This Setting is Ruining Your PC - Gsync/Freesync & FPS Caps
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- เผยแพร่เมื่อ 13 ธ.ค. 2023
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This Setting is Ruining Your PC - Gsync/Freesync & FPS Caps
Over 90% of you watching right now are almost certainly using settings that either make your display look way worse, massively increase your latency, or both… Let’s talk about it
Now, before we get into this trust me favorite this video right now, because believe me you’re going to want to come back to this one time and time again as this video is my magnum opus of the over a year of latency and motion testing I’ve been doing on dozens of displays using both Nvidia and AMD GPUs with a 1000fps camera, and what I’ve found is going to shock you, as it turns out when set up correctly you can actually have far lower latency and a better image in motion all while using less PC resources.
How, well it all has to do with sending the fastest, most up to date frame your PC can produce without tearing, and unfortunately the default settings for GPUs and games don’t allow this to happen, and most advice on settings people give is also incorrect.
Now this journey all started with me testing various fps caps and Nvidia control panel settings, and what I found was that yes the old adage of Vsync adding tremendous latency in games was true, however at the time I also found that Gsyc+Vsync in the Nvidia control panel +Reflex in game could actually lead to far less input delay on many games and in fact was overall better than using an external cap in the driver or Riva Tuner Statistics Server to set a global limit.
Not only that, but you would also get a tear free experience using these settings and it could actually be even faster than no fps cap as when you are heavily GPU bound this can actually increase latency.
However, viewers then pointed out that external caps can have higher latency than in game caps, so I went to investigate this claim now using an AMD GPU and I found that they were actually correct. In-game caps led to far lower latency than any other method.
However I still hadn’t had a chance to revisit this on Nvidia GPUs to see if this is actually better than Gsync+Vsync+Reflex, so I recently did just that.
Now for these tests I ran 3 different configurations on a 138Hz OLED monitor.
Gsync+Vsync+ULLM
Gsync+Vsync+Reflex
Gsync+Vsync+133fps cap
Gsync+120fps cap as in my testing it turns out that VRR used in Gsync and Freesync monitors actually needs 1ms of time to fully work.
What I mean by this is for you to get 0 perceivable tearing you must add an additional ms of latency to give the display more time to process.
This is done by first getting the latency of your monitor which for me as an example would be to take 1000ms / 138fps to get 7.246ms of total latency.
You then add 1ms to this number which would give us 8.246ms of total latency, and to understand what frame rate that is, we simply take 1000ms again / this new latency which gives us 121.27fps, however I then round down to the nearest even number to give it a little headroom, which means that actually the max framerate we can run on a 138Hz display is 120fps.
Other common refresh rates would look like this
240Hz = 192fps
144Hz = 124fps
120Hz = 106fps
When I was testing AMD GPUs I found that If you don’t do this you will likely see slight tears at the bottom of your screen which can make the display look weird and throw you off when you're playing a competitive game.
However on an Nvidia GPU I found that if you combine Gsync+Vsync you actually only need to add 0.3ms of latency for VRR to work correctly
240Hz = 223fps
144Hz = 138fps
120Hz = 115fps
so in theory unless AMD can also do the same thing, Nvidia may be able to deliver higher untorn framerates, but that’s only if the latency is still good, so let’s find out.
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Thank you for watching!
why there is no only uncap setup to compare the latency ?
This is just so much misinformation and don't give context on what this settings do, what they are ment for and what you need to have, and also it depends what api is running.
You expect this guy to actually bring you relevant information, hes a professional yapper, never seen so much worthless clickbait in my life like on his channel.
I click on such videos in the expectation to learn nothing. I researched my optimal setup very deeply and what those TH-camrs are telling is straight up embarrassing. I didn't study Informatics but it's my hobby - Imagine it's your job to give people wrong or incomplete advice. What a joke
Relax bro his pc is just built different.
