Extra Monitors DO Hurt Your Gaming Performance

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  • เผยแพร่เมื่อ 11 พ.ค. 2024
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    We've wondered for years if adding multiple high-resolution displays to your battlestation could hurt gaming performance, so we asked the lab to take a look and the results might surprise you.
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    CHAPTERS
    ---------------------------------------------------
    0:00 Intro
    1:15 Testing
    2:04 1080p
    3:09 2160p
    4:39 Why?
    6:45 NVENC
    7:50 Conclusion
    10:08 Outro
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ความคิดเห็น • 6K

  • @LinusTechTips
    @LinusTechTips  9 หลายเดือนก่อน +438

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    • @sweatycommenter
      @sweatycommenter 9 หลายเดือนก่อน +6

      yo linus why did you make this video isn't this widely known

    • @kaisersolo76
      @kaisersolo76 9 หลายเดือนก่อน +2

      Just use a Tablet and keep a single display - best of both worlds

    • @novicracker1980
      @novicracker1980 9 หลายเดือนก่อน +4

      Linus try this. take your Gaming Monitor to your Gaming GPU, then a second GPU but its a really Low end card like a 4 or 3 gig variety for a second monitor. Then test to see about gaming quality then. I bet this will fix the issue and give GPU makers a new market.

    • @Flooberjobby
      @Flooberjobby 9 หลายเดือนก่อน +8

      Why didn't you add miss matched monitor resolutions? That has a larger impact on FPS.

    • @ZboeC5
      @ZboeC5 9 หลายเดือนก่อน +4

      We need more testing. How about using the iGPU for a 2nd monitor? What is the effect on input latency? There is so much more...

  • @Cy12237
    @Cy12237 9 หลายเดือนก่อน +11995

    As a multiple monitor guy: I’m just gonna ignore this

    • @krazhmatik13
      @krazhmatik13 9 หลายเดือนก่อน +169

      Same

    • @hiddenguy67
      @hiddenguy67 9 หลายเดือนก่อน +159

      to be honest it's fine for you probably because you have a gaming pc

    • @mrdaxtercrane
      @mrdaxtercrane 9 หลายเดือนก่อน +412

      Yeah I'm just gonna buy a more powerful card, I ain't alt tabbing

    • @launebaer86
      @launebaer86 9 หลายเดือนก่อน +22

      Exactly

    • @evanstreittmatter7397
      @evanstreittmatter7397 9 หลายเดือนก่อน +11

      Same

  • @Seed
    @Seed 9 หลายเดือนก่อน +6927

    Thank you linus, I will run my other monitors in 240p now :)

    • @tombi_106
      @tombi_106 9 หลายเดือนก่อน +434

      open up a rgb gif on your displays for more performance

    • @Seed
      @Seed 9 หลายเดือนก่อน +146

      @@tombi_106 Never thought of that, thanks :)

    • @Sn00ky128
      @Sn00ky128 9 หลายเดือนก่อน +29

      That's what i did for years, since i lose around 20% FPS with 1080p Videos with my crappy Laptop.

    • @pandaclysm205
      @pandaclysm205 9 หลายเดือนก่อน +21

      You don't have to ignore. You can choose whatever you want. You are just now informed of those decisions. Better than not knowing, yeah?

    • @DeckDive
      @DeckDive 9 หลายเดือนก่อน

      @@Seedbro are u not a bot i looked u up on social blade and saw u on seytonics vid

  • @SteeleIT
    @SteeleIT 9 หลายเดือนก่อน +72

    This is the stuff I am stoked to see more data of. I have 3 monitors and a few follow-up questions related to this subject. If I have an older high refresh rate monitor with g-sync does that hurt my performance on my primary gaming monitor since the GPU is trying to sync with more than one g-sync module? Would it be best to disable G-sync in the monitor? If I set my IGPU to run other applications like Chromes hardware acceleration, discord, etc. How does that affect things? How about If I have extra monitors set to a higher fresh rate? I have a 60hz tv, a 144hz side monitor, and a 175hz primary monitor for gaming. Is it best practice to set the monitors I am not using for gaming to 60hz? Does it not affect it? How about color depth differences, mixing HDR and non-HDR, 10-bit color, etc? I am very excited for more lab data.

    • @ph0ax497
      @ph0ax497 7 วันที่ผ่านมา

      Its kind off disapointing, but the answer is it all depends on your system health, and CPU you are using. GPU doesnt really care if it is rendering to the 1, 2, 3, or 10 monitors. Most of the work in rendering pixels is done almost instantaneously., G-sync is just a buffer, so it is not so different performance wise than v-sync. You do need to have a good install of drivers though.
      Every rendering queue, starts with your CPU. CPU sends information needed to your GPU about what is to be rendered, in what resolution, and orders which data goes where. So the answer is, Get yourself better CPU.

  • @punky27
    @punky27 9 หลายเดือนก่อน +89

    Most people nowdays use 2 monitors, the second monitor beeing a cheap 60hz. Running 2 monitors at different refresh rates creates major stutters and jerky motion when both monitors are simultaneously displaying motion. Now I heard an windows update partially fixed the problem. You can make a video about this issue will be very interesting seeing the results

    • @TheWipal
      @TheWipal 8 หลายเดือนก่อน +9

      all 3 of my monitors have different refresh rates, ahhh

    • @seegee9
      @seegee9 4 หลายเดือนก่อน +2

      I would think having the second monitor running off the igpu would fix this

    • @KremsonKhan
      @KremsonKhan 3 หลายเดือนก่อน +10

      120hz main & some un-branded cheap 60hz second monitor and yep everything(games browser) lags/stutters on main monitor!

    • @IamWeezyHD
      @IamWeezyHD 2 หลายเดือนก่อน +1

      I have a 4070gpu and can't game and watch one youtube video or it lags

    • @fallenchief
      @fallenchief 2 หลายเดือนก่อน

      ​@@IamWeezyHD make sure any game modes/optimizers within windows are turned off

  • @JarrodsTech
    @JarrodsTech 9 หลายเดือนก่อน +689

    Interestingly, you can actually get an FPS boost with a monitor on a gaming laptop, as most HDMI ports connect directly to the dGPU and bypass the iGPU. Many screens with optimus go iGPU > dGPU, so the integrated graphics act as a bottleneck. This is less important these days with the MUX switch becomming more common, but it's still a nice trick.

    • @prysma2057
      @prysma2057 9 หลายเดือนก่อน +23

      Absolutely true, but only usually apply to laptops without a MUX switch for the GPUs which aren't that much of them nowadays

    • @_minzez_2926
      @_minzez_2926 9 หลายเดือนก่อน +4

      On a side note to the MUX switch, on fallout 3. On some laptops (specifically AMD) it does not switch from iGPU > dGPU on the built in screen automatically, like with most games. You must manually switch to a higher power mode through AMD Software Adrenalin Edition otherwise the game wont start. Not really sure why but, Bethesda breaking games before you can even play them is impressive tbh. I'm sure there's more games that do this, but I don't know of them.
      edit: I know why it won't start (not enough power on iGPU), it's the GPU not switching I don't know.

    • @Mythicalgoon
      @Mythicalgoon 9 หลายเดือนก่อน +4

      ​@@PeterKane379hdmi port goes directly into laptop big graphics card.
      Gaming laptops generally have two graphics cards, for ease of explanation a "small graphics card" and a "big graphics card" the bigger one being the faster one.
      Normally laptops use a small graphics card to send the signal to the big graphics card which adds "latency" reducing performance.
      Plugging the hdmi into the laptop thus directly into the big graphics bypasses this issue (as long as you turn off the laptop display as per the reasons listed above).
      Hope this helps you understand!

    • @nexuhs.
      @nexuhs. 9 หลายเดือนก่อน

      You can always disable the laptop monitor and get the igpu benefits without losing the 2 fps from having a second one

    • @TheDemocrab
      @TheDemocrab 9 หลายเดือนก่อน

      @@_minzez_2926 I bet if you try other older games that won't place a huge load on the GPU that this will still happen at least from time-to-time, it's probably related to the game being so light relative to modern hardware that the driver doesn't realise it's a game.
      Also, any modern iGPU should play Fallout 3 just fine given I was able to keep playing an FO:NV playthrough when my GTX 275 died back in the day and I had to temporarily use an HD4200 iGPU.

  • @daponagegoogenburg807
    @daponagegoogenburg807 9 หลายเดือนก่อน +1140

    I actually thought a second monitor would have a far larger impact on your in game performance, it’s really nice to know in most cases it’s fairly negligible.

    • @antikommunistischaktion
      @antikommunistischaktion 9 หลายเดือนก่อน +20

      Just have a secondary laptop next to your monitor, or two laptops.

    • @lupolinar
      @lupolinar 9 หลายเดือนก่อน +31

      Depends on the PC. If I play Factorio on my NUC and I just open a browser on my 2nd monitor the frames drop from 60 to 45 and lower.

    • @smokyz_
      @smokyz_ 9 หลายเดือนก่อน +77

      ​@@antikommunistischaktion Monitor would be cheaper or better quality for the price of the laptop. If you'd buy 2 worst laptops just cause of small price, their screens gonna be much worse if you just spent the same amount on monitors itselves.

    • @tryhardingsev
      @tryhardingsev 9 หลายเดือนก่อน +17

      @@smokyz_ yeah you're absolutely right, but I think that guy did not care for facts. he just said something extra just because he is an internet guy who will comment whatever he thinks will make him sound cool

    • @reaganharder1480
      @reaganharder1480 9 หลายเดือนก่อน +15

      I also am a two monitor guy and a pretty casual gamer. Half my games I play i've locked the framerate at 60 and with my current build and those games it never dips below that. But having that extra screen for things outside of gaming is huge for me. The option to have a chat open on one screen while watching hockey on the other, as one example. Also, i do some music production as a hobby and having a second screen for that... I couldn't go back. My first two screen experience was just connecting a monitor to a laptop and since then I've refused to daily a single monitor.

  • @bradradb5076
    @bradradb5076 8 หลายเดือนก่อน +95

    Ill save you 10 mins, you only really lose 1-2 fps

    • @axzaust
      @axzaust 2 หลายเดือนก่อน +6

      We need more people like you O7

    • @TheDestroyer702
      @TheDestroyer702 หลายเดือนก่อน

      Thank you so much, the grandeur behind a simple question was just way too much

    • @lohikaarme
      @lohikaarme 16 วันที่ผ่านมา +1

      But spending that 10mins is the point... we all know already it's not meaningful.

    • @firebirdsreality1412
      @firebirdsreality1412 15 ชั่วโมงที่ผ่านมา

      Thank you good sir 🫡

  • @JackyDawg12
    @JackyDawg12 9 หลายเดือนก่อน +5

    I recently switched to a single 4K monitor setup from a dual, lower res monitor setup. Not for anything related to gaming, but I feel that with efficient use of multiple desktops I don't really need the extra screen space and it keeps me more focused.

  • @dazkid33
    @dazkid33 9 หลายเดือนก่อน +689

    It's worth mentioning that having a multi-monitor set-up doesn't REQUIRE you to use all of your available monitors in tandem. Sometimes you can just turn on only your main monitor and chill that way.

