UnPaws Games
UnPaws Games
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Adding Production Lines to my Automation x Dungeon Crawler game ! Devlog
It's finally time to start adding content to our project and it's really satisfying seeing it come to life !
👇 Grab the ENTIRE MiniFantasy collection for your games 🤯
krishna-palacio.itch.io/7wsgjbnn65
🙏 By using this link, you are supporting both me and Krishna Palacio, the awesome indie pixel artist behind the MiniFantasy Assets 💪
👋 Join UnPaws Games Discord Server
discord.gg/2byMFKp5dV
🌟 Whishlist my game Hidden Tactics on steam !
store.steampowered.com/app/2845210/Hidden_Tactics/
Video Chapters:
0:00 Intro & Recap
1:21 Day 19 - Feed me and rest me.
3:55 Day 20 - Better prepared than not prepared
8:47 Day 21 - Break that equipment !
13:21 Day 22 - First production chains !
17:23 Day 23 - Research madness
19:18 Impressions on the project
21:37 Outro
มุมมอง: 3 325

วีดีโอ

Adding an ENDLESS LOOP to my tiny plant game ! Devlog #2/2
มุมมอง 2.1K14 วันที่ผ่านมา
I eventually finished this GameJam project... IT GOES WRONG. lol 👇 Loot Paz's incredible Sound Effects collection for your own games 🤯 leohpaz.itch.io/be6ydfhqua 🙏 By using this link, you are supporting both me and Leohpaz, a great indie SFX & Music composer 💪 🌟 Whishlist Hidden Tactics on steam ! store.steampowered.com/app/2845210/Hidden_Tactics/ 👋 Join UnPaws Games Discord Server discord.gg/2...
I created a tiny game where you play as a PLANT ! Devlog #1/2
มุมมอง 3.3K28 วันที่ผ่านมา
Welcome to the first of 2 devlogs covering my small entry for the MiniFantasy Game Jam 2024 ! 👇 Grab the ENTIRE MiniFantasy collection for your games 🤯 itch.io/s/117216/minifantasy-x-unpaws-games-bundle?c=7wsgjbnn65 🙏 By using this link, you are supporting both me and Krishna Palacio, the awesome indie pixel artist behind the MiniFantasy Assets 💪 🌟 Whishlist Hidden Tactics on steam ! store.stea...
2D Projectiles in Unity - Tutorial
มุมมอง 2.4Kหลายเดือนก่อน
The very first video where I show you how I created my projectile system in Hidden Tactics. I hope you find it useful ! Link to the scripts used in the video : www.dropbox.com/scl/fo/cvdsth0ol0zshl29bwnwi/AH3Q6jlvLuwv3LJVE0EFzAk?rlkey=cyvw9655k8r3ocs6wwdesoym2&st=kmwp1ta1&dl=0 🌟 Whishlist Hidden Tactics on steam ! store.steampowered.com/app/2845210/Hidden_Tactics/ 👇 Grab the ENTIRE MiniFantasy ...
6 more days on my Automation x Dungeon Crawler Game ! Devlog
มุมมอง 9Kหลายเดือนก่อน
A lot of progress, and a lot of bugs in this episode ! 👇 Grab the ENTIRE MiniFantasy collection for your games 🤯 krishna-palacio.itch.io/7wsgjbnn65 🙏 By using this link, you are supporting both me and Krishna Palacio, the awesome indie pixel artist behind the MiniFantasy Assets 💪 🌟 Whishlist my game on steam ! store.steampowered.com/app/2845210/Hidden_Tactics/ 👋 Join UnPaws Games Discord Server...
Setting up the Automation basics ! A Community-Driven Project - Devlog
มุมมอง 5K2 หลายเดือนก่อน
The overworld is slowly turning into a sprawling factory in this episode ... 👇 Grab the ENTIRE MiniFantasy collection for your games 🤯 krishna-palacio.itch.io/7wsgjbnn65 🙏 By using this link, you are supporting both me and Krishna Palacio, the awesome indie pixel artist behind the MiniFantasy Assets 💪 🌟 Whishlist my game on steam ! store.steampowered.com/app/2845210/Hidden_Tactics/ 👋 Join UnPaw...
Creating the Overworld ! A Community-driven Project - Devlog
มุมมอง 9K2 หลายเดือนก่อน
Creating the Overworld ! A Community-driven Project - Devlog
I published my first Steam store page and it's BLACK MAGIC !
มุมมอง 3.1K3 หลายเดือนก่อน
I published my first Steam store page and it's BLACK MAGIC !
Creating an Automation-based Dungeon Crawler ! Devlog #1 - A Community Project
