New Factorum ships revealed (showcase)

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  • เผยแพร่เมื่อ 24 ต.ค. 2024

ความคิดเห็น • 84

  • @Aragath
    @Aragath วันที่ผ่านมา +78

    Hey Lunar!
    The High Profile Transport was not based on the Pilgrim's Curiosity. I guess I just love the industrial exposed component style and Nasa-Punk.
    It actually got a little tricky at first when I worked on the warship as I realized that these two ships have two entirely different design languages, which felt understandable by their purposes but by adding the orange canisters into the warship it all seemed connected again.

    • @chrishoppner150
      @chrishoppner150 วันที่ผ่านมา +8

      Kocked it out of the park with these ships mate

    • @mattstorm360
      @mattstorm360 วันที่ผ่านมา +4

      The Nasa-Punk style is amazing!

    • @chiaeagle6720
      @chiaeagle6720 วันที่ผ่านมา +2

      I absolutely love that you've added radiator panels to this design! Really help sell how powerful the prototech thruster is supposed to be.

    • @Codster121
      @Codster121 วันที่ผ่านมา +2

      Hey Aragath, I really like your ships, I'm thinking about making some "early prototech" designs, simple spacecraft with radiators and solar panels, and their armor is suspended heavy armor plates that provide limited protection.
      Though I think SE is missing blocks for realistic (and immersive) docking of spacecraft to stations or other spacecraft. I have an idea for their designs, but I'm not quite sure how to actually add them to Space Engineers myself as a mod, though I plan to create visual concept models, and share them.
      Docking Ports would effectively function as a hollowed out Connector block to allow players to walk through them, rather than transferring components (except the 3x3 version)
      They would make it possible for vessels to dock to each other or to stations seamlessly whilst also providing an airtight seal between grids.
      1x1 "Docking Port"
      3x3 "Large Docking Port" with conveyor ports for resource transfer, though the passageway for players to walk through would be the same as the 1x1 version.
      Passage Tubes would be airtight and hollow pistons to allow the extension of Docking Connectors for otherwise unsuitably shaped ships.
      They would come in the same sizes as the Docking Connectors, except no versions for small grids.
      Perhaps different variants, like a basic kevlar/rubber accordion version, a fancy glass tube, or an armored version.
      1x1 "Passage Tube".
      3x3 "Large Passage Tube."
      New hinge passageways could be made to allow for the flexibility of the Docking Tubes, and would allow players to create the space equivalent of airport jetways.
      Also, for visually realistic maneuvering, RCS thrusters should be introduced allowing ships to maneuver in a similar way as a gyroscope, but with the RCS thrusters rotationally and linearly maneuvering the ship as a "low tech" but potentially more effective alternative to gyroscopes.
      Z could disable their rotational dampening, as it does with inertial dampening.

    • @timeis247
      @timeis247 22 ชั่วโมงที่ผ่านมา +1

      ​@@Codster121dude, ain't nobody reading all that.

  • @SiegeHearts
    @SiegeHearts วันที่ผ่านมา +64

    Wow, these interiors should be studied by everyone. Everything is coherent and there's so much attention to window, grates, lighting, and room usages.

    • @PraetorPaktu
      @PraetorPaktu วันที่ผ่านมา +5

      I absolutely love them.

    • @LunarKolony
      @LunarKolony  วันที่ผ่านมา +6

      Truly masterful

  • @gamerelite3989
    @gamerelite3989 วันที่ผ่านมา +16

    the big warship is a total monster .... i had a really fun time takin that down people should take notes on this .... that thing took 5 player missiles to the face and still kept coming O.o

    • @Wyk_
      @Wyk_ วันที่ผ่านมา +3

      lol, missiles never were a big deal, they packed a bigger punch in the past wwhen the only alternatives wwere gatlings/player made weapons, but if you wanna hit hard you have to "spam" artillery or railguns

    • @LunarKolony
      @LunarKolony  วันที่ผ่านมา +1

      Absolute beast

  • @Alice_Sweicrowe
    @Alice_Sweicrowe วันที่ผ่านมา +19

    Yes, test the ships and do individual detailed tours of each one. Classy.

  • @JeddaiNyte
    @JeddaiNyte วันที่ผ่านมา +12

    Whew! I've been getting my junk kicked in by these guys. Knowing how they're armed will be a huge help.