    • @KroLeXz
      @KroLeXz 9 หลายเดือนก่อน +39

      Having it plugged in does add input latency. Wish they had done test to explain why

    • @sukitoru-
      @sukitoru- 9 หลายเดือนก่อน +4

      @@KroLeXzso if having multiple monitors even if you’re only using the main once the other monitors are technically on too which means it will use some resources and add latency. Is there a way to like fix this would having to unplug unused monitors all the time?

    • @kylianthehylian
      @kylianthehylian 9 หลายเดือนก่อน +19

      @@sukitoru- hook up your secondaries to their own power bar and just flick the switch when you don't want them using resources

    • @palmtree5489
      @palmtree5489 9 หลายเดือนก่อน +32

      @@KroLeXz its probably so minimal that you dont even recognize it in 99% of games.

    • @martindag1413
      @martindag1413 9 หลายเดือนก่อน +4

      You can have a multi-monitor setup but you don't have to use them both all the time - is that really worth mentioning, or is it totally obvious?

  • @kagex5426
    @kagex5426 9 หลายเดือนก่อน +402

    I believe it would be interesting to see how much difference using iGPU or a second GPU for secondary monitors would make.

    • @diedrichguenther401
      @diedrichguenther401 9 หลายเดือนก่อน +35

      Wanted to make the same comment. What about the iGPU for monitor 2 with monitor 1 on the GPU?

    • @jalkarna
      @jalkarna 9 หลายเดือนก่อน +15

      Yeah using processors with integrated graphics for such things is what I do, i have 3 monitors and yes it didn’t make difference in performance

    • @GoneTwitiching
      @GoneTwitiching 9 หลายเดือนก่อน +4

      A lot, I'm using secondary GPU's or IGP's all the time for second and third monitors. On my main it would take +10 C in heat and a performance hit.

    • @arcciel9776
      @arcciel9776 9 หลายเดือนก่อน +5

      I as well would like to see if a additional graphics cards help with multimonitor setups. In an streamer scenario it would be interesting to know if a dedicated gpu for streaming, another for gaming and another for monitors could increace the performance, or ven just one for gaming and a second for stream + monitors

    • @gavinlarson4520
      @gavinlarson4520 9 หลายเดือนก่อน

      @@diedrichguenther401I was using one monitor plugged into my motherboard using the integrated GPU and one plugged into my dedicated GPU for a while and I noticed watching videos on the second monitor caused lots of stuttering and it fixed when I plugged it into my dedicated GPU

  • @dight_
    @dight_ 9 หลายเดือนก่อน +10

    another thing about multi monitor setups (on windows) is that borderless full screen applications can have frametime issues due to the dwm only having one compositor for all monitors. before i think w10 version 2004, it used to be even worse. if there was ANY activity on your secondary monitors, the frame rate of your differing refresh rate monitors would suffer. these issues i brought up happen only if the refresh rates of your monitors aren't exactly the same as far as i can tell.

  • @ImOnMy116
    @ImOnMy116 9 หลายเดือนก่อน +24

    the twitch / kick joke at around 6:50 absolutely destroyed me, soo funny

  • @zironemegeaz
    @zironemegeaz 9 หลายเดือนก่อน +749

    Would like to see a deeper dive into this kind of testing. HDMI vs DP, 60 fps refresh vs a higher one etc

    • @willy92wins
      @willy92wins 9 หลายเดือนก่อน +33

      Yes, also they didnt specify if harware acceleration was on/off (i suppose on) and if turning off helps or not

    • @TwiztedMannix87
      @TwiztedMannix87 9 หลายเดือนก่อน +7

      I've tested 2 multiple monitors, and I highly recommend one monitor when gaming. The less stuff ON the better, especially with older gfx cards. Steam overlay cost me performance also, super noticeable on older gfx card.
      If you want dual monitors, keep it on slim usage on 2nd monitor like a website/tab/app but it will hurt the fps maybe under 10% ???
      That's just my experience 😊

    • @WayneMcCormick
      @WayneMcCormick 9 หลายเดือนก่อน +5

      In a deeper dive, what about monitors that are different resolution and/or refresh rates? I’m sure most people use identical monitors for their 2nd, 3rd, and 4th?

    • @TwiztedMannix87
      @TwiztedMannix87 9 หลายเดือนก่อน +2

      @WayneMcCormick they should do more monitor testing, I'm interested to see the legit results. I recommend identical set up as much as possible.

    • @Rocky712_
      @Rocky712_ 9 หลายเดือนก่อน +7

      ​@@TwiztedMannix87Watch the stuff at 5:20 and you might realize it doesnt matter if you don't do anything on the 2nd screen.
      Also, you must have a really old card, like 7XX or prior from Nvidia or an AMD equivalent to have such performance issues.

  • @djtlh7335
    @djtlh7335 9 หลายเดือนก่อน +194

    im suprised you guys didnt test to see how much the input lag gets worsened for each monitor getting added, and to see if plugging the main monitor into the gpu for gaming and all the secondary and so on monitors into the integrated gpu for non gaming tasks will help with the peformance. i hope you guys will make another video addressing these issues.

    • @carlosgarcia1165
      @carlosgarcia1165 9 หลายเดือนก่อน +24

      they made a very easy video to earn some cash, nothing serious..

    • @HerbaMachina
      @HerbaMachina 9 หลายเดือนก่อน +29

      ​@@carlosgarcia1165nope just a limited scope. They were trying to answer a specific question. There's no reason they couldn't do a follow up looking at latency. However I doubt it will add much to the story.

    • @ShadowWolf936
      @ShadowWolf936 9 หลายเดือนก่อน +1

      ​@@HerbaMachinaagreed, I mean this is computers we're talking about can't get into everything. Half the time I get a game that won't start all because I have my controller plugged in before I start it

    • @CarlosManuelGv
      @CarlosManuelGv 9 หลายเดือนก่อน +2

      @@HerbaMachina this topic is too broad to talk just about some simple stuff. I think they are creating more desinformation than actually helping

    • @oso1165
      @oso1165 9 หลายเดือนก่อน +2

      It should work if you have an iGPU built into your cpu. Plugging extra monitor into that should negate the performance hit.
      But I agree they should have shown this

  • @frabb6025
    @frabb6025 7 หลายเดือนก่อน +8

    As a long-time multi-monitor user, I have been wondering for a long time whether it really makes a big difference if you use static images on the second or third screen while gaming. I have recently been a user of a Ryzen 7000 system and have now connected the second and third monitors to the mainboard via the CPU and the main monitor is still connected to my nvidia GPU. Works perfectly, even with VMs and Citrix Workspace across different monitors. I just haven't been able to determine the difference in performance yet. Maybe something for a follow up? thanks for the video

    • @doctorz7305
      @doctorz7305 2 หลายเดือนก่อน

      I was looking for a comment like this. I have 3 monitors right now (Have a 4th, but I need an adapter) I was curious if it'd be better to have just the 4k on the gpu and the other 2 on the on-board

  • @MarcusTL12
    @MarcusTL12 9 หลายเดือนก่อน +14

    I would really like to see them test this, but have the side monitor plugged into another (presumably older and less powerful) gpu. Thats how I run my setup and I feel that it works quite well.

    • @Dreska_
      @Dreska_ 4 หลายเดือนก่อน +1

      it would be an interesting test but may I ask why you use that setup? Is your gaming GPU not very powerful so you're trying to give it every advantage possible? I wonder if there are driver overheads etc that hurt performance having multiple GPUs

  • @jetjitten6632
    @jetjitten6632 9 หลายเดือนก่อน +173

    The high end system was used and while the results were surprising to see how minimal this impacts the performance I would also how loved to see how the effects are with the mid and low end system. But those who buy low or mid range pc might not be using multiple 4k monitors since 4k monitors do cost a lot and depending on the GPU they might have to opt for display through igpu and not through the GPU. This could have been a longer video with more variation in setup as this is a interesting topic to know about more.

    • @vadnegru
      @vadnegru 9 หลายเดือนก่อน +2

      I hope they are just testing the waters

    • @mikkelens
      @mikkelens 9 หลายเดือนก่อน +18

      Yeah I wish they covered scenarios more people actually use, eg. secondary 1080p monitor on their low/mid end PC, using Wallpaper Engine etc.

    • @theyruinedyoutubeagain
      @theyruinedyoutubeagain 9 หลายเดือนก่อน +22

      Yeah, testing solely on a high-end system was truly a donkey-brained decision. Not only it addresses the smallest portion of LTT's audience, but it's the kind of system where the additional GPU load matters the least.

    • @brianm.595
      @brianm.595 9 หลายเดือนก่อน

      Its one of those things that they could probably do an 8 hour video with all the variables. I dont know about low end parts. Its not really worth testing because you can probably work out the pattern from mid and high. like an igpu or video card with less than 8gb of vram isn't really worth testing. You got 1080p and adding in more 1080p monitors to your already stressed system is going to be slightly worse.

    • @SpartanArmy117
      @SpartanArmy117 9 หลายเดือนก่อน +12

      This would've made more sense but at the same time this is exactly what I was worried about for them with LTT labs. This might be the most useless video I've ever sat through and I'm not joking. You're telling me the computer playing back 3 videos hits my performance slightly! Thank god I had hard data to back up the obvious lol. Also the "twist" of a monitor not doing anything not impacting performance is just very odd. Duh guys, you're not drawing anything new.

  • @milan0abc
    @milan0abc 9 หลายเดือนก่อน +197

    Would've been nice to also include the test on lower end hardware, maybe something like a 2060 to see what the difference would be there

    • @PinHeadSupliciumwtf
      @PinHeadSupliciumwtf 9 หลายเดือนก่อน +7

      Yeah curious about VRAM limited cards.

    • @photlam9769
      @photlam9769 9 หลายเดือนก่อน +1

      I had 2 monitors on a 2060, wasnt a terrible hit at all but still preformed better on my new 6700xt

    • @milosmarkovic2204
      @milosmarkovic2204 9 หลายเดือนก่อน +1

      Indeed. Also curious about games where the CPU is the bottleneck. For example on an i3 where there are no extra cores for background tasks

    • @photonboy999
      @photonboy999 9 หลายเดือนก่อน

      @@PinHeadSupliciumwtf
      I doubt VRAM will be much of an issue unless you're really close to maxing out the VRAM. You probably only add a couple hundred MB's at most if you have two extra monitors open for really basic web tasks or whatever. So on an 8GB card that would be maybe 3% of the VRAM?

    • @airy6867
      @airy6867 9 หลายเดือนก่อน

      I can assure the performance of games can be really, really strong... As my poor old PC is running on GT 640 3GB and 8GB DDR3 RAM, with i5-3350P I sometimes have troubles viewing a video on FHD (even tho my monitors are both 60Hz 1366x768, but the video is way smoother) and playing something demanding for my PC, like Genshin Impact or GTA V... But I second this idea, would love to see benchmark results there

  • @CarlosDeLosMuertes
    @CarlosDeLosMuertes 9 หลายเดือนก่อน +5

    I was hoping you would expand testing a bit to show if you get any performance hit on your main GPU if you have your extra monitors on a separate one? My guess would be no hit since those tasks should now be done on the other GPU, but maybe there is a surprising answer?

