Why Did The PS Vita Fail !? - Gaming History Documentary

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  • เผยแพร่เมื่อ 1 ต.ค. 2024
  • In today's video, we look at the PS Vita and why it failed to be the smash hit system that the PlayStation home consoles tend to be.
    #psvita #playstation #gaminghistory
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ความคิดเห็น • 432

  • @buckeye631
    @buckeye631 2 ปีที่แล้ว +175

    In my opinion, the proprietary and expensive memory cards were the reason why the PS Vita failed. Those cards were reliable, but the price-to-capacity ratio of said cards turned off many a gamer.

    • @JetScreamer_YT
      @JetScreamer_YT 2 ปีที่แล้ว +2

      I agree that's part of what doomed it. I really would have liked it to have an l2 r2.
      The rest of it was pretty solid, as the game still looks pretty good today. However the release of Mario Golf on the Switch has me using it less today. But the Vita is much easier to travel with.

    • @davidspade180
      @davidspade180 2 ปีที่แล้ว +11

      That's exactly why I never got one cuz I was not going to pay $40 for 4 GB SD card

    • @AkiraElMittico
      @AkiraElMittico 2 ปีที่แล้ว +5

      I was going to comment the same thing 👍

    • @robertdanker6193
      @robertdanker6193 2 ปีที่แล้ว +6

      Yeah I would agree with that. I love my vita but the memory cards were a ripoff.

    • @Stylez-13
      @Stylez-13 2 ปีที่แล้ว +1

      Anyone know if they price of those cards has gone down? I checked like 2yrs ago and they were still really expensive...

  • @jdenoe69
    @jdenoe69 2 ปีที่แล้ว +91

    I was at the time of the Vita's launch in early 2012, a Sony sales representative. I tried my best to push the system. However, mobile phone gaming even back then, was inundating the market with cheaper alternatives. That's why the system failed.

    • @reinhart.sieger
      @reinhart.sieger 2 ปีที่แล้ว +13

      So basically it failed because people are full of shit? Nobody in their right mind would play anything on their fucking phone 😂

    • @PhilippeSymons
      @PhilippeSymons 2 ปีที่แล้ว +18

      @@reinhart.sieger different times though. People _thought_ mobile gaming was the future.

    • @Zontar82
      @Zontar82 2 ปีที่แล้ว

      @@PhilippeSymons unfortunately the morons at Blizzard still think so

    • @Babbages
      @Babbages 2 ปีที่แล้ว +1

      @@reinhart.sieger rofl cod mobile and apex mobile and dead by daylight mobile nowadays mobile gaming has better graphics than the vita could of ever hoped and can be hooked or streamed to a tv to act like a console and have controllers paired to them lol I was blown away first times I ever seen GameCube and ps2 emulated on a phone because to emulate something you need 3 to 5 times the power of the original system and that's just to start to even get close to good performance it requires way more but yeah I use to think mobile gaming was just a thing to get by when out and about but nowadays it's just crazy the specs phones get a lot of phones are more powerful than a lot of peoples laptops and desktop pcs.

    • @suntannedduck2388
      @suntannedduck2388 2 ปีที่แล้ว +5

      Socialising on a phone or casual games that's how. Making it part of a lifestyle. Wordle is the easiest current example of casual games being hits, it was free, made for someone and just out up there. Flappy bird, other physics/puzzle games. Yeah. Exciting stuff. I used to play flash games but thought nothing of them on mobile I know that's what's there and have no interest over console games.
      Then again their smartphones are niche for enthusiasts with camera features. Why. Because they make the smartphone cameras they don't see a need to appeal to a wide audience if the other products do well. But the Vita yeah different times besides the Indie and Japanese games focus probably being their niche product period besides their smartphones I assume bring a higher priority then than the niche ones they are now with 0% marketshare.
      I mean if Beyonce in an ad for Rhythm Heaven on DS doesn't do it how else does a niche game series like that get sales.
      I mean AAA west gave up on the 3DS why make a game when people will go for classics like Solitaire on your phone for example.
      The west did think phones were the future and yeah it's easy to see why graphics, easy environment to code for I assume then even besides now, casual games or everyone must have a phone on them as a factor. Not as much as cell phone era with J2ME even though games were on there besides just Snake and whatever else of typical you think with them.
      I mean I'm the one that cares for handhelds in my family. They are core gamers but still go casual with mobile games. I use my phone as an emu, music playing machine not mobile games because their trash or not appealing to me. I learnt from flash games and Windows Phone before switching to Android and I never use Google Play for much and sometimes sideload things if need be.
      Sure you have the 'it has no games' in the core community, the I only bought it for Persona 4 audience, the I didn't bother to buy the PSTV I mean PS Vita TV because people didn't see a need for it or know what it was which I mean yeah it wasn't marketed well, among others because the PSP had 1-2 at least of certain IPs the Vita didn't. I can make a joke of 'it didn't survive we didn't get Bioshock Vita or GTA' which is fairly true. GTA would have helped, COD flopped (I like it but it did because of the campaign surprisingly (Blaxk Ops 4 anyone) but then again the Dev was working on too many projects.
      Casuals cared about shovelware and pre-smartphone (Brain Age, Math Training, Picross I guess, Sight Training, Language coaches, personal trainer cooking), the Vita didn't get Just Dance but that didn't do anything for the Wii U either. Or simple things like pets, jobs (Imagine series) and other such on DS. Not hard to see the same on phones and shovelware on the PS Store be a clear indication. It was big games, ads as I never saw any fans do better marketing. Sony did say smartphones were the issue and I agree but they fired their Vita supporting and early PSVR games studios (Guerilla Cambridge, Zipper, Studio Liverpool, obviously Japan Studio later on) so that didn't help.

  • @crtgamer2355
    @crtgamer2355 2 ปีที่แล้ว +20

    It may have failed according to the mainstream but for the Homebrew community and emulation its a winner for sure.

