thank you so much i was stuck for a week trying to get decent looking explosions and no tutorial helped me untill you. Ill make another account and like this video again if you want, ily thx lol.
Awesome. This was just what I needed. The only issue is at the end of the video when you adjust the post processing power, we cannot see it. An ad for another one of your video covers it.
for unity 2021 1-Add post processing package 2-Create new layer for post processing 3-add "post processing layer" component to the main camera 4-add new empty game object, add "post processing volume" component in this empty game object 5-MAKE SURE THE LAYER IN THE EMPTY GAME OBJECT (which contains post processing volume component) SET TO THE NEW LAYER THAT YOU CREATED
@@pjr3896 in the post process layer component change the ''layer'' to ''camera'' if you followed step by step and made a new camera layer worked for me that way
I'm sorry but can you help me, as I did same as video but I didn't get the final effect actually it stayed same as the main material color, knowing that I'm using URP project
Short, informative, and to the damn point. Wish all tutorial / help videos were like this.
wow, so fast and clear, thanks. this is a great way to get into post processing for beginners
note: in the newest versions of unity, the post processing volume need to stay outside of camera (just create a empty object for it)
Thanks mate, was wondering why all my objects were glowing
Thanks for this helpful tutorial! I had everything set up and running in just a few minutes!
this helped me so much you are by far one of the best unity tut ytuber
wow, thank you so much! i was looking for an easy to understand tutorial on this and it significantly increased the quality of my VR game.
That's awesome to hear, thank you!
BOX BOB!!!!!!!!!!!!!!!!!!
thank you so much i was stuck for a week trying to get decent looking explosions and no tutorial helped me untill you. Ill make another account and like this video again if you want, ily thx lol.
Hahaha that's very sweet, happy I could help!
This is awesome, thanks alot!🥰
Awesome. This was just what I needed. The only issue is at the end of the video when you adjust the post processing power, we cannot see it. An ad for another one of your video covers it.
Glad I could help, and thank you for letting me know! I will fix it
for unity 2021
1-Add post processing package
2-Create new layer for post processing
3-add "post processing layer" component to the main camera
4-add new empty game object, add "post processing volume" component in this empty game object
5-MAKE SURE THE LAYER IN THE EMPTY GAME OBJECT (which contains post processing volume component) SET TO THE NEW LAYER THAT YOU CREATED
Thank you for adding this however the glow is still not working for me (Unity 2021.3.21). I'm just not sure what setting is missing or incorrect.
@@tinablair Same here man
thx helped me a lot!!
Thank you
my game looks good now
You should add that this is for the built in render pipeline in the title
You best, its work
Thanks a lot, ma'am!
THANK YOU !!!!! :)
thank you :)
Thanks!
Excellent Tutorial. Thanks!
thanks
its not working i did everything step by step and when i move up the intensity its not working :
Same and I have no idea why
@@pjr3896 in the post process layer component change the ''layer'' to ''camera'' if you followed step by step and made a new camera layer worked for me that way
Same ....why?
Same...
the object glows fine, but it makes the skybox glow as well, how can i make just the object glow?
nevermind, easy fix, i just made soft knee 0 (works fine for my context)
Is this method compatible with avatars, or is it world/environments only? (I'm making an avatar for VRChat)
thanksss
How to make it work only in ONE object as the title of the video says and not entire scene? thank you!
I guess that you may need to create a 2nd camera with the specific layer for the bloom object that overlay it on the main camera.
Is it possible to add a glow to an object that already has a texture on it?
Well, for me not oly the desired object is glowing, but now everything is glowing. Every light source is glowing. Fixes??
Can I make objects glow as I move towards it?
what if we want a specific item to glow and something else not?
I wanted to add glow to specific object using layer but apparently it doesn't work, any idea?
I'm sorry but can you help me, as I did same as video but I didn't get the final effect actually it stayed same as the main material color, knowing that I'm using URP project
Same for me
does this work for 2d?
I tried it in unity 2022.3 it doesn’t work.
Tried this for VR but unfortunately doesnt work, is it supposed to?
but... the metal also glows... :( how do I fix it :(
dosent work
it works fine but when I build it, it doesnt glow!
nope doesnt work in urp
++