  • @HexerPsy
    @HexerPsy 9 หลายเดือนก่อน

    Yes, I noticed too if you run a demanding game and play video, sometimes video playback will degrade and be stuttery. Sometimes the browser/youtube will decide to downgrade the video from 4K to even 720p because it thinks your pc lacks resources.
    So I had my 2nd monitor added to a 2nd GPU, switched chrome to openGL, and forced the nvidia driver to run openGL content on the 2nd GPU. Not perfect, but much more isolated. The downside is that chrome screen tears on the main monitor - but I use firefox on the main screen as the main browser anyway.
    If you dont pull off tricks like this, the main GPU renders and streams it to GPU2 over PCIe, which defeats the purpose.
    Theater mode vs Full screen also seems to impact performance differently.
    (2nd GPU is a render card for my blender3D hobby)

  • @delas1919
    @delas1919 9 หลายเดือนก่อน +269

    Would be cool to test response time with different monitors connected (diff. refresh rate and resolutions) to see if having something like main 165hz 1440p with a 2nd 60hz 1080p would alter performance or response time.

    • @robpet198
      @robpet198 9 หลายเดือนก่อน +12

      This is exactly what we needed the most! Even though the average frames were only slightly affected, the overall render spikes and response times do feel different with different monitor configurations. Would LOVE to see a follow up video :)

    • @Joehirst
      @Joehirst 9 หลายเดือนก่อน +8

      I got you. I run a 165hz 4K panel for my main display, and a portrait oriented 1080p at 144 next to it for reference and multitasking windows... Response rate (though not scientifically measured to the capabilities of LMG) is not noticable.

    • @Skyhausmann
      @Skyhausmann 9 หลายเดือนก่อน +17

      Or the effect of adding a low tier secondary graphics card. Like pairing a 3080 with a 3050 to run the extra monitor(s).

    • @robpet198
      @robpet198 9 หลายเดือนก่อน +2

      @@SkyhausmannYES YES YES!

    • @LoggerLuke383
      @LoggerLuke383 9 หลายเดือนก่อน +1

      i have this setup! and i can tell you atleast on my setup playing a game i lose like 40% of my fps if the 1080p monitor is playing any video at a different refresh rate.
      edit: i also did try a 1440p and 1080p at the same rates, and that doesn't make a noticeable difference in fps, for me at least its the difference in refresh rate that screws me over by like 40%'ish

  • @Lord_zeel
    @Lord_zeel 9 หลายเดือนก่อน +275

    Results are basically what I expected. Having more screens connected? Negligible impact on performance. Actually doing something on those screens? Well that's going to use resources. And really I don't think that's a big mystery. I can't be the only person who was watching the WAN show while playing a game and would notice both the stream and the game stutter at times. I'm really glad they did the test with nothing playing on the other screens, because here's the reality: Most people aren't going to spend money on a gaming PC and then just not use it for anything else. I've got 3 4k monitors - not for gaming, they're primarily for productivity. I'm not going to turn them off while I play a game, and I'm sure as heck not going to have totally separate PC setups for work and for play. So I'm always going to have all three screens going, but if I really need better gaming performance I can at least not have anything actively happening on the other two screens. And even if you have something like Twitch chat open, that's not going to be causing as much of a performance impact as a video since re-painting that web page doesn't happen as often and doesn't involve decoding. The other test I would have liked it background video vs. foreground. Is there any difference between watching a video and just listening to it off-screen?

    • @Terirth
      @Terirth 9 หลายเดือนก่อน +28

      I only just started the video, but their initial test was flawed. If I watch a YT video directly, it's 5%-10% CPU usage. If I put a fullscreen window over it (not even exclusive fullscreen), it drops below 0.5%. It does take about 10-20 seconds for the CPU usage to drop, so I'm guessing YT has some detection and possibly lowers resolution/completely stops rendering as you can't see the video anyways. GPU usage went from ~6% to 0% too. They basically tested whether foreground/background YT videos hurt performance rather than monitors.
      It's very likely that only listening to a video without it being in the foreground will have almost no impact on performance.

    • @chaos.corner
      @chaos.corner 9 หลายเดือนก่อน +4

      I don't think turning them off helps much anyway. You either need to unplug the video cable or disable them in settings. Though it's minimal gains anyway, as you say.

    • @PatalJunior
      @PatalJunior 9 หลายเดือนก่อน +1

      Well, I disagree on this, the video was clearly playing, what was taking those CPU resources away was most likely event listeners in the page which only are active when a page is in the foreground. @@Terirth

    • @PatalJunior
      @PatalJunior 9 หลายเดือนก่อน +3

      @@chaos.corner Depends on monitor, my Gigabyte one when shut off, acts like you unplugged it, but my samsung one doesn't, it depends.

    • @JA39785
      @JA39785 9 หลายเดือนก่อน +1

      I run a second video card connected to my second display to watch streams while gaming and it removes a massive amount of in-game stuttering. No need to even run any benchmarks it's so painfully obvious. If you do this you have to make sure to set your secondary display as your main display in windows or else the gaming GPU will still be decoding video.

  • @darkclasher9949
    @darkclasher9949 9 หลายเดือนก่อน +69

    What would be cool is seeing this effect on laptops as many of may use gaming laptops to work or complete our school/college qssignments and then come home and plug monitor(s) in to play using additional accessories.
    I also think that this will vary a lot based on the gpu for lets say a 3060 or a 4060 or whatever other gpus are currently in use by the gaming community

    • @yuxuanhuang3523
      @yuxuanhuang3523 9 หลายเดือนก่อน +2

      I am wondering if my dedicated graphics card in a laptop directly displaying the game on my main display while the integrated graphics running voice chat interfaces will hurt my performance. ( not taking account of the CPU hit since I would could also run voice in background)

    • @HowToArter
      @HowToArter 5 หลายเดือนก่อน +2

      Actually plugging your laptop in an external monitor in 90% of cases will boost your performance (if you have a dedicated gpu, that is). That's because you internal display routes the dedicated graphics card trough the integrated one when you need more performance (say gaming). By doing this your laptop saves power as it uses the IGPU when light tasks are being done and switches to the Dgpu only when needed. However this rerouting (known as Nvidia Optimus) causes latency and performance loss.
      The Dedicated GPU however in most cases is directly connected to your HDMI/DP so connecting an external monitor would actually increase performance and reduce latency.
      This is for Laptops with Dgpus ONLY and not in all cases.

    • @kaishajacobye
      @kaishajacobye 5 หลายเดือนก่อน +2

      @@HowToArter This was the case on laptops before 2021. Now they come with MUX switches so you don't need another monitor to gain extra performance, as mux switch can just disable the igpu.

    • @Alias_Anybody
      @Alias_Anybody 3 หลายเดือนก่อน

      @@kaishajacobye
      Question is if this applies to all laptops with a dGPU or just the GAMING laptops.

    • @kaishajacobye
      @kaishajacobye 3 หลายเดือนก่อน

      @@Alias_AnybodyMainly gaming laptops, but some work laptops can have a mux switch. though theres no point because they are mostly spent moving to place to place, so having optimus is necessary to keep their battery life if they do have a dGPU.

  • @Keithanater1
    @Keithanater1 8 หลายเดือนก่อน +2

    An interesting thing I've found recently is increase GPU temps when using multi-monitors, is that a potential hit to performance/ a thing that effects more people?

  • @DatBisa
    @DatBisa 9 หลายเดือนก่อน +167

    I would've loved to see an exploration on how this impacts lower end systems. A few years ago I used to run triple monitors off an RX 480 4GB and the performance increase I got from removing one of my monitors was SIGNIFICANT.
    I don't remember any exact numbers but there was a big jump in less demanding games like Minecraft, allowing me to finally use shaders, and heavier games went from noticeably stuttery to very smooth, sometimes even almost doubling FPS, like it did in R6 Siege, where I went from low 30s to high 40s and even 50s.

    • @Charlymander
      @Charlymander 9 หลายเดือนก่อน +12

      VRAM usage is the most affected when you run multiple monitors.

    • @juniorcalisthenics8474
      @juniorcalisthenics8474 9 หลายเดือนก่อน +2

      Yeah I used to have to constantly unplug my 2nd and 3rd monitor to consistently hit my 144FPS. I got like a 40FPS difference I think (from memory, might be wrong).

    • @eneg_
      @eneg_ 9 หลายเดือนก่อน +7

      You could hit win + O (or was it P?) and switch to single display mode to avoid physically unplugging them.

    • @guhbe385
      @guhbe385 9 หลายเดือนก่อน

      Same I had worse specs and honestly I'd get less frames with discord up let alone the extra monitors. I had to turn everything off often on harder games

    • @snailswrath
      @snailswrath 9 หลายเดือนก่อน

      My thought exactly.

  • @darthbonobo
    @darthbonobo 9 หลายเดือนก่อน +156

    Having the extra real estate is worth more to me than a couple of FPS.
    BTW - I love that you had VLDL on the lab's monitors

    • @Pro_Triforcer
      @Pro_Triforcer 9 หลายเดือนก่อน +26

      Give me the gold or i'll mug ya!

    • @davilinkicefire
      @davilinkicefire 9 หลายเดือนก่อน +9

      @@Pro_Triforcer - What are we ? - We are Mugger. - What does mugger do ? They muggle people - (both) SO ...... LET'S .... MUG HIM !!

    • @LyokoisGreat2
      @LyokoisGreat2 9 หลายเดือนก่อน +8

      Nice little touch adding the video title above one of the monitors too

    • @rebuiltHK47
      @rebuiltHK47 9 หลายเดือนก่อน +10

      Hey. There's a gamer over there. He's probably got a lot of FPS on him. Let's mug 'em and take all his FPS!

    • @JW-452
      @JW-452 9 หลายเดือนก่อน +4

      @@LyokoisGreat2 lol, i had not seen that, thats even better

  • @Cormyre
    @Cormyre 8 หลายเดือนก่อน +1

    Ran into this issue a handful of years back, running a 144hz 1080p gaming monitor for main, and two portrait 60hz 1080p IPS monitors on either side of it (web dev / DBA) on a GTX 1080, everything seemed to be ok. Picked up a 4k monitor for my Playstation, had it above my main PC gaming monitor, figured "it's just sitting there during work hours, I should just hook my PC up to it and watch videos during the day on it instead of the portrait monitors". My poor GPU had a meltdown with the added load and was running sub 30hz just existing in that config.
    Nowadays, the PC is on a single 244hz 1080p gaming monitor, with a LG DualUp hooked up to my MacBook. PC is much happier since I'm still running that GTX 1080, it's given me a few extra years out of this system without a hit to my productivity.

  • @Funkymonk004
    @Funkymonk004 9 หลายเดือนก่อน

    I run my main at 4k 120hz and secondary at 720p 120hz. Second is purely for audio as my display won't passthrough all formats but found having the second monitor matching refresh rates was all that mattered in my case.