  • @kingeatking
    @kingeatking 2 ปีที่แล้ว +18

    The Vita didn't fail us....... We failed the Vita 😔

    • @BigGainer98
      @BigGainer98 ปีที่แล้ว +2

      Sony did.

    • @kingeatking
      @kingeatking ปีที่แล้ว

      @@BigGainer98 yup. Sony did their best 🤷

    • @174Anime
      @174Anime 7 หลายเดือนก่อน

      @@kingeatkingFor about 2 years then gave up on it completely....

  • @nrg753
    @nrg753 2 ปีที่แล้ว +5

    21:16 ooo they are not touchpads, the shiny bit the middle was one large touchpad. I think for L2 and R2 you just pressed the left or right half. I think you can configure L2 and R2 to different buttons though (can't remember if L and R could be mapped). But yes I do agree it really needed physical L2 and R2 for PS1 games and PS4 streaming. Also if you have a Vita PLEASE research SD2Vita. I paid very little for a lot of storage!

  • @scottjones8088
    @scottjones8088 2 ปีที่แล้ว +16

    Funny. I literally had my vita in my hands just as this video dropped. I still think its a brilliant system and holds up well even today

  • @matthewbarrios1028
    @matthewbarrios1028 2 ปีที่แล้ว +17

    I bought a Vita early on and love it for the RPGs but the problem was the absolute lack of software for the high introduction price just saw my Vita sit for a while. The indie games and RPGs were great but the first party Sony games we just not there. I ended up mainly using it to remote play my PS4 when I was not at home. The touch pads were so unreliable and Uncharted proved that. Alsp the control sticks were positioned in an awkward place as well. Trying to hold the thing with your thumbs in that position would cramp my hands after an hour or so. I did love my Vita and ended up selling it and my games. I greatly regret doing so now. It was a solid piece of hardware. In the end I don't think I ever saw it really marketed well either.

    • @Zontar82
      @Zontar82 2 ปีที่แล้ว +3

      This. You can have the most powerful handheld ever, if the library Is half.the One on PSP then you have Lost in the beginning

    • @iris089
      @iris089 2 ปีที่แล้ว

      Sad that you sold it.

  • @nathancosta36
    @nathancosta36 2 ปีที่แล้ว +5

    There's one thing we all agree on:
    Fun > graphics

  • @pcnazillpg5065
    @pcnazillpg5065 2 ปีที่แล้ว +6

    The slider got changed because the back TouchPad was offset from the screen making it hard to use
    The overheating was due too non final processors

  • @TheRealDustinNunn
    @TheRealDustinNunn 2 ปีที่แล้ว +6

    In my honest opinion, the reasons why the PS Vita failed was because Sony wanted way too much money for the Vita itself, Sony wanted way too much money for their Vita's memory cards and Sony wanted way too much money for the Vita's games. I love Sony and I will always be a huge Sony fan, but I wish Sony wasn't so greedy.

    • @VOAN
      @VOAN 2 ปีที่แล้ว

      The reason why the PS Vita games cost so much was cause those cartridge that Sony used was not made by them, it was made by a third party which Sony bought from. Had they continue to used UMD disc like they did the PSP they wouldn't had to pay a third party company for a media they aren't familiar with. UMD are fully made by Sony but the PS Vita cartridge are not, Sony is losing money from PS Vita games if those aren't selling, Sony aren't losing money from UMD games cause they are the maker of UMD, whether PSP games sell or not, the third parties are paying good money to Sony to used those UMDs. With PS Vita cartridges, third party companies could bypass Sony altogether and go directly to the source manufacturer of the cartridge maker and claim those cartridge themselves without giving Sony a cent of the profit meaning they could published their PS Vita physical game even if Sony didn't approve of it hence why it contribute to why the PS Vita failed. Sony losing money on the PS Vita games are the reason why they charge premium price for their PS Vita memory cards. Sony losing money on the PS Vita games and memory cards means they won't support it for the long run. In the end everyone lose and when that happen PS Vita loses.

  • @Tolbat
    @Tolbat 2 ปีที่แล้ว +3

    Did it really fail? Or did Sony pull the plug too soon? Meaning stopped marketing it and pushing it, because lets be honest it would still be a relevant system now.

  • @ezzwhitezombie666
    @ezzwhitezombie666 2 ปีที่แล้ว +3

    You're not pressing the backtouch pad, ure pressing the grips, the TouchPad is the part in the middle.

  • @RedneckOgre
    @RedneckOgre 2 ปีที่แล้ว +5

    The Vita was amazing hardware-wise, only let down by Sony’s bonehead proprietary memory cards.

  • @oldmanonyoutube
    @oldmanonyoutube 2 ปีที่แล้ว +10

    When the Vita launched Sony promoted added functionality with PS3 games. I was really hoping to use the Vita as a second screen/controller for JRPG's and action games on the PS3. I would have loved to see more integration with the PS3 library of games.

    • @WidowUK
      @WidowUK ปีที่แล้ว

      I still use my vita it plays linked from my 1gen ps3 the ps1 games run very well on it worms is very playable and it’s handy to be able to pass the vita between players

  • @TheJaime9526
    @TheJaime9526 2 ปีที่แล้ว +6

    I agree with a lot of stuff here (I think the vita was also announced very quietly at eurogamer in London early 2011 too. Poorly.) but… those touchpads aren’t touchpads. The bit in the middle is the touchpad, and yeah, still annoying, but I got away ok in Dollet (you can also move the l2/r2 to the front screen corners which can help)

  • @Shaneisgod69
    @Shaneisgod69 2 ปีที่แล้ว +3

    Psvita has been the best handheld i've ever owned by far.