  • @mkohlhorst
    @mkohlhorst วันที่ผ่านมา +5

    Faced off with a Warship a few days ago... arrogantly figured I'd give it a fair chance so went in with shield off (modded game... obviously). I won but lost half my ship, both refineries, four out of five jump drives and everything except the two batteries and gyros on the warship was toast. Everything in the bay there to loot were toasted by my turrets. Salvaged what I could and limped away but those artillery turrets were knocking me around so much I couldn't get good shots. Only got hit by the railgun once but it was after my heavily armored area (drives/refineries and batteries) had been softened up and it cored the area killing three of the four jump drives I lost in one hit. Since then I've been gathering resources to build myself one of these beasts.

  • @dragonfish3596
    @dragonfish3596 วันที่ผ่านมา +4

    Love the way they designd the back red thing on the big transport ship,they almost look like radiators for the engind

  • @RichyN25
    @RichyN25 วันที่ผ่านมา +20

    Those first 3 ships aren't bad on their own but when they are hitting you 4-6 at a time they can easily overwhelm you. Also Factorum has drones, one of which is a twin railgun small grid that keeps distance from you and I've had to fight two of them at once

    • @gers.g.5707
      @gers.g.5707 วันที่ผ่านมา +2

      such a pain those drones are, specially when they spawn or are created constantly on the bioresearch lab encounter, had to go back raging every 5 minutes or so cause my ship wasn't able to deal with them cause the sheer range small grid railguns have, they are agile enough to dodge most artillery fire, destroyed like 15 of them in total, my ship was punctured, no other encounter hurt my ego that bad, the cost of killing them was too damn high

    • @Танкозера
      @Танкозера วันที่ผ่านมา +1

      ​@@gers.g.5707 Maybe try to break antena so drones won't spawn anymore

  • @oleksandr4371
    @oleksandr4371 20 ชั่วโมงที่ผ่านมา +2

    Summarizing: high armor and firepower, low speed and maneuverability.
    Best tactics: drones/rockets with warhead, nimble fighter with cannons for dps, bomber with detachable warheads, gravity well.

  • @PeterBoddy
    @PeterBoddy วันที่ผ่านมา +6

    Thanks for the video, it's great to see the internals of these ships.

    • @LunarKolony
      @LunarKolony  วันที่ผ่านมา +1

      Thanks Peter !

  • @Erik_Ice_Fang
    @Erik_Ice_Fang วันที่ผ่านมา +4

    1: I can't speak for the other ships, but the High Profile Escort has a function where if its weapons are disabled, it automatically initiates a RAM (started via an event controller)
    2: assault cannons actually have better dpm against spaced heavy armor
    3: SPOILER ALERT- on the Warship, there is a war head hidden in the base of the fin just below the aft thrusters, right in between the two underslung tanks made of armor blocks. Presents a high risk of losing prototech gyros or batteries

  • @vampyerion6804
    @vampyerion6804 วันที่ผ่านมา +2

    I know we’d be a long way from seeing one, but a contact II update would be so cool. I’d love to see Prototech weapons, reactors, things like that

  • @fredpryde8555
    @fredpryde8555 วันที่ผ่านมา +2

    thank you for that tour i was surprised to see normal gyros on the ships and drones instead of prototech ones being used powerful enemy for sure

  • @AnkhWolf
    @AnkhWolf วันที่ผ่านมา +2

    Some Battleships working as escort for some High Profile Transports would be an interesting thing to see on the Servers

  • @shikashi18
    @shikashi18 วันที่ผ่านมา +4

    As someone who plays as the infiltrator and hacking style of combat in SE, I can corroborate that these ships are a PAIN to handle, first time I saw the warship I noeped the hell away from it!!!! Unlike the Space pirates that are more passive, these ships are more ACTIVE in their aggression, using the AI combat blocks to avoid getting boarded.

  • @bloodysath
    @bloodysath วันที่ผ่านมา +2

    Realy good break down, thanks Mate

  • @MANU-dw9dh
    @MANU-dw9dh วันที่ผ่านมา +1

    Damn, I love them all. I spend my time watching your construction videos, but all I can do is make killer shoe boxes.

  • @MK84
    @MK84 วันที่ผ่านมา +5

    The Factorum Warship also "launches" three missiles from time to time. Small little thing that's hard to track and kill unless you're well covered with PDCs.

    • @JOHANN8242
      @JOHANN8242 วันที่ผ่านมา +1

      It also has a warhead that detonates if you grind any core system

  • @timeis247
    @timeis247 22 ชั่วโมงที่ผ่านมา +1

    Love to see you do some combat testing with your ship from your survival series.