  • @arithex
    @arithex 9 หลายเดือนก่อน +194

    Viva La Dirt League! Nice.. Thanks for finally covering this topic -- I once asked some former engineers who worked on DirectX at MS, and they didn't seem to have a high-confidence explanation of how things like v-sync and g-sync work, with multi-mon (and potentially with monitors fused together at the driver level, via Eyefinity/Surround). And how it intersects with things like the Win10 "FSO" (fullscreen-optimizations). There's a lot of confusion, and it's very hard to measure display latency, with any certainty or precision.

    • @dahahaka
      @dahahaka 9 หลายเดือนก่อน +3

      Which is why I would have expected LTT to so exactly that research in this video...

    • @Chairman_Wang
      @Chairman_Wang 9 หลายเดือนก่อน

      If they worked meaningfully on directx then this should be well understood. Sounds like a skill issue on whoever you asked tbh.
      If you are this paranoid about all that and don’t just buy what blur buster is saying, you can take one of those lag testers and see for yourself. Readily available for consumers.

    • @Peregrine101
      @Peregrine101 9 หลายเดือนก่อน +1

      The whole point is that Microsoft shouldn't be aware of those issues. Although optimizations on the OS-level got to be a point, the basics are that the OS is not responsible for that kind of technique. The drivers are not Microsofts business. The OS delivers an anchor point with Direct X or straight into the OS, and getting a particular proprietary technique to work is on the origin company.

  • @chaos.corner
    @chaos.corner 9 หลายเดือนก่อน +87

    The thing is, if you have a second monitor, you don't have to use it all the time. It's just amazingly useful when you do need it.

    • @keyonlewis7574
      @keyonlewis7574 9 หลายเดือนก่อน +1

      i have 3 monitor when i working. but when i playing game i turn off the other 2 and keep one on. have to keep all that FPS

    • @JamieReynolds89
      @JamieReynolds89 9 หลายเดือนก่อน

      must be sooooo useful to be able to have discord open or youtube on anothe rmonitor.... not. 90%+ of people dont need these extra monitors and do it cos everybody else does it.

    • @planefan082
      @planefan082 9 หลายเดือนก่อน +3

      ​@@JamieReynolds89As a laptop user: When you're doing nearly anything productive, they're really useful

    • @blarghblargh
      @blarghblargh 9 หลายเดือนก่อน +2

      @@JamieReynolds89 guessing you've never held a 40hr/week office job. come back when you grow up, kid

  • @accrevoke
    @accrevoke 9 หลายเดือนก่อน

    I used to plug my "secondary" display to the mobo (CPU iGPU) port(s) to offload the impact, it does work (and before anyone ask, i do notice some boards don't play well with such configuration).
    1% to 3% for a RTX 3080Ti (saw in one of the task manager scenes) also probably means quite a lot more in 10-series, 20-series, not sure about AMD cards though.

  • @dustraider2940
    @dustraider2940 9 หลายเดือนก่อน +29

    You didn't mention the additional VRAM usage that comes from additional monitors. Even if you're not running anything on the other monitors and they are just chilling on the desktop, their additional VRAM usage can be significant if you're trying to play one of the newer VRAM hungry games on an 8GB GPU. This is the main reason I started turning off my 2nd monitor while playing heavy games and not the FPS loss.

    • @kathleendelcourt8136
      @kathleendelcourt8136 9 หลายเดือนก่อน +4

      It might also eat up a bit more PCIe bandwidth. If you're decoding or encoding video that data must be streamed through the PCIe bus to the GPU.

    • @belan74
      @belan74 8 หลายเดือนก่อน +1

      I got a 3060TI. In the game Diablo 4, 8 GB of VRAM is not quite enough and becomes borderline insufficient for running ultra textures, unless I remove the second monitor. Less stuttering with only 1 monitor.

    • @anunoriginaljoke5870
      @anunoriginaljoke5870 8 หลายเดือนก่อน

      This might be a dumb question, but why does the amount of vram you’re using matter if it’s not affecting the fps?

    • @ngocquangnguyen736
      @ngocquangnguyen736 8 หลายเดือนก่อน

      ​@@anunoriginaljoke5870 it will matter in the details and also the FPS of the game. I using 3070 and it's sometime exceed my 8GB ram in the last of us, when it happend the game look terrible and fps start stuttering

    • @anunoriginaljoke5870
      @anunoriginaljoke5870 8 หลายเดือนก่อน

      @@ngocquangnguyen736 but you said the fps was not affected

  • @mrdzin1209
    @mrdzin1209 9 หลายเดือนก่อน +26

    1:21 HOLY CRAP THAT'S VIVA LA DIRT LEAGUE ON THE TEST SCREENS (Epic NPC Man series) 😂 I'm so frickin happy 🤣

  • @NeatherBack
    @NeatherBack 9 หลายเดือนก่อน +420

    As a gamer, I despair at knowing I'm sacrificing performance. But as a person that watches LTT on my second monitor, AIN'T NO WAY I'M GIVING THAT UP!

    • @KutsugeMindUrmoks
      @KutsugeMindUrmoks 9 หลายเดือนก่อน +10

      Yes. 2 I have used 2 monitors for the last 3 years, and just the possibility of having messages/youtube on my other screen while im playing something is so useful

    • @madmike159
      @madmike159 9 หลายเดือนก่อน

      You need a 3rd monitor with LTT store open

    • @SaberWLF15
      @SaberWLF15 9 หลายเดือนก่อน +1

      😂I actually noticed the performance drop cos I'm using a laptop that had a 144HZ refresh rate and my external monitor is only 60HZ

    • @PirateOfTheWastes
      @PirateOfTheWastes 9 หลายเดือนก่อน

      Do you guys not have phones?

    • @Ornateluna
      @Ornateluna 9 หลายเดือนก่อน

      The performance drop just isn't large enough to outweigh the convenience of having a 2nd monitor

  • @dcikaruga
    @dcikaruga 9 หลายเดือนก่อน

    I have a 3 monitor set up for work, it takes up more VRAM too, GPU's idle best on single monitor set ups as well, utilization goes up a little as well so a GPU with idle fans features will just switch on and off all the time.

  • @tito_me_doe676
    @tito_me_doe676 3 หลายเดือนก่อน +3

    One thing you didn’t mention is multi device setups. I have 3 laptops, none of which is particularly powerful, but a combination of software like Synergy, networking, and a video capture device make them feel like one quite capable multi-tasking monster.
    And also it’s cool that I have Linux, Windows, and MacOS all working together and each typically does what it’s best at. The MacBook Air records, streams, and edits, the HP has midrange AMD graphics and a ton of RAM, and the touchscreen goes between being a streamdeck-like launcher and a dedicated SSH terminal. Plus it also runs servers on the local network. Maybe it’s niche, but it seems like people should know it is completely viable to have a streaming / recording setup where one machine is the multi tasker running most of the monitors and handling the stream, while another machine just handles gaming. This is even nice that you can have a separate keyboard and mouse for say like chat without leaving the game and potentially bugging out the cursor

    • @donatedflea
      @donatedflea 3 หลายเดือนก่อน

      theres a lot he didnt mention what is your point.

  • @dixie1993
    @dixie1993 9 หลายเดือนก่อน +69

    Out of curiosity, how does the performance change if the secondary monitors are connected to the IGPU (integrated graphics) of the CPU?

    • @tyranus1111
      @tyranus1111 9 หลายเดือนก่อน +12

      Or any second gpu for that matter.

    • @Sn00ky128
      @Sn00ky128 9 หลายเดือนก่อน +2

      It's not the same, but if Taskmanager is correct then Videos on my second Monitor are Played through the iGPU during gaming on my dedicated GPU but i still lose quite a lot of Performance with 1080p Videos on my Laptop, which is unfortunate

    • @JoaoBarbosa1996
      @JoaoBarbosa1996 9 หลายเดือนก่อน

      I'd really love to know!

    • @thorcall
      @thorcall 9 หลายเดือนก่อน

      I actually was wondering that lately. Benchmark where basicly the same with igpu enabled or disabled so I tought, why not put the secondary monitor and decode video on the igpu? Howether I quickly ran into issue, firstly I couldn't get the igpu to do 100% of the work (the impact of a 1080p video on the second monitor was at best halved, there was always a few % of gpu usage no mater what). And more importantly, while running benchmark I noticed that my cpu performanced plumetted by 15-20% in short test (ryzen 5600g). After more test, I noticed that the power usage of the cpu was lower when the igpu was doing something, at least at the beggining of the benchmark, slowly ramping to the normal usage after ~20s. I'm not sure how that would work in real world effect, but short spike of cpu usage are pretty frequent, i'm not taking that risk, so I disabled my igpu. Not sure how a different cpu would act.

    • @tonyjohansson8395
      @tonyjohansson8395 9 หลายเดือนก่อน +3

      As default in windows it will use your dedicated graphics for graphics acceleration/encode/decode. Doesnt matter which physical connection the monitor is connected to.
      What you can do is go to Windows Settings -> Display -> Graphics. You can then set which graphics card you want a certain application to use. This will impact gain back a small amount of performance if you like to game on one monitor and watch video on the second.

  • @vintagemotorsalways1676
    @vintagemotorsalways1676 9 หลายเดือนก่อน +69

    I feel like its important to clarify that it's not because you have more monitors plugged in but what you are doing on those monitors - having a windowed game along with a video playing on a single ultrawide will have the same effect. If your GPU is slow/old enough you will notice a performance impact just from having multiple monitors attached due to limited bandwidth. When I want to be immersed in a game I just turn my 3 side monitors off.

    • @on99kfc
      @on99kfc 9 หลายเดือนก่อน +2

      I thought those 3 videos were always playing/running in the all the test? even 1 monitor test also have 3 video running in the background?

    • @timwood70
      @timwood70 9 หลายเดือนก่อน +2

      glad some one said this, this just seems like a case of if you do more with your computer its more performance hit on it and not actaully anything to do with the number of screens!

    • @vintagemotorsalways1676
      @vintagemotorsalways1676 9 หลายเดือนก่อน +3

      @@on99kfc Even if they were, when the window is not visible modern browsers and up to date video drivers generally stop rendering the video portion and only play the audio, you can test this yourself by opening a performance monitoring program and playing back a video then completely blocking the video with a static application like notepad. When using a slow enough system I have personally witnessed the video player canvas being blank when it has been covered for a while and then it shows again after a couple of seconds.

    • @on99kfc
      @on99kfc 9 หลายเดือนก่อน +2

      @@vintagemotorsalways1676 Windows will continue render the video in the background. Just play a TH-cam video and open task manager to see the GPU video decoding utilization. I tested this with 1 to 3 video playing, video decoding utilization go up to 10%, opened discord and full screen the discord windows, GPU utilization didn't go down at all. The video is being play regardless of it being view or not because the audio is playing. The decoding of the video is handle by the GPU, so even playing the video on the background with sound only, the video is still being decoded by the GPU.

    • @vintagemotorsalways1676
      @vintagemotorsalways1676 9 หลายเดือนก่อน

      @@on99kfc I did - that's why I said it. It is also dependent on your browser and what enhancements you have installed/ enabled. I believe you but it doesn't make my experience incorrect.