This actually does work. If I follow the traditional way of capping 3 fps under my refresh rate with no vsync, I get tearing at the bottom of my screen. If I follow this calculation and cap lower, the tearing is gone, even with vsync off. Of course, you could just cap a few below with vsync on and not have that issue, but some games don't work properly/stutter with vsync enabled at all (even with fps cap), so this is a good backup option.
@@27Binx72 Does your game not support Ultra Low Latency mode? Gsync + Vsync + Ultra Low Latency Mode is optimal in 90% of cases - ULLM caps your FPS
I was perfectly comfortable building my first PC one month ago and installing windows. Adjusting all the software crap afterwards is when the headache began 😂
That’s how it’s in the Pc master races
@@MafiosoDon21 Agreed. It is the way.
In the same boat first time on gaming pc and I’ve spent more time adjusting the game settings to deal with stutters and frame rate than playing the game💀
I tried ubuntu and it's so much worse; they have deb files which are like their version of exe, but for some reason nobody posts them and they want you to do things like type in code in the terminal, or switch from your browser to the linux store thingy. We can install programs in Windows 10X faster, and there is a much better chance they actually work.
I did get the windows update blocker app. No more changing my power settings on me!
@@white.shadow Hang in there, after a while you know exactly where all the settings and .ini files are. One tip, in windows explorer--->view--->file name extensions on, so you see .exe/.ini etc
Can you show where did you find the 0,3ms required to gsync (also 1ms rule)? Is the first time I ear this.
I'm somewhat confused.
With GSync + VSync + Reflex (with Nvidiacard) do I need to do the 0.3ms ingame cap as well, or is that only without Reflex?
And what do I do for games that don't support Reflex OR have an ingame limiter? Thanks!
PS: How would your recommendations differ if usage of the Special K tool was factored in?
vsync with no framecap is the smoothest you can get but the information on screen is old, so it can make the game feel laggy. Yes use all three, but you need a framecap well below the refresh rate, in game framecaps usually best, but that depends on the game. Turn reflex off if you are cpu bottlenecked, or if it crashes the game.
I say use Gsync + Vsync + ULLM + in-game fps cap. This will likely give the best input lag. Alternatively if a game has reflex use Gsync + Vsync + Reflex + in-game fps cap.
didnt the guy in the video say to NOT use ULLM though? 7:15 @@heatnup6899
@@heatnup6899 You don't need to use an in-game frame limiter if you have reflex enabled since it should cap itself according to your refresh rate and manage GPU utilization, but it may not hurt performance.
@@1BlinkwithAngels82 in-game caps are more effective
When you talk about vsync on or off, do you mean in-game or the graphics card control panel? I was told that it was best to always leave it off in the game settings but on in the control panel, particularly if you're using g-sync of free-sync
Yes, when using VRR while avoiding tearing.. driver-level Vsync is what you want. Using ULLM with V-sync also caps the FPS a few below the max Hz of your display.
Was the games that you used ULLM DX12 by chance? ULLM until very recently started to work with DX12
So if I’m playing Overwatch 2. Should I cap the refresh rate in game to my monitor while using g-sync+v-sync and reflex? Or should I put a cap below the refresh rate instead? Some people say you should cap 4 fps below the the max refresh rate for lowest latency and no screen tearing.
Nvidia Reflex will cap your fps automatically for you when you use g-sync with v-sync (in game).
Where’s the 1% lows graph? I’m pretty sure those would be important considering the topic.
1% lows are always better with fps locks. Especially on cpu heavy games or amd cpus.
@@edKudo what setup do you advise for amd cpu and gpu for overall gaming? should i cap framrate and use Amd freesync or just let it run uncap. I want to have low latency as much as possible.
I think fps limiter is better input latency than using freesync, but freesync is better on screen tearing. It depends on wether you think being more competitive is better or having it look better.
Nice vid!!! I just started this journey on software “setup” for gaming as I always thought that having powerful hardware was enough😢. So just two days ago I was trying out rivatuner … sorry if my English is not that good but, this video says that it’s better to do this(what’s in the video) or use riva. Thanks for help mates!
