'm pretty sure you can buy one with €2000

    • @brdklt
      @brdklt 5 ปีที่แล้ว

      words of wisdom!

  • @TessaLCowan
    @TessaLCowan 4 ปีที่แล้ว

    Where did you get the reference images for the eyes and lips, the sketch breakdown?

    • @TessaLCowan
      @TessaLCowan 4 ปีที่แล้ว

      @Ma Rk not the software the actual images they use as a reference. I've found a few similar but wondered if there was a source they used.

  • @mikkelmelby
    @mikkelmelby 6 ปีที่แล้ว

    thanks alot igjen with insights n tips for free! i will purchase at ur marketplace when i get some cash this summer!

  • @Yoshio804
    @Yoshio804 3 ปีที่แล้ว

    How do you start with a hole for the mouth like that?

  • @DebbyTessy
    @DebbyTessy 6 ปีที่แล้ว

    24:50 imagine having a babyface yourself, using my own face as reference is hard!!
    Really loved this video, it has this warm feeling like you're just listening to two friends talking yet teaches a lot!

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว +1

      Having a baby-face is a curse and a blessing! Hard to use for reference, but my god, you age well :D
      Really glad you enjoyed our video. Plenty of more to come :)
      /Henning

  • @vulpes1000
    @vulpes1000 2 ปีที่แล้ว

    When doing a human sculpt that is going to be retopoed and rigged with a lot of facial animations, how do you guys do the mouth? Just barely open, like in this video with it closed but both upper and lower lips separate..I just see a lot of character sculpts with the mouth closed.

  • @1thru8
    @1thru8 6 ปีที่แล้ว

    Do you have guys have one for hairs? I would love to see that one.

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      You mean, sculpted hair or stuff like Xgen? :)

  • @whoeverofhowevermany
    @whoeverofhowevermany 5 ปีที่แล้ว

    Did all of those reference pictures come from Proko?

  • @pierre.colourist
    @pierre.colourist 6 ปีที่แล้ว

    For sure

  • @operationalhumanbeing9916
    @operationalhumanbeing9916 3 ปีที่แล้ว +3

    0:14 - Remember Him?
    28:11- He Is This Now.
    Feel Old Yet.

    • @Agyani_21
      @Agyani_21 3 ปีที่แล้ว

      that's life

  • @tfg_8564
    @tfg_8564 5 ปีที่แล้ว

    This is an accurate model of my pe teacher

  • @MohamedEssam-gx9vh
    @MohamedEssam-gx9vh 5 ปีที่แล้ว

    hi can you share this references collection please.

  • @lmz000
    @lmz000 6 ปีที่แล้ว +1

    Thanks so much for this video. Infinitely helpful! Can't thank you guys enough
    I struggle a lot with all this, still trying to improve in all key areas showed

    • @FlippedNormals
      @FlippedNormals  6 ปีที่แล้ว

      Thank you so much! More face videos coming :)

  • @sebs-shenanigans
    @sebs-shenanigans 2 ปีที่แล้ว

    That pure ref program, anyone knows how the lads keep it constantly on screen without it being minimized when they work with Zbrush?