  • @PatSmashYT
    @PatSmashYT 4 หลายเดือนก่อน +4

    If your computer is having performance issues from having 2 monitors, I'm pretty sure your computer has much bigger issues

  • @OriflammeGaming
    @OriflammeGaming 9 หลายเดือนก่อน +5

    Couldn't you also use the secondary monitor with the integrated graphics in the CPU by hooking it up to the motherboard output? That would take load off the GPU, though I'm curious how much load if any it would put on the CPU. Could be helpful for addressing bottlenecks.

    • @zeroa69
      @zeroa69 6 หลายเดือนก่อน

      Ive always done that since 2015 with a 4790 and now my r5 3600 with minimal issue. Vr second screen is way harder on the system them a couple monitors

  • @flamingscar5263
    @flamingscar5263 9 หลายเดือนก่อน +59

    Note: this performance loss can be entirely circumvented with either a 2nd GPU or iGPU handling the 2nd display, this is as easy as plugging the display into the other GPU and then anything on that display should run on the 2nd GPU, and if not you still always can force it to in windows settings
    It is a bit overkill to have a 2nd GPU for like 2 fps average, but if you already have an iGPU, why not

    • @mehmetariftasl8277
      @mehmetariftasl8277 9 หลายเดือนก่อน

      How do i plug it to my igpu

    • @PhantomCrestTV
      @PhantomCrestTV 9 หลายเดือนก่อน +4

      @@mehmetariftasl8277Plug it into your motherboard. But only do this for secondary displays.

    • @Druggerrnaut
      @Druggerrnaut 9 หลายเดือนก่อน +1

      @@mehmetariftasl8277 Usually the display port (hdmi, dp, vga, etc) on the motherboard instead of the gpu itself. Depends on your CPU too.

    • @stoney202
      @stoney202 9 หลายเดือนก่อน +1

      That doesn't work, the workload is still taking by the primary GPU it's just shunted through the seconds connector. Even with SLI this is how it was done. It's been quite a few years since I ran a multi GPU setup but even after the death of SLI the best you could ever get the second GPU to do was physx workloads.

    • @JordanPlayz158
      @JordanPlayz158 9 หลายเดือนก่อน +1

      ​@@stoney202I'm sure that depends on config though? I do know if you set your primary gpu to x, I think it would make sense for it to go through primary but if not, don't know why they'd assume you want it to go through a second gpu automatically

  • @montecorbit8280
    @montecorbit8280 9 หลายเดือนก่อน +10

    At 1:55
    You have Viva La Dirt League up on three monitors!!
    Nice!!

  • @def1ance
    @def1ance 9 หลายเดือนก่อน +1

    How about a video about how much impact it makes when using a single, larger monitor, splitting windows ie: several windows in the same monitor. Will the impact be the same or similar I wonder?

  • @axij
    @axij 9 หลายเดือนก่อน

    it always amazes me how subtly sarcastic yet still informative your videos are

  • @mrcomment6035
    @mrcomment6035 9 หลายเดือนก่อน +180

    This was quite unexpected, I never thought some games might affect the multi-monitor setup that much. I would also love to see this experiment on Linux with a few more variations (e.g. Proton and native titles, Wayland/Xorg etc.)
    Keep up great quality!

    • @denis2381
      @denis2381 9 หลายเดือนก่อน +3

      I had a similar Problem. 240hz wqhd Main Monitor and one 60hz 1980x1200p Monitor with vega 64. When I use both in same time I can't utilize 240hz mode. It just doesn't work. Look into it. I always thought it hast to do something with the 60hz Monitor because it has only vga and dvi (I use dvi hdmi adapter)
      Edit: I forgot to mention, that the 240hz Monitor is only possible to run 144hz wqhd when both Monitor connected

    • @ShimmerismYT
      @ShimmerismYT 9 หลายเดือนก่อน

      @@denis2381 the refresh rate being locked to 144hz is a limitation of xorg I think

    • @concernednewfie
      @concernednewfie 9 หลายเดือนก่อน +1

      My main is at 144hz. But when I start games, the TV video, aka 4k TH-cam streaming does stutter for a few seconds.

    • @denis2381
      @denis2381 9 หลายเดือนก่อน

      @@ShimmerismYT what is that

    • @ailuros_
      @ailuros_ 9 หลายเดือนก่อน

      up

  • @Just_a_commenter
    @Just_a_commenter 9 หลายเดือนก่อน +136

    Even if I lost upwards of 5% of my game's performance, there's no way I'm giving up my triple monitor setup. I'll sooner add a fourth screen, a big 4K TV for media viewing, than I will discard a single monitor! >:U
    But, it's fun to know what the difference may be anyways, inconsequential as it may be.

    • @leonidas14775
      @leonidas14775 9 หลายเดือนก่อน +10

      Yeah, suggesting people "give up" their monitor setup is completely senseless. Just turn them off when not in use.

    • @Just_a_commenter
      @Just_a_commenter 9 หลายเดือนก่อน

      ​@@leonidas14775Yep. I can turn off a monitor if need be and I've got GPU horsepower to spare. Multi-monitor setups is the way

    • @carlosgarcia1165
      @carlosgarcia1165 9 หลายเดือนก่อน

      i have 9, search for PCI ADT-LINK to M.2, I have two of those with AMD cards and 8 monitors that way, it takes the load off the CPU thanks to the two and cards and the chipset. I am using and cards because it is very hard to have mixed generations nvidia cards ;)

    • @Sohzy
      @Sohzy 9 หลายเดือนก่อน +2

      @carlosgarcia1165 why do you need 9 monitors 💀it doesnt even sound _that_ useful tbh

    • @Hadeks_Marow
      @Hadeks_Marow 9 หลายเดือนก่อน

      3 is the limit. At 4, you are better up with a Dual PC setup, usually with some cheap laptop.

  • @SethanderWald
    @SethanderWald 9 หลายเดือนก่อน +3

    1:20 Lol, I was literally just watching Viva la Dirt Leage right before this. 😂

  • @j377yb33n
    @j377yb33n 9 หลายเดือนก่อน +1

    It does remind me of when I ran into this a few years back. phenom II, hd 7850 1gb trying to run mad max. a smidge of overclocking where I could to get it above 30fps, but if anything popped up on my secondary it would tank. This is definitely something to consider for people with low spec or older hardware

    • @Coolmouse777
      @Coolmouse777 9 หลายเดือนก่อน

      Only 1 gb of vram, second monitor definitely use some of that even for static desktop.

    • @j377yb33n
      @j377yb33n 9 หลายเดือนก่อน

      @@Coolmouse777 it was worth it, I had pulled a broken Samsung TV from a recycling bin, swapped the power supply. As a broke student, it was great

  • @KenS1267
    @KenS1267 9 หลายเดือนก่อน +76

    I've used a 3 monitor setup at work for a very long time and now that I mostly work at home that setup has come home. I did some searching for a monitor that could easily handle switching from landscape to portrait as reading code for debugging is one of those times portrait is wonderful.
    There are some games, looking at you Elite Dangerous, that natively support multiple monitors and it makes immersion so much better.

    • @bradysimpson
      @bradysimpson 9 หลายเดือนก่อน

      3 27” 1440p monitors and an iPad for E:D; an ultrawide in portrait for inara, discord, and the dead site😢; and a 42” for TH-cam.
      I have a short of my setup, if you care.

    • @opmanzano
      @opmanzano 9 หลายเดือนก่อน

      racing and flight simulators in general also can support multiple monitors, I use 2 screens in MSFS2020 and Xplane12 and it increases immersion a lot.

  • @Neko2394
    @Neko2394 9 หลายเดือนก่อน +83

    The vram usage will also increase as you add up monitors. Also, it's a bit of a niche case but I noticed that running two displays on different GPUs (e.g on a laptop, the built in display running on the igpu and the second one running on the discrete gpu) will also increase the driver overhead

    • @SwitchTalkChannel
      @SwitchTalkChannel 9 หลายเดือนก่อน +1

      I have a bad random laptop and running Acer monitor from that. I run into some issues, possibly caused by this. But, the laptop is bad and needs to be cleaned, dust-wise, too. But, everything works fine most of the time, just not for gaming, and it sometimes turns itself off recently (though this is likely caused by some other issues I've not yet fixed, haha).

    • @Joe-Dead
      @Joe-Dead 9 หลายเดือนก่อน

      running two monitors on different cards, both nvidia but different generations, previously it was a single gpu driving two monitors. even with two drivers essentially considering different generations performance is better with the two gpus one driving each monitor. as to why this, so i can game without a performance hit and watch stuff on the other monitor and nvidia iray which doesn't care if gpus, cards, generations or memory matches as long as they're nvidia it will use them to render.

    • @jupdown
      @jupdown 9 หลายเดือนก่อน

      A year ago I had a 5 monitor setup on a Radeon RX580. They were all 1080p and arranged in two rows - the top row having two monitors and the bottom having three. At IDLE with NOTHING open on Windows 11, it was consuming ~3GB of VRAM. Because of this arrangement, I had a virtual resolution of 5760x2160 with dead space on either side of the top row of monitors. I’m not sure if that contributed to the VRAM usage or not, but I did want to second your statement - that more monitors = more VRAM usage.

  • @SpaceTech54
    @SpaceTech54 8 หลายเดือนก่อน

    I use my laptop monitor and my 49 INCH monitor as 'two' but clearing can be 3 or 4 :)
    LTT You are Doing GREAT - Thanks For Everything you are doing!!!

  • @h4xor1701
    @h4xor1701 9 หลายเดือนก่อน

    I run one big 42inch center screen and 2 24inch in portait, yes there are performance loss even with only extended desktop and consumption in video memory, so i disable them when needed

  • @Moonclan0
    @Moonclan0 9 หลายเดือนก่อน +12

    Would be nice if he talked about having multiple monitors with for example in the case of 2 monitors, have main gaming monitor plugged into GPU, and second monitor plugged into the Motherboard. Would be curious to see the comparison between 2 monitors in a GPU and 1 in each.

  • @_aullik
    @_aullik 9 หลายเดือนก่อน +40

    Rather have a little lower performance than not having 3 monitors. That being said, i wonder if i can just add another small grafics card that handles the other 2 monitors

    • @micobugija6284
      @micobugija6284 9 หลายเดือนก่อน +3

      You can. Best would be from the same manufacturer so you don't have to install 2 drivers

    • @adsads196
      @adsads196 9 หลายเดือนก่อน +5

      I'd have personally used my igpu for the second monitor for watching vids etc if I had one.

    • @iommu426
      @iommu426 9 หลายเดือนก่อน

      @@adsads196 This. I use my IGPU for my secondary monitor and configured my browser to always use the IGPU to get the decoding / 3D load away from the main GPU. Works great :)

    • @deano1699
      @deano1699 9 หลายเดือนก่อน +1

      @@micobugija6284 best is different manufacturer so there's less risk of your OS being dumb about which tasks it sends to which GPU.