  • @Lynxan
    @Lynxan 2 ปีที่แล้ว +5

    Still love this system to this day. The memory price was a pain, but once past that it is still my favorite thing on the go. The biggest thing I hate is that when I go into the list of games I own, it lumps them with the PS3 ones that I can't use on the system without a way to sort it. When the list ends up being over 500 things and a fifth of them are games that work on this system, it makes it a nightmare to find anything.

  • @JetScreamer_YT
    @JetScreamer_YT 2 ปีที่แล้ว +3

    Sony wants to make their products fun and engaging, but when you have to switch games so often because memory is expensive, you're left with dread.

    • @jimmelton5846
      @jimmelton5846 2 ปีที่แล้ว +1

      SD2Vita solved that, thankfully Modders do the work that sony won't.

  • @BobbyHo2022
    @BobbyHo2022 2 ปีที่แล้ว +3

    I remember being in a Gamestop in Maui when it was first released. I saw a guy say, I want that. It looked cool but even I never got it.

  • @ZealousChuck
    @ZealousChuck 2 ปีที่แล้ว +2

    Viva la modded Vita 🔥
    Great documentary keep it up👌🤘

  • @B.Ch3rry
    @B.Ch3rry 2 ปีที่แล้ว +3

    Had the Vita had a 720P screen with 1GB of RAM, I would’ve gotten it!

  • @exidy-yt
    @exidy-yt 2 ปีที่แล้ว +3

    I bought a PSP phat secondhand about the time the Vita was launched and softmodded it for emulation (and yes, yarr harr harr!!) And loved it to death. I have a library of both secondhand UMDs and about 50gb in assorted size Pro2Duo memory sticks full of games and several DVDs full of images, but I had and retain ZERO interest in the Vita. It just never clicked for me the way the PSP did and continues to do. I don't handheld game on my cellphone, those 'games' are for suckers. The PSP was handheld perfection, and I just never saw the point of the Vita. It just wasn't 'better enough' to pull me off the original. It just lacked 'something' the PSP had. That's why it failed, imo.

    • @exidy-yt
      @exidy-yt 2 ปีที่แล้ว

      @@alexcharles8541 okay I was a little drunk typing that. Maybe not handheld perfection, but it's pretty damn good weight, size and shape with a fantastic library, imo.

  • @MKF30
    @MKF30 2 ปีที่แล้ว +5

    Why did the Vita fail? Simple, Nintendo owns the portable handheld gaming market. Sony may have won some console wars but they're not beating Nintendo in the portable gaming market. The Vita was anything but perfect. It was fun but the 3DS was on another level with the games creativity.

    • @KibethSE
      @KibethSE 2 ปีที่แล้ว +2

      They easily could have competed (probably not win, but healthy competition) with better branding, support, cost, and not using EXTREMELY expensive proprietary memory cards.
      Largest cards costing more than the whole system.

    • @MKF30
      @MKF30 2 ปีที่แล้ว +1

      *@Kibeth* Maybe maybe not. Here's the thing thats all speculation. N64 could have beat PSX too if they had more games but didn't make the N64 any less an awesome console. Sony just had more games. Much like Nin DS and 3DS did. Sony is Sony they didn't really need help marketing they just bit off a bit more than they can chew assuming they could compete much less win the portable market vs a company who's been doing it since the late 80s.

  • @mattstevensms60
    @mattstevensms60 2 ปีที่แล้ว +3

    I love my vita

  • @FS-zt6tm
    @FS-zt6tm 2 ปีที่แล้ว +3

    homebrew community is keeping the Vita alive. A dreamcast emulator has just been showcased by a well known Vita developer and it looks very promising.

  • @brichan1851
    @brichan1851 2 ปีที่แล้ว +4

    SONY should bring the Vita back and should offer PS1-PS3 + PSP games digitally through a similar model to MICROSOFT’s Game Pass. Also, offer game cards again at $20-$40 a pop. It’d be a success.
    Another gem of a video. Thank you, Madame Ten Years!

    • @iris089
      @iris089 2 ปีที่แล้ว +2

      I agree. Adding the Vita games to the PS Plus tiers will reinvigorate the retro players.

  • @hacatan24
    @hacatan24 2 ปีที่แล้ว +3

    If you have one just mod it... You will love it Alot..... Its Pretty easy to do...

  • @SuchetB
    @SuchetB 2 ปีที่แล้ว +2

    I've still got my VITA - It was home to some amazing games and its where we first saw the brilliant PERSONA 4 GOLDEN, the enhanced version of the PS2 classic. You can imagine how good this system is, as Persona 4 Golden is only now recently being converted to PC and SWITCH and other home consoles (A game that in its VITA form is the greatest game ever in my opinion). SONY shamefully discontinued with the support of VITA, it could easily have been continued with a little thought going into the marketing and its use - It was also an excellent controller in itself and could be used with PS3 and PS4 as a controller. If only SONY had given it more love. Also further proof that this machine was so good is the fact that NINTENDO's current SWITCH (In terms of its build and design) is almost a carbon copy of the VITA (But without the VITA's excellent rear screen touch control and gorgeously clear gorilla glass).

  • @tristanjordan2709
    @tristanjordan2709 2 ปีที่แล้ว +2

    Lol touch pads? The back touch screen you mean? Lmao the pads on the back of the vita are only for grip (albeit terrible in their own right)

  • @samgao
    @samgao 2 ปีที่แล้ว +3

    Out of all the videos you've made, this is the one that allowed me to subscribe to your channel. Not dreamcast, or SEGA, but 0:42. Brilliant work!

  • @artemvsprime
    @artemvsprime ปีที่แล้ว +2

    I was just wondering the same thing actually. Great video, well put together. I’ve recently gotten an oled switch and was like: “Sony literally had it in the bag a decade ago! How did they fail?” It’s like they were too far ahead or something. And I wasn’t a big Nintendo fan growing up, had all the PlayStations. I reckon what really made the switch a best seller was the indie games through their e-shop, not the first party stuff. Sony actually could’ve done this with the Vita but I guess they got greedy. There’s some poetic justice in this case: Nintendo commissioned Sony for a cd add-on for SNES in the early 90s. Then they disagreed and Nintendo pulled out. PlayStation became a thing and pretty much wiped the floor with Nintendo, fair enough. The two companies have been trading blows for three decades. It’s awesome.