The second i enable Gsync + Vsync my mouse and input feels a lot more sluggish. Vsync adds some weird input delay or similar, just moving mouse left and right makes it seems slower and less responsive. How do you explain that ?. Also if game fps cap doesnt work what do you recommend RTSS??
EDIT: Also is your Vsync on FAST or ON in Nvidia CP ?
If you enable vsync you need to cap the fps with rtss or ingame limiter or nvidia reflex if supported by the game, otherwise you would introduce a ton of input latency.
if the game doesn't have in game cap then use the nvidia frame limiter. For vsync just use "ON"
V-sync to ON PLUS Low Latency Mode to ULTRA
@@cptnsx Did you not watch the video?
@@TheVader495 DO YOU NOT READ. Nvidia and Blur Buster BOTH state the correct way is V-sync to ON PLUS Low Latency Mode to ULTRA (when G-sync is ON). This WILL cap the framerate automatically (and ensure latency is the lowest with G-sync) and is the best way except for Reflex. AND GUESS what dumb, dumb, Nvidia programed it so if Reflex is enabled then Low Latency Mode to ULTRA is preempted by the Reflex implementation.
The latest Nvidia driver JUST made it so Low Latency Mode to ULTRA will now work on DX12 games. If it was a SHIT mode they would not do this. They did this because NOT all DX12 games have implementations of Reflex and LM to ULTRA is considered that implementation within the driver.
So to get the best performance I should turn on vsync in the nvidia control panel, make sure vrr is on, and cap my framerate to 115fps on my 120hz monitor in game settings? Also in the game select vsync in the options when I cap the fps? Also, in the control panel there is a cap frame rate option. Can you just cap it there and will it do the same thing? Some games do not allow framerate cap settings directly.
I had that issue in Pubg with Amd gpu.. i had tearing at the lower end of the panel. My fps was either cap at 160,161 hz or uncapped, but i soon as i capped it at 144hz the game became smoother and no tearing (monitor LG gp850)
so for simplicity you can just use the in-game cap? seems like it had negligible difference than the vsync combos...
Should i run settings like this when i play league of legends, fornite, valorant, and some open world mmo?
What happens if i have vsync off in both nvidia control panel and game while having gsync on and still not passing more fps than refresh rate? Like i'm having 180hz monitor, but not passing 180fps for example. Does G-Sync still works properly or it NEEDS to have vsync in control panel to work?
Great video! I might've overheard it, but do we set vsync to on in control panel or ingame? How about the "fast" option for vsync in nvidia control panel?
I was wondering the same thing
@@BundD9Apparently you set vsync in nvidia control panel, turn it off ingame though and do not touch the "fast" option :)
@@Sekyno
why no using "fast" option?
But doesn't lead g-sync + fps cap to much more noticable fps drops? I mean if fps drop from 140 to 80 is more noticable then a drop of 180 to 120 or am i wrong? (İ'm playing CS2 & CoD WZ)
Great video man, I watch a lot of these and this is impressive.
We're waiting for the AMD version, bro!!
Just that Vsync is broken in recent drivers.. Gsync runs fine with an fps cap, but enabling vsync too.. stuttering all over the place. Nvidia mentioned the issue also in their driver notes. I‘m playing Avatar and with Vsync its a stutter party. Fortnite is fine with Vsync somehow.
I didnt understand correctly in your video, whats the thing with the 138fps cap from drivers automatically? I noticed this in my games but its no more working. If i got you right, Nvidia disabled it? Is this with ULL or what setting did the 138fps cap (144hz) ?
Thx
Gsync is NOT active if you don't have Vsync turned on.
@@gozutheDJ You have to learn a lot then. Gsync is not related to Vsync. Gsync is working without Vsync. You didnt understand Gsync ag all if you think this.
Enable your indicator and disable vsync. Check your monitor refresh rate too while testing.
For more infos, check blurbusters too.
He's right, there's still tearing near the bottom of the screen if vsync isn't engaged. I don't know why your comment has any likes because Blurbusters would disagree with you.. @@xLuxSoldi3Rx
@@tackier52 well your answer has nothing to do with my answer.