    • @Pasi123
      @Pasi123 9 หลายเดือนก่อน

      I used to run a cheap GT 610 with a GT 660 for half of the monitors in a quad monitor setup. That was on a HEDT platform so it had enough PCIe lanes to keep both cards at x16
      A bit later I used NVIDIA Surround on the GTX 660 for 3 of the monitors and the GT 610 for the extra monitor. Tbh the difference wasn't that big so at some point I stole the GT 610 for a different system and ran all 4 on the GTX 660.
      Nowadays I'm still running 4 monitors on just a single GTX 1080, though I don't use NVIDIA Surround anymore because of the inconvenience of 3 monitors showing up as one.

  • @Krazzymonkey
    @Krazzymonkey 9 หลายเดือนก่อน

    I have a quick question on this topic. I have my two side monitors plugged into a secondary gpu and I also use that gpu for physx. Does that make up the losses I would take from having the extra monitors?

  • @firewalldaprotogen
    @firewalldaprotogen 9 หลายเดือนก่อน

    what i did was i set my other monitors to be on a completely different graphics card than my main gaming one. works like a charm!. was a little tedious setting up the settings but its worth it. i can watch LTT and discord with my good ol 1050TI just fine, and my rtx 3060 has all the bandwidth for gaming

  • @Loop_Kat
    @Loop_Kat 9 หลายเดือนก่อน +82

    Would be interesting to see another video like this involving a similar multi-monitor issue, that being the fact that having multiple monitors with _differing_ refresh rates can sometimes cause inconsistent frame timings or even actual refresh rate drops with a faster monitor trying to match a slower one (ex: 144Hz briefly dipping down to 60Hz)
    While I've never experienced the refresh rate drops myself, my frame timings have always felt inconsistent (even with G-sync) and the only way I can get a valid result on the UFO test is by setting my 144Hz monitor down to 60Hz to match my secondary monitor (the test always stutters or fails to sync at 144Hz). So I'm very curious to know if the labs team could produce any helpful information about all of this

    • @Xenoray1
      @Xenoray1 9 หลายเดือนก่อน +3

      i use myself 144hz 1440p monitor for gaming and second 1080p 60hz one for video while playing, i had zero issues so far with frame drops on my amd gpu for like 6 years

    • @Forlong21
      @Forlong21 9 หลายเดือนก่อน

      I run a 240 Hz HDR monitor and a 60 Hz for my secondary. The only real solution I use is to use Borderless Windowed mode and it seems to help out a ton though I do sacrifice a few frames to make it work like that.
      Ideally all the monitor's should be the same spec.

    • @leonro
      @leonro 9 หลายเดือนก่อน +2

      That's why it's highly recommended to use multiples of the same display for a multi-monitor setup. You get the same refresh rate, same resolution, size, and no weird behaviour when moving windows from one display to another (or if it's on multiple monitors!).

    • @tiemenscholten3755
      @tiemenscholten3755 9 หลายเดือนก่อน

      This is still a thing? Good lord

    • @gamingbud926
      @gamingbud926 9 หลายเดือนก่อน

      I have the opposite problem. Strangely and occasionally, my secondary monitor (60Hz), will drop to something like 10Hz on startup. Turning it off and on again does the trick. Might actually just be a problem with the monitor itself, because I seem to remember that unplugging it form and replugging it back into the GPU does not fix it.

  • @simpson6700
    @simpson6700 9 หลายเดือนก่อน +27

    curious that you never mentioned refresh rates, they made a huge difference in frametiming for me. with a secondary 60hz monitor i had lots of stutters on my 144hz main monitor, but once i switched to a 144hz 2nd monitor those issues went away.

    • @alecpanic
      @alecpanic 9 หลายเดือนก่อน +4

      I swear this has been something that's been hitting me for years whenever i tried to run games at high fps. surprisingly little converage on this issue, since a lot of people will use old cheap monitors for the second display that cannot matcht the high refresh rate of their main monitor

    • @VexxedSR
      @VexxedSR 9 หลายเดือนก่อน +1

      I use a 240hz s2522hg and a 70hz (old 1080p 60hz benq with a 10hz OC no freesync or gsync) and have no difference in stutters on my main monitor from tests were I was troubleshooting crashes and stuttering in a game and completely unplugged the 2nd monitor while also removing any windows drivers left over from it. I have an i3 12100f so no iGPU, both monitors connected to one GPU.

    • @VexxedSR
      @VexxedSR 9 หลายเดือนก่อน

      Forgot to add that I managed to solve the stutter/crash and tested again for curiosity sake to see how much performance I was losing and it was negligible, no stutters. PCs are wonderful but sometimes the random issues people can get with a combination of hardware, software, drivers and monitors can make you pull your hair out.

    • @VexxedSR
      @VexxedSR 9 หลายเดือนก่อน

      ​@@Xio_XDnow that makes me wonder if I was running my second monitor with the 10hz oc applied at the time that I was troubleshooting. I'll have to do some tests to see if running 60 or 70 has stutter problems but I've not seen any in csgo/battlebit all smooth for now running 240/70

    • @sorunaz
      @sorunaz 9 หลายเดือนก่อน

      @@Xio_XDdoes the little variation have an effect on this? example my main is at 239.964 and my other is at 119.982. i just lowered it from 143.981 but its max is 239.757. would it be best to keep the second one at 120 or increase ot to match the main 240? i only lowered it for power consumption

  • @mattwright6249
    @mattwright6249 9 หลายเดือนก่อน +2

    Ok first off, thanks LTT for ensuring I NEEDED to do about 3 hours of benchmarking this morning. I am not the type to leave potential performance on the table... So.... Full disclosure, my system utilizes two 2160p high refresh rate monitors, one in landscape, one in portrait mode. The heart and soul of this machine is a x570 AM4 Mobo with a 5950x (OC'd). Gpu is a 4090 (Also OC'd) I thought I would test to see how much performance I was really losing here, having my second monitor on while gaming.
    Linus is right. There is a performance drop. It's what I would consider marginal at best. I did my normal benchmarking routine, turned off all background apps, disable gsync blah blah blah... First Firestrike run 51850 Points... My system is all air cooled. No fancy AIO's or LN2 here. This first run was with only the main display running, the other one disabled in windows. Subsequent runs were done with both monitors enabled. I had nothing other then the second display showing MSI afterburner and HW info. I am constantly getting between 51300-51500 points on firestrike in that scenario. So yes... you lose a little performance. Will it make a difference for me at 4k, the resolution I play most games at... NOPE. I can live with 99.3-99.5 percent of total available performance, and have my second monitor active, absolutely.
    Will this impact less powerful systems more, Probably. Let's be honest though if you have a system with multiple monitors that you game on, you are likely an enthusiast and the hardware you have is also likely as enthusiast as you can afford. Should people worry about this, nope. Should you turn off your second monitor while going for benchmark world records, sure.
    Should you be worried about the multi-monitor boogeyman stealing all your performance... I would worry more about how many pron hub tabs you have open in chrome first.

  • @TheReal_ist
    @TheReal_ist 9 หลายเดือนก่อน

    While I wouldn't have actually have thought there would have been a difference it's good to see someone did the boring details to get to the bottom of this age old question.
    Thxs ltt benchmarking team your efforts are much appreciated!!!

  • @Bureaucromancer
    @Bureaucromancer 9 หลายเดือนก่อน +63

    A look at what happens if the monitors are on independent GPUs would be interesting, especially in terms of what happens if you use an iGPU for a secondary display. For my part, doing the gaming VM in a NAS thing it’s been an easy path to enabling multiple VMs when I actually want a second seat.

    • @rockking1379
      @rockking1379 9 หลายเดือนก่อน +1

      I liked the idea of arc, not for a gaming Gpu, but rather to handle the workload of second and third monitors.

    • @milescarter7803
      @milescarter7803 9 หลายเดือนก่อน +1

      I too want to see this. Intel back to third gen has 3 monitor output. 12th gen (maybe 11th too?) Has 4 monitor outputs. Also a second card with multiple outputs is $15-20. NVS510, FirePro W4100 or W5100 etc.

    • @TalesOfWar
      @TalesOfWar 9 หลายเดือนก่อน +4

      Using the iGPU would probably have a bigger impact than expected given it'll share system memory, which the game might otherwise want to use (and is slower than proper VRAM), but yeah, I'd love to see such numbers!

    • @det_tf2
      @det_tf2 9 หลายเดือนก่อน

      I'd love this, I've got a spare 1050 hanging out in my computer from my old build and would love to see if running my second monitor off it would help. My CPU doesn't have integrated graphics so that isn't an option unfortunately.

    • @tylerkulchinsky2167
      @tylerkulchinsky2167 9 หลายเดือนก่อน

      I put 2x 1080 Ti in my gaming PC but had one going to my monitor and one going to my TV. It worked shockingly well, but I couldn't control the RGB on the second one, and using one heated up the other because they were literally stacked on top of one another

  • @samowen-hughes561
    @samowen-hughes561 9 หลายเดือนก่อน +6

    You had Viva La Dirt League on the monitors, I love them so much

  • @puccionicolas7763
    @puccionicolas7763 8 หลายเดือนก่อน

    this is why i use th envidia contorl panel to run all apps on the igpu and then select the specific games to run on the dgpu, now all those extra monitors are rendered by the igpu and not dgpu, therefore no performance inpact.
    and if you are screen recording use the igpu for encoding, this way you also lose no performance
    aditionally you can set your games to use all but 1 cpu, and set other apps to use that one cpu therefore loads on that one core won't affect the other cores used for gaming(asuming you disabled HT)

  • @notalostnumber8660
    @notalostnumber8660 7 หลายเดือนก่อน +1

    I actually noticed this way back in the day, but since my GPU didn't have Hardware Encoding/Decoding, I actually did a neat (but somewhat expensive) trick
    Use two GPUs, one from NVIDIA, the other from AMD, and use the main GPU for the main screen.

  • @Seed
    @Seed 9 หลายเดือนก่อน +144

    So happy I ordered 2 new monitors today. Couldn't you have released this 2 hours ago?

    • @olibobs1411
      @olibobs1411 9 หลายเดือนก่อน +41

      Mate the benefits outweigh the problems you'll be alright 👍

    • @ThePgR777
      @ThePgR777 9 หลายเดือนก่อน +11

      Just turn them off when playing

    • @krazhmatik13
      @krazhmatik13 9 หลายเดือนก่อน

      Who needs a screen while playing anyway fuck it let engine owning take over 🤣 🤣

    • @Erik-mn5zc
      @Erik-mn5zc 9 หลายเดือนก่อน +2

      enjoy your monitors! as a purely laptop user for everything I love having 2 monitors, or in the case of my macbook/iPad setup, I love that I can extend my display onto iPad to have a second monitor. it’s great for productivity, when Im making designs, taking notes, studying, researching, etc. even if it’s so I can have Apple music playing with its cool color changing thing with the music or lyrics it just feels nicer and a quality of life improvement. it’s not for everyone and I do get distracted at times but overall it’s helpful to me and is helpful for many others, given I also don’t need such extreme performances most times and when i do typically the second or third monitor don’t seem to affect me much but I will plan to not have them connected with heavier loads having watched this video

    • @Suwawako
      @Suwawako 9 หลายเดือนก่อน +1

      Weird verified channel

  • @robpet198
    @robpet198 9 หลายเดือนก่อน +298

    Love your recent tests, LMG, though I find the conclusion here to be a bit incomplete. It would be nice to see more in depth how extra monitors affect the overall system delays like input lag and render consistency. Personally I've always noticed that something was off whenever using the second monitor. Even though the frames are very similar, the feeling is way different.
    Examples of tests:
    Timings + fps consistency when only 1 monitor connected to GPU
    Timings + fps consistency when 2 monitors connected to GPU
    Timings when 1 monitor is connected to GPU and 1 to integrated graphics
    Try to add more monitors to the mix. 1, 2, 3, 4 with same spec vs different specs.