  • @tvirus9369
    @tvirus9369 2 ปีที่แล้ว +4

    The vita didn't fail us, sony failed the vita, you can remap the buttons on older games like ps1 and psp by holding the ps button you can change the the screen size and analog control

  • @bubblegumgun3292
    @bubblegumgun3292 2 ปีที่แล้ว +2

    This consel is already a forgotten jem, deserved more luv honestly

  • @Suhadisgood
    @Suhadisgood 2 ปีที่แล้ว +5

    The PS Vita didn’t fail it’s the best handheld Sony ever made gives trophies better graphics then Nintendo Switch and PSP I would of loved it if more physical new releases were coming to the PS Vita I can see this console able to run shredder revenge on it and hundreds that the Nintendo Switch has it might just not be perfect to run games that’s powerful as cyberpunk that’s it and Sony is refusing to release their next portable handheld the PS Vita has the same graphics has PS3 where is PS4 handheld console but again PS Vita didn’t fail it’s Sony in the west who failed in Japan it’s got lots of games

    • @stevestars2966
      @stevestars2966 2 ปีที่แล้ว

      Telegram is back baby!!!!!!!! 😂 😂 😂 😂 😂

    • @samamir8765
      @samamir8765 2 ปีที่แล้ว

      Yeah I agree Suhad PS Vita was amazing I still play on it today it’s hundreds times better then the Nintendo 3DS handheld that sucks

    • @peterparker346
      @peterparker346 2 ปีที่แล้ว

      I agree with you Suhad it never failed I still play on mine today more then on the Nintendo handheld

    • @franticfranz22
      @franticfranz22 ปีที่แล้ว

      Sure, 16 million Vitas vs. 75 million 3DS. What's the failure among them?
      Sony is a greedy company. If they don't get ROI, it's a failure for them.

  • @terrylodge4846
    @terrylodge4846 2 ปีที่แล้ว +4

    I never knew the PSP underformed sales wise. I still have mine somewhere.

    • @iris089
      @iris089 2 ปีที่แล้ว +2

      PSP did not underperform but software sales for PSP failed because of rampant piracy.

  • @randchuck2492
    @randchuck2492 2 ปีที่แล้ว +2

    The homebrew community is still keeping the Vita very much alive with ports and system enhancements. Hell, just the ability to use SD cards on the Vita improves it so much. There's never been a better time to own a Vita and still to this day it's my favorite handheld of all time next to the GBA, Nomad and Steam deck.

  • @Tomfoolery82
    @Tomfoolery82 2 ปีที่แล้ว +2

    i bought a used vita on amazon a few years after it was released and low and behold It had a 32 GB card in it. The closest I'll ever get to winning the lottery lol.

  • @HasegawaRayven
    @HasegawaRayven 2 ปีที่แล้ว +2

    The two vertical ovals on the back of the VITA are not touchpads, they are grips for your fingers when holding the system. The actual touchpad is the large rectangle on the back, covered in PS Button symbols. To use the "L2" and "R2" buttons on PS games, you had to touch the upper right and upper left corners of the main touchpad.
    EDIT: Now, granted; They were jank as hell, and sometimes difficult to get to work properly, and sometimes would regard the slightest, barest brush of anything against the touchpad as an input, but they DID function. I personally played FF VII - VIII - IX and Castlevania: Symphony of the Night on there and they all were feature complete to their PSX versions.

  • @Run187
    @Run187 2 ปีที่แล้ว +2

    The sega game gear, responsible for 8000 billion pounds of battery sales..

  • @neosean9984
    @neosean9984 2 ปีที่แล้ว +3

    Well... While many slept on it, I did not. Mine still is my first packed in my backpack. Easily the best handheld overall. IMO always was. My big gripe was the special memory cards and pricing for them. Obviously that has since been corrected by the community. Outside of that the games were great, multi-player was solid with multiple options, and the game pricing seemed fair. I'll continue to worship mine, Sony support or not :P

    • @Gloryboyquan
      @Gloryboyquan 2 ปีที่แล้ว +1

      Same Here Bro.....I'm Guessin Your Modded Right?🐐Handheld

    • @neosean9984
      @neosean9984 2 ปีที่แล้ว +1

      @@Gloryboyquan I am as of 4 years ago. I kept it legit for a super long time. I got tired of carrying my PSP for emulators. ;)

    • @Gloryboyquan
      @Gloryboyquan 2 ปีที่แล้ว +1

      Same Bro It's Nice.....Modded in 2020

  • @SEABASSTHEGREAT
    @SEABASSTHEGREAT 2 ปีที่แล้ว +2

    I always thought they called it PlayStation Vita because Vita meant life in Italian… Which is pretty much closest language to Latin

    • @LadyDecade
      @LadyDecade  2 ปีที่แล้ว +3

      I saw a short earlier and meant to send it to you lol

  • @l.seventh7954
    @l.seventh7954 2 ปีที่แล้ว +6

    To me the PS Vita is the one of the coolest handheld consoles ever made, almost up there with the TurboExpress.

  • @kyokusanagi616
    @kyokusanagi616 2 ปีที่แล้ว +2

    Bought on launch and still use to this day (I game on it more than my Switch).

  • @GAMESYSTEMHUNTER
    @GAMESYSTEMHUNTER 2 ปีที่แล้ว +2

    theres only one explanation: propietary.memory.cards.
    nobody liked that.