I was talking about that vsync and gsync don't need to be enabled both to get gsync working! And thats a fact an also blurbusters will approve this.
I never mentioned, there is no tearing with gsync only? Don't mix stuff up.
The people who liked my comment, got me right.
I have AMD + Freesync monitor, never seen any tear in the bottom of the screen and never have sync on.
I'm confused. Should i gsync and vsync in NVCP? Should i turn on vsync in game? Is nvidia reflex overriding low latency mode from NVCP settings?
Yes you are correct. gsync + vsync ON in NVCP. Turn vsync OFF in game
Not sure if my other reply posted or not, but yes reflex overrides low latency mode
finally someone done video I been looking for years😊
but is it better cap fos in game or nvdia controls
In game.
The advice is in-game for the lowest input lag, but for me personally it depends on how good or bad the in-game limiter is. Some function poorly and cause bad stutter. A frame less of input lag isn't worth it if your game is unstable and stuttering all over the place, so I test it on a per game basis.
@@GraphicallyChallenged so if i do in game cap do i turn v sync on nivida or in game too?
@@GraphicallyChallengedShould I bother with fps cap within Nvidia control panel at all? Some games, most that I play, do not have in game cap options or Nvidia reflex. I understand now in-game cap is better but if that is not an option, would you recommend using the Nvidia control panel frame cap or only using Gsync + vsync + no cap ?
I have legion 5 pro 2021 model 3070 and 5800H 32gb ram.
do i have vrr? what if i dont have vrr? what would be the diffirence?
I have a freesync 165hz monitor but a gtx 1660super. What driver/ingame settings should I use.
Should freesync and vsync be off/on, driver/ingame fps cap, Reflex or Reflex+boost?
Im confused😵💫
Same 😢
try:
g-sync + v-sync (from Nvidia control panel) + 156fps in game cap
Or
g-sync + 140 in game fps cap
@@NoBuenoIRL ok thx i will try it out
Did you find some good news? Im confused aswell. I have LG 144hz with freesync premium. 1060 6gb i7 7700. I cant play pubg or war zone.
What type of vysnc should be used ? fast ? adaptive ? on?
my problem is not here
can somebody tell me why it shuts down when i select resolution from 1080p to 4k in last of us and
VRAM goes to 9/8gb, my card has 8gb, 5700xt.
as soon as i click accept settings
it shuts down
i heard that going over vram limit is safe 😥
what could be making system crash. Windows uses RAM not VRAM right?
In this case, for 240hz im need a g sync on, v sync on, nvidia reflex on (not on+boost) and cap a fps to 223?
Any idea how this woukd apply to Benq monitors? I have xl2546k 240hz monitor and you have to disable Dyac to use freesync/gsync.
Also are steam launch options considered in game FPS cap or does only apply to a limit through settings in game?
here I see a cs player
To avoid complications, just cap your FPS below your refresh rate at a level where you're not GPU bound. In other words, when your GPU has headroom and isn't constantly running at 95-100% usage.
the ''best'' overal method of fps cap is using MSI afterburner+RTSS.
The highest result fps cap are usually in game ssettings. BUT this is only if implemented right by the developer which is not always the case. it is a game by game basis.
the gain of AB+RTSS vs in game cap is usually very small tho.
i advise against using driver to cap this ads most delay. i do cap in driver on 300 fps to prevent burning and weird stuff. but this cap is not meant for gaming. just so that menus etc don't go crazy.
delay caused by the caps are only a problem once reaches said cap.
Since you are rocking 240hz for me you don't need gsync
So to make things clear I have a 280 HZ monitor 1440p.. an I capped my frames at 280HZ in MW3 is that cool Or do I need to cap it at 275.? Also shall I use g sync on or just use application control setting for my 4080 GPU..
Ok all of this is working great for me. What about Fullscreen/Borderless is that just preference for multitasking?
what abot the situation in wich you can't reach max frame rate in the game. Mine is 165hz wich is alot more then my desired stable 75hz. What you recomand?