มุมมอง 25K3 หลายเดือนก่อน
Creating an Automation-based Dungeon Crawler ! Devlog #1 - A Community Project
Join the BIGGEST Game Dev Brainstorm !
มุมมอง 1.6K3 หลายเดือนก่อน
Join the BIGGEST Game Dev Brainstorm !
Vote for my next game's Genre & Mechanic ! - A Community Project | Defining the game #2
มุมมอง 1.7K4 หลายเดือนก่อน
Vote for my next game's Genre & Mechanic ! - A Community Project | Defining the game #2
Let’s create a Game TOGETHER! - A Community Project | Defining the game #1
มุมมอง 2.3K4 หลายเดือนก่อน
Let’s create a Game TOGETHER! - A Community Project | Defining the game #1
5 Game Dev Lessons I Learned From My First Game Jam !
มุมมอง 3.3K4 หลายเดือนก่อน
5 Game Dev Lessons I Learned From My First Game Jam !
Starve the survivor in this Reverse-Survival Game ! My First Game Jam - Devlog #2/2
มุมมอง 43K5 หลายเดือนก่อน
Starve the survivor in this Reverse-Survival Game ! My First Game Jam - Devlog #2/2
Creating a Reverse Survival Game ! My first game jam - Devlog #1/2
มุมมอง 131K5 หลายเดือนก่อน
Creating a Reverse Survival Game ! My first game jam - Devlog #1/2
Shepherd For Hire - Dev Trailer | Play my first game & Join me on my Game Dev journey !
มุมมอง 1.1K6 หลายเดือนก่อน
Shepherd For Hire - Dev Trailer | Play my first game & Join me on my Game Dev journey !
I Finished my Dog Shepherd Game in 1 Month | Shepherd For Hire - Devlog #5/5
มุมมอง 2.5K6 หลายเดือนก่อน
I Finished my Dog Shepherd Game in 1 Month | Shepherd For Hire - Devlog #5/5
Adding YOUR Sheep Name Suggestions To My Shepherd Game - Shepherd For Hire | Devlog #4/5
มุมมอง 2.5K6 หลายเดือนก่อน
Adding YOUR Sheep Name Suggestions To My Shepherd Game - Shepherd For Hire | Devlog #4/5
I Make YOU PARTICIPATE In The Creation Of My Game - Shepherd For Hire | Devlog #3/5
มุมมอง 4K7 หลายเดือนก่อน
I Make YOU PARTICIPATE In The Creation Of My Game - Shepherd For Hire | Devlog #3/5
Designing My FIRST Level (and much more) - Shepherd For Hire | Devlog #2/5
มุมมอง 2.5K7 หลายเดือนก่อน
Designing My FIRST Level (and much more) - Shepherd For Hire | Devlog #2/5
1 MONTH To Create A FULL Game - Shepherd For Hire | Devlog #1/5
มุมมอง 7K7 หลายเดือนก่อน
1 MONTH To Create A FULL Game - Shepherd For Hire | Devlog #1/5
My Indie Game Dev RoadMap. Come Along ! #RoadToGameDev - Trailer
มุมมอง 9167 หลายเดือนก่อน
My Indie Game Dev RoadMap. Come Along ! #RoadToGameDev - Trailer
Can I Develop A Full Game In 1 MONTH ? RoadToGameDev#1
มุมมอง 4168 หลายเดือนก่อน
Can I Develop A Full Game In 1 MONTH ? RoadToGameDev#1
My 5 FIRST STEPS In Game Development - RoadToGameDev#0
มุมมอง 8378 หลายเดือนก่อน
My 5 FIRST STEPS In Game Development - RoadToGameDev#0
So I Decided To Become An Indie Game Developer
มุมมอง 7449 หลายเดือนก่อน
So I Decided To Become An Indie Game Developer

ความคิดเห็น

  • @HiddenDragon555
    @HiddenDragon555 3 วันที่ผ่านมา

    If the loot your humanoids get is based on the results of the player's run, I think the required gear that they should need to get loot should also be based off of what the player took with them into the dungeon. Which would give the player an intresting optimization problem for dungeon runs where they want to take enough gear in with them to clear the dungeon, but not to much so that thier npc works repeat that run at a profit.

  • @betterlifeexe4378
    @betterlifeexe4378 3 วันที่ผ่านมา

    your armor should be the chance relative to the recommended damage level to avoid losing health in the dungeon. so if the rec. damage level is 3, and the armor is 1, than add them together 3 + 1 = 4. 1 out of 4 times you will avoid taking damage. getting armor should start midgame and should trail behind the rec. damage level of the dungeon. in late game, maybe all your dungeon delvers have armor, but some of it is still quite low.