    • @DaddyFrosty
      @DaddyFrosty 9 หลายเดือนก่อน +11

      Yeah I was also dissapointed that it wasn't tested, not sure if it's placebo, but I did "notice" that when I upgraded to my 1080 Ti and couldn't use my 2nd monitor cuz no DVI port.

    • @cjbtlr
      @cjbtlr 9 หลายเดือนก่อน +31

      This is more of a Gamers Nexus type analysis and not the sort of "tip of the iceberg" that LMG does.
      If you haven't noticed, the primary point of the video is to sell the monitors linked in the description below.

    • @robpet198
      @robpet198 9 หลายเดือนก่อน +7

      @@cjbtlr Not sure if you've noticed, but LBG Labs is partially up and running. If they find a way of automating the testing method, they can gather a ton of data about latencies and stuttering

    • @theocramez
      @theocramez 9 หลายเดือนก่อน +2

      100% agree on this. "2 screens on a tower PC" and "2 screens on a laptop (which means one integrated screen and one external screen)" is a completely different deal.

    • @rustyshakelford1466
      @rustyshakelford1466 9 หลายเดือนก่อน +5

      Is it? more monitors is more system resources used, which will lower your game performance, same as running multiple programs while you game. This has been known forever, and frankly shouldn't be an issue unless you're running a very under-powered machine. Overdriven monitors causing unintended clock behavior and effecting power consumption is a much bigger rabbit hole.

  • @Nit845
    @Nit845 9 หลายเดือนก่อน

    I always wanted to believe that a larger monitor or using a television would impact frames a fraction more as well. I also assume that multi-monitor display of the same game image for those people enjoy 10k resolution wide and 1080p height for example would have a negative performance the same way.

  • @johnguy8571
    @johnguy8571 9 หลายเดือนก่อน +7

    I can't be bothered to spend 10 minutes watching this. I'm just going to follow my belief, since I've not tested this, that using multiple monitors has no impact.

    • @Fire32Ball
      @Fire32Ball 8 หลายเดือนก่อน

      Yeah it’s pretty unnoticeable. From 1-5% fps difference (according to the video), where one percent is 4 monitors at 1080p and 5% is 4 monitors at 4K.

    • @GrugGaming
      @GrugGaming 2 หลายเดือนก่อน

      Not to mention the power... Lol wtf monitor out there using 80 watts of power??? My main one only uses 50 max and the second monitor is 10 watts... Ya heard me mf 10 watts pulling from the WALL. Lol

  • @siberionhusky9225
    @siberionhusky9225 9 หลายเดือนก่อน +48

    Question. Is there a reason Labs didn't run the same tests with secondary monitors connected to CPU integrated graphics? Since current gen CPUs from both teams now have integrated graphics (basically across the board), I feel like this might have less of an impact on FPS as (especially at higher resolutions) more load is on the GPU vs CPU.

    • @SkyblowDK
      @SkyblowDK 9 หลายเดือนก่อน +4

      most gaming intels dont have a intergretaed gpu

    • @TAP7a
      @TAP7a 9 หลายเดือนก่อน +4

      @@SkyblowDKonly the F models

    • @Masterblack1991
      @Masterblack1991 9 หลายเดือนก่อน +5

      The igpu "steal" memory from the ram you have and use as vram. So it's better to use the dedicated GPU to run the second monitor.
      When i connected the second monitor to my motherboard (using the igpu) my ram go from 16gb to 12gb.

    • @potatoes5829
      @potatoes5829 9 หลายเดือนก่อน

      @@Masterblack1991 only as much as you set in the bios, and generally by default its 128mb to 256mb, so it should be nothing to be concerned about

    • @jarnea.7988
      @jarnea.7988 9 หลายเดือนก่อน +1

      This is exactly what I do, gaming screen runs in GPU. Secondary screen of integrated graphics

  • @Ajyia
    @Ajyia 9 หลายเดือนก่อน +23

    Honestly, the last point hits the hardest for me. I used to have videos running on a second monitor, or an active chat or whatever, but somewhere along the line I remembered how much more enjoyable the gaming experience is when you actually focus on it.

  • @cainescobar9832
    @cainescobar9832 9 หลายเดือนก่อน

    love the smooth ad transition them you normally do, clever, maybe a possible video idea. can a new high end gpu and a 760, and is there any benefits that can be use if so, and what about using both brands old and new as well for testing. also like can you use each display port from each card, would be a cool way to mine off the low end gpu and have monitor for it, and a second main monitor from the new high end playing games.

  • @Hoigwai
    @Hoigwai 9 หลายเดือนก่อน

    Most of the time I will kill the browser on the 2nd screen. Discord and HW monitor will be open but often I will minimize those as well. Even without considering performance, it is more to prevent distractions.

  • @cypresscustoms
    @cypresscustoms 9 หลายเดือนก่อน +54

    Back in the days of the CRT I had three of these heavyweights in my setup. If I was going to do some serious gaming I would always turn two off because it made a very big difference in performance back then. I am a little surprised the performance hit is much smaller these days. Good to know.

    • @davidhodge0201
      @davidhodge0201 9 หลายเดือนก่อน +4

      Jeez. What was the desk made out of? Lol

    • @camerontechstuffs
      @camerontechstuffs 9 หลายเดือนก่อน +12

      ​@davidhodge0201 probably wood, unlike the cardboard ikea stuff these days lol

    • @Tonyx.yt.
      @Tonyx.yt. 9 หลายเดือนก่อน +3

      because nowadays in proportion, running a monitor it's a much smaller % of a gpu capabilities compared to back then

    • @cypresscustoms
      @cypresscustoms 9 หลายเดือนก่อน +2

      @@davidhodge0201 solid Oak! It was insanely heavy to say the least.

    • @Knaeckebrotsaege
      @Knaeckebrotsaege 9 หลายเดือนก่อน

      @@camerontechstuffsI actually had to use kitchen countertops to DIY myself a corner desk for my retro cave because a 19" CRT monitor made a crappy ikea cardboard desk make some *very* unhealthy noises... didn't want it to go right through the damn thing (and that was just ONE monitor)

  • @boastyy
    @boastyy 9 หลายเดือนก่อน +129

    Would be interesting to see how having a second monitor connected effects the latency when playing games.

    • @blaness13
      @blaness13 9 หลายเดือนก่อน +14

      There's no reason why it would affect latency, any sort of latency would be seen as a drop in FPS, not how fast those frames get to the screen.
      Using more screens and having pixels move on them obviously uses GPU power, I don't honestly know why this video made it seem so shocking or unexpected,

    • @MrGrannyStylez
      @MrGrannyStylez 9 หลายเดือนก่อน

      and power draw

    • @OGPatriot03
      @OGPatriot03 9 หลายเดือนก่อน +1

      @@blaness13 I have to assume a bunch of multi-monitor users said "There's no downside" and that must've been a running myth.

    • @zachc4451
      @zachc4451 9 หลายเดือนก่อน

      @@blaness13 For a long time, people said it was no issue. No downsides. 1:1 performance.
      Even today, you can see that this wasn't true when you search back to days past and look at the driver issues Nvidia used to (and, in my experience, still in some cases do) have with mismatched refresh rates for example.

    • @blaness13
      @blaness13 9 หลายเดือนก่อน +1

      @@OGPatriot03 I guess it depends on what you consider a real downside, If they dropped FPS just by being plugged in and turned on then sure, thats a downside, but i don't consider losing 1 or 2 frames for active content on them a downside when you can just stop the content, its a common sense trade off, like getting a higher res monitor,

  • @huerta25264
    @huerta25264 9 หลายเดือนก่อน +1

    what about using a second gpu for the extra monitors? would that help?

  • @tvh024
    @tvh024 9 หลายเดือนก่อน

    The tiling windows manager feature on recent KDE Plasma versions is pretty nice if you're using one big display.

  • @Bluepixels8
    @Bluepixels8 9 หลายเดือนก่อน +10

    I don't know why I'm surprised at this point... Seeing VLDL videos playing on the monotors was something I did not expect to see. Cool!

  • @Zeet1
    @Zeet1 9 หลายเดือนก่อน +64

    A video about best vertical monitors would be awesome. The viewing angle on the 27 inch I flipped vertically isn’t the best but not sure what to look into for a replacement 🎉

    • @martinsung7280
      @martinsung7280 9 หลายเดือนก่อน +4

      you should try using an ips or va panel, they have great viewing angles

    • @givemeyourmangoes5040
      @givemeyourmangoes5040 9 หลายเดือนก่อน +5

      Rtings has good statistics for viewing angles and which monitors can be rotated vertically without a vesa mount

    • @neothermic1
      @neothermic1 9 หลายเดือนก่อน

      Sounds like your 27" is a TN, so the viewing angles are asymmetrical. A good IPS screen should do you for 178 degrees in both directions (meaning it'd be totally fine for vertical flipping), rather than TN's atypical 170/160, with horrific off-axis colour shifts.

    • @bobito3861
      @bobito3861 9 หลายเดือนก่อน

      you ALWAYS always always always (seriously always) wanna use a curved monitor for portrait mode, even if you dont like them in landscape as a main monitor.
      i swear its like curved monitor were actually created to solve this exact problem.

  • @andresblandon4798
    @andresblandon4798 9 หลายเดือนก่อน

    i have 3 1080p 24" monitors (the cheapest i could find) connected via a single USB-C to my Zephyrus G15
    they have some...... stuttering since the usb port is only 10Gbps connected to a USB station (also, the cheapest i could find), but....... it works for most of the stuff i do. I just wished there was some kind of product that you could connect a single HDMI cable and have 3 outputs for a seamless, 3x1080p setup (and of course, windows being able to detect all displays) but that is easier said than done jejeje

  • @BlazingStudios
    @BlazingStudios 9 หลายเดือนก่อน

    So did you test if it costs any performance when the monitor is set up but turned of with the monitor button?

  • @DerrekOlson
    @DerrekOlson 9 หลายเดือนก่อน +31

    I feel it would have been interesting to see what running secondary displays does to performance when running those displays on a second GPU for example using integrated graphics for secondary displays and then your GPU for the single primary display.

    • @JA39785
      @JA39785 9 หลายเดือนก่อน +3

      I run a second video card connected to my second display to watch streams while gaming and it removes a massive amount of in-game stuttering. No need to even run any benchmarks it's so painfully obvious. If you do this you have to make sure to set your secondary display as your main display in windows or else the gaming GPU will still be decoding video.