What about fast sync in the Nvidia control panel? Isn't that the optimal vsync to pair with gsync? It is for me.
What happens when you run Gsync + reflex + ULLM without vsync enabled in the driver or in-game? I've been running my system like this for years and feel it's the most responsive with my frames capped at 140 but i have no measurements to base my argument on
You cannot run ULLM and Reflex at the same time. Reflex is a more modern implementation of Ultra Low Latency mode.
so v sync is good now? also how does this apply to dyac monitors?????
so i should use Gsync with vertical sync off and cap framerate to 239 on 244hz monitor ?
When it says ULLM here does it mean low latency specifically to the ULTRA setting or just to the ON setting. Should LLM mode be on at all or always off for best results?
If you’re using reflex in game, it overrides LLM so it doesn’t really matter what you set it to.
But for games without reflex, you should be using a fps cap with LLM off. So basically I keep LLM off at all times
what about Radeon Anti lag should this be ran
You did a lot of research, but your explanations were all over the place. Suggestion: Give a scenario/then what's the best setting. eg. 240 HZ monitor with GSYNC- set frame cap to ..... turn on Gysnc, reflex, etc.
I’m confused so what is the best combination for amd users? Specifically the 7900xtx? On a 4k 120hz free sync premium Pro Display
I use in-game limit to 141 on my 144hz monitor. Latency goes up and down a bit depending on the game but usually swings between 5 and 6.5
try this: freesync + vsync + in-game fps cap 106fps (for 120hz display)
@@sacredcat1would 120 for a 144 hertz be good?
@@thedoomslayer5863 If you have an AMD graphics card, then yes.
@@thedoomslayer5863 Using the method Graphically Challenged suggested, the fps cap for 144Hz for AMD gpus should be 124fps.
so turn ullm off. but what about regular llm? keep that on or what?
what language is he talking in?
Whats best for warzone/mw3?
Is this 0.3ms below actually necessary? For the longest time people have said that 2-3fps below the refresh rate is what it should be, not more.
For me it would be 152fps, instead of 157 on a 160hz panel. Not a noticeable drop (in the few games I play which run that well) so might aswell but hmm
On my VRR 240hz display vsync only make sense if i come close or over 240fps isnt it?
So, the recommended frame rate cap for a 170Hz display would be 144fps? i know 26Hz difference is not gonna cut it but idk if its worth it.
Yep looks like it 1000ms x 170fps / ( 1000ms + 170fps ) = 145fps
158
A month ago I got a asus tuff 170hz 1440 ips panel
Two days a new gpu rtx 4080 with a i9 12900k
From my old gpu (3070ti) in my nvidia Control panel I turned low latency mode(ON) not (ULTRA)
In games I always ran ULLM
no vsync or g sync or free sync
Not until the day before I got my 4080 because I noticed when call of duty dropped fps down to 135-140 I seen it was choppy I turned on Free sync only and
I capped my fps at 168
Any recommendations or settings for the smoothest well balanced gameplay over all? The only game I play that I care for with the competive edge is mw3 and warzone
Also is it safe running the over clocked 170hz mode on my monitor , it was advertised as that but came 144hz just asking out of curiosity lol. Or should I just upgrade to a 240hz
i have almost same monitor i think (VG27) and i still use 3070ti with a 13700k. plus i play warzone and i hate input delay!
it is perfectly fine to run it 170hz. it is its advertised speed. just like RAM overclocking with XMP. and it is worth it! i do notice faster frames than 144. beware you might be color limited due to display port bandwidth limit.
when on 170hz make sure to put in and check regularly if things look weird because windows messes with it on the random....
nvidia control panel>change resolution tab
170Hz
color depth - highest(32bit) - 8 bpc
Format - RGB - FULL
i do not use frame caps or ullm but im always gpu bound...
i think as said in video best is default drivers settings (concerning latency) with gsync+vsync+reflex. with the latter very well implemented in COD. but things change a bit if you reach your fps cap and are no longer gpu bound... then if i understand correct you want to cap this 1ms below the vsync limit. which if i understood correctly would be 240hz=192fps, 144=124, 120 = 106 then for ours 170hz it would be cap on 158 fps. best method to cap frames is MSI afterburner+RTSS. or Asus their equivalent software GPU Tweak.
i think you can gain more fiddling with windows... Message signal interupt(MSI- not the brand) settings , DPC latency fixes, altho nvidia did a lot recently so idk which are still needed. mouse related windows issues and things like resolution timer (resolution timer has changed in win11, do mind)
So can i use g sync v sync ullm and fps cap ? Or only 1 of ullm and fps cap only ?