  • @xelan8549
    @xelan8549 วันที่ผ่านมา +5

    I suppose if you are running endgame equipment yourself the basic trick to beating these remains the same as always: have higher range! We can still outclass the artillery turrets with railguns. Maybe with a zippy fighter or a custom railgun turret or two we can take out the weaponry and after that it’s business as usual.
    Edit: or maybe we need to have a look at printed missiles.

  • @furryfuntime6864
    @furryfuntime6864 วันที่ผ่านมา +1

    as a person who charges at ships with naught but a jetpack and grinder those bigger ones are gonna be so easy to approach with the lack of gattling or external interiors

  • @maxhill7065
    @maxhill7065 วันที่ผ่านมา +2

    I'm here for the inside info; my friend and I just play a private survival world - just mostly having fun building - but eventually I do want to get into prototech eventually without abusing admin rights

  • @Swellard6415.
    @Swellard6415. วันที่ผ่านมา +2

    By far the last ship is the most difficult to take down with a grinder if you're going at it for the first time.

  • @z3ntropy
    @z3ntropy 21 ชั่วโมงที่ผ่านมา +1

    not that I can truly claim ownership of a style but... the overhang panel style and most of the interior design feels very reminiscent of my ship, which in my humble opinion is (was) very unique
    feels kinda nice

  • @drewbear_07
    @drewbear_07 วันที่ผ่านมา +5

    Thank you for this showcase commander

  • @bowlock9901
    @bowlock9901 19 ชั่วโมงที่ผ่านมา +1

    The new updates on SE2 from the live stream are looking very interesting...

  • @sSpaze_yt
    @sSpaze_yt วันที่ผ่านมา +2

    if u dont have enough time for survival i'd love to see more videos like this. maybe more combat ship testing stuff like you did in your video "endless drone waves"

  • @aethertech
    @aethertech วันที่ผ่านมา +2

    9:08 Yea, that's about right for a small/light gunship.

  • @mikewhitaker2880
    @mikewhitaker2880 วันที่ผ่านมา +6

    imagine IF one could gain positive rep with the Factorum... pretty sure we can't.. yet.. but imagine getting good rep and being able to simply fly up to one of these ships and just take it over with no fight...

    • @axialivanov6101
      @axialivanov6101 วันที่ผ่านมา +2

      Even if you set yourself to neutral or max good rep with the f10 menu as soon as you grind or damage a block they immediately start lighting you the hell up 😂 I've tried

    • @MrQuantumInc
      @MrQuantumInc วันที่ผ่านมา +2

      Epic Anime Betrayal. Grinding rep isn't easy and you would get to do that exactly once.

    • @mikewhitaker2880
      @mikewhitaker2880 20 ชั่วโมงที่ผ่านมา +2

      @@axialivanov6101 IF i remember, there is always the option to enter the menu and change ownership with NO grinding... the rep would simply be used to get close without getting shot up....

  • @elderweeb1834
    @elderweeb1834 13 ชั่วโมงที่ผ่านมา

    love the aesthetic design of these new ships. would love more updates like this

  • @steakinbacon8593
    @steakinbacon8593 วันที่ผ่านมา +3

    My first time encounter was against the warship it did a number on my ship but I managed to come out as the victor.
    Fortunately it’s relatively intact so im hauling it back to base to repair repaint and refit it to be part of my fleet. Because after all “to the victor goes the spoils”.

    • @Erik_Ice_Fang
      @Erik_Ice_Fang วันที่ผ่านมา +1

      I hope you checked for traps..........

    • @steakinbacon8593
      @steakinbacon8593 วันที่ผ่านมา +2

      Well if there weee any there aren’t now lol

  • @neon4070-yf1gz
    @neon4070-yf1gz วันที่ผ่านมา +2

    hehe me 95kt super heavy dreadnaught's nuke missiles go BRRRRRR
    (good luck penning the 4 layers of heavy armor😊)

  • @RvnKnight
    @RvnKnight วันที่ผ่านมา +1

    Yes, it is more on Microsoft as for the delay as they have to test everything before release.
    There is also at least one smaller drone I did not see and is armed with an assault cannon. I have been grabbing bps of each ship so I can study them before I take them on.

    • @RvnKnight
      @RvnKnight วันที่ผ่านมา

      The missing one is much smaller than the Reclaimer and has a connector on the stern.

  • @PraetorPaktu
    @PraetorPaktu วันที่ผ่านมา +3

    I cannot praise these ships enough.