  • @SoshJam
    @SoshJam 3 วันที่ผ่านมา

    Do you really need an armor stat? Similar games like Soda Dungeon abstract it down into just health and damage, which is all that really comes into play. Maybe increase it with like a Perception stat that increases the amount of loot obtained. And there could be some armor that gives less HP but more Perception.

  • @SoshJam
    @SoshJam 3 วันที่ผ่านมา

    That's such a cool concept

  • @bexplosion
    @bexplosion 5 วันที่ผ่านมา

    Seems many 2D devs compete for making characters with fewest pixels and least detail.

  • @Jakala2257
    @Jakala2257 5 วันที่ผ่านมา

    19:20 Not a programmer here, but my point of view is that it's great news if you feel like your system is really outdated : It means you progressed in video game making ! It's not even only an impression, for the UI especially, there's a huge difference between you before this project and now.

  • @Jakala2257
    @Jakala2257 5 วันที่ผ่านมา

    14:30, the tent Should cost less than 2 Hammoc or the Tent won't have any purpose since it's twice the size of the Hammoc for twice the capacity. It's even worse with the House since 5 Hammoc takes less space than a house for the same result.

    • @UnPawsGames
      @UnPawsGames 3 วันที่ผ่านมา

      I haven't balanced the recipes yet, but that's for very soon !

  • @H1n0k4m1
    @H1n0k4m1 5 วันที่ผ่านมา

    12:42 Maybe you could use the armor stat to increase the time it takes for equipment durability to drop

  • @corpusarmatae8541
    @corpusarmatae8541 5 วันที่ผ่านมา

    What about the option of releasing an MVP with mod support ?

  • @juapatral
    @juapatral 5 วันที่ผ่านมา

    This looks great! I think you should release the mvp as a demo and once you release the demo you will get tons of messages to keep working on it. It's a great idea!

  • @cassadestroier6850
    @cassadestroier6850 5 วันที่ผ่านมา

    Hey, I think that in place of the armor for the dungeoneers, you could change to speed (or something like that)... And that speed dictates how much time the unit takes to finish, on top of your time... Just like the strengh stat, it takes a little bit more time on low speed and takes less time on higher speed...

  • @kainnes
    @kainnes 6 วันที่ผ่านมา

    Another great devlog! Keep up the great work you are doing with your channel ❤

  • @Wathfea
    @Wathfea 6 วันที่ผ่านมา

    Humanoids needs to poop. Add a poop system! :D

  • @michaelbeske-somers9432
    @michaelbeske-somers9432 6 วันที่ผ่านมา

    I think armor could work like the heart and the damage stats, where the more you have, the more loot you get, but it takes longer. So it would be like taking a smaller boost in damage and hearts, but with the caveat of taking extra time in the dungeon. Reason being that wearing armor slows you down, but makes you harder to kill and makes it easier for you to fight things

  • @calicow
    @calicow 6 วันที่ผ่านมา

    I do think this was a very ambitious project, but you should feel proud of what you've done so far. I think releasing the MVP then taking a break from it for a while (or maybe even forever) is a great idea. If inspiration strikes one day, you can always come back to it.

  • @Majo_9
    @Majo_9 6 วันที่ผ่านมา

    yaaaay new devlog!!

  • @ECAKJ
    @ECAKJ 6 วันที่ผ่านมา

    So cool. I hope to be as good as you one day. I’m also full time trying to learn programming but I feel like I can’t remember what I learned last week and can’t do anything without tutorials

  • @ECAKJ
    @ECAKJ 13 วันที่ผ่านมา

    how can I set a new target?

    • @UnPawsGames
      @UnPawsGames 13 วันที่ผ่านมา

      You can do that through script! For example, find a new target using a detection method and replace the target in your script!

    • @ECAKJ
      @ECAKJ 12 วันที่ผ่านมา

      @@UnPawsGames thanks! I have a detection method, I guess im still too much of a beginner. I don’t know how to replace the target in script. How did you learn programming so fast?

    • @UnPawsGames
      @UnPawsGames 12 วันที่ผ่านมา

      @@ECAKJ You can go for : target = newTarget in you script, whenever your condition to change target is fulfilled. I'm full-time, so that gives me a lot of time to learn !