Interesting. The NV CPL literally says ULLM stops vsync adding extra latency, so there must be a driver bug.
By Reflex, you just mean LLM "on" rather than "ultra", correct? Or enable reflex in game if option is available?
Resizable bar is definitely on in your bios?
LLR and reflex is not the same...
@@gaston3345 Source?
source? xD just google it, they are not the same@@teddym2808
How you can test latency? What program you uses?
any news on the dsc problems? are nvidia working on them?
So could help me with my FPS cap and best settings for a RTX3070 8Gb VRAM GPU running DVI bable to a Monitor, running at both 1080p or 2k 3440 x 1440 on a ultra wide at either 65hz or 75hz with G-SYNC enabled? My monitor is a budget Samsung S34J55x, with FreeSyn standard or ultimate engine.
Is no gsync, and no vsync with reflex better than all these option for latency?
@Graphically Challenged
What are the best settings for Asus ROG PG Swift 32ucdm?
Running with 4080 RTX
I have a 2070 super. Im waiting for my new 1440p 144hz monitor to arrive and it has gsync. So basically i should have gsync, vsync, reflex, and a 138fps cap?
Same setup as you. Ik it’s late but,
1) gsync + vsync ON in Nvidia control panel
2) make sure to turn OFF all vsync in the In game settings (vsync should be on only in the control panel)
3) you do not need both reflex and an in game cap. Use on or the other. If reflex is available, put it on. If reflex is not, use an fps cap (I do 141)
Can I just cap my fps at 237 and turn ultra low latecncy mode in ncp? Without gsync and v sync.
brother this is too complicated, just gudie us on how to just put the numbers depending on the shit we have
1) turn gsync + vsync on in control panel
2) turn off all vsync in ur games settings
3) turn on reflex when available in game
OR cap ur fps at least 3 frames below or monitors refresh rate (use in game fps cap if available)
So is using gsync better for latency that without using gsync + vsync +reflex?
you cannot use Gsync without Vsync also enabled.
So what about G-Sync plus V-Sync plus Reflex Ultra PLUS a manual FPS cap below refresh rate? Seems the most critical one wasn't tested. Weird.
As far as I understood (just got my new setup few days ago and still in the process of learning this whole fps/latency optimization voodoo magic), reflex performs an FPS cap on its own so it would be redundant.
i was caping my frames to -3 of the max hz of my monitor until i got a 240hz monitor, uncapping the framerate makes it feel much more responsive and smooth and its really hard to see tearing, on 144hz tearing is more noticeable if it goes above the max refresh rate but on 240 its entirely unnoticeable
The general rule of thumb I hear is it's best to just brute force with uncapped fps and just throw more graphics card at the problem (not always it that an option though). I used to have a 60hz display and I never saw screen tearing from games running above the monitor refresh rate (I only saw screen tearing if the fps was lower) and even on that 60hz display the higher the frame rate the smoother it felt. On a higher refresh rate display it still feels better to just over render with a much higher frames per-second. Here is a video better breaking down that effect th-cam.com/video/hjWSRTYV8e0/w-d-xo.html
What about 165hz monitor ? what would you recommend the cap be ?
@@naikz187war4 try to cap at 162hz so -3 of your max refresh rate, honestly i play most games with vsync on now because with 240hz theres almost no input lag increase with vsync on, i'd say test for which feels best you should try uncap, 162hz and vsync and see which is better for you
I run Gsync + Vsync "on" (NVCP) + Low Latency Mode (only set to on so its 1 frame render queue) + 140 frame cap in RTSS for my 144hz monitor.