    • @auricksuess8743
      @auricksuess8743 9 หลายเดือนก่อน +1

      Yeah I got a cpu with instigated graphics for that reason. Pls talk about in next video!

    • @HazewinDog
      @HazewinDog 9 หลายเดือนก่อน +3

      that's what I used to do. I could notice the difference in performance, and would highly recommend it. it's one of the reasons why I think you shouldn't buy an F-series Intel CPU.

    • @THE-X-Force
      @THE-X-Force 9 หลายเดือนก่อน

      How can I dedicate the integrated GPU (on the CPU) to handle tasks like that, please?
      (edit .. wait lol .. is it just as simple as plugging the other display into the mobo port for the IGPU .. or is there more to it than that .. settings, optimizations, etc.?)

    • @Kratosssferico
      @Kratosssferico 9 หลายเดือนก่อน +1

      @@THE-X-Force connect the second monitor to the motherboard

  • @Crantic
    @Crantic 9 หลายเดือนก่อน +8

    6:50 Kick 🔛🔝

  • @jamyjet
    @jamyjet 9 หลายเดือนก่อน +1

    As someone who used 2 monitors for a couple of years, it was fairly obvious it was hurting performance, sometimes I'd deliberately unplug my second monitor when playing a demanding game just to get a few more frames. You can see in task manager that it impacts game usage.

  • @edhp9996
    @edhp9996 9 หลายเดือนก่อน

    I run my main display off my GPU, like you should, but my secondary monitor is hooked up directly to the mother board, i wasnt sure if this would make a difference but while gaming and watching a YT video, my GPU runs at a much lower usage percentage, and the on board graphics ramp up. leaving more of my GPU for gaming and offloading the video for the onboard graphics which really helps when you're using a 1050ti lol

  • @dwal3486
    @dwal3486 9 หลายเดือนก่อน +40

    This was a good video. a while back I tried to determine through benchmarks if my 2nd screen was hindering my performance. as far as i could tell it wasn't having an effect. but my 2nd screen always had idle apps on screen, now I better understand why this was the case. for me having extra utility is worth the minute performance hit. I appreciate what you guys and the other tech channels do, so I don't have figure everything out for myself.

  • @mattthemouse1
    @mattthemouse1 9 หลายเดือนก่อน +64

    I want to see Linus and the team do a sound setup using a home theater receiver hooked up via HDMI

  • @Odah_
    @Odah_ 9 หลายเดือนก่อน +1

    If you're going to play competitive games, having just 2 monitors with something running in the background will make your input lag go up very much. You want the minium input lag you can have while playing these games.

  • @taxxzempt3576
    @taxxzempt3576 9 หลายเดือนก่อน

    I run dual 1440p 144hz acer monitors, never had any issues and I love the displays.
    However when I upgraded my audio to a 5.1 surround sound by hdmi things got funny.
    Now occasionally things open on my Audio output and make it super hard to move!

  • @stealthgyro
    @stealthgyro 9 หลายเดือนก่อน +80

    Should also test mixed refresh rates, turning off/on hardware acceleration on various pieces of software, exclusive full screen vs borderless/window. mixed HDR. This headache has gotten better in recent years, but especially Vista to Win10 DWM with mixed refresh rates and window'd mode games would seemingly cause the game to stutter down to the lowest refresh consistently.
    EDIT: Also I do think layout can mess with it as well especially portrait next to landscape, which it does appear y'all did test. I think the "virtual canvas" has to be even larger, because of monitor layout.

    • @bdubs85
      @bdubs85 9 หลายเดือนก่อน +2

      I'm running into this right now. 175hz display paired with 2 60hz screens are causing micro stutters even if plugged into integrated graphics.

    • @ericmullen14
      @ericmullen14 9 หลายเดือนก่อน

      @@bdubs85 I had the same issue wanting to run my 1440p at 165hz with another 1440p at 60Hz, dropping the 165*Hz down to 120Hz and no more stutter/hitches/tears. More recently I OC'd the 60Hz pannel to 72Hz and 144Hz is fine on the main, with the 165/72 combo it becomes way less noticeable than 165/60 but still present

    • @Sebaex
      @Sebaex 9 หลายเดือนก่อน

      @@ericmullen14 So, in theory, as long as your secondary monitor runs at a refresh rate that's a multiple of your main screen, in your case 144/72, it should run the best rather than using more mismatches values
      Still, which OS do you have?

    • @jatoxo
      @jatoxo 9 หลายเดือนก่อน +2

      YES. High refresh monitor + 60Hz second monitor is a super common setup and the source of so many issues. I'm running 144Hz + 60Hz and was getting around 30ms of lag every couple of seconds when discord was open on my second monitor. At one point my main screen would be capped to 60Hz when watching a video on the second monitor. A different 60Hz monitor amplified this problem so much more, having discord running on it would it make it (discord) super laggy and almost unusable, but only when the main monitor was set to 144Hz

    • @ericmullen14
      @ericmullen14 9 หลายเดือนก่อน

      @@Sebaex windows 10, if it's half at least the initial logic to try it was the frame generation pacing would be equal between the two, the slower doubling frames but the frame pacing is equal

  • @HaziqNR
    @HaziqNR 9 หลายเดือนก่อน +84

    I'm using one monitor straight from the graphics card and the 2nd monitor from the motherboard (yes Intel integrated graphics). From what I can tell, the 2nd monitor still uses the graphics card and does affect performance a little bit. I'll be interesting if the Labs team can follow up this video with this configuration.

    • @sja2095
      @sja2095 9 หลายเดือนก่อน +11

      It will definitely affect performance, intel integrated graphics uses your ram and will heat up your cpu as the integrated gpu shares the same package as your CPU.

    • @LoyalSage
      @LoyalSage 9 หลายเดือนก่อน +3

      I didn’t do any scientific testing, but when I upgraded from a GTX 770 to a 1080, I put both cards in for a while to run each monitor, and there was a noticeable lag when moving a window across the boundary between displays that went away when I took out the 770 and ran both off the 1080.

    • @AlfaPro1337
      @AlfaPro1337 9 หลายเดือนก่อน +1

      @@sja2095 Considering that 32GB are starting to become the norm, heck i have 128GB, a few megs being used by your iGPU doesn't even matter.
      Plus, considering that a non-F CPU still output the same heat output as a F CPU, it' doesn't matter. It's not iGPU costing you 100W.

    • @dustinbrueggemann1875
      @dustinbrueggemann1875 9 หลายเดือนก่อน

      @@sja2095 Some intel integrated graphics actually used to be hidden on the northbridge chip. I don't think they've done that in a while, but it is worth noting.

    • @AltonV
      @AltonV 9 หลายเดือนก่อน

      @@dustinbrueggemann1875 now the igpu is located inside the cpu

  • @Lt.Shineysides89
    @Lt.Shineysides89 9 หลายเดือนก่อน

    I've never needed more than one monitor so i went from my 27inch to a 34 inch ultrawide i can easily do multiple things at once on it if i wish to. I did always wonder if more than one monitor would affect performance it makes sense that it does.

  • @joostrove4440
    @joostrove4440 6 หลายเดือนก่อน +2

    If you feel you need the extra performance in certain games or whatever else just temporarily turn off the second monitor and turn it on when you need it again.

  • @Sperrus
    @Sperrus 9 หลายเดือนก่อน +15

    Could you do a video on running multiple displays at different framerates? This should be quite common with many people buying a new high refresh rate monitor for gaming and using their old 60Hz as a secondary.
    Apparently windows really does not like this. In my case plugging both monitors into the gpu completely kills gsync and there are massive framerate drops on the main monitor whenever something was moving on the secondary. My only fix for this was plugging the secondary 60Hz monitor into the mainboard to run on the iGPU

    • @root_path
      @root_path 9 หลายเดือนก่อน +2

      I sometimes use my old 60hz display as a secondary to my 165hz main, and I don't have these issues. Plugged into the same GPU and all.
      Performance drops and/or stutter when video on 2nd is playing sure - depends on how heavy the game is since I'm using an old GTX1060. But VRR on main display works fine in this scenario and I have no massive FPS drops.
      However, my 2nd monitor is plugged in via DVI while main is on DisplayPort so this could be the reason why.

    • @softxpandguest708
      @softxpandguest708 9 หลายเดือนก่อน +1

      I suspect this is one of those issues that's been known about for years and companies will shuttle the blame back and forth between each other.
      I've absolutely seen this issue before - a friend's computer which otherwise ran flawlessly would hitch down to ~20 fps in 3d games, if his (older) secondary monitor was plugged in.
      On the other hand, I've built and used plenty of setups with multiple monitors *without* Windows having a problem, including using g-sync with both monitors plugged into the GPU.
      It just seems to break on certain hardware configurations, especially with older GPUs / monitors.

    • @vadnegru
      @vadnegru 9 หลายเดือนก่อน

      I have a problem with different scaling, it's just blurry on 100% monitor. I also have projector with hdmi switch, one input is PC and another is Android TV stick. So if switch is selected android, PC stutters and frameskips, even if im not using the projector. Also if i use the projector and pc is turned off, fans will glow dimly.

    • @CanIHasThisName
      @CanIHasThisName 9 หลายเดือนก่อน

      This has already been fixed in Windows 10. If you're still experiencing that, there's some other issue you're experiencing.

  • @elrabin
    @elrabin 9 หลายเดือนก่อน

    Linus, did you have hardware acceleration on or off in Chrome? I'm curious if the results change with that setting

  • @samtherat6
    @samtherat6 9 หลายเดือนก่อน +2

    Yooo, love that you guys were streaming VLDL! They’re really underrated!

  • @Boudiwijn
    @Boudiwijn 9 หลายเดือนก่อน +14

    First of all, nice video! I however would've loved if more in dept talking points were discussed. Such as the effect of variable refresh rates or pixel count due to the use of different monitors or the impact of g-sync or freesync. Just to name a couple.
    You have the lab and the equipment. What's holding you back?

  • @ibonitog
    @ibonitog 9 หลายเดือนก่อน +8

    The worst thing is that both AMD and NVIDIA are seemingly unable to fix the high-power-draw bug for multi monitor setups! My 2070s uses 50-60W while my two monitors are connected. Sometimes there are tweaks and workarounds to get power draw back to 15-20W, but that doesn't work for everyone or every case. It’s insane how both of these huge companies have not solved these issues for years(!) now.

  • @Xizax41325
    @Xizax41325 9 หลายเดือนก่อน

    Once I went two displays I couldn't go back. Even in the early 2000's when it crippled everything. The real estate you gain far out weighed the cost.
    Now with how negligible the performance hit is even more so. Currently sitting on 4. A cintiq knock off for drawing, an old 1080 in portrait for web browsing, and two 1440p, one for gaming and one VA panel for media. Originally bought the VA panel for gaming but I couldn't get over how bad the ghosting is on it.

  • @Mortality90
    @Mortality90 9 หลายเดือนก่อน

    I had an issue recently where my system, laptop (AMD 5900HX and 3070), would run horribly on a second monitor (3440x1440 ultra wide) but ran acceptably on my built in (2560x1440) with the other unplugged.