Modelling a Belt Buckle in Blender - Hard Ops and Boxcutter

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • A bit of a fun project to make a belt buckle efficiently. Box cutter and Hard Ops really help with this, especially considering that this is entirely non-destructive in nature so you could change any element.
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ความคิดเห็น • 21

  • @plaxor
    @plaxor 11 หลายเดือนก่อน +3

    Nice! Thank you for sharing this. If I may ask, do you do UV unwrapping? I've binge-watched almost halfway through all of your uploaded vids and haven't found any of it.

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน +3

      Thanks so much 😁. And doubly so for taking the time to watch so many of the videos. I don't as I design for 3D printing, so I have no need to unwrap or add textures. At best I put some basic textures on for a simple render.

  • @Starflight_Miniatures
    @Starflight_Miniatures 11 หลายเดือนก่อน +4

    Useful as always, hadn't even tried the addition with boxcutter yet!

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน

      I find it really helpful in instances like these when you want to add things in quickly and in a specific location. Its especially useful with the Ngon function.

  • @tuckerwebb5336
    @tuckerwebb5336 7 หลายเดือนก่อน +4

    Definitely buying both addons, thank you!

    • @ArtisansofVaul
      @ArtisansofVaul  7 หลายเดือนก่อน

      Great that you're finding them something that would help you, that's the whole point of these videos. If you want more videos on them I have some on specific playlists to make them easier to find too. 😁👍🏻

  • @darrennew8211
    @darrennew8211 11 หลายเดือนก่อน +3

    Nice. I was hoping a bit that you were going to make an actual functional belt buckle, but since you do resin instead of FDM I shouldn't have been expecting that. :-)

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน

      😅 Yeah. That would be fun though!

  • @k4x4map46
    @k4x4map46 8 หลายเดือนก่อน +1

    is this a functional belt buckle? the two parts clip and clasp can be separated? great vid (whoops, just saw this similar comment!!) posting anyway lol

    • @ArtisansofVaul
      @ArtisansofVaul  8 หลายเดือนก่อน +1

      Haha. As you have probably seen now this isn't two part but more how to create a detail for a model/sculpt. Thanks for watching and commenting all the same 😁

  • @furrypotato
    @furrypotato 11 หลายเดือนก่อน +1

    I probably need to buy mesh machine, boxcutter and hard ops. How would.you rank them in ordwr of usefulless so i know which i might want to get first?

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน +1

      By the Boxcutter/HardOps bundle first (its at a discount that way). They have more tools and I would say I use them in pretty much every project I do.
      Then I would get Mesh Machine. Amazing, VERY helpful and I use it in say 70-80% of projects but not as essential.

  • @UnforgivenActions
    @UnforgivenActions 5 หลายเดือนก่อน +1

    Very helpful video for explaining these add-ons! I understand them a lot better now.

    • @ArtisansofVaul
      @ArtisansofVaul  5 หลายเดือนก่อน

      That's always great to hear. Thanks 👌🏼😁

  • @gigiomaromar2991
    @gigiomaromar2991 11 หลายเดือนก่อน +1

    when you apply alt x the mirror is on the cutter how for me the mirror on the object not the cutter how can I replace

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน

      The mirror will be on whatever object is the active object. So if you have shift clicked a second object it will be on that.

  • @sarad2884
    @sarad2884 11 หลายเดือนก่อน +1

    awesome video!!! thank you for this. i'm learning how to use blender to make mods for an mmo i'm playing. could i use this method and then make a low poly version of a buckle? bearing in mind i can't have ngons

    • @ArtisansofVaul
      @ArtisansofVaul  11 หลายเดือนก่อน +1

      It's always possible to triangulate a mesh afterwards (in fact Blender has a modifier for that) so yes for sure. I'd probably make the low poly one just without the bevels or set the bevels to 1, it shouldn't be too hard.

    • @sarad2884
      @sarad2884 11 หลายเดือนก่อน +1

      thank you @@ArtisansofVaul 🥺

  • @tuckerwebb5336
    @tuckerwebb5336 7 หลายเดือนก่อน +2

    So cool!