ULLM tries to set frame queue to 0 to achieve lowest possible input lag but can cause stutter if it has to wait for next frame.
If there's something that I should change or look into, plz let me know cuz I enjoy learning about this stuff.
Thanks for the video, insightful.
I wonder what result you would get with just reflex on versus the others.
My display is 360hz i have an amd gpu what do i set framecap on?
So should I use vrr on my Xbox series x for warzone?
I'm capping my FPS to 30 for specific games on a 4K display.
How do I get rid of screen tearings ?!
Vsync doesn't help.
LG C3
SO the tl;dw is turn off low latency mode, set a fixed frame cap slightly below refresh rate with GSync ON, and VSync ON?
I missed where you say where to set Vsync, in game? in driver Vsync FAST or ON?
What if the specific game's in-game frame cap is known to be dogshit? THEN set it via RTSS?
Next time put up a chart so we can reference it instead of having to replay the 10 minute video over and over and over again trying to figure out what the hell you mean.
Be specific about which settings you're setting where, and why.
i guess people never seen Battle(non)sesne videos on all this, where he goes way more in depth about the topic and explain how this all works.
that video is almost 3 years old
@@Reza-px8ng and nothing changed since
so whats better? ingame fps cap, or uncapped with freesync?
Better is to watch Battlenonsese's videos than take this guy's superficial understanding of the problem.
in my case running a 4080 with a 13700k I can tell you that the best response time in FPS (smootheness) is with Gsync + Vsync + limit FPS rate in NVCP, smooth and stable all the time, I have tested this in different FPS, but mainly in COD (which is now for having some mouse lag becuase of bad optimization) and Hunt, is not perfect (specially with the flickerings in COD) but is super smooth
NV driver frame limiter is crap. You will get better latency with RTSS. Additionally you can set hotkeys for Enabling/Disabling, add or rest X fps, or set a certain fps limit.
@@jorgeal2k sorry what is RTSS and how do you add or rest X fps with shortcuts? that sounds pretty good thanks
@@saidrahalrivatuner
Do u set on low latency mode?
U always want to cap fps ingame if the game allows is over any other software
Would love the AMD results. Still rocking an rx480 and it'd be nice to squeeze out every ounce of goodness out of this gem. Thank you!
Where do you do these settings?
Hello I have 200+ fps in warzone but my picture not smooth, I have 144hz monitor , can I lock in rtss to 138 fps and that help me ?
P.S I don’t want to use sync and gsync
How did you get 138 in you 144hz monitor?
i didnt understand shit should i have vsync on and turn off ullmm and have a fps cap on?
Great video! but please include Warzone next time :p
Gsync + 120 game cap has no reflex right?
What about GSync + VSync + Reflex (In-game) + FPS CAP (In-game)? Shouldn't this be the ideal situation?
I mean, Reflex already caps your framerate below your maximum refresh rate. So why cap it manually?
@@Reactx7 Yea, I mean only on games that Reflex in-game doesn't really cap your fps 7 fps below ur monitor
Did u do ullm + cap ?
Sadly, I gotta turn G-Sync off cuz Halo Infinite and CoD MW2/MW3 both flicker on my 1440p monitor. I don't know why it's just those two, might be because in the menus I have the FPS drop to 60 and then 30 if I'm tabbed out. So I just flat out turn it completely off.
Enabling GSync + Vsync in the control panel i get it but what about the in game VSync ? Should we also enable it or the one in the control panel is already enable so no need to also do it in game, sorry i'm confused.
The ingame vsync and control panel vsync is the same implementation. Control panel is there for overriding ingame option if u dont want to dig for it in the game. If u force turn it on from control panel the game cannot disable it. And if ur control panel does not force disable vsync u can turn it on or off from ingame.
So what should i use for warzone? I have an Nvidia card and i thought vsync gave more latency?
try g-sync + v-sync + nvidia reflex.