  • @simasboykgaming
    @simasboykgaming 2 ปีที่แล้ว +2

    Homebrew actually saved vita. I have the oled edition one and love playing sega genesis, snes and psp games on it. 😋

    • @FS-zt6tm
      @FS-zt6tm 2 ปีที่แล้ว +1

      and soon you'll be able to play dreamcast on it

    • @simasboykgaming
      @simasboykgaming 2 ปีที่แล้ว

      @@FS-zt6tm for reals tho? Via retroarch or?

    • @FS-zt6tm
      @FS-zt6tm 2 ปีที่แล้ว

      @@simasboykgaming it's currently being worked on but rinnegatamante just released a teaser of several games and Marvel vs Capcom 2 seems to be close to full speed

  • @shinvaX
    @shinvaX 2 ปีที่แล้ว +4

    On a Technical side, after a certain early update (1.05 if I remember) ,it nearly rendered the physical memory card for casual gamers nearly useless. If you tried to switch regions or console (since you couldonly use one account), you had to tie your account online through a ridiculous procedure or be forced to erase all data. In other words they added so many restrictions that it was a turn off for most gamers in the US to go digital. I still enjoy the system and the PSTV though after modding it.

  • @felman87
    @felman87 2 ปีที่แล้ว +2

    I love the Vita. I really do. I've had mine since...2012 maybe 2013. It's fantastic. Expensive, both the system and the memory cards. That killed it at the start and it never recovered. PSP was similarly expensive at the start and didn't start taking off until it got a price cut and redesign. Vita, definitely needed upgrade, one where they got rid of those camera that weren't needed and maybe one of the touch screens, maybe get rid of the back screen and alter the design to add in an L2/R2.
    As for the game selection, yes, it had games. But you didn't see that on store shelves. The game selection was all digital (another reason why the memory cards hurt so much). How are retailers expected to sell a handheld like that? "Yeah, things look meager in our shop BUT online, yeah there are tons of games in the store!" It's a hard pitch to make, both to a consumer and for the realtor who don't see any profit from an online store.

  • @thabg007
    @thabg007 2 ปีที่แล้ว +1

    I bought a Vita to remote play my PS3 and PS4, unfortunately no PS5 support

  • @dawoodwilliams3652
    @dawoodwilliams3652 2 ปีที่แล้ว +1

    Yeah the Vita was failure, and it's full potential was never reached to levels the PsP reached, the PsP had almost every major franchise represented, some games made specifically for the system, across all genres, the Vita paled in comparison, however the Vita really is a beast for what it can do and what it has available on it, with the homebrew scene and seeing ports such as the GTA trilogy, Bully, Max Payne, Fahrenheit etc, we can just imagine what else could have been on the VIta.

  • @jamesburchill7522
    @jamesburchill7522 2 ปีที่แล้ว +1

    The portable gaming market is firmly held by children, not adults. No Pokemon, no sales. It was and still is, an amazing piece of tech. However, that's not what sold. Adults don't really have much time to game portably. That's all. Just not a thing you can win

  • @franticfranz22
    @franticfranz22 ปีที่แล้ว +2

    Always remember, the bulk of sales would always come from casuals or the average customer. The Vita didn't sell well because it missed the casuals/ average consumer by trying to be too hardcore. Once a product doesn't have mass appeal, sales-wise it would fail.
    Nintendo handhelds sell well because they reach the casual and average consumer.
    The Switch did this right, by having two experiences at the same time, with handheld being a priority hence it's lowered performance output.
    Casuals or average consumers would know Super Mario and Pokémon. Heck, even my 60 year old mum knows them. That group of customers wouldn't care that much about stunning graphics or cutting edge, they just want something fun to play. Or they could be parents just wanting something to give to their children. Any child who would see Pikachu's face would be happy.
    And that's what the PS Vita lacked, the IP's that can attract casuals and average consumers, where the bulk of Nintendo sales are.

    • @SunnyExMusic
      @SunnyExMusic ปีที่แล้ว +1

      The thing is, they can do both. They just have to listen. If I tell an artist I want a painting of a red apple and I’ll pay 200$ and they paint a banana why tf would I pay, then I also have to pay an extra 50 for a proprietary frame.
      They have all the blueprints to make a successful handheld a the next 2 years. Xbox is failing, Nintendo seems like their stuck on the switch. The steam deck shows there’s a market for it. Literally just keep it all digital with a combined library, a good screen and market it as a less powerful ps5 or a ps4 pro.

    • @franticfranz22
      @franticfranz22 ปีที่แล้ว +1

      ​​@@SunnyExMusicf they could do both, why haven't they done it?
      That's why these companies just focus on one business model. Sony found they're better with home consoles, so they stuck with a home console. Nintendo saw they can't do both home and handheld anymore, so they mixed them with the Switch, making it a success.

  • @tiberiusbrain
    @tiberiusbrain 2 ปีที่แล้ว +2

    Handhelds round the world! 🎶

  • @PhilipsLS1300
    @PhilipsLS1300 2 ปีที่แล้ว +1

    I remember when I first got my Vita back in Xmas 2014 and apart from being more powerful than a PS2 I really had no idea about the Vita's features due to lack of marketing and ads. Honestly though I think the Vita is a great device even today all it needed was big games to keep to afloat. It needed its own GTA, Silent Hill, Tekken, its own Tomb Raider and God of War. But Sony wanted to forget about it as soon as it was released. They knew mobile gaming was just more convenient and affordable. I believe when the Vita released it was nearly £300 about the same price as a PS3 before the PS4 was released.

