5 build ideas for your ships

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 30

  • @seanwolslau-holdren6731
    @seanwolslau-holdren6731 20 ชั่วโมงที่ผ่านมา +9

    One thing about the Blue Ambassador that I noticed when I was modifying my own ship is, if you replace the two conveyors that hold the hydrogen thrusters at the front of the ship with standard conveyor blocks, and put two gatling turrets on them, you could increase the Blue Ambassador's firepower. While also adding some interior turrets for point defense.
    Another thing I do with my ships is add red and green navigational lights to my ships to give it a sense of realism.
    (Red being left, green being right)

  • @Sucralose2
    @Sucralose2 18 ชั่วโมงที่ผ่านมา +4

    the backup battery is SO clutch!! I've just started doing that myself tbh, it's just handy having a reserve of power that you manually have to turn on. One of the modded lunar drop pods had like 6 small batteries and 1 large one and basically once the large one died you had to manually turn on 1 or 2 small ones at a time and it was just really nice to see like "oop we're down to 2/3rds total power" because the vanilla interfaces dont really show you Watt-hours unless you go into menus

  • @tretchchadtail
    @tretchchadtail 13 ชั่วโมงที่ผ่านมา +4

    adding event contollers to backups powersupplies, so the motor can turn on when power is low and turn off again when not low

  • @angelamajor2081
    @angelamajor2081 15 ชั่วโมงที่ผ่านมา +2

    11:19 "If you ran out of hydrogen with a ship that has hydrogen thrusters, You're already f*cked"
    -some SE player

  • @VianiPZN-
    @VianiPZN- 13 ชั่วโมงที่ผ่านมา +4

    Petition for LK to make a LKF fleet show case ideally 1 by 1

    • @VianiPZN-
      @VianiPZN- 13 ชั่วโมงที่ผ่านมา

      Please, I'm starving for good SE content 💀

    • @Thomas-xd4cx
      @Thomas-xd4cx ชั่วโมงที่ผ่านมา

      A series going from small to large LKF ships would be cool

  • @marcosestevez639
    @marcosestevez639 20 ชั่วโมงที่ผ่านมา +5

    Keep doing the review of buyable ships!!

  • @fredpryde8555
    @fredpryde8555 11 ชั่วโมงที่ผ่านมา

    i never thought about welders next to my turrents great idea thanks for tips

  • @eshfwog
    @eshfwog 12 ชั่วโมงที่ผ่านมา +7

    ah yes
    the "new" magnetic plates, that were added 3 and a half years ago💀
    i love how any block that was added since they started releasing dlc seems new

  • @fakshen1973
    @fakshen1973 13 ชั่วโมงที่ผ่านมา +1

    If you're going to have only one small grid utility vehicle in a larger ship, have the construction vehicle and not the miner. You can convert any constructuon vehicle into a miner pretty easily by replacing the welders/grinders with drill and a small-to-medium conveyor adapter. You can figure out a ejector system easily.
    A miner's conveyor system can narrow anywhere from the comnector to the drills. Large components won't pass through. So it would be useless for grinding/welding.

    • @sybrandwoudstra9236
      @sybrandwoudstra9236 5 ชั่วโมงที่ผ่านมา

      The other way around is indeed very cumbersome.

  • @namaikikitsune
    @namaikikitsune 18 ชั่วโมงที่ผ่านมา +1

    Automating aux power with an event controller may be something to consider if you have the open block space. Another tip for power would be to have a reactor with an open port you can reach if you need to handload it for a jumpstart.

  • @jjcraft9099
    @jjcraft9099 19 ชั่วโมงที่ผ่านมา +2

    Hi Lunwer!
    I will agree, it is quite annoying when you bump into a battlecruiser.

  • @jackhull8304
    @jackhull8304 20 ชั่วโมงที่ผ่านมา

    Love the videos. I always make bricks, so tips about visuals are always welcome!

  • @MrBuyerman
    @MrBuyerman 6 ชั่วโมงที่ผ่านมา

    I use the extending connectors all the time. My 'standard' is to have the hinge and piston set up.

  • @asator0505
    @asator0505 17 ชั่วโมงที่ผ่านมา

    thank you, i love these kinds of videos

  • @Quantum_Tator
    @Quantum_Tator 12 นาทีที่ผ่านมา

    I am curious if your ship classification system is based on size or loadout? Is there a block length that might net once size or the other? Or is it mostly arbitrary on the fly decisions?

  • @akaSanka89
    @akaSanka89 4 ชั่วโมงที่ผ่านมา

    I converted the hyperion cargo bay into a hanger with a conveyor coming from the font.
    Also fitted a docking connector and landing gear under the hangar bay.
    Reduces the length of the rear section by a lot because it was ugly.
    I use mods so I've added shields (emitter, controller, modulator and enhancer), added a load of small reactors to support them and added a bunch of mod weaponry.
    Pretty happy about the result, but its not an original, so I'm not adding it to the workshop.

  • @Korthak
    @Korthak 20 ชั่วโมงที่ผ่านมา

    Awesome content!, u planning to go into Prototech encounters in your serie?

  • @Chris_ja-pc2zs
    @Chris_ja-pc2zs 16 ชั่วโมงที่ผ่านมา

    When do we get a new ship building video man. They are soo nice. Just build a ship pls!!!

  • @manselreed4191
    @manselreed4191 19 ชั่วโมงที่ผ่านมา

    Thanks

  • @stormlands
    @stormlands 16 ชั่วโมงที่ผ่านมา

    will you start covering se2 on 27 of januar ?

    • @LunarKolony
      @LunarKolony  16 ชั่วโมงที่ผ่านมา +1

      Sure will

    • @stormlands
      @stormlands 16 ชั่วโมงที่ผ่านมา

      @LunarKolony cool cant wait love your videos.

  • @shatterdrone1900
    @shatterdrone1900 9 ชั่วโมงที่ผ่านมา

    I accidentally bumped my high profile transport with my cruiser and cracked it in half😂

  • @akaSanka89
    @akaSanka89 4 ชั่วโมงที่ผ่านมา

    I love subgrid connectors, but Klang does not, so I avoid them.

    • @LunarKolony
      @LunarKolony  3 ชั่วโมงที่ผ่านมา

      @@akaSanka89 if you lock them when not in use they are normally fine

  • @stephonragland1654
    @stephonragland1654 18 ชั่วโมงที่ผ่านมา

    🎉

  • @Piotrix_SE
    @Piotrix_SE 20 ชั่วโมงที่ผ่านมา

    lunor video yipeeeeee