  • @drcreazy8813
    @drcreazy8813 15 วันที่ผ่านมา

    no

  • @sechmascm
    @sechmascm 15 วันที่ผ่านมา

    It is 3 months late, and I haven't seen the recent videos, but I thought about one way to make it more dynamic, kind of. You play as a dungeoneer as you said, but the "factory" is stored inside your backpack. If you go full on Sci-fi, you could make your body the factory, but that's a tangent. A mini portable factory that produces better materials and equipments from the dungeon's resources. You could go into fungi stuff if you want to keep it fantasy, little people, like an inch high people, drones, nano stuff for scifi... That way you don't change anything about how you usually traverse dungeons. Even resources flying over to you makes more sense. You can make it so that the factory is actually a source for energy for your character, etc. It sounds way out of scope, but it's a regular dungeon crawler with an inventory that is a canvas for a factory automation side hustle.

    • @UnPawsGames
      @UnPawsGames 14 วันที่ผ่านมา

      Thanks for your great idea! It is indeed 3 months late. You might be surprised, but this idea was proposed by 2 other people on the discord server! But we went for another very cool idea 😊

    • @sechmascm
      @sechmascm 14 วันที่ผ่านมา

      @@UnPawsGames Aha! Ideas are a dime a million as they say. I'm now caught up and you did the right thing. It takes a lot to scope down realistically

  • @collinvisser7108
    @collinvisser7108 16 วันที่ผ่านมา

    First sponsored add that I watched and did not think f - Very neat idea selling asset to people they watch devlogs

  • @isaacpapillon8098
    @isaacpapillon8098 18 วันที่ผ่านมา

    I keep getting null reference exeption on every part of the code that reference the target but I set the target correctly I dont understand.

  • @thygrrr
    @thygrrr 19 วันที่ผ่านมา

    Sign me up :D PA Titans is awesome. More of a SupCom vet myself, I think PA could have done the camera bit better. (actually working on something like that for a space game I'm coding)

  • @harryxyz8425
    @harryxyz8425 19 วันที่ผ่านมา

    How to join this jam

    • @UnPawsGames
      @UnPawsGames 19 วันที่ผ่านมา

      For the Unpaws jam, stay tuned on the channel. I'll be releasing videos about it! For the Minifantasy jam, it's a Patreon-only jam so you have to be subscribed to Minifantays assets.

  • @romaneq6415
    @romaneq6415 19 วันที่ผ่านมา

    I love this video! It's nice that you feel free to talk about how you feel in your working days. I look foward to play this game!

  • @JohnnyApplePie15
    @JohnnyApplePie15 19 วันที่ผ่านมา

    I would 100% participate in a game jam you make if that’s something you want to do

  • @CaudiciformStudios-ik5dj
    @CaudiciformStudios-ik5dj 20 วันที่ผ่านมา

    I know you're already done with the game so this is unlikely to be helpful but maybe it will be anyway: For the replay system you might consider using the command pattern. For that you would take player input and record it in "command" objects. The command objects could be as simple as a string that says "grow" or "harvest", or it could be a structure with parameters and such. Then the plants would have a function that takes a command and does the appropriate action. That way you can record the commands into a list and play them back later. The plant doesn't have to care whether it's responding to live player input or a recording of the player. That way of doing things also works great for undo/redo systems or anything with similar needs.

    • @UnPawsGames
      @UnPawsGames 19 วันที่ผ่านมา

      That sounds like a very versatile system! Great for these loop-themed games :) thanks for the input!

  • @humano23
    @humano23 20 วันที่ผ่านมา

    We would be very interested in seeing it!!

  • @humano23
    @humano23 20 วันที่ผ่านมา

    Sick!!!

  • @StiffAftermath
    @StiffAftermath 21 วันที่ผ่านมา

    I like this a lot. Very good! Thank you for sharing. 😊

  • @harryxyz8425
    @harryxyz8425 22 วันที่ผ่านมา

    how can you join this jam

    • @UnPawsGames
      @UnPawsGames 22 วันที่ผ่านมา

      It's a closed jam for the MiniFantasy patreons. Stay tuned, as I'll be organising a jam myself soon !

  • @hdorodev
    @hdorodev 22 วันที่ผ่านมา

    If you want to explore the initial idea of a strategy/management game of playing as a plant growing, I'm sure the book "The Secret Life of Trees" will give you plenty of information and ideas to figure out fun mechanics. Watching your video made me gamify many of the jaw-dropping biology mechanisms presented in the book (in my mind only, no gamedev skills or focus 😬)

    • @UnPawsGames
      @UnPawsGames 22 วันที่ผ่านมา

      I know that book! Haven't read it yet, but it's on my list :)

    • @hdorodev
      @hdorodev 21 วันที่ผ่านมา

      @@UnPawsGames It's also a fun and satisfying read that's hard to put down, in case this contributes to it going up on your list 😬

  • @videorowtv5198
    @videorowtv5198 27 วันที่ผ่านมา

    if you made the borders darker instead of lighter they would appear less distracting and in a way smaller

  • @ECAKJ
    @ECAKJ 27 วันที่ผ่านมา

    Oh I guess I wasn’t in the Discord 🤦 maybe next time haha but I enjoyed this game, you entered in the jam early!