  • @haixchu
    @haixchu 2 ปีที่แล้ว +1

    私は危険を冒して日本語で書いています。なぜなら、あなたは好奇心から翻訳者に投げ込むかもしれないからです。あなたのことを考えてポケモン図鑑に記入するのをやめました。あなたがそばにいなくて心がとても出血しているので、ポケモンをプレイできません。あなたはワスレナグサや夜空に浮かぶ星のように美しく、雲が消えたようにすすり泣き、涙を流していません

  • @lazarushernandez5827
    @lazarushernandez5827 2 ปีที่แล้ว +1

    A unique combination of things happened, as well as didn't happen to sink the Vita:
    -despite having the PSP Go with 16GB of onboard storage, the Vita did not even match this; this would have staved off the immediate need to buy Sony's proprietary memory cards
    -the initially announced launch price seemed good as they had matched the 3DS's price; Nintendo did not stand still and lowered their price, gave new buyers a starter collection of games and reimbursed the consumers who bought those games before the price reduction. Then we found out about the Vita's memory cards
    -the 3G model was a waste of money, 3G was not fast enough to support online play, and in the U.S. the partnered with what everyone felt was the wrong provider; I remember seeing 3G launch units still in stores a year or 2 later
    -a lot of people did not buy the console because they felt it did not play large scale games well or that it didn't provide a good handheld experience; it actually did a pretty decent job at both, and with the suspend feature (that several handhelds have hand before as well) you could tackle the more demanding titles in smaller gaming sessions
    -the first few years of the PS4 were lacking in first party titles, Sony tasked all of its inhouse studios with filling that void as soon as possible; this coincided with the Vita being placed on 3rd party life support
    -despite the PS4 selling over 15 million units annually for several years straight, no one at Sony thought to bundle the Vita with a PS4 for the holidays, even when the ad campaigns were constantly pushing remote play; this doesn't mean the Vita would have automatically gain 15 millions sales per year, but it would sold more units than it did
    -several of Sony's as well as 3rd parties' franchises failed to show up on the portable; Gran Turismo was a no-show, an exclusive God of War, Infamous, Socom: US Navy Seals (played the Fireteam Bravo games on the PSP), Monster Hunter, original Ratchet and Clank...
    -some releases tarnished the Vita's reputation with handling ports; Resistance: Burning Skies and Call of Duty: Black Ops Declassified were rushed to market too fast. A good playing COD game would have moved a lot of Vitas
    -the $300+ entry price (you had to buy games and possibly a memory card) put many people off, at the time you could get an Xbox 360 or a Ps3 for the same price, and those had a huge library of games
    -despite having many media apps on the PS3 and more than a few on the Vita (in some markets), the VitaTV/PSTV was lacking support right when the small streaming devices were taking off.

  • @antdah
    @antdah 10 หลายเดือนก่อน +1

    SONY could have sold so many more units in Sweden, had they just seized the opportunity to use the slogan _"med en _*_SONY PS VITA,_*_ kan du både spela och skita!"_ 😏

  • @wleon4068
    @wleon4068 ปีที่แล้ว +1

    Colossal cost of the cards, lack of support (in reference to games). Sony's greed sealed this handheld demise. I will say, though, that the Vita was way ahead of its time. It is a stunningly beautiful piece of kit that doesn't look out of place even now in the present day. Sony dropped the ball with this one.

  • @kaox44
    @kaox44 2 ปีที่แล้ว +1

    Good games, great games and legendary games. The psvita has ZERO of those. Almost EVERY gaming media picked the Psvita as the new champion over the 3DS. We all know how that turned out.

  • @daryljr5361
    @daryljr5361 2 ปีที่แล้ว +1

    Sony doesn't do well with handheld systems but doing well in the Playstation... I probably would have gotten one

  • @Des_Zee
    @Des_Zee 2 ปีที่แล้ว +1

    I think those lush backgrounds in this vid beat anything positive that can be said about the vita.

  • @cukuceral
    @cukuceral 2 ปีที่แล้ว +1

    TBH, it didnt fail, it was just made in the wrong time. if It was pushed in 2014, I would 100% drop my dsi for it.

  • @hosam7609
    @hosam7609 2 ปีที่แล้ว +2

    An amazing and under appreciated handheld that Sony gave up on pretty early. It is one of my most played handhelds, having finished 50+ games from the huge library I have for it, it's a little gem that was stabbed in the back by Sony

  • @davedogge2280
    @davedogge2280 2 ปีที่แล้ว +1

    24:38 On the end credits I noticed a lot of shop store fronts had many English sounding names, is Greek culture especially in the commercial sense being Anglofied u think ? that's using words not even in their native alphabet.

    • @LadyDecade
      @LadyDecade  2 ปีที่แล้ว +3

      Greece's main trade is tourism with the largest number of tourists being British. Unless the person is elderly everyone here can speak English.

  • @alexhowat3552
    @alexhowat3552 2 ปีที่แล้ว +1

    Erm u do know u r touching the grips on the back ? That’s not used for L2R2,, the back touch is on the flat part lol

  • @tonysanders1299
    @tonysanders1299 2 ปีที่แล้ว +1

    I Loved My PS Vita!!! But Those Sony's SD Memory Card's Prices Was Ridiculous & That What KILLED IT!!! 😂

  • @slliks67
    @slliks67 ปีที่แล้ว +1

    Beating a dead horse . The modd scene has the Vita still revered as one of the best handhelds ever catch up. Battery being better than the switch and steam

  • @stuartsutton9350
    @stuartsutton9350 2 ปีที่แล้ว +2

    I've got 2 in cases like brand new. Got my twin lads em for Christmas a few years back. They are brilliant but games were hard to get

  • @datravman
    @datravman 2 ปีที่แล้ว +2

    The vita failed because Sony. End of story.

    • @174Anime
      @174Anime 7 หลายเดือนก่อน

      Can't argue that

  • @richard-davies
    @richard-davies 2 ปีที่แล้ว +1

    Sony's downfall has always been their expensive proprietary formats that they love to force on people. I loved my original PSP when it first launched but never had the Vita as I honestly found it to be a poor replacement. I'd really love to see Sony give handheld gaming a go again especially given how well the Switch has done and the Steam Deck seems to be selling pretty well so far. If Sony wants to try again now is the time, but if they do they must not use proprietary formats again. If Nintendo which can be a very stubborn company use off the shelf SD Cards then so can Sony. If Sony goes proprietary again then it would be dead on release.