  • @gers.g.5707
    @gers.g.5707 วันที่ผ่านมา +1

    bro, these are not much problem, the ones that slay are the small grid drones, specially the railgun ones, such a headache

  • @dennisklaus7188
    @dennisklaus7188 วันที่ผ่านมา +1

    Funny enough all these ships are easy to fight. What I class as a gunship is able to handle each of them. Even with some encounters being a 1v3 fight. Loadout is 10 assaults, 4 gatlings, and 4 decoys. The gunship also has more acceleration allowing it to have an edge with dodging shots.

  • @GEA_RuthlessKillaz35
    @GEA_RuthlessKillaz35 วันที่ผ่านมา +1

    The largest one I jumped too the other day with my near complete battlecruiser named GEA Victory, her shields was fully down and she let's just say made the NPC ship basically completely written off with very little damage done to the Victory herself. 💀

    • @captaindarksign3589
      @captaindarksign3589 วันที่ผ่านมา +1

      I think its mainly meant for Vanilla combat. Not for Mods of course. Most Mod weapons are just super op but thats not what these are meant for!!!!

  • @Sternenflucht
    @Sternenflucht วันที่ผ่านมา +1

    Love the design style

  • @chiledog17
    @chiledog17 วันที่ผ่านมา +1

    Would there be any chance to get a showcase of the Small grid craft they use, as I've noticed in some of the events its only theses smaller grid ships that spawn?

  • @helohel5915
    @helohel5915 วันที่ผ่านมา +2

    The recent update is REALLY unstable. Gpses being wiped, ships desyncing all over the place, performance issues and loading problems. it's understandable why microsoft are holding things back
    I play on an official server and some of the issues HURT

  • @LunarKolony
    @LunarKolony  วันที่ผ่านมา +15

    first

  • @chiaeagle6720
    @chiaeagle6720 วันที่ผ่านมา

    Holy shit that transport has radiators on it? Keen build a ship with radiators??!

  • @sSpaze_yt
    @sSpaze_yt วันที่ผ่านมา +4

    yo lunar tune into the anniversary stream rn

    • @LunarKolony
      @LunarKolony  วันที่ผ่านมา +2

      YOOOOOOOOOOOOOOOOO

  • @lunarhalo6977
    @lunarhalo6977 วันที่ผ่านมา

    The suicide drones that accompany some of these are nasty. Ive died 3 times to those exclusively.

  • @ri0llvlad
    @ri0llvlad วันที่ผ่านมา

    i like, i comment, i subscribe, i hope youre happy

  • @HalNordmann
    @HalNordmann 19 ชั่วโมงที่ผ่านมา

    Are those on the Workshop yet?

  • @mightymicroworlds4566
    @mightymicroworlds4566 2 ชั่วโมงที่ผ่านมา

    I’m building a massive cruiser, and by massive I mean mass lmao, it’s got Soooo much amour 😂😂😂

  • @meyatetana2973
    @meyatetana2973 วันที่ผ่านมา

    I really like these ships mostly due to how they look the creator of them is in need of praise for them. I had to cheat to steal a drill drone from them it's got a gatling gun and will suicide enemies LOL

  • @meyatetana2973
    @meyatetana2973 วันที่ผ่านมา

    Wait you dare insult our battle brick! This is an insult to all brick kind! And means war!

  • @ronabthefifth4170
    @ronabthefifth4170 21 ชั่วโมงที่ผ่านมา

    jus wondering, whats the song in the intro?

  • @standbyfordisto
    @standbyfordisto 16 ชั่วโมงที่ผ่านมา

    Anyone know the name of the custom asteroid with the deep factorum mining base with the exploding spores?

  • @sirkawaiipanda1606
    @sirkawaiipanda1606 วันที่ผ่านมา

    ahah im trying to make a rectangle ship for them

  • @gewoontony8721
    @gewoontony8721 วันที่ผ่านมา

    How do they even make that much space for interior and functionality

    • @AshinEys
      @AshinEys วันที่ผ่านมา +1

      By sacrificing mobility through liberal use of heavy armor, and no bulky piping for hydrogen thrust?

    • @LunarKolony
      @LunarKolony  วันที่ผ่านมา +1

      Being all ion thrust gives you a lot more room to

  • @seanwolslau-holdren6731
    @seanwolslau-holdren6731 วันที่ผ่านมา

    The Factorum scare me.

  • @davidalldred9392
    @davidalldred9392 วันที่ผ่านมา

    comment

  • @fulconini
    @fulconini 9 ชั่วโมงที่ผ่านมา

    Why