Where are you setting the FPS cap?
if i have a 165hz monitor what im a setting it at ? :O Nvidia card 3080 TI
I was really surprised when I first learned how good ingame fps caps were for latency. they're already great for frametimes but also latency!
Anyone have tips for those of us playing fighting games that are game engine capped at 60fps, with monitors and machines capable of driving at more than 60fps easily?
I was getting screen tearing at fps limit 3 minus my refresh rate and this video sorta explains why and how to choose the fps where that wont happen. Nobody has ever talked about this before.
I didnt get it, so what setting is best?
why don't you test any of these with gsync off? I don't know of any competitive gamers that use gsync
What is VRR?
When i turn on Gsync and Vsync my fps cap automatically on 158 (165hz monitor) so why should i cap also fps if it’s automatically?
Then you turned it on in game right ?
so 165 hz i should have it down to 155?
Im using rx 7600 right now and when my fps goes down from 70 to 69 if feels like i am playing at 30-40 fps...
Anything over 70 fps looks fine and clean...
Is this because i am using a 75hz monitor which doesn't have free sync?
Youre having a bottleneck, thats probably cpu bound. When i have had what u describe its always been a cpu bottleneck issue. Find the setting thats pushing ur cpu too much and disable or turn it a step lower. This is why you want a gpu bottleneck cause thats the only part that designed to perform fine under that stress. There was a case where poorly coded game stuttered like mad at 80 fps and an fps limiter fixed it. So always look for outliers as well.
So should I use v sync or no
why someone uses gsync and vsync at the same time?
Do we cap 120fps in 144hz mode?
I recently bought a high refreshrate monitor with gsync and whenever i play games in borderless instead of fullscreen they have flickering, or just feel like 60hz even tho gsync is on and i got 240fps... what might that be?
Windowed mode and fullscreen are two different ways games work. I too have noticed screen tearing and fps performance is different between the two options. Idk if it has to do with how windows is acting. Try turning up your desktop refresh rate if playing windowed mode maybe its pulling from windows settings. Some games like world of tanks have refresh rate option greyed out when in windowed mode.
If you are able to not only perceive but react to something with a 1ms response time, you aren’t a human being.
I absolutely love these videos of people trying to crank out every possible frame. If there was a double blind test of a game running at 240, 239, or 238 fps, I promise you that almost no one would be able to tell at a glance.
I’m not saying the human eye can see only X fps but damn, your body introduces enough latency as it is.
You don't need to enable VSYNC to use ULL. Not sure why it wasn't tested with it off. Fps matters and that's missing from these results. Also missing is one other config for smooth input and frame times....
can someone tell me a good monitor that start with 30hz freesync range? there are lot of AAA games that wont run at max settings more than 40-50 fps and lot of monitors have a freesync range that start only at 48hz... but im very sensitive to tearlines! input lag doesent bother me if a game have smoth visual gameplay... keep in mind that i have a freesync monitor 48-75hz but i keep it a 60hz only becouse i can half vsync with rtss or specialK so i play at 30 fps most of the time and i can run all games existed at this range at full max out visual Quality... my monitor wont suport LFC ...i ask this becouse i try to find a good monitor that start a sync metodology with 30hz range ... Vsync does not help just becouse of that... i dont play competitive games ...all i care is tear free sync monitor that work with my FPS! i dont care if it's 4k, 2k or 1080p... also i dont care about the price... i also dont use upscale in games just to get more fps, i only use raw max visual settings for a game! thank you and happy new year!
What about G-Sync+Game cap+ULLM? I get great results from this. I’m
no where near these latency numbers in my games. I am all over the place depending on the game. 1 to 3ms on my best games. Then on average 7 to 9 ms on others. If i get anything above in the teens or 20s i’m figuring out if it’s the game or if i can change and toggle my settings to bring it down. and most times it’s fixable.
def not a proper input lag reading lol
??? Yea no
@@Wetcrack-on-Twitch lol
With, gsync and vsync plus working out fps and latency my game play was little night and day !! Thanks heaps man