  • @straightab6
    @straightab6 2 ปีที่แล้ว +1

    Mine stopped charging with the cable that came with it. After it died I never picked it up again.

  • @Wenlocktvdx
    @Wenlocktvdx 2 ปีที่แล้ว +1

    I got my Vita shortly after release when EBGames in Australia had a package that contained the Vita and a 4GB memory card. I believe the price and exclusivity of the card was certainly a nail in the coffin along with the price of the Vita. Also the number of games at release was limited, yet there were several versions of the Vita

  • @KBXband
    @KBXband 2 ปีที่แล้ว +1

    The backwards compatibility with PS1 and the ports of many PS2 games like MGS2 and 3 and the FFX games was a selling point for me, but the DS was much more fun and the fact that it had NES and SNES games popping up on it that worked either through cartridges you bought or digitally through the 3DS Eshop made that have a vastly more appealing library. But I use my Vita to play PS1 and PSP games including Beaterator which is useful for making instrumentals!

  • @KibethSE
    @KibethSE 2 ปีที่แล้ว +1

    Sony killed the Vita.
    No support, proprietary and EXTREMELY expensive memory cards, terrible naming and marketing.
    Still an awesome modding device though.

    • @174Anime
      @174Anime 7 หลายเดือนก่อน

      and too add too the joke, the larger memory cards fail after 2-3 years.....

  • @4eberhardetc983
    @4eberhardetc983 2 ปีที่แล้ว +1

    oh dear! Your british accent is simply killer!!!

  • @chocolocojames213
    @chocolocojames213 2 ปีที่แล้ว +1

    Still my favorite handheld. Still play mine 😊😊😊

  • @zackkorth2410
    @zackkorth2410 2 ปีที่แล้ว +1

    me and wife both have one and the kids love them, they both still work.

  • @synonys
    @synonys 2 ปีที่แล้ว +1

    I don’t know how you can characterize PSP, selling 80 million units, as a failure???

    • @iris089
      @iris089 2 ปีที่แล้ว +2

      It is not a failure.

  • @JetScreamer_YT
    @JetScreamer_YT 2 ปีที่แล้ว +1

    That prototype reminds me of my Sony Ericsson Play.

  • @arielamaya4177
    @arielamaya4177 2 ปีที่แล้ว +1

    I was really tempted to buy a psvita at that time, the expensive memory cards put me off. I still own a psp 1000 with a copy of mhf2, Follow the series to the 3ds. Looking back the majority of the games on the vita was mostly visual novels with a handful gems.

  • @FS-zt6tm
    @FS-zt6tm 2 ปีที่แล้ว +1

    complains about touchpad, proceeds to not even touch the touchpad lol...those two oval shaped things on the back aren't touch pads, those were grips so the device didn't slip out of your hands, the touch pad is the entire back part between those grips where the top sections were mapped to L2 and R2 and bottom half L3 and R3. They could all be mapped to any of the corners of the front touch screen. Maybe that's why you had a hard time playing those games.

    • @LadyDecade
      @LadyDecade  2 ปีที่แล้ว

      Do I have big white man hands? I agree that my editor could have used a better clip there though.

    • @FS-zt6tm
      @FS-zt6tm 2 ปีที่แล้ว +1

      @@LadyDecade yikes, my apologies. Great video otherwise

  • @singletona082
    @singletona082 2 ปีที่แล้ว +1

    For me it went from 'Hey I might get one because even if the games end up bad it's GOING to end up with amazing hoembrew' to 'NO' was the propritary memory card situation.
    This was well before I knew that adaptors would be made. Had I known that? 'Huh yea might be worth snatching one up.'

  • @ShadowHasselhoff
    @ShadowHasselhoff 2 ปีที่แล้ว +1

    Fail? It was a great console! 🤷🏻‍♂️

  • @RayTieRom
    @RayTieRom ปีที่แล้ว +1

    Emulate GBA on it. It’s now useful again.

  • @joshuabonnelle6527
    @joshuabonnelle6527 2 ปีที่แล้ว +1

    Lol, absolutely loved FF10 as well! I was vary surprised to hear that i was in the minority of my opinion, and wondered why. It was such a graphical jump ahead of previous titles and the blitz ball mini game i thought was simply brilliant and fun to play!

  • @AmyGrrl78
    @AmyGrrl78 2 ปีที่แล้ว +1

    Everyone seems to only talk about how expensive the memory cards were. But fails to talk about how unreliable the memory cards actually are. I still own the 64GB memory card that I imported. Many many times the memory card would corrupt and loose all its data. I would format it. Download all my games again. Some time later it would corrupt again and all my data was gone. Once I was able to mod my Vita and get a SD2Vita. I never had to deal with a corrupt memory card again.

  • @richterbelmont2544
    @richterbelmont2544 2 ปีที่แล้ว +1

    Still have my LCD Vita that I upgraded to from the White OLED Assassin's Creed edition. My wife and I gifted ourselves each a Vita for our anniversary. Awesome handheld overall and will always be my favorite Sony handheld over the PSP.

    • @lesterbronson2385
      @lesterbronson2385 ปีที่แล้ว

      That’s awesome. I feel like I’ll never meet a girl that loves videogames haha.

  • @madcamdisease
    @madcamdisease 2 ปีที่แล้ว +1

    Get a case grip with the R2/L2 buttons.