  • @ugochi-mu7mo
    @ugochi-mu7mo 27 วันที่ผ่านมา

    th-cam.com/video/gfYTBHX5FWI/w-d-xo.html - I used this asset pack too! Did you buy the transformations?

  • @Fox.H
    @Fox.H 28 วันที่ผ่านมา

    02:34 did I just experience a war crime?

  • @jbear40
    @jbear40 28 วันที่ผ่านมา

    A bit disproportionate flashbang of noise there. 3:30

  • @CassyCodes
    @CassyCodes 28 วันที่ผ่านมา

    I'll ignore your coffee machine atrocity since the game looks amazing. How did you get so much done in the first day!?

    • @UnPawsGames
      @UnPawsGames 28 วันที่ผ่านมา

      Mostly by re-using code from former projects 😊 If I had to recreate a grid system it would have taken at least 1/2 day for example!

  • @dimitri0404
    @dimitri0404 28 วันที่ผ่านมา

    I have a feeling that those stains will still be on the coffee machine a year from now.

  • @Slipy61
    @Slipy61 28 วันที่ผ่านมา

    This looks cute, I wanna see more! Also something that's been bothering me for a bit, it sounds like you keep interrupting yourself because your voice is overlapping at the end of most of your sentences. It honestly startles me every time because you start your sentences a lot louder. Please finish your line before the next one, I can't take it X)

  • @DevlexOnline
    @DevlexOnline 28 วันที่ผ่านมา

    everytime it's so good to see someone else who doesn't care about a hyperclean espresso machine! I often thought about to bring in coffee making scenes in my earlier videos... but never got the bravery to do it!

  • @romaneq6415
    @romaneq6415 28 วันที่ผ่านมา

    I love when you think about a new game, you are so creative!

  • @calicow
    @calicow 28 วันที่ผ่านมา

    Very creative idea for the theme! I'm awful at puzzle games, but I will definitely give this one a try. It seems like you didn't want to do it for this project, but when up-resing the minifantasy assets, have you noticed a drop in quality or especially readability? I have pretty poor vision and it's hard for me to see the details in those 8x8 sprites, and especially in pixel style fonts at that scale.

    • @UnPawsGames
      @UnPawsGames 28 วันที่ผ่านมา

      The upscaled assets look great, in my opinion! I use ×4 upscaled versions for Hidden Tactics. I think it all comes down to personal preferences. Good luck with the game, the levels can require a few attempts to succeed !

  • @Eileenlikestoplay
    @Eileenlikestoplay 29 วันที่ผ่านมา

    Oh nice am *somehow* early ;-; Just here 2 mark me spot Edit: third btw

  • @Warp_Speed_Studios
    @Warp_Speed_Studios 29 วันที่ผ่านมา

    Nicee!!

  • @Lennyfunny01
    @Lennyfunny01 29 วันที่ผ่านมา

    Cool new video😎😎😎😎👍👍👍👍

  • @pixgamesstudio5884
    @pixgamesstudio5884 หลายเดือนก่อน

    I can't seem to get it working when the enemies are moving

    • @UnPawsGames
      @UnPawsGames หลายเดือนก่อน

      What do you mean by not working ?

  • @EinfachMichii
    @EinfachMichii หลายเดือนก่อน

    Actuallly nice system. To improve it even further (performance wise), try to limit the amounts of scripts (MonoBehaviours). It might become pretty important, even in your game when you've got a insane amount of projectiles in the scene. Also think about Object Pooling, which is commonly used for systems like that. Great Job!

    • @ECAKJ
      @ECAKJ หลายเดือนก่อน

      yes object pooling would be a good addition for sure

    • @UnPawsGames
      @UnPawsGames หลายเดือนก่อน

      Yep object pooling would be a great addition ! Thanks for your comment 😁

  • @fuyuminekimaya7571
    @fuyuminekimaya7571 หลายเดือนก่อน

    watching this at midnight was a bad idea. I actually got flashbanged by ur visual studio xD

    • @UnPawsGames
      @UnPawsGames หลายเดือนก่อน

      🤣😅