  • @Hicks-g1m
    @Hicks-g1m 2 ปีที่แล้ว +1

    The PS Vita did fail me but I'm getting a new one

  • @thor5681
    @thor5681 2 ปีที่แล้ว +1

    I own a PSP, and would love to have a Vita someday. Honestly, most days its my go to handheld for gaming. Never really saw it as a failure. I think if there's any one thing that really that contributed to it's demise though, It would be the humble SD card. Nintendo handhelds use the standard SD card right up to today with the switch. If your into gaming or most other forms of electronic entertainment, chances are better than not that you already have some of these kicking around the house. Had Sony realized this and not made you buy a proprietary card that costs almost as much as the PSP itself, at least if you wanted anything large enough to hold more than a couple games at best, things might have gone a little differently. Then the vita rubs salt in the wound by dumping the pro duo card you might have already bought for yet another insanely expensive proprietary storage card.

  • @Yakobu90
    @Yakobu90 2 ปีที่แล้ว +1

    I was a huge Sony fanboy when the Vita came out but at that time modern games were starting to lose their appeal and I temporarily left the gaming scene altogether. I did eventually try a Vita and 3DS after I bought my Switch and got a new PC but found both to be disappointing and sold them to pay my rent. Last year I bought a Vita TV which I've hacked so ought to get a lot of use out of it except I really don't know what games to go for, it's not that there's a small library, just a lot of the games look similar or can be played elsewhere. Compared to my experience with recently buying a Saturn and a Dreamcast I wasn't expecting to get much from either system and yet I've found myself already with 15 or so games for each console even buying games I've already bought digitally or that I'd forgotten had re-releases, for some reason I've become unexpectedly enamoured with the Sega hardware I used to scoff at. I think now, had I grown up with them as a child I would have been very pleased with them and would have begrudgingly bought a PS2, Xbox or GameCube when Sega left the console market or waited until the next generation.

  • @austinblack7991
    @austinblack7991 ปีที่แล้ว +1

    Miss you forgot about the PlayStation tv

  • @advmx3
    @advmx3 2 ปีที่แล้ว

    It's easy actually: Sony created the Vita to be everything BUT compatible with common tech, that's a big no-no. The PSP at least used a type of card that could be used on cameras at the time. They created an entire SD format that was more expensive just to try and avoid third party memory cards to be sold. They created a proprietary cable that only they could sell for double the price of a Micro or Mini USB at the time without too much difference in transfer rates and so on. Every single acessory for the Vita was expensive too. EVEN if the PS Vita had a LOT of good exclusive games, the price of the acessories were almost too big. I remember that a PS Vita WITH 64Gigs of that M2 card was double the price of the Vita alone, the card itself was pricey.
    I think Sony did something with the Vita that was similar to the PS3, they created a monster, but had to sell it with a price that was lower than the production cost. To compensate for that, they made every single acessory for the vita to cost as much as the console itself.
    There is the lack of exclusivity for the console, that's true. Most games made for the Vita at this point already have a port or remake for PC, but frankly, the only thing that made the Vita sell was Persona 4 Golden and YS for me, and for a lot of people P4G was their reason too.
    And of course, we can see NOW the failings of the console. Anyone with a Vita today is having memory leaks issues, screens dying, etc, while the original PSP FAT is still working today. XD
    Anyway, it was clear sony created the vita as a Money Grabber. They learned with the PS3 and fixed things with the PS4 but deffinitelly hasn't put that knowledge within the Vita too. They sabotaged themselves and they have only themselves to blame for that. And I loved the system. But it would be a lie if I told you I used my Ps Vita more than I used my PSP, I still regret selling my blue Invizimals PSP brand new out of necessity but I never felt any sort of regret of selling my brand new PS Vita that was two years taking dust on the shelves here. Even if I loved the system, it wasn't worth to have it at the time.

  • @techhead78
    @techhead78 2 ปีที่แล้ว +1

    The Vita walked, so the switch can run

  • @tomaszmiskuniec1951
    @tomaszmiskuniec1951 ปีที่แล้ว +1

    Vita never faild us. Sony failed vita.

  • @andrewstencel
    @andrewstencel 9 หลายเดือนก่อน

    To be honest, the rear touchpad never felt bad to me when playing PS1 titles. It only got funky when I was charging, where neither front or back touch features worked properly for some reason.

  • @Itsscottstudios
    @Itsscottstudios 2 ปีที่แล้ว

    Not even Sony could outmatch Nintendo’s portable gaming devices.
    Even though I will always be a Nintendo fan and supporter, Sony did fairly nicely in the portable market, well… until the PSVita at least

  • @jimmymyers
    @jimmymyers 2 ปีที่แล้ว

    I've always wanted one but considering I only play racing games and that there's only a handful of good ones on the Vita I can't justify spending $150-$200 on a used one when I can play those games on my ps3.

  • @Hammface
    @Hammface 2 ปีที่แล้ว +2

    One word……Nintendo! (Nintendo DS)

    • @LadyDecade
      @LadyDecade  2 ปีที่แล้ว +1

      Nintendods!

    • @MKF30
      @MKF30 2 ปีที่แล้ว +1

      Pretty much lol.
      Sony-Lets own the portable market too!
      Nintendo-Hey Sony stay in your lane.😅
      Sony-😭

    • @Hammface
      @Hammface 2 ปีที่แล้ว

      @@LadyDecade Nintendo know the way of the Portable! ( I rem getting the PSP in September of 2005 in the states and that became my MP3 player lol)

    • @174Anime
      @174Anime 7 หลายเดือนก่อน

      Also mobile and phones were doing the same thing. Even 3ds took a hit from this. There wasn't enough room left for phones, nintendo and sony.

  • @agus.lorenzo
    @agus.lorenzo 2 ปีที่แล้ว

    May I simp for once in youtube? I just wanted to say you are strikingly beautiful and both you voice and eyes are hypnotizing. That's it, this is my first and final simp on the Internet. Off to my Vita now.

  • @midnitdragoon
    @midnitdragoon 2 ปีที่แล้ว +1

    The vita was hard as heck to hack... That's why it failed. Psp on the other hand was open from the get go so ppl bought them up for super nintendo on the go.... Amazing times!! Vita took too long for this.